Add ImGui
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@@ -2,6 +2,8 @@
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#define DEBUGRENDER_H
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#include <vector>
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#include "boundingbox.h"
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#include "render_shared.h"
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const int kMaxDebugVBSize = 1024 * 1024 * 2;
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@@ -20,6 +22,7 @@ public:
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void DrawAxis(const glm::vec3& vec);
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void DrawLine(const glm::vec3& from, const glm::vec3& to, const glm::vec3& color);
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void DrawBoundingBox(const BoundingBox& box, const glm::vec3& color);
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void RenderFrame();
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