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2026-02-12 11:46:06 +03:00
commit b044c8d1a5
3973 changed files with 1599881 additions and 0 deletions

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data/shaders/ui_base.ps Normal file
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#version 120
uniform sampler2D u_albedoTexture;
varying vec2 v_texcoord;
varying vec4 v_color;
void main() {
gl_FragColor = v_color * texture2D(u_albedoTexture, v_texcoord.st);
}