Fixes
This commit is contained in:
@@ -87,6 +87,7 @@ get_velocity() -- return x, y, z
|
||||
has_rigid_body() -- return boolean
|
||||
create_box_body(float sizex, float sizey, float sizez, float mass, float friction, float damping, bool is_trigger, bool use_parameters)
|
||||
create_sphere_body(float radius, float mass, float friction, float damping, bool is_trigger, bool use_parameters)
|
||||
ForceBodyTransformUpdate() -- hack for forcing entity world transform to the rigid body
|
||||
|
||||
|
||||
find_animation(string name) -- find an animation in the model
|
||||
|
||||
Reference in New Issue
Block a user