Big big update

This commit is contained in:
2026-03-07 17:25:11 +03:00
parent 95daf12fc5
commit 79898c42d6
22 changed files with 423 additions and 47 deletions

View File

@@ -692,7 +692,7 @@ void Model::Draw(const glm::mat4& model, SkeletonInstance* instance /*= nullptr*
if (shader->HasUniform(UNIFORM_SUN_AMBIENT))
{
glm::vec4 lightColor = glm::vec4(0.1f);
glm::vec4 lightColor = glm::vec4(g_sceneManager->getAmbientColor(), 1.0f);
g_shaderSystem->SetUniformFloat4(shader, UNIFORM_SUN_AMBIENT, &lightColor);
}