Initial Commit

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2026-02-12 11:46:06 +03:00
commit b044c8d1a5
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#include "SDL_syslocale.h"
static SDL_Locale **build_locales_from_csv_string(char *csv, int *count)
{
int i, num_locales;
size_t slen;
size_t alloclen;
char *ptr;
SDL_Locale *loc;
SDL_Locale **result;
if (count) {
*count = 0;
}
while (csv && *csv && SDL_isspace(*csv)) {
++csv;
}
if (!csv || !*csv) {
return NULL; // nothing to report
}
num_locales = 1; // at least one
for (ptr = csv; *ptr; ptr++) {
if (*ptr == ',') {
num_locales++;
}
}
slen = ((size_t)(ptr - csv)) + 1; // SDL_strlen(csv) + 1
alloclen = ((num_locales + 1) * sizeof(SDL_Locale *)) + (num_locales * sizeof(SDL_Locale)) + slen;
result = (SDL_Locale **)SDL_calloc(1, alloclen);
if (!result) {
return NULL; // oh well
}
loc = (SDL_Locale *)(result + (num_locales + 1));
ptr = (char *)(loc + num_locales);
SDL_memcpy(ptr, csv, slen);
i = 0;
result[i++] = loc;
while (true) { // parse out the string
while (SDL_isspace(*ptr)) {
ptr++; // skip whitespace.
}
if (*ptr == '\0') {
break;
}
loc->language = ptr++;
while (true) {
const char ch = *ptr;
if (ch == '_') {
*(ptr++) = '\0';
loc->country = ptr;
} else if (SDL_isspace(ch)) {
*(ptr++) = '\0'; // trim ending whitespace and keep going.
} else if (ch == ',') {
*(ptr++) = '\0';
loc++;
result[i++] = loc;
break;
} else if (ch == '\0') {
break;
} else {
ptr++; // just keep going, still a valid string
}
}
}
if (count) {
*count = num_locales;
}
return result;
}
SDL_Locale **SDL_GetPreferredLocales(int *count)
{
char locbuf[128]; // enough for 21 "xx_YY," language strings.
const char *hint = SDL_GetHint(SDL_HINT_PREFERRED_LOCALES);
if (hint) {
SDL_strlcpy(locbuf, hint, sizeof(locbuf));
} else {
SDL_zeroa(locbuf);
SDL_SYS_GetPreferredLocales(locbuf, sizeof(locbuf));
}
return build_locales_from_csv_string(locbuf, count);
}

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
// This is the system specific header for the SDL locale API
#ifdef __cplusplus
extern "C" {
#endif
extern bool SDL_SYS_GetPreferredLocales(char *buf, size_t buflen);
#ifdef __cplusplus
}
#endif

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#include "../SDL_syslocale.h"
#include "../../core/android/SDL_android.h"
bool SDL_SYS_GetPreferredLocales(char *buf, size_t buflen)
{
return Android_JNI_GetLocale(buf, buflen);
}

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#include "../SDL_syslocale.h"
bool SDL_SYS_GetPreferredLocales(char *buf, size_t buflen)
{
// dummy implementation. Caller already zero'd out buffer.
return SDL_Unsupported();
}

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include <emscripten.h>
#include "SDL_internal.h"
#include "../SDL_syslocale.h"
bool SDL_SYS_GetPreferredLocales(char *buf, size_t buflen)
{
/* *INDENT-OFF* */ // clang-format off
EM_ASM({
var buf = $0;
var buflen = $1;
var list = undefined;
if (navigator.languages && navigator.languages.length) {
list = navigator.languages;
} else {
var oneOfThese = navigator.userLanguage || navigator.language || navigator.browserLanguage || navigator.systemLanguage;
if (oneOfThese !== undefined) {
list = [ oneOfThese ];
}
}
if (list === undefined) {
return; // we've got nothing.
}
var str = ""; // Can't do list.join() because we need to fit in buflen.
for (var i = 0; i < list.length; i++) {
var item = list[i];
if ((str.length + item.length + 1) > buflen) {
break; // don't add, we're out of space.
}
if (str.length > 0) {
str += ",";
}
str += item;
}
str = str.replace(/-/g, "_");
if (buflen > str.length) {
buflen = str.length; // clamp to size of string.
}
for (var i = 0; i < buflen; i++) {
setValue(buf + i, str.charCodeAt(i), "i8"); // fill in C array.
}
}, buf, buflen);
/* *INDENT-ON* */ // clang-format on
return true;
}

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include <AppKit.h>
#include <LocaleRoster.h>
#include <TypeConstants.h>
#include "SDL_internal.h"
#include "../SDL_syslocale.h"
bool SDL_SYS_GetPreferredLocales(char *buf, size_t buflen)
{
BLocaleRoster *roster = BLocaleRoster::Default();
roster->Refresh();
BMessage msg;
if (roster->GetPreferredLanguages(&msg) != B_OK) {
return SDL_SetError("BLocaleRoster couldn't get preferred languages");
}
const char *key = "language";
type_code typ = B_ANY_TYPE;
int32 numlangs = 0;
if ((msg.GetInfo(key, &typ, &numlangs) != B_OK) || (typ != B_STRING_TYPE)) {
return SDL_SetError("BLocaleRoster message was wrong");
}
for (int32 i = 0; i < numlangs; i++) {
const char *str = NULL;
if (msg.FindString(key, i, &str) != B_OK) {
continue;
}
const size_t len = SDL_strlen(str);
if (buflen <= len) {
break; // can't fit it, we're done.
}
SDL_strlcpy(buf, str, buflen);
buf += len;
buflen -= len;
if (i < (numlangs - 1)) {
if (buflen <= 1) {
break; // out of room, stop looking.
}
buf[0] = ','; // add a comma between entries.
buf[1] = '\0';
buf++;
buflen--;
}
}
return true;
}

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#include "../SDL_syslocale.h"
#import <Foundation/Foundation.h>
bool SDL_SYS_GetPreferredLocales(char *buf, size_t buflen)
{
@autoreleasepool {
NSArray *languages = NSLocale.preferredLanguages;
size_t numlangs = 0;
size_t i;
numlangs = (size_t)[languages count];
for (i = 0; i < numlangs; i++) {
NSString *nsstr = [languages objectAtIndex:i];
size_t len;
char *ptr;
if (nsstr == nil) {
break;
}
[nsstr getCString:buf maxLength:buflen encoding:NSASCIIStringEncoding];
len = SDL_strlen(buf);
// convert '-' to '_'...
// These are always full lang-COUNTRY, so we search from the back,
// so things like zh-Hant-CN find the right '-' to convert.
ptr = SDL_strrchr(buf, '-');
if (ptr != NULL) {
*ptr = '_';
}
if (buflen <= len) {
*buf = '\0'; // drop this one and stop, we can't fit anymore.
break;
}
buf += len;
buflen -= len;
if (i < (numlangs - 1)) {
if (buflen <= 1) {
break; // out of room, stop looking.
}
buf[0] = ','; // add a comma between entries.
buf[1] = '\0';
buf++;
buflen--;
}
}
}
return true;
}

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_syslocale.h"
#include "SDL_internal.h"
#include <3ds.h>
// Used when the CFGU fails to work.
#define BAD_LOCALE 255
static u8 GetLocaleIndex(void);
bool SDL_SYS_GetPreferredLocales(char *buf, size_t buflen)
{
// The 3DS only supports these 12 languages, only one can be active at a time
static const char AVAILABLE_LOCALES[][6] = { "ja_JP", "en_US", "fr_FR", "de_DE",
"it_IT", "es_ES", "zh_CN", "ko_KR",
"nl_NL", "pt_PT", "ru_RU", "zh_TW" };
u8 current_locale = GetLocaleIndex();
if (current_locale != BAD_LOCALE) {
SDL_strlcpy(buf, AVAILABLE_LOCALES[current_locale], buflen);
}
return true;
}
static u8 GetLocaleIndex(void)
{
u8 current_locale;
Result result;
if (R_FAILED(cfguInit())) {
return BAD_LOCALE;
}
result = CFGU_GetSystemLanguage(&current_locale);
cfguExit();
return R_SUCCEEDED(result) ? current_locale : BAD_LOCALE;
}

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_syslocale.h"
#include "SDL_internal.h"
#include <bautils.h>
#include <e32base.h>
#include <e32cons.h>
#include <e32std.h>
bool SDL_SYS_GetPreferredLocales(char *buf, size_t buflen)
{
TLanguage language = User::Language();
const char *locale;
switch (language) {
case ELangFrench:
case ELangSwissFrench:
locale = "fr_CH";
break;
case ELangBelgianFrench:
locale = "fr_BE";
break;
case ELangInternationalFrench:
locale = "fr_FR";
break;
case ELangGerman:
case ELangSwissGerman:
case ELangAustrian:
locale = "de_DE";
break;
case ELangSpanish:
case ELangInternationalSpanish:
case ELangLatinAmericanSpanish:
locale = "es_ES";
break;
case ELangItalian:
case ELangSwissItalian:
locale = "it_IT";
break;
case ELangSwedish:
case ELangFinlandSwedish:
locale = "sv_SE";
break;
case ELangDanish:
locale = "da_DK";
break;
case ELangNorwegian:
case ELangNorwegianNynorsk:
locale = "no_NO";
break;
case ELangFinnish:
locale = "fi_FI";
break;
case ELangPortuguese:
locale = "pt_PT";
break;
case ELangBrazilianPortuguese:
locale = "pt_BR";
break;
case ELangTurkish:
case ELangCyprusTurkish:
locale = "tr_TR";
break;
case ELangIcelandic:
locale = "is_IS";
break;
case ELangRussian:
locale = "ru_RU";
break;
case ELangHungarian:
locale = "hu_HU";
break;
case ELangDutch:
locale = "nl_NL";
break;
case ELangBelgianFlemish:
locale = "nl_BE";
break;
case ELangAustralian:
case ELangNewZealand:
locale = "en_AU";
break;
case ELangCzech:
locale = "cs_CZ";
break;
case ELangSlovak:
locale = "sk_SK";
break;
case ELangPolish:
locale = "pl_PL";
break;
case ELangSlovenian:
locale = "sl_SI";
break;
case ELangTaiwanChinese:
locale = "zh_TW";
break;
case ELangHongKongChinese:
locale = "zh_HK";
break;
case ELangPrcChinese:
locale = "zh_CN";
break;
case ELangJapanese:
locale = "ja_JP";
break;
case ELangThai:
locale = "th_TH";
break;
case ELangAfrikaans:
locale = "af_ZA";
break;
case ELangAlbanian:
locale = "sq_AL";
break;
case ELangAmharic:
locale = "am_ET";
break;
case ELangArabic:
locale = "ar_SA";
break;
case ELangArmenian:
locale = "hy_AM";
break;
case ELangAzerbaijani:
locale = "az_AZ";
break;
case ELangBelarussian:
locale = "be_BY";
break;
case ELangBengali:
locale = "bn_IN";
break;
case ELangBulgarian:
locale = "bg_BG";
break;
case ELangBurmese:
locale = "my_MM";
break;
case ELangCatalan:
locale = "ca_ES";
break;
case ELangCroatian:
locale = "hr_HR";
break;
case ELangEstonian:
locale = "et_EE";
break;
case ELangFarsi:
locale = "fa_IR";
break;
case ELangCanadianFrench:
locale = "fr_CA";
break;
case ELangScotsGaelic:
locale = "gd_GB";
break;
case ELangGeorgian:
locale = "ka_GE";
break;
case ELangGreek:
case ELangCyprusGreek:
locale = "el_GR";
break;
case ELangGujarati:
locale = "gu_IN";
break;
case ELangHebrew:
locale = "he_IL";
break;
case ELangHindi:
locale = "hi_IN";
break;
case ELangIndonesian:
locale = "id_ID";
break;
case ELangIrish:
locale = "ga_IE";
break;
case ELangKannada:
locale = "kn_IN";
break;
case ELangKazakh:
locale = "kk_KZ";
break;
case ELangKhmer:
locale = "km_KH";
break;
case ELangKorean:
locale = "ko_KR";
break;
case ELangLao:
locale = "lo_LA";
break;
case ELangLatvian:
locale = "lv_LV";
break;
case ELangLithuanian:
locale = "lt_LT";
break;
case ELangMacedonian:
locale = "mk_MK";
break;
case ELangMalay:
locale = "ms_MY";
break;
case ELangMalayalam:
locale = "ml_IN";
break;
case ELangMarathi:
locale = "mr_IN";
break;
case ELangMoldavian:
locale = "ro_MD";
break;
case ELangMongolian:
locale = "mn_MN";
break;
case ELangPunjabi:
locale = "pa_IN";
break;
case ELangRomanian:
locale = "ro_RO";
break;
case ELangSerbian:
locale = "sr_RS";
break;
case ELangSinhalese:
locale = "si_LK";
break;
case ELangSomali:
locale = "so_SO";
break;
case ELangSwahili:
locale = "sw_KE";
break;
case ELangTajik:
locale = "tg_TJ";
break;
case ELangTamil:
locale = "ta_IN";
break;
case ELangTelugu:
locale = "te_IN";
break;
case ELangTibetan:
locale = "bo_CN";
break;
case ELangTigrinya:
locale = "ti_ET";
break;
case ELangTurkmen:
locale = "tk_TM";
break;
case ELangUkrainian:
locale = "uk_UA";
break;
case ELangUrdu:
locale = "ur_PK";
break;
case ELangUzbek:
locale = "uz_UZ";
break;
case ELangVietnamese:
locale = "vi_VN";
break;
case ELangWelsh:
locale = "cy_GB";
break;
case ELangZulu:
locale = "zu_ZA";
break;
case ELangEnglish:
locale = "en_GB";
break;
case ELangAmerican:
case ELangCanadianEnglish:
case ELangInternationalEnglish:
case ELangSouthAfricanEnglish:
default:
locale = "en_US";
break;
}
SDL_strlcpy(buf, locale, buflen);
return true;
}

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#include "../SDL_syslocale.h"
#include <psputility.h>
bool SDL_SYS_GetPreferredLocales(char *buf, size_t buflen)
{
int current_locale_int = PSP_SYSTEMPARAM_LANGUAGE_ENGLISH;
SDL_assert(buflen > 0);
sceUtilityGetSystemParamInt(PSP_SYSTEMPARAM_ID_INT_LANGUAGE, &current_locale_int);
switch(current_locale_int) {
case PSP_SYSTEMPARAM_LANGUAGE_JAPANESE:
SDL_strlcpy(buf, "ja_JP", buflen);
break;
case PSP_SYSTEMPARAM_LANGUAGE_ENGLISH:
SDL_strlcpy(buf, "en_US", buflen);
break;
case PSP_SYSTEMPARAM_LANGUAGE_FRENCH:
SDL_strlcpy(buf, "fr_FR", buflen);
break;
case PSP_SYSTEMPARAM_LANGUAGE_SPANISH:
SDL_strlcpy(buf, "es_ES", buflen);
break;
case PSP_SYSTEMPARAM_LANGUAGE_GERMAN:
SDL_strlcpy(buf, "de_DE", buflen);
break;
case PSP_SYSTEMPARAM_LANGUAGE_ITALIAN:
SDL_strlcpy(buf, "it_IT", buflen);
break;
case PSP_SYSTEMPARAM_LANGUAGE_DUTCH:
SDL_strlcpy(buf, "nl_NL", buflen);
break;
case PSP_SYSTEMPARAM_LANGUAGE_PORTUGUESE:
SDL_strlcpy(buf, "pt_PT", buflen);
break;
case PSP_SYSTEMPARAM_LANGUAGE_RUSSIAN:
SDL_strlcpy(buf, "ru_RU", buflen);
break;
case PSP_SYSTEMPARAM_LANGUAGE_KOREAN:
SDL_strlcpy(buf, "ko_KR", buflen);
break;
case PSP_SYSTEMPARAM_LANGUAGE_CHINESE_TRADITIONAL:
SDL_strlcpy(buf, "zh_TW", buflen);
break;
case PSP_SYSTEMPARAM_LANGUAGE_CHINESE_SIMPLIFIED:
SDL_strlcpy(buf, "zh_CN", buflen);
break;
default:
SDL_strlcpy(buf, "en_US", buflen);
break;
}
return true;
}
/* vi: set ts=4 sw=4 expandtab: */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#include "../SDL_syslocale.h"
static void normalize_locale_str(char *dst, char *str, size_t buflen)
{
char *ptr;
ptr = SDL_strchr(str, '.'); // chop off encoding if specified.
if (ptr) {
*ptr = '\0';
}
ptr = SDL_strchr(str, '@'); // chop off extra bits if specified.
if (ptr) {
*ptr = '\0';
}
// The "C" locale isn't useful for our needs, ignore it if you see it.
if ((str[0] == 'C') && (str[1] == '\0')) {
return;
}
if (*str) {
if (*dst) {
SDL_strlcat(dst, ",", buflen); // SDL has these split by commas
}
SDL_strlcat(dst, str, buflen);
}
}
static void normalize_locales(char *dst, char *src, size_t buflen)
{
char *ptr;
// entries are separated by colons
while ((ptr = SDL_strchr(src, ':')) != NULL) {
*ptr = '\0';
normalize_locale_str(dst, src, buflen);
src = ptr + 1;
}
normalize_locale_str(dst, src, buflen);
}
bool SDL_SYS_GetPreferredLocales(char *buf, size_t buflen)
{
// !!! FIXME: should we be using setlocale()? Or some D-Bus thing?
bool isstack;
const char *envr;
char *tmp;
SDL_assert(buflen > 0);
tmp = SDL_small_alloc(char, buflen, &isstack);
if (!tmp) {
return false;
}
*tmp = '\0';
// LANG is the primary locale (maybe)
envr = SDL_getenv("LANG");
if (envr) {
SDL_strlcpy(tmp, envr, buflen);
}
// fallback languages
envr = SDL_getenv("LANGUAGE");
if (envr) {
if (*tmp) {
SDL_strlcat(tmp, ":", buflen);
}
SDL_strlcat(tmp, envr, buflen);
}
if (*tmp == '\0') {
SDL_SetError("LANG environment variable isn't set");
} else {
normalize_locales(buf, tmp, buflen);
}
SDL_small_free(tmp, isstack);
return true;
}

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#include "../SDL_syslocale.h"
#include <psp2/apputil.h>
#include <psp2/system_param.h>
bool SDL_SYS_GetPreferredLocales(char *buf, size_t buflen)
{
const char *vita_locales[] = {
"ja_JP",
"en_US",
"fr_FR",
"es_ES",
"de_DE",
"it_IT",
"nl_NL",
"pt_PT",
"ru_RU",
"ko_KR",
"zh_TW",
"zh_CN",
"fi_FI",
"sv_SE",
"da_DK",
"no_NO",
"pl_PL",
"pt_BR",
"en_GB",
"tr_TR",
};
Sint32 language = SCE_SYSTEM_PARAM_LANG_ENGLISH_US;
SceAppUtilInitParam initParam;
SceAppUtilBootParam bootParam;
SDL_zero(initParam);
SDL_zero(bootParam);
sceAppUtilInit(&initParam, &bootParam);
sceAppUtilSystemParamGetInt(SCE_SYSTEM_PARAM_ID_LANG, &language);
if (language < 0 || language > SCE_SYSTEM_PARAM_LANG_TURKISH) {
language = SCE_SYSTEM_PARAM_LANG_ENGLISH_US; // default to english
}
SDL_strlcpy(buf, vita_locales[language], buflen);
sceAppUtilShutdown();
return true;
}

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#include "../../core/windows/SDL_windows.h"
#include "../SDL_syslocale.h"
typedef BOOL (WINAPI *pfnGetUserPreferredUILanguages)(DWORD, PULONG, WCHAR *, PULONG);
#ifndef MUI_LANGUAGE_NAME
#define MUI_LANGUAGE_NAME 0x8
#endif
static pfnGetUserPreferredUILanguages pGetUserPreferredUILanguages = NULL;
static HMODULE kernel32 = 0;
// this is the fallback for WinXP...one language, not a list.
static bool SDL_SYS_GetPreferredLocales_winxp(char *buf, size_t buflen)
{
char lang[16];
char country[16];
const int langrc = GetLocaleInfoA(LOCALE_USER_DEFAULT,
LOCALE_SISO639LANGNAME,
lang, sizeof(lang));
const int ctryrc = GetLocaleInfoA(LOCALE_USER_DEFAULT,
LOCALE_SISO3166CTRYNAME,
country, sizeof(country));
/* Win95 systems will fail, because they don't have LOCALE_SISO*NAME ... */
if (langrc == 0) {
return SDL_SetError("Couldn't obtain language info");
} else {
(void)SDL_snprintf(buf, buflen, "%s%s%s", lang, ctryrc ? "_" : "", ctryrc ? country : "");
return true;
}
}
// this works on Windows Vista and later.
static bool SDL_SYS_GetPreferredLocales_vista(char *buf, size_t buflen)
{
ULONG numlangs = 0;
WCHAR *wbuf = NULL;
ULONG wbuflen = 0;
bool isstack;
SDL_assert(pGetUserPreferredUILanguages != NULL);
pGetUserPreferredUILanguages(MUI_LANGUAGE_NAME, &numlangs, NULL, &wbuflen);
wbuf = SDL_small_alloc(WCHAR, wbuflen, &isstack);
if (!wbuf) {
return false;
}
if (!pGetUserPreferredUILanguages(MUI_LANGUAGE_NAME, &numlangs, wbuf, &wbuflen)) {
SDL_SYS_GetPreferredLocales_winxp(buf, buflen); // oh well, try the fallback.
} else {
const ULONG endidx = (ULONG)SDL_min(buflen, wbuflen - 1);
ULONG str_start = 0;
ULONG i;
for (i = 0; i < endidx; i++) {
const char ch = (char)wbuf[i]; // these should all be low-ASCII, safe to cast
if (ch == '\0') {
buf[i] = ','; // change null separators to commas
str_start = i;
} else if (ch == '-') {
buf[i] = '_'; // change '-' to '_'
} else {
buf[i] = ch; // copy through as-is.
}
}
buf[str_start] = '\0'; // terminate string, chop off final ','
}
SDL_small_free(wbuf, isstack);
return true;
}
bool SDL_SYS_GetPreferredLocales(char *buf, size_t buflen)
{
if (!kernel32) {
kernel32 = GetModuleHandle(TEXT("kernel32.dll"));
if (kernel32) {
pGetUserPreferredUILanguages = (pfnGetUserPreferredUILanguages)GetProcAddress(kernel32, "GetUserPreferredUILanguages");
}
}
if (!pGetUserPreferredUILanguages) {
return SDL_SYS_GetPreferredLocales_winxp(buf, buflen); // this is always available
} else {
return SDL_SYS_GetPreferredLocales_vista(buf, buflen); // available on Vista and later.
}
}