Initial Commit

This commit is contained in:
2026-02-12 11:46:06 +03:00
commit b044c8d1a5
3973 changed files with 1599881 additions and 0 deletions

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/build

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plugins {
alias(libs.plugins.android.application)
alias(libs.plugins.kotlin.android)
}
android {
namespace = "io.miniaud.miniaudiotester"
compileSdk = 35
defaultConfig {
applicationId = "io.miniaud.miniaudiotester"
minSdk = 26
targetSdk = 35
versionCode = 1
versionName = "1.0"
testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"
}
buildTypes {
release {
isMinifyEnabled = false
proguardFiles(
getDefaultProguardFile("proguard-android-optimize.txt"),
"proguard-rules.pro"
)
}
}
compileOptions {
sourceCompatibility = JavaVersion.VERSION_11
targetCompatibility = JavaVersion.VERSION_11
}
kotlinOptions {
jvmTarget = "11"
}
externalNativeBuild {
cmake {
path = file("src/main/cpp/CMakeLists.txt")
version = "3.22.1"
}
}
buildFeatures {
viewBinding = true
}
}
dependencies {
implementation(libs.androidx.core.ktx)
implementation(libs.androidx.appcompat)
implementation(libs.material)
implementation(libs.androidx.constraintlayout)
testImplementation(libs.junit)
androidTestImplementation(libs.androidx.junit)
androidTestImplementation(libs.androidx.espresso.core)
}

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# Add project specific ProGuard rules here.
# You can control the set of applied configuration files using the
# proguardFiles setting in build.gradle.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html
# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}
# Uncomment this to preserve the line number information for
# debugging stack traces.
#-keepattributes SourceFile,LineNumberTable
# If you keep the line number information, uncomment this to
# hide the original source file name.
#-renamesourcefileattribute SourceFile

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package io.miniaud.miniaudiotester
import androidx.test.platform.app.InstrumentationRegistry
import androidx.test.ext.junit.runners.AndroidJUnit4
import org.junit.Test
import org.junit.runner.RunWith
import org.junit.Assert.*
/**
* Instrumented test, which will execute on an Android device.
*
* See [testing documentation](http://d.android.com/tools/testing).
*/
@RunWith(AndroidJUnit4::class)
class ExampleInstrumentedTest {
@Test
fun useAppContext() {
// Context of the app under test.
val appContext = InstrumentationRegistry.getInstrumentation().targetContext
assertEquals("io.miniaud.miniaudiotester", appContext.packageName)
}
}

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<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools">
<application
android:allowBackup="true"
android:dataExtractionRules="@xml/data_extraction_rules"
android:fullBackupContent="@xml/backup_rules"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:roundIcon="@mipmap/ic_launcher_round"
android:supportsRtl="true"
android:theme="@style/Theme.MiniaudioTester"
tools:targetApi="31">
<activity
android:name=".MainActivity"
android:exported="true">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>

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# For more information about using CMake with Android Studio, read the
# documentation: https://d.android.com/studio/projects/add-native-code.html.
# For more examples on how to use CMake, see https://github.com/android/ndk-samples.
# Sets the minimum CMake version required for this project.
cmake_minimum_required(VERSION 3.22.1)
# Declares the project name. The project name can be accessed via ${ PROJECT_NAME},
# Since this is the top level CMakeLists.txt, the project name is also accessible
# with ${CMAKE_PROJECT_NAME} (both CMake variables are in-sync within the top level
# build script scope).
project("miniaudiotester")
# Creates and names a library, sets it as either STATIC
# or SHARED, and provides the relative paths to its source code.
# You can define multiple libraries, and CMake builds them for you.
# Gradle automatically packages shared libraries with your APK.
#
# In this top level CMakeLists.txt, ${CMAKE_PROJECT_NAME} is used to define
# the target library name; in the sub-module's CMakeLists.txt, ${PROJECT_NAME}
# is preferred for the same purpose.
#
# In order to load a library into your app from Java/Kotlin, you must call
# System.loadLibrary() and pass the name of the library defined here;
# for GameActivity/NativeActivity derived applications, the same library name must be
# used in the AndroidManifest.xml file.
add_library(${CMAKE_PROJECT_NAME} SHARED
# List C/C++ source files with relative paths to this CMakeLists.txt.
native-lib.cpp)
# Specifies libraries CMake should link to your target library. You
# can link libraries from various origins, such as libraries defined in this
# build script, prebuilt third-party libraries, or Android system libraries.
target_link_libraries(${CMAKE_PROJECT_NAME}
# List libraries link to the target library
android
log)

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#include <jni.h>
#include <string>
#define MA_DEBUG_OUTPUT
#include "../../../../../../../miniaudio.c" /* Android projects have very deep folder structures... */
typedef enum
{
BACKEND_AUTO,
BACKEND_AAUDIO,
BACKEND_OPENSL
} backend_choice_t;
typedef struct
{
ma_device device;
ma_waveform waveform;
bool hasDevice;
bool hasError; /* Will be set to true if something went wrong. */
std::string errorMessage; /* Will be an empty string if there is no error message. */
} audio_state_t;
static void audio_state_set_error(audio_state_t* pAudioState, const char* pMessage)
{
assert(pAudioState != nullptr);
pAudioState->hasError = true;
pAudioState->errorMessage = pMessage;
}
static void data_callback(ma_device* pDevice, void* pFramesOut, const void* pFramesIn, ma_uint32 frameCount)
{
auto* pAudioState = (audio_state_t*)pDevice->pUserData;
assert(pAudioState != nullptr);
ma_waveform_read_pcm_frames(&pAudioState->waveform, pFramesOut, frameCount, nullptr);
}
extern "C"
JNIEXPORT jlong JNICALL
Java_io_miniaud_miniaudiotester_MainActivity_UninitializeAudio(JNIEnv *env, jobject, jlong audioState)
{
auto* pAudioState = (audio_state_t*)audioState;
if (pAudioState == nullptr) {
return 0;
}
if (pAudioState->hasDevice) {
ma_device_uninit(&pAudioState->device);
ma_waveform_uninit(&pAudioState->waveform);
pAudioState->hasDevice = false;
}
pAudioState->hasError = false;
pAudioState->errorMessage = "";
return (jlong)pAudioState;
}
extern "C"
JNIEXPORT jlong JNICALL
Java_io_miniaud_miniaudiotester_MainActivity_PlayAudio(JNIEnv *env, jobject, jlong audioState, int backend)
{
auto* pAudioState = (audio_state_t*)audioState;
ma_result result;
if (pAudioState == nullptr) {
pAudioState = new audio_state_t;
pAudioState->hasDevice = false;
pAudioState->hasError = false;
}
/* If we don't have a device, create one. */
if (!pAudioState->hasDevice) {
ma_context_config contextConfig = ma_context_config_init();
ma_backend pBackends[1];
size_t backendCount;
if (backend == BACKEND_AUTO) {
backendCount = 0;
} else {
backendCount = 1;
if (backend == BACKEND_AAUDIO) {
pBackends[0] = ma_backend_aaudio;
} else if (backend == BACKEND_OPENSL) {
pBackends[0] = ma_backend_opensl;
} else {
backendCount = 0;
}
}
ma_device_config deviceConfig = ma_device_config_init(ma_device_type_playback);
deviceConfig.dataCallback = data_callback;
deviceConfig.pUserData = pAudioState;
result = ma_device_init_ex((backendCount == 0) ? nullptr : pBackends, backendCount, &contextConfig, &deviceConfig, &pAudioState->device);
if (result != MA_SUCCESS) {
audio_state_set_error(pAudioState, (std::string("Failed to initialize device. ") + ma_result_description(result)).c_str());
pAudioState->hasDevice = false;
}
/* Before starting the device we will need a waveform object. This should never fail to initialize. */
ma_waveform_config waveformConfig = ma_waveform_config_init(pAudioState->device.playback.format, pAudioState->device.playback.channels, pAudioState->device.sampleRate, ma_waveform_type_sine, 0.2, 400);
ma_waveform_init(&waveformConfig, &pAudioState->waveform);
pAudioState->hasDevice = true;
}
/* At this point we should have a device. Start it. */
result = ma_device_start(&pAudioState->device);
if (result != MA_SUCCESS) {
audio_state_set_error(pAudioState, (std::string("Failed to start device. ") + ma_result_description(result)).c_str());
}
return (jlong)pAudioState;
}
extern "C"
JNIEXPORT jlong JNICALL
Java_io_miniaud_miniaudiotester_MainActivity_PauseAudio(JNIEnv *env, jobject, jlong audioState)
{
auto* pAudioState = (audio_state_t*)audioState;
if (pAudioState == nullptr) {
return true;
}
if (!pAudioState->hasError) {
if (pAudioState->hasDevice) {
ma_result result = ma_device_stop(&pAudioState->device);
if (result != MA_SUCCESS) {
audio_state_set_error(pAudioState, ma_result_description(result));
}
} else {
audio_state_set_error(pAudioState, "Trying to pause audio, but there is no device.");
}
}
return (jlong)pAudioState;
}
extern "C"
JNIEXPORT jboolean JNICALL
Java_io_miniaud_miniaudiotester_MainActivity_HasAudioError(JNIEnv *env, jobject, jlong audioState)
{
auto* pAudioState = (audio_state_t*)audioState;
if (pAudioState == nullptr) {
return true;
}
return pAudioState->hasError;
}
extern "C"
JNIEXPORT jstring JNICALL
Java_io_miniaud_miniaudiotester_MainActivity_GetAudioError(JNIEnv *env, jobject, jlong audioState)
{
auto* pAudioState = (audio_state_t*)audioState;
if (pAudioState == nullptr) {
return env->NewStringUTF("Out of memory");
}
return env->NewStringUTF(pAudioState->errorMessage.c_str());
}
extern "C"
JNIEXPORT void JNICALL
Java_io_miniaud_miniaudiotester_MainActivity_DeleteAudioState(JNIEnv *env, jobject thiz, jlong audioState)
{
Java_io_miniaud_miniaudiotester_MainActivity_UninitializeAudio(env, thiz, audioState);
delete (audio_state_t*)audioState;
}

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package io.miniaud.miniaudiotester
import android.annotation.SuppressLint
import androidx.appcompat.app.AppCompatActivity
import android.os.Bundle
import android.widget.TextView
import io.miniaud.miniaudiotester.databinding.ActivityMainBinding
enum class AudioBackend(val value: Int)
{
BACKEND_AUTO(0),
BACKEND_AAUDIO(1),
BACKEND_OPENSL(2)
}
class MainActivity : AppCompatActivity()
{
private lateinit var binding: ActivityMainBinding
@SuppressLint("SetTextI18n")
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
binding = ActivityMainBinding.inflate(layoutInflater)
setContentView(binding.root)
binding.btnPlay.setOnClickListener {
val backend: AudioBackend;
if (binding.radioAAudio.isChecked) {
backend = AudioBackend.BACKEND_AAUDIO
} else if (binding.radioOpenSL.isChecked) {
backend = AudioBackend.BACKEND_OPENSL
} else {
backend = AudioBackend.BACKEND_AUTO
}
audioState = PlayAudio(audioState, backend.value)
if (HasAudioError(audioState)) {
binding.textInfo.text = GetAudioError(audioState)
} else {
binding.textInfo.text = "Playing..."
}
}
binding.btnStop.setOnClickListener {
audioState = PauseAudio(audioState)
if (HasAudioError(audioState)) {
binding.textInfo.text = GetAudioError(audioState)
} else {
binding.textInfo.text = "Paused."
}
}
binding.btnUninit.setOnClickListener {
audioState = UninitializeAudio(audioState)
if (HasAudioError(audioState)) {
binding.textInfo.text = GetAudioError(audioState)
} else {
binding.textInfo.text = "Device uninitialized."
}
}
}
private var audioState: Long = 0
external fun UninitializeAudio(audioState: Long): Long
external fun PlayAudio(audioState: Long, backend: Int): Long
external fun PauseAudio(audioState: Long): Long
external fun HasAudioError(audioState: Long): Boolean
external fun GetAudioError(audioState: Long): String
external fun DeleteAudioState(audioState: Long)
companion object {
// Used to load the 'miniaudiotester' library on application startup.
init {
System.loadLibrary("miniaudiotester")
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">
<RadioGroup
android:id="@+id/radioGroup"
android:layout_width="320dp"
android:layout_height="144dp"
android:layout_marginStart="44dp"
android:layout_marginTop="90dp"
android:layout_marginEnd="44dp"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent">
<RadioButton
android:id="@+id/radioAutomatic"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:checked="true"
android:text="@string/automatic" />
<RadioButton
android:id="@+id/radioAAudio"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/aaudio" />
<RadioButton
android:id="@+id/radioOpenSL"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/opensl" />
</RadioGroup>
<TextView
android:id="@+id/textView"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginStart="46dp"
android:layout_marginTop="44dp"
android:layout_marginEnd="235dp"
android:text="@string/backend_label"
android:textSize="34sp"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent" />
<ImageButton
android:id="@+id/btnPlay"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginStart="46dp"
android:layout_marginTop="00dp"
android:contentDescription="@string/play_button_desc"
app:layout_constraintEnd_toStartOf="@+id/btnStop"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@+id/radioGroup"
app:srcCompat="@android:drawable/ic_media_play" />
<ImageButton
android:id="@+id/btnStop"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="00dp"
android:layout_marginEnd="253dp"
android:contentDescription="@string/pause_button_desc"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toEndOf="@+id/btnPlay"
app:layout_constraintTop_toBottomOf="@+id/radioGroup"
app:srcCompat="@android:drawable/ic_media_pause" />
<ImageButton
android:id="@+id/btnUninit"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginEnd="197dp"
android:contentDescription="@string/uninit_button_desc"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toEndOf="@+id/btnStop"
app:layout_constraintTop_toBottomOf="@+id/radioGroup"
app:srcCompat="@android:drawable/ic_delete" />
<TextView
android:id="@+id/textInfo"
android:layout_width="317dp"
android:layout_height="353dp"
android:layout_marginStart="46dp"
android:layout_marginEnd="45dp"
android:layout_marginBottom="46dp"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent" />
</androidx.constraintlayout.widget.ConstraintLayout>

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<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@drawable/ic_launcher_background" />
<foreground android:drawable="@drawable/ic_launcher_foreground" />
<monochrome android:drawable="@drawable/ic_launcher_foreground" />
</adaptive-icon>

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<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@drawable/ic_launcher_background" />
<foreground android:drawable="@drawable/ic_launcher_foreground" />
<monochrome android:drawable="@drawable/ic_launcher_foreground" />
</adaptive-icon>

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<resources xmlns:tools="http://schemas.android.com/tools">
<!-- Base application theme. -->
<style name="Theme.MiniaudioTester" parent="Theme.MaterialComponents.DayNight.NoActionBar">
<!-- Primary brand color. -->
<item name="colorPrimary">@color/purple_200</item>
<item name="colorPrimaryVariant">@color/purple_700</item>
<item name="colorOnPrimary">@color/black</item>
<!-- Secondary brand color. -->
<item name="colorSecondary">@color/teal_200</item>
<item name="colorSecondaryVariant">@color/teal_200</item>
<item name="colorOnSecondary">@color/black</item>
<!-- Status bar color. -->
<item name="android:statusBarColor">?attr/colorPrimaryVariant</item>
<!-- Customize your theme here. -->
</style>
</resources>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="purple_200">#FFBB86FC</color>
<color name="purple_500">#FF6200EE</color>
<color name="purple_700">#FF3700B3</color>
<color name="teal_200">#FF03DAC5</color>
<color name="teal_700">#FF018786</color>
<color name="black">#FF000000</color>
<color name="white">#FFFFFFFF</color>
</resources>

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<resources>
<string name="app_name">MiniaudioTester</string>
<string name="automatic">Automatic</string>
<string name="opensl">OpenSL|ES</string>
<string name="aaudio">AAudio</string>
<string name="backend_label">Backend</string>
<string name="play_button_desc">Starts playback.</string>
<string name="pause_button_desc">Pause playback.</string>
<string name="uninit_button_desc">Stops playback and uninitializes miniaudio.</string>
</resources>

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<resources xmlns:tools="http://schemas.android.com/tools">
<!-- Base application theme. -->
<style name="Theme.MiniaudioTester" parent="Theme.MaterialComponents.DayNight.NoActionBar">
<!-- Primary brand color. -->
<item name="colorPrimary">@color/purple_500</item>
<item name="colorPrimaryVariant">@color/purple_700</item>
<item name="colorOnPrimary">@color/white</item>
<!-- Secondary brand color. -->
<item name="colorSecondary">@color/teal_200</item>
<item name="colorSecondaryVariant">@color/teal_700</item>
<item name="colorOnSecondary">@color/black</item>
<!-- Status bar color. -->
<item name="android:statusBarColor">?attr/colorPrimaryVariant</item>
<!-- Customize your theme here. -->
</style>
</resources>

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<?xml version="1.0" encoding="utf-8"?><!--
Sample backup rules file; uncomment and customize as necessary.
See https://developer.android.com/guide/topics/data/autobackup
for details.
Note: This file is ignored for devices older that API 31
See https://developer.android.com/about/versions/12/backup-restore
-->
<full-backup-content>
<!--
<include domain="sharedpref" path="."/>
<exclude domain="sharedpref" path="device.xml"/>
-->
</full-backup-content>

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<?xml version="1.0" encoding="utf-8"?><!--
Sample data extraction rules file; uncomment and customize as necessary.
See https://developer.android.com/about/versions/12/backup-restore#xml-changes
for details.
-->
<data-extraction-rules>
<cloud-backup>
<!-- TODO: Use <include> and <exclude> to control what is backed up.
<include .../>
<exclude .../>
-->
</cloud-backup>
<!--
<device-transfer>
<include .../>
<exclude .../>
</device-transfer>
-->
</data-extraction-rules>

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package io.miniaud.miniaudiotester
import org.junit.Test
import org.junit.Assert.*
/**
* Example local unit test, which will execute on the development machine (host).
*
* See [testing documentation](http://d.android.com/tools/testing).
*/
class ExampleUnitTest {
@Test
fun addition_isCorrect() {
assertEquals(4, 2 + 2)
}
}