Add ImGui
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@@ -19,6 +19,7 @@ public:
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void Shutdown();
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void RenderScene();
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void RenderStats();
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void Present(bool vsync = false);
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@@ -32,6 +33,8 @@ public:
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void LoadSceneXML(const char* filename);
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SDL_GLContext GetGLContext() { return m_pGLContext; }
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private:
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glm::mat4 m_ViewMatrix;
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glm::mat4 m_ProjectionMatrix;
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