This commit is contained in:
2026-03-05 01:42:40 +03:00
parent 2815369bb8
commit 4290e99c61
31 changed files with 2285 additions and 99 deletions

View File

@@ -1,16 +1,4 @@
<Scene>
<StaticMesh filename="graveyard_fence.obj" shader="lightmapped"/>
<StaticMesh filename="graveyard_fence_001.obj" shader="lightmapped"/>
<StaticMesh filename="graveyard_fence_002.obj" shader="lightmapped"/>
<StaticMesh filename="graveyard_fence_003.obj" shader="lightmapped"/>
<StaticMesh filename="graveyard_fence_004.obj" shader="lightmapped"/>
<StaticMesh filename="graveyard_fence_005.obj" shader="lightmapped"/>
<StaticMesh filename="graveyard_fence_006.obj" shader="lightmapped"/>
<StaticMesh filename="graveyard_fence_007.obj" shader="lightmapped"/>
<StaticMesh filename="graveyard_fence_008.obj" shader="lightmapped"/>
<StaticMesh filename="graveyard_fence_009.obj" shader="lightmapped"/>
<StaticMesh filename="graveyard_fence_010.obj" shader="lightmapped"/>
<StaticMesh filename="graveyard_fence_011.obj" shader="lightmapped"/>
<StaticMesh filename="graveyard_fence_012.obj" shader="lightmapped"/>
<StaticMesh filename="graveyard_fence_013.obj" shader="lightmapped"/>
<StaticMesh filename="graveyard_terrain.obj" shader="lightmapped"/>
</Scene>

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@@ -5,7 +5,8 @@
</LevelDescription>
<Entities>
<Entity classname="TempPlayer">
<Entity classname="actor_player">
<Position x="1.0" y="5.0" z="1.0" />
<IsDisableled value="false" />
</Entity>
</Entities>

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@@ -0,0 +1,13 @@
# Blender MTL File: 'None'
# Material Count: 1
newmtl graveyard_terrain
Ns 225.000000
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.800000 0.800000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2
map_Kd data\\textures\\scenes\\cemetery\\grass_01.png

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