first commit
This commit is contained in:
5997
thirdparty/GL/glcorearb.h
vendored
Normal file
5997
thirdparty/GL/glcorearb.h
vendored
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File diff suppressed because it is too large
Load Diff
12914
thirdparty/GL/glext.h
vendored
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12914
thirdparty/GL/glext.h
vendored
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File diff suppressed because it is too large
Load Diff
954
thirdparty/GL/glxext.h
vendored
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954
thirdparty/GL/glxext.h
vendored
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@@ -0,0 +1,954 @@
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#ifndef __glx_glxext_h_
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#define __glx_glxext_h_ 1
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||||
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*
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** Copyright 2013-2020 The Khronos Group Inc.
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** SPDX-License-Identifier: MIT
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**
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** This header is generated from the Khronos OpenGL / OpenGL ES XML
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** API Registry. The current version of the Registry, generator scripts
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** used to make the header, and the header can be found at
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** https://github.com/KhronosGroup/OpenGL-Registry
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*/
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#define GLX_GLXEXT_VERSION 20231018
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/* Generated C header for:
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* API: glx
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* Versions considered: .*
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* Versions emitted: 1\.[3-9]
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* Default extensions included: glx
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* Additional extensions included: _nomatch_^
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* Extensions removed: _nomatch_^
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*/
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#ifndef GLX_VERSION_1_3
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||||
#define GLX_VERSION_1_3 1
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typedef XID GLXContextID;
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||||
typedef struct __GLXFBConfigRec *GLXFBConfig;
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||||
typedef XID GLXWindow;
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typedef XID GLXPbuffer;
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||||
#define GLX_WINDOW_BIT 0x00000001
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||||
#define GLX_PIXMAP_BIT 0x00000002
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||||
#define GLX_PBUFFER_BIT 0x00000004
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#define GLX_RGBA_BIT 0x00000001
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||||
#define GLX_COLOR_INDEX_BIT 0x00000002
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||||
#define GLX_PBUFFER_CLOBBER_MASK 0x08000000
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||||
#define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001
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||||
#define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002
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||||
#define GLX_BACK_LEFT_BUFFER_BIT 0x00000004
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||||
#define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008
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||||
#define GLX_AUX_BUFFERS_BIT 0x00000010
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||||
#define GLX_DEPTH_BUFFER_BIT 0x00000020
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||||
#define GLX_STENCIL_BUFFER_BIT 0x00000040
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||||
#define GLX_ACCUM_BUFFER_BIT 0x00000080
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||||
#define GLX_CONFIG_CAVEAT 0x20
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||||
#define GLX_X_VISUAL_TYPE 0x22
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||||
#define GLX_TRANSPARENT_TYPE 0x23
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||||
#define GLX_TRANSPARENT_INDEX_VALUE 0x24
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||||
#define GLX_TRANSPARENT_RED_VALUE 0x25
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||||
#define GLX_TRANSPARENT_GREEN_VALUE 0x26
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||||
#define GLX_TRANSPARENT_BLUE_VALUE 0x27
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||||
#define GLX_TRANSPARENT_ALPHA_VALUE 0x28
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||||
#define GLX_DONT_CARE 0xFFFFFFFF
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||||
#define GLX_NONE 0x8000
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||||
#define GLX_SLOW_CONFIG 0x8001
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||||
#define GLX_TRUE_COLOR 0x8002
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||||
#define GLX_DIRECT_COLOR 0x8003
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||||
#define GLX_PSEUDO_COLOR 0x8004
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||||
#define GLX_STATIC_COLOR 0x8005
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||||
#define GLX_GRAY_SCALE 0x8006
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||||
#define GLX_STATIC_GRAY 0x8007
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||||
#define GLX_TRANSPARENT_RGB 0x8008
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||||
#define GLX_TRANSPARENT_INDEX 0x8009
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||||
#define GLX_VISUAL_ID 0x800B
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||||
#define GLX_SCREEN 0x800C
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||||
#define GLX_NON_CONFORMANT_CONFIG 0x800D
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||||
#define GLX_DRAWABLE_TYPE 0x8010
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||||
#define GLX_RENDER_TYPE 0x8011
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||||
#define GLX_X_RENDERABLE 0x8012
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||||
#define GLX_FBCONFIG_ID 0x8013
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||||
#define GLX_RGBA_TYPE 0x8014
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||||
#define GLX_COLOR_INDEX_TYPE 0x8015
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||||
#define GLX_MAX_PBUFFER_WIDTH 0x8016
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||||
#define GLX_MAX_PBUFFER_HEIGHT 0x8017
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||||
#define GLX_MAX_PBUFFER_PIXELS 0x8018
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||||
#define GLX_PRESERVED_CONTENTS 0x801B
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||||
#define GLX_LARGEST_PBUFFER 0x801C
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||||
#define GLX_WIDTH 0x801D
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||||
#define GLX_HEIGHT 0x801E
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||||
#define GLX_EVENT_MASK 0x801F
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||||
#define GLX_DAMAGED 0x8020
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||||
#define GLX_SAVED 0x8021
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||||
#define GLX_WINDOW 0x8022
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||||
#define GLX_PBUFFER 0x8023
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||||
#define GLX_PBUFFER_HEIGHT 0x8040
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||||
#define GLX_PBUFFER_WIDTH 0x8041
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||||
typedef GLXFBConfig *( *PFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements);
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typedef GLXFBConfig *( *PFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements);
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||||
typedef int ( *PFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value);
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||||
typedef XVisualInfo *( *PFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config);
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||||
typedef GLXWindow ( *PFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
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||||
typedef void ( *PFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win);
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||||
typedef GLXPixmap ( *PFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
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||||
typedef void ( *PFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap);
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||||
typedef GLXPbuffer ( *PFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list);
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||||
typedef void ( *PFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf);
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||||
typedef void ( *PFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
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||||
typedef GLXContext ( *PFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
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||||
typedef Bool ( *PFNGLXMAKECONTEXTCURRENTPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
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||||
typedef GLXDrawable ( *PFNGLXGETCURRENTREADDRAWABLEPROC) (void);
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||||
typedef int ( *PFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value);
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typedef void ( *PFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask);
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typedef void ( *PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
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#ifdef GLX_GLXEXT_PROTOTYPES
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GLXFBConfig *glXGetFBConfigs (Display *dpy, int screen, int *nelements);
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GLXFBConfig *glXChooseFBConfig (Display *dpy, int screen, const int *attrib_list, int *nelements);
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||||
int glXGetFBConfigAttrib (Display *dpy, GLXFBConfig config, int attribute, int *value);
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||||
XVisualInfo *glXGetVisualFromFBConfig (Display *dpy, GLXFBConfig config);
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||||
GLXWindow glXCreateWindow (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
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||||
void glXDestroyWindow (Display *dpy, GLXWindow win);
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||||
GLXPixmap glXCreatePixmap (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
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||||
void glXDestroyPixmap (Display *dpy, GLXPixmap pixmap);
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||||
GLXPbuffer glXCreatePbuffer (Display *dpy, GLXFBConfig config, const int *attrib_list);
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||||
void glXDestroyPbuffer (Display *dpy, GLXPbuffer pbuf);
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||||
void glXQueryDrawable (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
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||||
GLXContext glXCreateNewContext (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
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||||
Bool glXMakeContextCurrent (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
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||||
GLXDrawable glXGetCurrentReadDrawable (void);
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||||
int glXQueryContext (Display *dpy, GLXContext ctx, int attribute, int *value);
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||||
void glXSelectEvent (Display *dpy, GLXDrawable draw, unsigned long event_mask);
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||||
void glXGetSelectedEvent (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
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||||
#endif
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||||
#endif /* GLX_VERSION_1_3 */
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||||
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||||
#ifndef GLX_VERSION_1_4
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||||
#define GLX_VERSION_1_4 1
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||||
typedef void ( *__GLXextFuncPtr)(void);
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||||
#define GLX_SAMPLE_BUFFERS 100000
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||||
#define GLX_SAMPLES 100001
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||||
typedef __GLXextFuncPtr ( *PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName);
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||||
#ifdef GLX_GLXEXT_PROTOTYPES
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||||
__GLXextFuncPtr glXGetProcAddress (const GLubyte *procName);
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||||
#endif
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||||
#endif /* GLX_VERSION_1_4 */
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||||
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||||
#ifndef GLX_ARB_context_flush_control
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||||
#define GLX_ARB_context_flush_control 1
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||||
#define GLX_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097
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||||
#define GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0
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#define GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098
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||||
#endif /* GLX_ARB_context_flush_control */
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||||
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#ifndef GLX_ARB_create_context
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#define GLX_ARB_create_context 1
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||||
#define GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001
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||||
#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
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||||
#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
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||||
#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
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#define GLX_CONTEXT_FLAGS_ARB 0x2094
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typedef GLXContext ( *PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
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#ifdef GLX_GLXEXT_PROTOTYPES
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GLXContext glXCreateContextAttribsARB (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
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#endif
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#endif /* GLX_ARB_create_context */
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#ifndef GLX_ARB_create_context_no_error
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#define GLX_ARB_create_context_no_error 1
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#define GLX_CONTEXT_OPENGL_NO_ERROR_ARB 0x31B3
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#endif /* GLX_ARB_create_context_no_error */
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#ifndef GLX_ARB_create_context_profile
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#define GLX_ARB_create_context_profile 1
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#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
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#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
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#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
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#endif /* GLX_ARB_create_context_profile */
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#ifndef GLX_ARB_create_context_robustness
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#define GLX_ARB_create_context_robustness 1
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#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
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||||
#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252
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||||
#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
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||||
#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261
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||||
#endif /* GLX_ARB_create_context_robustness */
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||||
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||||
#ifndef GLX_ARB_fbconfig_float
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||||
#define GLX_ARB_fbconfig_float 1
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#define GLX_RGBA_FLOAT_TYPE_ARB 0x20B9
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||||
#define GLX_RGBA_FLOAT_BIT_ARB 0x00000004
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||||
#endif /* GLX_ARB_fbconfig_float */
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||||
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#ifndef GLX_ARB_framebuffer_sRGB
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||||
#define GLX_ARB_framebuffer_sRGB 1
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||||
#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2
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||||
#endif /* GLX_ARB_framebuffer_sRGB */
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||||
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||||
#ifndef GLX_ARB_get_proc_address
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||||
#define GLX_ARB_get_proc_address 1
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||||
typedef __GLXextFuncPtr ( *PFNGLXGETPROCADDRESSARBPROC) (const GLubyte *procName);
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#ifdef GLX_GLXEXT_PROTOTYPES
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__GLXextFuncPtr glXGetProcAddressARB (const GLubyte *procName);
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#endif
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||||
#endif /* GLX_ARB_get_proc_address */
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||||
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#ifndef GLX_ARB_multisample
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||||
#define GLX_ARB_multisample 1
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#define GLX_SAMPLE_BUFFERS_ARB 100000
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#define GLX_SAMPLES_ARB 100001
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||||
#endif /* GLX_ARB_multisample */
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||||
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||||
#ifndef GLX_ARB_robustness_application_isolation
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||||
#define GLX_ARB_robustness_application_isolation 1
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#define GLX_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008
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||||
#endif /* GLX_ARB_robustness_application_isolation */
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||||
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#ifndef GLX_ARB_robustness_share_group_isolation
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#define GLX_ARB_robustness_share_group_isolation 1
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#endif /* GLX_ARB_robustness_share_group_isolation */
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#ifndef GLX_ARB_vertex_buffer_object
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#define GLX_ARB_vertex_buffer_object 1
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#define GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB 0x2095
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#endif /* GLX_ARB_vertex_buffer_object */
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#ifndef GLX_3DFX_multisample
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#define GLX_3DFX_multisample 1
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#define GLX_SAMPLE_BUFFERS_3DFX 0x8050
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#define GLX_SAMPLES_3DFX 0x8051
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#endif /* GLX_3DFX_multisample */
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#ifndef GLX_AMD_gpu_association
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#define GLX_AMD_gpu_association 1
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#define GLX_GPU_VENDOR_AMD 0x1F00
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#define GLX_GPU_RENDERER_STRING_AMD 0x1F01
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#define GLX_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
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#define GLX_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
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#define GLX_GPU_RAM_AMD 0x21A3
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#define GLX_GPU_CLOCK_AMD 0x21A4
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#define GLX_GPU_NUM_PIPES_AMD 0x21A5
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#define GLX_GPU_NUM_SIMD_AMD 0x21A6
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#define GLX_GPU_NUM_RB_AMD 0x21A7
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#define GLX_GPU_NUM_SPI_AMD 0x21A8
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typedef unsigned int ( *PFNGLXGETGPUIDSAMDPROC) (unsigned int maxCount, unsigned int *ids);
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typedef int ( *PFNGLXGETGPUINFOAMDPROC) (unsigned int id, int property, GLenum dataType, unsigned int size, void *data);
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typedef unsigned int ( *PFNGLXGETCONTEXTGPUIDAMDPROC) (GLXContext ctx);
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typedef GLXContext ( *PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC) (unsigned int id, GLXContext share_list);
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typedef GLXContext ( *PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (unsigned int id, GLXContext share_context, const int *attribList);
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typedef Bool ( *PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC) (GLXContext ctx);
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typedef Bool ( *PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (GLXContext ctx);
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typedef GLXContext ( *PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void);
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||||
typedef void ( *PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC) (GLXContext dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
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#ifdef GLX_GLXEXT_PROTOTYPES
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||||
unsigned int glXGetGPUIDsAMD (unsigned int maxCount, unsigned int *ids);
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||||
int glXGetGPUInfoAMD (unsigned int id, int property, GLenum dataType, unsigned int size, void *data);
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unsigned int glXGetContextGPUIDAMD (GLXContext ctx);
|
||||
GLXContext glXCreateAssociatedContextAMD (unsigned int id, GLXContext share_list);
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||||
GLXContext glXCreateAssociatedContextAttribsAMD (unsigned int id, GLXContext share_context, const int *attribList);
|
||||
Bool glXDeleteAssociatedContextAMD (GLXContext ctx);
|
||||
Bool glXMakeAssociatedContextCurrentAMD (GLXContext ctx);
|
||||
GLXContext glXGetCurrentAssociatedContextAMD (void);
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||||
void glXBlitContextFramebufferAMD (GLXContext dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
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||||
#endif
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||||
#endif /* GLX_AMD_gpu_association */
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||||
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||||
#ifndef GLX_EXT_buffer_age
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||||
#define GLX_EXT_buffer_age 1
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||||
#define GLX_BACK_BUFFER_AGE_EXT 0x20F4
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||||
#endif /* GLX_EXT_buffer_age */
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||||
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||||
#ifndef GLX_EXT_context_priority
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||||
#define GLX_EXT_context_priority 1
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||||
#define GLX_CONTEXT_PRIORITY_LEVEL_EXT 0x3100
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||||
#define GLX_CONTEXT_PRIORITY_HIGH_EXT 0x3101
|
||||
#define GLX_CONTEXT_PRIORITY_MEDIUM_EXT 0x3102
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||||
#define GLX_CONTEXT_PRIORITY_LOW_EXT 0x3103
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||||
#endif /* GLX_EXT_context_priority */
|
||||
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||||
#ifndef GLX_EXT_create_context_es2_profile
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||||
#define GLX_EXT_create_context_es2_profile 1
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||||
#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
|
||||
#endif /* GLX_EXT_create_context_es2_profile */
|
||||
|
||||
#ifndef GLX_EXT_create_context_es_profile
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||||
#define GLX_EXT_create_context_es_profile 1
|
||||
#define GLX_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004
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||||
#endif /* GLX_EXT_create_context_es_profile */
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||||
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||||
#ifndef GLX_EXT_fbconfig_packed_float
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||||
#define GLX_EXT_fbconfig_packed_float 1
|
||||
#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1
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||||
#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008
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||||
#endif /* GLX_EXT_fbconfig_packed_float */
|
||||
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||||
#ifndef GLX_EXT_framebuffer_sRGB
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||||
#define GLX_EXT_framebuffer_sRGB 1
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||||
#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2
|
||||
#endif /* GLX_EXT_framebuffer_sRGB */
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||||
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||||
#ifndef GLX_EXT_get_drawable_type
|
||||
#define GLX_EXT_get_drawable_type 1
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||||
#endif /* GLX_EXT_get_drawable_type */
|
||||
|
||||
#ifndef GLX_EXT_import_context
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||||
#define GLX_EXT_import_context 1
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||||
#define GLX_SHARE_CONTEXT_EXT 0x800A
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||||
#define GLX_VISUAL_ID_EXT 0x800B
|
||||
#define GLX_SCREEN_EXT 0x800C
|
||||
typedef Display *( *PFNGLXGETCURRENTDISPLAYEXTPROC) (void);
|
||||
typedef int ( *PFNGLXQUERYCONTEXTINFOEXTPROC) (Display *dpy, GLXContext context, int attribute, int *value);
|
||||
typedef GLXContextID ( *PFNGLXGETCONTEXTIDEXTPROC) (const GLXContext context);
|
||||
typedef GLXContext ( *PFNGLXIMPORTCONTEXTEXTPROC) (Display *dpy, GLXContextID contextID);
|
||||
typedef void ( *PFNGLXFREECONTEXTEXTPROC) (Display *dpy, GLXContext context);
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
Display *glXGetCurrentDisplayEXT (void);
|
||||
int glXQueryContextInfoEXT (Display *dpy, GLXContext context, int attribute, int *value);
|
||||
GLXContextID glXGetContextIDEXT (const GLXContext context);
|
||||
GLXContext glXImportContextEXT (Display *dpy, GLXContextID contextID);
|
||||
void glXFreeContextEXT (Display *dpy, GLXContext context);
|
||||
#endif
|
||||
#endif /* GLX_EXT_import_context */
|
||||
|
||||
#ifndef GLX_EXT_libglvnd
|
||||
#define GLX_EXT_libglvnd 1
|
||||
#define GLX_VENDOR_NAMES_EXT 0x20F6
|
||||
#endif /* GLX_EXT_libglvnd */
|
||||
|
||||
#ifndef GLX_EXT_no_config_context
|
||||
#define GLX_EXT_no_config_context 1
|
||||
#endif /* GLX_EXT_no_config_context */
|
||||
|
||||
#ifndef GLX_EXT_stereo_tree
|
||||
#define GLX_EXT_stereo_tree 1
|
||||
typedef struct {
|
||||
int type;
|
||||
unsigned long serial;
|
||||
Bool send_event;
|
||||
Display *display;
|
||||
int extension;
|
||||
int evtype;
|
||||
GLXDrawable window;
|
||||
Bool stereo_tree;
|
||||
} GLXStereoNotifyEventEXT;
|
||||
#define GLX_STEREO_TREE_EXT 0x20F5
|
||||
#define GLX_STEREO_NOTIFY_MASK_EXT 0x00000001
|
||||
#define GLX_STEREO_NOTIFY_EXT 0x00000000
|
||||
#endif /* GLX_EXT_stereo_tree */
|
||||
|
||||
#ifndef GLX_EXT_swap_control
|
||||
#define GLX_EXT_swap_control 1
|
||||
#define GLX_SWAP_INTERVAL_EXT 0x20F1
|
||||
#define GLX_MAX_SWAP_INTERVAL_EXT 0x20F2
|
||||
typedef void ( *PFNGLXSWAPINTERVALEXTPROC) (Display *dpy, GLXDrawable drawable, int interval);
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
void glXSwapIntervalEXT (Display *dpy, GLXDrawable drawable, int interval);
|
||||
#endif
|
||||
#endif /* GLX_EXT_swap_control */
|
||||
|
||||
#ifndef GLX_EXT_swap_control_tear
|
||||
#define GLX_EXT_swap_control_tear 1
|
||||
#define GLX_LATE_SWAPS_TEAR_EXT 0x20F3
|
||||
#endif /* GLX_EXT_swap_control_tear */
|
||||
|
||||
#ifndef GLX_EXT_texture_from_pixmap
|
||||
#define GLX_EXT_texture_from_pixmap 1
|
||||
#define GLX_TEXTURE_1D_BIT_EXT 0x00000001
|
||||
#define GLX_TEXTURE_2D_BIT_EXT 0x00000002
|
||||
#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004
|
||||
#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0
|
||||
#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1
|
||||
#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2
|
||||
#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3
|
||||
#define GLX_Y_INVERTED_EXT 0x20D4
|
||||
#define GLX_TEXTURE_FORMAT_EXT 0x20D5
|
||||
#define GLX_TEXTURE_TARGET_EXT 0x20D6
|
||||
#define GLX_MIPMAP_TEXTURE_EXT 0x20D7
|
||||
#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8
|
||||
#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9
|
||||
#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA
|
||||
#define GLX_TEXTURE_1D_EXT 0x20DB
|
||||
#define GLX_TEXTURE_2D_EXT 0x20DC
|
||||
#define GLX_TEXTURE_RECTANGLE_EXT 0x20DD
|
||||
#define GLX_FRONT_LEFT_EXT 0x20DE
|
||||
#define GLX_FRONT_RIGHT_EXT 0x20DF
|
||||
#define GLX_BACK_LEFT_EXT 0x20E0
|
||||
#define GLX_BACK_RIGHT_EXT 0x20E1
|
||||
#define GLX_FRONT_EXT 0x20DE
|
||||
#define GLX_BACK_EXT 0x20E0
|
||||
#define GLX_AUX0_EXT 0x20E2
|
||||
#define GLX_AUX1_EXT 0x20E3
|
||||
#define GLX_AUX2_EXT 0x20E4
|
||||
#define GLX_AUX3_EXT 0x20E5
|
||||
#define GLX_AUX4_EXT 0x20E6
|
||||
#define GLX_AUX5_EXT 0x20E7
|
||||
#define GLX_AUX6_EXT 0x20E8
|
||||
#define GLX_AUX7_EXT 0x20E9
|
||||
#define GLX_AUX8_EXT 0x20EA
|
||||
#define GLX_AUX9_EXT 0x20EB
|
||||
typedef void ( *PFNGLXBINDTEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list);
|
||||
typedef void ( *PFNGLXRELEASETEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer);
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
void glXBindTexImageEXT (Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list);
|
||||
void glXReleaseTexImageEXT (Display *dpy, GLXDrawable drawable, int buffer);
|
||||
#endif
|
||||
#endif /* GLX_EXT_texture_from_pixmap */
|
||||
|
||||
#ifndef GLX_EXT_visual_info
|
||||
#define GLX_EXT_visual_info 1
|
||||
#define GLX_X_VISUAL_TYPE_EXT 0x22
|
||||
#define GLX_TRANSPARENT_TYPE_EXT 0x23
|
||||
#define GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24
|
||||
#define GLX_TRANSPARENT_RED_VALUE_EXT 0x25
|
||||
#define GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26
|
||||
#define GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27
|
||||
#define GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28
|
||||
#define GLX_NONE_EXT 0x8000
|
||||
#define GLX_TRUE_COLOR_EXT 0x8002
|
||||
#define GLX_DIRECT_COLOR_EXT 0x8003
|
||||
#define GLX_PSEUDO_COLOR_EXT 0x8004
|
||||
#define GLX_STATIC_COLOR_EXT 0x8005
|
||||
#define GLX_GRAY_SCALE_EXT 0x8006
|
||||
#define GLX_STATIC_GRAY_EXT 0x8007
|
||||
#define GLX_TRANSPARENT_RGB_EXT 0x8008
|
||||
#define GLX_TRANSPARENT_INDEX_EXT 0x8009
|
||||
#endif /* GLX_EXT_visual_info */
|
||||
|
||||
#ifndef GLX_EXT_visual_rating
|
||||
#define GLX_EXT_visual_rating 1
|
||||
#define GLX_VISUAL_CAVEAT_EXT 0x20
|
||||
#define GLX_SLOW_VISUAL_EXT 0x8001
|
||||
#define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D
|
||||
#endif /* GLX_EXT_visual_rating */
|
||||
|
||||
#ifndef GLX_INTEL_swap_event
|
||||
#define GLX_INTEL_swap_event 1
|
||||
#define GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK 0x04000000
|
||||
#define GLX_EXCHANGE_COMPLETE_INTEL 0x8180
|
||||
#define GLX_COPY_COMPLETE_INTEL 0x8181
|
||||
#define GLX_FLIP_COMPLETE_INTEL 0x8182
|
||||
#endif /* GLX_INTEL_swap_event */
|
||||
|
||||
#ifndef GLX_MESA_agp_offset
|
||||
#define GLX_MESA_agp_offset 1
|
||||
typedef unsigned int ( *PFNGLXGETAGPOFFSETMESAPROC) (const void *pointer);
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
unsigned int glXGetAGPOffsetMESA (const void *pointer);
|
||||
#endif
|
||||
#endif /* GLX_MESA_agp_offset */
|
||||
|
||||
#ifndef GLX_MESA_copy_sub_buffer
|
||||
#define GLX_MESA_copy_sub_buffer 1
|
||||
typedef void ( *PFNGLXCOPYSUBBUFFERMESAPROC) (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
void glXCopySubBufferMESA (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
|
||||
#endif
|
||||
#endif /* GLX_MESA_copy_sub_buffer */
|
||||
|
||||
#ifndef GLX_MESA_pixmap_colormap
|
||||
#define GLX_MESA_pixmap_colormap 1
|
||||
typedef GLXPixmap ( *PFNGLXCREATEGLXPIXMAPMESAPROC) (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap);
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
GLXPixmap glXCreateGLXPixmapMESA (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap);
|
||||
#endif
|
||||
#endif /* GLX_MESA_pixmap_colormap */
|
||||
|
||||
#ifndef GLX_MESA_query_renderer
|
||||
#define GLX_MESA_query_renderer 1
|
||||
#define GLX_RENDERER_VENDOR_ID_MESA 0x8183
|
||||
#define GLX_RENDERER_DEVICE_ID_MESA 0x8184
|
||||
#define GLX_RENDERER_VERSION_MESA 0x8185
|
||||
#define GLX_RENDERER_ACCELERATED_MESA 0x8186
|
||||
#define GLX_RENDERER_VIDEO_MEMORY_MESA 0x8187
|
||||
#define GLX_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_MESA 0x8188
|
||||
#define GLX_RENDERER_PREFERRED_PROFILE_MESA 0x8189
|
||||
#define GLX_RENDERER_OPENGL_CORE_PROFILE_VERSION_MESA 0x818A
|
||||
#define GLX_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_MESA 0x818B
|
||||
#define GLX_RENDERER_OPENGL_ES_PROFILE_VERSION_MESA 0x818C
|
||||
#define GLX_RENDERER_OPENGL_ES2_PROFILE_VERSION_MESA 0x818D
|
||||
typedef Bool ( *PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC) (int attribute, unsigned int *value);
|
||||
typedef const char *( *PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC) (int attribute);
|
||||
typedef Bool ( *PFNGLXQUERYRENDERERINTEGERMESAPROC) (Display *dpy, int screen, int renderer, int attribute, unsigned int *value);
|
||||
typedef const char *( *PFNGLXQUERYRENDERERSTRINGMESAPROC) (Display *dpy, int screen, int renderer, int attribute);
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
Bool glXQueryCurrentRendererIntegerMESA (int attribute, unsigned int *value);
|
||||
const char *glXQueryCurrentRendererStringMESA (int attribute);
|
||||
Bool glXQueryRendererIntegerMESA (Display *dpy, int screen, int renderer, int attribute, unsigned int *value);
|
||||
const char *glXQueryRendererStringMESA (Display *dpy, int screen, int renderer, int attribute);
|
||||
#endif
|
||||
#endif /* GLX_MESA_query_renderer */
|
||||
|
||||
#ifndef GLX_MESA_release_buffers
|
||||
#define GLX_MESA_release_buffers 1
|
||||
typedef Bool ( *PFNGLXRELEASEBUFFERSMESAPROC) (Display *dpy, GLXDrawable drawable);
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
Bool glXReleaseBuffersMESA (Display *dpy, GLXDrawable drawable);
|
||||
#endif
|
||||
#endif /* GLX_MESA_release_buffers */
|
||||
|
||||
#ifndef GLX_MESA_set_3dfx_mode
|
||||
#define GLX_MESA_set_3dfx_mode 1
|
||||
#define GLX_3DFX_WINDOW_MODE_MESA 0x1
|
||||
#define GLX_3DFX_FULLSCREEN_MODE_MESA 0x2
|
||||
typedef GLboolean ( *PFNGLXSET3DFXMODEMESAPROC) (GLint mode);
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
GLboolean glXSet3DfxModeMESA (GLint mode);
|
||||
#endif
|
||||
#endif /* GLX_MESA_set_3dfx_mode */
|
||||
|
||||
#ifndef GLX_MESA_swap_control
|
||||
#define GLX_MESA_swap_control 1
|
||||
typedef int ( *PFNGLXGETSWAPINTERVALMESAPROC) (void);
|
||||
typedef int ( *PFNGLXSWAPINTERVALMESAPROC) (unsigned int interval);
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
int glXGetSwapIntervalMESA (void);
|
||||
int glXSwapIntervalMESA (unsigned int interval);
|
||||
#endif
|
||||
#endif /* GLX_MESA_swap_control */
|
||||
|
||||
#ifndef GLX_NV_copy_buffer
|
||||
#define GLX_NV_copy_buffer 1
|
||||
typedef void ( *PFNGLXCOPYBUFFERSUBDATANVPROC) (Display *dpy, GLXContext readCtx, GLXContext writeCtx, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
|
||||
typedef void ( *PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC) (Display *dpy, GLXContext readCtx, GLXContext writeCtx, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
void glXCopyBufferSubDataNV (Display *dpy, GLXContext readCtx, GLXContext writeCtx, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
|
||||
void glXNamedCopyBufferSubDataNV (Display *dpy, GLXContext readCtx, GLXContext writeCtx, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
|
||||
#endif
|
||||
#endif /* GLX_NV_copy_buffer */
|
||||
|
||||
#ifndef GLX_NV_copy_image
|
||||
#define GLX_NV_copy_image 1
|
||||
typedef void ( *PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
void glXCopyImageSubDataNV (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
|
||||
#endif
|
||||
#endif /* GLX_NV_copy_image */
|
||||
|
||||
#ifndef GLX_NV_delay_before_swap
|
||||
#define GLX_NV_delay_before_swap 1
|
||||
typedef Bool ( *PFNGLXDELAYBEFORESWAPNVPROC) (Display *dpy, GLXDrawable drawable, GLfloat seconds);
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
Bool glXDelayBeforeSwapNV (Display *dpy, GLXDrawable drawable, GLfloat seconds);
|
||||
#endif
|
||||
#endif /* GLX_NV_delay_before_swap */
|
||||
|
||||
#ifndef GLX_NV_float_buffer
|
||||
#define GLX_NV_float_buffer 1
|
||||
#define GLX_FLOAT_COMPONENTS_NV 0x20B0
|
||||
#endif /* GLX_NV_float_buffer */
|
||||
|
||||
#ifndef GLX_NV_multigpu_context
|
||||
#define GLX_NV_multigpu_context 1
|
||||
#define GLX_CONTEXT_MULTIGPU_ATTRIB_NV 0x20AA
|
||||
#define GLX_CONTEXT_MULTIGPU_ATTRIB_SINGLE_NV 0x20AB
|
||||
#define GLX_CONTEXT_MULTIGPU_ATTRIB_AFR_NV 0x20AC
|
||||
#define GLX_CONTEXT_MULTIGPU_ATTRIB_MULTICAST_NV 0x20AD
|
||||
#define GLX_CONTEXT_MULTIGPU_ATTRIB_MULTI_DISPLAY_MULTICAST_NV 0x20AE
|
||||
#endif /* GLX_NV_multigpu_context */
|
||||
|
||||
#ifndef GLX_NV_multisample_coverage
|
||||
#define GLX_NV_multisample_coverage 1
|
||||
#define GLX_COVERAGE_SAMPLES_NV 100001
|
||||
#define GLX_COLOR_SAMPLES_NV 0x20B3
|
||||
#endif /* GLX_NV_multisample_coverage */
|
||||
|
||||
#ifndef GLX_NV_present_video
|
||||
#define GLX_NV_present_video 1
|
||||
#define GLX_NUM_VIDEO_SLOTS_NV 0x20F0
|
||||
typedef unsigned int *( *PFNGLXENUMERATEVIDEODEVICESNVPROC) (Display *dpy, int screen, int *nelements);
|
||||
typedef int ( *PFNGLXBINDVIDEODEVICENVPROC) (Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list);
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
unsigned int *glXEnumerateVideoDevicesNV (Display *dpy, int screen, int *nelements);
|
||||
int glXBindVideoDeviceNV (Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list);
|
||||
#endif
|
||||
#endif /* GLX_NV_present_video */
|
||||
|
||||
#ifndef GLX_NV_robustness_video_memory_purge
|
||||
#define GLX_NV_robustness_video_memory_purge 1
|
||||
#define GLX_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV 0x20F7
|
||||
#endif /* GLX_NV_robustness_video_memory_purge */
|
||||
|
||||
#ifndef GLX_NV_swap_group
|
||||
#define GLX_NV_swap_group 1
|
||||
typedef Bool ( *PFNGLXJOINSWAPGROUPNVPROC) (Display *dpy, GLXDrawable drawable, GLuint group);
|
||||
typedef Bool ( *PFNGLXBINDSWAPBARRIERNVPROC) (Display *dpy, GLuint group, GLuint barrier);
|
||||
typedef Bool ( *PFNGLXQUERYSWAPGROUPNVPROC) (Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier);
|
||||
typedef Bool ( *PFNGLXQUERYMAXSWAPGROUPSNVPROC) (Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers);
|
||||
typedef Bool ( *PFNGLXQUERYFRAMECOUNTNVPROC) (Display *dpy, int screen, GLuint *count);
|
||||
typedef Bool ( *PFNGLXRESETFRAMECOUNTNVPROC) (Display *dpy, int screen);
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
Bool glXJoinSwapGroupNV (Display *dpy, GLXDrawable drawable, GLuint group);
|
||||
Bool glXBindSwapBarrierNV (Display *dpy, GLuint group, GLuint barrier);
|
||||
Bool glXQuerySwapGroupNV (Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier);
|
||||
Bool glXQueryMaxSwapGroupsNV (Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers);
|
||||
Bool glXQueryFrameCountNV (Display *dpy, int screen, GLuint *count);
|
||||
Bool glXResetFrameCountNV (Display *dpy, int screen);
|
||||
#endif
|
||||
#endif /* GLX_NV_swap_group */
|
||||
|
||||
#ifndef GLX_NV_video_capture
|
||||
#define GLX_NV_video_capture 1
|
||||
typedef XID GLXVideoCaptureDeviceNV;
|
||||
#define GLX_DEVICE_ID_NV 0x20CD
|
||||
#define GLX_UNIQUE_ID_NV 0x20CE
|
||||
#define GLX_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF
|
||||
typedef int ( *PFNGLXBINDVIDEOCAPTUREDEVICENVPROC) (Display *dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device);
|
||||
typedef GLXVideoCaptureDeviceNV *( *PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC) (Display *dpy, int screen, int *nelements);
|
||||
typedef void ( *PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device);
|
||||
typedef int ( *PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value);
|
||||
typedef void ( *PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device);
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
int glXBindVideoCaptureDeviceNV (Display *dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device);
|
||||
GLXVideoCaptureDeviceNV *glXEnumerateVideoCaptureDevicesNV (Display *dpy, int screen, int *nelements);
|
||||
void glXLockVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device);
|
||||
int glXQueryVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value);
|
||||
void glXReleaseVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device);
|
||||
#endif
|
||||
#endif /* GLX_NV_video_capture */
|
||||
|
||||
#ifndef GLX_NV_video_out
|
||||
#define GLX_NV_video_out 1
|
||||
typedef unsigned int GLXVideoDeviceNV;
|
||||
#define GLX_VIDEO_OUT_COLOR_NV 0x20C3
|
||||
#define GLX_VIDEO_OUT_ALPHA_NV 0x20C4
|
||||
#define GLX_VIDEO_OUT_DEPTH_NV 0x20C5
|
||||
#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
|
||||
#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
|
||||
#define GLX_VIDEO_OUT_FRAME_NV 0x20C8
|
||||
#define GLX_VIDEO_OUT_FIELD_1_NV 0x20C9
|
||||
#define GLX_VIDEO_OUT_FIELD_2_NV 0x20CA
|
||||
#define GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB
|
||||
#define GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC
|
||||
typedef int ( *PFNGLXGETVIDEODEVICENVPROC) (Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice);
|
||||
typedef int ( *PFNGLXRELEASEVIDEODEVICENVPROC) (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice);
|
||||
typedef int ( *PFNGLXBINDVIDEOIMAGENVPROC) (Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer);
|
||||
typedef int ( *PFNGLXRELEASEVIDEOIMAGENVPROC) (Display *dpy, GLXPbuffer pbuf);
|
||||
typedef int ( *PFNGLXSENDPBUFFERTOVIDEONVPROC) (Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock);
|
||||
typedef int ( *PFNGLXGETVIDEOINFONVPROC) (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
int glXGetVideoDeviceNV (Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice);
|
||||
int glXReleaseVideoDeviceNV (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice);
|
||||
int glXBindVideoImageNV (Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer);
|
||||
int glXReleaseVideoImageNV (Display *dpy, GLXPbuffer pbuf);
|
||||
int glXSendPbufferToVideoNV (Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock);
|
||||
int glXGetVideoInfoNV (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
|
||||
#endif
|
||||
#endif /* GLX_NV_video_out */
|
||||
|
||||
#ifndef GLX_OML_swap_method
|
||||
#define GLX_OML_swap_method 1
|
||||
#define GLX_SWAP_METHOD_OML 0x8060
|
||||
#define GLX_SWAP_EXCHANGE_OML 0x8061
|
||||
#define GLX_SWAP_COPY_OML 0x8062
|
||||
#define GLX_SWAP_UNDEFINED_OML 0x8063
|
||||
#endif /* GLX_OML_swap_method */
|
||||
|
||||
#ifndef GLX_OML_sync_control
|
||||
#define GLX_OML_sync_control 1
|
||||
#ifndef GLEXT_64_TYPES_DEFINED
|
||||
/* This code block is duplicated in glext.h, so must be protected */
|
||||
#define GLEXT_64_TYPES_DEFINED
|
||||
/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
|
||||
/* (as used in the GLX_OML_sync_control extension). */
|
||||
#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
|
||||
#include <inttypes.h>
|
||||
#elif defined(__sun__) || defined(__digital__)
|
||||
#include <inttypes.h>
|
||||
#if defined(__STDC__)
|
||||
#if defined(__arch64__) || defined(_LP64)
|
||||
typedef long int int64_t;
|
||||
typedef unsigned long int uint64_t;
|
||||
#else
|
||||
typedef long long int int64_t;
|
||||
typedef unsigned long long int uint64_t;
|
||||
#endif /* __arch64__ */
|
||||
#endif /* __STDC__ */
|
||||
#elif defined( __VMS ) || defined(__sgi)
|
||||
#include <inttypes.h>
|
||||
#elif defined(__SCO__) || defined(__USLC__)
|
||||
#include <stdint.h>
|
||||
#elif defined(__UNIXOS2__) || defined(__SOL64__)
|
||||
typedef long int int32_t;
|
||||
typedef long long int int64_t;
|
||||
typedef unsigned long long int uint64_t;
|
||||
#elif defined(_WIN32) && defined(__GNUC__)
|
||||
#include <stdint.h>
|
||||
#elif defined(_WIN32)
|
||||
typedef __int32 int32_t;
|
||||
typedef __int64 int64_t;
|
||||
typedef unsigned __int64 uint64_t;
|
||||
#else
|
||||
/* Fallback if nothing above works */
|
||||
#include <inttypes.h>
|
||||
#endif
|
||||
#endif
|
||||
typedef Bool ( *PFNGLXGETSYNCVALUESOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc);
|
||||
typedef Bool ( *PFNGLXGETMSCRATEOMLPROC) (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator);
|
||||
typedef int64_t ( *PFNGLXSWAPBUFFERSMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder);
|
||||
typedef Bool ( *PFNGLXWAITFORMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc);
|
||||
typedef Bool ( *PFNGLXWAITFORSBCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc);
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
Bool glXGetSyncValuesOML (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc);
|
||||
Bool glXGetMscRateOML (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator);
|
||||
int64_t glXSwapBuffersMscOML (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder);
|
||||
Bool glXWaitForMscOML (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc);
|
||||
Bool glXWaitForSbcOML (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc);
|
||||
#endif
|
||||
#endif /* GLX_OML_sync_control */
|
||||
|
||||
#ifndef GLX_SGIS_blended_overlay
|
||||
#define GLX_SGIS_blended_overlay 1
|
||||
#define GLX_BLENDED_RGBA_SGIS 0x8025
|
||||
#endif /* GLX_SGIS_blended_overlay */
|
||||
|
||||
#ifndef GLX_SGIS_multisample
|
||||
#define GLX_SGIS_multisample 1
|
||||
#define GLX_SAMPLE_BUFFERS_SGIS 100000
|
||||
#define GLX_SAMPLES_SGIS 100001
|
||||
#endif /* GLX_SGIS_multisample */
|
||||
|
||||
#ifndef GLX_SGIS_shared_multisample
|
||||
#define GLX_SGIS_shared_multisample 1
|
||||
#define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026
|
||||
#define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027
|
||||
#endif /* GLX_SGIS_shared_multisample */
|
||||
|
||||
#ifndef GLX_SGIX_dmbuffer
|
||||
#define GLX_SGIX_dmbuffer 1
|
||||
typedef XID GLXPbufferSGIX;
|
||||
#ifdef _DM_BUFFER_H_
|
||||
#define GLX_DIGITAL_MEDIA_PBUFFER_SGIX 0x8024
|
||||
typedef Bool ( *PFNGLXASSOCIATEDMPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer);
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
Bool glXAssociateDMPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer);
|
||||
#endif
|
||||
#endif /* _DM_BUFFER_H_ */
|
||||
#endif /* GLX_SGIX_dmbuffer */
|
||||
|
||||
#ifndef GLX_SGIX_fbconfig
|
||||
#define GLX_SGIX_fbconfig 1
|
||||
typedef struct __GLXFBConfigRec *GLXFBConfigSGIX;
|
||||
#define GLX_WINDOW_BIT_SGIX 0x00000001
|
||||
#define GLX_PIXMAP_BIT_SGIX 0x00000002
|
||||
#define GLX_RGBA_BIT_SGIX 0x00000001
|
||||
#define GLX_COLOR_INDEX_BIT_SGIX 0x00000002
|
||||
#define GLX_DRAWABLE_TYPE_SGIX 0x8010
|
||||
#define GLX_RENDER_TYPE_SGIX 0x8011
|
||||
#define GLX_X_RENDERABLE_SGIX 0x8012
|
||||
#define GLX_FBCONFIG_ID_SGIX 0x8013
|
||||
#define GLX_RGBA_TYPE_SGIX 0x8014
|
||||
#define GLX_COLOR_INDEX_TYPE_SGIX 0x8015
|
||||
typedef int ( *PFNGLXGETFBCONFIGATTRIBSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value);
|
||||
typedef GLXFBConfigSGIX *( *PFNGLXCHOOSEFBCONFIGSGIXPROC) (Display *dpy, int screen, int *attrib_list, int *nelements);
|
||||
typedef GLXPixmap ( *PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap);
|
||||
typedef GLXContext ( *PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct);
|
||||
typedef XVisualInfo *( *PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config);
|
||||
typedef GLXFBConfigSGIX ( *PFNGLXGETFBCONFIGFROMVISUALSGIXPROC) (Display *dpy, XVisualInfo *vis);
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
int glXGetFBConfigAttribSGIX (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value);
|
||||
GLXFBConfigSGIX *glXChooseFBConfigSGIX (Display *dpy, int screen, int *attrib_list, int *nelements);
|
||||
GLXPixmap glXCreateGLXPixmapWithConfigSGIX (Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap);
|
||||
GLXContext glXCreateContextWithConfigSGIX (Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct);
|
||||
XVisualInfo *glXGetVisualFromFBConfigSGIX (Display *dpy, GLXFBConfigSGIX config);
|
||||
GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX (Display *dpy, XVisualInfo *vis);
|
||||
#endif
|
||||
#endif /* GLX_SGIX_fbconfig */
|
||||
|
||||
#ifndef GLX_SGIX_hyperpipe
|
||||
#define GLX_SGIX_hyperpipe 1
|
||||
typedef struct {
|
||||
char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */
|
||||
int networkId;
|
||||
} GLXHyperpipeNetworkSGIX;
|
||||
typedef struct {
|
||||
char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */
|
||||
int channel;
|
||||
unsigned int participationType;
|
||||
int timeSlice;
|
||||
} GLXHyperpipeConfigSGIX;
|
||||
typedef struct {
|
||||
char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */
|
||||
int srcXOrigin, srcYOrigin, srcWidth, srcHeight;
|
||||
int destXOrigin, destYOrigin, destWidth, destHeight;
|
||||
} GLXPipeRect;
|
||||
typedef struct {
|
||||
char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */
|
||||
int XOrigin, YOrigin, maxHeight, maxWidth;
|
||||
} GLXPipeRectLimits;
|
||||
#define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80
|
||||
#define GLX_BAD_HYPERPIPE_CONFIG_SGIX 91
|
||||
#define GLX_BAD_HYPERPIPE_SGIX 92
|
||||
#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001
|
||||
#define GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002
|
||||
#define GLX_PIPE_RECT_SGIX 0x00000001
|
||||
#define GLX_PIPE_RECT_LIMITS_SGIX 0x00000002
|
||||
#define GLX_HYPERPIPE_STEREO_SGIX 0x00000003
|
||||
#define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX 0x00000004
|
||||
#define GLX_HYPERPIPE_ID_SGIX 0x8030
|
||||
typedef GLXHyperpipeNetworkSGIX *( *PFNGLXQUERYHYPERPIPENETWORKSGIXPROC) (Display *dpy, int *npipes);
|
||||
typedef int ( *PFNGLXHYPERPIPECONFIGSGIXPROC) (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId);
|
||||
typedef GLXHyperpipeConfigSGIX *( *PFNGLXQUERYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId, int *npipes);
|
||||
typedef int ( *PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId);
|
||||
typedef int ( *PFNGLXBINDHYPERPIPESGIXPROC) (Display *dpy, int hpId);
|
||||
typedef int ( *PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList);
|
||||
typedef int ( *PFNGLXHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList);
|
||||
typedef int ( *PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList);
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
GLXHyperpipeNetworkSGIX *glXQueryHyperpipeNetworkSGIX (Display *dpy, int *npipes);
|
||||
int glXHyperpipeConfigSGIX (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId);
|
||||
GLXHyperpipeConfigSGIX *glXQueryHyperpipeConfigSGIX (Display *dpy, int hpId, int *npipes);
|
||||
int glXDestroyHyperpipeConfigSGIX (Display *dpy, int hpId);
|
||||
int glXBindHyperpipeSGIX (Display *dpy, int hpId);
|
||||
int glXQueryHyperpipeBestAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList);
|
||||
int glXHyperpipeAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *attribList);
|
||||
int glXQueryHyperpipeAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList);
|
||||
#endif
|
||||
#endif /* GLX_SGIX_hyperpipe */
|
||||
|
||||
#ifndef GLX_SGIX_pbuffer
|
||||
#define GLX_SGIX_pbuffer 1
|
||||
#define GLX_PBUFFER_BIT_SGIX 0x00000004
|
||||
#define GLX_BUFFER_CLOBBER_MASK_SGIX 0x08000000
|
||||
#define GLX_FRONT_LEFT_BUFFER_BIT_SGIX 0x00000001
|
||||
#define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX 0x00000002
|
||||
#define GLX_BACK_LEFT_BUFFER_BIT_SGIX 0x00000004
|
||||
#define GLX_BACK_RIGHT_BUFFER_BIT_SGIX 0x00000008
|
||||
#define GLX_AUX_BUFFERS_BIT_SGIX 0x00000010
|
||||
#define GLX_DEPTH_BUFFER_BIT_SGIX 0x00000020
|
||||
#define GLX_STENCIL_BUFFER_BIT_SGIX 0x00000040
|
||||
#define GLX_ACCUM_BUFFER_BIT_SGIX 0x00000080
|
||||
#define GLX_SAMPLE_BUFFERS_BIT_SGIX 0x00000100
|
||||
#define GLX_MAX_PBUFFER_WIDTH_SGIX 0x8016
|
||||
#define GLX_MAX_PBUFFER_HEIGHT_SGIX 0x8017
|
||||
#define GLX_MAX_PBUFFER_PIXELS_SGIX 0x8018
|
||||
#define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019
|
||||
#define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A
|
||||
#define GLX_PRESERVED_CONTENTS_SGIX 0x801B
|
||||
#define GLX_LARGEST_PBUFFER_SGIX 0x801C
|
||||
#define GLX_WIDTH_SGIX 0x801D
|
||||
#define GLX_HEIGHT_SGIX 0x801E
|
||||
#define GLX_EVENT_MASK_SGIX 0x801F
|
||||
#define GLX_DAMAGED_SGIX 0x8020
|
||||
#define GLX_SAVED_SGIX 0x8021
|
||||
#define GLX_WINDOW_SGIX 0x8022
|
||||
#define GLX_PBUFFER_SGIX 0x8023
|
||||
typedef GLXPbufferSGIX ( *PFNGLXCREATEGLXPBUFFERSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list);
|
||||
typedef void ( *PFNGLXDESTROYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf);
|
||||
typedef void ( *PFNGLXQUERYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value);
|
||||
typedef void ( *PFNGLXSELECTEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long mask);
|
||||
typedef void ( *PFNGLXGETSELECTEDEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long *mask);
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
GLXPbufferSGIX glXCreateGLXPbufferSGIX (Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list);
|
||||
void glXDestroyGLXPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuf);
|
||||
void glXQueryGLXPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value);
|
||||
void glXSelectEventSGIX (Display *dpy, GLXDrawable drawable, unsigned long mask);
|
||||
void glXGetSelectedEventSGIX (Display *dpy, GLXDrawable drawable, unsigned long *mask);
|
||||
#endif
|
||||
#endif /* GLX_SGIX_pbuffer */
|
||||
|
||||
#ifndef GLX_SGIX_swap_barrier
|
||||
#define GLX_SGIX_swap_barrier 1
|
||||
typedef void ( *PFNGLXBINDSWAPBARRIERSGIXPROC) (Display *dpy, GLXDrawable drawable, int barrier);
|
||||
typedef Bool ( *PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC) (Display *dpy, int screen, int *max);
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
void glXBindSwapBarrierSGIX (Display *dpy, GLXDrawable drawable, int barrier);
|
||||
Bool glXQueryMaxSwapBarriersSGIX (Display *dpy, int screen, int *max);
|
||||
#endif
|
||||
#endif /* GLX_SGIX_swap_barrier */
|
||||
|
||||
#ifndef GLX_SGIX_swap_group
|
||||
#define GLX_SGIX_swap_group 1
|
||||
typedef void ( *PFNGLXJOINSWAPGROUPSGIXPROC) (Display *dpy, GLXDrawable drawable, GLXDrawable member);
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
void glXJoinSwapGroupSGIX (Display *dpy, GLXDrawable drawable, GLXDrawable member);
|
||||
#endif
|
||||
#endif /* GLX_SGIX_swap_group */
|
||||
|
||||
#ifndef GLX_SGIX_video_resize
|
||||
#define GLX_SGIX_video_resize 1
|
||||
#define GLX_SYNC_FRAME_SGIX 0x00000000
|
||||
#define GLX_SYNC_SWAP_SGIX 0x00000001
|
||||
typedef int ( *PFNGLXBINDCHANNELTOWINDOWSGIXPROC) (Display *display, int screen, int channel, Window window);
|
||||
typedef int ( *PFNGLXCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int x, int y, int w, int h);
|
||||
typedef int ( *PFNGLXQUERYCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh);
|
||||
typedef int ( *PFNGLXQUERYCHANNELDELTASSGIXPROC) (Display *display, int screen, int channel, int *x, int *y, int *w, int *h);
|
||||
typedef int ( *PFNGLXCHANNELRECTSYNCSGIXPROC) (Display *display, int screen, int channel, GLenum synctype);
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
int glXBindChannelToWindowSGIX (Display *display, int screen, int channel, Window window);
|
||||
int glXChannelRectSGIX (Display *display, int screen, int channel, int x, int y, int w, int h);
|
||||
int glXQueryChannelRectSGIX (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh);
|
||||
int glXQueryChannelDeltasSGIX (Display *display, int screen, int channel, int *x, int *y, int *w, int *h);
|
||||
int glXChannelRectSyncSGIX (Display *display, int screen, int channel, GLenum synctype);
|
||||
#endif
|
||||
#endif /* GLX_SGIX_video_resize */
|
||||
|
||||
#ifndef GLX_SGIX_video_source
|
||||
#define GLX_SGIX_video_source 1
|
||||
typedef XID GLXVideoSourceSGIX;
|
||||
#ifdef _VL_H
|
||||
typedef GLXVideoSourceSGIX ( *PFNGLXCREATEGLXVIDEOSOURCESGIXPROC) (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode);
|
||||
typedef void ( *PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC) (Display *dpy, GLXVideoSourceSGIX glxvideosource);
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
GLXVideoSourceSGIX glXCreateGLXVideoSourceSGIX (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode);
|
||||
void glXDestroyGLXVideoSourceSGIX (Display *dpy, GLXVideoSourceSGIX glxvideosource);
|
||||
#endif
|
||||
#endif /* _VL_H */
|
||||
#endif /* GLX_SGIX_video_source */
|
||||
|
||||
#ifndef GLX_SGIX_visual_select_group
|
||||
#define GLX_SGIX_visual_select_group 1
|
||||
#define GLX_VISUAL_SELECT_GROUP_SGIX 0x8028
|
||||
#endif /* GLX_SGIX_visual_select_group */
|
||||
|
||||
#ifndef GLX_SGI_cushion
|
||||
#define GLX_SGI_cushion 1
|
||||
typedef void ( *PFNGLXCUSHIONSGIPROC) (Display *dpy, Window window, float cushion);
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
void glXCushionSGI (Display *dpy, Window window, float cushion);
|
||||
#endif
|
||||
#endif /* GLX_SGI_cushion */
|
||||
|
||||
#ifndef GLX_SGI_make_current_read
|
||||
#define GLX_SGI_make_current_read 1
|
||||
typedef Bool ( *PFNGLXMAKECURRENTREADSGIPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
|
||||
typedef GLXDrawable ( *PFNGLXGETCURRENTREADDRAWABLESGIPROC) (void);
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
Bool glXMakeCurrentReadSGI (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
|
||||
GLXDrawable glXGetCurrentReadDrawableSGI (void);
|
||||
#endif
|
||||
#endif /* GLX_SGI_make_current_read */
|
||||
|
||||
#ifndef GLX_SGI_swap_control
|
||||
#define GLX_SGI_swap_control 1
|
||||
typedef int ( *PFNGLXSWAPINTERVALSGIPROC) (int interval);
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
int glXSwapIntervalSGI (int interval);
|
||||
#endif
|
||||
#endif /* GLX_SGI_swap_control */
|
||||
|
||||
#ifndef GLX_SGI_video_sync
|
||||
#define GLX_SGI_video_sync 1
|
||||
typedef int ( *PFNGLXGETVIDEOSYNCSGIPROC) (unsigned int *count);
|
||||
typedef int ( *PFNGLXWAITVIDEOSYNCSGIPROC) (int divisor, int remainder, unsigned int *count);
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
int glXGetVideoSyncSGI (unsigned int *count);
|
||||
int glXWaitVideoSyncSGI (int divisor, int remainder, unsigned int *count);
|
||||
#endif
|
||||
#endif /* GLX_SGI_video_sync */
|
||||
|
||||
#ifndef GLX_SUN_get_transparent_index
|
||||
#define GLX_SUN_get_transparent_index 1
|
||||
typedef Status ( *PFNGLXGETTRANSPARENTINDEXSUNPROC) (Display *dpy, Window overlay, Window underlay, unsigned long *pTransparentIndex);
|
||||
#ifdef GLX_GLXEXT_PROTOTYPES
|
||||
Status glXGetTransparentIndexSUN (Display *dpy, Window overlay, Window underlay, unsigned long *pTransparentIndex);
|
||||
#endif
|
||||
#endif /* GLX_SUN_get_transparent_index */
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
845
thirdparty/GL/wglext.h
vendored
Normal file
845
thirdparty/GL/wglext.h
vendored
Normal file
@@ -0,0 +1,845 @@
|
||||
#ifndef __wgl_wglext_h_
|
||||
#define __wgl_wglext_h_ 1
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
** Copyright 2013-2020 The Khronos Group Inc.
|
||||
** SPDX-License-Identifier: MIT
|
||||
**
|
||||
** This header is generated from the Khronos OpenGL / OpenGL ES XML
|
||||
** API Registry. The current version of the Registry, generator scripts
|
||||
** used to make the header, and the header can be found at
|
||||
** https://github.com/KhronosGroup/OpenGL-Registry
|
||||
*/
|
||||
|
||||
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
|
||||
#define WIN32_LEAN_AND_MEAN 1
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#define WGL_WGLEXT_VERSION 20231018
|
||||
|
||||
/* Generated C header for:
|
||||
* API: wgl
|
||||
* Versions considered: .*
|
||||
* Versions emitted: _nomatch_^
|
||||
* Default extensions included: wgl
|
||||
* Additional extensions included: _nomatch_^
|
||||
* Extensions removed: _nomatch_^
|
||||
*/
|
||||
|
||||
#ifndef WGL_ARB_buffer_region
|
||||
#define WGL_ARB_buffer_region 1
|
||||
#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
|
||||
#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
|
||||
#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
|
||||
#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
|
||||
typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType);
|
||||
typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);
|
||||
typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height);
|
||||
typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
HANDLE WINAPI wglCreateBufferRegionARB (HDC hDC, int iLayerPlane, UINT uType);
|
||||
VOID WINAPI wglDeleteBufferRegionARB (HANDLE hRegion);
|
||||
BOOL WINAPI wglSaveBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height);
|
||||
BOOL WINAPI wglRestoreBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
|
||||
#endif
|
||||
#endif /* WGL_ARB_buffer_region */
|
||||
|
||||
#ifndef WGL_ARB_context_flush_control
|
||||
#define WGL_ARB_context_flush_control 1
|
||||
#define WGL_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097
|
||||
#define WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0
|
||||
#define WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098
|
||||
#endif /* WGL_ARB_context_flush_control */
|
||||
|
||||
#ifndef WGL_ARB_create_context
|
||||
#define WGL_ARB_create_context 1
|
||||
#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001
|
||||
#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
|
||||
#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
|
||||
#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
|
||||
#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
|
||||
#define WGL_CONTEXT_FLAGS_ARB 0x2094
|
||||
#define ERROR_INVALID_VERSION_ARB 0x2095
|
||||
typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int *attribList);
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
HGLRC WINAPI wglCreateContextAttribsARB (HDC hDC, HGLRC hShareContext, const int *attribList);
|
||||
#endif
|
||||
#endif /* WGL_ARB_create_context */
|
||||
|
||||
#ifndef WGL_ARB_create_context_no_error
|
||||
#define WGL_ARB_create_context_no_error 1
|
||||
#define WGL_CONTEXT_OPENGL_NO_ERROR_ARB 0x31B3
|
||||
#endif /* WGL_ARB_create_context_no_error */
|
||||
|
||||
#ifndef WGL_ARB_create_context_profile
|
||||
#define WGL_ARB_create_context_profile 1
|
||||
#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
|
||||
#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
|
||||
#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
|
||||
#define ERROR_INVALID_PROFILE_ARB 0x2096
|
||||
#endif /* WGL_ARB_create_context_profile */
|
||||
|
||||
#ifndef WGL_ARB_create_context_robustness
|
||||
#define WGL_ARB_create_context_robustness 1
|
||||
#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
|
||||
#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
|
||||
#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
|
||||
#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261
|
||||
#endif /* WGL_ARB_create_context_robustness */
|
||||
|
||||
#ifndef WGL_ARB_extensions_string
|
||||
#define WGL_ARB_extensions_string 1
|
||||
typedef const char *(WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
const char *WINAPI wglGetExtensionsStringARB (HDC hdc);
|
||||
#endif
|
||||
#endif /* WGL_ARB_extensions_string */
|
||||
|
||||
#ifndef WGL_ARB_framebuffer_sRGB
|
||||
#define WGL_ARB_framebuffer_sRGB 1
|
||||
#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
|
||||
#endif /* WGL_ARB_framebuffer_sRGB */
|
||||
|
||||
#ifndef WGL_ARB_make_current_read
|
||||
#define WGL_ARB_make_current_read 1
|
||||
#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
|
||||
#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
|
||||
typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
|
||||
typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (void);
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
BOOL WINAPI wglMakeContextCurrentARB (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
|
||||
HDC WINAPI wglGetCurrentReadDCARB (void);
|
||||
#endif
|
||||
#endif /* WGL_ARB_make_current_read */
|
||||
|
||||
#ifndef WGL_ARB_multisample
|
||||
#define WGL_ARB_multisample 1
|
||||
#define WGL_SAMPLE_BUFFERS_ARB 0x2041
|
||||
#define WGL_SAMPLES_ARB 0x2042
|
||||
#endif /* WGL_ARB_multisample */
|
||||
|
||||
#ifndef WGL_ARB_pbuffer
|
||||
#define WGL_ARB_pbuffer 1
|
||||
DECLARE_HANDLE(HPBUFFERARB);
|
||||
#define WGL_DRAW_TO_PBUFFER_ARB 0x202D
|
||||
#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
|
||||
#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
|
||||
#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
|
||||
#define WGL_PBUFFER_LARGEST_ARB 0x2033
|
||||
#define WGL_PBUFFER_WIDTH_ARB 0x2034
|
||||
#define WGL_PBUFFER_HEIGHT_ARB 0x2035
|
||||
#define WGL_PBUFFER_LOST_ARB 0x2036
|
||||
typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
|
||||
typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
|
||||
typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
|
||||
typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
|
||||
typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
HPBUFFERARB WINAPI wglCreatePbufferARB (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
|
||||
HDC WINAPI wglGetPbufferDCARB (HPBUFFERARB hPbuffer);
|
||||
int WINAPI wglReleasePbufferDCARB (HPBUFFERARB hPbuffer, HDC hDC);
|
||||
BOOL WINAPI wglDestroyPbufferARB (HPBUFFERARB hPbuffer);
|
||||
BOOL WINAPI wglQueryPbufferARB (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
|
||||
#endif
|
||||
#endif /* WGL_ARB_pbuffer */
|
||||
|
||||
#ifndef WGL_ARB_pixel_format
|
||||
#define WGL_ARB_pixel_format 1
|
||||
#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
|
||||
#define WGL_DRAW_TO_WINDOW_ARB 0x2001
|
||||
#define WGL_DRAW_TO_BITMAP_ARB 0x2002
|
||||
#define WGL_ACCELERATION_ARB 0x2003
|
||||
#define WGL_NEED_PALETTE_ARB 0x2004
|
||||
#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
|
||||
#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
|
||||
#define WGL_SWAP_METHOD_ARB 0x2007
|
||||
#define WGL_NUMBER_OVERLAYS_ARB 0x2008
|
||||
#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
|
||||
#define WGL_TRANSPARENT_ARB 0x200A
|
||||
#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
|
||||
#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
|
||||
#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
|
||||
#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
|
||||
#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
|
||||
#define WGL_SHARE_DEPTH_ARB 0x200C
|
||||
#define WGL_SHARE_STENCIL_ARB 0x200D
|
||||
#define WGL_SHARE_ACCUM_ARB 0x200E
|
||||
#define WGL_SUPPORT_GDI_ARB 0x200F
|
||||
#define WGL_SUPPORT_OPENGL_ARB 0x2010
|
||||
#define WGL_DOUBLE_BUFFER_ARB 0x2011
|
||||
#define WGL_STEREO_ARB 0x2012
|
||||
#define WGL_PIXEL_TYPE_ARB 0x2013
|
||||
#define WGL_COLOR_BITS_ARB 0x2014
|
||||
#define WGL_RED_BITS_ARB 0x2015
|
||||
#define WGL_RED_SHIFT_ARB 0x2016
|
||||
#define WGL_GREEN_BITS_ARB 0x2017
|
||||
#define WGL_GREEN_SHIFT_ARB 0x2018
|
||||
#define WGL_BLUE_BITS_ARB 0x2019
|
||||
#define WGL_BLUE_SHIFT_ARB 0x201A
|
||||
#define WGL_ALPHA_BITS_ARB 0x201B
|
||||
#define WGL_ALPHA_SHIFT_ARB 0x201C
|
||||
#define WGL_ACCUM_BITS_ARB 0x201D
|
||||
#define WGL_ACCUM_RED_BITS_ARB 0x201E
|
||||
#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
|
||||
#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
|
||||
#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
|
||||
#define WGL_DEPTH_BITS_ARB 0x2022
|
||||
#define WGL_STENCIL_BITS_ARB 0x2023
|
||||
#define WGL_AUX_BUFFERS_ARB 0x2024
|
||||
#define WGL_NO_ACCELERATION_ARB 0x2025
|
||||
#define WGL_GENERIC_ACCELERATION_ARB 0x2026
|
||||
#define WGL_FULL_ACCELERATION_ARB 0x2027
|
||||
#define WGL_SWAP_EXCHANGE_ARB 0x2028
|
||||
#define WGL_SWAP_COPY_ARB 0x2029
|
||||
#define WGL_SWAP_UNDEFINED_ARB 0x202A
|
||||
#define WGL_TYPE_RGBA_ARB 0x202B
|
||||
#define WGL_TYPE_COLORINDEX_ARB 0x202C
|
||||
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
|
||||
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
|
||||
typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
BOOL WINAPI wglGetPixelFormatAttribivARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
|
||||
BOOL WINAPI wglGetPixelFormatAttribfvARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
|
||||
BOOL WINAPI wglChoosePixelFormatARB (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
|
||||
#endif
|
||||
#endif /* WGL_ARB_pixel_format */
|
||||
|
||||
#ifndef WGL_ARB_pixel_format_float
|
||||
#define WGL_ARB_pixel_format_float 1
|
||||
#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
|
||||
#endif /* WGL_ARB_pixel_format_float */
|
||||
|
||||
#ifndef WGL_ARB_render_texture
|
||||
#define WGL_ARB_render_texture 1
|
||||
#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
|
||||
#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
|
||||
#define WGL_TEXTURE_FORMAT_ARB 0x2072
|
||||
#define WGL_TEXTURE_TARGET_ARB 0x2073
|
||||
#define WGL_MIPMAP_TEXTURE_ARB 0x2074
|
||||
#define WGL_TEXTURE_RGB_ARB 0x2075
|
||||
#define WGL_TEXTURE_RGBA_ARB 0x2076
|
||||
#define WGL_NO_TEXTURE_ARB 0x2077
|
||||
#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
|
||||
#define WGL_TEXTURE_1D_ARB 0x2079
|
||||
#define WGL_TEXTURE_2D_ARB 0x207A
|
||||
#define WGL_MIPMAP_LEVEL_ARB 0x207B
|
||||
#define WGL_CUBE_MAP_FACE_ARB 0x207C
|
||||
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
|
||||
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
|
||||
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
|
||||
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
|
||||
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
|
||||
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
|
||||
#define WGL_FRONT_LEFT_ARB 0x2083
|
||||
#define WGL_FRONT_RIGHT_ARB 0x2084
|
||||
#define WGL_BACK_LEFT_ARB 0x2085
|
||||
#define WGL_BACK_RIGHT_ARB 0x2086
|
||||
#define WGL_AUX0_ARB 0x2087
|
||||
#define WGL_AUX1_ARB 0x2088
|
||||
#define WGL_AUX2_ARB 0x2089
|
||||
#define WGL_AUX3_ARB 0x208A
|
||||
#define WGL_AUX4_ARB 0x208B
|
||||
#define WGL_AUX5_ARB 0x208C
|
||||
#define WGL_AUX6_ARB 0x208D
|
||||
#define WGL_AUX7_ARB 0x208E
|
||||
#define WGL_AUX8_ARB 0x208F
|
||||
#define WGL_AUX9_ARB 0x2090
|
||||
typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
|
||||
typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
|
||||
typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int *piAttribList);
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
BOOL WINAPI wglBindTexImageARB (HPBUFFERARB hPbuffer, int iBuffer);
|
||||
BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB hPbuffer, int iBuffer);
|
||||
BOOL WINAPI wglSetPbufferAttribARB (HPBUFFERARB hPbuffer, const int *piAttribList);
|
||||
#endif
|
||||
#endif /* WGL_ARB_render_texture */
|
||||
|
||||
#ifndef WGL_ARB_robustness_application_isolation
|
||||
#define WGL_ARB_robustness_application_isolation 1
|
||||
#define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008
|
||||
#endif /* WGL_ARB_robustness_application_isolation */
|
||||
|
||||
#ifndef WGL_ARB_robustness_share_group_isolation
|
||||
#define WGL_ARB_robustness_share_group_isolation 1
|
||||
#endif /* WGL_ARB_robustness_share_group_isolation */
|
||||
|
||||
#ifndef WGL_3DFX_multisample
|
||||
#define WGL_3DFX_multisample 1
|
||||
#define WGL_SAMPLE_BUFFERS_3DFX 0x2060
|
||||
#define WGL_SAMPLES_3DFX 0x2061
|
||||
#endif /* WGL_3DFX_multisample */
|
||||
|
||||
#ifndef WGL_3DL_stereo_control
|
||||
#define WGL_3DL_stereo_control 1
|
||||
#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055
|
||||
#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
|
||||
#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
|
||||
#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
|
||||
typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState);
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
BOOL WINAPI wglSetStereoEmitterState3DL (HDC hDC, UINT uState);
|
||||
#endif
|
||||
#endif /* WGL_3DL_stereo_control */
|
||||
|
||||
#ifndef WGL_AMD_gpu_association
|
||||
#define WGL_AMD_gpu_association 1
|
||||
#define WGL_GPU_VENDOR_AMD 0x1F00
|
||||
#define WGL_GPU_RENDERER_STRING_AMD 0x1F01
|
||||
#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
|
||||
#define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
|
||||
#define WGL_GPU_RAM_AMD 0x21A3
|
||||
#define WGL_GPU_CLOCK_AMD 0x21A4
|
||||
#define WGL_GPU_NUM_PIPES_AMD 0x21A5
|
||||
#define WGL_GPU_NUM_SIMD_AMD 0x21A6
|
||||
#define WGL_GPU_NUM_RB_AMD 0x21A7
|
||||
#define WGL_GPU_NUM_SPI_AMD 0x21A8
|
||||
typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT *ids);
|
||||
typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, INT property, GLenum dataType, UINT size, void *data);
|
||||
typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc);
|
||||
typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id);
|
||||
typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int *attribList);
|
||||
typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc);
|
||||
typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc);
|
||||
typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void);
|
||||
typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
UINT WINAPI wglGetGPUIDsAMD (UINT maxCount, UINT *ids);
|
||||
INT WINAPI wglGetGPUInfoAMD (UINT id, INT property, GLenum dataType, UINT size, void *data);
|
||||
UINT WINAPI wglGetContextGPUIDAMD (HGLRC hglrc);
|
||||
HGLRC WINAPI wglCreateAssociatedContextAMD (UINT id);
|
||||
HGLRC WINAPI wglCreateAssociatedContextAttribsAMD (UINT id, HGLRC hShareContext, const int *attribList);
|
||||
BOOL WINAPI wglDeleteAssociatedContextAMD (HGLRC hglrc);
|
||||
BOOL WINAPI wglMakeAssociatedContextCurrentAMD (HGLRC hglrc);
|
||||
HGLRC WINAPI wglGetCurrentAssociatedContextAMD (void);
|
||||
VOID WINAPI wglBlitContextFramebufferAMD (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
||||
#endif
|
||||
#endif /* WGL_AMD_gpu_association */
|
||||
|
||||
#ifndef WGL_ATI_pixel_format_float
|
||||
#define WGL_ATI_pixel_format_float 1
|
||||
#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
|
||||
#endif /* WGL_ATI_pixel_format_float */
|
||||
|
||||
#ifndef WGL_ATI_render_texture_rectangle
|
||||
#define WGL_ATI_render_texture_rectangle 1
|
||||
#define WGL_TEXTURE_RECTANGLE_ATI 0x21A5
|
||||
#endif /* WGL_ATI_render_texture_rectangle */
|
||||
|
||||
#ifndef WGL_EXT_colorspace
|
||||
#define WGL_EXT_colorspace 1
|
||||
#define WGL_COLORSPACE_EXT 0x309D
|
||||
#define WGL_COLORSPACE_SRGB_EXT 0x3089
|
||||
#define WGL_COLORSPACE_LINEAR_EXT 0x308A
|
||||
#endif /* WGL_EXT_colorspace */
|
||||
|
||||
#ifndef WGL_EXT_create_context_es2_profile
|
||||
#define WGL_EXT_create_context_es2_profile 1
|
||||
#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
|
||||
#endif /* WGL_EXT_create_context_es2_profile */
|
||||
|
||||
#ifndef WGL_EXT_create_context_es_profile
|
||||
#define WGL_EXT_create_context_es_profile 1
|
||||
#define WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004
|
||||
#endif /* WGL_EXT_create_context_es_profile */
|
||||
|
||||
#ifndef WGL_EXT_depth_float
|
||||
#define WGL_EXT_depth_float 1
|
||||
#define WGL_DEPTH_FLOAT_EXT 0x2040
|
||||
#endif /* WGL_EXT_depth_float */
|
||||
|
||||
#ifndef WGL_EXT_display_color_table
|
||||
#define WGL_EXT_display_color_table 1
|
||||
typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);
|
||||
typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (const GLushort *table, GLuint length);
|
||||
typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id);
|
||||
typedef VOID (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id);
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort id);
|
||||
GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *table, GLuint length);
|
||||
GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort id);
|
||||
VOID WINAPI wglDestroyDisplayColorTableEXT (GLushort id);
|
||||
#endif
|
||||
#endif /* WGL_EXT_display_color_table */
|
||||
|
||||
#ifndef WGL_EXT_extensions_string
|
||||
#define WGL_EXT_extensions_string 1
|
||||
typedef const char *(WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
const char *WINAPI wglGetExtensionsStringEXT (void);
|
||||
#endif
|
||||
#endif /* WGL_EXT_extensions_string */
|
||||
|
||||
#ifndef WGL_EXT_framebuffer_sRGB
|
||||
#define WGL_EXT_framebuffer_sRGB 1
|
||||
#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
|
||||
#endif /* WGL_EXT_framebuffer_sRGB */
|
||||
|
||||
#ifndef WGL_EXT_make_current_read
|
||||
#define WGL_EXT_make_current_read 1
|
||||
#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
|
||||
typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
|
||||
typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (void);
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
BOOL WINAPI wglMakeContextCurrentEXT (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
|
||||
HDC WINAPI wglGetCurrentReadDCEXT (void);
|
||||
#endif
|
||||
#endif /* WGL_EXT_make_current_read */
|
||||
|
||||
#ifndef WGL_EXT_multisample
|
||||
#define WGL_EXT_multisample 1
|
||||
#define WGL_SAMPLE_BUFFERS_EXT 0x2041
|
||||
#define WGL_SAMPLES_EXT 0x2042
|
||||
#endif /* WGL_EXT_multisample */
|
||||
|
||||
#ifndef WGL_EXT_pbuffer
|
||||
#define WGL_EXT_pbuffer 1
|
||||
DECLARE_HANDLE(HPBUFFEREXT);
|
||||
#define WGL_DRAW_TO_PBUFFER_EXT 0x202D
|
||||
#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
|
||||
#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
|
||||
#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
|
||||
#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
|
||||
#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
|
||||
#define WGL_PBUFFER_LARGEST_EXT 0x2033
|
||||
#define WGL_PBUFFER_WIDTH_EXT 0x2034
|
||||
#define WGL_PBUFFER_HEIGHT_EXT 0x2035
|
||||
typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
|
||||
typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer);
|
||||
typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC);
|
||||
typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer);
|
||||
typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue);
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
HPBUFFEREXT WINAPI wglCreatePbufferEXT (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
|
||||
HDC WINAPI wglGetPbufferDCEXT (HPBUFFEREXT hPbuffer);
|
||||
int WINAPI wglReleasePbufferDCEXT (HPBUFFEREXT hPbuffer, HDC hDC);
|
||||
BOOL WINAPI wglDestroyPbufferEXT (HPBUFFEREXT hPbuffer);
|
||||
BOOL WINAPI wglQueryPbufferEXT (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue);
|
||||
#endif
|
||||
#endif /* WGL_EXT_pbuffer */
|
||||
|
||||
#ifndef WGL_EXT_pixel_format
|
||||
#define WGL_EXT_pixel_format 1
|
||||
#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
|
||||
#define WGL_DRAW_TO_WINDOW_EXT 0x2001
|
||||
#define WGL_DRAW_TO_BITMAP_EXT 0x2002
|
||||
#define WGL_ACCELERATION_EXT 0x2003
|
||||
#define WGL_NEED_PALETTE_EXT 0x2004
|
||||
#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
|
||||
#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
|
||||
#define WGL_SWAP_METHOD_EXT 0x2007
|
||||
#define WGL_NUMBER_OVERLAYS_EXT 0x2008
|
||||
#define WGL_NUMBER_UNDERLAYS_EXT 0x2009
|
||||
#define WGL_TRANSPARENT_EXT 0x200A
|
||||
#define WGL_TRANSPARENT_VALUE_EXT 0x200B
|
||||
#define WGL_SHARE_DEPTH_EXT 0x200C
|
||||
#define WGL_SHARE_STENCIL_EXT 0x200D
|
||||
#define WGL_SHARE_ACCUM_EXT 0x200E
|
||||
#define WGL_SUPPORT_GDI_EXT 0x200F
|
||||
#define WGL_SUPPORT_OPENGL_EXT 0x2010
|
||||
#define WGL_DOUBLE_BUFFER_EXT 0x2011
|
||||
#define WGL_STEREO_EXT 0x2012
|
||||
#define WGL_PIXEL_TYPE_EXT 0x2013
|
||||
#define WGL_COLOR_BITS_EXT 0x2014
|
||||
#define WGL_RED_BITS_EXT 0x2015
|
||||
#define WGL_RED_SHIFT_EXT 0x2016
|
||||
#define WGL_GREEN_BITS_EXT 0x2017
|
||||
#define WGL_GREEN_SHIFT_EXT 0x2018
|
||||
#define WGL_BLUE_BITS_EXT 0x2019
|
||||
#define WGL_BLUE_SHIFT_EXT 0x201A
|
||||
#define WGL_ALPHA_BITS_EXT 0x201B
|
||||
#define WGL_ALPHA_SHIFT_EXT 0x201C
|
||||
#define WGL_ACCUM_BITS_EXT 0x201D
|
||||
#define WGL_ACCUM_RED_BITS_EXT 0x201E
|
||||
#define WGL_ACCUM_GREEN_BITS_EXT 0x201F
|
||||
#define WGL_ACCUM_BLUE_BITS_EXT 0x2020
|
||||
#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
|
||||
#define WGL_DEPTH_BITS_EXT 0x2022
|
||||
#define WGL_STENCIL_BITS_EXT 0x2023
|
||||
#define WGL_AUX_BUFFERS_EXT 0x2024
|
||||
#define WGL_NO_ACCELERATION_EXT 0x2025
|
||||
#define WGL_GENERIC_ACCELERATION_EXT 0x2026
|
||||
#define WGL_FULL_ACCELERATION_EXT 0x2027
|
||||
#define WGL_SWAP_EXCHANGE_EXT 0x2028
|
||||
#define WGL_SWAP_COPY_EXT 0x2029
|
||||
#define WGL_SWAP_UNDEFINED_EXT 0x202A
|
||||
#define WGL_TYPE_RGBA_EXT 0x202B
|
||||
#define WGL_TYPE_COLORINDEX_EXT 0x202C
|
||||
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
|
||||
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
|
||||
typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
BOOL WINAPI wglGetPixelFormatAttribivEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
|
||||
BOOL WINAPI wglGetPixelFormatAttribfvEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
|
||||
BOOL WINAPI wglChoosePixelFormatEXT (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
|
||||
#endif
|
||||
#endif /* WGL_EXT_pixel_format */
|
||||
|
||||
#ifndef WGL_EXT_pixel_format_packed_float
|
||||
#define WGL_EXT_pixel_format_packed_float 1
|
||||
#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
|
||||
#endif /* WGL_EXT_pixel_format_packed_float */
|
||||
|
||||
#ifndef WGL_EXT_swap_control
|
||||
#define WGL_EXT_swap_control 1
|
||||
typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval);
|
||||
typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void);
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
BOOL WINAPI wglSwapIntervalEXT (int interval);
|
||||
int WINAPI wglGetSwapIntervalEXT (void);
|
||||
#endif
|
||||
#endif /* WGL_EXT_swap_control */
|
||||
|
||||
#ifndef WGL_EXT_swap_control_tear
|
||||
#define WGL_EXT_swap_control_tear 1
|
||||
#endif /* WGL_EXT_swap_control_tear */
|
||||
|
||||
#ifndef WGL_I3D_digital_video_control
|
||||
#define WGL_I3D_digital_video_control 1
|
||||
#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
|
||||
#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
|
||||
#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
|
||||
#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
|
||||
typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
|
||||
typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
BOOL WINAPI wglGetDigitalVideoParametersI3D (HDC hDC, int iAttribute, int *piValue);
|
||||
BOOL WINAPI wglSetDigitalVideoParametersI3D (HDC hDC, int iAttribute, const int *piValue);
|
||||
#endif
|
||||
#endif /* WGL_I3D_digital_video_control */
|
||||
|
||||
#ifndef WGL_I3D_gamma
|
||||
#define WGL_I3D_gamma 1
|
||||
#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E
|
||||
#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
|
||||
typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
|
||||
typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
|
||||
typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue);
|
||||
typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue);
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
BOOL WINAPI wglGetGammaTableParametersI3D (HDC hDC, int iAttribute, int *piValue);
|
||||
BOOL WINAPI wglSetGammaTableParametersI3D (HDC hDC, int iAttribute, const int *piValue);
|
||||
BOOL WINAPI wglGetGammaTableI3D (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue);
|
||||
BOOL WINAPI wglSetGammaTableI3D (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue);
|
||||
#endif
|
||||
#endif /* WGL_I3D_gamma */
|
||||
|
||||
#ifndef WGL_I3D_genlock
|
||||
#define WGL_I3D_genlock 1
|
||||
#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
|
||||
#define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045
|
||||
#define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046
|
||||
#define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047
|
||||
#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
|
||||
#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
|
||||
#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
|
||||
#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
|
||||
#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
|
||||
typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC);
|
||||
typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC);
|
||||
typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL *pFlag);
|
||||
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource);
|
||||
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT *uSource);
|
||||
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge);
|
||||
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT *uEdge);
|
||||
typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate);
|
||||
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT *uRate);
|
||||
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay);
|
||||
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT *uDelay);
|
||||
typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
BOOL WINAPI wglEnableGenlockI3D (HDC hDC);
|
||||
BOOL WINAPI wglDisableGenlockI3D (HDC hDC);
|
||||
BOOL WINAPI wglIsEnabledGenlockI3D (HDC hDC, BOOL *pFlag);
|
||||
BOOL WINAPI wglGenlockSourceI3D (HDC hDC, UINT uSource);
|
||||
BOOL WINAPI wglGetGenlockSourceI3D (HDC hDC, UINT *uSource);
|
||||
BOOL WINAPI wglGenlockSourceEdgeI3D (HDC hDC, UINT uEdge);
|
||||
BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC hDC, UINT *uEdge);
|
||||
BOOL WINAPI wglGenlockSampleRateI3D (HDC hDC, UINT uRate);
|
||||
BOOL WINAPI wglGetGenlockSampleRateI3D (HDC hDC, UINT *uRate);
|
||||
BOOL WINAPI wglGenlockSourceDelayI3D (HDC hDC, UINT uDelay);
|
||||
BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC hDC, UINT *uDelay);
|
||||
BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
|
||||
#endif
|
||||
#endif /* WGL_I3D_genlock */
|
||||
|
||||
#ifndef WGL_I3D_image_buffer
|
||||
#define WGL_I3D_image_buffer 1
|
||||
#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
|
||||
#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
|
||||
typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags);
|
||||
typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress);
|
||||
typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count);
|
||||
typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const LPVOID *pAddress, UINT count);
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
LPVOID WINAPI wglCreateImageBufferI3D (HDC hDC, DWORD dwSize, UINT uFlags);
|
||||
BOOL WINAPI wglDestroyImageBufferI3D (HDC hDC, LPVOID pAddress);
|
||||
BOOL WINAPI wglAssociateImageBufferEventsI3D (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count);
|
||||
BOOL WINAPI wglReleaseImageBufferEventsI3D (HDC hDC, const LPVOID *pAddress, UINT count);
|
||||
#endif
|
||||
#endif /* WGL_I3D_image_buffer */
|
||||
|
||||
#ifndef WGL_I3D_swap_frame_lock
|
||||
#define WGL_I3D_swap_frame_lock 1
|
||||
typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (void);
|
||||
typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (void);
|
||||
typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL *pFlag);
|
||||
typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL *pFlag);
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
BOOL WINAPI wglEnableFrameLockI3D (void);
|
||||
BOOL WINAPI wglDisableFrameLockI3D (void);
|
||||
BOOL WINAPI wglIsEnabledFrameLockI3D (BOOL *pFlag);
|
||||
BOOL WINAPI wglQueryFrameLockMasterI3D (BOOL *pFlag);
|
||||
#endif
|
||||
#endif /* WGL_I3D_swap_frame_lock */
|
||||
|
||||
#ifndef WGL_I3D_swap_frame_usage
|
||||
#define WGL_I3D_swap_frame_usage 1
|
||||
typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float *pUsage);
|
||||
typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void);
|
||||
typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void);
|
||||
typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
BOOL WINAPI wglGetFrameUsageI3D (float *pUsage);
|
||||
BOOL WINAPI wglBeginFrameTrackingI3D (void);
|
||||
BOOL WINAPI wglEndFrameTrackingI3D (void);
|
||||
BOOL WINAPI wglQueryFrameTrackingI3D (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
|
||||
#endif
|
||||
#endif /* WGL_I3D_swap_frame_usage */
|
||||
|
||||
#ifndef WGL_NV_DX_interop
|
||||
#define WGL_NV_DX_interop 1
|
||||
#define WGL_ACCESS_READ_ONLY_NV 0x00000000
|
||||
#define WGL_ACCESS_READ_WRITE_NV 0x00000001
|
||||
#define WGL_ACCESS_WRITE_DISCARD_NV 0x00000002
|
||||
typedef BOOL (WINAPI * PFNWGLDXSETRESOURCESHAREHANDLENVPROC) (void *dxObject, HANDLE shareHandle);
|
||||
typedef HANDLE (WINAPI * PFNWGLDXOPENDEVICENVPROC) (void *dxDevice);
|
||||
typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice);
|
||||
typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access);
|
||||
typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject);
|
||||
typedef BOOL (WINAPI * PFNWGLDXOBJECTACCESSNVPROC) (HANDLE hObject, GLenum access);
|
||||
typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects);
|
||||
typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects);
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
BOOL WINAPI wglDXSetResourceShareHandleNV (void *dxObject, HANDLE shareHandle);
|
||||
HANDLE WINAPI wglDXOpenDeviceNV (void *dxDevice);
|
||||
BOOL WINAPI wglDXCloseDeviceNV (HANDLE hDevice);
|
||||
HANDLE WINAPI wglDXRegisterObjectNV (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access);
|
||||
BOOL WINAPI wglDXUnregisterObjectNV (HANDLE hDevice, HANDLE hObject);
|
||||
BOOL WINAPI wglDXObjectAccessNV (HANDLE hObject, GLenum access);
|
||||
BOOL WINAPI wglDXLockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects);
|
||||
BOOL WINAPI wglDXUnlockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects);
|
||||
#endif
|
||||
#endif /* WGL_NV_DX_interop */
|
||||
|
||||
#ifndef WGL_NV_DX_interop2
|
||||
#define WGL_NV_DX_interop2 1
|
||||
#endif /* WGL_NV_DX_interop2 */
|
||||
|
||||
#ifndef WGL_NV_copy_image
|
||||
#define WGL_NV_copy_image 1
|
||||
typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
BOOL WINAPI wglCopyImageSubDataNV (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
|
||||
#endif
|
||||
#endif /* WGL_NV_copy_image */
|
||||
|
||||
#ifndef WGL_NV_delay_before_swap
|
||||
#define WGL_NV_delay_before_swap 1
|
||||
typedef BOOL (WINAPI * PFNWGLDELAYBEFORESWAPNVPROC) (HDC hDC, GLfloat seconds);
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
BOOL WINAPI wglDelayBeforeSwapNV (HDC hDC, GLfloat seconds);
|
||||
#endif
|
||||
#endif /* WGL_NV_delay_before_swap */
|
||||
|
||||
#ifndef WGL_NV_float_buffer
|
||||
#define WGL_NV_float_buffer 1
|
||||
#define WGL_FLOAT_COMPONENTS_NV 0x20B0
|
||||
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
|
||||
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
|
||||
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
|
||||
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
|
||||
#define WGL_TEXTURE_FLOAT_R_NV 0x20B5
|
||||
#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
|
||||
#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
|
||||
#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
|
||||
#endif /* WGL_NV_float_buffer */
|
||||
|
||||
#ifndef WGL_NV_gpu_affinity
|
||||
#define WGL_NV_gpu_affinity 1
|
||||
DECLARE_HANDLE(HGPUNV);
|
||||
struct _GPU_DEVICE {
|
||||
DWORD cb;
|
||||
CHAR DeviceName[32];
|
||||
CHAR DeviceString[128];
|
||||
DWORD Flags;
|
||||
RECT rcVirtualScreen;
|
||||
};
|
||||
typedef struct _GPU_DEVICE *PGPU_DEVICE;
|
||||
#define ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0
|
||||
#define ERROR_MISSING_AFFINITY_MASK_NV 0x20D1
|
||||
typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu);
|
||||
typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
|
||||
typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList);
|
||||
typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
|
||||
typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc);
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
BOOL WINAPI wglEnumGpusNV (UINT iGpuIndex, HGPUNV *phGpu);
|
||||
BOOL WINAPI wglEnumGpuDevicesNV (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
|
||||
HDC WINAPI wglCreateAffinityDCNV (const HGPUNV *phGpuList);
|
||||
BOOL WINAPI wglEnumGpusFromAffinityDCNV (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
|
||||
BOOL WINAPI wglDeleteDCNV (HDC hdc);
|
||||
#endif
|
||||
#endif /* WGL_NV_gpu_affinity */
|
||||
|
||||
#ifndef WGL_NV_multigpu_context
|
||||
#define WGL_NV_multigpu_context 1
|
||||
#define WGL_CONTEXT_MULTIGPU_ATTRIB_NV 0x20AA
|
||||
#define WGL_CONTEXT_MULTIGPU_ATTRIB_SINGLE_NV 0x20AB
|
||||
#define WGL_CONTEXT_MULTIGPU_ATTRIB_AFR_NV 0x20AC
|
||||
#define WGL_CONTEXT_MULTIGPU_ATTRIB_MULTICAST_NV 0x20AD
|
||||
#define WGL_CONTEXT_MULTIGPU_ATTRIB_MULTI_DISPLAY_MULTICAST_NV 0x20AE
|
||||
#endif /* WGL_NV_multigpu_context */
|
||||
|
||||
#ifndef WGL_NV_multisample_coverage
|
||||
#define WGL_NV_multisample_coverage 1
|
||||
#define WGL_COVERAGE_SAMPLES_NV 0x2042
|
||||
#define WGL_COLOR_SAMPLES_NV 0x20B9
|
||||
#endif /* WGL_NV_multisample_coverage */
|
||||
|
||||
#ifndef WGL_NV_present_video
|
||||
#define WGL_NV_present_video 1
|
||||
DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV);
|
||||
#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0
|
||||
typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDc, HVIDEOOUTPUTDEVICENV *phDeviceList);
|
||||
typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDc, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList);
|
||||
typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int *piValue);
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
int WINAPI wglEnumerateVideoDevicesNV (HDC hDc, HVIDEOOUTPUTDEVICENV *phDeviceList);
|
||||
BOOL WINAPI wglBindVideoDeviceNV (HDC hDc, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList);
|
||||
BOOL WINAPI wglQueryCurrentContextNV (int iAttribute, int *piValue);
|
||||
#endif
|
||||
#endif /* WGL_NV_present_video */
|
||||
|
||||
#ifndef WGL_NV_render_depth_texture
|
||||
#define WGL_NV_render_depth_texture 1
|
||||
#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
|
||||
#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
|
||||
#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
|
||||
#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
|
||||
#define WGL_DEPTH_COMPONENT_NV 0x20A7
|
||||
#endif /* WGL_NV_render_depth_texture */
|
||||
|
||||
#ifndef WGL_NV_render_texture_rectangle
|
||||
#define WGL_NV_render_texture_rectangle 1
|
||||
#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
|
||||
#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
|
||||
#define WGL_TEXTURE_RECTANGLE_NV 0x20A2
|
||||
#endif /* WGL_NV_render_texture_rectangle */
|
||||
|
||||
#ifndef WGL_NV_swap_group
|
||||
#define WGL_NV_swap_group 1
|
||||
typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group);
|
||||
typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier);
|
||||
typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint *group, GLuint *barrier);
|
||||
typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers);
|
||||
typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint *count);
|
||||
typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC);
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
BOOL WINAPI wglJoinSwapGroupNV (HDC hDC, GLuint group);
|
||||
BOOL WINAPI wglBindSwapBarrierNV (GLuint group, GLuint barrier);
|
||||
BOOL WINAPI wglQuerySwapGroupNV (HDC hDC, GLuint *group, GLuint *barrier);
|
||||
BOOL WINAPI wglQueryMaxSwapGroupsNV (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers);
|
||||
BOOL WINAPI wglQueryFrameCountNV (HDC hDC, GLuint *count);
|
||||
BOOL WINAPI wglResetFrameCountNV (HDC hDC);
|
||||
#endif
|
||||
#endif /* WGL_NV_swap_group */
|
||||
|
||||
#ifndef WGL_NV_vertex_array_range
|
||||
#define WGL_NV_vertex_array_range 1
|
||||
typedef void *(WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
|
||||
typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
void *WINAPI wglAllocateMemoryNV (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
|
||||
void WINAPI wglFreeMemoryNV (void *pointer);
|
||||
#endif
|
||||
#endif /* WGL_NV_vertex_array_range */
|
||||
|
||||
#ifndef WGL_NV_video_capture
|
||||
#define WGL_NV_video_capture 1
|
||||
DECLARE_HANDLE(HVIDEOINPUTDEVICENV);
|
||||
#define WGL_UNIQUE_ID_NV 0x20CE
|
||||
#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF
|
||||
typedef BOOL (WINAPI * PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice);
|
||||
typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList);
|
||||
typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
|
||||
typedef BOOL (WINAPI * PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue);
|
||||
typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
BOOL WINAPI wglBindVideoCaptureDeviceNV (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice);
|
||||
UINT WINAPI wglEnumerateVideoCaptureDevicesNV (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList);
|
||||
BOOL WINAPI wglLockVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
|
||||
BOOL WINAPI wglQueryVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue);
|
||||
BOOL WINAPI wglReleaseVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
|
||||
#endif
|
||||
#endif /* WGL_NV_video_capture */
|
||||
|
||||
#ifndef WGL_NV_video_output
|
||||
#define WGL_NV_video_output 1
|
||||
DECLARE_HANDLE(HPVIDEODEV);
|
||||
#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0
|
||||
#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1
|
||||
#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2
|
||||
#define WGL_VIDEO_OUT_COLOR_NV 0x20C3
|
||||
#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4
|
||||
#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5
|
||||
#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
|
||||
#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
|
||||
#define WGL_VIDEO_OUT_FRAME 0x20C8
|
||||
#define WGL_VIDEO_OUT_FIELD_1 0x20C9
|
||||
#define WGL_VIDEO_OUT_FIELD_2 0x20CA
|
||||
#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB
|
||||
#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC
|
||||
typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice);
|
||||
typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice);
|
||||
typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
|
||||
typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer);
|
||||
typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock);
|
||||
typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
BOOL WINAPI wglGetVideoDeviceNV (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice);
|
||||
BOOL WINAPI wglReleaseVideoDeviceNV (HPVIDEODEV hVideoDevice);
|
||||
BOOL WINAPI wglBindVideoImageNV (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
|
||||
BOOL WINAPI wglReleaseVideoImageNV (HPBUFFERARB hPbuffer, int iVideoBuffer);
|
||||
BOOL WINAPI wglSendPbufferToVideoNV (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock);
|
||||
BOOL WINAPI wglGetVideoInfoNV (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
|
||||
#endif
|
||||
#endif /* WGL_NV_video_output */
|
||||
|
||||
#ifndef WGL_OML_sync_control
|
||||
#define WGL_OML_sync_control 1
|
||||
typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
|
||||
typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32 *numerator, INT32 *denominator);
|
||||
typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
|
||||
typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
|
||||
typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc);
|
||||
typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc);
|
||||
#ifdef WGL_WGLEXT_PROTOTYPES
|
||||
BOOL WINAPI wglGetSyncValuesOML (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
|
||||
BOOL WINAPI wglGetMscRateOML (HDC hdc, INT32 *numerator, INT32 *denominator);
|
||||
INT64 WINAPI wglSwapBuffersMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
|
||||
INT64 WINAPI wglSwapLayerBuffersMscOML (HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
|
||||
BOOL WINAPI wglWaitForMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc);
|
||||
BOOL WINAPI wglWaitForSbcOML (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc);
|
||||
#endif
|
||||
#endif /* WGL_OML_sync_control */
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
311
thirdparty/KHR/khrplatform.h
vendored
Normal file
311
thirdparty/KHR/khrplatform.h
vendored
Normal file
@@ -0,0 +1,311 @@
|
||||
#ifndef __khrplatform_h_
|
||||
#define __khrplatform_h_
|
||||
|
||||
/*
|
||||
** Copyright (c) 2008-2018 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
** "Materials"), to deal in the Materials without restriction, including
|
||||
** without limitation the rights to use, copy, modify, merge, publish,
|
||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
** permit persons to whom the Materials are furnished to do so, subject to
|
||||
** the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included
|
||||
** in all copies or substantial portions of the Materials.
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
/* Khronos platform-specific types and definitions.
|
||||
*
|
||||
* The master copy of khrplatform.h is maintained in the Khronos EGL
|
||||
* Registry repository at https://github.com/KhronosGroup/EGL-Registry
|
||||
* The last semantic modification to khrplatform.h was at commit ID:
|
||||
* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
|
||||
*
|
||||
* Adopters may modify this file to suit their platform. Adopters are
|
||||
* encouraged to submit platform specific modifications to the Khronos
|
||||
* group so that they can be included in future versions of this file.
|
||||
* Please submit changes by filing pull requests or issues on
|
||||
* the EGL Registry repository linked above.
|
||||
*
|
||||
*
|
||||
* See the Implementer's Guidelines for information about where this file
|
||||
* should be located on your system and for more details of its use:
|
||||
* http://www.khronos.org/registry/implementers_guide.pdf
|
||||
*
|
||||
* This file should be included as
|
||||
* #include <KHR/khrplatform.h>
|
||||
* by Khronos client API header files that use its types and defines.
|
||||
*
|
||||
* The types in khrplatform.h should only be used to define API-specific types.
|
||||
*
|
||||
* Types defined in khrplatform.h:
|
||||
* khronos_int8_t signed 8 bit
|
||||
* khronos_uint8_t unsigned 8 bit
|
||||
* khronos_int16_t signed 16 bit
|
||||
* khronos_uint16_t unsigned 16 bit
|
||||
* khronos_int32_t signed 32 bit
|
||||
* khronos_uint32_t unsigned 32 bit
|
||||
* khronos_int64_t signed 64 bit
|
||||
* khronos_uint64_t unsigned 64 bit
|
||||
* khronos_intptr_t signed same number of bits as a pointer
|
||||
* khronos_uintptr_t unsigned same number of bits as a pointer
|
||||
* khronos_ssize_t signed size
|
||||
* khronos_usize_t unsigned size
|
||||
* khronos_float_t signed 32 bit floating point
|
||||
* khronos_time_ns_t unsigned 64 bit time in nanoseconds
|
||||
* khronos_utime_nanoseconds_t unsigned time interval or absolute time in
|
||||
* nanoseconds
|
||||
* khronos_stime_nanoseconds_t signed time interval in nanoseconds
|
||||
* khronos_boolean_enum_t enumerated boolean type. This should
|
||||
* only be used as a base type when a client API's boolean type is
|
||||
* an enum. Client APIs which use an integer or other type for
|
||||
* booleans cannot use this as the base type for their boolean.
|
||||
*
|
||||
* Tokens defined in khrplatform.h:
|
||||
*
|
||||
* KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
|
||||
*
|
||||
* KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
|
||||
* KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
|
||||
*
|
||||
* Calling convention macros defined in this file:
|
||||
* KHRONOS_APICALL
|
||||
* KHRONOS_APIENTRY
|
||||
* KHRONOS_APIATTRIBUTES
|
||||
*
|
||||
* These may be used in function prototypes as:
|
||||
*
|
||||
* KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
|
||||
* int arg1,
|
||||
* int arg2) KHRONOS_APIATTRIBUTES;
|
||||
*/
|
||||
|
||||
#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
|
||||
# define KHRONOS_STATIC 1
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APICALL
|
||||
*-------------------------------------------------------------------------
|
||||
* This precedes the return type of the function in the function prototype.
|
||||
*/
|
||||
#if defined(KHRONOS_STATIC)
|
||||
/* If the preprocessor constant KHRONOS_STATIC is defined, make the
|
||||
* header compatible with static linking. */
|
||||
# define KHRONOS_APICALL
|
||||
#elif defined(_WIN32)
|
||||
# define KHRONOS_APICALL __declspec(dllimport)
|
||||
#elif defined (__SYMBIAN32__)
|
||||
# define KHRONOS_APICALL IMPORT_C
|
||||
#elif defined(__ANDROID__)
|
||||
# define KHRONOS_APICALL __attribute__((visibility("default")))
|
||||
#else
|
||||
# define KHRONOS_APICALL
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APIENTRY
|
||||
*-------------------------------------------------------------------------
|
||||
* This follows the return type of the function and precedes the function
|
||||
* name in the function prototype.
|
||||
*/
|
||||
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
|
||||
/* Win32 but not WinCE */
|
||||
# define KHRONOS_APIENTRY __stdcall
|
||||
#else
|
||||
# define KHRONOS_APIENTRY
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APIATTRIBUTES
|
||||
*-------------------------------------------------------------------------
|
||||
* This follows the closing parenthesis of the function prototype arguments.
|
||||
*/
|
||||
#if defined (__ARMCC_2__)
|
||||
#define KHRONOS_APIATTRIBUTES __softfp
|
||||
#else
|
||||
#define KHRONOS_APIATTRIBUTES
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* basic type definitions
|
||||
*-----------------------------------------------------------------------*/
|
||||
#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
|
||||
|
||||
|
||||
/*
|
||||
* Using <stdint.h>
|
||||
*/
|
||||
#include <stdint.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
/*
|
||||
* To support platform where unsigned long cannot be used interchangeably with
|
||||
* inptr_t (e.g. CHERI-extended ISAs), we can use the stdint.h intptr_t.
|
||||
* Ideally, we could just use (u)intptr_t everywhere, but this could result in
|
||||
* ABI breakage if khronos_uintptr_t is changed from unsigned long to
|
||||
* unsigned long long or similar (this results in different C++ name mangling).
|
||||
* To avoid changes for existing platforms, we restrict usage of intptr_t to
|
||||
* platforms where the size of a pointer is larger than the size of long.
|
||||
*/
|
||||
#if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__)
|
||||
#if __SIZEOF_POINTER__ > __SIZEOF_LONG__
|
||||
#define KHRONOS_USE_INTPTR_T
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#elif defined(__VMS ) || defined(__sgi)
|
||||
|
||||
/*
|
||||
* Using <inttypes.h>
|
||||
*/
|
||||
#include <inttypes.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
|
||||
|
||||
/*
|
||||
* Win32
|
||||
*/
|
||||
typedef __int32 khronos_int32_t;
|
||||
typedef unsigned __int32 khronos_uint32_t;
|
||||
typedef __int64 khronos_int64_t;
|
||||
typedef unsigned __int64 khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(__sun__) || defined(__digital__)
|
||||
|
||||
/*
|
||||
* Sun or Digital
|
||||
*/
|
||||
typedef int khronos_int32_t;
|
||||
typedef unsigned int khronos_uint32_t;
|
||||
#if defined(__arch64__) || defined(_LP64)
|
||||
typedef long int khronos_int64_t;
|
||||
typedef unsigned long int khronos_uint64_t;
|
||||
#else
|
||||
typedef long long int khronos_int64_t;
|
||||
typedef unsigned long long int khronos_uint64_t;
|
||||
#endif /* __arch64__ */
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif 0
|
||||
|
||||
/*
|
||||
* Hypothetical platform with no float or int64 support
|
||||
*/
|
||||
typedef int khronos_int32_t;
|
||||
typedef unsigned int khronos_uint32_t;
|
||||
#define KHRONOS_SUPPORT_INT64 0
|
||||
#define KHRONOS_SUPPORT_FLOAT 0
|
||||
|
||||
#else
|
||||
|
||||
/*
|
||||
* Generic fallback
|
||||
*/
|
||||
#include <stdint.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
* Types that are (so far) the same on all platforms
|
||||
*/
|
||||
typedef signed char khronos_int8_t;
|
||||
typedef unsigned char khronos_uint8_t;
|
||||
typedef signed short int khronos_int16_t;
|
||||
typedef unsigned short int khronos_uint16_t;
|
||||
|
||||
/*
|
||||
* Types that differ between LLP64 and LP64 architectures - in LLP64,
|
||||
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
|
||||
* to be the only LLP64 architecture in current use.
|
||||
*/
|
||||
#ifdef KHRONOS_USE_INTPTR_T
|
||||
typedef intptr_t khronos_intptr_t;
|
||||
typedef uintptr_t khronos_uintptr_t;
|
||||
#elif defined(_WIN64)
|
||||
typedef signed long long int khronos_intptr_t;
|
||||
typedef unsigned long long int khronos_uintptr_t;
|
||||
#else
|
||||
typedef signed long int khronos_intptr_t;
|
||||
typedef unsigned long int khronos_uintptr_t;
|
||||
#endif
|
||||
|
||||
#if defined(_WIN64)
|
||||
typedef signed long long int khronos_ssize_t;
|
||||
typedef unsigned long long int khronos_usize_t;
|
||||
#else
|
||||
typedef signed long int khronos_ssize_t;
|
||||
typedef unsigned long int khronos_usize_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_FLOAT
|
||||
/*
|
||||
* Float type
|
||||
*/
|
||||
typedef float khronos_float_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_INT64
|
||||
/* Time types
|
||||
*
|
||||
* These types can be used to represent a time interval in nanoseconds or
|
||||
* an absolute Unadjusted System Time. Unadjusted System Time is the number
|
||||
* of nanoseconds since some arbitrary system event (e.g. since the last
|
||||
* time the system booted). The Unadjusted System Time is an unsigned
|
||||
* 64 bit value that wraps back to 0 every 584 years. Time intervals
|
||||
* may be either signed or unsigned.
|
||||
*/
|
||||
typedef khronos_uint64_t khronos_utime_nanoseconds_t;
|
||||
typedef khronos_int64_t khronos_stime_nanoseconds_t;
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Dummy value used to pad enum types to 32 bits.
|
||||
*/
|
||||
#ifndef KHRONOS_MAX_ENUM
|
||||
#define KHRONOS_MAX_ENUM 0x7FFFFFFF
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Enumerated boolean type
|
||||
*
|
||||
* Values other than zero should be considered to be true. Therefore
|
||||
* comparisons should not be made against KHRONOS_TRUE.
|
||||
*/
|
||||
typedef enum {
|
||||
KHRONOS_FALSE = 0,
|
||||
KHRONOS_TRUE = 1,
|
||||
KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
|
||||
} khronos_boolean_enum_t;
|
||||
|
||||
#endif /* __khrplatform_h_ */
|
||||
311
thirdparty/glad/include/KHR/khrplatform.h
vendored
Normal file
311
thirdparty/glad/include/KHR/khrplatform.h
vendored
Normal file
@@ -0,0 +1,311 @@
|
||||
#ifndef __khrplatform_h_
|
||||
#define __khrplatform_h_
|
||||
|
||||
/*
|
||||
** Copyright (c) 2008-2018 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
** "Materials"), to deal in the Materials without restriction, including
|
||||
** without limitation the rights to use, copy, modify, merge, publish,
|
||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
** permit persons to whom the Materials are furnished to do so, subject to
|
||||
** the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included
|
||||
** in all copies or substantial portions of the Materials.
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
/* Khronos platform-specific types and definitions.
|
||||
*
|
||||
* The master copy of khrplatform.h is maintained in the Khronos EGL
|
||||
* Registry repository at https://github.com/KhronosGroup/EGL-Registry
|
||||
* The last semantic modification to khrplatform.h was at commit ID:
|
||||
* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
|
||||
*
|
||||
* Adopters may modify this file to suit their platform. Adopters are
|
||||
* encouraged to submit platform specific modifications to the Khronos
|
||||
* group so that they can be included in future versions of this file.
|
||||
* Please submit changes by filing pull requests or issues on
|
||||
* the EGL Registry repository linked above.
|
||||
*
|
||||
*
|
||||
* See the Implementer's Guidelines for information about where this file
|
||||
* should be located on your system and for more details of its use:
|
||||
* http://www.khronos.org/registry/implementers_guide.pdf
|
||||
*
|
||||
* This file should be included as
|
||||
* #include <KHR/khrplatform.h>
|
||||
* by Khronos client API header files that use its types and defines.
|
||||
*
|
||||
* The types in khrplatform.h should only be used to define API-specific types.
|
||||
*
|
||||
* Types defined in khrplatform.h:
|
||||
* khronos_int8_t signed 8 bit
|
||||
* khronos_uint8_t unsigned 8 bit
|
||||
* khronos_int16_t signed 16 bit
|
||||
* khronos_uint16_t unsigned 16 bit
|
||||
* khronos_int32_t signed 32 bit
|
||||
* khronos_uint32_t unsigned 32 bit
|
||||
* khronos_int64_t signed 64 bit
|
||||
* khronos_uint64_t unsigned 64 bit
|
||||
* khronos_intptr_t signed same number of bits as a pointer
|
||||
* khronos_uintptr_t unsigned same number of bits as a pointer
|
||||
* khronos_ssize_t signed size
|
||||
* khronos_usize_t unsigned size
|
||||
* khronos_float_t signed 32 bit floating point
|
||||
* khronos_time_ns_t unsigned 64 bit time in nanoseconds
|
||||
* khronos_utime_nanoseconds_t unsigned time interval or absolute time in
|
||||
* nanoseconds
|
||||
* khronos_stime_nanoseconds_t signed time interval in nanoseconds
|
||||
* khronos_boolean_enum_t enumerated boolean type. This should
|
||||
* only be used as a base type when a client API's boolean type is
|
||||
* an enum. Client APIs which use an integer or other type for
|
||||
* booleans cannot use this as the base type for their boolean.
|
||||
*
|
||||
* Tokens defined in khrplatform.h:
|
||||
*
|
||||
* KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
|
||||
*
|
||||
* KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
|
||||
* KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
|
||||
*
|
||||
* Calling convention macros defined in this file:
|
||||
* KHRONOS_APICALL
|
||||
* KHRONOS_APIENTRY
|
||||
* KHRONOS_APIATTRIBUTES
|
||||
*
|
||||
* These may be used in function prototypes as:
|
||||
*
|
||||
* KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
|
||||
* int arg1,
|
||||
* int arg2) KHRONOS_APIATTRIBUTES;
|
||||
*/
|
||||
|
||||
#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
|
||||
# define KHRONOS_STATIC 1
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APICALL
|
||||
*-------------------------------------------------------------------------
|
||||
* This precedes the return type of the function in the function prototype.
|
||||
*/
|
||||
#if defined(KHRONOS_STATIC)
|
||||
/* If the preprocessor constant KHRONOS_STATIC is defined, make the
|
||||
* header compatible with static linking. */
|
||||
# define KHRONOS_APICALL
|
||||
#elif defined(_WIN32)
|
||||
# define KHRONOS_APICALL __declspec(dllimport)
|
||||
#elif defined (__SYMBIAN32__)
|
||||
# define KHRONOS_APICALL IMPORT_C
|
||||
#elif defined(__ANDROID__)
|
||||
# define KHRONOS_APICALL __attribute__((visibility("default")))
|
||||
#else
|
||||
# define KHRONOS_APICALL
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APIENTRY
|
||||
*-------------------------------------------------------------------------
|
||||
* This follows the return type of the function and precedes the function
|
||||
* name in the function prototype.
|
||||
*/
|
||||
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
|
||||
/* Win32 but not WinCE */
|
||||
# define KHRONOS_APIENTRY __stdcall
|
||||
#else
|
||||
# define KHRONOS_APIENTRY
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APIATTRIBUTES
|
||||
*-------------------------------------------------------------------------
|
||||
* This follows the closing parenthesis of the function prototype arguments.
|
||||
*/
|
||||
#if defined (__ARMCC_2__)
|
||||
#define KHRONOS_APIATTRIBUTES __softfp
|
||||
#else
|
||||
#define KHRONOS_APIATTRIBUTES
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* basic type definitions
|
||||
*-----------------------------------------------------------------------*/
|
||||
#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
|
||||
|
||||
|
||||
/*
|
||||
* Using <stdint.h>
|
||||
*/
|
||||
#include <stdint.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
/*
|
||||
* To support platform where unsigned long cannot be used interchangeably with
|
||||
* inptr_t (e.g. CHERI-extended ISAs), we can use the stdint.h intptr_t.
|
||||
* Ideally, we could just use (u)intptr_t everywhere, but this could result in
|
||||
* ABI breakage if khronos_uintptr_t is changed from unsigned long to
|
||||
* unsigned long long or similar (this results in different C++ name mangling).
|
||||
* To avoid changes for existing platforms, we restrict usage of intptr_t to
|
||||
* platforms where the size of a pointer is larger than the size of long.
|
||||
*/
|
||||
#if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__)
|
||||
#if __SIZEOF_POINTER__ > __SIZEOF_LONG__
|
||||
#define KHRONOS_USE_INTPTR_T
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#elif defined(__VMS ) || defined(__sgi)
|
||||
|
||||
/*
|
||||
* Using <inttypes.h>
|
||||
*/
|
||||
#include <inttypes.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
|
||||
|
||||
/*
|
||||
* Win32
|
||||
*/
|
||||
typedef __int32 khronos_int32_t;
|
||||
typedef unsigned __int32 khronos_uint32_t;
|
||||
typedef __int64 khronos_int64_t;
|
||||
typedef unsigned __int64 khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(__sun__) || defined(__digital__)
|
||||
|
||||
/*
|
||||
* Sun or Digital
|
||||
*/
|
||||
typedef int khronos_int32_t;
|
||||
typedef unsigned int khronos_uint32_t;
|
||||
#if defined(__arch64__) || defined(_LP64)
|
||||
typedef long int khronos_int64_t;
|
||||
typedef unsigned long int khronos_uint64_t;
|
||||
#else
|
||||
typedef long long int khronos_int64_t;
|
||||
typedef unsigned long long int khronos_uint64_t;
|
||||
#endif /* __arch64__ */
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif 0
|
||||
|
||||
/*
|
||||
* Hypothetical platform with no float or int64 support
|
||||
*/
|
||||
typedef int khronos_int32_t;
|
||||
typedef unsigned int khronos_uint32_t;
|
||||
#define KHRONOS_SUPPORT_INT64 0
|
||||
#define KHRONOS_SUPPORT_FLOAT 0
|
||||
|
||||
#else
|
||||
|
||||
/*
|
||||
* Generic fallback
|
||||
*/
|
||||
#include <stdint.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
* Types that are (so far) the same on all platforms
|
||||
*/
|
||||
typedef signed char khronos_int8_t;
|
||||
typedef unsigned char khronos_uint8_t;
|
||||
typedef signed short int khronos_int16_t;
|
||||
typedef unsigned short int khronos_uint16_t;
|
||||
|
||||
/*
|
||||
* Types that differ between LLP64 and LP64 architectures - in LLP64,
|
||||
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
|
||||
* to be the only LLP64 architecture in current use.
|
||||
*/
|
||||
#ifdef KHRONOS_USE_INTPTR_T
|
||||
typedef intptr_t khronos_intptr_t;
|
||||
typedef uintptr_t khronos_uintptr_t;
|
||||
#elif defined(_WIN64)
|
||||
typedef signed long long int khronos_intptr_t;
|
||||
typedef unsigned long long int khronos_uintptr_t;
|
||||
#else
|
||||
typedef signed long int khronos_intptr_t;
|
||||
typedef unsigned long int khronos_uintptr_t;
|
||||
#endif
|
||||
|
||||
#if defined(_WIN64)
|
||||
typedef signed long long int khronos_ssize_t;
|
||||
typedef unsigned long long int khronos_usize_t;
|
||||
#else
|
||||
typedef signed long int khronos_ssize_t;
|
||||
typedef unsigned long int khronos_usize_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_FLOAT
|
||||
/*
|
||||
* Float type
|
||||
*/
|
||||
typedef float khronos_float_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_INT64
|
||||
/* Time types
|
||||
*
|
||||
* These types can be used to represent a time interval in nanoseconds or
|
||||
* an absolute Unadjusted System Time. Unadjusted System Time is the number
|
||||
* of nanoseconds since some arbitrary system event (e.g. since the last
|
||||
* time the system booted). The Unadjusted System Time is an unsigned
|
||||
* 64 bit value that wraps back to 0 every 584 years. Time intervals
|
||||
* may be either signed or unsigned.
|
||||
*/
|
||||
typedef khronos_uint64_t khronos_utime_nanoseconds_t;
|
||||
typedef khronos_int64_t khronos_stime_nanoseconds_t;
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Dummy value used to pad enum types to 32 bits.
|
||||
*/
|
||||
#ifndef KHRONOS_MAX_ENUM
|
||||
#define KHRONOS_MAX_ENUM 0x7FFFFFFF
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Enumerated boolean type
|
||||
*
|
||||
* Values other than zero should be considered to be true. Therefore
|
||||
* comparisons should not be made against KHRONOS_TRUE.
|
||||
*/
|
||||
typedef enum {
|
||||
KHRONOS_FALSE = 0,
|
||||
KHRONOS_TRUE = 1,
|
||||
KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
|
||||
} khronos_boolean_enum_t;
|
||||
|
||||
#endif /* __khrplatform_h_ */
|
||||
3437
thirdparty/glad/include/glad/glad.h
vendored
Normal file
3437
thirdparty/glad/include/glad/glad.h
vendored
Normal file
File diff suppressed because it is too large
Load Diff
1722
thirdparty/glad/src/glad.c
vendored
Normal file
1722
thirdparty/glad/src/glad.c
vendored
Normal file
File diff suppressed because it is too large
Load Diff
69
thirdparty/glm/glm/CMakeLists.txt
vendored
Normal file
69
thirdparty/glm/glm/CMakeLists.txt
vendored
Normal file
@@ -0,0 +1,69 @@
|
||||
file(GLOB ROOT_SOURCE *.cpp)
|
||||
file(GLOB ROOT_INLINE *.inl)
|
||||
file(GLOB ROOT_HEADER *.hpp)
|
||||
file(GLOB ROOT_TEXT ../*.txt)
|
||||
file(GLOB ROOT_MD ../*.md)
|
||||
file(GLOB ROOT_NAT ../util/glm.natvis)
|
||||
|
||||
file(GLOB_RECURSE CORE_SOURCE ./detail/*.cpp)
|
||||
file(GLOB_RECURSE CORE_INLINE ./detail/*.inl)
|
||||
file(GLOB_RECURSE CORE_HEADER ./detail/*.hpp)
|
||||
|
||||
file(GLOB_RECURSE EXT_SOURCE ./ext/*.cpp)
|
||||
file(GLOB_RECURSE EXT_INLINE ./ext/*.inl)
|
||||
file(GLOB_RECURSE EXT_HEADER ./ext/*.hpp)
|
||||
|
||||
file(GLOB_RECURSE GTC_SOURCE ./gtc/*.cpp)
|
||||
file(GLOB_RECURSE GTC_INLINE ./gtc/*.inl)
|
||||
file(GLOB_RECURSE GTC_HEADER ./gtc/*.hpp)
|
||||
|
||||
file(GLOB_RECURSE GTX_SOURCE ./gtx/*.cpp)
|
||||
file(GLOB_RECURSE GTX_INLINE ./gtx/*.inl)
|
||||
file(GLOB_RECURSE GTX_HEADER ./gtx/*.hpp)
|
||||
|
||||
file(GLOB_RECURSE SIMD_SOURCE ./simd/*.cpp)
|
||||
file(GLOB_RECURSE SIMD_INLINE ./simd/*.inl)
|
||||
file(GLOB_RECURSE SIMD_HEADER ./simd/*.h)
|
||||
|
||||
source_group("Text Files" FILES ${ROOT_TEXT} ${ROOT_MD})
|
||||
source_group("Core Files" FILES ${CORE_SOURCE})
|
||||
source_group("Core Files" FILES ${CORE_INLINE})
|
||||
source_group("Core Files" FILES ${CORE_HEADER})
|
||||
source_group("EXT Files" FILES ${EXT_SOURCE})
|
||||
source_group("EXT Files" FILES ${EXT_INLINE})
|
||||
source_group("EXT Files" FILES ${EXT_HEADER})
|
||||
source_group("GTC Files" FILES ${GTC_SOURCE})
|
||||
source_group("GTC Files" FILES ${GTC_INLINE})
|
||||
source_group("GTC Files" FILES ${GTC_HEADER})
|
||||
source_group("GTX Files" FILES ${GTX_SOURCE})
|
||||
source_group("GTX Files" FILES ${GTX_INLINE})
|
||||
source_group("GTX Files" FILES ${GTX_HEADER})
|
||||
source_group("SIMD Files" FILES ${SIMD_SOURCE})
|
||||
source_group("SIMD Files" FILES ${SIMD_INLINE})
|
||||
source_group("SIMD Files" FILES ${SIMD_HEADER})
|
||||
|
||||
add_library(glm-header-only INTERFACE)
|
||||
add_library(glm::glm-header-only ALIAS glm-header-only)
|
||||
|
||||
target_include_directories(glm-header-only INTERFACE
|
||||
"$<BUILD_INTERFACE:${PROJECT_SOURCE_DIR}>"
|
||||
"$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>"
|
||||
)
|
||||
|
||||
if (GLM_BUILD_LIBRARY)
|
||||
add_library(glm
|
||||
${ROOT_TEXT} ${ROOT_MD} ${ROOT_NAT}
|
||||
${ROOT_SOURCE} ${ROOT_INLINE} ${ROOT_HEADER}
|
||||
${CORE_SOURCE} ${CORE_INLINE} ${CORE_HEADER}
|
||||
${EXT_SOURCE} ${EXT_INLINE} ${EXT_HEADER}
|
||||
${GTC_SOURCE} ${GTC_INLINE} ${GTC_HEADER}
|
||||
${GTX_SOURCE} ${GTX_INLINE} ${GTX_HEADER}
|
||||
${SIMD_SOURCE} ${SIMD_INLINE} ${SIMD_HEADER}
|
||||
)
|
||||
add_library(glm::glm ALIAS glm)
|
||||
target_link_libraries(glm PUBLIC glm-header-only)
|
||||
else()
|
||||
add_library(glm INTERFACE)
|
||||
add_library(glm::glm ALIAS glm)
|
||||
target_link_libraries(glm INTERFACE glm-header-only)
|
||||
endif()
|
||||
539
thirdparty/glm/glm/common.hpp
vendored
Normal file
539
thirdparty/glm/glm/common.hpp
vendored
Normal file
@@ -0,0 +1,539 @@
|
||||
/// @ref core
|
||||
/// @file glm/common.hpp
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
///
|
||||
/// @defgroup core_func_common Common functions
|
||||
/// @ingroup core
|
||||
///
|
||||
/// Provides GLSL common functions
|
||||
///
|
||||
/// These all operate component-wise. The description is per component.
|
||||
///
|
||||
/// Include <glm/common.hpp> to use these core features.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "detail/qualifier.hpp"
|
||||
#include "detail/_fixes.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_func_common
|
||||
/// @{
|
||||
|
||||
/// Returns x if x >= 0; otherwise, it returns -x.
|
||||
///
|
||||
/// @tparam genType floating-point or signed integer; scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/abs.xml">GLSL abs man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<typename genType>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR genType abs(genType x);
|
||||
|
||||
/// Returns x if x >= 0; otherwise, it returns -x.
|
||||
///
|
||||
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
||||
/// @tparam T Floating-point or signed integer scalar types
|
||||
/// @tparam Q Value from qualifier enum
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/abs.xml">GLSL abs man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q> abs(vec<L, T, Q> const& x);
|
||||
|
||||
/// Returns 1.0 if x > 0, 0.0 if x == 0, or -1.0 if x < 0.
|
||||
///
|
||||
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
||||
/// @tparam T Floating-point scalar types
|
||||
/// @tparam Q Value from qualifier enum
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sign.xml">GLSL sign man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q> sign(vec<L, T, Q> const& x);
|
||||
|
||||
/// Returns a value equal to the nearest integer that is less then or equal to x.
|
||||
///
|
||||
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
||||
/// @tparam T Floating-point scalar types
|
||||
/// @tparam Q Value from qualifier enum
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floor.xml">GLSL floor man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, T, Q> floor(vec<L, T, Q> const& x);
|
||||
|
||||
/// Returns a value equal to the nearest integer to x
|
||||
/// whose absolute value is not larger than the absolute value of x.
|
||||
///
|
||||
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
||||
/// @tparam T Floating-point scalar types
|
||||
/// @tparam Q Value from qualifier enum
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/trunc.xml">GLSL trunc man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, T, Q> trunc(vec<L, T, Q> const& x);
|
||||
|
||||
/// Returns a value equal to the nearest integer to x.
|
||||
/// The fraction 0.5 will round in a direction chosen by the
|
||||
/// implementation, presumably the direction that is fastest.
|
||||
/// This includes the possibility that round(x) returns the
|
||||
/// same value as roundEven(x) for all values of x.
|
||||
///
|
||||
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
||||
/// @tparam T Floating-point scalar types
|
||||
/// @tparam Q Value from qualifier enum
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/round.xml">GLSL round man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, T, Q> round(vec<L, T, Q> const& x);
|
||||
|
||||
/// Returns a value equal to the nearest integer to x.
|
||||
/// A fractional part of 0.5 will round toward the nearest even
|
||||
/// integer. (Both 3.5 and 4.5 for x will return 4.0.)
|
||||
///
|
||||
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
||||
/// @tparam T Floating-point scalar types
|
||||
/// @tparam Q Value from qualifier enum
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/roundEven.xml">GLSL roundEven man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
/// @see <a href="http://developer.amd.com/documentation/articles/pages/New-Round-to-Even-Technique.aspx">New round to even technique</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, T, Q> roundEven(vec<L, T, Q> const& x);
|
||||
|
||||
/// Returns a value equal to the nearest integer
|
||||
/// that is greater than or equal to x.
|
||||
///
|
||||
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
||||
/// @tparam T Floating-point scalar types
|
||||
/// @tparam Q Value from qualifier enum
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/ceil.xml">GLSL ceil man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, T, Q> ceil(vec<L, T, Q> const& x);
|
||||
|
||||
/// Return x - floor(x).
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/fract.xml">GLSL fract man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<typename genType>
|
||||
GLM_FUNC_DECL genType fract(genType x);
|
||||
|
||||
/// Return x - floor(x).
|
||||
///
|
||||
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
||||
/// @tparam T Floating-point scalar types
|
||||
/// @tparam Q Value from qualifier enum
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/fract.xml">GLSL fract man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, T, Q> fract(vec<L, T, Q> const& x);
|
||||
|
||||
template<typename genType>
|
||||
GLM_FUNC_DECL genType mod(genType x, genType y);
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, T, Q> mod(vec<L, T, Q> const& x, T y);
|
||||
|
||||
/// Modulus. Returns x - y * floor(x / y)
|
||||
/// for each component in x using the floating point value y.
|
||||
///
|
||||
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
||||
/// @tparam T Floating-point scalar types, include glm/gtc/integer for integer scalar types support
|
||||
/// @tparam Q Value from qualifier enum
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mod.xml">GLSL mod man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, T, Q> mod(vec<L, T, Q> const& x, vec<L, T, Q> const& y);
|
||||
|
||||
/// Returns the fractional part of x and sets i to the integer
|
||||
/// part (as a whole number floating point value). Both the
|
||||
/// return value and the output parameter will have the same
|
||||
/// sign as x.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/modf.xml">GLSL modf man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<typename genType>
|
||||
GLM_FUNC_DECL genType modf(genType x, genType& i);
|
||||
|
||||
/// Returns y if y < x; otherwise, it returns x.
|
||||
///
|
||||
/// @tparam genType Floating-point or integer; scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/min.xml">GLSL min man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<typename genType>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR genType min(genType x, genType y);
|
||||
|
||||
/// Returns y if y < x; otherwise, it returns x.
|
||||
///
|
||||
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
||||
/// @tparam T Floating-point or integer scalar types
|
||||
/// @tparam Q Value from qualifier enum
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/min.xml">GLSL min man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q> min(vec<L, T, Q> const& x, T y);
|
||||
|
||||
/// Returns y if y < x; otherwise, it returns x.
|
||||
///
|
||||
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
||||
/// @tparam T Floating-point or integer scalar types
|
||||
/// @tparam Q Value from qualifier enum
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/min.xml">GLSL min man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q> min(vec<L, T, Q> const& x, vec<L, T, Q> const& y);
|
||||
|
||||
/// Returns y if x < y; otherwise, it returns x.
|
||||
///
|
||||
/// @tparam genType Floating-point or integer; scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/max.xml">GLSL max man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<typename genType>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR genType max(genType x, genType y);
|
||||
|
||||
/// Returns y if x < y; otherwise, it returns x.
|
||||
///
|
||||
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
||||
/// @tparam T Floating-point or integer scalar types
|
||||
/// @tparam Q Value from qualifier enum
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/max.xml">GLSL max man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q> max(vec<L, T, Q> const& x, T y);
|
||||
|
||||
/// Returns y if x < y; otherwise, it returns x.
|
||||
///
|
||||
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
||||
/// @tparam T Floating-point or integer scalar types
|
||||
/// @tparam Q Value from qualifier enum
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/max.xml">GLSL max man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q> max(vec<L, T, Q> const& x, vec<L, T, Q> const& y);
|
||||
|
||||
/// Returns min(max(x, minVal), maxVal) for each component in x
|
||||
/// using the floating-point values minVal and maxVal.
|
||||
///
|
||||
/// @tparam genType Floating-point or integer; scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/clamp.xml">GLSL clamp man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<typename genType>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR genType clamp(genType x, genType minVal, genType maxVal);
|
||||
|
||||
/// Returns min(max(x, minVal), maxVal) for each component in x
|
||||
/// using the floating-point values minVal and maxVal.
|
||||
///
|
||||
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
||||
/// @tparam T Floating-point or integer scalar types
|
||||
/// @tparam Q Value from qualifier enum
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/clamp.xml">GLSL clamp man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q> clamp(vec<L, T, Q> const& x, T minVal, T maxVal);
|
||||
|
||||
/// Returns min(max(x, minVal), maxVal) for each component in x
|
||||
/// using the floating-point values minVal and maxVal.
|
||||
///
|
||||
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
||||
/// @tparam T Floating-point or integer scalar types
|
||||
/// @tparam Q Value from qualifier enum
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/clamp.xml">GLSL clamp man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q> clamp(vec<L, T, Q> const& x, vec<L, T, Q> const& minVal, vec<L, T, Q> const& maxVal);
|
||||
|
||||
/// If genTypeU is a floating scalar or vector:
|
||||
/// Returns x * (1.0 - a) + y * a, i.e., the linear blend of
|
||||
/// x and y using the floating-point value a.
|
||||
/// The value for a is not restricted to the range [0, 1].
|
||||
///
|
||||
/// If genTypeU is a boolean scalar or vector:
|
||||
/// Selects which vector each returned component comes
|
||||
/// from. For a component of 'a' that is false, the
|
||||
/// corresponding component of 'x' is returned. For a
|
||||
/// component of 'a' that is true, the corresponding
|
||||
/// component of 'y' is returned. Components of 'x' and 'y' that
|
||||
/// are not selected are allowed to be invalid floating point
|
||||
/// values and will have no effect on the results. Thus, this
|
||||
/// provides different functionality than
|
||||
/// genType mix(genType x, genType y, genType(a))
|
||||
/// where a is a Boolean vector.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mix.xml">GLSL mix man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
///
|
||||
/// @param[in] x Value to interpolate.
|
||||
/// @param[in] y Value to interpolate.
|
||||
/// @param[in] a Interpolant.
|
||||
///
|
||||
/// @tparam genTypeT Floating point scalar or vector.
|
||||
/// @tparam genTypeU Floating point or boolean scalar or vector. It can't be a vector if it is the length of genTypeT.
|
||||
///
|
||||
/// @code
|
||||
/// #include <glm/glm.hpp>
|
||||
/// ...
|
||||
/// float a;
|
||||
/// bool b;
|
||||
/// glm::dvec3 e;
|
||||
/// glm::dvec3 f;
|
||||
/// glm::vec4 g;
|
||||
/// glm::vec4 h;
|
||||
/// ...
|
||||
/// glm::vec4 r = glm::mix(g, h, a); // Interpolate with a floating-point scalar two vectors.
|
||||
/// glm::vec4 s = glm::mix(g, h, b); // Returns g or h;
|
||||
/// glm::dvec3 t = glm::mix(e, f, a); // Types of the third parameter is not required to match with the first and the second.
|
||||
/// glm::vec4 u = glm::mix(g, h, r); // Interpolations can be perform per component with a vector for the last parameter.
|
||||
/// @endcode
|
||||
template<typename genTypeT, typename genTypeU>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR genTypeT mix(genTypeT x, genTypeT y, genTypeU a);
|
||||
|
||||
template<length_t L, typename T, typename U, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q> mix(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, U, Q> const& a);
|
||||
|
||||
template<length_t L, typename T, typename U, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q> mix(vec<L, T, Q> const& x, vec<L, T, Q> const& y, U a);
|
||||
|
||||
/// Returns 0.0 if x < edge, otherwise it returns 1.0 for each component of a genType.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/step.xml">GLSL step man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<typename genType>
|
||||
GLM_FUNC_DECL genType step(genType edge, genType x);
|
||||
|
||||
/// Returns 0.0 if x < edge, otherwise it returns 1.0.
|
||||
///
|
||||
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
||||
/// @tparam T Floating-point scalar types
|
||||
/// @tparam Q Value from qualifier enum
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/step.xml">GLSL step man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, T, Q> step(T edge, vec<L, T, Q> const& x);
|
||||
|
||||
/// Returns 0.0 if x < edge, otherwise it returns 1.0.
|
||||
///
|
||||
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
||||
/// @tparam T Floating-point scalar types
|
||||
/// @tparam Q Value from qualifier enum
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/step.xml">GLSL step man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, T, Q> step(vec<L, T, Q> const& edge, vec<L, T, Q> const& x);
|
||||
|
||||
/// Returns 0.0 if x <= edge0 and 1.0 if x >= edge1 and
|
||||
/// performs smooth Hermite interpolation between 0 and 1
|
||||
/// when edge0 < x < edge1. This is useful in cases where
|
||||
/// you would want a threshold function with a smooth
|
||||
/// transition. This is equivalent to:
|
||||
/// genType t;
|
||||
/// t = clamp ((x - edge0) / (edge1 - edge0), 0, 1);
|
||||
/// return t * t * (3 - 2 * t);
|
||||
/// Results are undefined if edge0 >= edge1.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/smoothstep.xml">GLSL smoothstep man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<typename genType>
|
||||
GLM_FUNC_DECL genType smoothstep(genType edge0, genType edge1, genType x);
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, T, Q> smoothstep(T edge0, T edge1, vec<L, T, Q> const& x);
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, T, Q> smoothstep(vec<L, T, Q> const& edge0, vec<L, T, Q> const& edge1, vec<L, T, Q> const& x);
|
||||
|
||||
/// Returns true if x holds a NaN (not a number)
|
||||
/// representation in the underlying implementation's set of
|
||||
/// floating point representations. Returns false otherwise,
|
||||
/// including for implementations with no NaN
|
||||
/// representations.
|
||||
///
|
||||
/// /!\ When using compiler fast math, this function may fail.
|
||||
///
|
||||
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
||||
/// @tparam T Floating-point scalar types
|
||||
/// @tparam Q Value from qualifier enum
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/isnan.xml">GLSL isnan man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, bool, Q> isnan(vec<L, T, Q> const& x);
|
||||
|
||||
/// Returns true if x holds a positive infinity or negative
|
||||
/// infinity representation in the underlying implementation's
|
||||
/// set of floating point representations. Returns false
|
||||
/// otherwise, including for implementations with no infinity
|
||||
/// representations.
|
||||
///
|
||||
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
||||
/// @tparam T Floating-point scalar types
|
||||
/// @tparam Q Value from qualifier enum
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/isinf.xml">GLSL isinf man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, bool, Q> isinf(vec<L, T, Q> const& x);
|
||||
|
||||
/// Returns a signed integer value representing
|
||||
/// the encoding of a floating-point value. The floating-point
|
||||
/// value's bit-level representation is preserved.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floatBitsToInt.xml">GLSL floatBitsToInt man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
GLM_FUNC_DECL int floatBitsToInt(float v);
|
||||
|
||||
/// Returns a signed integer value representing
|
||||
/// the encoding of a floating-point value. The floatingpoint
|
||||
/// value's bit-level representation is preserved.
|
||||
///
|
||||
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
||||
/// @tparam Q Value from qualifier enum
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floatBitsToInt.xml">GLSL floatBitsToInt man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<length_t L, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, int, Q> floatBitsToInt(vec<L, float, Q> const& v);
|
||||
|
||||
/// Returns a unsigned integer value representing
|
||||
/// the encoding of a floating-point value. The floatingpoint
|
||||
/// value's bit-level representation is preserved.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floatBitsToUint.xml">GLSL floatBitsToUint man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
GLM_FUNC_DECL uint floatBitsToUint(float v);
|
||||
|
||||
/// Returns a unsigned integer value representing
|
||||
/// the encoding of a floating-point value. The floatingpoint
|
||||
/// value's bit-level representation is preserved.
|
||||
///
|
||||
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
||||
/// @tparam Q Value from qualifier enum
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floatBitsToUint.xml">GLSL floatBitsToUint man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<length_t L, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, uint, Q> floatBitsToUint(vec<L, float, Q> const& v);
|
||||
|
||||
/// Returns a floating-point value corresponding to a signed
|
||||
/// integer encoding of a floating-point value.
|
||||
/// If an inf or NaN is passed in, it will not signal, and the
|
||||
/// resulting floating point value is unspecified. Otherwise,
|
||||
/// the bit-level representation is preserved.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/intBitsToFloat.xml">GLSL intBitsToFloat man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
GLM_FUNC_DECL float intBitsToFloat(int v);
|
||||
|
||||
/// Returns a floating-point value corresponding to a signed
|
||||
/// integer encoding of a floating-point value.
|
||||
/// If an inf or NaN is passed in, it will not signal, and the
|
||||
/// resulting floating point value is unspecified. Otherwise,
|
||||
/// the bit-level representation is preserved.
|
||||
///
|
||||
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
||||
/// @tparam Q Value from qualifier enum
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/intBitsToFloat.xml">GLSL intBitsToFloat man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<length_t L, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, float, Q> intBitsToFloat(vec<L, int, Q> const& v);
|
||||
|
||||
/// Returns a floating-point value corresponding to a
|
||||
/// unsigned integer encoding of a floating-point value.
|
||||
/// If an inf or NaN is passed in, it will not signal, and the
|
||||
/// resulting floating point value is unspecified. Otherwise,
|
||||
/// the bit-level representation is preserved.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/uintBitsToFloat.xml">GLSL uintBitsToFloat man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
GLM_FUNC_DECL float uintBitsToFloat(uint v);
|
||||
|
||||
/// Returns a floating-point value corresponding to a
|
||||
/// unsigned integer encoding of a floating-point value.
|
||||
/// If an inf or NaN is passed in, it will not signal, and the
|
||||
/// resulting floating point value is unspecified. Otherwise,
|
||||
/// the bit-level representation is preserved.
|
||||
///
|
||||
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
||||
/// @tparam Q Value from qualifier enum
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/uintBitsToFloat.xml">GLSL uintBitsToFloat man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<length_t L, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, float, Q> uintBitsToFloat(vec<L, uint, Q> const& v);
|
||||
|
||||
/// Computes and returns a * b + c.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/fma.xml">GLSL fma man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<typename genType>
|
||||
GLM_FUNC_DECL genType fma(genType const& a, genType const& b, genType const& c);
|
||||
|
||||
/// Splits x into a floating-point significand in the range
|
||||
/// [0.5, 1.0) and an integral exponent of two, such that:
|
||||
/// x = significand * exp(2, exponent)
|
||||
///
|
||||
/// The significand is returned by the function and the
|
||||
/// exponent is returned in the parameter exp. For a
|
||||
/// floating-point value of zero, the significant and exponent
|
||||
/// are both zero. For a floating-point value that is an
|
||||
/// infinity or is not a number, the results are undefined.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/frexp.xml">GLSL frexp man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<typename genType>
|
||||
GLM_FUNC_DECL genType frexp(genType x, int& exp);
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, T, Q> frexp(vec<L, T, Q> const& v, vec<L, int, Q>& exp);
|
||||
|
||||
/// Builds a floating-point number from x and the
|
||||
/// corresponding integral exponent of two in exp, returning:
|
||||
/// significand * exp(2, exponent)
|
||||
///
|
||||
/// If this product is too large to be represented in the
|
||||
/// floating-point type, the result is undefined.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/ldexp.xml">GLSL ldexp man page</a>;
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template<typename genType>
|
||||
GLM_FUNC_DECL genType ldexp(genType const& x, int const& exp);
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, T, Q> ldexp(vec<L, T, Q> const& v, vec<L, int, Q> const& exp);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "detail/func_common.inl"
|
||||
|
||||
54
thirdparty/glm/glm/copying.txt
vendored
Normal file
54
thirdparty/glm/glm/copying.txt
vendored
Normal file
@@ -0,0 +1,54 @@
|
||||
================================================================================
|
||||
OpenGL Mathematics (GLM)
|
||||
--------------------------------------------------------------------------------
|
||||
GLM is licensed under The Happy Bunny License or MIT License
|
||||
|
||||
================================================================================
|
||||
The Happy Bunny License (Modified MIT License)
|
||||
--------------------------------------------------------------------------------
|
||||
Copyright (c) 2005 - G-Truc Creation
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
Restrictions:
|
||||
By making use of the Software for military purposes, you choose to make a
|
||||
Bunny unhappy.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
|
||||
================================================================================
|
||||
The MIT License
|
||||
--------------------------------------------------------------------------------
|
||||
Copyright (c) 2005 - G-Truc Creation
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
394
thirdparty/glm/glm/detail/_features.hpp
vendored
Normal file
394
thirdparty/glm/glm/detail/_features.hpp
vendored
Normal file
@@ -0,0 +1,394 @@
|
||||
#pragma once
|
||||
|
||||
// #define GLM_CXX98_EXCEPTIONS
|
||||
// #define GLM_CXX98_RTTI
|
||||
|
||||
// #define GLM_CXX11_RVALUE_REFERENCES
|
||||
// Rvalue references - GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n2118.html
|
||||
|
||||
// GLM_CXX11_TRAILING_RETURN
|
||||
// Rvalue references for *this - GCC not supported
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2439.htm
|
||||
|
||||
// GLM_CXX11_NONSTATIC_MEMBER_INIT
|
||||
// Initialization of class objects by rvalues - GCC any
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1610.html
|
||||
|
||||
// GLM_CXX11_NONSTATIC_MEMBER_INIT
|
||||
// Non-static data member initializers - GCC 4.7
|
||||
// http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2008/n2756.htm
|
||||
|
||||
// #define GLM_CXX11_VARIADIC_TEMPLATE
|
||||
// Variadic templates - GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2242.pdf
|
||||
|
||||
//
|
||||
// Extending variadic template template parameters - GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2555.pdf
|
||||
|
||||
// #define GLM_CXX11_GENERALIZED_INITIALIZERS
|
||||
// Initializer lists - GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2672.htm
|
||||
|
||||
// #define GLM_CXX11_STATIC_ASSERT
|
||||
// Static assertions - GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1720.html
|
||||
|
||||
// #define GLM_CXX11_AUTO_TYPE
|
||||
// auto-typed variables - GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1984.pdf
|
||||
|
||||
// #define GLM_CXX11_AUTO_TYPE
|
||||
// Multi-declarator auto - GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1737.pdf
|
||||
|
||||
// #define GLM_CXX11_AUTO_TYPE
|
||||
// Removal of auto as a storage-class specifier - GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2546.htm
|
||||
|
||||
// #define GLM_CXX11_AUTO_TYPE
|
||||
// New function declarator syntax - GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2541.htm
|
||||
|
||||
// #define GLM_CXX11_LAMBDAS
|
||||
// New wording for C++0x lambdas - GCC 4.5
|
||||
// http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2009/n2927.pdf
|
||||
|
||||
// #define GLM_CXX11_DECLTYPE
|
||||
// Declared type of an expression - GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2343.pdf
|
||||
|
||||
//
|
||||
// Right angle brackets - GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n1757.html
|
||||
|
||||
//
|
||||
// Default template arguments for function templates DR226 GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/cwg_defects.html#226
|
||||
|
||||
//
|
||||
// Solving the SFINAE problem for expressions DR339 GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2634.html
|
||||
|
||||
// #define GLM_CXX11_ALIAS_TEMPLATE
|
||||
// Template aliases N2258 GCC 4.7
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2258.pdf
|
||||
|
||||
//
|
||||
// Extern templates N1987 Yes
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1987.htm
|
||||
|
||||
// #define GLM_CXX11_NULLPTR
|
||||
// Null pointer constant N2431 GCC 4.6
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2431.pdf
|
||||
|
||||
// #define GLM_CXX11_STRONG_ENUMS
|
||||
// Strongly-typed enums N2347 GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2347.pdf
|
||||
|
||||
//
|
||||
// Forward declarations for enums N2764 GCC 4.6
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2764.pdf
|
||||
|
||||
//
|
||||
// Generalized attributes N2761 GCC 4.8
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2761.pdf
|
||||
|
||||
//
|
||||
// Generalized constant expressions N2235 GCC 4.6
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2235.pdf
|
||||
|
||||
//
|
||||
// Alignment support N2341 GCC 4.8
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2341.pdf
|
||||
|
||||
// #define GLM_CXX11_DELEGATING_CONSTRUCTORS
|
||||
// Delegating constructors N1986 GCC 4.7
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1986.pdf
|
||||
|
||||
//
|
||||
// Inheriting constructors N2540 GCC 4.8
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2540.htm
|
||||
|
||||
// #define GLM_CXX11_EXPLICIT_CONVERSIONS
|
||||
// Explicit conversion operators N2437 GCC 4.5
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2437.pdf
|
||||
|
||||
//
|
||||
// New character types N2249 GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2249.html
|
||||
|
||||
//
|
||||
// Unicode string literals N2442 GCC 4.5
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2442.htm
|
||||
|
||||
//
|
||||
// Raw string literals N2442 GCC 4.5
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2442.htm
|
||||
|
||||
//
|
||||
// Universal character name literals N2170 GCC 4.5
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2170.html
|
||||
|
||||
// #define GLM_CXX11_USER_LITERALS
|
||||
// User-defined literals N2765 GCC 4.7
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2765.pdf
|
||||
|
||||
//
|
||||
// Standard Layout Types N2342 GCC 4.5
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2342.htm
|
||||
|
||||
// #define GLM_CXX11_DEFAULTED_FUNCTIONS
|
||||
// #define GLM_CXX11_DELETED_FUNCTIONS
|
||||
// Defaulted and deleted functions N2346 GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2346.htm
|
||||
|
||||
//
|
||||
// Extended friend declarations N1791 GCC 4.7
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n1791.pdf
|
||||
|
||||
//
|
||||
// Extending sizeof N2253 GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2253.html
|
||||
|
||||
// #define GLM_CXX11_INLINE_NAMESPACES
|
||||
// Inline namespaces N2535 GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2535.htm
|
||||
|
||||
// #define GLM_CXX11_UNRESTRICTED_UNIONS
|
||||
// Unrestricted unions N2544 GCC 4.6
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2544.pdf
|
||||
|
||||
// #define GLM_CXX11_LOCAL_TYPE_TEMPLATE_ARGS
|
||||
// Local and unnamed types as template arguments N2657 GCC 4.5
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2657.htm
|
||||
|
||||
// #define GLM_CXX11_RANGE_FOR
|
||||
// Range-based for N2930 GCC 4.6
|
||||
// http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2009/n2930.html
|
||||
|
||||
// #define GLM_CXX11_OVERRIDE_CONTROL
|
||||
// Explicit virtual overrides N2928 N3206 N3272 GCC 4.7
|
||||
// http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2009/n2928.htm
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2010/n3206.htm
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2011/n3272.htm
|
||||
|
||||
//
|
||||
// Minimal support for garbage collection and reachability-based leak detection N2670 No
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2670.htm
|
||||
|
||||
// #define GLM_CXX11_NOEXCEPT
|
||||
// Allowing move constructors to throw [noexcept] N3050 GCC 4.6 (core language only)
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2010/n3050.html
|
||||
|
||||
//
|
||||
// Defining move special member functions N3053 GCC 4.6
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2010/n3053.html
|
||||
|
||||
//
|
||||
// Sequence points N2239 Yes
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2239.html
|
||||
|
||||
//
|
||||
// Atomic operations N2427 GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2239.html
|
||||
|
||||
//
|
||||
// Strong Compare and Exchange N2748 GCC 4.5
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2427.html
|
||||
|
||||
//
|
||||
// Bidirectional Fences N2752 GCC 4.8
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2752.htm
|
||||
|
||||
//
|
||||
// Memory model N2429 GCC 4.8
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2429.htm
|
||||
|
||||
//
|
||||
// Data-dependency ordering: atomics and memory model N2664 GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2664.htm
|
||||
|
||||
//
|
||||
// Propagating exceptions N2179 GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2179.html
|
||||
|
||||
//
|
||||
// Abandoning a process and at_quick_exit N2440 GCC 4.8
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2440.htm
|
||||
|
||||
//
|
||||
// Allow atomics use in signal handlers N2547 Yes
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2547.htm
|
||||
|
||||
//
|
||||
// Thread-local storage N2659 GCC 4.8
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2659.htm
|
||||
|
||||
//
|
||||
// Dynamic initialization and destruction with concurrency N2660 GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2660.htm
|
||||
|
||||
//
|
||||
// __func__ predefined identifier N2340 GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2340.htm
|
||||
|
||||
//
|
||||
// C99 preprocessor N1653 GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1653.htm
|
||||
|
||||
//
|
||||
// long long N1811 GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n1811.pdf
|
||||
|
||||
//
|
||||
// Extended integral types N1988 Yes
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1988.pdf
|
||||
|
||||
#if(GLM_COMPILER & GLM_COMPILER_GCC)
|
||||
|
||||
# define GLM_CXX11_STATIC_ASSERT
|
||||
|
||||
#elif(GLM_COMPILER & GLM_COMPILER_CLANG)
|
||||
# if(__has_feature(cxx_exceptions))
|
||||
# define GLM_CXX98_EXCEPTIONS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_rtti))
|
||||
# define GLM_CXX98_RTTI
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_access_control_sfinae))
|
||||
# define GLM_CXX11_ACCESS_CONTROL_SFINAE
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_alias_templates))
|
||||
# define GLM_CXX11_ALIAS_TEMPLATE
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_alignas))
|
||||
# define GLM_CXX11_ALIGNAS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_attributes))
|
||||
# define GLM_CXX11_ATTRIBUTES
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_constexpr))
|
||||
# define GLM_CXX11_CONSTEXPR
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_decltype))
|
||||
# define GLM_CXX11_DECLTYPE
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_default_function_template_args))
|
||||
# define GLM_CXX11_DEFAULT_FUNCTION_TEMPLATE_ARGS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_defaulted_functions))
|
||||
# define GLM_CXX11_DEFAULTED_FUNCTIONS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_delegating_constructors))
|
||||
# define GLM_CXX11_DELEGATING_CONSTRUCTORS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_deleted_functions))
|
||||
# define GLM_CXX11_DELETED_FUNCTIONS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_explicit_conversions))
|
||||
# define GLM_CXX11_EXPLICIT_CONVERSIONS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_generalized_initializers))
|
||||
# define GLM_CXX11_GENERALIZED_INITIALIZERS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_implicit_moves))
|
||||
# define GLM_CXX11_IMPLICIT_MOVES
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_inheriting_constructors))
|
||||
# define GLM_CXX11_INHERITING_CONSTRUCTORS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_inline_namespaces))
|
||||
# define GLM_CXX11_INLINE_NAMESPACES
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_lambdas))
|
||||
# define GLM_CXX11_LAMBDAS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_local_type_template_args))
|
||||
# define GLM_CXX11_LOCAL_TYPE_TEMPLATE_ARGS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_noexcept))
|
||||
# define GLM_CXX11_NOEXCEPT
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_nonstatic_member_init))
|
||||
# define GLM_CXX11_NONSTATIC_MEMBER_INIT
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_nullptr))
|
||||
# define GLM_CXX11_NULLPTR
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_override_control))
|
||||
# define GLM_CXX11_OVERRIDE_CONTROL
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_reference_qualified_functions))
|
||||
# define GLM_CXX11_REFERENCE_QUALIFIED_FUNCTIONS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_range_for))
|
||||
# define GLM_CXX11_RANGE_FOR
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_raw_string_literals))
|
||||
# define GLM_CXX11_RAW_STRING_LITERALS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_rvalue_references))
|
||||
# define GLM_CXX11_RVALUE_REFERENCES
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_static_assert))
|
||||
# define GLM_CXX11_STATIC_ASSERT
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_auto_type))
|
||||
# define GLM_CXX11_AUTO_TYPE
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_strong_enums))
|
||||
# define GLM_CXX11_STRONG_ENUMS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_trailing_return))
|
||||
# define GLM_CXX11_TRAILING_RETURN
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_unicode_literals))
|
||||
# define GLM_CXX11_UNICODE_LITERALS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_unrestricted_unions))
|
||||
# define GLM_CXX11_UNRESTRICTED_UNIONS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_user_literals))
|
||||
# define GLM_CXX11_USER_LITERALS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_variadic_templates))
|
||||
# define GLM_CXX11_VARIADIC_TEMPLATES
|
||||
# endif
|
||||
|
||||
#endif//(GLM_COMPILER & GLM_COMPILER_CLANG)
|
||||
27
thirdparty/glm/glm/detail/_fixes.hpp
vendored
Normal file
27
thirdparty/glm/glm/detail/_fixes.hpp
vendored
Normal file
@@ -0,0 +1,27 @@
|
||||
#include <cmath>
|
||||
|
||||
//! Workaround for compatibility with other libraries
|
||||
#ifdef max
|
||||
#undef max
|
||||
#endif
|
||||
|
||||
//! Workaround for compatibility with other libraries
|
||||
#ifdef min
|
||||
#undef min
|
||||
#endif
|
||||
|
||||
//! Workaround for Android
|
||||
#ifdef isnan
|
||||
#undef isnan
|
||||
#endif
|
||||
|
||||
//! Workaround for Android
|
||||
#ifdef isinf
|
||||
#undef isinf
|
||||
#endif
|
||||
|
||||
//! Workaround for Chrone Native Client
|
||||
#ifdef log2
|
||||
#undef log2
|
||||
#endif
|
||||
|
||||
81
thirdparty/glm/glm/detail/_noise.hpp
vendored
Normal file
81
thirdparty/glm/glm/detail/_noise.hpp
vendored
Normal file
@@ -0,0 +1,81 @@
|
||||
#pragma once
|
||||
|
||||
#include "../common.hpp"
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER T mod289(T const& x)
|
||||
{
|
||||
return x - floor(x * (static_cast<T>(1.0) / static_cast<T>(289.0))) * static_cast<T>(289.0);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER T permute(T const& x)
|
||||
{
|
||||
return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<2, T, Q> permute(vec<2, T, Q> const& x)
|
||||
{
|
||||
return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<3, T, Q> permute(vec<3, T, Q> const& x)
|
||||
{
|
||||
return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<4, T, Q> permute(vec<4, T, Q> const& x)
|
||||
{
|
||||
return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER T taylorInvSqrt(T const& r)
|
||||
{
|
||||
return static_cast<T>(1.79284291400159) - static_cast<T>(0.85373472095314) * r;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<2, T, Q> taylorInvSqrt(vec<2, T, Q> const& r)
|
||||
{
|
||||
return static_cast<T>(1.79284291400159) - static_cast<T>(0.85373472095314) * r;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<3, T, Q> taylorInvSqrt(vec<3, T, Q> const& r)
|
||||
{
|
||||
return static_cast<T>(1.79284291400159) - static_cast<T>(0.85373472095314) * r;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<4, T, Q> taylorInvSqrt(vec<4, T, Q> const& r)
|
||||
{
|
||||
return static_cast<T>(1.79284291400159) - static_cast<T>(0.85373472095314) * r;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<2, T, Q> fade(vec<2, T, Q> const& t)
|
||||
{
|
||||
return (t * t * t) * (t * (t * static_cast<T>(6) - static_cast<T>(15)) + static_cast<T>(10));
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<3, T, Q> fade(vec<3, T, Q> const& t)
|
||||
{
|
||||
return (t * t * t) * (t * (t * static_cast<T>(6) - static_cast<T>(15)) + static_cast<T>(10));
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<4, T, Q> fade(vec<4, T, Q> const& t)
|
||||
{
|
||||
return (t * t * t) * (t * (t * static_cast<T>(6) - static_cast<T>(15)) + static_cast<T>(10));
|
||||
}
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
|
||||
804
thirdparty/glm/glm/detail/_swizzle.hpp
vendored
Normal file
804
thirdparty/glm/glm/detail/_swizzle.hpp
vendored
Normal file
@@ -0,0 +1,804 @@
|
||||
#pragma once
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
// Internal class for implementing swizzle operators
|
||||
template<typename T, int N>
|
||||
struct _swizzle_base0
|
||||
{
|
||||
protected:
|
||||
GLM_FUNC_QUALIFIER T& elem(int i){ return (reinterpret_cast<T*>(_buffer))[i]; }
|
||||
GLM_FUNC_QUALIFIER T const& elem(int i) const{ return (reinterpret_cast<const T*>(_buffer))[i]; }
|
||||
|
||||
// Use an opaque buffer to *ensure* the compiler doesn't call a constructor.
|
||||
// The size 1 buffer is assumed to aligned to the actual members so that the
|
||||
// elem()
|
||||
char _buffer[1];
|
||||
};
|
||||
|
||||
template<int N, typename T, qualifier Q, int E0, int E1, int E2, int E3, bool Aligned>
|
||||
struct _swizzle_base1 : public _swizzle_base0<T, N>
|
||||
{
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, int E0, int E1, bool Aligned>
|
||||
struct _swizzle_base1<2, T, Q, E0,E1,-1,-2, Aligned> : public _swizzle_base0<T, 2>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER vec<2, T, Q> operator ()() const { return vec<2, T, Q>(this->elem(E0), this->elem(E1)); }
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, int E0, int E1, int E2, bool Aligned>
|
||||
struct _swizzle_base1<3, T, Q, E0,E1,E2,-1, Aligned> : public _swizzle_base0<T, 3>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER vec<3, T, Q> operator ()() const { return vec<3, T, Q>(this->elem(E0), this->elem(E1), this->elem(E2)); }
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, int E0, int E1, int E2, int E3, bool Aligned>
|
||||
struct _swizzle_base1<4, T, Q, E0,E1,E2,E3, Aligned> : public _swizzle_base0<T, 4>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER vec<4, T, Q> operator ()() const { return vec<4, T, Q>(this->elem(E0), this->elem(E1), this->elem(E2), this->elem(E3)); }
|
||||
};
|
||||
|
||||
// Internal class for implementing swizzle operators
|
||||
/*
|
||||
Template parameters:
|
||||
|
||||
T = type of scalar values (e.g. float, double)
|
||||
N = number of components in the vector (e.g. 3)
|
||||
E0...3 = what index the n-th element of this swizzle refers to in the unswizzled vec
|
||||
|
||||
DUPLICATE_ELEMENTS = 1 if there is a repeated element, 0 otherwise (used to specialize swizzles
|
||||
containing duplicate elements so that they cannot be used as r-values).
|
||||
*/
|
||||
template<int N, typename T, qualifier Q, int E0, int E1, int E2, int E3, int DUPLICATE_ELEMENTS>
|
||||
struct _swizzle_base2 : public _swizzle_base1<N, T, Q, E0,E1,E2,E3, detail::is_aligned<Q>::value>
|
||||
{
|
||||
struct op_equal
|
||||
{
|
||||
GLM_FUNC_QUALIFIER void operator() (T& e, T& t) const{ e = t; }
|
||||
};
|
||||
|
||||
struct op_minus
|
||||
{
|
||||
GLM_FUNC_QUALIFIER void operator() (T& e, T& t) const{ e -= t; }
|
||||
};
|
||||
|
||||
struct op_plus
|
||||
{
|
||||
GLM_FUNC_QUALIFIER void operator() (T& e, T& t) const{ e += t; }
|
||||
};
|
||||
|
||||
struct op_mul
|
||||
{
|
||||
GLM_FUNC_QUALIFIER void operator() (T& e, T& t) const{ e *= t; }
|
||||
};
|
||||
|
||||
struct op_div
|
||||
{
|
||||
GLM_FUNC_QUALIFIER void operator() (T& e, T& t) const{ e /= t; }
|
||||
};
|
||||
|
||||
public:
|
||||
GLM_FUNC_QUALIFIER _swizzle_base2& operator= (const T& t)
|
||||
{
|
||||
for (int i = 0; i < N; ++i)
|
||||
(*this)[i] = t;
|
||||
return *this;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER _swizzle_base2& operator= (vec<N, T, Q> const& that)
|
||||
{
|
||||
_apply_op(that, op_equal());
|
||||
return *this;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER void operator -= (vec<N, T, Q> const& that)
|
||||
{
|
||||
_apply_op(that, op_minus());
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER void operator += (vec<N, T, Q> const& that)
|
||||
{
|
||||
_apply_op(that, op_plus());
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER void operator *= (vec<N, T, Q> const& that)
|
||||
{
|
||||
_apply_op(that, op_mul());
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER void operator /= (vec<N, T, Q> const& that)
|
||||
{
|
||||
_apply_op(that, op_div());
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER T& operator[](int i)
|
||||
{
|
||||
const int offset_dst[4] = { E0, E1, E2, E3 };
|
||||
return this->elem(offset_dst[i]);
|
||||
}
|
||||
GLM_FUNC_QUALIFIER T operator[](int i) const
|
||||
{
|
||||
const int offset_dst[4] = { E0, E1, E2, E3 };
|
||||
return this->elem(offset_dst[i]);
|
||||
}
|
||||
|
||||
protected:
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER void _apply_op(vec<N, T, Q> const& that, const U& op)
|
||||
{
|
||||
// Make a copy of the data in this == &that.
|
||||
// The copier should optimize out the copy in cases where the function is
|
||||
// properly inlined and the copy is not necessary.
|
||||
T t[N];
|
||||
for (int i = 0; i < N; ++i)
|
||||
t[i] = that[i];
|
||||
for (int i = 0; i < N; ++i)
|
||||
op( (*this)[i], t[i] );
|
||||
}
|
||||
};
|
||||
|
||||
// Specialization for swizzles containing duplicate elements. These cannot be modified.
|
||||
template<int N, typename T, qualifier Q, int E0, int E1, int E2, int E3>
|
||||
struct _swizzle_base2<N, T, Q, E0,E1,E2,E3, 1> : public _swizzle_base1<N, T, Q, E0,E1,E2,E3, detail::is_aligned<Q>::value>
|
||||
{
|
||||
struct Stub {};
|
||||
|
||||
GLM_FUNC_QUALIFIER _swizzle_base2& operator= (Stub const&) { return *this; }
|
||||
|
||||
GLM_FUNC_QUALIFIER T operator[] (int i) const
|
||||
{
|
||||
const int offset_dst[4] = { E0, E1, E2, E3 };
|
||||
return this->elem(offset_dst[i]);
|
||||
}
|
||||
};
|
||||
|
||||
template<int N, typename T, qualifier Q, int E0, int E1, int E2, int E3>
|
||||
struct _swizzle : public _swizzle_base2<N, T, Q, E0, E1, E2, E3, (E0 == E1 || E0 == E2 || E0 == E3 || E1 == E2 || E1 == E3 || E2 == E3)>
|
||||
{
|
||||
typedef _swizzle_base2<N, T, Q, E0, E1, E2, E3, (E0 == E1 || E0 == E2 || E0 == E3 || E1 == E2 || E1 == E3 || E2 == E3)> base_type;
|
||||
|
||||
using base_type::operator=;
|
||||
|
||||
GLM_FUNC_QUALIFIER operator vec<N, T, Q> () const { return (*this)(); }
|
||||
};
|
||||
|
||||
//
|
||||
// To prevent the C++ syntax from getting entirely overwhelming, define some alias macros
|
||||
//
|
||||
#define GLM_SWIZZLE_TEMPLATE1 template<int N, typename T, qualifier Q, int E0, int E1, int E2, int E3>
|
||||
#define GLM_SWIZZLE_TEMPLATE2 template<int N, typename T, qualifier Q, int E0, int E1, int E2, int E3, int F0, int F1, int F2, int F3>
|
||||
#define GLM_SWIZZLE_TYPE1 _swizzle<N, T, Q, E0, E1, E2, E3>
|
||||
#define GLM_SWIZZLE_TYPE2 _swizzle<N, T, Q, F0, F1, F2, F3>
|
||||
|
||||
//
|
||||
// Wrapper for a binary operator (e.g. u.yy + v.zy)
|
||||
//
|
||||
#define GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(OPERAND) \
|
||||
GLM_SWIZZLE_TEMPLATE2 \
|
||||
GLM_FUNC_QUALIFIER vec<N, T, Q> operator OPERAND ( const GLM_SWIZZLE_TYPE1& a, const GLM_SWIZZLE_TYPE2& b) \
|
||||
{ \
|
||||
return a() OPERAND b(); \
|
||||
} \
|
||||
GLM_SWIZZLE_TEMPLATE1 \
|
||||
GLM_FUNC_QUALIFIER vec<N, T, Q> operator OPERAND ( const GLM_SWIZZLE_TYPE1& a, const vec<N, T, Q>& b) \
|
||||
{ \
|
||||
return a() OPERAND b; \
|
||||
} \
|
||||
GLM_SWIZZLE_TEMPLATE1 \
|
||||
GLM_FUNC_QUALIFIER vec<N, T, Q> operator OPERAND ( const vec<N, T, Q>& a, const GLM_SWIZZLE_TYPE1& b) \
|
||||
{ \
|
||||
return a OPERAND b(); \
|
||||
}
|
||||
|
||||
//
|
||||
// Wrapper for a operand between a swizzle and a binary (e.g. 1.0f - u.xyz)
|
||||
//
|
||||
#define GLM_SWIZZLE_SCALAR_BINARY_OPERATOR_IMPLEMENTATION(OPERAND) \
|
||||
GLM_SWIZZLE_TEMPLATE1 \
|
||||
GLM_FUNC_QUALIFIER vec<N, T, Q> operator OPERAND ( const GLM_SWIZZLE_TYPE1& a, const T& b) \
|
||||
{ \
|
||||
return a() OPERAND b; \
|
||||
} \
|
||||
GLM_SWIZZLE_TEMPLATE1 \
|
||||
GLM_FUNC_QUALIFIER vec<N, T, Q> operator OPERAND ( const T& a, const GLM_SWIZZLE_TYPE1& b) \
|
||||
{ \
|
||||
return a OPERAND b(); \
|
||||
}
|
||||
|
||||
//
|
||||
// Macro for wrapping a function taking one argument (e.g. abs())
|
||||
//
|
||||
#define GLM_SWIZZLE_FUNCTION_1_ARGS(RETURN_TYPE,FUNCTION) \
|
||||
GLM_SWIZZLE_TEMPLATE1 \
|
||||
GLM_FUNC_QUALIFIER typename GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const GLM_SWIZZLE_TYPE1& a) \
|
||||
{ \
|
||||
return FUNCTION(a()); \
|
||||
}
|
||||
|
||||
//
|
||||
// Macro for wrapping a function taking two vector arguments (e.g. dot()).
|
||||
//
|
||||
#define GLM_SWIZZLE_FUNCTION_2_ARGS(RETURN_TYPE,FUNCTION) \
|
||||
GLM_SWIZZLE_TEMPLATE2 \
|
||||
GLM_FUNC_QUALIFIER typename GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const GLM_SWIZZLE_TYPE1& a, const GLM_SWIZZLE_TYPE2& b) \
|
||||
{ \
|
||||
return FUNCTION(a(), b()); \
|
||||
} \
|
||||
GLM_SWIZZLE_TEMPLATE1 \
|
||||
GLM_FUNC_QUALIFIER typename GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const GLM_SWIZZLE_TYPE1& a, const GLM_SWIZZLE_TYPE1& b) \
|
||||
{ \
|
||||
return FUNCTION(a(), b()); \
|
||||
} \
|
||||
GLM_SWIZZLE_TEMPLATE1 \
|
||||
GLM_FUNC_QUALIFIER typename GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const GLM_SWIZZLE_TYPE1& a, const typename V& b) \
|
||||
{ \
|
||||
return FUNCTION(a(), b); \
|
||||
} \
|
||||
GLM_SWIZZLE_TEMPLATE1 \
|
||||
GLM_FUNC_QUALIFIER typename GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const V& a, const GLM_SWIZZLE_TYPE1& b) \
|
||||
{ \
|
||||
return FUNCTION(a, b()); \
|
||||
}
|
||||
|
||||
//
|
||||
// Macro for wrapping a function take 2 vec arguments followed by a scalar (e.g. mix()).
|
||||
//
|
||||
#define GLM_SWIZZLE_FUNCTION_2_ARGS_SCALAR(RETURN_TYPE,FUNCTION) \
|
||||
GLM_SWIZZLE_TEMPLATE2 \
|
||||
GLM_FUNC_QUALIFIER typename GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const GLM_SWIZZLE_TYPE1& a, const GLM_SWIZZLE_TYPE2& b, const T& c) \
|
||||
{ \
|
||||
return FUNCTION(a(), b(), c); \
|
||||
} \
|
||||
GLM_SWIZZLE_TEMPLATE1 \
|
||||
GLM_FUNC_QUALIFIER typename GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const GLM_SWIZZLE_TYPE1& a, const GLM_SWIZZLE_TYPE1& b, const T& c) \
|
||||
{ \
|
||||
return FUNCTION(a(), b(), c); \
|
||||
} \
|
||||
GLM_SWIZZLE_TEMPLATE1 \
|
||||
GLM_FUNC_QUALIFIER typename GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const GLM_SWIZZLE_TYPE1& a, const typename S0::vec_type& b, const T& c)\
|
||||
{ \
|
||||
return FUNCTION(a(), b, c); \
|
||||
} \
|
||||
GLM_SWIZZLE_TEMPLATE1 \
|
||||
GLM_FUNC_QUALIFIER typename GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const typename V& a, const GLM_SWIZZLE_TYPE1& b, const T& c) \
|
||||
{ \
|
||||
return FUNCTION(a, b(), c); \
|
||||
}
|
||||
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
|
||||
namespace glm
|
||||
{
|
||||
namespace detail
|
||||
{
|
||||
GLM_SWIZZLE_SCALAR_BINARY_OPERATOR_IMPLEMENTATION(-)
|
||||
GLM_SWIZZLE_SCALAR_BINARY_OPERATOR_IMPLEMENTATION(*)
|
||||
GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(+)
|
||||
GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(-)
|
||||
GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(*)
|
||||
GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(/)
|
||||
}
|
||||
|
||||
//
|
||||
// Swizzles are distinct types from the unswizzled type. The below macros will
|
||||
// provide template specializations for the swizzle types for the given functions
|
||||
// so that the compiler does not have any ambiguity to choosing how to handle
|
||||
// the function.
|
||||
//
|
||||
// The alternative is to use the operator()() when calling the function in order
|
||||
// to explicitly convert the swizzled type to the unswizzled type.
|
||||
//
|
||||
|
||||
//GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, abs);
|
||||
//GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, acos);
|
||||
//GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, acosh);
|
||||
//GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, all);
|
||||
//GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, any);
|
||||
|
||||
//GLM_SWIZZLE_FUNCTION_2_ARGS(value_type, dot);
|
||||
//GLM_SWIZZLE_FUNCTION_2_ARGS(vec_type, cross);
|
||||
//GLM_SWIZZLE_FUNCTION_2_ARGS(vec_type, step);
|
||||
//GLM_SWIZZLE_FUNCTION_2_ARGS_SCALAR(vec_type, mix);
|
||||
}
|
||||
|
||||
#define GLM_SWIZZLE2_2_MEMBERS(T, Q, E0,E1) \
|
||||
struct { detail::_swizzle<2, T, Q, 0,0,-1,-2> E0 ## E0; }; \
|
||||
struct { detail::_swizzle<2, T, Q, 0,1,-1,-2> E0 ## E1; }; \
|
||||
struct { detail::_swizzle<2, T, Q, 1,0,-1,-2> E1 ## E0; }; \
|
||||
struct { detail::_swizzle<2, T, Q, 1,1,-1,-2> E1 ## E1; };
|
||||
|
||||
#define GLM_SWIZZLE2_3_MEMBERS(T, Q, E0,E1) \
|
||||
struct { detail::_swizzle<3,T, Q, 0,0,0,-1> E0 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T, Q, 0,0,1,-1> E0 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<3,T, Q, 0,1,0,-1> E0 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T, Q, 0,1,1,-1> E0 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<3,T, Q, 1,0,0,-1> E1 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T, Q, 1,0,1,-1> E1 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<3,T, Q, 1,1,0,-1> E1 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T, Q, 1,1,1,-1> E1 ## E1 ## E1; };
|
||||
|
||||
#define GLM_SWIZZLE2_4_MEMBERS(T, Q, E0,E1) \
|
||||
struct { detail::_swizzle<4,T, Q, 0,0,0,0> E0 ## E0 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 0,0,0,1> E0 ## E0 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 0,0,1,0> E0 ## E0 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 0,0,1,1> E0 ## E0 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 0,1,0,0> E0 ## E1 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 0,1,0,1> E0 ## E1 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 0,1,1,0> E0 ## E1 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 0,1,1,1> E0 ## E1 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 1,0,0,0> E1 ## E0 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 1,0,0,1> E1 ## E0 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 1,0,1,0> E1 ## E0 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 1,0,1,1> E1 ## E0 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 1,1,0,0> E1 ## E1 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 1,1,0,1> E1 ## E1 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 1,1,1,0> E1 ## E1 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 1,1,1,1> E1 ## E1 ## E1 ## E1; };
|
||||
|
||||
#define GLM_SWIZZLE3_2_MEMBERS(T, Q, E0,E1,E2) \
|
||||
struct { detail::_swizzle<2,T, Q, 0,0,-1,-2> E0 ## E0; }; \
|
||||
struct { detail::_swizzle<2,T, Q, 0,1,-1,-2> E0 ## E1; }; \
|
||||
struct { detail::_swizzle<2,T, Q, 0,2,-1,-2> E0 ## E2; }; \
|
||||
struct { detail::_swizzle<2,T, Q, 1,0,-1,-2> E1 ## E0; }; \
|
||||
struct { detail::_swizzle<2,T, Q, 1,1,-1,-2> E1 ## E1; }; \
|
||||
struct { detail::_swizzle<2,T, Q, 1,2,-1,-2> E1 ## E2; }; \
|
||||
struct { detail::_swizzle<2,T, Q, 2,0,-1,-2> E2 ## E0; }; \
|
||||
struct { detail::_swizzle<2,T, Q, 2,1,-1,-2> E2 ## E1; }; \
|
||||
struct { detail::_swizzle<2,T, Q, 2,2,-1,-2> E2 ## E2; };
|
||||
|
||||
#define GLM_SWIZZLE3_3_MEMBERS(T, Q ,E0,E1,E2) \
|
||||
struct { detail::_swizzle<3, T, Q, 0,0,0,-1> E0 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 0,0,1,-1> E0 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 0,0,2,-1> E0 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 0,1,0,-1> E0 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 0,1,1,-1> E0 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 0,1,2,-1> E0 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 0,2,0,-1> E0 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 0,2,1,-1> E0 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 0,2,2,-1> E0 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 1,0,0,-1> E1 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 1,0,1,-1> E1 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 1,0,2,-1> E1 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 1,1,0,-1> E1 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 1,1,1,-1> E1 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 1,1,2,-1> E1 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 1,2,0,-1> E1 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 1,2,1,-1> E1 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 1,2,2,-1> E1 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 2,0,0,-1> E2 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 2,0,1,-1> E2 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 2,0,2,-1> E2 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 2,1,0,-1> E2 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 2,1,1,-1> E2 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 2,1,2,-1> E2 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 2,2,0,-1> E2 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 2,2,1,-1> E2 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 2,2,2,-1> E2 ## E2 ## E2; };
|
||||
|
||||
#define GLM_SWIZZLE3_4_MEMBERS(T, Q, E0,E1,E2) \
|
||||
struct { detail::_swizzle<4,T, Q, 0,0,0,0> E0 ## E0 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 0,0,0,1> E0 ## E0 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 0,0,0,2> E0 ## E0 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 0,0,1,0> E0 ## E0 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 0,0,1,1> E0 ## E0 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 0,0,1,2> E0 ## E0 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 0,0,2,0> E0 ## E0 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 0,0,2,1> E0 ## E0 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 0,0,2,2> E0 ## E0 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 0,1,0,0> E0 ## E1 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 0,1,0,1> E0 ## E1 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 0,1,0,2> E0 ## E1 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 0,1,1,0> E0 ## E1 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 0,1,1,1> E0 ## E1 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 0,1,1,2> E0 ## E1 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 0,1,2,0> E0 ## E1 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 0,1,2,1> E0 ## E1 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 0,1,2,2> E0 ## E1 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 0,2,0,0> E0 ## E2 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 0,2,0,1> E0 ## E2 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 0,2,0,2> E0 ## E2 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 0,2,1,0> E0 ## E2 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 0,2,1,1> E0 ## E2 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 0,2,1,2> E0 ## E2 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 0,2,2,0> E0 ## E2 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 0,2,2,1> E0 ## E2 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 0,2,2,2> E0 ## E2 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 1,0,0,0> E1 ## E0 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 1,0,0,1> E1 ## E0 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 1,0,0,2> E1 ## E0 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 1,0,1,0> E1 ## E0 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 1,0,1,1> E1 ## E0 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 1,0,1,2> E1 ## E0 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 1,0,2,0> E1 ## E0 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 1,0,2,1> E1 ## E0 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 1,0,2,2> E1 ## E0 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 1,1,0,0> E1 ## E1 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 1,1,0,1> E1 ## E1 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 1,1,0,2> E1 ## E1 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 1,1,1,0> E1 ## E1 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 1,1,1,1> E1 ## E1 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 1,1,1,2> E1 ## E1 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 1,1,2,0> E1 ## E1 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 1,1,2,1> E1 ## E1 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 1,1,2,2> E1 ## E1 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 1,2,0,0> E1 ## E2 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 1,2,0,1> E1 ## E2 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 1,2,0,2> E1 ## E2 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 1,2,1,0> E1 ## E2 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 1,2,1,1> E1 ## E2 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 1,2,1,2> E1 ## E2 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 1,2,2,0> E1 ## E2 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 1,2,2,1> E1 ## E2 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 1,2,2,2> E1 ## E2 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 2,0,0,0> E2 ## E0 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 2,0,0,1> E2 ## E0 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 2,0,0,2> E2 ## E0 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 2,0,1,0> E2 ## E0 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 2,0,1,1> E2 ## E0 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 2,0,1,2> E2 ## E0 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 2,0,2,0> E2 ## E0 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 2,0,2,1> E2 ## E0 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 2,0,2,2> E2 ## E0 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 2,1,0,0> E2 ## E1 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 2,1,0,1> E2 ## E1 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 2,1,0,2> E2 ## E1 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 2,1,1,0> E2 ## E1 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 2,1,1,1> E2 ## E1 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 2,1,1,2> E2 ## E1 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 2,1,2,0> E2 ## E1 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 2,1,2,1> E2 ## E1 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 2,1,2,2> E2 ## E1 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 2,2,0,0> E2 ## E2 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 2,2,0,1> E2 ## E2 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 2,2,0,2> E2 ## E2 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 2,2,1,0> E2 ## E2 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 2,2,1,1> E2 ## E2 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 2,2,1,2> E2 ## E2 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 2,2,2,0> E2 ## E2 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 2,2,2,1> E2 ## E2 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, Q, 2,2,2,2> E2 ## E2 ## E2 ## E2; };
|
||||
|
||||
#define GLM_SWIZZLE4_2_MEMBERS(T, Q, E0,E1,E2,E3) \
|
||||
struct { detail::_swizzle<2,T, Q, 0,0,-1,-2> E0 ## E0; }; \
|
||||
struct { detail::_swizzle<2,T, Q, 0,1,-1,-2> E0 ## E1; }; \
|
||||
struct { detail::_swizzle<2,T, Q, 0,2,-1,-2> E0 ## E2; }; \
|
||||
struct { detail::_swizzle<2,T, Q, 0,3,-1,-2> E0 ## E3; }; \
|
||||
struct { detail::_swizzle<2,T, Q, 1,0,-1,-2> E1 ## E0; }; \
|
||||
struct { detail::_swizzle<2,T, Q, 1,1,-1,-2> E1 ## E1; }; \
|
||||
struct { detail::_swizzle<2,T, Q, 1,2,-1,-2> E1 ## E2; }; \
|
||||
struct { detail::_swizzle<2,T, Q, 1,3,-1,-2> E1 ## E3; }; \
|
||||
struct { detail::_swizzle<2,T, Q, 2,0,-1,-2> E2 ## E0; }; \
|
||||
struct { detail::_swizzle<2,T, Q, 2,1,-1,-2> E2 ## E1; }; \
|
||||
struct { detail::_swizzle<2,T, Q, 2,2,-1,-2> E2 ## E2; }; \
|
||||
struct { detail::_swizzle<2,T, Q, 2,3,-1,-2> E2 ## E3; }; \
|
||||
struct { detail::_swizzle<2,T, Q, 3,0,-1,-2> E3 ## E0; }; \
|
||||
struct { detail::_swizzle<2,T, Q, 3,1,-1,-2> E3 ## E1; }; \
|
||||
struct { detail::_swizzle<2,T, Q, 3,2,-1,-2> E3 ## E2; }; \
|
||||
struct { detail::_swizzle<2,T, Q, 3,3,-1,-2> E3 ## E3; };
|
||||
|
||||
#define GLM_SWIZZLE4_3_MEMBERS(T, Q, E0,E1,E2,E3) \
|
||||
struct { detail::_swizzle<3, T, Q, 0,0,0,-1> E0 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 0,0,1,-1> E0 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 0,0,2,-1> E0 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 0,0,3,-1> E0 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 0,1,0,-1> E0 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 0,1,1,-1> E0 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 0,1,2,-1> E0 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 0,1,3,-1> E0 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 0,2,0,-1> E0 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 0,2,1,-1> E0 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 0,2,2,-1> E0 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 0,2,3,-1> E0 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 0,3,0,-1> E0 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 0,3,1,-1> E0 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 0,3,2,-1> E0 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 0,3,3,-1> E0 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 1,0,0,-1> E1 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 1,0,1,-1> E1 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 1,0,2,-1> E1 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 1,0,3,-1> E1 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 1,1,0,-1> E1 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 1,1,1,-1> E1 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 1,1,2,-1> E1 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 1,1,3,-1> E1 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 1,2,0,-1> E1 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 1,2,1,-1> E1 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 1,2,2,-1> E1 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 1,2,3,-1> E1 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 1,3,0,-1> E1 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 1,3,1,-1> E1 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 1,3,2,-1> E1 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 1,3,3,-1> E1 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 2,0,0,-1> E2 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 2,0,1,-1> E2 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 2,0,2,-1> E2 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 2,0,3,-1> E2 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 2,1,0,-1> E2 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 2,1,1,-1> E2 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 2,1,2,-1> E2 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 2,1,3,-1> E2 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 2,2,0,-1> E2 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 2,2,1,-1> E2 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 2,2,2,-1> E2 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 2,2,3,-1> E2 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 2,3,0,-1> E2 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 2,3,1,-1> E2 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 2,3,2,-1> E2 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 2,3,3,-1> E2 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 3,0,0,-1> E3 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 3,0,1,-1> E3 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 3,0,2,-1> E3 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 3,0,3,-1> E3 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 3,1,0,-1> E3 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 3,1,1,-1> E3 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 3,1,2,-1> E3 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 3,1,3,-1> E3 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 3,2,0,-1> E3 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 3,2,1,-1> E3 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 3,2,2,-1> E3 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 3,2,3,-1> E3 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 3,3,0,-1> E3 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 3,3,1,-1> E3 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 3,3,2,-1> E3 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<3, T, Q, 3,3,3,-1> E3 ## E3 ## E3; };
|
||||
|
||||
#define GLM_SWIZZLE4_4_MEMBERS(T, Q, E0,E1,E2,E3) \
|
||||
struct { detail::_swizzle<4, T, Q, 0,0,0,0> E0 ## E0 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,0,0,1> E0 ## E0 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,0,0,2> E0 ## E0 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,0,0,3> E0 ## E0 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,0,1,0> E0 ## E0 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,0,1,1> E0 ## E0 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,0,1,2> E0 ## E0 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,0,1,3> E0 ## E0 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,0,2,0> E0 ## E0 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,0,2,1> E0 ## E0 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,0,2,2> E0 ## E0 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,0,2,3> E0 ## E0 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,0,3,0> E0 ## E0 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,0,3,1> E0 ## E0 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,0,3,2> E0 ## E0 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,0,3,3> E0 ## E0 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,1,0,0> E0 ## E1 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,1,0,1> E0 ## E1 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,1,0,2> E0 ## E1 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,1,0,3> E0 ## E1 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,1,1,0> E0 ## E1 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,1,1,1> E0 ## E1 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,1,1,2> E0 ## E1 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,1,1,3> E0 ## E1 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,1,2,0> E0 ## E1 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,1,2,1> E0 ## E1 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,1,2,2> E0 ## E1 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,1,2,3> E0 ## E1 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,1,3,0> E0 ## E1 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,1,3,1> E0 ## E1 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,1,3,2> E0 ## E1 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,1,3,3> E0 ## E1 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,2,0,0> E0 ## E2 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,2,0,1> E0 ## E2 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,2,0,2> E0 ## E2 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,2,0,3> E0 ## E2 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,2,1,0> E0 ## E2 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,2,1,1> E0 ## E2 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,2,1,2> E0 ## E2 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,2,1,3> E0 ## E2 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,2,2,0> E0 ## E2 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,2,2,1> E0 ## E2 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,2,2,2> E0 ## E2 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,2,2,3> E0 ## E2 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,2,3,0> E0 ## E2 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,2,3,1> E0 ## E2 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,2,3,2> E0 ## E2 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,2,3,3> E0 ## E2 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,3,0,0> E0 ## E3 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,3,0,1> E0 ## E3 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,3,0,2> E0 ## E3 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,3,0,3> E0 ## E3 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,3,1,0> E0 ## E3 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,3,1,1> E0 ## E3 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,3,1,2> E0 ## E3 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,3,1,3> E0 ## E3 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,3,2,0> E0 ## E3 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,3,2,1> E0 ## E3 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,3,2,2> E0 ## E3 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,3,2,3> E0 ## E3 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,3,3,0> E0 ## E3 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,3,3,1> E0 ## E3 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,3,3,2> E0 ## E3 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 0,3,3,3> E0 ## E3 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,0,0,0> E1 ## E0 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,0,0,1> E1 ## E0 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,0,0,2> E1 ## E0 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,0,0,3> E1 ## E0 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,0,1,0> E1 ## E0 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,0,1,1> E1 ## E0 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,0,1,2> E1 ## E0 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,0,1,3> E1 ## E0 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,0,2,0> E1 ## E0 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,0,2,1> E1 ## E0 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,0,2,2> E1 ## E0 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,0,2,3> E1 ## E0 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,0,3,0> E1 ## E0 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,0,3,1> E1 ## E0 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,0,3,2> E1 ## E0 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,0,3,3> E1 ## E0 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,1,0,0> E1 ## E1 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,1,0,1> E1 ## E1 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,1,0,2> E1 ## E1 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,1,0,3> E1 ## E1 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,1,1,0> E1 ## E1 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,1,1,1> E1 ## E1 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,1,1,2> E1 ## E1 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,1,1,3> E1 ## E1 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,1,2,0> E1 ## E1 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,1,2,1> E1 ## E1 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,1,2,2> E1 ## E1 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,1,2,3> E1 ## E1 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,1,3,0> E1 ## E1 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,1,3,1> E1 ## E1 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,1,3,2> E1 ## E1 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,1,3,3> E1 ## E1 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,2,0,0> E1 ## E2 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,2,0,1> E1 ## E2 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,2,0,2> E1 ## E2 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,2,0,3> E1 ## E2 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,2,1,0> E1 ## E2 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,2,1,1> E1 ## E2 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,2,1,2> E1 ## E2 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,2,1,3> E1 ## E2 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,2,2,0> E1 ## E2 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,2,2,1> E1 ## E2 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,2,2,2> E1 ## E2 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,2,2,3> E1 ## E2 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,2,3,0> E1 ## E2 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,2,3,1> E1 ## E2 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,2,3,2> E1 ## E2 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,2,3,3> E1 ## E2 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,3,0,0> E1 ## E3 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,3,0,1> E1 ## E3 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,3,0,2> E1 ## E3 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,3,0,3> E1 ## E3 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,3,1,0> E1 ## E3 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,3,1,1> E1 ## E3 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,3,1,2> E1 ## E3 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,3,1,3> E1 ## E3 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,3,2,0> E1 ## E3 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,3,2,1> E1 ## E3 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,3,2,2> E1 ## E3 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,3,2,3> E1 ## E3 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,3,3,0> E1 ## E3 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,3,3,1> E1 ## E3 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,3,3,2> E1 ## E3 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 1,3,3,3> E1 ## E3 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,0,0,0> E2 ## E0 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,0,0,1> E2 ## E0 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,0,0,2> E2 ## E0 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,0,0,3> E2 ## E0 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,0,1,0> E2 ## E0 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,0,1,1> E2 ## E0 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,0,1,2> E2 ## E0 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,0,1,3> E2 ## E0 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,0,2,0> E2 ## E0 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,0,2,1> E2 ## E0 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,0,2,2> E2 ## E0 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,0,2,3> E2 ## E0 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,0,3,0> E2 ## E0 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,0,3,1> E2 ## E0 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,0,3,2> E2 ## E0 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,0,3,3> E2 ## E0 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,1,0,0> E2 ## E1 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,1,0,1> E2 ## E1 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,1,0,2> E2 ## E1 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,1,0,3> E2 ## E1 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,1,1,0> E2 ## E1 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,1,1,1> E2 ## E1 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,1,1,2> E2 ## E1 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,1,1,3> E2 ## E1 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,1,2,0> E2 ## E1 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,1,2,1> E2 ## E1 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,1,2,2> E2 ## E1 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,1,2,3> E2 ## E1 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,1,3,0> E2 ## E1 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,1,3,1> E2 ## E1 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,1,3,2> E2 ## E1 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,1,3,3> E2 ## E1 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,2,0,0> E2 ## E2 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,2,0,1> E2 ## E2 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,2,0,2> E2 ## E2 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,2,0,3> E2 ## E2 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,2,1,0> E2 ## E2 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,2,1,1> E2 ## E2 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,2,1,2> E2 ## E2 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,2,1,3> E2 ## E2 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,2,2,0> E2 ## E2 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,2,2,1> E2 ## E2 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,2,2,2> E2 ## E2 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,2,2,3> E2 ## E2 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,2,3,0> E2 ## E2 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,2,3,1> E2 ## E2 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,2,3,2> E2 ## E2 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,2,3,3> E2 ## E2 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,3,0,0> E2 ## E3 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,3,0,1> E2 ## E3 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,3,0,2> E2 ## E3 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,3,0,3> E2 ## E3 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,3,1,0> E2 ## E3 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,3,1,1> E2 ## E3 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,3,1,2> E2 ## E3 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,3,1,3> E2 ## E3 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,3,2,0> E2 ## E3 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,3,2,1> E2 ## E3 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,3,2,2> E2 ## E3 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,3,2,3> E2 ## E3 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,3,3,0> E2 ## E3 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,3,3,1> E2 ## E3 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,3,3,2> E2 ## E3 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 2,3,3,3> E2 ## E3 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,0,0,0> E3 ## E0 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,0,0,1> E3 ## E0 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,0,0,2> E3 ## E0 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,0,0,3> E3 ## E0 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,0,1,0> E3 ## E0 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,0,1,1> E3 ## E0 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,0,1,2> E3 ## E0 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,0,1,3> E3 ## E0 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,0,2,0> E3 ## E0 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,0,2,1> E3 ## E0 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,0,2,2> E3 ## E0 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,0,2,3> E3 ## E0 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,0,3,0> E3 ## E0 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,0,3,1> E3 ## E0 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,0,3,2> E3 ## E0 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,0,3,3> E3 ## E0 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,1,0,0> E3 ## E1 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,1,0,1> E3 ## E1 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,1,0,2> E3 ## E1 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,1,0,3> E3 ## E1 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,1,1,0> E3 ## E1 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,1,1,1> E3 ## E1 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,1,1,2> E3 ## E1 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,1,1,3> E3 ## E1 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,1,2,0> E3 ## E1 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,1,2,1> E3 ## E1 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,1,2,2> E3 ## E1 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,1,2,3> E3 ## E1 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,1,3,0> E3 ## E1 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,1,3,1> E3 ## E1 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,1,3,2> E3 ## E1 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,1,3,3> E3 ## E1 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,2,0,0> E3 ## E2 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,2,0,1> E3 ## E2 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,2,0,2> E3 ## E2 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,2,0,3> E3 ## E2 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,2,1,0> E3 ## E2 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,2,1,1> E3 ## E2 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,2,1,2> E3 ## E2 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,2,1,3> E3 ## E2 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,2,2,0> E3 ## E2 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,2,2,1> E3 ## E2 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,2,2,2> E3 ## E2 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,2,2,3> E3 ## E2 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,2,3,0> E3 ## E2 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,2,3,1> E3 ## E2 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,2,3,2> E3 ## E2 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,2,3,3> E3 ## E2 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,3,0,0> E3 ## E3 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,3,0,1> E3 ## E3 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,3,0,2> E3 ## E3 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,3,0,3> E3 ## E3 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,3,1,0> E3 ## E3 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,3,1,1> E3 ## E3 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,3,1,2> E3 ## E3 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,3,1,3> E3 ## E3 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,3,2,0> E3 ## E3 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,3,2,1> E3 ## E3 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,3,2,2> E3 ## E3 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,3,2,3> E3 ## E3 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,3,3,0> E3 ## E3 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,3,3,1> E3 ## E3 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,3,3,2> E3 ## E3 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, Q, 3,3,3,3> E3 ## E3 ## E3 ## E3; };
|
||||
682
thirdparty/glm/glm/detail/_swizzle_func.hpp
vendored
Normal file
682
thirdparty/glm/glm/detail/_swizzle_func.hpp
vendored
Normal file
@@ -0,0 +1,682 @@
|
||||
#pragma once
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, CONST, A, B) \
|
||||
GLM_FUNC_QUALIFIER vec<2, T, Q> A ## B() CONST \
|
||||
{ \
|
||||
return vec<2, T, Q>(this->A, this->B); \
|
||||
}
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, CONST, A, B, C) \
|
||||
GLM_FUNC_QUALIFIER vec<3, T, Q> A ## B ## C() CONST \
|
||||
{ \
|
||||
return vec<3, T, Q>(this->A, this->B, this->C); \
|
||||
}
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, CONST, A, B, C, D) \
|
||||
GLM_FUNC_QUALIFIER vec<4, T, Q> A ## B ## C ## D() CONST \
|
||||
{ \
|
||||
return vec<4, T, Q>(this->A, this->B, this->C, this->D); \
|
||||
}
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC2_ENTRY_DEF(T, P, L, CONST, A, B) \
|
||||
template<typename T> \
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> vec<L, T, Q>::A ## B() CONST \
|
||||
{ \
|
||||
return vec<2, T, Q>(this->A, this->B); \
|
||||
}
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC3_ENTRY_DEF(T, P, L, CONST, A, B, C) \
|
||||
template<typename T> \
|
||||
GLM_FUNC_QUALIFIER vec<3, T, Q> vec<L, T, Q>::A ## B ## C() CONST \
|
||||
{ \
|
||||
return vec<3, T, Q>(this->A, this->B, this->C); \
|
||||
}
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC4_ENTRY_DEF(T, P, L, CONST, A, B, C, D) \
|
||||
template<typename T> \
|
||||
GLM_FUNC_QUALIFIER vec<4, T, Q> vec<L, T, Q>::A ## B ## C ## D() CONST \
|
||||
{ \
|
||||
return vec<4, T, Q>(this->A, this->B, this->C, this->D); \
|
||||
}
|
||||
|
||||
#define GLM_MUTABLE
|
||||
|
||||
#define GLM_SWIZZLE_GEN_REF2_FROM_VEC2_SWIZZLE(T, P, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, 2, GLM_MUTABLE, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, 2, GLM_MUTABLE, B, A)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_REF_FROM_VEC2(T, P) \
|
||||
GLM_SWIZZLE_GEN_REF2_FROM_VEC2_SWIZZLE(T, P, x, y) \
|
||||
GLM_SWIZZLE_GEN_REF2_FROM_VEC2_SWIZZLE(T, P, r, g) \
|
||||
GLM_SWIZZLE_GEN_REF2_FROM_VEC2_SWIZZLE(T, P, s, t)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_REF2_FROM_VEC3_SWIZZLE(T, P, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, GLM_MUTABLE, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, GLM_MUTABLE, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, GLM_MUTABLE, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, GLM_MUTABLE, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, GLM_MUTABLE, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, GLM_MUTABLE, C, B)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_REF3_FROM_VEC3_SWIZZLE(T, P, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, GLM_MUTABLE, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, GLM_MUTABLE, A, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, GLM_MUTABLE, B, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, GLM_MUTABLE, B, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, GLM_MUTABLE, C, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, GLM_MUTABLE, C, B, A)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_REF_FROM_VEC3_COMP(T, P, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_REF3_FROM_VEC3_SWIZZLE(T, P, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_REF2_FROM_VEC3_SWIZZLE(T, P, A, B, C)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_REF_FROM_VEC3(T, P) \
|
||||
GLM_SWIZZLE_GEN_REF_FROM_VEC3_COMP(T, P, x, y, z) \
|
||||
GLM_SWIZZLE_GEN_REF_FROM_VEC3_COMP(T, P, r, g, b) \
|
||||
GLM_SWIZZLE_GEN_REF_FROM_VEC3_COMP(T, P, s, t, p)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_REF2_FROM_VEC4_SWIZZLE(T, P, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, GLM_MUTABLE, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, GLM_MUTABLE, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, GLM_MUTABLE, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, GLM_MUTABLE, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, GLM_MUTABLE, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, GLM_MUTABLE, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, GLM_MUTABLE, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, GLM_MUTABLE, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, GLM_MUTABLE, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, GLM_MUTABLE, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, GLM_MUTABLE, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, GLM_MUTABLE, D, C)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_REF3_FROM_VEC4_SWIZZLE(T, P, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , A, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , A, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , A, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , A, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , A, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , B, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , B, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , B, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , B, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , B, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , C, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , C, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , C, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , C, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , C, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , C, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , D, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , D, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , D, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , D, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , D, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, , D, C, B)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_REF4_FROM_VEC4_SWIZZLE(T, P, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , A, C, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , A, C, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , A, D, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , A, D, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , A, B, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , B, C, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , B, C, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , B, D, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , B, D, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , B, A, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , B, A, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , C, B, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , C, B, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , C, D, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , C, D, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , C, A, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , C, A, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , D, C, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , D, C, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , D, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , D, A, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , D, B, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, , D, B, C, A)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_REF_FROM_VEC4_COMP(T, P, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_REF2_FROM_VEC4_SWIZZLE(T, P, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_REF3_FROM_VEC4_SWIZZLE(T, P, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_REF4_FROM_VEC4_SWIZZLE(T, P, A, B, C, D)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_REF_FROM_VEC4(T, P) \
|
||||
GLM_SWIZZLE_GEN_REF_FROM_VEC4_COMP(T, P, x, y, z, w) \
|
||||
GLM_SWIZZLE_GEN_REF_FROM_VEC4_COMP(T, P, r, g, b, a) \
|
||||
GLM_SWIZZLE_GEN_REF_FROM_VEC4_COMP(T, P, s, t, p, q)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC2_FROM_VEC2_SWIZZLE(T, P, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, B, B)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC3_FROM_VEC2_SWIZZLE(T, P, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, B, B)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC4_FROM_VEC2_SWIZZLE(T, P, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, B, B)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC_FROM_VEC2_COMP(T, P, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_FROM_VEC2_SWIZZLE(T, P, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_FROM_VEC2_SWIZZLE(T, P, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_FROM_VEC2_SWIZZLE(T, P, A, B)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC_FROM_VEC2(T, P) \
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC2_COMP(T, P, x, y) \
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC2_COMP(T, P, r, g) \
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC2_COMP(T, P, s, t)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC2_FROM_VEC3_SWIZZLE(T, P, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, C, C)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC3_FROM_VEC3_SWIZZLE(T, P, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, C, C)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC4_FROM_VEC3_SWIZZLE(T, P, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, C, C)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC_FROM_VEC3_COMP(T, P, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_FROM_VEC3_SWIZZLE(T, P, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_FROM_VEC3_SWIZZLE(T, P, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_FROM_VEC3_SWIZZLE(T, P, A, B, C)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC_FROM_VEC3(T, P) \
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC3_COMP(T, P, x, y, z) \
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC3_COMP(T, P, r, g, b) \
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC3_COMP(T, P, s, t, p)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC2_FROM_VEC4_SWIZZLE(T, P, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(T, P, const, D, D)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC3_FROM_VEC4_SWIZZLE(T, P, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, A, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, B, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, C, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, D, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, D, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, D, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, D, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, D, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, D, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, D, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, D, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, D, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, D, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, D, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, D, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, D, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, D, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, D, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(T, P, const, D, D, D)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC4_FROM_VEC4_SWIZZLE(T, P, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, A, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, B, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, C, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, D, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, D, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, D, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, D, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, D, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, D, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, D, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, D, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, D, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, D, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, D, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, D, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, D, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, D, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, D, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, A, D, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, A, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, B, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, C, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, D, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, D, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, D, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, D, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, D, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, D, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, D, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, D, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, D, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, D, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, D, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, D, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, D, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, D, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, D, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, B, D, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, A, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, B, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, C, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, D, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, D, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, D, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, D, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, D, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, D, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, D, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, D, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, D, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, D, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, D, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, D, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, D, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, D, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, D, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, C, D, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, A, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, A, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, A, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, A, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, A, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, A, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, A, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, A, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, A, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, A, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, A, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, A, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, A, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, A, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, A, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, B, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, B, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, B, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, B, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, B, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, B, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, B, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, B, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, B, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, B, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, B, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, B, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, B, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, B, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, B, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, C, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, C, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, C, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, C, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, C, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, C, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, C, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, C, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, C, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, C, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, C, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, C, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, C, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, C, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, C, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, C, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, D, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, D, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, D, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, D, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, D, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, D, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, D, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, D, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, D, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, D, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, D, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, D, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, D, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, D, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, D, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(T, P, const, D, D, D, D)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC_FROM_VEC4_COMP(T, P, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC2_FROM_VEC4_SWIZZLE(T, P, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_FROM_VEC4_SWIZZLE(T, P, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_FROM_VEC4_SWIZZLE(T, P, A, B, C, D)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC_FROM_VEC4(T, P) \
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC4_COMP(T, P, x, y, z, w) \
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC4_COMP(T, P, r, g, b, a) \
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC4_COMP(T, P, s, t, p, q)
|
||||
|
||||
162
thirdparty/glm/glm/detail/_vectorize.hpp
vendored
Normal file
162
thirdparty/glm/glm/detail/_vectorize.hpp
vendored
Normal file
@@ -0,0 +1,162 @@
|
||||
#pragma once
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template<template<length_t L, typename T, qualifier Q> class vec, length_t L, typename R, typename T, qualifier Q>
|
||||
struct functor1{};
|
||||
|
||||
template<template<length_t L, typename T, qualifier Q> class vec, typename R, typename T, qualifier Q>
|
||||
struct functor1<vec, 1, R, T, Q>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<1, R, Q> call(R (*Func) (T x), vec<1, T, Q> const& v)
|
||||
{
|
||||
return vec<1, R, Q>(Func(v.x));
|
||||
}
|
||||
};
|
||||
|
||||
template<template<length_t L, typename T, qualifier Q> class vec, typename R, typename T, qualifier Q>
|
||||
struct functor1<vec, 2, R, T, Q>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<2, R, Q> call(R (*Func) (T x), vec<2, T, Q> const& v)
|
||||
{
|
||||
return vec<2, R, Q>(Func(v.x), Func(v.y));
|
||||
}
|
||||
};
|
||||
|
||||
template<template<length_t L, typename T, qualifier Q> class vec, typename R, typename T, qualifier Q>
|
||||
struct functor1<vec, 3, R, T, Q>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<3, R, Q> call(R (*Func) (T x), vec<3, T, Q> const& v)
|
||||
{
|
||||
return vec<3, R, Q>(Func(v.x), Func(v.y), Func(v.z));
|
||||
}
|
||||
};
|
||||
|
||||
template<template<length_t L, typename T, qualifier Q> class vec, typename R, typename T, qualifier Q>
|
||||
struct functor1<vec, 4, R, T, Q>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<4, R, Q> call(R (*Func) (T x), vec<4, T, Q> const& v)
|
||||
{
|
||||
return vec<4, R, Q>(Func(v.x), Func(v.y), Func(v.z), Func(v.w));
|
||||
}
|
||||
};
|
||||
|
||||
template<template<length_t L, typename T, qualifier Q> class vec, length_t L, typename T, qualifier Q>
|
||||
struct functor2{};
|
||||
|
||||
template<template<length_t L, typename T, qualifier Q> class vec, typename T, qualifier Q>
|
||||
struct functor2<vec, 1, T, Q>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<1, T, Q> call(T (*Func) (T x, T y), vec<1, T, Q> const& a, vec<1, T, Q> const& b)
|
||||
{
|
||||
return vec<1, T, Q>(Func(a.x, b.x));
|
||||
}
|
||||
};
|
||||
|
||||
template<template<length_t L, typename T, qualifier Q> class vec, typename T, qualifier Q>
|
||||
struct functor2<vec, 2, T, Q>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<2, T, Q> call(T (*Func) (T x, T y), vec<2, T, Q> const& a, vec<2, T, Q> const& b)
|
||||
{
|
||||
return vec<2, T, Q>(Func(a.x, b.x), Func(a.y, b.y));
|
||||
}
|
||||
};
|
||||
|
||||
template<template<length_t L, typename T, qualifier Q> class vec, typename T, qualifier Q>
|
||||
struct functor2<vec, 3, T, Q>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<3, T, Q> call(T (*Func) (T x, T y), vec<3, T, Q> const& a, vec<3, T, Q> const& b)
|
||||
{
|
||||
return vec<3, T, Q>(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z));
|
||||
}
|
||||
};
|
||||
|
||||
template<template<length_t L, typename T, qualifier Q> class vec, typename T, qualifier Q>
|
||||
struct functor2<vec, 4, T, Q>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<4, T, Q> call(T (*Func) (T x, T y), vec<4, T, Q> const& a, vec<4, T, Q> const& b)
|
||||
{
|
||||
return vec<4, T, Q>(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z), Func(a.w, b.w));
|
||||
}
|
||||
};
|
||||
|
||||
template<template<length_t L, typename T, qualifier Q> class vec, length_t L, typename T, qualifier Q>
|
||||
struct functor2_vec_sca{};
|
||||
|
||||
template<template<length_t L, typename T, qualifier Q> class vec, typename T, qualifier Q>
|
||||
struct functor2_vec_sca<vec, 1, T, Q>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<1, T, Q> call(T (*Func) (T x, T y), vec<1, T, Q> const& a, T b)
|
||||
{
|
||||
return vec<1, T, Q>(Func(a.x, b));
|
||||
}
|
||||
};
|
||||
|
||||
template<template<length_t L, typename T, qualifier Q> class vec, typename T, qualifier Q>
|
||||
struct functor2_vec_sca<vec, 2, T, Q>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<2, T, Q> call(T (*Func) (T x, T y), vec<2, T, Q> const& a, T b)
|
||||
{
|
||||
return vec<2, T, Q>(Func(a.x, b), Func(a.y, b));
|
||||
}
|
||||
};
|
||||
|
||||
template<template<length_t L, typename T, qualifier Q> class vec, typename T, qualifier Q>
|
||||
struct functor2_vec_sca<vec, 3, T, Q>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<3, T, Q> call(T (*Func) (T x, T y), vec<3, T, Q> const& a, T b)
|
||||
{
|
||||
return vec<3, T, Q>(Func(a.x, b), Func(a.y, b), Func(a.z, b));
|
||||
}
|
||||
};
|
||||
|
||||
template<template<length_t L, typename T, qualifier Q> class vec, typename T, qualifier Q>
|
||||
struct functor2_vec_sca<vec, 4, T, Q>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<4, T, Q> call(T (*Func) (T x, T y), vec<4, T, Q> const& a, T b)
|
||||
{
|
||||
return vec<4, T, Q>(Func(a.x, b), Func(a.y, b), Func(a.z, b), Func(a.w, b));
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
struct functor2_vec_int {};
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
struct functor2_vec_int<1, T, Q>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<1, int, Q> call(int (*Func) (T x, int y), vec<1, T, Q> const& a, vec<1, int, Q> const& b)
|
||||
{
|
||||
return vec<1, int, Q>(Func(a.x, b.x));
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
struct functor2_vec_int<2, T, Q>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<2, int, Q> call(int (*Func) (T x, int y), vec<2, T, Q> const& a, vec<2, int, Q> const& b)
|
||||
{
|
||||
return vec<2, int, Q>(Func(a.x, b.x), Func(a.y, b.y));
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
struct functor2_vec_int<3, T, Q>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<3, int, Q> call(int (*Func) (T x, int y), vec<3, T, Q> const& a, vec<3, int, Q> const& b)
|
||||
{
|
||||
return vec<3, int, Q>(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z));
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
struct functor2_vec_int<4, T, Q>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<4, int, Q> call(int (*Func) (T x, int y), vec<4, T, Q> const& a, vec<4, int, Q> const& b)
|
||||
{
|
||||
return vec<4, int, Q>(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z), Func(a.w, b.w));
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
50
thirdparty/glm/glm/detail/compute_common.hpp
vendored
Normal file
50
thirdparty/glm/glm/detail/compute_common.hpp
vendored
Normal file
@@ -0,0 +1,50 @@
|
||||
#pragma once
|
||||
|
||||
#include "setup.hpp"
|
||||
#include <limits>
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template<typename genFIType, bool /*signed*/>
|
||||
struct compute_abs
|
||||
{};
|
||||
|
||||
template<typename genFIType>
|
||||
struct compute_abs<genFIType, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static genFIType call(genFIType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(
|
||||
std::numeric_limits<genFIType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT || std::numeric_limits<genFIType>::is_signed,
|
||||
"'abs' only accept floating-point and integer scalar or vector inputs");
|
||||
|
||||
return x >= genFIType(0) ? x : -x;
|
||||
// TODO, perf comp with: *(((int *) &x) + 1) &= 0x7fffffff;
|
||||
}
|
||||
};
|
||||
|
||||
#if (GLM_COMPILER & GLM_COMPILER_CUDA) || (GLM_COMPILER & GLM_COMPILER_HIP)
|
||||
template<>
|
||||
struct compute_abs<float, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static float call(float x)
|
||||
{
|
||||
return fabsf(x);
|
||||
}
|
||||
};
|
||||
#endif
|
||||
|
||||
template<typename genFIType>
|
||||
struct compute_abs<genFIType, false>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static genFIType call(genFIType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(
|
||||
(!std::numeric_limits<genFIType>::is_signed && std::numeric_limits<genFIType>::is_integer),
|
||||
"'abs' only accept floating-point and integer scalar or vector inputs");
|
||||
return x;
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
190
thirdparty/glm/glm/detail/compute_vector_decl.hpp
vendored
Normal file
190
thirdparty/glm/glm/detail/compute_vector_decl.hpp
vendored
Normal file
@@ -0,0 +1,190 @@
|
||||
|
||||
#pragma once
|
||||
#include <functional>
|
||||
#include "_vectorize.hpp"
|
||||
|
||||
namespace glm {
|
||||
namespace detail
|
||||
{
|
||||
template<length_t L, typename T, qualifier Q, bool UseSimd>
|
||||
struct compute_vec_add {};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, bool UseSimd>
|
||||
struct compute_vec_sub {};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, bool UseSimd>
|
||||
struct compute_vec_mul {};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, bool UseSimd>
|
||||
struct compute_vec_div {};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, bool UseSimd>
|
||||
struct compute_vec_mod {};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, bool UseSimd>
|
||||
struct compute_splat {};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size, bool UseSimd>
|
||||
struct compute_vec_and {};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size, bool UseSimd>
|
||||
struct compute_vec_or {};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size, bool UseSimd>
|
||||
struct compute_vec_xor {};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size, bool UseSimd>
|
||||
struct compute_vec_shift_left {};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size, bool UseSimd>
|
||||
struct compute_vec_shift_right {};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size, bool UseSimd>
|
||||
struct compute_vec_equal {};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size, bool UseSimd>
|
||||
struct compute_vec_nequal {};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size, bool UseSimd>
|
||||
struct compute_vec_bitwise_not {};
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
struct compute_vec_add<L, T, Q, false>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
|
||||
{
|
||||
return detail::functor2<vec, L, T, Q>::call(std::plus<T>(), a, b);
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
struct compute_vec_sub<L, T, Q, false>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
|
||||
{
|
||||
return detail::functor2<vec, L, T, Q>::call(std::minus<T>(), a, b);
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
struct compute_vec_mul<L, T, Q, false>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
|
||||
{
|
||||
return detail::functor2<vec, L, T, Q>::call(std::multiplies<T>(), a, b);
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
struct compute_vec_div<L, T, Q, false>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
|
||||
{
|
||||
return detail::functor2<vec, L, T, Q>::call(std::divides<T>(), a, b);
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
struct compute_vec_mod<L, T, Q, false>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
|
||||
{
|
||||
return detail::functor2<vec, L, T, Q>::call(std::modulus<T>(), a, b);
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size>
|
||||
struct compute_vec_and<L, T, Q, IsInt, Size, false>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
|
||||
{
|
||||
vec<L, T, Q> v(a);
|
||||
for (length_t i = 0; i < L; ++i)
|
||||
v[i] &= static_cast<T>(b[i]);
|
||||
return v;
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size>
|
||||
struct compute_vec_or<L, T, Q, IsInt, Size, false>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
|
||||
{
|
||||
vec<L, T, Q> v(a);
|
||||
for (length_t i = 0; i < L; ++i)
|
||||
v[i] |= static_cast<T>(b[i]);
|
||||
return v;
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size>
|
||||
struct compute_vec_xor<L, T, Q, IsInt, Size, false>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
|
||||
{
|
||||
vec<L, T, Q> v(a);
|
||||
for (length_t i = 0; i < L; ++i)
|
||||
v[i] ^= static_cast<T>(b[i]);
|
||||
return v;
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size>
|
||||
struct compute_vec_shift_left<L, T, Q, IsInt, Size, false>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
|
||||
{
|
||||
vec<L, T, Q> v(a);
|
||||
for (length_t i = 0; i < L; ++i)
|
||||
v[i] <<= static_cast<T>(b[i]);
|
||||
return v;
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size>
|
||||
struct compute_vec_shift_right<L, T, Q, IsInt, Size, false>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
|
||||
{
|
||||
vec<L, T, Q> v(a);
|
||||
for (length_t i = 0; i < L; ++i)
|
||||
v[i] >>= static_cast<T>(b[i]);
|
||||
return v;
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size>
|
||||
struct compute_vec_equal<L, T, Q, IsInt, Size, false>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static bool call(vec<L, T, Q> const& v1, vec<L, T, Q> const& v2)
|
||||
{
|
||||
bool b = true;
|
||||
for (length_t i = 0; i < L; ++i)
|
||||
b = b && detail::compute_equal<T, std::numeric_limits<T>::is_iec559>::call(v1.x, v2.x);
|
||||
return b;
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size>
|
||||
struct compute_vec_nequal<L, T, Q, IsInt, Size, false>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static bool call(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
|
||||
{
|
||||
return !compute_vec_equal<L, T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(v1, v2);
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, int IsInt, std::size_t Size>
|
||||
struct compute_vec_bitwise_not<L, T, Q, IsInt, Size, false>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& a)
|
||||
{
|
||||
vec<L, T, Q> v(a);
|
||||
for (length_t i = 0; i < L; ++i)
|
||||
v[i] = ~v[i];
|
||||
return v;
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
}
|
||||
30
thirdparty/glm/glm/detail/compute_vector_relational.hpp
vendored
Normal file
30
thirdparty/glm/glm/detail/compute_vector_relational.hpp
vendored
Normal file
@@ -0,0 +1,30 @@
|
||||
#pragma once
|
||||
|
||||
//#include "compute_common.hpp"
|
||||
#include "setup.hpp"
|
||||
#include <limits>
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <typename T, bool isFloat>
|
||||
struct compute_equal
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static bool call(T a, T b)
|
||||
{
|
||||
return a == b;
|
||||
}
|
||||
};
|
||||
/*
|
||||
template <typename T>
|
||||
struct compute_equal<T, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static bool call(T a, T b)
|
||||
{
|
||||
return detail::compute_abs<T, std::numeric_limits<T>::is_signed>::call(b - a) <= static_cast<T>(0);
|
||||
//return std::memcmp(&a, &b, sizeof(T)) == 0;
|
||||
}
|
||||
};
|
||||
*/
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
792
thirdparty/glm/glm/detail/func_common.inl
vendored
Normal file
792
thirdparty/glm/glm/detail/func_common.inl
vendored
Normal file
@@ -0,0 +1,792 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/func_common.inl
|
||||
|
||||
#include "../vector_relational.hpp"
|
||||
#include "compute_common.hpp"
|
||||
#include "type_vec1.hpp"
|
||||
#include "type_vec2.hpp"
|
||||
#include "type_vec3.hpp"
|
||||
#include "type_vec4.hpp"
|
||||
#include "_vectorize.hpp"
|
||||
#include <limits>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
// min
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType min(genType x, genType y)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT || std::numeric_limits<genType>::is_integer, "'min' only accept floating-point or integer inputs");
|
||||
return (y < x) ? y : x;
|
||||
}
|
||||
|
||||
// max
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType max(genType x, genType y)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT || std::numeric_limits<genType>::is_integer, "'max' only accept floating-point or integer inputs");
|
||||
|
||||
return (x < y) ? y : x;
|
||||
}
|
||||
|
||||
// abs
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR int abs(int x)
|
||||
{
|
||||
int const y = x >> (sizeof(int) * 8 - 1);
|
||||
return (x ^ y) - y;
|
||||
}
|
||||
|
||||
// round
|
||||
# if GLM_HAS_CXX11_STL
|
||||
using ::std::round;
|
||||
# else
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType round(genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'round' only accept floating-point inputs");
|
||||
|
||||
return x < static_cast<genType>(0) ? static_cast<genType>(int(x - static_cast<genType>(0.5))) : static_cast<genType>(int(x + static_cast<genType>(0.5)));
|
||||
}
|
||||
# endif
|
||||
|
||||
// trunc
|
||||
# if GLM_HAS_CXX11_STL
|
||||
using ::std::trunc;
|
||||
# else
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType trunc(genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'trunc' only accept floating-point inputs");
|
||||
|
||||
return x < static_cast<genType>(0) ? -std::floor(-x) : std::floor(x);
|
||||
}
|
||||
# endif
|
||||
|
||||
}//namespace glm
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_abs_vector
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& x)
|
||||
{
|
||||
return detail::functor1<vec, L, T, T, Q>::call(abs, x);
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, typename U, qualifier Q, bool Aligned>
|
||||
struct compute_mix_vector
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, U, Q> const& a)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT || GLM_CONFIG_UNRESTRICTED_GENTYPE, "'mix' only accept floating-point inputs for the interpolator a");
|
||||
|
||||
return vec<L, T, Q>(vec<L, U, Q>(x) * (static_cast<U>(1) - a) + vec<L, U, Q>(y) * a);
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_mix_vector<L, T, bool, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, bool, Q> const& a)
|
||||
{
|
||||
vec<L, T, Q> Result(0);
|
||||
for(length_t i = 0; i < x.length(); ++i)
|
||||
Result[i] = a[i] ? y[i] : x[i];
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, typename U, qualifier Q, bool Aligned>
|
||||
struct compute_mix_scalar
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& x, vec<L, T, Q> const& y, U const& a)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT || GLM_CONFIG_UNRESTRICTED_GENTYPE, "'mix' only accept floating-point inputs for the interpolator a");
|
||||
|
||||
return vec<L, T, Q>(vec<L, U, Q>(x) * (static_cast<U>(1) - a) + vec<L, U, Q>(y) * a);
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_mix_scalar<L, T, bool, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& x, vec<L, T, Q> const& y, bool const& a)
|
||||
{
|
||||
return a ? y : x;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, typename U>
|
||||
struct compute_mix
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static T call(T const& x, T const& y, U const& a)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT || GLM_CONFIG_UNRESTRICTED_GENTYPE, "'mix' only accept floating-point inputs for the interpolator a");
|
||||
|
||||
return static_cast<T>(static_cast<U>(x) * (static_cast<U>(1) - a) + static_cast<U>(y) * a);
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T>
|
||||
struct compute_mix<T, bool>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static T call(T const& x, T const& y, bool const& a)
|
||||
{
|
||||
return a ? y : x;
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, bool isFloat, bool Aligned>
|
||||
struct compute_sign
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& x)
|
||||
{
|
||||
return vec<L, T, Q>(glm::lessThan(vec<L, T, Q>(0), x)) - vec<L, T, Q>(glm::lessThan(x, vec<L, T, Q>(0)));
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH == GLM_ARCH_X86
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_sign<L, T, Q, false, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& x)
|
||||
{
|
||||
T const Shift(static_cast<T>(sizeof(T) * 8 - 1));
|
||||
vec<L, T, Q> const y(vec<L, typename detail::make_unsigned<T>::type, Q>(-x) >> typename detail::make_unsigned<T>::type(Shift));
|
||||
|
||||
return (x >> Shift) | y;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_floor
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x)
|
||||
{
|
||||
return detail::functor1<vec, L, T, T, Q>::call(std::floor, x);
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_ceil
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x)
|
||||
{
|
||||
return detail::functor1<vec, L, T, T, Q>::call(std::ceil, x);
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_fract
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x)
|
||||
{
|
||||
return x - floor(x);
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_trunc
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x)
|
||||
{
|
||||
return detail::functor1<vec, L, T, T, Q>::call(trunc, x);
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_round
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x)
|
||||
{
|
||||
return detail::functor1<vec, L, T, T, Q>::call(round, x);
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_mod
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'mod' only accept floating-point inputs. Include <glm/gtc/integer.hpp> for integer inputs.");
|
||||
return a - b * floor(a / b);
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_min_vector
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
|
||||
{
|
||||
return detail::functor2<vec, L, T, Q>::call(min, x, y);
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_max_vector
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
|
||||
{
|
||||
return detail::functor2<vec, L, T, Q>::call(max, x, y);
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_clamp_vector
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x, vec<L, T, Q> const& minVal, vec<L, T, Q> const& maxVal)
|
||||
{
|
||||
return min(max(x, minVal), maxVal);
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_step_vector
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& edge, vec<L, T, Q> const& x)
|
||||
{
|
||||
return mix(vec<L, T, Q>(1), vec<L, T, Q>(0), glm::lessThan(x, edge));
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_smoothstep_vector
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& edge0, vec<L, T, Q> const& edge1, vec<L, T, Q> const& x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT || GLM_CONFIG_UNRESTRICTED_GENTYPE, "'smoothstep' only accept floating-point inputs");
|
||||
vec<L, T, Q> const tmp(clamp((x - edge0) / (edge1 - edge0), static_cast<T>(0), static_cast<T>(1)));
|
||||
return tmp * tmp * (static_cast<T>(3) - static_cast<T>(2) * tmp);
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
|
||||
template<typename genFIType>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genFIType abs(genFIType x)
|
||||
{
|
||||
return detail::compute_abs<genFIType, std::numeric_limits<genFIType>::is_signed>::call(x);
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> abs(vec<L, T, Q> const& x)
|
||||
{
|
||||
return detail::compute_abs_vector<L, T, Q, detail::is_aligned<Q>::value>::call(x);
|
||||
}
|
||||
|
||||
// sign
|
||||
// fast and works for any type
|
||||
template<typename genFIType>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genFIType sign(genFIType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(
|
||||
std::numeric_limits<genFIType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT || (std::numeric_limits<genFIType>::is_signed && std::numeric_limits<genFIType>::is_integer),
|
||||
"'sign' only accept signed inputs");
|
||||
|
||||
return detail::compute_sign<1, genFIType, defaultp,
|
||||
std::numeric_limits<genFIType>::is_iec559, detail::is_aligned<highp>::value>::call(vec<1, genFIType>(x)).x;
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> sign(vec<L, T, Q> const& x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(
|
||||
std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT || (std::numeric_limits<T>::is_signed && std::numeric_limits<T>::is_integer),
|
||||
"'sign' only accept signed inputs");
|
||||
|
||||
return detail::compute_sign<L, T, Q, std::numeric_limits<T>::is_iec559, detail::is_aligned<Q>::value>::call(x);
|
||||
}
|
||||
|
||||
// floor
|
||||
using ::std::floor;
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> floor(vec<L, T, Q> const& x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'floor' only accept floating-point inputs.");
|
||||
return detail::compute_floor<L, T, Q, detail::is_aligned<Q>::value>::call(x);
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> trunc(vec<L, T, Q> const& x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'trunc' only accept floating-point inputs");
|
||||
return detail::compute_trunc<L, T, Q, detail::is_aligned<Q>::value>::call(x);
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> round(vec<L, T, Q> const& x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'round' only accept floating-point inputs");
|
||||
return detail::compute_round<L, T, Q, detail::is_aligned<Q>::value>::call(x);
|
||||
}
|
||||
|
||||
/*
|
||||
// roundEven
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType roundEven(genType const& x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'roundEven' only accept floating-point inputs");
|
||||
|
||||
return genType(int(x + genType(int(x) % 2)));
|
||||
}
|
||||
*/
|
||||
|
||||
// roundEven
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType roundEven(genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'roundEven' only accept floating-point inputs");
|
||||
|
||||
int Integer = static_cast<int>(x);
|
||||
genType IntegerPart = static_cast<genType>(Integer);
|
||||
genType FractionalPart = fract(x);
|
||||
|
||||
if(FractionalPart > static_cast<genType>(0.5) || FractionalPart < static_cast<genType>(0.5))
|
||||
{
|
||||
return round(x);
|
||||
}
|
||||
else if((Integer % 2) == 0)
|
||||
{
|
||||
return IntegerPart;
|
||||
}
|
||||
else if(x <= static_cast<genType>(0)) // Work around...
|
||||
{
|
||||
return IntegerPart - static_cast<genType>(1);
|
||||
}
|
||||
else
|
||||
{
|
||||
return IntegerPart + static_cast<genType>(1);
|
||||
}
|
||||
//else // Bug on MinGW 4.5.2
|
||||
//{
|
||||
// return mix(IntegerPart + genType(-1), IntegerPart + genType(1), x <= genType(0));
|
||||
//}
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> roundEven(vec<L, T, Q> const& x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'roundEven' only accept floating-point inputs");
|
||||
return detail::functor1<vec, L, T, T, Q>::call(roundEven, x);
|
||||
}
|
||||
|
||||
// ceil
|
||||
using ::std::ceil;
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> ceil(vec<L, T, Q> const& x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'ceil' only accept floating-point inputs");
|
||||
return detail::compute_ceil<L, T, Q, detail::is_aligned<Q>::value>::call(x);
|
||||
}
|
||||
|
||||
// fract
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType fract(genType x)
|
||||
{
|
||||
return fract(vec<1, genType>(x)).x;
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> fract(vec<L, T, Q> const& x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'fract' only accept floating-point inputs");
|
||||
return detail::compute_fract<L, T, Q, detail::is_aligned<Q>::value>::call(x);
|
||||
}
|
||||
|
||||
// mod
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType mod(genType x, genType y)
|
||||
{
|
||||
# if (GLM_COMPILER & GLM_COMPILER_CUDA) || (GLM_COMPILER & GLM_COMPILER_HIP)
|
||||
// Another Cuda compiler bug https://github.com/g-truc/glm/issues/530
|
||||
vec<1, genType, defaultp> Result(mod(vec<1, genType, defaultp>(x), y));
|
||||
return Result.x;
|
||||
# else
|
||||
return mod(vec<1, genType, defaultp>(x), y).x;
|
||||
# endif
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> mod(vec<L, T, Q> const& x, T y)
|
||||
{
|
||||
return detail::compute_mod<L, T, Q, detail::is_aligned<Q>::value>::call(x, vec<L, T, Q>(y));
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> mod(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
|
||||
{
|
||||
return detail::compute_mod<L, T, Q, detail::is_aligned<Q>::value>::call(x, y);
|
||||
}
|
||||
|
||||
// modf
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType modf(genType x, genType & i)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'modf' only accept floating-point inputs");
|
||||
return std::modf(x, &i);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<1, T, Q> modf(vec<1, T, Q> const& x, vec<1, T, Q> & i)
|
||||
{
|
||||
return vec<1, T, Q>(
|
||||
modf(x.x, i.x));
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<2, T, Q> modf(vec<2, T, Q> const& x, vec<2, T, Q> & i)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
modf(x.x, i.x),
|
||||
modf(x.y, i.y));
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<3, T, Q> modf(vec<3, T, Q> const& x, vec<3, T, Q> & i)
|
||||
{
|
||||
return vec<3, T, Q>(
|
||||
modf(x.x, i.x),
|
||||
modf(x.y, i.y),
|
||||
modf(x.z, i.z));
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<4, T, Q> modf(vec<4, T, Q> const& x, vec<4, T, Q> & i)
|
||||
{
|
||||
return vec<4, T, Q>(
|
||||
modf(x.x, i.x),
|
||||
modf(x.y, i.y),
|
||||
modf(x.z, i.z),
|
||||
modf(x.w, i.w));
|
||||
}
|
||||
|
||||
//// Only valid if (INT_MIN <= x-y <= INT_MAX)
|
||||
//// min(x,y)
|
||||
//r = y + ((x - y) & ((x - y) >> (sizeof(int) *
|
||||
//CHAR_BIT - 1)));
|
||||
//// max(x,y)
|
||||
//r = x - ((x - y) & ((x - y) >> (sizeof(int) *
|
||||
//CHAR_BIT - 1)));
|
||||
|
||||
// min
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> min(vec<L, T, Q> const& a, T b)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT || std::numeric_limits<T>::is_integer, "'min' only accept floating-point or integer inputs");
|
||||
return detail::compute_min_vector<L, T, Q, detail::is_aligned<Q>::value>::call(a, vec<L, T, Q>(b));
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> min(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
|
||||
{
|
||||
return detail::compute_min_vector<L, T, Q, detail::is_aligned<Q>::value>::call(a, b);
|
||||
}
|
||||
|
||||
// max
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> max(vec<L, T, Q> const& a, T b)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT || std::numeric_limits<T>::is_integer, "'max' only accept floating-point or integer inputs");
|
||||
return detail::compute_max_vector<L, T, Q, detail::is_aligned<Q>::value>::call(a, vec<L, T, Q>(b));
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> max(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
|
||||
{
|
||||
return detail::compute_max_vector<L, T, Q, detail::is_aligned<Q>::value>::call(a, b);
|
||||
}
|
||||
|
||||
// clamp
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType clamp(genType x, genType minVal, genType maxVal)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT || std::numeric_limits<genType>::is_integer, "'clamp' only accept floating-point or integer inputs");
|
||||
return min(max(x, minVal), maxVal);
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> clamp(vec<L, T, Q> const& x, T minVal, T maxVal)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT || std::numeric_limits<T>::is_integer, "'clamp' only accept floating-point or integer inputs");
|
||||
return detail::compute_clamp_vector<L, T, Q, detail::is_aligned<Q>::value>::call(x, vec<L, T, Q>(minVal), vec<L, T, Q>(maxVal));
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> clamp(vec<L, T, Q> const& x, vec<L, T, Q> const& minVal, vec<L, T, Q> const& maxVal)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT || std::numeric_limits<T>::is_integer, "'clamp' only accept floating-point or integer inputs");
|
||||
return detail::compute_clamp_vector<L, T, Q, detail::is_aligned<Q>::value>::call(x, minVal, maxVal);
|
||||
}
|
||||
|
||||
template<typename genTypeT, typename genTypeU>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genTypeT mix(genTypeT x, genTypeT y, genTypeU a)
|
||||
{
|
||||
return detail::compute_mix<genTypeT, genTypeU>::call(x, y, a);
|
||||
}
|
||||
|
||||
template<length_t L, typename T, typename U, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> mix(vec<L, T, Q> const& x, vec<L, T, Q> const& y, U a)
|
||||
{
|
||||
return detail::compute_mix_scalar<L, T, U, Q, detail::is_aligned<Q>::value>::call(x, y, a);
|
||||
}
|
||||
|
||||
template<length_t L, typename T, typename U, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> mix(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, U, Q> const& a)
|
||||
{
|
||||
return detail::compute_mix_vector<L, T, U, Q, detail::is_aligned<Q>::value>::call(x, y, a);
|
||||
}
|
||||
|
||||
// step
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType step(genType edge, genType x)
|
||||
{
|
||||
return mix(static_cast<genType>(1), static_cast<genType>(0), x < edge);
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> step(T edge, vec<L, T, Q> const& x)
|
||||
{
|
||||
return detail::compute_step_vector<L, T, Q, detail::is_aligned<Q>::value>::call(vec<L, T, Q>(edge), x);
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> step(vec<L, T, Q> const& edge, vec<L, T, Q> const& x)
|
||||
{
|
||||
return detail::compute_step_vector<L, T, Q, detail::is_aligned<Q>::value>::call(edge, x);
|
||||
}
|
||||
|
||||
// smoothstep
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType smoothstep(genType edge0, genType edge1, genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT || GLM_CONFIG_UNRESTRICTED_GENTYPE, "'smoothstep' only accept floating-point inputs");
|
||||
|
||||
genType const tmp(clamp((x - edge0) / (edge1 - edge0), genType(0), genType(1)));
|
||||
return tmp * tmp * (genType(3) - genType(2) * tmp);
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> smoothstep(T edge0, T edge1, vec<L, T, Q> const& x)
|
||||
{
|
||||
return detail::compute_smoothstep_vector<L, T, Q, detail::is_aligned<Q>::value>::call(vec<L, T, Q>(edge0), vec<L, T, Q>(edge1), x);
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> smoothstep(vec<L, T, Q> const& edge0, vec<L, T, Q> const& edge1, vec<L, T, Q> const& x)
|
||||
{
|
||||
return detail::compute_smoothstep_vector<L, T, Q, detail::is_aligned<Q>::value>::call(edge0, edge1, x);
|
||||
}
|
||||
|
||||
# if GLM_HAS_CXX11_STL
|
||||
using std::isnan;
|
||||
# else
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER bool isnan(genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'isnan' only accept floating-point inputs");
|
||||
|
||||
# if GLM_HAS_CXX11_STL
|
||||
return std::isnan(x);
|
||||
# elif GLM_COMPILER & GLM_COMPILER_VC
|
||||
return _isnan(x) != 0;
|
||||
# elif GLM_COMPILER & GLM_COMPILER_INTEL
|
||||
# if GLM_PLATFORM & GLM_PLATFORM_WINDOWS
|
||||
return _isnan(x) != 0;
|
||||
# else
|
||||
return ::isnan(x) != 0;
|
||||
# endif
|
||||
# elif (GLM_COMPILER & (GLM_COMPILER_GCC | GLM_COMPILER_CLANG)) && (GLM_PLATFORM & GLM_PLATFORM_ANDROID) && __cplusplus < 201103L
|
||||
return _isnan(x) != 0;
|
||||
# elif (GLM_COMPILER & GLM_COMPILER_CUDA) || (GLM_COMPILER & GLM_COMPILER_HIP)
|
||||
return ::isnan(x) != 0;
|
||||
# else
|
||||
return std::isnan(x);
|
||||
# endif
|
||||
}
|
||||
# endif
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, bool, Q> isnan(vec<L, T, Q> const& v)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'isnan' only accept floating-point inputs");
|
||||
|
||||
vec<L, bool, Q> Result(0);
|
||||
for (length_t l = 0; l < v.length(); ++l)
|
||||
Result[l] = glm::isnan(v[l]);
|
||||
return Result;
|
||||
}
|
||||
|
||||
# if GLM_HAS_CXX11_STL
|
||||
using std::isinf;
|
||||
# else
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER bool isinf(genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'isinf' only accept floating-point inputs");
|
||||
|
||||
# if GLM_HAS_CXX11_STL
|
||||
return std::isinf(x);
|
||||
# elif GLM_COMPILER & (GLM_COMPILER_INTEL | GLM_COMPILER_VC)
|
||||
# if(GLM_PLATFORM & GLM_PLATFORM_WINDOWS)
|
||||
return _fpclass(x) == _FPCLASS_NINF || _fpclass(x) == _FPCLASS_PINF;
|
||||
# else
|
||||
return ::isinf(x);
|
||||
# endif
|
||||
# elif GLM_COMPILER & (GLM_COMPILER_GCC | GLM_COMPILER_CLANG)
|
||||
# if(GLM_PLATFORM & GLM_PLATFORM_ANDROID && __cplusplus < 201103L)
|
||||
return _isinf(x) != 0;
|
||||
# else
|
||||
return std::isinf(x);
|
||||
# endif
|
||||
# elif (GLM_COMPILER & GLM_COMPILER_CUDA) || (GLM_COMPILER & GLM_COMPILER_HIP)
|
||||
// http://developer.download.nvidia.com/compute/cuda/4_2/rel/toolkit/docs/online/group__CUDA__MATH__DOUBLE_g13431dd2b40b51f9139cbb7f50c18fab.html#g13431dd2b40b51f9139cbb7f50c18fab
|
||||
return ::isinf(double(x)) != 0;
|
||||
# else
|
||||
return std::isinf(x);
|
||||
# endif
|
||||
}
|
||||
# endif
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, bool, Q> isinf(vec<L, T, Q> const& v)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'isinf' only accept floating-point inputs");
|
||||
|
||||
vec<L, bool, Q> Result(0);
|
||||
for (length_t l = 0; l < v.length(); ++l)
|
||||
Result[l] = glm::isinf(v[l]);
|
||||
return Result;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER int floatBitsToInt(float v)
|
||||
{
|
||||
union
|
||||
{
|
||||
float in;
|
||||
int out;
|
||||
} u;
|
||||
|
||||
u.in = v;
|
||||
|
||||
return u.out;
|
||||
}
|
||||
|
||||
template<length_t L, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, int, Q> floatBitsToInt(vec<L, float, Q> const& v)
|
||||
{
|
||||
return detail::functor1<vec, L, int, float, Q>::call(floatBitsToInt, v);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER uint floatBitsToUint(float v)
|
||||
{
|
||||
union
|
||||
{
|
||||
float in;
|
||||
uint out;
|
||||
} u;
|
||||
|
||||
u.in = v;
|
||||
|
||||
return u.out;
|
||||
}
|
||||
|
||||
template<length_t L, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, uint, Q> floatBitsToUint(vec<L, float, Q> const& v)
|
||||
{
|
||||
return detail::functor1<vec, L, uint, float, Q>::call(floatBitsToUint, v);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER float intBitsToFloat(int v)
|
||||
{
|
||||
union
|
||||
{
|
||||
int in;
|
||||
float out;
|
||||
} u;
|
||||
|
||||
u.in = v;
|
||||
|
||||
return u.out;
|
||||
}
|
||||
|
||||
template<length_t L, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, float, Q> intBitsToFloat(vec<L, int, Q> const& v)
|
||||
{
|
||||
return detail::functor1<vec, L, float, int, Q>::call(intBitsToFloat, v);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER float uintBitsToFloat(uint v)
|
||||
{
|
||||
union
|
||||
{
|
||||
uint in;
|
||||
float out;
|
||||
} u;
|
||||
|
||||
u.in = v;
|
||||
|
||||
return u.out;
|
||||
}
|
||||
|
||||
template<length_t L, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, float, Q> uintBitsToFloat(vec<L, uint, Q> const& v)
|
||||
{
|
||||
return reinterpret_cast<vec<L, float, Q>&>(const_cast<vec<L, uint, Q>&>(v));
|
||||
}
|
||||
|
||||
# if GLM_HAS_CXX11_STL
|
||||
using std::fma;
|
||||
# else
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType fma(genType const& a, genType const& b, genType const& c)
|
||||
{
|
||||
return a * b + c;
|
||||
}
|
||||
# endif
|
||||
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType frexp(genType x, int& exp)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'frexp' only accept floating-point inputs");
|
||||
|
||||
return std::frexp(x, &exp);
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> frexp(vec<L, T, Q> const& v, vec<L, int, Q>& exp)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'frexp' only accept floating-point inputs");
|
||||
|
||||
vec<L, T, Q> Result(0);
|
||||
for (length_t l = 0; l < v.length(); ++l)
|
||||
Result[l] = std::frexp(v[l], &exp[l]);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType ldexp(genType const& x, int const& exp)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'ldexp' only accept floating-point inputs");
|
||||
|
||||
return std::ldexp(x, exp);
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> ldexp(vec<L, T, Q> const& v, vec<L, int, Q> const& exp)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'ldexp' only accept floating-point inputs");
|
||||
|
||||
vec<L, T, Q> Result(0);
|
||||
for (length_t l = 0; l < v.length(); ++l)
|
||||
Result[l] = std::ldexp(v[l], exp[l]);
|
||||
return Result;
|
||||
}
|
||||
}//namespace glm
|
||||
|
||||
#if GLM_CONFIG_SIMD == GLM_ENABLE
|
||||
# include "func_common_simd.inl"
|
||||
#endif
|
||||
231
thirdparty/glm/glm/detail/func_common_simd.inl
vendored
Normal file
231
thirdparty/glm/glm/detail/func_common_simd.inl
vendored
Normal file
@@ -0,0 +1,231 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/func_common_simd.inl
|
||||
|
||||
#if GLM_ARCH & GLM_ARCH_SSE2_BIT
|
||||
|
||||
#include "../simd/common.h"
|
||||
|
||||
#include <immintrin.h>
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template<qualifier Q>
|
||||
struct compute_abs_vector<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& v)
|
||||
{
|
||||
vec<4, float, Q> result;
|
||||
result.data = glm_vec4_abs(v.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_abs_vector<4, int, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<4, int, Q> call(vec<4, int, Q> const& v)
|
||||
{
|
||||
vec<4, int, Q> result;
|
||||
result.data = glm_ivec4_abs(v.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_floor<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& v)
|
||||
{
|
||||
vec<4, float, Q> result;
|
||||
result.data = glm_vec4_floor(v.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_ceil<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& v)
|
||||
{
|
||||
vec<4, float, Q> result;
|
||||
result.data = glm_vec4_ceil(v.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_fract<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& v)
|
||||
{
|
||||
vec<4, float, Q> result;
|
||||
result.data = glm_vec4_fract(v.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_round<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& v)
|
||||
{
|
||||
vec<4, float, Q> result;
|
||||
result.data = glm_vec4_round(v.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_mod<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& x, vec<4, float, Q> const& y)
|
||||
{
|
||||
vec<4, float, Q> result;
|
||||
result.data = glm_vec4_mod(x.data, y.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_min_vector<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& v1, vec<4, float, Q> const& v2)
|
||||
{
|
||||
vec<4, float, Q> result;
|
||||
result.data = _mm_min_ps(v1.data, v2.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_min_vector<4, int, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<4, int, Q> call(vec<4, int, Q> const& v1, vec<4, int, Q> const& v2)
|
||||
{
|
||||
vec<4, int, Q> result;
|
||||
result.data = _mm_min_epi32(v1.data, v2.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_min_vector<4, uint, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<4, uint, Q> call(vec<4, uint, Q> const& v1, vec<4, uint, Q> const& v2)
|
||||
{
|
||||
vec<4, uint, Q> result;
|
||||
result.data = _mm_min_epu32(v1.data, v2.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_max_vector<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& v1, vec<4, float, Q> const& v2)
|
||||
{
|
||||
vec<4, float, Q> result;
|
||||
result.data = _mm_max_ps(v1.data, v2.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_max_vector<4, int, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<4, int, Q> call(vec<4, int, Q> const& v1, vec<4, int, Q> const& v2)
|
||||
{
|
||||
vec<4, int, Q> result;
|
||||
result.data = _mm_max_epi32(v1.data, v2.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_max_vector<4, uint, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<4, uint, Q> call(vec<4, uint, Q> const& v1, vec<4, uint, Q> const& v2)
|
||||
{
|
||||
vec<4, uint, Q> result;
|
||||
result.data = _mm_max_epu32(v1.data, v2.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_clamp_vector<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& x, vec<4, float, Q> const& minVal, vec<4, float, Q> const& maxVal)
|
||||
{
|
||||
vec<4, float, Q> result;
|
||||
result.data = _mm_min_ps(_mm_max_ps(x.data, minVal.data), maxVal.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_clamp_vector<4, int, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<4, int, Q> call(vec<4, int, Q> const& x, vec<4, int, Q> const& minVal, vec<4, int, Q> const& maxVal)
|
||||
{
|
||||
vec<4, int, Q> result;
|
||||
result.data = _mm_min_epi32(_mm_max_epi32(x.data, minVal.data), maxVal.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_clamp_vector<4, uint, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<4, uint, Q> call(vec<4, uint, Q> const& x, vec<4, uint, Q> const& minVal, vec<4, uint, Q> const& maxVal)
|
||||
{
|
||||
vec<4, uint, Q> result;
|
||||
result.data = _mm_min_epu32(_mm_max_epu32(x.data, minVal.data), maxVal.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_mix_vector<4, float, bool, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& x, vec<4, float, Q> const& y, vec<4, bool, Q> const& a)
|
||||
{
|
||||
__m128i const Load = _mm_set_epi32(-static_cast<int>(a.w), -static_cast<int>(a.z), -static_cast<int>(a.y), -static_cast<int>(a.x));
|
||||
__m128 const Mask = _mm_castsi128_ps(Load);
|
||||
|
||||
vec<4, float, Q> Result;
|
||||
# if 0 && GLM_ARCH & GLM_ARCH_AVX
|
||||
Result.data = _mm_blendv_ps(x.data, y.data, Mask);
|
||||
# else
|
||||
Result.data = _mm_or_ps(_mm_and_ps(Mask, y.data), _mm_andnot_ps(Mask, x.data));
|
||||
# endif
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
/* FIXME
|
||||
template<qualifier Q>
|
||||
struct compute_step_vector<float, Q, tvec4>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& edge, vec<4, float, Q> const& x)
|
||||
{
|
||||
vec<4, float, Q> Result;
|
||||
result.data = glm_vec4_step(edge.data, x.data);
|
||||
return result;
|
||||
}
|
||||
};
|
||||
*/
|
||||
template<qualifier Q>
|
||||
struct compute_smoothstep_vector<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& edge0, vec<4, float, Q> const& edge1, vec<4, float, Q> const& x)
|
||||
{
|
||||
vec<4, float, Q> Result;
|
||||
Result.data = glm_vec4_smoothstep(edge0.data, edge1.data, x.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
|
||||
#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT
|
||||
152
thirdparty/glm/glm/detail/func_exponential.inl
vendored
Normal file
152
thirdparty/glm/glm/detail/func_exponential.inl
vendored
Normal file
@@ -0,0 +1,152 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/func_exponential.inl
|
||||
|
||||
#include "../vector_relational.hpp"
|
||||
#include "_vectorize.hpp"
|
||||
#include <limits>
|
||||
#include <cmath>
|
||||
#include <cassert>
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
# if GLM_HAS_CXX11_STL
|
||||
using std::log2;
|
||||
# else
|
||||
template<typename genType>
|
||||
genType log2(genType Value)
|
||||
{
|
||||
return std::log(Value) * static_cast<genType>(1.4426950408889634073599246810019);
|
||||
}
|
||||
# endif
|
||||
|
||||
template<length_t L, typename T, qualifier Q, bool isFloat, bool Aligned>
|
||||
struct compute_log2
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& v)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'log2' only accept floating-point inputs. Include <glm/gtc/integer.hpp> for integer inputs.");
|
||||
|
||||
return detail::functor1<vec, L, T, T, Q>::call(log2, v);
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_sqrt
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x)
|
||||
{
|
||||
return detail::functor1<vec, L, T, T, Q>::call(std::sqrt, x);
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_inversesqrt
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x)
|
||||
{
|
||||
return static_cast<T>(1) / sqrt(x);
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, bool Aligned>
|
||||
struct compute_inversesqrt<L, float, lowp, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<L, float, lowp> call(vec<L, float, lowp> const& x)
|
||||
{
|
||||
vec<L, float, lowp> tmp(x);
|
||||
vec<L, float, lowp> xhalf(tmp * 0.5f);
|
||||
vec<L, uint, lowp>* p = reinterpret_cast<vec<L, uint, lowp>*>(const_cast<vec<L, float, lowp>*>(&x));
|
||||
vec<L, uint, lowp> i = vec<L, uint, lowp>(0x5f375a86) - (*p >> vec<L, uint, lowp>(1));
|
||||
vec<L, float, lowp>* ptmp = reinterpret_cast<vec<L, float, lowp>*>(&i);
|
||||
tmp = *ptmp;
|
||||
tmp = tmp * (1.5f - xhalf * tmp * tmp);
|
||||
return tmp;
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
|
||||
// pow
|
||||
using std::pow;
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> pow(vec<L, T, Q> const& base, vec<L, T, Q> const& exponent)
|
||||
{
|
||||
return detail::functor2<vec, L, T, Q>::call(pow, base, exponent);
|
||||
}
|
||||
|
||||
// exp
|
||||
using std::exp;
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> exp(vec<L, T, Q> const& x)
|
||||
{
|
||||
return detail::functor1<vec, L, T, T, Q>::call(exp, x);
|
||||
}
|
||||
|
||||
// log
|
||||
using std::log;
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> log(vec<L, T, Q> const& x)
|
||||
{
|
||||
return detail::functor1<vec, L, T, T, Q>::call(log, x);
|
||||
}
|
||||
|
||||
# if GLM_HAS_CXX11_STL
|
||||
using std::exp2;
|
||||
# else
|
||||
//exp2, ln2 = 0.69314718055994530941723212145818f
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType exp2(genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'exp2' only accept floating-point inputs");
|
||||
|
||||
return std::exp(static_cast<genType>(0.69314718055994530941723212145818) * x);
|
||||
}
|
||||
# endif
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> exp2(vec<L, T, Q> const& x)
|
||||
{
|
||||
return detail::functor1<vec, L, T, T, Q>::call(exp2, x);
|
||||
}
|
||||
|
||||
// log2, ln2 = 0.69314718055994530941723212145818f
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType log2(genType x)
|
||||
{
|
||||
return log2(vec<1, genType>(x)).x;
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> log2(vec<L, T, Q> const& x)
|
||||
{
|
||||
return detail::compute_log2<L, T, Q, std::numeric_limits<T>::is_iec559, detail::is_aligned<Q>::value>::call(x);
|
||||
}
|
||||
|
||||
// sqrt
|
||||
using std::sqrt;
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> sqrt(vec<L, T, Q> const& x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'sqrt' only accept floating-point inputs");
|
||||
return detail::compute_sqrt<L, T, Q, detail::is_aligned<Q>::value>::call(x);
|
||||
}
|
||||
|
||||
// inversesqrt
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType inversesqrt(genType x)
|
||||
{
|
||||
return static_cast<genType>(1) / sqrt(x);
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> inversesqrt(vec<L, T, Q> const& x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'inversesqrt' only accept floating-point inputs");
|
||||
return detail::compute_inversesqrt<L, T, Q, detail::is_aligned<Q>::value>::call(x);
|
||||
}
|
||||
}//namespace glm
|
||||
|
||||
#if GLM_CONFIG_SIMD == GLM_ENABLE
|
||||
# include "func_exponential_simd.inl"
|
||||
#endif
|
||||
|
||||
37
thirdparty/glm/glm/detail/func_exponential_simd.inl
vendored
Normal file
37
thirdparty/glm/glm/detail/func_exponential_simd.inl
vendored
Normal file
@@ -0,0 +1,37 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/func_exponential_simd.inl
|
||||
|
||||
#include "../simd/exponential.h"
|
||||
|
||||
#if GLM_ARCH & GLM_ARCH_SSE2_BIT
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template<qualifier Q>
|
||||
struct compute_sqrt<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& v)
|
||||
{
|
||||
vec<4, float, Q> Result;
|
||||
Result.data = _mm_sqrt_ps(v.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_CONFIG_ALIGNED_GENTYPES == GLM_ENABLE
|
||||
template<>
|
||||
struct compute_sqrt<4, float, aligned_lowp, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, aligned_lowp> call(vec<4, float, aligned_lowp> const& v)
|
||||
{
|
||||
vec<4, float, aligned_lowp> Result;
|
||||
Result.data = glm_vec4_sqrt_lowp(v.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
|
||||
#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT
|
||||
243
thirdparty/glm/glm/detail/func_geometric.inl
vendored
Normal file
243
thirdparty/glm/glm/detail/func_geometric.inl
vendored
Normal file
@@ -0,0 +1,243 @@
|
||||
#include "../exponential.hpp"
|
||||
#include "../common.hpp"
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_length
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static T call(vec<L, T, Q> const& v)
|
||||
{
|
||||
return sqrt(dot(v, v));
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_distance
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static T call(vec<L, T, Q> const& p0, vec<L, T, Q> const& p1)
|
||||
{
|
||||
return length(p1 - p0);
|
||||
}
|
||||
};
|
||||
|
||||
template<typename V, typename T, bool Aligned>
|
||||
struct compute_dot{};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_dot<vec<1, T, Q>, T, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static T call(vec<1, T, Q> const& a, vec<1, T, Q> const& b)
|
||||
{
|
||||
return a.x * b.x;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_dot<vec<2, T, Q>, T, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static T call(vec<2, T, Q> const& a, vec<2, T, Q> const& b)
|
||||
{
|
||||
vec<2, T, Q> tmp(a * b);
|
||||
return tmp.x + tmp.y;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_dot<vec<3, T, Q>, T, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static T call(vec<3, T, Q> const& a, vec<3, T, Q> const& b)
|
||||
{
|
||||
vec<3, T, Q> tmp(a * b);
|
||||
return tmp.x + tmp.y + tmp.z;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_dot<vec<4, T, Q>, T, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static T call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
|
||||
{
|
||||
vec<4, T, Q> tmp(a * b);
|
||||
return (tmp.x + tmp.y) + (tmp.z + tmp.w);
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_cross
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<3, T, Q> call(vec<3, T, Q> const& x, vec<3, T, Q> const& y)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'cross' accepts only floating-point inputs");
|
||||
|
||||
return vec<3, T, Q>(
|
||||
x.y * y.z - y.y * x.z,
|
||||
x.z * y.x - y.z * x.x,
|
||||
x.x * y.y - y.x * x.y);
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_normalize
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& v)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'normalize' accepts only floating-point inputs");
|
||||
|
||||
return v * inversesqrt(dot(v, v));
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_faceforward
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& N, vec<L, T, Q> const& I, vec<L, T, Q> const& Nref)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'normalize' accepts only floating-point inputs");
|
||||
|
||||
return dot(Nref, I) < static_cast<T>(0) ? N : -N;
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_reflect
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& I, vec<L, T, Q> const& N)
|
||||
{
|
||||
return I - N * dot(N, I) * static_cast<T>(2);
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_refract
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& I, vec<L, T, Q> const& N, T eta)
|
||||
{
|
||||
T const dotValue(dot(N, I));
|
||||
T const k(static_cast<T>(1) - eta * eta * (static_cast<T>(1) - dotValue * dotValue));
|
||||
vec<L, T, Q> const Result =
|
||||
(k >= static_cast<T>(0)) ? (eta * I - (eta * dotValue + std::sqrt(k)) * N) : vec<L, T, Q>(0);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
|
||||
// length
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType length(genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'length' accepts only floating-point inputs");
|
||||
|
||||
return abs(x);
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER T length(vec<L, T, Q> const& v)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'length' accepts only floating-point inputs");
|
||||
|
||||
return detail::compute_length<L, T, Q, detail::is_aligned<Q>::value>::call(v);
|
||||
}
|
||||
|
||||
// distance
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType distance(genType const& p0, genType const& p1)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'distance' accepts only floating-point inputs");
|
||||
|
||||
return length(p1 - p0);
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER T distance(vec<L, T, Q> const& p0, vec<L, T, Q> const& p1)
|
||||
{
|
||||
return detail::compute_distance<L, T, Q, detail::is_aligned<Q>::value>::call(p0, p1);
|
||||
}
|
||||
|
||||
// dot
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR T dot(T x, T y)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'dot' accepts only floating-point inputs");
|
||||
return x * y;
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR T dot(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'dot' accepts only floating-point inputs");
|
||||
return detail::compute_dot<vec<L, T, Q>, T, detail::is_aligned<Q>::value>::call(x, y);
|
||||
}
|
||||
|
||||
// cross
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<3, T, Q> cross(vec<3, T, Q> const& x, vec<3, T, Q> const& y)
|
||||
{
|
||||
return detail::compute_cross<T, Q, detail::is_aligned<Q>::value>::call(x, y);
|
||||
}
|
||||
/*
|
||||
// normalize
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType normalize(genType const& x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'normalize' accepts only floating-point inputs");
|
||||
|
||||
return x < genType(0) ? genType(-1) : genType(1);
|
||||
}
|
||||
*/
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> normalize(vec<L, T, Q> const& x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'normalize' accepts only floating-point inputs");
|
||||
|
||||
return detail::compute_normalize<L, T, Q, detail::is_aligned<Q>::value>::call(x);
|
||||
}
|
||||
|
||||
// faceforward
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType faceforward(genType const& N, genType const& I, genType const& Nref)
|
||||
{
|
||||
return dot(Nref, I) < static_cast<genType>(0) ? N : -N;
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> faceforward(vec<L, T, Q> const& N, vec<L, T, Q> const& I, vec<L, T, Q> const& Nref)
|
||||
{
|
||||
return detail::compute_faceforward<L, T, Q, detail::is_aligned<Q>::value>::call(N, I, Nref);
|
||||
}
|
||||
|
||||
// reflect
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType reflect(genType const& I, genType const& N)
|
||||
{
|
||||
return I - N * dot(N, I) * genType(2);
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> reflect(vec<L, T, Q> const& I, vec<L, T, Q> const& N)
|
||||
{
|
||||
return detail::compute_reflect<L, T, Q, detail::is_aligned<Q>::value>::call(I, N);
|
||||
}
|
||||
|
||||
// refract
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType refract(genType const& I, genType const& N, genType eta)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'refract' accepts only floating-point inputs");
|
||||
genType const dotValue(dot(N, I));
|
||||
genType const k(static_cast<genType>(1) - eta * eta * (static_cast<genType>(1) - dotValue * dotValue));
|
||||
return (eta * I - (eta * dotValue + sqrt(k)) * N) * static_cast<genType>(k >= static_cast<genType>(0));
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> refract(vec<L, T, Q> const& I, vec<L, T, Q> const& N, T eta)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'refract' accepts only floating-point inputs");
|
||||
return detail::compute_refract<L, T, Q, detail::is_aligned<Q>::value>::call(I, N, eta);
|
||||
}
|
||||
}//namespace glm
|
||||
|
||||
#if GLM_CONFIG_SIMD == GLM_ENABLE
|
||||
# include "func_geometric_simd.inl"
|
||||
#endif
|
||||
163
thirdparty/glm/glm/detail/func_geometric_simd.inl
vendored
Normal file
163
thirdparty/glm/glm/detail/func_geometric_simd.inl
vendored
Normal file
@@ -0,0 +1,163 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/func_geometric_simd.inl
|
||||
|
||||
#include "../simd/geometric.h"
|
||||
|
||||
#if GLM_ARCH & GLM_ARCH_SSE2_BIT
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template<qualifier Q>
|
||||
struct compute_length<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static float call(vec<4, float, Q> const& v)
|
||||
{
|
||||
return _mm_cvtss_f32(glm_vec4_length(v.data));
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_distance<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static float call(vec<4, float, Q> const& p0, vec<4, float, Q> const& p1)
|
||||
{
|
||||
return _mm_cvtss_f32(glm_vec4_distance(p0.data, p1.data));
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_dot<vec<4, float, Q>, float, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static float call(vec<4, float, Q> const& x, vec<4, float, Q> const& y)
|
||||
{
|
||||
return _mm_cvtss_f32(glm_vec1_dot(x.data, y.data));
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_cross<float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<3, float, Q> call(vec<3, float, Q> const& a, vec<3, float, Q> const& b)
|
||||
{
|
||||
__m128 const set0 = _mm_set_ps(0.0f, a.z, a.y, a.x);
|
||||
__m128 const set1 = _mm_set_ps(0.0f, b.z, b.y, b.x);
|
||||
__m128 const xpd0 = glm_vec4_cross(set0, set1);
|
||||
|
||||
vec<4, float, Q> Result;
|
||||
Result.data = xpd0;
|
||||
return vec<3, float, Q>(Result);
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_normalize<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& v)
|
||||
{
|
||||
vec<4, float, Q> Result;
|
||||
Result.data = glm_vec4_normalize(v.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_faceforward<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& N, vec<4, float, Q> const& I, vec<4, float, Q> const& Nref)
|
||||
{
|
||||
vec<4, float, Q> Result;
|
||||
Result.data = glm_vec4_faceforward(N.data, I.data, Nref.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_reflect<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& I, vec<4, float, Q> const& N)
|
||||
{
|
||||
vec<4, float, Q> Result;
|
||||
Result.data = glm_vec4_reflect(I.data, N.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_refract<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& I, vec<4, float, Q> const& N, float eta)
|
||||
{
|
||||
vec<4, float, Q> Result;
|
||||
Result.data = glm_vec4_refract(I.data, N.data, _mm_set1_ps(eta));
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
|
||||
#elif GLM_ARCH & GLM_ARCH_NEON_BIT
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template<qualifier Q>
|
||||
struct compute_length<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static float call(vec<4, float, Q> const& v)
|
||||
{
|
||||
return sqrt(compute_dot<vec<4, float, Q>, float, true>::call(v, v));
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_distance<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static float call(vec<4, float, Q> const& p0, vec<4, float, Q> const& p1)
|
||||
{
|
||||
return compute_length<4, float, Q, true>::call(p1 - p0);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_dot<vec<4, float, Q>, float, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static float call(vec<4, float, Q> const& x, vec<4, float, Q> const& y)
|
||||
{
|
||||
#if GLM_ARCH & GLM_ARCH_ARMV8_BIT
|
||||
float32x4_t v = vmulq_f32(x.data, y.data);
|
||||
return vaddvq_f32(v);
|
||||
#else // Armv7a with Neon
|
||||
float32x4_t p = vmulq_f32(x.data, y.data);
|
||||
float32x2_t v = vpadd_f32(vget_low_f32(p), vget_high_f32(p));
|
||||
v = vpadd_f32(v, v);
|
||||
return vget_lane_f32(v, 0);
|
||||
#endif
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_normalize<4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<4, float, Q> call(vec<4, float, Q> const& v)
|
||||
{
|
||||
float32x4_t p = vmulq_f32(v.data, v.data);
|
||||
#if GLM_ARCH & GLM_ARCH_ARMV8_BIT
|
||||
p = vpaddq_f32(p, p);
|
||||
p = vpaddq_f32(p, p);
|
||||
#else
|
||||
float32x2_t t = vpadd_f32(vget_low_f32(p), vget_high_f32(p));
|
||||
t = vpadd_f32(t, t);
|
||||
p = vcombine_f32(t, t);
|
||||
#endif
|
||||
|
||||
float32x4_t vd = vrsqrteq_f32(p);
|
||||
vec<4, float, Q> Result;
|
||||
Result.data = vmulq_f32(v.data, vd);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
|
||||
#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT
|
||||
392
thirdparty/glm/glm/detail/func_integer.inl
vendored
Normal file
392
thirdparty/glm/glm/detail/func_integer.inl
vendored
Normal file
@@ -0,0 +1,392 @@
|
||||
/// @ref core
|
||||
|
||||
#include "_vectorize.hpp"
|
||||
#if(GLM_ARCH & GLM_ARCH_X86 && GLM_COMPILER & GLM_COMPILER_VC)
|
||||
# include <intrin.h>
|
||||
# pragma intrinsic(_BitScanReverse)
|
||||
#endif//(GLM_ARCH & GLM_ARCH_X86 && GLM_COMPILER & GLM_COMPILER_VC)
|
||||
#include <limits>
|
||||
|
||||
#if !GLM_HAS_EXTENDED_INTEGER_TYPE
|
||||
# if GLM_COMPILER & GLM_COMPILER_GCC
|
||||
# pragma GCC diagnostic push
|
||||
# pragma GCC diagnostic ignored "-Wlong-long"
|
||||
# endif
|
||||
# if (GLM_COMPILER & GLM_COMPILER_CLANG)
|
||||
# pragma clang diagnostic push
|
||||
# pragma clang diagnostic ignored "-Wc++11-long-long"
|
||||
# endif
|
||||
#endif
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER T mask(T Bits)
|
||||
{
|
||||
return Bits >= static_cast<T>(sizeof(T) * 8) ? ~static_cast<T>(0) : (static_cast<T>(1) << Bits) - static_cast<T>(1);
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned, bool EXEC>
|
||||
struct compute_bitfieldReverseStep
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& v, T, T)
|
||||
{
|
||||
return v;
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_bitfieldReverseStep<L, T, Q, Aligned, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& v, T Mask, T Shift)
|
||||
{
|
||||
return (v & Mask) << Shift | (v & (~Mask)) >> Shift;
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned, bool EXEC>
|
||||
struct compute_bitfieldBitCountStep
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& v, T, T)
|
||||
{
|
||||
return v;
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_bitfieldBitCountStep<L, T, Q, Aligned, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& v, T Mask, T Shift)
|
||||
{
|
||||
return (v & Mask) + ((v >> Shift) & Mask);
|
||||
}
|
||||
};
|
||||
|
||||
template<typename genIUType, size_t Bits>
|
||||
struct compute_findLSB
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static int call(genIUType Value)
|
||||
{
|
||||
if(Value == 0)
|
||||
return -1;
|
||||
|
||||
return glm::bitCount(~Value & (Value - static_cast<genIUType>(1)));
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_HAS_BITSCAN_WINDOWS
|
||||
template<typename genIUType>
|
||||
struct compute_findLSB<genIUType, 32>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static int call(genIUType Value)
|
||||
{
|
||||
unsigned long Result(0);
|
||||
unsigned char IsNotNull = _BitScanForward(&Result, *reinterpret_cast<unsigned long*>(&Value));
|
||||
return IsNotNull ? int(Result) : -1;
|
||||
}
|
||||
};
|
||||
|
||||
# if !((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_MODEL == GLM_MODEL_32))
|
||||
template<typename genIUType>
|
||||
struct compute_findLSB<genIUType, 64>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static int call(genIUType Value)
|
||||
{
|
||||
unsigned long Result(0);
|
||||
unsigned char IsNotNull = _BitScanForward64(&Result, *reinterpret_cast<unsigned __int64*>(&Value));
|
||||
return IsNotNull ? int(Result) : -1;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
# endif//GLM_HAS_BITSCAN_WINDOWS
|
||||
|
||||
template<length_t L, typename T, qualifier Q, bool EXEC = true>
|
||||
struct compute_findMSB_step_vec
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x, T Shift)
|
||||
{
|
||||
return x | (x >> Shift);
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
struct compute_findMSB_step_vec<L, T, Q, false>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x, T)
|
||||
{
|
||||
return x;
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t L, typename T, qualifier Q, int>
|
||||
struct compute_findMSB_vec
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<L, int, Q> call(vec<L, T, Q> const& v)
|
||||
{
|
||||
vec<L, T, Q> x(v);
|
||||
x = compute_findMSB_step_vec<L, T, Q, sizeof(T) * 8 >= 8>::call(x, static_cast<T>( 1));
|
||||
x = compute_findMSB_step_vec<L, T, Q, sizeof(T) * 8 >= 8>::call(x, static_cast<T>( 2));
|
||||
x = compute_findMSB_step_vec<L, T, Q, sizeof(T) * 8 >= 8>::call(x, static_cast<T>( 4));
|
||||
x = compute_findMSB_step_vec<L, T, Q, sizeof(T) * 8 >= 16>::call(x, static_cast<T>( 8));
|
||||
x = compute_findMSB_step_vec<L, T, Q, sizeof(T) * 8 >= 32>::call(x, static_cast<T>(16));
|
||||
x = compute_findMSB_step_vec<L, T, Q, sizeof(T) * 8 >= 64>::call(x, static_cast<T>(32));
|
||||
return vec<L, int, Q>(sizeof(T) * 8 - 1) - glm::bitCount(~x);
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_HAS_BITSCAN_WINDOWS
|
||||
template<typename genIUType>
|
||||
GLM_FUNC_QUALIFIER int compute_findMSB_32(genIUType Value)
|
||||
{
|
||||
unsigned long Result(0);
|
||||
unsigned char IsNotNull = _BitScanReverse(&Result, *reinterpret_cast<unsigned long*>(&Value));
|
||||
return IsNotNull ? int(Result) : -1;
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
struct compute_findMSB_vec<L, T, Q, 32>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<L, int, Q> call(vec<L, T, Q> const& x)
|
||||
{
|
||||
return detail::functor1<vec, L, int, T, Q>::call(compute_findMSB_32, x);
|
||||
}
|
||||
};
|
||||
|
||||
# if !((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_MODEL == GLM_MODEL_32))
|
||||
template<typename genIUType>
|
||||
GLM_FUNC_QUALIFIER int compute_findMSB_64(genIUType Value)
|
||||
{
|
||||
unsigned long Result(0);
|
||||
unsigned char IsNotNull = _BitScanReverse64(&Result, *reinterpret_cast<unsigned __int64*>(&Value));
|
||||
return IsNotNull ? int(Result) : -1;
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
struct compute_findMSB_vec<L, T, Q, 64>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<L, int, Q> call(vec<L, T, Q> const& x)
|
||||
{
|
||||
return detail::functor1<vec, L, int, T, Q>::call(compute_findMSB_64, x);
|
||||
}
|
||||
};
|
||||
# endif
|
||||
# endif//GLM_HAS_BITSCAN_WINDOWS
|
||||
}//namespace detail
|
||||
|
||||
// uaddCarry
|
||||
GLM_FUNC_QUALIFIER uint uaddCarry(uint const& x, uint const& y, uint & Carry)
|
||||
{
|
||||
detail::uint64 const Value64(static_cast<detail::uint64>(x) + static_cast<detail::uint64>(y));
|
||||
detail::uint64 const Max32((static_cast<detail::uint64>(1) << static_cast<detail::uint64>(32)) - static_cast<detail::uint64>(1));
|
||||
Carry = Value64 > Max32 ? 1u : 0u;
|
||||
return static_cast<uint>(Value64 % (Max32 + static_cast<detail::uint64>(1)));
|
||||
}
|
||||
|
||||
template<length_t L, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, uint, Q> uaddCarry(vec<L, uint, Q> const& x, vec<L, uint, Q> const& y, vec<L, uint, Q>& Carry)
|
||||
{
|
||||
vec<L, detail::uint64, Q> Value64(vec<L, detail::uint64, Q>(x) + vec<L, detail::uint64, Q>(y));
|
||||
vec<L, detail::uint64, Q> Max32((static_cast<detail::uint64>(1) << static_cast<detail::uint64>(32)) - static_cast<detail::uint64>(1));
|
||||
Carry = mix(vec<L, uint, Q>(0), vec<L, uint, Q>(1), greaterThan(Value64, Max32));
|
||||
return vec<L, uint, Q>(Value64 % (Max32 + static_cast<detail::uint64>(1)));
|
||||
}
|
||||
|
||||
// usubBorrow
|
||||
GLM_FUNC_QUALIFIER uint usubBorrow(uint const& x, uint const& y, uint & Borrow)
|
||||
{
|
||||
Borrow = x >= y ? static_cast<uint>(0) : static_cast<uint>(1);
|
||||
if(y >= x)
|
||||
return y - x;
|
||||
else
|
||||
return static_cast<uint>((static_cast<detail::int64>(1) << static_cast<detail::int64>(32)) + (static_cast<detail::int64>(y) - static_cast<detail::int64>(x)));
|
||||
}
|
||||
|
||||
template<length_t L, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, uint, Q> usubBorrow(vec<L, uint, Q> const& x, vec<L, uint, Q> const& y, vec<L, uint, Q>& Borrow)
|
||||
{
|
||||
Borrow = mix(vec<L, uint, Q>(1), vec<L, uint, Q>(0), greaterThanEqual(x, y));
|
||||
vec<L, uint, Q> const YgeX(y - x);
|
||||
vec<L, uint, Q> const XgeY(vec<L, uint, Q>((static_cast<detail::int64>(1) << static_cast<detail::int64>(32)) + (vec<L, detail::int64, Q>(y) - vec<L, detail::int64, Q>(x))));
|
||||
return mix(XgeY, YgeX, greaterThanEqual(y, x));
|
||||
}
|
||||
|
||||
// umulExtended
|
||||
GLM_FUNC_QUALIFIER void umulExtended(uint const& x, uint const& y, uint & msb, uint & lsb)
|
||||
{
|
||||
detail::uint64 Value64 = static_cast<detail::uint64>(x) * static_cast<detail::uint64>(y);
|
||||
msb = static_cast<uint>(Value64 >> static_cast<detail::uint64>(32));
|
||||
lsb = static_cast<uint>(Value64);
|
||||
}
|
||||
|
||||
template<length_t L, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER void umulExtended(vec<L, uint, Q> const& x, vec<L, uint, Q> const& y, vec<L, uint, Q>& msb, vec<L, uint, Q>& lsb)
|
||||
{
|
||||
vec<L, detail::uint64, Q> Value64(vec<L, detail::uint64, Q>(x) * vec<L, detail::uint64, Q>(y));
|
||||
msb = vec<L, uint, Q>(Value64 >> static_cast<detail::uint64>(32));
|
||||
lsb = vec<L, uint, Q>(Value64);
|
||||
}
|
||||
|
||||
// imulExtended
|
||||
GLM_FUNC_QUALIFIER void imulExtended(int x, int y, int& msb, int& lsb)
|
||||
{
|
||||
detail::int64 Value64 = static_cast<detail::int64>(x) * static_cast<detail::int64>(y);
|
||||
msb = static_cast<int>(Value64 >> static_cast<detail::int64>(32));
|
||||
lsb = static_cast<int>(Value64);
|
||||
}
|
||||
|
||||
template<length_t L, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER void imulExtended(vec<L, int, Q> const& x, vec<L, int, Q> const& y, vec<L, int, Q>& msb, vec<L, int, Q>& lsb)
|
||||
{
|
||||
vec<L, detail::int64, Q> Value64(vec<L, detail::int64, Q>(x) * vec<L, detail::int64, Q>(y));
|
||||
lsb = vec<L, int, Q>(Value64 & static_cast<detail::int64>(0xFFFFFFFF));
|
||||
msb = vec<L, int, Q>((Value64 >> static_cast<detail::int64>(32)) & static_cast<detail::int64>(0xFFFFFFFF));
|
||||
}
|
||||
|
||||
// bitfieldExtract
|
||||
template<typename genIUType>
|
||||
GLM_FUNC_QUALIFIER genIUType bitfieldExtract(genIUType Value, int Offset, int Bits)
|
||||
{
|
||||
return bitfieldExtract(vec<1, genIUType>(Value), Offset, Bits).x;
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> bitfieldExtract(vec<L, T, Q> const& Value, int Offset, int Bits)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitfieldExtract' only accept integer inputs");
|
||||
|
||||
return (Value >> static_cast<T>(Offset)) & static_cast<T>(detail::mask(Bits));
|
||||
}
|
||||
|
||||
// bitfieldInsert
|
||||
template<typename genIUType>
|
||||
GLM_FUNC_QUALIFIER genIUType bitfieldInsert(genIUType const& Base, genIUType const& Insert, int Offset, int Bits)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'bitfieldInsert' only accept integer values");
|
||||
|
||||
return bitfieldInsert(vec<1, genIUType>(Base), vec<1, genIUType>(Insert), Offset, Bits).x;
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> bitfieldInsert(vec<L, T, Q> const& Base, vec<L, T, Q> const& Insert, int Offset, int Bits)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitfieldInsert' only accept integer values");
|
||||
|
||||
T const Mask = detail::mask(static_cast<T>(Bits)) << Offset;
|
||||
return (Base & ~Mask) | ((Insert << static_cast<T>(Offset)) & Mask);
|
||||
}
|
||||
|
||||
#if GLM_COMPILER & GLM_COMPILER_VC
|
||||
# pragma warning(push)
|
||||
# pragma warning(disable : 4309)
|
||||
#endif
|
||||
|
||||
// bitfieldReverse
|
||||
template<typename genIUType>
|
||||
GLM_FUNC_QUALIFIER genIUType bitfieldReverse(genIUType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'bitfieldReverse' only accept integer values");
|
||||
|
||||
return bitfieldReverse(glm::vec<1, genIUType, glm::defaultp>(x)).x;
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> bitfieldReverse(vec<L, T, Q> const& v)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitfieldReverse' only accept integer values");
|
||||
|
||||
vec<L, T, Q> x(v);
|
||||
x = detail::compute_bitfieldReverseStep<L, T, Q, detail::is_aligned<Q>::value, sizeof(T) * 8>= 2>::call(x, static_cast<T>(0x5555555555555555ull), static_cast<T>( 1));
|
||||
x = detail::compute_bitfieldReverseStep<L, T, Q, detail::is_aligned<Q>::value, sizeof(T) * 8>= 4>::call(x, static_cast<T>(0x3333333333333333ull), static_cast<T>( 2));
|
||||
x = detail::compute_bitfieldReverseStep<L, T, Q, detail::is_aligned<Q>::value, sizeof(T) * 8>= 8>::call(x, static_cast<T>(0x0F0F0F0F0F0F0F0Full), static_cast<T>( 4));
|
||||
x = detail::compute_bitfieldReverseStep<L, T, Q, detail::is_aligned<Q>::value, sizeof(T) * 8>= 16>::call(x, static_cast<T>(0x00FF00FF00FF00FFull), static_cast<T>( 8));
|
||||
x = detail::compute_bitfieldReverseStep<L, T, Q, detail::is_aligned<Q>::value, sizeof(T) * 8>= 32>::call(x, static_cast<T>(0x0000FFFF0000FFFFull), static_cast<T>(16));
|
||||
x = detail::compute_bitfieldReverseStep<L, T, Q, detail::is_aligned<Q>::value, sizeof(T) * 8>= 64>::call(x, static_cast<T>(0x00000000FFFFFFFFull), static_cast<T>(32));
|
||||
return x;
|
||||
}
|
||||
|
||||
# if GLM_COMPILER & GLM_COMPILER_VC
|
||||
# pragma warning(pop)
|
||||
# endif
|
||||
|
||||
// bitCount
|
||||
template<typename genIUType>
|
||||
GLM_FUNC_QUALIFIER int bitCount(genIUType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'bitCount' only accept integer values");
|
||||
|
||||
return bitCount(glm::vec<1, genIUType, glm::defaultp>(x)).x;
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, int, Q> bitCount(vec<L, T, Q> const& v)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitCount' only accept integer values");
|
||||
|
||||
# if GLM_COMPILER & GLM_COMPILER_VC
|
||||
# pragma warning(push)
|
||||
# pragma warning(disable : 4310) //cast truncates constant value
|
||||
# endif
|
||||
|
||||
vec<L, typename detail::make_unsigned<T>::type, Q> x(v);
|
||||
x = detail::compute_bitfieldBitCountStep<L, typename detail::make_unsigned<T>::type, Q, detail::is_aligned<Q>::value, sizeof(T) * 8>= 2>::call(x, typename detail::make_unsigned<T>::type(0x5555555555555555ull), typename detail::make_unsigned<T>::type( 1));
|
||||
x = detail::compute_bitfieldBitCountStep<L, typename detail::make_unsigned<T>::type, Q, detail::is_aligned<Q>::value, sizeof(T) * 8>= 4>::call(x, typename detail::make_unsigned<T>::type(0x3333333333333333ull), typename detail::make_unsigned<T>::type( 2));
|
||||
x = detail::compute_bitfieldBitCountStep<L, typename detail::make_unsigned<T>::type, Q, detail::is_aligned<Q>::value, sizeof(T) * 8>= 8>::call(x, typename detail::make_unsigned<T>::type(0x0F0F0F0F0F0F0F0Full), typename detail::make_unsigned<T>::type( 4));
|
||||
x = detail::compute_bitfieldBitCountStep<L, typename detail::make_unsigned<T>::type, Q, detail::is_aligned<Q>::value, sizeof(T) * 8>= 16>::call(x, typename detail::make_unsigned<T>::type(0x00FF00FF00FF00FFull), typename detail::make_unsigned<T>::type( 8));
|
||||
x = detail::compute_bitfieldBitCountStep<L, typename detail::make_unsigned<T>::type, Q, detail::is_aligned<Q>::value, sizeof(T) * 8>= 32>::call(x, typename detail::make_unsigned<T>::type(0x0000FFFF0000FFFFull), typename detail::make_unsigned<T>::type(16));
|
||||
x = detail::compute_bitfieldBitCountStep<L, typename detail::make_unsigned<T>::type, Q, detail::is_aligned<Q>::value, sizeof(T) * 8>= 64>::call(x, typename detail::make_unsigned<T>::type(0x00000000FFFFFFFFull), typename detail::make_unsigned<T>::type(32));
|
||||
return vec<L, int, Q>(x);
|
||||
|
||||
# if GLM_COMPILER & GLM_COMPILER_VC
|
||||
# pragma warning(pop)
|
||||
# endif
|
||||
}
|
||||
|
||||
// findLSB
|
||||
template<typename genIUType>
|
||||
GLM_FUNC_QUALIFIER int findLSB(genIUType Value)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'findLSB' only accept integer values");
|
||||
|
||||
return detail::compute_findLSB<genIUType, sizeof(genIUType) * 8>::call(Value);
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, int, Q> findLSB(vec<L, T, Q> const& x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'findLSB' only accept integer values");
|
||||
|
||||
return detail::functor1<vec, L, int, T, Q>::call(findLSB, x);
|
||||
}
|
||||
|
||||
// findMSB
|
||||
template<typename genIUType>
|
||||
GLM_FUNC_QUALIFIER int findMSB(genIUType v)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'findMSB' only accept integer values");
|
||||
|
||||
return findMSB(vec<1, genIUType>(v)).x;
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, int, Q> findMSB(vec<L, T, Q> const& v)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'findMSB' only accept integer values");
|
||||
|
||||
return detail::compute_findMSB_vec<L, T, Q, static_cast<int>(sizeof(T) * 8)>::call(v);
|
||||
}
|
||||
}//namespace glm
|
||||
|
||||
#if !GLM_HAS_EXTENDED_INTEGER_TYPE
|
||||
# if GLM_COMPILER & GLM_COMPILER_GCC
|
||||
# pragma GCC diagnostic pop
|
||||
# endif
|
||||
# if (GLM_COMPILER & GLM_COMPILER_CLANG)
|
||||
# pragma clang diagnostic pop
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#if GLM_CONFIG_SIMD == GLM_ENABLE
|
||||
# include "func_integer_simd.inl"
|
||||
#endif
|
||||
|
||||
65
thirdparty/glm/glm/detail/func_integer_simd.inl
vendored
Normal file
65
thirdparty/glm/glm/detail/func_integer_simd.inl
vendored
Normal file
@@ -0,0 +1,65 @@
|
||||
#include "../simd/integer.h"
|
||||
|
||||
#if GLM_ARCH & GLM_ARCH_SSE2_BIT
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template<qualifier Q>
|
||||
struct compute_bitfieldReverseStep<4, uint, Q, true, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<4, uint, Q> call(vec<4, uint, Q> const& v, uint Mask, uint Shift)
|
||||
{
|
||||
__m128i const set0 = v.data;
|
||||
|
||||
__m128i const set1 = _mm_set1_epi32(static_cast<int>(Mask));
|
||||
__m128i const and1 = _mm_and_si128(set0, set1);
|
||||
__m128i const sft1 = _mm_slli_epi32(and1, static_cast<int>(Shift));
|
||||
|
||||
__m128i const set2 = _mm_andnot_si128(set0, _mm_set1_epi32(-1));
|
||||
__m128i const and2 = _mm_and_si128(set0, set2);
|
||||
__m128i const sft2 = _mm_srai_epi32(and2, static_cast<int>(Shift));
|
||||
|
||||
__m128i const or0 = _mm_or_si128(sft1, sft2);
|
||||
|
||||
return or0;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_bitfieldBitCountStep<4, uint, Q, true, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vec<4, uint, Q> call(vec<4, uint, Q> const& v, uint Mask, uint Shift)
|
||||
{
|
||||
__m128i const set0 = v.data;
|
||||
|
||||
__m128i const set1 = _mm_set1_epi32(static_cast<int>(Mask));
|
||||
__m128i const and0 = _mm_and_si128(set0, set1);
|
||||
__m128i const sft0 = _mm_slli_epi32(set0, static_cast<int>(Shift));
|
||||
__m128i const and1 = _mm_and_si128(sft0, set1);
|
||||
__m128i const add0 = _mm_add_epi32(and0, and1);
|
||||
|
||||
return add0;
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX_BIT
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER int bitCount(uint x)
|
||||
{
|
||||
return _mm_popcnt_u32(x);
|
||||
}
|
||||
|
||||
# if(GLM_MODEL == GLM_MODEL_64)
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER int bitCount(detail::uint64 x)
|
||||
{
|
||||
return static_cast<int>(_mm_popcnt_u64(x));
|
||||
}
|
||||
# endif//GLM_MODEL
|
||||
# endif//GLM_ARCH
|
||||
|
||||
}//namespace glm
|
||||
|
||||
#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT
|
||||
443
thirdparty/glm/glm/detail/func_matrix.inl
vendored
Normal file
443
thirdparty/glm/glm/detail/func_matrix.inl
vendored
Normal file
@@ -0,0 +1,443 @@
|
||||
#include "../geometric.hpp"
|
||||
#include <limits>
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template<length_t C, length_t R, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_matrixCompMult
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static mat<C, R, T, Q> call(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y)
|
||||
{
|
||||
mat<C, R, T, Q> Result(1);
|
||||
for(length_t i = 0; i < Result.length(); ++i)
|
||||
Result[i] = x[i] * y[i];
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t C, length_t R, typename T, qualifier Q, bool IsFloat, bool Aligned>
|
||||
struct compute_matrixCompMult_type {
|
||||
GLM_FUNC_QUALIFIER static mat<C, R, T, Q> call(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_GENTYPE,
|
||||
"'matrixCompMult' only accept floating-point inputs, include <glm/ext/matrix_integer.hpp> to discard this restriction.");
|
||||
return detail::compute_matrixCompMult<C, R, T, Q, detail::is_aligned<Q>::value>::call(x, y);
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t DA, length_t DB, typename T, qualifier Q>
|
||||
struct compute_outerProduct {
|
||||
GLM_FUNC_QUALIFIER static typename detail::outerProduct_trait<DA, DB, T, Q>::type call(vec<DA, T, Q> const& c, vec<DB, T, Q> const& r)
|
||||
{
|
||||
typename detail::outerProduct_trait<DA, DB, T, Q>::type m(0);
|
||||
for(length_t i = 0; i < m.length(); ++i)
|
||||
m[i] = c * r[i];
|
||||
return m;
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t DA, length_t DB, typename T, qualifier Q, bool IsFloat>
|
||||
struct compute_outerProduct_type {
|
||||
GLM_FUNC_QUALIFIER static typename detail::outerProduct_trait<DA, DB, T, Q>::type call(vec<DA, T, Q> const& c, vec<DB, T, Q> const& r)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_GENTYPE,
|
||||
"'outerProduct' only accept floating-point inputs, include <glm/ext/matrix_integer.hpp> to discard this restriction.");
|
||||
|
||||
return detail::compute_outerProduct<DA, DB, T, Q>::call(c, r);
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t C, length_t R, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_transpose{};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_transpose<2, 2, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static mat<2, 2, T, Q> call(mat<2, 2, T, Q> const& m)
|
||||
{
|
||||
mat<2, 2, T, Q> Result(1);
|
||||
Result[0][0] = m[0][0];
|
||||
Result[0][1] = m[1][0];
|
||||
Result[1][0] = m[0][1];
|
||||
Result[1][1] = m[1][1];
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_transpose<2, 3, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static mat<3, 2, T, Q> call(mat<2, 3, T, Q> const& m)
|
||||
{
|
||||
mat<3,2, T, Q> Result(1);
|
||||
Result[0][0] = m[0][0];
|
||||
Result[0][1] = m[1][0];
|
||||
Result[1][0] = m[0][1];
|
||||
Result[1][1] = m[1][1];
|
||||
Result[2][0] = m[0][2];
|
||||
Result[2][1] = m[1][2];
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_transpose<2, 4, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static mat<4, 2, T, Q> call(mat<2, 4, T, Q> const& m)
|
||||
{
|
||||
mat<4, 2, T, Q> Result(1);
|
||||
Result[0][0] = m[0][0];
|
||||
Result[0][1] = m[1][0];
|
||||
Result[1][0] = m[0][1];
|
||||
Result[1][1] = m[1][1];
|
||||
Result[2][0] = m[0][2];
|
||||
Result[2][1] = m[1][2];
|
||||
Result[3][0] = m[0][3];
|
||||
Result[3][1] = m[1][3];
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_transpose<3, 2, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static mat<2, 3, T, Q> call(mat<3, 2, T, Q> const& m)
|
||||
{
|
||||
mat<2, 3, T, Q> Result(1);
|
||||
Result[0][0] = m[0][0];
|
||||
Result[0][1] = m[1][0];
|
||||
Result[0][2] = m[2][0];
|
||||
Result[1][0] = m[0][1];
|
||||
Result[1][1] = m[1][1];
|
||||
Result[1][2] = m[2][1];
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_transpose<3, 3, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static mat<3, 3, T, Q> call(mat<3, 3, T, Q> const& m)
|
||||
{
|
||||
mat<3, 3, T, Q> Result(1);
|
||||
Result[0][0] = m[0][0];
|
||||
Result[0][1] = m[1][0];
|
||||
Result[0][2] = m[2][0];
|
||||
|
||||
Result[1][0] = m[0][1];
|
||||
Result[1][1] = m[1][1];
|
||||
Result[1][2] = m[2][1];
|
||||
|
||||
Result[2][0] = m[0][2];
|
||||
Result[2][1] = m[1][2];
|
||||
Result[2][2] = m[2][2];
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_transpose<3, 4, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static mat<4, 3, T, Q> call(mat<3, 4, T, Q> const& m)
|
||||
{
|
||||
mat<4, 3, T, Q> Result(1);
|
||||
Result[0][0] = m[0][0];
|
||||
Result[0][1] = m[1][0];
|
||||
Result[0][2] = m[2][0];
|
||||
Result[1][0] = m[0][1];
|
||||
Result[1][1] = m[1][1];
|
||||
Result[1][2] = m[2][1];
|
||||
Result[2][0] = m[0][2];
|
||||
Result[2][1] = m[1][2];
|
||||
Result[2][2] = m[2][2];
|
||||
Result[3][0] = m[0][3];
|
||||
Result[3][1] = m[1][3];
|
||||
Result[3][2] = m[2][3];
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_transpose<4, 2, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static mat<2, 4, T, Q> call(mat<4, 2, T, Q> const& m)
|
||||
{
|
||||
mat<2, 4, T, Q> Result(1);
|
||||
Result[0][0] = m[0][0];
|
||||
Result[0][1] = m[1][0];
|
||||
Result[0][2] = m[2][0];
|
||||
Result[0][3] = m[3][0];
|
||||
Result[1][0] = m[0][1];
|
||||
Result[1][1] = m[1][1];
|
||||
Result[1][2] = m[2][1];
|
||||
Result[1][3] = m[3][1];
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_transpose<4, 3, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static mat<3, 4, T, Q> call(mat<4, 3, T, Q> const& m)
|
||||
{
|
||||
mat<3, 4, T, Q> Result(1);
|
||||
Result[0][0] = m[0][0];
|
||||
Result[0][1] = m[1][0];
|
||||
Result[0][2] = m[2][0];
|
||||
Result[0][3] = m[3][0];
|
||||
Result[1][0] = m[0][1];
|
||||
Result[1][1] = m[1][1];
|
||||
Result[1][2] = m[2][1];
|
||||
Result[1][3] = m[3][1];
|
||||
Result[2][0] = m[0][2];
|
||||
Result[2][1] = m[1][2];
|
||||
Result[2][2] = m[2][2];
|
||||
Result[2][3] = m[3][2];
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_transpose<4, 4, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static mat<4, 4, T, Q> call(mat<4, 4, T, Q> const& m)
|
||||
{
|
||||
mat<4, 4, T, Q> Result(1);
|
||||
Result[0][0] = m[0][0];
|
||||
Result[0][1] = m[1][0];
|
||||
Result[0][2] = m[2][0];
|
||||
Result[0][3] = m[3][0];
|
||||
|
||||
Result[1][0] = m[0][1];
|
||||
Result[1][1] = m[1][1];
|
||||
Result[1][2] = m[2][1];
|
||||
Result[1][3] = m[3][1];
|
||||
|
||||
Result[2][0] = m[0][2];
|
||||
Result[2][1] = m[1][2];
|
||||
Result[2][2] = m[2][2];
|
||||
Result[2][3] = m[3][2];
|
||||
|
||||
Result[3][0] = m[0][3];
|
||||
Result[3][1] = m[1][3];
|
||||
Result[3][2] = m[2][3];
|
||||
Result[3][3] = m[3][3];
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t C, length_t R, typename T, qualifier Q, bool IsFloat, bool Aligned>
|
||||
struct compute_transpose_type {
|
||||
GLM_FUNC_QUALIFIER static mat<R, C, T, Q> call(mat<C, R, T, Q> const& m)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_GENTYPE,
|
||||
"'transpose' only accept floating-point inputs, include <glm/ext/matrix_integer.hpp> to discard this restriction.");
|
||||
return detail::compute_transpose<C, R, T, Q, detail::is_aligned<Q>::value>::call(m);
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t C, length_t R, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_determinant{};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_determinant<2, 2, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static T call(mat<2, 2, T, Q> const& m)
|
||||
{
|
||||
return m[0][0] * m[1][1] - m[1][0] * m[0][1];
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_determinant<3, 3, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static T call(mat<3, 3, T, Q> const& m)
|
||||
{
|
||||
return
|
||||
+ m[0][0] * (m[1][1] * m[2][2] - m[2][1] * m[1][2])
|
||||
- m[1][0] * (m[0][1] * m[2][2] - m[2][1] * m[0][2])
|
||||
+ m[2][0] * (m[0][1] * m[1][2] - m[1][1] * m[0][2]);
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_determinant<4, 4, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static T call(mat<4, 4, T, Q> const& m)
|
||||
{
|
||||
T SubFactor00 = m[2][2] * m[3][3] - m[3][2] * m[2][3];
|
||||
T SubFactor01 = m[2][1] * m[3][3] - m[3][1] * m[2][3];
|
||||
T SubFactor02 = m[2][1] * m[3][2] - m[3][1] * m[2][2];
|
||||
T SubFactor03 = m[2][0] * m[3][3] - m[3][0] * m[2][3];
|
||||
T SubFactor04 = m[2][0] * m[3][2] - m[3][0] * m[2][2];
|
||||
T SubFactor05 = m[2][0] * m[3][1] - m[3][0] * m[2][1];
|
||||
|
||||
vec<4, T, Q> DetCof(
|
||||
+ (m[1][1] * SubFactor00 - m[1][2] * SubFactor01 + m[1][3] * SubFactor02),
|
||||
- (m[1][0] * SubFactor00 - m[1][2] * SubFactor03 + m[1][3] * SubFactor04),
|
||||
+ (m[1][0] * SubFactor01 - m[1][1] * SubFactor03 + m[1][3] * SubFactor05),
|
||||
- (m[1][0] * SubFactor02 - m[1][1] * SubFactor04 + m[1][2] * SubFactor05));
|
||||
|
||||
return
|
||||
m[0][0] * DetCof[0] + m[0][1] * DetCof[1] +
|
||||
m[0][2] * DetCof[2] + m[0][3] * DetCof[3];
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t C, length_t R, typename T, qualifier Q, bool IsFloat, bool Aligned>
|
||||
struct compute_determinant_type{
|
||||
|
||||
GLM_FUNC_QUALIFIER static T call(mat<C, R, T, Q> const& m)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_GENTYPE,
|
||||
"'determinant' only accept floating-point inputs, include <glm/ext/matrix_integer.hpp> to discard this restriction.");
|
||||
return detail::compute_determinant<C, R, T, Q, detail::is_aligned<Q>::value>::call(m);
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t C, length_t R, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_inverse{};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_inverse<2, 2, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static mat<2, 2, T, Q> call(mat<2, 2, T, Q> const& m)
|
||||
{
|
||||
T OneOverDeterminant = static_cast<T>(1) / (
|
||||
+ m[0][0] * m[1][1]
|
||||
- m[1][0] * m[0][1]);
|
||||
|
||||
mat<2, 2, T, Q> Inverse(
|
||||
+ m[1][1] * OneOverDeterminant,
|
||||
- m[0][1] * OneOverDeterminant,
|
||||
- m[1][0] * OneOverDeterminant,
|
||||
+ m[0][0] * OneOverDeterminant);
|
||||
|
||||
return Inverse;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_inverse<3, 3, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static mat<3, 3, T, Q> call(mat<3, 3, T, Q> const& m)
|
||||
{
|
||||
T OneOverDeterminant = static_cast<T>(1) / (
|
||||
+ m[0][0] * (m[1][1] * m[2][2] - m[2][1] * m[1][2])
|
||||
- m[1][0] * (m[0][1] * m[2][2] - m[2][1] * m[0][2])
|
||||
+ m[2][0] * (m[0][1] * m[1][2] - m[1][1] * m[0][2]));
|
||||
|
||||
mat<3, 3, T, Q> Inverse;
|
||||
Inverse[0][0] = + (m[1][1] * m[2][2] - m[2][1] * m[1][2]) * OneOverDeterminant;
|
||||
Inverse[1][0] = - (m[1][0] * m[2][2] - m[2][0] * m[1][2]) * OneOverDeterminant;
|
||||
Inverse[2][0] = + (m[1][0] * m[2][1] - m[2][0] * m[1][1]) * OneOverDeterminant;
|
||||
Inverse[0][1] = - (m[0][1] * m[2][2] - m[2][1] * m[0][2]) * OneOverDeterminant;
|
||||
Inverse[1][1] = + (m[0][0] * m[2][2] - m[2][0] * m[0][2]) * OneOverDeterminant;
|
||||
Inverse[2][1] = - (m[0][0] * m[2][1] - m[2][0] * m[0][1]) * OneOverDeterminant;
|
||||
Inverse[0][2] = + (m[0][1] * m[1][2] - m[1][1] * m[0][2]) * OneOverDeterminant;
|
||||
Inverse[1][2] = - (m[0][0] * m[1][2] - m[1][0] * m[0][2]) * OneOverDeterminant;
|
||||
Inverse[2][2] = + (m[0][0] * m[1][1] - m[1][0] * m[0][1]) * OneOverDeterminant;
|
||||
|
||||
return Inverse;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_inverse<4, 4, T, Q, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static mat<4, 4, T, Q> call(mat<4, 4, T, Q> const& m)
|
||||
{
|
||||
T Coef00 = m[2][2] * m[3][3] - m[3][2] * m[2][3];
|
||||
T Coef02 = m[1][2] * m[3][3] - m[3][2] * m[1][3];
|
||||
T Coef03 = m[1][2] * m[2][3] - m[2][2] * m[1][3];
|
||||
|
||||
T Coef04 = m[2][1] * m[3][3] - m[3][1] * m[2][3];
|
||||
T Coef06 = m[1][1] * m[3][3] - m[3][1] * m[1][3];
|
||||
T Coef07 = m[1][1] * m[2][3] - m[2][1] * m[1][3];
|
||||
|
||||
T Coef08 = m[2][1] * m[3][2] - m[3][1] * m[2][2];
|
||||
T Coef10 = m[1][1] * m[3][2] - m[3][1] * m[1][2];
|
||||
T Coef11 = m[1][1] * m[2][2] - m[2][1] * m[1][2];
|
||||
|
||||
T Coef12 = m[2][0] * m[3][3] - m[3][0] * m[2][3];
|
||||
T Coef14 = m[1][0] * m[3][3] - m[3][0] * m[1][3];
|
||||
T Coef15 = m[1][0] * m[2][3] - m[2][0] * m[1][3];
|
||||
|
||||
T Coef16 = m[2][0] * m[3][2] - m[3][0] * m[2][2];
|
||||
T Coef18 = m[1][0] * m[3][2] - m[3][0] * m[1][2];
|
||||
T Coef19 = m[1][0] * m[2][2] - m[2][0] * m[1][2];
|
||||
|
||||
T Coef20 = m[2][0] * m[3][1] - m[3][0] * m[2][1];
|
||||
T Coef22 = m[1][0] * m[3][1] - m[3][0] * m[1][1];
|
||||
T Coef23 = m[1][0] * m[2][1] - m[2][0] * m[1][1];
|
||||
|
||||
vec<4, T, Q> Fac0(Coef00, Coef00, Coef02, Coef03);
|
||||
vec<4, T, Q> Fac1(Coef04, Coef04, Coef06, Coef07);
|
||||
vec<4, T, Q> Fac2(Coef08, Coef08, Coef10, Coef11);
|
||||
vec<4, T, Q> Fac3(Coef12, Coef12, Coef14, Coef15);
|
||||
vec<4, T, Q> Fac4(Coef16, Coef16, Coef18, Coef19);
|
||||
vec<4, T, Q> Fac5(Coef20, Coef20, Coef22, Coef23);
|
||||
|
||||
vec<4, T, Q> Vec0(m[1][0], m[0][0], m[0][0], m[0][0]);
|
||||
vec<4, T, Q> Vec1(m[1][1], m[0][1], m[0][1], m[0][1]);
|
||||
vec<4, T, Q> Vec2(m[1][2], m[0][2], m[0][2], m[0][2]);
|
||||
vec<4, T, Q> Vec3(m[1][3], m[0][3], m[0][3], m[0][3]);
|
||||
|
||||
vec<4, T, Q> Inv0(Vec1 * Fac0 - Vec2 * Fac1 + Vec3 * Fac2);
|
||||
vec<4, T, Q> Inv1(Vec0 * Fac0 - Vec2 * Fac3 + Vec3 * Fac4);
|
||||
vec<4, T, Q> Inv2(Vec0 * Fac1 - Vec1 * Fac3 + Vec3 * Fac5);
|
||||
vec<4, T, Q> Inv3(Vec0 * Fac2 - Vec1 * Fac4 + Vec2 * Fac5);
|
||||
|
||||
vec<4, T, Q> SignA(+1, -1, +1, -1);
|
||||
vec<4, T, Q> SignB(-1, +1, -1, +1);
|
||||
mat<4, 4, T, Q> Inverse(Inv0 * SignA, Inv1 * SignB, Inv2 * SignA, Inv3 * SignB);
|
||||
|
||||
vec<4, T, Q> Row0(Inverse[0][0], Inverse[1][0], Inverse[2][0], Inverse[3][0]);
|
||||
|
||||
vec<4, T, Q> Dot0(m[0] * Row0);
|
||||
T Dot1 = (Dot0.x + Dot0.y) + (Dot0.z + Dot0.w);
|
||||
|
||||
T OneOverDeterminant = static_cast<T>(1) / Dot1;
|
||||
|
||||
return Inverse * OneOverDeterminant;
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
|
||||
template<length_t C, length_t R, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<C, R, T, Q> matrixCompMult(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y)
|
||||
{
|
||||
return detail::compute_matrixCompMult_type<C, R, T, Q, std::numeric_limits<T>::is_iec559, detail::is_aligned<Q>::value>::call(x, y);
|
||||
}
|
||||
|
||||
template<length_t DA, length_t DB, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename detail::outerProduct_trait<DA, DB, T, Q>::type outerProduct(vec<DA, T, Q> const& c, vec<DB, T, Q> const& r)
|
||||
{
|
||||
return detail::compute_outerProduct_type<DA, DB, T, Q, std::numeric_limits<T>::is_iec559>::call(c, r);
|
||||
}
|
||||
|
||||
template<length_t C, length_t R, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER typename mat<C, R, T, Q>::transpose_type transpose(mat<C, R, T, Q> const& m)
|
||||
{
|
||||
return detail::compute_transpose_type<C, R, T, Q, std::numeric_limits<T>::is_iec559, detail::is_aligned<Q>::value>::call(m);
|
||||
}
|
||||
|
||||
template<length_t C, length_t R, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER T determinant(mat<C, R, T, Q> const& m)
|
||||
{
|
||||
return detail::compute_determinant_type<C, R, T, Q, std::numeric_limits<T>::is_iec559, detail::is_aligned<Q>::value>::call(m);
|
||||
}
|
||||
|
||||
template<length_t C, length_t R, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<C, R, T, Q> inverse(mat<C, R, T, Q> const& m)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_GENTYPE, "'inverse' only accept floating-point inputs");
|
||||
return detail::compute_inverse<C, R, T, Q, detail::is_aligned<Q>::value>::call(m);
|
||||
}
|
||||
}//namespace glm
|
||||
|
||||
#if GLM_CONFIG_SIMD == GLM_ENABLE
|
||||
# include "func_matrix_simd.inl"
|
||||
#endif
|
||||
|
||||
252
thirdparty/glm/glm/detail/func_matrix_simd.inl
vendored
Normal file
252
thirdparty/glm/glm/detail/func_matrix_simd.inl
vendored
Normal file
@@ -0,0 +1,252 @@
|
||||
#if GLM_ARCH & GLM_ARCH_SSE2_BIT
|
||||
|
||||
#include "type_mat4x4.hpp"
|
||||
#include "../geometric.hpp"
|
||||
#include "../simd/matrix.h"
|
||||
#include <cstring>
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
# if GLM_CONFIG_ALIGNED_GENTYPES == GLM_ENABLE
|
||||
template<qualifier Q>
|
||||
struct compute_matrixCompMult<4, 4, float, Q, true>
|
||||
{
|
||||
GLM_STATIC_ASSERT(detail::is_aligned<Q>::value, "Specialization requires aligned");
|
||||
|
||||
GLM_FUNC_QUALIFIER static mat<4, 4, float, Q> call(mat<4, 4, float, Q> const& x, mat<4, 4, float, Q> const& y)
|
||||
{
|
||||
mat<4, 4, float, Q> Result;
|
||||
glm_mat4_matrixCompMult(
|
||||
&x[0].data,
|
||||
&y[0].data,
|
||||
&Result[0].data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_transpose<4, 4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static mat<4, 4, float, Q> call(mat<4, 4, float, Q> const& m)
|
||||
{
|
||||
mat<4, 4, float, Q> Result;
|
||||
glm_mat4_transpose(&m[0].data, &Result[0].data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_determinant<4, 4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static float call(mat<4, 4, float, Q> const& m)
|
||||
{
|
||||
return _mm_cvtss_f32(glm_mat4_determinant(&m[0].data));
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_inverse<4, 4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static mat<4, 4, float, Q> call(mat<4, 4, float, Q> const& m)
|
||||
{
|
||||
mat<4, 4, float, Q> Result;
|
||||
glm_mat4_inverse(&m[0].data, &Result[0].data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
|
||||
# if GLM_CONFIG_ALIGNED_GENTYPES == GLM_ENABLE
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, float, aligned_lowp> outerProduct<4, 4, float, aligned_lowp>(vec<4, float, aligned_lowp> const& c, vec<4, float, aligned_lowp> const& r)
|
||||
{
|
||||
__m128 NativeResult[4];
|
||||
glm_mat4_outerProduct(c.data, r.data, NativeResult);
|
||||
mat<4, 4, float, aligned_lowp> Result;
|
||||
std::memcpy(&Result[0], &NativeResult[0], sizeof(Result));
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, float, aligned_mediump> outerProduct<4, 4, float, aligned_mediump>(vec<4, float, aligned_mediump> const& c, vec<4, float, aligned_mediump> const& r)
|
||||
{
|
||||
__m128 NativeResult[4];
|
||||
glm_mat4_outerProduct(c.data, r.data, NativeResult);
|
||||
mat<4, 4, float, aligned_mediump> Result;
|
||||
std::memcpy(&Result[0], &NativeResult[0], sizeof(Result));
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, float, aligned_highp> outerProduct<4, 4, float, aligned_highp>(vec<4, float, aligned_highp> const& c, vec<4, float, aligned_highp> const& r)
|
||||
{
|
||||
__m128 NativeResult[4];
|
||||
glm_mat4_outerProduct(c.data, r.data, NativeResult);
|
||||
mat<4, 4, float, aligned_highp> Result;
|
||||
std::memcpy(&Result[0], &NativeResult[0], sizeof(Result));
|
||||
return Result;
|
||||
}
|
||||
# endif
|
||||
}//namespace glm
|
||||
|
||||
#elif GLM_ARCH & GLM_ARCH_NEON_BIT
|
||||
|
||||
namespace glm {
|
||||
#if GLM_LANG & GLM_LANG_CXX11_FLAG
|
||||
template <qualifier Q>
|
||||
GLM_FUNC_QUALIFIER
|
||||
typename std::enable_if<detail::is_aligned<Q>::value, mat<4, 4, float, Q>>::type
|
||||
operator*(mat<4, 4, float, Q> const & m1, mat<4, 4, float, Q> const & m2)
|
||||
{
|
||||
auto MulRow = [&](int l) {
|
||||
float32x4_t const SrcA = m2[l].data;
|
||||
|
||||
float32x4_t r = neon::mul_lane(m1[0].data, SrcA, 0);
|
||||
r = neon::madd_lane(r, m1[1].data, SrcA, 1);
|
||||
r = neon::madd_lane(r, m1[2].data, SrcA, 2);
|
||||
r = neon::madd_lane(r, m1[3].data, SrcA, 3);
|
||||
|
||||
return r;
|
||||
};
|
||||
|
||||
mat<4, 4, float, aligned_highp> Result;
|
||||
Result[0].data = MulRow(0);
|
||||
Result[1].data = MulRow(1);
|
||||
Result[2].data = MulRow(2);
|
||||
Result[3].data = MulRow(3);
|
||||
|
||||
return Result;
|
||||
}
|
||||
#endif // CXX11
|
||||
|
||||
namespace detail
|
||||
{
|
||||
template<qualifier Q>
|
||||
struct compute_inverse<4, 4, float, Q, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static mat<4, 4, float, Q> call(mat<4, 4, float, Q> const& m)
|
||||
{
|
||||
float32x4_t const& m0 = m[0].data;
|
||||
float32x4_t const& m1 = m[1].data;
|
||||
float32x4_t const& m2 = m[2].data;
|
||||
float32x4_t const& m3 = m[3].data;
|
||||
|
||||
// m[2][2] * m[3][3] - m[3][2] * m[2][3];
|
||||
// m[2][2] * m[3][3] - m[3][2] * m[2][3];
|
||||
// m[1][2] * m[3][3] - m[3][2] * m[1][3];
|
||||
// m[1][2] * m[2][3] - m[2][2] * m[1][3];
|
||||
|
||||
float32x4_t Fac0;
|
||||
{
|
||||
float32x4_t w0 = vcombine_f32(neon::dup_lane(m2, 2), neon::dup_lane(m1, 2));
|
||||
float32x4_t w1 = neon::copy_lane(neon::dupq_lane(m3, 3), 3, m2, 3);
|
||||
float32x4_t w2 = neon::copy_lane(neon::dupq_lane(m3, 2), 3, m2, 2);
|
||||
float32x4_t w3 = vcombine_f32(neon::dup_lane(m2, 3), neon::dup_lane(m1, 3));
|
||||
Fac0 = w0 * w1 - w2 * w3;
|
||||
}
|
||||
|
||||
// m[2][1] * m[3][3] - m[3][1] * m[2][3];
|
||||
// m[2][1] * m[3][3] - m[3][1] * m[2][3];
|
||||
// m[1][1] * m[3][3] - m[3][1] * m[1][3];
|
||||
// m[1][1] * m[2][3] - m[2][1] * m[1][3];
|
||||
|
||||
float32x4_t Fac1;
|
||||
{
|
||||
float32x4_t w0 = vcombine_f32(neon::dup_lane(m2, 1), neon::dup_lane(m1, 1));
|
||||
float32x4_t w1 = neon::copy_lane(neon::dupq_lane(m3, 3), 3, m2, 3);
|
||||
float32x4_t w2 = neon::copy_lane(neon::dupq_lane(m3, 1), 3, m2, 1);
|
||||
float32x4_t w3 = vcombine_f32(neon::dup_lane(m2, 3), neon::dup_lane(m1, 3));
|
||||
Fac1 = w0 * w1 - w2 * w3;
|
||||
}
|
||||
|
||||
// m[2][1] * m[3][2] - m[3][1] * m[2][2];
|
||||
// m[2][1] * m[3][2] - m[3][1] * m[2][2];
|
||||
// m[1][1] * m[3][2] - m[3][1] * m[1][2];
|
||||
// m[1][1] * m[2][2] - m[2][1] * m[1][2];
|
||||
|
||||
float32x4_t Fac2;
|
||||
{
|
||||
float32x4_t w0 = vcombine_f32(neon::dup_lane(m2, 1), neon::dup_lane(m1, 1));
|
||||
float32x4_t w1 = neon::copy_lane(neon::dupq_lane(m3, 2), 3, m2, 2);
|
||||
float32x4_t w2 = neon::copy_lane(neon::dupq_lane(m3, 1), 3, m2, 1);
|
||||
float32x4_t w3 = vcombine_f32(neon::dup_lane(m2, 2), neon::dup_lane(m1, 2));
|
||||
Fac2 = w0 * w1 - w2 * w3;
|
||||
}
|
||||
|
||||
// m[2][0] * m[3][3] - m[3][0] * m[2][3];
|
||||
// m[2][0] * m[3][3] - m[3][0] * m[2][3];
|
||||
// m[1][0] * m[3][3] - m[3][0] * m[1][3];
|
||||
// m[1][0] * m[2][3] - m[2][0] * m[1][3];
|
||||
|
||||
float32x4_t Fac3;
|
||||
{
|
||||
float32x4_t w0 = vcombine_f32(neon::dup_lane(m2, 0), neon::dup_lane(m1, 0));
|
||||
float32x4_t w1 = neon::copy_lane(neon::dupq_lane(m3, 3), 3, m2, 3);
|
||||
float32x4_t w2 = neon::copy_lane(neon::dupq_lane(m3, 0), 3, m2, 0);
|
||||
float32x4_t w3 = vcombine_f32(neon::dup_lane(m2, 3), neon::dup_lane(m1, 3));
|
||||
Fac3 = w0 * w1 - w2 * w3;
|
||||
}
|
||||
|
||||
// m[2][0] * m[3][2] - m[3][0] * m[2][2];
|
||||
// m[2][0] * m[3][2] - m[3][0] * m[2][2];
|
||||
// m[1][0] * m[3][2] - m[3][0] * m[1][2];
|
||||
// m[1][0] * m[2][2] - m[2][0] * m[1][2];
|
||||
|
||||
float32x4_t Fac4;
|
||||
{
|
||||
float32x4_t w0 = vcombine_f32(neon::dup_lane(m2, 0), neon::dup_lane(m1, 0));
|
||||
float32x4_t w1 = neon::copy_lane(neon::dupq_lane(m3, 2), 3, m2, 2);
|
||||
float32x4_t w2 = neon::copy_lane(neon::dupq_lane(m3, 0), 3, m2, 0);
|
||||
float32x4_t w3 = vcombine_f32(neon::dup_lane(m2, 2), neon::dup_lane(m1, 2));
|
||||
Fac4 = w0 * w1 - w2 * w3;
|
||||
}
|
||||
|
||||
// m[2][0] * m[3][1] - m[3][0] * m[2][1];
|
||||
// m[2][0] * m[3][1] - m[3][0] * m[2][1];
|
||||
// m[1][0] * m[3][1] - m[3][0] * m[1][1];
|
||||
// m[1][0] * m[2][1] - m[2][0] * m[1][1];
|
||||
|
||||
float32x4_t Fac5;
|
||||
{
|
||||
float32x4_t w0 = vcombine_f32(neon::dup_lane(m2, 0), neon::dup_lane(m1, 0));
|
||||
float32x4_t w1 = neon::copy_lane(neon::dupq_lane(m3, 1), 3, m2, 1);
|
||||
float32x4_t w2 = neon::copy_lane(neon::dupq_lane(m3, 0), 3, m2, 0);
|
||||
float32x4_t w3 = vcombine_f32(neon::dup_lane(m2, 1), neon::dup_lane(m1, 1));
|
||||
Fac5 = w0 * w1 - w2 * w3;
|
||||
}
|
||||
|
||||
float32x4_t Vec0 = neon::copy_lane(neon::dupq_lane(m0, 0), 0, m1, 0); // (m[1][0], m[0][0], m[0][0], m[0][0]);
|
||||
float32x4_t Vec1 = neon::copy_lane(neon::dupq_lane(m0, 1), 0, m1, 1); // (m[1][1], m[0][1], m[0][1], m[0][1]);
|
||||
float32x4_t Vec2 = neon::copy_lane(neon::dupq_lane(m0, 2), 0, m1, 2); // (m[1][2], m[0][2], m[0][2], m[0][2]);
|
||||
float32x4_t Vec3 = neon::copy_lane(neon::dupq_lane(m0, 3), 0, m1, 3); // (m[1][3], m[0][3], m[0][3], m[0][3]);
|
||||
|
||||
float32x4_t Inv0 = Vec1 * Fac0 - Vec2 * Fac1 + Vec3 * Fac2;
|
||||
float32x4_t Inv1 = Vec0 * Fac0 - Vec2 * Fac3 + Vec3 * Fac4;
|
||||
float32x4_t Inv2 = Vec0 * Fac1 - Vec1 * Fac3 + Vec3 * Fac5;
|
||||
float32x4_t Inv3 = Vec0 * Fac2 - Vec1 * Fac4 + Vec2 * Fac5;
|
||||
|
||||
float32x4_t r0 = float32x4_t{-1, +1, -1, +1} * Inv0;
|
||||
float32x4_t r1 = float32x4_t{+1, -1, +1, -1} * Inv1;
|
||||
float32x4_t r2 = float32x4_t{-1, +1, -1, +1} * Inv2;
|
||||
float32x4_t r3 = float32x4_t{+1, -1, +1, -1} * Inv3;
|
||||
|
||||
float32x4_t det = neon::mul_lane(r0, m0, 0);
|
||||
det = neon::madd_lane(det, r1, m0, 1);
|
||||
det = neon::madd_lane(det, r2, m0, 2);
|
||||
det = neon::madd_lane(det, r3, m0, 3);
|
||||
|
||||
float32x4_t rdet = vdupq_n_f32(1 / vgetq_lane_f32(det, 0));
|
||||
|
||||
mat<4, 4, float, Q> r;
|
||||
r[0].data = vmulq_f32(r0, rdet);
|
||||
r[1].data = vmulq_f32(r1, rdet);
|
||||
r[2].data = vmulq_f32(r2, rdet);
|
||||
r[3].data = vmulq_f32(r3, rdet);
|
||||
return r;
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
#endif
|
||||
189
thirdparty/glm/glm/detail/func_packing.inl
vendored
Normal file
189
thirdparty/glm/glm/detail/func_packing.inl
vendored
Normal file
@@ -0,0 +1,189 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/func_packing.inl
|
||||
|
||||
#include "../common.hpp"
|
||||
#include "type_half.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
GLM_FUNC_QUALIFIER uint packUnorm2x16(vec2 const& v)
|
||||
{
|
||||
union
|
||||
{
|
||||
unsigned short in[2];
|
||||
uint out;
|
||||
} u;
|
||||
|
||||
vec<2, unsigned short, defaultp> result(round(clamp(v, 0.0f, 1.0f) * 65535.0f));
|
||||
|
||||
u.in[0] = result[0];
|
||||
u.in[1] = result[1];
|
||||
|
||||
return u.out;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER vec2 unpackUnorm2x16(uint p)
|
||||
{
|
||||
union
|
||||
{
|
||||
uint in;
|
||||
unsigned short out[2];
|
||||
} u;
|
||||
|
||||
u.in = p;
|
||||
|
||||
return vec2(u.out[0], u.out[1]) * 1.5259021896696421759365224689097e-5f;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER uint packSnorm2x16(vec2 const& v)
|
||||
{
|
||||
union
|
||||
{
|
||||
signed short in[2];
|
||||
uint out;
|
||||
} u;
|
||||
|
||||
vec<2, short, defaultp> result(round(clamp(v, -1.0f, 1.0f) * 32767.0f));
|
||||
|
||||
u.in[0] = result[0];
|
||||
u.in[1] = result[1];
|
||||
|
||||
return u.out;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER vec2 unpackSnorm2x16(uint p)
|
||||
{
|
||||
union
|
||||
{
|
||||
uint in;
|
||||
signed short out[2];
|
||||
} u;
|
||||
|
||||
u.in = p;
|
||||
|
||||
return clamp(vec2(u.out[0], u.out[1]) * 3.0518509475997192297128208258309e-5f, -1.0f, 1.0f);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER uint packUnorm4x8(vec4 const& v)
|
||||
{
|
||||
union
|
||||
{
|
||||
unsigned char in[4];
|
||||
uint out;
|
||||
} u;
|
||||
|
||||
vec<4, unsigned char, defaultp> result(round(clamp(v, 0.0f, 1.0f) * 255.0f));
|
||||
|
||||
u.in[0] = result[0];
|
||||
u.in[1] = result[1];
|
||||
u.in[2] = result[2];
|
||||
u.in[3] = result[3];
|
||||
|
||||
return u.out;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER vec4 unpackUnorm4x8(uint p)
|
||||
{
|
||||
union
|
||||
{
|
||||
uint in;
|
||||
unsigned char out[4];
|
||||
} u;
|
||||
|
||||
u.in = p;
|
||||
|
||||
return vec4(u.out[0], u.out[1], u.out[2], u.out[3]) * 0.0039215686274509803921568627451f;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER uint packSnorm4x8(vec4 const& v)
|
||||
{
|
||||
union
|
||||
{
|
||||
signed char in[4];
|
||||
uint out;
|
||||
} u;
|
||||
|
||||
vec<4, signed char, defaultp> result(round(clamp(v, -1.0f, 1.0f) * 127.0f));
|
||||
|
||||
u.in[0] = result[0];
|
||||
u.in[1] = result[1];
|
||||
u.in[2] = result[2];
|
||||
u.in[3] = result[3];
|
||||
|
||||
return u.out;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER glm::vec4 unpackSnorm4x8(uint p)
|
||||
{
|
||||
union
|
||||
{
|
||||
uint in;
|
||||
signed char out[4];
|
||||
} u;
|
||||
|
||||
u.in = p;
|
||||
|
||||
return clamp(vec4(u.out[0], u.out[1], u.out[2], u.out[3]) * 0.0078740157480315f, -1.0f, 1.0f);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER double packDouble2x32(uvec2 const& v)
|
||||
{
|
||||
union
|
||||
{
|
||||
uint in[2];
|
||||
double out;
|
||||
} u;
|
||||
|
||||
u.in[0] = v[0];
|
||||
u.in[1] = v[1];
|
||||
|
||||
return u.out;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER uvec2 unpackDouble2x32(double v)
|
||||
{
|
||||
union
|
||||
{
|
||||
double in;
|
||||
uint out[2];
|
||||
} u;
|
||||
|
||||
u.in = v;
|
||||
|
||||
return uvec2(u.out[0], u.out[1]);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER uint packHalf2x16(vec2 const& v)
|
||||
{
|
||||
union
|
||||
{
|
||||
signed short in[2];
|
||||
uint out;
|
||||
} u;
|
||||
|
||||
u.in[0] = detail::toFloat16(v.x);
|
||||
u.in[1] = detail::toFloat16(v.y);
|
||||
|
||||
return u.out;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER vec2 unpackHalf2x16(uint v)
|
||||
{
|
||||
union
|
||||
{
|
||||
uint in;
|
||||
signed short out[2];
|
||||
} u;
|
||||
|
||||
u.in = v;
|
||||
|
||||
return vec2(
|
||||
detail::toFloat32(u.out[0]),
|
||||
detail::toFloat32(u.out[1]));
|
||||
}
|
||||
}//namespace glm
|
||||
|
||||
#if GLM_CONFIG_SIMD == GLM_ENABLE
|
||||
# include "func_packing_simd.inl"
|
||||
#endif
|
||||
|
||||
6
thirdparty/glm/glm/detail/func_packing_simd.inl
vendored
Normal file
6
thirdparty/glm/glm/detail/func_packing_simd.inl
vendored
Normal file
@@ -0,0 +1,6 @@
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
197
thirdparty/glm/glm/detail/func_trigonometric.inl
vendored
Normal file
197
thirdparty/glm/glm/detail/func_trigonometric.inl
vendored
Normal file
@@ -0,0 +1,197 @@
|
||||
#include "_vectorize.hpp"
|
||||
#include <cmath>
|
||||
#include <limits>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
// radians
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType radians(genType degrees)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'radians' only accept floating-point input");
|
||||
|
||||
return degrees * static_cast<genType>(0.01745329251994329576923690768489);
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> radians(vec<L, T, Q> const& v)
|
||||
{
|
||||
return detail::functor1<vec, L, T, T, Q>::call(radians, v);
|
||||
}
|
||||
|
||||
// degrees
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType degrees(genType radians)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'degrees' only accept floating-point input");
|
||||
|
||||
return radians * static_cast<genType>(57.295779513082320876798154814105);
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> degrees(vec<L, T, Q> const& v)
|
||||
{
|
||||
return detail::functor1<vec, L, T, T, Q>::call(degrees, v);
|
||||
}
|
||||
|
||||
// sin
|
||||
using ::std::sin;
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> sin(vec<L, T, Q> const& v)
|
||||
{
|
||||
return detail::functor1<vec, L, T, T, Q>::call(sin, v);
|
||||
}
|
||||
|
||||
// cos
|
||||
using std::cos;
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> cos(vec<L, T, Q> const& v)
|
||||
{
|
||||
return detail::functor1<vec, L, T, T, Q>::call(cos, v);
|
||||
}
|
||||
|
||||
// tan
|
||||
using std::tan;
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> tan(vec<L, T, Q> const& v)
|
||||
{
|
||||
return detail::functor1<vec, L, T, T, Q>::call(tan, v);
|
||||
}
|
||||
|
||||
// asin
|
||||
using std::asin;
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> asin(vec<L, T, Q> const& v)
|
||||
{
|
||||
return detail::functor1<vec, L, T, T, Q>::call(asin, v);
|
||||
}
|
||||
|
||||
// acos
|
||||
using std::acos;
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> acos(vec<L, T, Q> const& v)
|
||||
{
|
||||
return detail::functor1<vec, L, T, T, Q>::call(acos, v);
|
||||
}
|
||||
|
||||
// atan
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType atan(genType y, genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'atan' only accept floating-point input");
|
||||
|
||||
return ::std::atan2(y, x);
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> atan(vec<L, T, Q> const& y, vec<L, T, Q> const& x)
|
||||
{
|
||||
return detail::functor2<vec, L, T, Q>::call(::std::atan2, y, x);
|
||||
}
|
||||
|
||||
using std::atan;
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> atan(vec<L, T, Q> const& v)
|
||||
{
|
||||
return detail::functor1<vec, L, T, T, Q>::call(atan, v);
|
||||
}
|
||||
|
||||
// sinh
|
||||
using std::sinh;
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> sinh(vec<L, T, Q> const& v)
|
||||
{
|
||||
return detail::functor1<vec, L, T, T, Q>::call(sinh, v);
|
||||
}
|
||||
|
||||
// cosh
|
||||
using std::cosh;
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> cosh(vec<L, T, Q> const& v)
|
||||
{
|
||||
return detail::functor1<vec, L, T, T, Q>::call(cosh, v);
|
||||
}
|
||||
|
||||
// tanh
|
||||
using std::tanh;
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> tanh(vec<L, T, Q> const& v)
|
||||
{
|
||||
return detail::functor1<vec, L, T, T, Q>::call(tanh, v);
|
||||
}
|
||||
|
||||
// asinh
|
||||
# if GLM_HAS_CXX11_STL
|
||||
using std::asinh;
|
||||
# else
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType asinh(genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'asinh' only accept floating-point input");
|
||||
|
||||
return (x < static_cast<genType>(0) ? static_cast<genType>(-1) : (x > static_cast<genType>(0) ? static_cast<genType>(1) : static_cast<genType>(0))) * log(std::abs(x) + sqrt(static_cast<genType>(1) + x * x));
|
||||
}
|
||||
# endif
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> asinh(vec<L, T, Q> const& v)
|
||||
{
|
||||
return detail::functor1<vec, L, T, T, Q>::call(asinh, v);
|
||||
}
|
||||
|
||||
// acosh
|
||||
# if GLM_HAS_CXX11_STL
|
||||
using std::acosh;
|
||||
# else
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType acosh(genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'acosh' only accept floating-point input");
|
||||
|
||||
if(x < static_cast<genType>(1))
|
||||
return static_cast<genType>(0);
|
||||
return log(x + sqrt(x * x - static_cast<genType>(1)));
|
||||
}
|
||||
# endif
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> acosh(vec<L, T, Q> const& v)
|
||||
{
|
||||
return detail::functor1<vec, L, T, T, Q>::call(acosh, v);
|
||||
}
|
||||
|
||||
// atanh
|
||||
# if GLM_HAS_CXX11_STL
|
||||
using std::atanh;
|
||||
# else
|
||||
template<typename genType>
|
||||
GLM_FUNC_QUALIFIER genType atanh(genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_FLOAT, "'atanh' only accept floating-point input");
|
||||
|
||||
if(std::abs(x) >= static_cast<genType>(1))
|
||||
return 0;
|
||||
return static_cast<genType>(0.5) * log((static_cast<genType>(1) + x) / (static_cast<genType>(1) - x));
|
||||
}
|
||||
# endif
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER vec<L, T, Q> atanh(vec<L, T, Q> const& v)
|
||||
{
|
||||
return detail::functor1<vec, L, T, T, Q>::call(atanh, v);
|
||||
}
|
||||
}//namespace glm
|
||||
|
||||
#if GLM_CONFIG_SIMD == GLM_ENABLE
|
||||
# include "func_trigonometric_simd.inl"
|
||||
#endif
|
||||
|
||||
0
thirdparty/glm/glm/detail/func_trigonometric_simd.inl
vendored
Normal file
0
thirdparty/glm/glm/detail/func_trigonometric_simd.inl
vendored
Normal file
87
thirdparty/glm/glm/detail/func_vector_relational.inl
vendored
Normal file
87
thirdparty/glm/glm/detail/func_vector_relational.inl
vendored
Normal file
@@ -0,0 +1,87 @@
|
||||
namespace glm
|
||||
{
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, bool, Q> lessThan(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
|
||||
{
|
||||
vec<L, bool, Q> Result(true);
|
||||
for(length_t i = 0; i < L; ++i)
|
||||
Result[i] = x[i] < y[i];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, bool, Q> lessThanEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
|
||||
{
|
||||
vec<L, bool, Q> Result(true);
|
||||
for(length_t i = 0; i < L; ++i)
|
||||
Result[i] = x[i] <= y[i];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, bool, Q> greaterThan(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
|
||||
{
|
||||
vec<L, bool, Q> Result(true);
|
||||
for(length_t i = 0; i < L; ++i)
|
||||
Result[i] = x[i] > y[i];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, bool, Q> greaterThanEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
|
||||
{
|
||||
vec<L, bool, Q> Result(true);
|
||||
for(length_t i = 0; i < L; ++i)
|
||||
Result[i] = x[i] >= y[i];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, bool, Q> equal(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
|
||||
{
|
||||
vec<L, bool, Q> Result(true);
|
||||
for(length_t i = 0; i < L; ++i)
|
||||
Result[i] = x[i] == y[i];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, bool, Q> notEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
|
||||
{
|
||||
vec<L, bool, Q> Result(true);
|
||||
for(length_t i = 0; i < L; ++i)
|
||||
Result[i] = x[i] != y[i];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<length_t L, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool any(vec<L, bool, Q> const& v)
|
||||
{
|
||||
bool Result = false;
|
||||
for(length_t i = 0; i < L; ++i)
|
||||
Result = Result || v[i];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<length_t L, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool all(vec<L, bool, Q> const& v)
|
||||
{
|
||||
bool Result = true;
|
||||
for(length_t i = 0; i < L; ++i)
|
||||
Result = Result && v[i];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<length_t L, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, bool, Q> not_(vec<L, bool, Q> const& v)
|
||||
{
|
||||
vec<L, bool, Q> Result(true);
|
||||
for(length_t i = 0; i < L; ++i)
|
||||
Result[i] = !v[i];
|
||||
return Result;
|
||||
}
|
||||
}//namespace glm
|
||||
|
||||
#if GLM_CONFIG_SIMD == GLM_ENABLE
|
||||
# include "func_vector_relational_simd.inl"
|
||||
#endif
|
||||
6
thirdparty/glm/glm/detail/func_vector_relational_simd.inl
vendored
Normal file
6
thirdparty/glm/glm/detail/func_vector_relational_simd.inl
vendored
Normal file
@@ -0,0 +1,6 @@
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
263
thirdparty/glm/glm/detail/glm.cpp
vendored
Normal file
263
thirdparty/glm/glm/detail/glm.cpp
vendored
Normal file
@@ -0,0 +1,263 @@
|
||||
/// @ref core
|
||||
/// @file glm/glm.cpp
|
||||
|
||||
#ifndef GLM_ENABLE_EXPERIMENTAL
|
||||
#define GLM_ENABLE_EXPERIMENTAL
|
||||
#endif
|
||||
#include <glm/gtx/dual_quaternion.hpp>
|
||||
#include <glm/gtc/vec1.hpp>
|
||||
#include <glm/gtc/quaternion.hpp>
|
||||
#include <glm/ext/scalar_int_sized.hpp>
|
||||
#include <glm/ext/scalar_uint_sized.hpp>
|
||||
#include <glm/glm.hpp>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
// tvec1 type explicit instantiation
|
||||
template struct vec<1, uint8, lowp>;
|
||||
template struct vec<1, uint16, lowp>;
|
||||
template struct vec<1, uint32, lowp>;
|
||||
template struct vec<1, uint64, lowp>;
|
||||
template struct vec<1, int8, lowp>;
|
||||
template struct vec<1, int16, lowp>;
|
||||
template struct vec<1, int32, lowp>;
|
||||
template struct vec<1, int64, lowp>;
|
||||
template struct vec<1, float32, lowp>;
|
||||
template struct vec<1, float64, lowp>;
|
||||
|
||||
template struct vec<1, uint8, mediump>;
|
||||
template struct vec<1, uint16, mediump>;
|
||||
template struct vec<1, uint32, mediump>;
|
||||
template struct vec<1, uint64, mediump>;
|
||||
template struct vec<1, int8, mediump>;
|
||||
template struct vec<1, int16, mediump>;
|
||||
template struct vec<1, int32, mediump>;
|
||||
template struct vec<1, int64, mediump>;
|
||||
template struct vec<1, float32, mediump>;
|
||||
template struct vec<1, float64, mediump>;
|
||||
|
||||
template struct vec<1, uint8, highp>;
|
||||
template struct vec<1, uint16, highp>;
|
||||
template struct vec<1, uint32, highp>;
|
||||
template struct vec<1, uint64, highp>;
|
||||
template struct vec<1, int8, highp>;
|
||||
template struct vec<1, int16, highp>;
|
||||
template struct vec<1, int32, highp>;
|
||||
template struct vec<1, int64, highp>;
|
||||
template struct vec<1, float32, highp>;
|
||||
template struct vec<1, float64, highp>;
|
||||
|
||||
// tvec2 type explicit instantiation
|
||||
template struct vec<2, uint8, lowp>;
|
||||
template struct vec<2, uint16, lowp>;
|
||||
template struct vec<2, uint32, lowp>;
|
||||
template struct vec<2, uint64, lowp>;
|
||||
template struct vec<2, int8, lowp>;
|
||||
template struct vec<2, int16, lowp>;
|
||||
template struct vec<2, int32, lowp>;
|
||||
template struct vec<2, int64, lowp>;
|
||||
template struct vec<2, float32, lowp>;
|
||||
template struct vec<2, float64, lowp>;
|
||||
|
||||
template struct vec<2, uint8, mediump>;
|
||||
template struct vec<2, uint16, mediump>;
|
||||
template struct vec<2, uint32, mediump>;
|
||||
template struct vec<2, uint64, mediump>;
|
||||
template struct vec<2, int8, mediump>;
|
||||
template struct vec<2, int16, mediump>;
|
||||
template struct vec<2, int32, mediump>;
|
||||
template struct vec<2, int64, mediump>;
|
||||
template struct vec<2, float32, mediump>;
|
||||
template struct vec<2, float64, mediump>;
|
||||
|
||||
template struct vec<2, uint8, highp>;
|
||||
template struct vec<2, uint16, highp>;
|
||||
template struct vec<2, uint32, highp>;
|
||||
template struct vec<2, uint64, highp>;
|
||||
template struct vec<2, int8, highp>;
|
||||
template struct vec<2, int16, highp>;
|
||||
template struct vec<2, int32, highp>;
|
||||
template struct vec<2, int64, highp>;
|
||||
template struct vec<2, float32, highp>;
|
||||
template struct vec<2, float64, highp>;
|
||||
|
||||
// tvec3 type explicit instantiation
|
||||
template struct vec<3, uint8, lowp>;
|
||||
template struct vec<3, uint16, lowp>;
|
||||
template struct vec<3, uint32, lowp>;
|
||||
template struct vec<3, uint64, lowp>;
|
||||
template struct vec<3, int8, lowp>;
|
||||
template struct vec<3, int16, lowp>;
|
||||
template struct vec<3, int32, lowp>;
|
||||
template struct vec<3, int64, lowp>;
|
||||
template struct vec<3, float32, lowp>;
|
||||
template struct vec<3, float64, lowp>;
|
||||
|
||||
template struct vec<3, uint8, mediump>;
|
||||
template struct vec<3, uint16, mediump>;
|
||||
template struct vec<3, uint32, mediump>;
|
||||
template struct vec<3, uint64, mediump>;
|
||||
template struct vec<3, int8, mediump>;
|
||||
template struct vec<3, int16, mediump>;
|
||||
template struct vec<3, int32, mediump>;
|
||||
template struct vec<3, int64, mediump>;
|
||||
template struct vec<3, float32, mediump>;
|
||||
template struct vec<3, float64, mediump>;
|
||||
|
||||
template struct vec<3, uint8, highp>;
|
||||
template struct vec<3, uint16, highp>;
|
||||
template struct vec<3, uint32, highp>;
|
||||
template struct vec<3, uint64, highp>;
|
||||
template struct vec<3, int8, highp>;
|
||||
template struct vec<3, int16, highp>;
|
||||
template struct vec<3, int32, highp>;
|
||||
template struct vec<3, int64, highp>;
|
||||
template struct vec<3, float32, highp>;
|
||||
template struct vec<3, float64, highp>;
|
||||
|
||||
// tvec4 type explicit instantiation
|
||||
template struct vec<4, uint8, lowp>;
|
||||
template struct vec<4, uint16, lowp>;
|
||||
template struct vec<4, uint32, lowp>;
|
||||
template struct vec<4, uint64, lowp>;
|
||||
template struct vec<4, int8, lowp>;
|
||||
template struct vec<4, int16, lowp>;
|
||||
template struct vec<4, int32, lowp>;
|
||||
template struct vec<4, int64, lowp>;
|
||||
template struct vec<4, float32, lowp>;
|
||||
template struct vec<4, float64, lowp>;
|
||||
|
||||
template struct vec<4, uint8, mediump>;
|
||||
template struct vec<4, uint16, mediump>;
|
||||
template struct vec<4, uint32, mediump>;
|
||||
template struct vec<4, uint64, mediump>;
|
||||
template struct vec<4, int8, mediump>;
|
||||
template struct vec<4, int16, mediump>;
|
||||
template struct vec<4, int32, mediump>;
|
||||
template struct vec<4, int64, mediump>;
|
||||
template struct vec<4, float32, mediump>;
|
||||
template struct vec<4, float64, mediump>;
|
||||
|
||||
template struct vec<4, uint8, highp>;
|
||||
template struct vec<4, uint16, highp>;
|
||||
template struct vec<4, uint32, highp>;
|
||||
template struct vec<4, uint64, highp>;
|
||||
template struct vec<4, int8, highp>;
|
||||
template struct vec<4, int16, highp>;
|
||||
template struct vec<4, int32, highp>;
|
||||
template struct vec<4, int64, highp>;
|
||||
template struct vec<4, float32, highp>;
|
||||
template struct vec<4, float64, highp>;
|
||||
|
||||
// tmat2x2 type explicit instantiation
|
||||
template struct mat<2, 2, float32, lowp>;
|
||||
template struct mat<2, 2, float64, lowp>;
|
||||
|
||||
template struct mat<2, 2, float32, mediump>;
|
||||
template struct mat<2, 2, float64, mediump>;
|
||||
|
||||
template struct mat<2, 2, float32, highp>;
|
||||
template struct mat<2, 2, float64, highp>;
|
||||
|
||||
// tmat2x3 type explicit instantiation
|
||||
template struct mat<2, 3, float32, lowp>;
|
||||
template struct mat<2, 3, float64, lowp>;
|
||||
|
||||
template struct mat<2, 3, float32, mediump>;
|
||||
template struct mat<2, 3, float64, mediump>;
|
||||
|
||||
template struct mat<2, 3, float32, highp>;
|
||||
template struct mat<2, 3, float64, highp>;
|
||||
|
||||
// tmat2x4 type explicit instantiation
|
||||
template struct mat<2, 4, float32, lowp>;
|
||||
template struct mat<2, 4, float64, lowp>;
|
||||
|
||||
template struct mat<2, 4, float32, mediump>;
|
||||
template struct mat<2, 4, float64, mediump>;
|
||||
|
||||
template struct mat<2, 4, float32, highp>;
|
||||
template struct mat<2, 4, float64, highp>;
|
||||
|
||||
// tmat3x2 type explicit instantiation
|
||||
template struct mat<3, 2, float32, lowp>;
|
||||
template struct mat<3, 2, float64, lowp>;
|
||||
|
||||
template struct mat<3, 2, float32, mediump>;
|
||||
template struct mat<3, 2, float64, mediump>;
|
||||
|
||||
template struct mat<3, 2, float32, highp>;
|
||||
template struct mat<3, 2, float64, highp>;
|
||||
|
||||
// tmat3x3 type explicit instantiation
|
||||
template struct mat<3, 3, float32, lowp>;
|
||||
template struct mat<3, 3, float64, lowp>;
|
||||
|
||||
template struct mat<3, 3, float32, mediump>;
|
||||
template struct mat<3, 3, float64, mediump>;
|
||||
|
||||
template struct mat<3, 3, float32, highp>;
|
||||
template struct mat<3, 3, float64, highp>;
|
||||
|
||||
// tmat3x4 type explicit instantiation
|
||||
template struct mat<3, 4, float32, lowp>;
|
||||
template struct mat<3, 4, float64, lowp>;
|
||||
|
||||
template struct mat<3, 4, float32, mediump>;
|
||||
template struct mat<3, 4, float64, mediump>;
|
||||
|
||||
template struct mat<3, 4, float32, highp>;
|
||||
template struct mat<3, 4, float64, highp>;
|
||||
|
||||
// tmat4x2 type explicit instantiation
|
||||
template struct mat<4, 2, float32, lowp>;
|
||||
template struct mat<4, 2, float64, lowp>;
|
||||
|
||||
template struct mat<4, 2, float32, mediump>;
|
||||
template struct mat<4, 2, float64, mediump>;
|
||||
|
||||
template struct mat<4, 2, float32, highp>;
|
||||
template struct mat<4, 2, float64, highp>;
|
||||
|
||||
// tmat4x3 type explicit instantiation
|
||||
template struct mat<4, 3, float32, lowp>;
|
||||
template struct mat<4, 3, float64, lowp>;
|
||||
|
||||
template struct mat<4, 3, float32, mediump>;
|
||||
template struct mat<4, 3, float64, mediump>;
|
||||
|
||||
template struct mat<4, 3, float32, highp>;
|
||||
template struct mat<4, 3, float64, highp>;
|
||||
|
||||
// tmat4x4 type explicit instantiation
|
||||
template struct mat<4, 4, float32, lowp>;
|
||||
template struct mat<4, 4, float64, lowp>;
|
||||
|
||||
template struct mat<4, 4, float32, mediump>;
|
||||
template struct mat<4, 4, float64, mediump>;
|
||||
|
||||
template struct mat<4, 4, float32, highp>;
|
||||
template struct mat<4, 4, float64, highp>;
|
||||
|
||||
// tquat type explicit instantiation
|
||||
template struct qua<float32, lowp>;
|
||||
template struct qua<float64, lowp>;
|
||||
|
||||
template struct qua<float32, mediump>;
|
||||
template struct qua<float64, mediump>;
|
||||
|
||||
template struct qua<float32, highp>;
|
||||
template struct qua<float64, highp>;
|
||||
|
||||
//tdualquat type explicit instantiation
|
||||
template struct tdualquat<float32, lowp>;
|
||||
template struct tdualquat<float64, lowp>;
|
||||
|
||||
template struct tdualquat<float32, mediump>;
|
||||
template struct tdualquat<float64, mediump>;
|
||||
|
||||
template struct tdualquat<float32, highp>;
|
||||
template struct tdualquat<float64, highp>;
|
||||
|
||||
}//namespace glm
|
||||
|
||||
229
thirdparty/glm/glm/detail/qualifier.hpp
vendored
Normal file
229
thirdparty/glm/glm/detail/qualifier.hpp
vendored
Normal file
@@ -0,0 +1,229 @@
|
||||
#pragma once
|
||||
|
||||
#include "setup.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// Qualify GLM types in term of alignment (packed, aligned) and precision in term of ULPs (lowp, mediump, highp)
|
||||
enum qualifier
|
||||
{
|
||||
packed_highp, ///< Typed data is tightly packed in memory and operations are executed with high precision in term of ULPs
|
||||
packed_mediump, ///< Typed data is tightly packed in memory and operations are executed with medium precision in term of ULPs for higher performance
|
||||
packed_lowp, ///< Typed data is tightly packed in memory and operations are executed with low precision in term of ULPs to maximize performance
|
||||
|
||||
# if GLM_CONFIG_ALIGNED_GENTYPES == GLM_ENABLE
|
||||
aligned_highp, ///< Typed data is aligned in memory allowing SIMD optimizations and operations are executed with high precision in term of ULPs
|
||||
aligned_mediump, ///< Typed data is aligned in memory allowing SIMD optimizations and operations are executed with high precision in term of ULPs for higher performance
|
||||
aligned_lowp, // ///< Typed data is aligned in memory allowing SIMD optimizations and operations are executed with high precision in term of ULPs to maximize performance
|
||||
aligned = aligned_highp, ///< By default aligned qualifier is also high precision
|
||||
# endif
|
||||
|
||||
highp = packed_highp, ///< By default highp qualifier is also packed
|
||||
mediump = packed_mediump, ///< By default mediump qualifier is also packed
|
||||
lowp = packed_lowp, ///< By default lowp qualifier is also packed
|
||||
packed = packed_highp, ///< By default packed qualifier is also high precision
|
||||
|
||||
# if GLM_CONFIG_ALIGNED_GENTYPES == GLM_ENABLE && defined(GLM_FORCE_DEFAULT_ALIGNED_GENTYPES)
|
||||
defaultp = aligned_highp
|
||||
# else
|
||||
defaultp = highp
|
||||
# endif
|
||||
};
|
||||
|
||||
typedef qualifier precision;
|
||||
|
||||
template<length_t L, typename T, qualifier Q = defaultp> struct vec;
|
||||
template<length_t C, length_t R, typename T, qualifier Q = defaultp> struct mat;
|
||||
template<typename T, qualifier Q = defaultp> struct qua;
|
||||
|
||||
# if GLM_HAS_TEMPLATE_ALIASES
|
||||
template <typename T, qualifier Q = defaultp> using tvec1 = vec<1, T, Q>;
|
||||
template <typename T, qualifier Q = defaultp> using tvec2 = vec<2, T, Q>;
|
||||
template <typename T, qualifier Q = defaultp> using tvec3 = vec<3, T, Q>;
|
||||
template <typename T, qualifier Q = defaultp> using tvec4 = vec<4, T, Q>;
|
||||
template <typename T, qualifier Q = defaultp> using tmat2x2 = mat<2, 2, T, Q>;
|
||||
template <typename T, qualifier Q = defaultp> using tmat2x3 = mat<2, 3, T, Q>;
|
||||
template <typename T, qualifier Q = defaultp> using tmat2x4 = mat<2, 4, T, Q>;
|
||||
template <typename T, qualifier Q = defaultp> using tmat3x2 = mat<3, 2, T, Q>;
|
||||
template <typename T, qualifier Q = defaultp> using tmat3x3 = mat<3, 3, T, Q>;
|
||||
template <typename T, qualifier Q = defaultp> using tmat3x4 = mat<3, 4, T, Q>;
|
||||
template <typename T, qualifier Q = defaultp> using tmat4x2 = mat<4, 2, T, Q>;
|
||||
template <typename T, qualifier Q = defaultp> using tmat4x3 = mat<4, 3, T, Q>;
|
||||
template <typename T, qualifier Q = defaultp> using tmat4x4 = mat<4, 4, T, Q>;
|
||||
template <typename T, qualifier Q = defaultp> using tquat = qua<T, Q>;
|
||||
# endif
|
||||
|
||||
namespace detail
|
||||
{
|
||||
template<glm::qualifier P>
|
||||
struct is_aligned
|
||||
{
|
||||
static const bool value = false;
|
||||
};
|
||||
|
||||
# if GLM_CONFIG_ALIGNED_GENTYPES == GLM_ENABLE
|
||||
template<>
|
||||
struct is_aligned<glm::aligned_lowp>
|
||||
{
|
||||
static const bool value = true;
|
||||
};
|
||||
|
||||
template<>
|
||||
struct is_aligned<glm::aligned_mediump>
|
||||
{
|
||||
static const bool value = true;
|
||||
};
|
||||
|
||||
template<>
|
||||
struct is_aligned<glm::aligned_highp>
|
||||
{
|
||||
static const bool value = true;
|
||||
};
|
||||
# endif
|
||||
|
||||
template<length_t L, typename T, bool is_aligned>
|
||||
struct storage
|
||||
{
|
||||
typedef struct type {
|
||||
T data[L];
|
||||
} type;
|
||||
};
|
||||
|
||||
# if GLM_HAS_ALIGNOF
|
||||
template<length_t L, typename T>
|
||||
struct storage<L, T, true>
|
||||
{
|
||||
typedef struct alignas(L * sizeof(T)) type {
|
||||
T data[L];
|
||||
} type;
|
||||
};
|
||||
|
||||
template<typename T>
|
||||
struct storage<3, T, true>
|
||||
{
|
||||
typedef struct alignas(4 * sizeof(T)) type {
|
||||
T data[4];
|
||||
} type;
|
||||
};
|
||||
# endif
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_SSE2_BIT
|
||||
template<>
|
||||
struct storage<4, float, true>
|
||||
{
|
||||
typedef glm_f32vec4 type;
|
||||
};
|
||||
|
||||
template<>
|
||||
struct storage<4, int, true>
|
||||
{
|
||||
typedef glm_i32vec4 type;
|
||||
};
|
||||
|
||||
template<>
|
||||
struct storage<4, unsigned int, true>
|
||||
{
|
||||
typedef glm_u32vec4 type;
|
||||
};
|
||||
|
||||
template<>
|
||||
struct storage<2, double, true>
|
||||
{
|
||||
typedef glm_f64vec2 type;
|
||||
};
|
||||
|
||||
template<>
|
||||
struct storage<2, detail::int64, true>
|
||||
{
|
||||
typedef glm_i64vec2 type;
|
||||
};
|
||||
|
||||
template<>
|
||||
struct storage<2, detail::uint64, true>
|
||||
{
|
||||
typedef glm_u64vec2 type;
|
||||
};
|
||||
# endif
|
||||
# if (GLM_ARCH & GLM_ARCH_AVX_BIT)
|
||||
template<>
|
||||
struct storage<4, double, true>
|
||||
{
|
||||
typedef glm_f64vec4 type;
|
||||
};
|
||||
# endif
|
||||
|
||||
# if (GLM_ARCH & GLM_ARCH_AVX2_BIT)
|
||||
template<>
|
||||
struct storage<4, detail::int64, true>
|
||||
{
|
||||
typedef glm_i64vec4 type;
|
||||
};
|
||||
|
||||
template<>
|
||||
struct storage<4, detail::uint64, true>
|
||||
{
|
||||
typedef glm_u64vec4 type;
|
||||
};
|
||||
# endif
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_NEON_BIT
|
||||
template<>
|
||||
struct storage<4, float, true>
|
||||
{
|
||||
typedef glm_f32vec4 type;
|
||||
};
|
||||
|
||||
template<>
|
||||
struct storage<4, int, true>
|
||||
{
|
||||
typedef glm_i32vec4 type;
|
||||
};
|
||||
|
||||
template<>
|
||||
struct storage<4, unsigned int, true>
|
||||
{
|
||||
typedef glm_u32vec4 type;
|
||||
};
|
||||
# endif
|
||||
|
||||
enum genTypeEnum
|
||||
{
|
||||
GENTYPE_VEC,
|
||||
GENTYPE_MAT,
|
||||
GENTYPE_QUAT
|
||||
};
|
||||
|
||||
template <typename genType>
|
||||
struct genTypeTrait
|
||||
{};
|
||||
|
||||
template <length_t C, length_t R, typename T>
|
||||
struct genTypeTrait<mat<C, R, T> >
|
||||
{
|
||||
static const genTypeEnum GENTYPE = GENTYPE_MAT;
|
||||
};
|
||||
|
||||
template<typename genType, genTypeEnum type>
|
||||
struct init_gentype
|
||||
{
|
||||
};
|
||||
|
||||
template<typename genType>
|
||||
struct init_gentype<genType, GENTYPE_QUAT>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static genType identity()
|
||||
{
|
||||
return genType(1, 0, 0, 0);
|
||||
}
|
||||
};
|
||||
|
||||
template<typename genType>
|
||||
struct init_gentype<genType, GENTYPE_MAT>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static genType identity()
|
||||
{
|
||||
return genType(1);
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
1188
thirdparty/glm/glm/detail/setup.hpp
vendored
Normal file
1188
thirdparty/glm/glm/detail/setup.hpp
vendored
Normal file
File diff suppressed because it is too large
Load Diff
68
thirdparty/glm/glm/detail/type_float.hpp
vendored
Normal file
68
thirdparty/glm/glm/detail/type_float.hpp
vendored
Normal file
@@ -0,0 +1,68 @@
|
||||
#pragma once
|
||||
|
||||
#include "setup.hpp"
|
||||
|
||||
#if GLM_COMPILER == GLM_COMPILER_VC12
|
||||
# pragma warning(push)
|
||||
# pragma warning(disable: 4512) // assignment operator could not be generated
|
||||
#endif
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <typename T>
|
||||
union float_t
|
||||
{};
|
||||
|
||||
// https://randomascii.wordpress.com/2012/02/25/comparing-floating-point-numbers-2012-edition/
|
||||
template <>
|
||||
union float_t<float>
|
||||
{
|
||||
typedef int int_type;
|
||||
typedef float float_type;
|
||||
|
||||
GLM_CONSTEXPR float_t(float_type Num = 0.0f) : f(Num) {}
|
||||
|
||||
GLM_CONSTEXPR float_t& operator=(float_t const& x)
|
||||
{
|
||||
f = x.f;
|
||||
return *this;
|
||||
}
|
||||
|
||||
// Portable extraction of components.
|
||||
GLM_CONSTEXPR bool negative() const { return i < 0; }
|
||||
GLM_CONSTEXPR int_type mantissa() const { return i & ((1 << 23) - 1); }
|
||||
GLM_CONSTEXPR int_type exponent() const { return (i >> 23) & ((1 << 8) - 1); }
|
||||
|
||||
int_type i;
|
||||
float_type f;
|
||||
};
|
||||
|
||||
template <>
|
||||
union float_t<double>
|
||||
{
|
||||
typedef detail::int64 int_type;
|
||||
typedef double float_type;
|
||||
|
||||
GLM_CONSTEXPR float_t(float_type Num = static_cast<float_type>(0)) : f(Num) {}
|
||||
|
||||
GLM_CONSTEXPR float_t& operator=(float_t const& x)
|
||||
{
|
||||
f = x.f;
|
||||
return *this;
|
||||
}
|
||||
|
||||
// Portable extraction of components.
|
||||
GLM_CONSTEXPR bool negative() const { return i < 0; }
|
||||
GLM_CONSTEXPR int_type mantissa() const { return i & ((int_type(1) << 52) - 1); }
|
||||
GLM_CONSTEXPR int_type exponent() const { return (i >> 52) & ((int_type(1) << 11) - 1); }
|
||||
|
||||
int_type i;
|
||||
float_type f;
|
||||
};
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
|
||||
#if GLM_COMPILER == GLM_COMPILER_VC12
|
||||
# pragma warning(pop)
|
||||
#endif
|
||||
16
thirdparty/glm/glm/detail/type_half.hpp
vendored
Normal file
16
thirdparty/glm/glm/detail/type_half.hpp
vendored
Normal file
@@ -0,0 +1,16 @@
|
||||
#pragma once
|
||||
|
||||
#include "setup.hpp"
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
typedef short hdata;
|
||||
|
||||
GLM_FUNC_DECL float toFloat32(hdata value);
|
||||
GLM_FUNC_DECL hdata toFloat16(float const& value);
|
||||
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
|
||||
#include "type_half.inl"
|
||||
241
thirdparty/glm/glm/detail/type_half.inl
vendored
Normal file
241
thirdparty/glm/glm/detail/type_half.inl
vendored
Normal file
@@ -0,0 +1,241 @@
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
GLM_FUNC_QUALIFIER float overflow()
|
||||
{
|
||||
volatile float f = 1e10;
|
||||
|
||||
for(int i = 0; i < 10; ++i)
|
||||
f = f * f; // this will overflow before the for loop terminates
|
||||
return f;
|
||||
}
|
||||
|
||||
union uif32
|
||||
{
|
||||
GLM_FUNC_QUALIFIER uif32() :
|
||||
i(0)
|
||||
{}
|
||||
|
||||
GLM_FUNC_QUALIFIER uif32(float f_) :
|
||||
f(f_)
|
||||
{}
|
||||
|
||||
GLM_FUNC_QUALIFIER uif32(unsigned int i_) :
|
||||
i(i_)
|
||||
{}
|
||||
|
||||
float f;
|
||||
unsigned int i;
|
||||
};
|
||||
|
||||
GLM_FUNC_QUALIFIER float toFloat32(hdata value)
|
||||
{
|
||||
int s = (value >> 15) & 0x00000001;
|
||||
int e = (value >> 10) & 0x0000001f;
|
||||
int m = value & 0x000003ff;
|
||||
|
||||
if(e == 0)
|
||||
{
|
||||
if(m == 0)
|
||||
{
|
||||
//
|
||||
// Plus or minus zero
|
||||
//
|
||||
|
||||
detail::uif32 result;
|
||||
result.i = static_cast<unsigned int>(s << 31);
|
||||
return result.f;
|
||||
}
|
||||
else
|
||||
{
|
||||
//
|
||||
// Denormalized number -- renormalize it
|
||||
//
|
||||
|
||||
while(!(m & 0x00000400))
|
||||
{
|
||||
m <<= 1;
|
||||
e -= 1;
|
||||
}
|
||||
|
||||
e += 1;
|
||||
m &= ~0x00000400;
|
||||
}
|
||||
}
|
||||
else if(e == 31)
|
||||
{
|
||||
if(m == 0)
|
||||
{
|
||||
//
|
||||
// Positive or negative infinity
|
||||
//
|
||||
|
||||
uif32 result;
|
||||
result.i = static_cast<unsigned int>((s << 31) | 0x7f800000);
|
||||
return result.f;
|
||||
}
|
||||
else
|
||||
{
|
||||
//
|
||||
// Nan -- preserve sign and significand bits
|
||||
//
|
||||
|
||||
uif32 result;
|
||||
result.i = static_cast<unsigned int>((s << 31) | 0x7f800000 | (m << 13));
|
||||
return result.f;
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Normalized number
|
||||
//
|
||||
|
||||
e = e + (127 - 15);
|
||||
m = m << 13;
|
||||
|
||||
//
|
||||
// Assemble s, e and m.
|
||||
//
|
||||
|
||||
uif32 Result;
|
||||
Result.i = static_cast<unsigned int>((s << 31) | (e << 23) | m);
|
||||
return Result.f;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER hdata toFloat16(float const& f)
|
||||
{
|
||||
uif32 Entry;
|
||||
Entry.f = f;
|
||||
int i = static_cast<int>(Entry.i);
|
||||
|
||||
//
|
||||
// Our floating point number, f, is represented by the bit
|
||||
// pattern in integer i. Disassemble that bit pattern into
|
||||
// the sign, s, the exponent, e, and the significand, m.
|
||||
// Shift s into the position where it will go in the
|
||||
// resulting half number.
|
||||
// Adjust e, accounting for the different exponent bias
|
||||
// of float and half (127 versus 15).
|
||||
//
|
||||
|
||||
int s = (i >> 16) & 0x00008000;
|
||||
int e = ((i >> 23) & 0x000000ff) - (127 - 15);
|
||||
int m = i & 0x007fffff;
|
||||
|
||||
//
|
||||
// Now reassemble s, e and m into a half:
|
||||
//
|
||||
|
||||
if(e <= 0)
|
||||
{
|
||||
if(e < -10)
|
||||
{
|
||||
//
|
||||
// E is less than -10. The absolute value of f is
|
||||
// less than half_MIN (f may be a small normalized
|
||||
// float, a denormalized float or a zero).
|
||||
//
|
||||
// We convert f to a half zero.
|
||||
//
|
||||
|
||||
return hdata(s);
|
||||
}
|
||||
|
||||
//
|
||||
// E is between -10 and 0. F is a normalized float,
|
||||
// whose magnitude is less than __half_NRM_MIN.
|
||||
//
|
||||
// We convert f to a denormalized half.
|
||||
//
|
||||
|
||||
m = (m | 0x00800000) >> (1 - e);
|
||||
|
||||
//
|
||||
// Round to nearest, round "0.5" up.
|
||||
//
|
||||
// Rounding may cause the significand to overflow and make
|
||||
// our number normalized. Because of the way a half's bits
|
||||
// are laid out, we don't have to treat this case separately;
|
||||
// the code below will handle it correctly.
|
||||
//
|
||||
|
||||
if(m & 0x00001000)
|
||||
m += 0x00002000;
|
||||
|
||||
//
|
||||
// Assemble the half from s, e (zero) and m.
|
||||
//
|
||||
|
||||
return hdata(s | (m >> 13));
|
||||
}
|
||||
else if(e == 0xff - (127 - 15))
|
||||
{
|
||||
if(m == 0)
|
||||
{
|
||||
//
|
||||
// F is an infinity; convert f to a half
|
||||
// infinity with the same sign as f.
|
||||
//
|
||||
|
||||
return hdata(s | 0x7c00);
|
||||
}
|
||||
else
|
||||
{
|
||||
//
|
||||
// F is a NAN; we produce a half NAN that preserves
|
||||
// the sign bit and the 10 leftmost bits of the
|
||||
// significand of f, with one exception: If the 10
|
||||
// leftmost bits are all zero, the NAN would turn
|
||||
// into an infinity, so we have to set at least one
|
||||
// bit in the significand.
|
||||
//
|
||||
|
||||
m >>= 13;
|
||||
|
||||
return hdata(s | 0x7c00 | m | (m == 0));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//
|
||||
// E is greater than zero. F is a normalized float.
|
||||
// We try to convert f to a normalized half.
|
||||
//
|
||||
|
||||
//
|
||||
// Round to nearest, round "0.5" up
|
||||
//
|
||||
|
||||
if(m & 0x00001000)
|
||||
{
|
||||
m += 0x00002000;
|
||||
|
||||
if(m & 0x00800000)
|
||||
{
|
||||
m = 0; // overflow in significand,
|
||||
e += 1; // adjust exponent
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Handle exponent overflow
|
||||
//
|
||||
|
||||
if (e > 30)
|
||||
{
|
||||
overflow(); // Cause a hardware floating point overflow;
|
||||
|
||||
return hdata(s | 0x7c00);
|
||||
// if this returns, the half becomes an
|
||||
} // infinity with the same sign as f.
|
||||
|
||||
//
|
||||
// Assemble the half from s, e and m.
|
||||
//
|
||||
|
||||
return hdata(s | (e << 10) | (m >> 13));
|
||||
}
|
||||
}
|
||||
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
177
thirdparty/glm/glm/detail/type_mat2x2.hpp
vendored
Normal file
177
thirdparty/glm/glm/detail/type_mat2x2.hpp
vendored
Normal file
@@ -0,0 +1,177 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/type_mat2x2.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "type_vec2.hpp"
|
||||
#include <limits>
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template<typename T, qualifier Q>
|
||||
struct mat<2, 2, T, Q>
|
||||
{
|
||||
typedef vec<2, T, Q> col_type;
|
||||
typedef vec<2, T, Q> row_type;
|
||||
typedef mat<2, 2, T, Q> type;
|
||||
typedef mat<2, 2, T, Q> transpose_type;
|
||||
typedef T value_type;
|
||||
|
||||
private:
|
||||
col_type value[2];
|
||||
|
||||
public:
|
||||
// -- Accesses --
|
||||
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static GLM_CONSTEXPR length_type length() { return 2; }
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR col_type & operator[](length_type i) GLM_NOEXCEPT;
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR col_type const& operator[](length_type i) const GLM_NOEXCEPT;
|
||||
|
||||
// -- Constructors --
|
||||
|
||||
GLM_DEFAULTED_DEFAULT_CTOR_DECL GLM_CONSTEXPR mat() GLM_DEFAULT_CTOR;
|
||||
template<qualifier P>
|
||||
GLM_CTOR_DECL mat(mat<2, 2, T, P> const& m);
|
||||
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(T scalar);
|
||||
GLM_CTOR_DECL mat(
|
||||
T const& x1, T const& y1,
|
||||
T const& x2, T const& y2);
|
||||
GLM_CTOR_DECL mat(
|
||||
col_type const& v1,
|
||||
col_type const& v2);
|
||||
|
||||
// -- Conversions --
|
||||
|
||||
template<typename U, typename V, typename M, typename N>
|
||||
GLM_CTOR_DECL mat(
|
||||
U const& x1, V const& y1,
|
||||
M const& x2, N const& y2);
|
||||
|
||||
template<typename U, typename V>
|
||||
GLM_CTOR_DECL mat(
|
||||
vec<2, U, Q> const& v1,
|
||||
vec<2, V, Q> const& v2);
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template<typename U, qualifier P>
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<2, 2, U, P> const& m);
|
||||
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<3, 3, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<4, 4, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<2, 3, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<3, 2, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<2, 4, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<4, 2, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<3, 4, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<4, 3, T, Q> const& x);
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<2, 2, T, Q> & operator=(mat<2, 2, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<2, 2, T, Q> & operator+=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<2, 2, T, Q> & operator+=(mat<2, 2, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<2, 2, T, Q> & operator-=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<2, 2, T, Q> & operator-=(mat<2, 2, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<2, 2, T, Q> & operator*=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<2, 2, T, Q> & operator*=(mat<2, 2, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<2, 2, T, Q> & operator/=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<2, 2, T, Q> & operator/=(mat<2, 2, U, Q> const& m);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<2, 2, T, Q> & operator++ ();
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<2, 2, T, Q> & operator-- ();
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 2, T, Q> operator++(int);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 2, T, Q> operator--(int);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 2, T, Q> operator+(mat<2, 2, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 2, T, Q> operator-(mat<2, 2, T, Q> const& m);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 2, T, Q> operator+(mat<2, 2, T, Q> const& m, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 2, T, Q> operator+(T scalar, mat<2, 2, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 2, T, Q> operator+(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 2, T, Q> operator-(mat<2, 2, T, Q> const& m, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 2, T, Q> operator-(T scalar, mat<2, 2, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 2, T, Q> operator-(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 2, T, Q> operator*(mat<2, 2, T, Q> const& m, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 2, T, Q> operator*(T scalar, mat<2, 2, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR typename mat<2, 2, T, Q>::col_type operator*(mat<2, 2, T, Q> const& m, typename mat<2, 2, T, Q>::row_type const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR typename mat<2, 2, T, Q>::row_type operator*(typename mat<2, 2, T, Q>::col_type const& v, mat<2, 2, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 2, T, Q> operator*(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 2, T, Q> operator*(mat<2, 2, T, Q> const& m1, mat<3, 2, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 2, T, Q> operator*(mat<2, 2, T, Q> const& m1, mat<4, 2, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 2, T, Q> operator/(mat<2, 2, T, Q> const& m, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 2, T, Q> operator/(T scalar, mat<2, 2, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR typename mat<2, 2, T, Q>::col_type operator/(mat<2, 2, T, Q> const& m, typename mat<2, 2, T, Q>::row_type const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR typename mat<2, 2, T, Q>::row_type operator/(typename mat<2, 2, T, Q>::col_type const& v, mat<2, 2, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 2, T, Q> operator/(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator==(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator!=(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2);
|
||||
} //namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
#include "type_mat2x2.inl"
|
||||
#endif
|
||||
536
thirdparty/glm/glm/detail/type_mat2x2.inl
vendored
Normal file
536
thirdparty/glm/glm/detail/type_mat2x2.inl
vendored
Normal file
@@ -0,0 +1,536 @@
|
||||
#include "../matrix.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
// -- Constructors --
|
||||
|
||||
# if GLM_CONFIG_DEFAULTED_DEFAULT_CTOR == GLM_DISABLE
|
||||
template<typename T, qualifier Q>
|
||||
GLM_DEFAULTED_DEFAULT_CTOR_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>::mat()
|
||||
# if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALIZER_LIST
|
||||
: value{col_type(1, 0), col_type(0, 1)}
|
||||
# endif
|
||||
{
|
||||
# if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALISATION
|
||||
this->value[0] = col_type(1, 0);
|
||||
this->value[1] = col_type(0, 1);
|
||||
# endif
|
||||
}
|
||||
# endif
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>::mat(mat<2, 2, T, P> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>::mat(T scalar)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(scalar, 0), col_type(0, scalar)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(scalar, 0);
|
||||
this->value[1] = col_type(0, scalar);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>::mat
|
||||
(
|
||||
T const& x0, T const& y0,
|
||||
T const& x1, T const& y1
|
||||
)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(x0, y0), col_type(x1, y1)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(x0, y0);
|
||||
this->value[1] = col_type(x1, y1);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>::mat(col_type const& v0, col_type const& v1)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{v0, v1}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = v0;
|
||||
this->value[1] = v1;
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Conversion constructors --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename X1, typename Y1, typename X2, typename Y2>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>::mat
|
||||
(
|
||||
X1 const& x1, Y1 const& y1,
|
||||
X2 const& x2, Y2 const& y2
|
||||
)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(static_cast<T>(x1), value_type(y1)), col_type(static_cast<T>(x2), value_type(y2)) }
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(static_cast<T>(x1), value_type(y1));
|
||||
this->value[1] = col_type(static_cast<T>(x2), value_type(y2));
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename V1, typename V2>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>::mat(vec<2, V1, Q> const& v1, vec<2, V2, Q> const& v2)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(v1), col_type(v2)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(v1);
|
||||
this->value[1] = col_type(v2);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- mat2x2 matrix conversions --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>::mat(mat<2, 2, U, P> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>::mat(mat<3, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>::mat(mat<4, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>::mat(mat<2, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>::mat(mat<3, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>::mat(mat<2, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>::mat(mat<4, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>::mat(mat<3, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>::mat(mat<4, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<2, 2, T, Q>::col_type& mat<2, 2, T, Q>::operator[](typename mat<2, 2, T, Q>::length_type i) GLM_NOEXCEPT
|
||||
{
|
||||
GLM_ASSERT_LENGTH(i, this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<2, 2, T, Q>::col_type const& mat<2, 2, T, Q>::operator[](typename mat<2, 2, T, Q>::length_type i) const GLM_NOEXCEPT
|
||||
{
|
||||
GLM_ASSERT_LENGTH(i, this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
// -- Unary updatable operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>& mat<2, 2, T, Q>::operator=(mat<2, 2, U, Q> const& m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>& mat<2, 2, T, Q>::operator+=(U scalar)
|
||||
{
|
||||
this->value[0] += scalar;
|
||||
this->value[1] += scalar;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>& mat<2, 2, T, Q>::operator+=(mat<2, 2, U, Q> const& m)
|
||||
{
|
||||
this->value[0] += m[0];
|
||||
this->value[1] += m[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>& mat<2, 2, T, Q>::operator-=(U scalar)
|
||||
{
|
||||
this->value[0] -= scalar;
|
||||
this->value[1] -= scalar;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>& mat<2, 2, T, Q>::operator-=(mat<2, 2, U, Q> const& m)
|
||||
{
|
||||
this->value[0] -= m[0];
|
||||
this->value[1] -= m[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>& mat<2, 2, T, Q>::operator*=(U scalar)
|
||||
{
|
||||
this->value[0] *= scalar;
|
||||
this->value[1] *= scalar;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>& mat<2, 2, T, Q>::operator*=(mat<2, 2, U, Q> const& m)
|
||||
{
|
||||
return (*this = *this * m);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>& mat<2, 2, T, Q>::operator/=(U scalar)
|
||||
{
|
||||
this->value[0] /= scalar;
|
||||
this->value[1] /= scalar;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>& mat<2, 2, T, Q>::operator/=(mat<2, 2, U, Q> const& m)
|
||||
{
|
||||
return *this *= inverse(m);
|
||||
}
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>& mat<2, 2, T, Q>::operator++()
|
||||
{
|
||||
++this->value[0];
|
||||
++this->value[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q>& mat<2, 2, T, Q>::operator--()
|
||||
{
|
||||
--this->value[0];
|
||||
--this->value[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q> mat<2, 2, T, Q>::operator++(int)
|
||||
{
|
||||
mat<2, 2, T, Q> Result(*this);
|
||||
++*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q> mat<2, 2, T, Q>::operator--(int)
|
||||
{
|
||||
mat<2, 2, T, Q> Result(*this);
|
||||
--*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q> operator+(mat<2, 2, T, Q> const& m)
|
||||
{
|
||||
return m;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q> operator-(mat<2, 2, T, Q> const& m)
|
||||
{
|
||||
return mat<2, 2, T, Q>(
|
||||
-m[0],
|
||||
-m[1]);
|
||||
}
|
||||
|
||||
// -- Binary arithmetic operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q> operator+(mat<2, 2, T, Q> const& m, T scalar)
|
||||
{
|
||||
return mat<2, 2, T, Q>(
|
||||
m[0] + scalar,
|
||||
m[1] + scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q> operator+(T scalar, mat<2, 2, T, Q> const& m)
|
||||
{
|
||||
return mat<2, 2, T, Q>(
|
||||
m[0] + scalar,
|
||||
m[1] + scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q> operator+(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2)
|
||||
{
|
||||
return mat<2, 2, T, Q>(
|
||||
m1[0] + m2[0],
|
||||
m1[1] + m2[1]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q> operator-(mat<2, 2, T, Q> const& m, T scalar)
|
||||
{
|
||||
return mat<2, 2, T, Q>(
|
||||
m[0] - scalar,
|
||||
m[1] - scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q> operator-(T scalar, mat<2, 2, T, Q> const& m)
|
||||
{
|
||||
return mat<2, 2, T, Q>(
|
||||
scalar - m[0],
|
||||
scalar - m[1]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q> operator-(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2)
|
||||
{
|
||||
return mat<2, 2, T, Q>(
|
||||
m1[0] - m2[0],
|
||||
m1[1] - m2[1]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q> operator*(mat<2, 2, T, Q> const& m, T scalar)
|
||||
{
|
||||
return mat<2, 2, T, Q>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q> operator*(T scalar, mat<2, 2, T, Q> const& m)
|
||||
{
|
||||
return mat<2, 2, T, Q>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<2, 2, T, Q>::col_type operator*
|
||||
(
|
||||
mat<2, 2, T, Q> const& m,
|
||||
typename mat<2, 2, T, Q>::row_type const& v
|
||||
)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
m[0][0] * v.x + m[1][0] * v.y,
|
||||
m[0][1] * v.x + m[1][1] * v.y);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<2, 2, T, Q>::row_type operator*
|
||||
(
|
||||
typename mat<2, 2, T, Q>::col_type const& v,
|
||||
mat<2, 2, T, Q> const& m
|
||||
)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v.x * m[0][0] + v.y * m[0][1],
|
||||
v.x * m[1][0] + v.y * m[1][1]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q> operator*(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2)
|
||||
{
|
||||
return mat<2, 2, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q> operator*(mat<2, 2, T, Q> const& m1, mat<3, 2, T, Q> const& m2)
|
||||
{
|
||||
return mat<3, 2, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1],
|
||||
m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1],
|
||||
m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q> operator*(mat<2, 2, T, Q> const& m1, mat<4, 2, T, Q> const& m2)
|
||||
{
|
||||
return mat<4, 2, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1],
|
||||
m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1],
|
||||
m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1],
|
||||
m1[0][0] * m2[3][0] + m1[1][0] * m2[3][1],
|
||||
m1[0][1] * m2[3][0] + m1[1][1] * m2[3][1]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q> operator/(mat<2, 2, T, Q> const& m, T scalar)
|
||||
{
|
||||
return mat<2, 2, T, Q>(
|
||||
m[0] / scalar,
|
||||
m[1] / scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q> operator/(T scalar, mat<2, 2, T, Q> const& m)
|
||||
{
|
||||
return mat<2, 2, T, Q>(
|
||||
scalar / m[0],
|
||||
scalar / m[1]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<2, 2, T, Q>::col_type operator/(mat<2, 2, T, Q> const& m, typename mat<2, 2, T, Q>::row_type const& v)
|
||||
{
|
||||
return inverse(m) * v;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<2, 2, T, Q>::row_type operator/(typename mat<2, 2, T, Q>::col_type const& v, mat<2, 2, T, Q> const& m)
|
||||
{
|
||||
return v * inverse(m);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q> operator/(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2)
|
||||
{
|
||||
mat<2, 2, T, Q> m1_copy(m1);
|
||||
return m1_copy /= m2;
|
||||
}
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator==(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2)
|
||||
{
|
||||
return (m1[0] == m2[0]) && (m1[1] == m2[1]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator!=(mat<2, 2, T, Q> const& m1, mat<2, 2, T, Q> const& m2)
|
||||
{
|
||||
return (m1[0] != m2[0]) || (m1[1] != m2[1]);
|
||||
}
|
||||
} //namespace glm
|
||||
159
thirdparty/glm/glm/detail/type_mat2x3.hpp
vendored
Normal file
159
thirdparty/glm/glm/detail/type_mat2x3.hpp
vendored
Normal file
@@ -0,0 +1,159 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/type_mat2x3.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "type_vec2.hpp"
|
||||
#include "type_vec3.hpp"
|
||||
#include <limits>
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template<typename T, qualifier Q>
|
||||
struct mat<2, 3, T, Q>
|
||||
{
|
||||
typedef vec<3, T, Q> col_type;
|
||||
typedef vec<2, T, Q> row_type;
|
||||
typedef mat<2, 3, T, Q> type;
|
||||
typedef mat<3, 2, T, Q> transpose_type;
|
||||
typedef T value_type;
|
||||
|
||||
private:
|
||||
col_type value[2];
|
||||
|
||||
public:
|
||||
// -- Accesses --
|
||||
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static GLM_CONSTEXPR length_type length() { return 2; }
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR col_type & operator[](length_type i) GLM_NOEXCEPT;
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR col_type const& operator[](length_type i) const GLM_NOEXCEPT;
|
||||
|
||||
// -- Constructors --
|
||||
|
||||
GLM_DEFAULTED_DEFAULT_CTOR_DECL GLM_CONSTEXPR mat() GLM_DEFAULT_CTOR;
|
||||
template<qualifier P>
|
||||
GLM_CTOR_DECL mat(mat<2, 3, T, P> const& m);
|
||||
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(T scalar);
|
||||
GLM_CTOR_DECL mat(
|
||||
T x0, T y0, T z0,
|
||||
T x1, T y1, T z1);
|
||||
GLM_CTOR_DECL mat(
|
||||
col_type const& v0,
|
||||
col_type const& v1);
|
||||
|
||||
// -- Conversions --
|
||||
|
||||
template<typename X1, typename Y1, typename Z1, typename X2, typename Y2, typename Z2>
|
||||
GLM_CTOR_DECL mat(
|
||||
X1 x1, Y1 y1, Z1 z1,
|
||||
X2 x2, Y2 y2, Z2 z2);
|
||||
|
||||
template<typename U, typename V>
|
||||
GLM_CTOR_DECL mat(
|
||||
vec<3, U, Q> const& v1,
|
||||
vec<3, V, Q> const& v2);
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template<typename U, qualifier P>
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<2, 3, U, P> const& m);
|
||||
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<2, 2, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<3, 3, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<4, 4, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<2, 4, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<3, 2, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<3, 4, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<4, 2, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<4, 3, T, Q> const& x);
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<2, 3, T, Q> & operator=(mat<2, 3, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<2, 3, T, Q> & operator+=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<2, 3, T, Q> & operator+=(mat<2, 3, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<2, 3, T, Q> & operator-=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<2, 3, T, Q> & operator-=(mat<2, 3, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<2, 3, T, Q> & operator*=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<2, 3, T, Q> & operator/=(U s);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<2, 3, T, Q> & operator++ ();
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<2, 3, T, Q> & operator-- ();
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 3, T, Q> operator++(int);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 3, T, Q> operator--(int);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 3, T, Q> operator+(mat<2, 3, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 3, T, Q> operator-(mat<2, 3, T, Q> const& m);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 3, T, Q> operator+(mat<2, 3, T, Q> const& m, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 3, T, Q> operator+(mat<2, 3, T, Q> const& m1, mat<2, 3, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 3, T, Q> operator-(mat<2, 3, T, Q> const& m, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 3, T, Q> operator-(mat<2, 3, T, Q> const& m1, mat<2, 3, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 3, T, Q> operator*(mat<2, 3, T, Q> const& m, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 3, T, Q> operator*(T scalar, mat<2, 3, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR typename mat<2, 3, T, Q>::col_type operator*(mat<2, 3, T, Q> const& m, typename mat<2, 3, T, Q>::row_type const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR typename mat<2, 3, T, Q>::row_type operator*(typename mat<2, 3, T, Q>::col_type const& v, mat<2, 3, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 3, T, Q> operator*(mat<2, 3, T, Q> const& m1, mat<2, 2, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 3, T, Q> operator*(mat<2, 3, T, Q> const& m1, mat<3, 2, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 3, T, Q> operator*(mat<2, 3, T, Q> const& m1, mat<4, 2, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 3, T, Q> operator/(mat<2, 3, T, Q> const& m, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 3, T, Q> operator/(T scalar, mat<2, 3, T, Q> const& m);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator==(mat<2, 3, T, Q> const& m1, mat<2, 3, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator!=(mat<2, 3, T, Q> const& m1, mat<2, 3, T, Q> const& m2);
|
||||
}//namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
#include "type_mat2x3.inl"
|
||||
#endif
|
||||
510
thirdparty/glm/glm/detail/type_mat2x3.inl
vendored
Normal file
510
thirdparty/glm/glm/detail/type_mat2x3.inl
vendored
Normal file
@@ -0,0 +1,510 @@
|
||||
namespace glm
|
||||
{
|
||||
// -- Constructors --
|
||||
|
||||
# if GLM_CONFIG_DEFAULTED_DEFAULT_CTOR == GLM_DISABLE
|
||||
template<typename T, qualifier Q>
|
||||
GLM_DEFAULTED_DEFAULT_CTOR_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>::mat()
|
||||
# if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALIZER_LIST
|
||||
: value{col_type(1, 0, 0), col_type(0, 1, 0)}
|
||||
# endif
|
||||
{
|
||||
# if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALISATION
|
||||
this->value[0] = col_type(1, 0, 0);
|
||||
this->value[1] = col_type(0, 1, 0);
|
||||
# endif
|
||||
}
|
||||
# endif
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>::mat(mat<2, 3, T, P> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = m.value[0];
|
||||
this->value[1] = m.value[1];
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>::mat(T scalar)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(scalar, 0, 0), col_type(0, scalar, 0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(scalar, 0, 0);
|
||||
this->value[1] = col_type(0, scalar, 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>::mat
|
||||
(
|
||||
T x0, T y0, T z0,
|
||||
T x1, T y1, T z1
|
||||
)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(x0, y0, z0), col_type(x1, y1, z1)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(x0, y0, z0);
|
||||
this->value[1] = col_type(x1, y1, z1);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>::mat(col_type const& v0, col_type const& v1)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(v0), col_type(v1)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(v0);
|
||||
this->value[1] = col_type(v1);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Conversion constructors --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<
|
||||
typename X1, typename Y1, typename Z1,
|
||||
typename X2, typename Y2, typename Z2>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>::mat
|
||||
(
|
||||
X1 x1, Y1 y1, Z1 z1,
|
||||
X2 x2, Y2 y2, Z2 z2
|
||||
)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(x1, y1, z1), col_type(x2, y2, z2)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(x1, y1, z1);
|
||||
this->value[1] = col_type(x2, y2, z2);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename V1, typename V2>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>::mat(vec<3, V1, Q> const& v1, vec<3, V2, Q> const& v2)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(v1), col_type(v2)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(v1);
|
||||
this->value[1] = col_type(v2);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>::mat(mat<2, 3, U, P> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>::mat(mat<2, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0), col_type(m[1], 0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>::mat(mat<3, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>::mat(mat<4, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>::mat(mat<2, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>::mat(mat<3, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0), col_type(m[1], 0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>::mat(mat<3, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>::mat(mat<4, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0), col_type(m[1], 0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>::mat(mat<4, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<2, 3, T, Q>::col_type & mat<2, 3, T, Q>::operator[](typename mat<2, 3, T, Q>::length_type i) GLM_NOEXCEPT
|
||||
{
|
||||
GLM_ASSERT_LENGTH(i, this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<2, 3, T, Q>::col_type const& mat<2, 3, T, Q>::operator[](typename mat<2, 3, T, Q>::length_type i) const GLM_NOEXCEPT
|
||||
{
|
||||
GLM_ASSERT_LENGTH(i, this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
// -- Unary updatable operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>& mat<2, 3, T, Q>::operator=(mat<2, 3, U, Q> const& m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q> & mat<2, 3, T, Q>::operator+=(U s)
|
||||
{
|
||||
this->value[0] += s;
|
||||
this->value[1] += s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>& mat<2, 3, T, Q>::operator+=(mat<2, 3, U, Q> const& m)
|
||||
{
|
||||
this->value[0] += m[0];
|
||||
this->value[1] += m[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>& mat<2, 3, T, Q>::operator-=(U s)
|
||||
{
|
||||
this->value[0] -= s;
|
||||
this->value[1] -= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>& mat<2, 3, T, Q>::operator-=(mat<2, 3, U, Q> const& m)
|
||||
{
|
||||
this->value[0] -= m[0];
|
||||
this->value[1] -= m[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q>& mat<2, 3, T, Q>::operator*=(U s)
|
||||
{
|
||||
this->value[0] *= s;
|
||||
this->value[1] *= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q> & mat<2, 3, T, Q>::operator/=(U s)
|
||||
{
|
||||
this->value[0] /= s;
|
||||
this->value[1] /= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q> & mat<2, 3, T, Q>::operator++()
|
||||
{
|
||||
++this->value[0];
|
||||
++this->value[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q> & mat<2, 3, T, Q>::operator--()
|
||||
{
|
||||
--this->value[0];
|
||||
--this->value[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q> mat<2, 3, T, Q>::operator++(int)
|
||||
{
|
||||
mat<2, 3, T, Q> Result(*this);
|
||||
++*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q> mat<2, 3, T, Q>::operator--(int)
|
||||
{
|
||||
mat<2, 3, T, Q> Result(*this);
|
||||
--*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q> operator+(mat<2, 3, T, Q> const& m)
|
||||
{
|
||||
return m;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q> operator-(mat<2, 3, T, Q> const& m)
|
||||
{
|
||||
return mat<2, 3, T, Q>(
|
||||
-m[0],
|
||||
-m[1]);
|
||||
}
|
||||
|
||||
// -- Binary arithmetic operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q> operator+(mat<2, 3, T, Q> const& m, T scalar)
|
||||
{
|
||||
return mat<2, 3, T, Q>(
|
||||
m[0] + scalar,
|
||||
m[1] + scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q> operator+(mat<2, 3, T, Q> const& m1, mat<2, 3, T, Q> const& m2)
|
||||
{
|
||||
return mat<2, 3, T, Q>(
|
||||
m1[0] + m2[0],
|
||||
m1[1] + m2[1]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q> operator-(mat<2, 3, T, Q> const& m, T scalar)
|
||||
{
|
||||
return mat<2, 3, T, Q>(
|
||||
m[0] - scalar,
|
||||
m[1] - scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q> operator-(mat<2, 3, T, Q> const& m1, mat<2, 3, T, Q> const& m2)
|
||||
{
|
||||
return mat<2, 3, T, Q>(
|
||||
m1[0] - m2[0],
|
||||
m1[1] - m2[1]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q> operator*(mat<2, 3, T, Q> const& m, T scalar)
|
||||
{
|
||||
return mat<2, 3, T, Q>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q> operator*(T scalar, mat<2, 3, T, Q> const& m)
|
||||
{
|
||||
return mat<2, 3, T, Q>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<2, 3, T, Q>::col_type operator*
|
||||
(
|
||||
mat<2, 3, T, Q> const& m,
|
||||
typename mat<2, 3, T, Q>::row_type const& v)
|
||||
{
|
||||
return typename mat<2, 3, T, Q>::col_type(
|
||||
m[0][0] * v.x + m[1][0] * v.y,
|
||||
m[0][1] * v.x + m[1][1] * v.y,
|
||||
m[0][2] * v.x + m[1][2] * v.y);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<2, 3, T, Q>::row_type operator*
|
||||
(
|
||||
typename mat<2, 3, T, Q>::col_type const& v,
|
||||
mat<2, 3, T, Q> const& m)
|
||||
{
|
||||
return typename mat<2, 3, T, Q>::row_type(
|
||||
v.x * m[0][0] + v.y * m[0][1] + v.z * m[0][2],
|
||||
v.x * m[1][0] + v.y * m[1][1] + v.z * m[1][2]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q> operator*(mat<2, 3, T, Q> const& m1, mat<2, 2, T, Q> const& m2)
|
||||
{
|
||||
return mat<2, 3, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1],
|
||||
m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1],
|
||||
m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q> operator*(mat<2, 3, T, Q> const& m1, mat<3, 2, T, Q> const& m2)
|
||||
{
|
||||
T SrcA00 = m1[0][0];
|
||||
T SrcA01 = m1[0][1];
|
||||
T SrcA02 = m1[0][2];
|
||||
T SrcA10 = m1[1][0];
|
||||
T SrcA11 = m1[1][1];
|
||||
T SrcA12 = m1[1][2];
|
||||
|
||||
T SrcB00 = m2[0][0];
|
||||
T SrcB01 = m2[0][1];
|
||||
T SrcB10 = m2[1][0];
|
||||
T SrcB11 = m2[1][1];
|
||||
T SrcB20 = m2[2][0];
|
||||
T SrcB21 = m2[2][1];
|
||||
|
||||
mat<3, 3, T, Q> Result;
|
||||
Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01;
|
||||
Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01;
|
||||
Result[0][2] = SrcA02 * SrcB00 + SrcA12 * SrcB01;
|
||||
Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11;
|
||||
Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11;
|
||||
Result[1][2] = SrcA02 * SrcB10 + SrcA12 * SrcB11;
|
||||
Result[2][0] = SrcA00 * SrcB20 + SrcA10 * SrcB21;
|
||||
Result[2][1] = SrcA01 * SrcB20 + SrcA11 * SrcB21;
|
||||
Result[2][2] = SrcA02 * SrcB20 + SrcA12 * SrcB21;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q> operator*(mat<2, 3, T, Q> const& m1, mat<4, 2, T, Q> const& m2)
|
||||
{
|
||||
return mat<4, 3, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1],
|
||||
m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1],
|
||||
m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1],
|
||||
m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1],
|
||||
m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1],
|
||||
m1[0][2] * m2[2][0] + m1[1][2] * m2[2][1],
|
||||
m1[0][0] * m2[3][0] + m1[1][0] * m2[3][1],
|
||||
m1[0][1] * m2[3][0] + m1[1][1] * m2[3][1],
|
||||
m1[0][2] * m2[3][0] + m1[1][2] * m2[3][1]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q> operator/(mat<2, 3, T, Q> const& m, T scalar)
|
||||
{
|
||||
return mat<2, 3, T, Q>(
|
||||
m[0] / scalar,
|
||||
m[1] / scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q> operator/(T scalar, mat<2, 3, T, Q> const& m)
|
||||
{
|
||||
return mat<2, 3, T, Q>(
|
||||
scalar / m[0],
|
||||
scalar / m[1]);
|
||||
}
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator==(mat<2, 3, T, Q> const& m1, mat<2, 3, T, Q> const& m2)
|
||||
{
|
||||
return (m1[0] == m2[0]) && (m1[1] == m2[1]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator!=(mat<2, 3, T, Q> const& m1, mat<2, 3, T, Q> const& m2)
|
||||
{
|
||||
return (m1[0] != m2[0]) || (m1[1] != m2[1]);
|
||||
}
|
||||
} //namespace glm
|
||||
161
thirdparty/glm/glm/detail/type_mat2x4.hpp
vendored
Normal file
161
thirdparty/glm/glm/detail/type_mat2x4.hpp
vendored
Normal file
@@ -0,0 +1,161 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/type_mat2x4.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "type_vec2.hpp"
|
||||
#include "type_vec4.hpp"
|
||||
#include <limits>
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template<typename T, qualifier Q>
|
||||
struct mat<2, 4, T, Q>
|
||||
{
|
||||
typedef vec<4, T, Q> col_type;
|
||||
typedef vec<2, T, Q> row_type;
|
||||
typedef mat<2, 4, T, Q> type;
|
||||
typedef mat<4, 2, T, Q> transpose_type;
|
||||
typedef T value_type;
|
||||
|
||||
private:
|
||||
col_type value[2];
|
||||
|
||||
public:
|
||||
// -- Accesses --
|
||||
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static GLM_CONSTEXPR length_type length() { return 2; }
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR col_type & operator[](length_type i) GLM_NOEXCEPT;
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR col_type const& operator[](length_type i) const GLM_NOEXCEPT;
|
||||
|
||||
// -- Constructors --
|
||||
|
||||
GLM_DEFAULTED_DEFAULT_CTOR_DECL GLM_CONSTEXPR mat() GLM_DEFAULT_CTOR;
|
||||
template<qualifier P>
|
||||
GLM_CTOR_DECL mat(mat<2, 4, T, P> const& m);
|
||||
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(T scalar);
|
||||
GLM_CTOR_DECL mat(
|
||||
T x0, T y0, T z0, T w0,
|
||||
T x1, T y1, T z1, T w1);
|
||||
GLM_CTOR_DECL mat(
|
||||
col_type const& v0,
|
||||
col_type const& v1);
|
||||
|
||||
// -- Conversions --
|
||||
|
||||
template<
|
||||
typename X1, typename Y1, typename Z1, typename W1,
|
||||
typename X2, typename Y2, typename Z2, typename W2>
|
||||
GLM_CTOR_DECL mat(
|
||||
X1 x1, Y1 y1, Z1 z1, W1 w1,
|
||||
X2 x2, Y2 y2, Z2 z2, W2 w2);
|
||||
|
||||
template<typename U, typename V>
|
||||
GLM_CTOR_DECL mat(
|
||||
vec<4, U, Q> const& v1,
|
||||
vec<4, V, Q> const& v2);
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template<typename U, qualifier P>
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<2, 4, U, P> const& m);
|
||||
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<2, 2, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<3, 3, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<4, 4, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<2, 3, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<3, 2, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<3, 4, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<4, 2, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<4, 3, T, Q> const& x);
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<2, 4, T, Q> & operator=(mat<2, 4, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<2, 4, T, Q> & operator+=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<2, 4, T, Q> & operator+=(mat<2, 4, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<2, 4, T, Q> & operator-=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<2, 4, T, Q> & operator-=(mat<2, 4, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<2, 4, T, Q> & operator*=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<2, 4, T, Q> & operator/=(U s);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<2, 4, T, Q> & operator++ ();
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<2, 4, T, Q> & operator-- ();
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 4, T, Q> operator++(int);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 4, T, Q> operator--(int);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 4, T, Q> operator+(mat<2, 4, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 4, T, Q> operator-(mat<2, 4, T, Q> const& m);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 4, T, Q> operator+(mat<2, 4, T, Q> const& m, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 4, T, Q> operator+(mat<2, 4, T, Q> const& m1, mat<2, 4, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 4, T, Q> operator-(mat<2, 4, T, Q> const& m, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 4, T, Q> operator-(mat<2, 4, T, Q> const& m1, mat<2, 4, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 4, T, Q> operator*(mat<2, 4, T, Q> const& m, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 4, T, Q> operator*(T scalar, mat<2, 4, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR typename mat<2, 4, T, Q>::col_type operator*(mat<2, 4, T, Q> const& m, typename mat<2, 4, T, Q>::row_type const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR typename mat<2, 4, T, Q>::row_type operator*(typename mat<2, 4, T, Q>::col_type const& v, mat<2, 4, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 4, T, Q> operator*(mat<2, 4, T, Q> const& m1, mat<4, 2, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 4, T, Q> operator*(mat<2, 4, T, Q> const& m1, mat<2, 2, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 4, T, Q> operator*(mat<2, 4, T, Q> const& m1, mat<3, 2, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 4, T, Q> operator/(mat<2, 4, T, Q> const& m, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 4, T, Q> operator/(T scalar, mat<2, 4, T, Q> const& m);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator==(mat<2, 4, T, Q> const& m1, mat<2, 4, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator!=(mat<2, 4, T, Q> const& m1, mat<2, 4, T, Q> const& m2);
|
||||
}//namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
#include "type_mat2x4.inl"
|
||||
#endif
|
||||
520
thirdparty/glm/glm/detail/type_mat2x4.inl
vendored
Normal file
520
thirdparty/glm/glm/detail/type_mat2x4.inl
vendored
Normal file
@@ -0,0 +1,520 @@
|
||||
namespace glm
|
||||
{
|
||||
// -- Constructors --
|
||||
|
||||
# if GLM_CONFIG_DEFAULTED_DEFAULT_CTOR == GLM_DISABLE
|
||||
template<typename T, qualifier Q>
|
||||
GLM_DEFAULTED_DEFAULT_CTOR_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>::mat()
|
||||
# if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALIZER_LIST
|
||||
: value{col_type(1, 0, 0, 0), col_type(0, 1, 0, 0)}
|
||||
# endif
|
||||
{
|
||||
# if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALISATION
|
||||
this->value[0] = col_type(1, 0, 0, 0);
|
||||
this->value[1] = col_type(0, 1, 0, 0);
|
||||
# endif
|
||||
}
|
||||
# endif
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>::mat(mat<2, 4, T, P> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>::mat(T s)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(s, 0, 0, 0), col_type(0, s, 0, 0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(s, 0, 0, 0);
|
||||
this->value[1] = col_type(0, s, 0, 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>::mat
|
||||
(
|
||||
T x0, T y0, T z0, T w0,
|
||||
T x1, T y1, T z1, T w1
|
||||
)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(x0, y0, z0, w0), col_type(x1, y1, z1, w1)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(x0, y0, z0, w0);
|
||||
this->value[1] = col_type(x1, y1, z1, w1);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>::mat(col_type const& v0, col_type const& v1)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(v0), col_type(v1)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = v0;
|
||||
this->value[1] = v1;
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Conversion constructors --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<
|
||||
typename X1, typename Y1, typename Z1, typename W1,
|
||||
typename X2, typename Y2, typename Z2, typename W2>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>::mat
|
||||
(
|
||||
X1 x1, Y1 y1, Z1 z1, W1 w1,
|
||||
X2 x2, Y2 y2, Z2 z2, W2 w2
|
||||
)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{
|
||||
col_type(x1, y1, z1, w1),
|
||||
col_type(x2, y2, z2, w2)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(x1, y1, z1, w1);
|
||||
this->value[1] = col_type(x2, y2, z2, w2);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename V1, typename V2>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>::mat(vec<4, V1, Q> const& v1, vec<4, V2, Q> const& v2)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(v1), col_type(v2)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(v1);
|
||||
this->value[1] = col_type(v2);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>::mat(mat<2, 4, U, P> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>::mat(mat<2, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0, 0), col_type(m[1], 0, 0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0, 0);
|
||||
this->value[1] = col_type(m[1], 0, 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>::mat(mat<3, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0), col_type(m[1], 0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>::mat(mat<4, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>::mat(mat<2, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0), col_type(m[1], 0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>::mat(mat<3, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0, 0), col_type(m[1], 0, 0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0, 0);
|
||||
this->value[1] = col_type(m[1], 0, 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>::mat(mat<3, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>::mat(mat<4, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0, 0), col_type(m[1], 0, 0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0, 0);
|
||||
this->value[1] = col_type(m[1], 0, 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>::mat(mat<4, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0), col_type(m[1], 0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<2, 4, T, Q>::col_type & mat<2, 4, T, Q>::operator[](typename mat<2, 4, T, Q>::length_type i) GLM_NOEXCEPT
|
||||
{
|
||||
GLM_ASSERT_LENGTH(i, this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<2, 4, T, Q>::col_type const& mat<2, 4, T, Q>::operator[](typename mat<2, 4, T, Q>::length_type i) const GLM_NOEXCEPT
|
||||
{
|
||||
GLM_ASSERT_LENGTH(i, this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
// -- Unary updatable operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>& mat<2, 4, T, Q>::operator=(mat<2, 4, U, Q> const& m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>& mat<2, 4, T, Q>::operator+=(U s)
|
||||
{
|
||||
this->value[0] += s;
|
||||
this->value[1] += s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>& mat<2, 4, T, Q>::operator+=(mat<2, 4, U, Q> const& m)
|
||||
{
|
||||
this->value[0] += m[0];
|
||||
this->value[1] += m[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>& mat<2, 4, T, Q>::operator-=(U s)
|
||||
{
|
||||
this->value[0] -= s;
|
||||
this->value[1] -= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>& mat<2, 4, T, Q>::operator-=(mat<2, 4, U, Q> const& m)
|
||||
{
|
||||
this->value[0] -= m[0];
|
||||
this->value[1] -= m[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>& mat<2, 4, T, Q>::operator*=(U s)
|
||||
{
|
||||
this->value[0] *= s;
|
||||
this->value[1] *= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q> & mat<2, 4, T, Q>::operator/=(U s)
|
||||
{
|
||||
this->value[0] /= s;
|
||||
this->value[1] /= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>& mat<2, 4, T, Q>::operator++()
|
||||
{
|
||||
++this->value[0];
|
||||
++this->value[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q>& mat<2, 4, T, Q>::operator--()
|
||||
{
|
||||
--this->value[0];
|
||||
--this->value[1];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q> mat<2, 4, T, Q>::operator++(int)
|
||||
{
|
||||
mat<2, 4, T, Q> Result(*this);
|
||||
++*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q> mat<2, 4, T, Q>::operator--(int)
|
||||
{
|
||||
mat<2, 4, T, Q> Result(*this);
|
||||
--*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q> operator+(mat<2, 4, T, Q> const& m)
|
||||
{
|
||||
return m;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q> operator-(mat<2, 4, T, Q> const& m)
|
||||
{
|
||||
return mat<2, 4, T, Q>(
|
||||
-m[0],
|
||||
-m[1]);
|
||||
}
|
||||
|
||||
// -- Binary arithmetic operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q> operator+(mat<2, 4, T, Q> const& m, T scalar)
|
||||
{
|
||||
return mat<2, 4, T, Q>(
|
||||
m[0] + scalar,
|
||||
m[1] + scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q> operator+(mat<2, 4, T, Q> const& m1, mat<2, 4, T, Q> const& m2)
|
||||
{
|
||||
return mat<2, 4, T, Q>(
|
||||
m1[0] + m2[0],
|
||||
m1[1] + m2[1]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q> operator-(mat<2, 4, T, Q> const& m, T scalar)
|
||||
{
|
||||
return mat<2, 4, T, Q>(
|
||||
m[0] - scalar,
|
||||
m[1] - scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q> operator-(mat<2, 4, T, Q> const& m1, mat<2, 4, T, Q> const& m2)
|
||||
{
|
||||
return mat<2, 4, T, Q>(
|
||||
m1[0] - m2[0],
|
||||
m1[1] - m2[1]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q> operator*(mat<2, 4, T, Q> const& m, T scalar)
|
||||
{
|
||||
return mat<2, 4, T, Q>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q> operator*(T scalar, mat<2, 4, T, Q> const& m)
|
||||
{
|
||||
return mat<2, 4, T, Q>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<2, 4, T, Q>::col_type operator*(mat<2, 4, T, Q> const& m, typename mat<2, 4, T, Q>::row_type const& v)
|
||||
{
|
||||
return typename mat<2, 4, T, Q>::col_type(
|
||||
m[0][0] * v.x + m[1][0] * v.y,
|
||||
m[0][1] * v.x + m[1][1] * v.y,
|
||||
m[0][2] * v.x + m[1][2] * v.y,
|
||||
m[0][3] * v.x + m[1][3] * v.y);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<2, 4, T, Q>::row_type operator*(typename mat<2, 4, T, Q>::col_type const& v, mat<2, 4, T, Q> const& m)
|
||||
{
|
||||
return typename mat<2, 4, T, Q>::row_type(
|
||||
v.x * m[0][0] + v.y * m[0][1] + v.z * m[0][2] + v.w * m[0][3],
|
||||
v.x * m[1][0] + v.y * m[1][1] + v.z * m[1][2] + v.w * m[1][3]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q> operator*(mat<2, 4, T, Q> const& m1, mat<4, 2, T, Q> const& m2)
|
||||
{
|
||||
T SrcA00 = m1[0][0];
|
||||
T SrcA01 = m1[0][1];
|
||||
T SrcA02 = m1[0][2];
|
||||
T SrcA03 = m1[0][3];
|
||||
T SrcA10 = m1[1][0];
|
||||
T SrcA11 = m1[1][1];
|
||||
T SrcA12 = m1[1][2];
|
||||
T SrcA13 = m1[1][3];
|
||||
|
||||
T SrcB00 = m2[0][0];
|
||||
T SrcB01 = m2[0][1];
|
||||
T SrcB10 = m2[1][0];
|
||||
T SrcB11 = m2[1][1];
|
||||
T SrcB20 = m2[2][0];
|
||||
T SrcB21 = m2[2][1];
|
||||
T SrcB30 = m2[3][0];
|
||||
T SrcB31 = m2[3][1];
|
||||
|
||||
mat<4, 4, T, Q> Result;
|
||||
Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01;
|
||||
Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01;
|
||||
Result[0][2] = SrcA02 * SrcB00 + SrcA12 * SrcB01;
|
||||
Result[0][3] = SrcA03 * SrcB00 + SrcA13 * SrcB01;
|
||||
Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11;
|
||||
Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11;
|
||||
Result[1][2] = SrcA02 * SrcB10 + SrcA12 * SrcB11;
|
||||
Result[1][3] = SrcA03 * SrcB10 + SrcA13 * SrcB11;
|
||||
Result[2][0] = SrcA00 * SrcB20 + SrcA10 * SrcB21;
|
||||
Result[2][1] = SrcA01 * SrcB20 + SrcA11 * SrcB21;
|
||||
Result[2][2] = SrcA02 * SrcB20 + SrcA12 * SrcB21;
|
||||
Result[2][3] = SrcA03 * SrcB20 + SrcA13 * SrcB21;
|
||||
Result[3][0] = SrcA00 * SrcB30 + SrcA10 * SrcB31;
|
||||
Result[3][1] = SrcA01 * SrcB30 + SrcA11 * SrcB31;
|
||||
Result[3][2] = SrcA02 * SrcB30 + SrcA12 * SrcB31;
|
||||
Result[3][3] = SrcA03 * SrcB30 + SrcA13 * SrcB31;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q> operator*(mat<2, 4, T, Q> const& m1, mat<2, 2, T, Q> const& m2)
|
||||
{
|
||||
return mat<2, 4, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1],
|
||||
m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1],
|
||||
m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1],
|
||||
m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1],
|
||||
m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q> operator*(mat<2, 4, T, Q> const& m1, mat<3, 2, T, Q> const& m2)
|
||||
{
|
||||
return mat<3, 4, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1],
|
||||
m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1],
|
||||
m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1],
|
||||
m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1],
|
||||
m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1],
|
||||
m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1],
|
||||
m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1],
|
||||
m1[0][2] * m2[2][0] + m1[1][2] * m2[2][1],
|
||||
m1[0][3] * m2[2][0] + m1[1][3] * m2[2][1]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q> operator/(mat<2, 4, T, Q> const& m, T scalar)
|
||||
{
|
||||
return mat<2, 4, T, Q>(
|
||||
m[0] / scalar,
|
||||
m[1] / scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q> operator/(T scalar, mat<2, 4, T, Q> const& m)
|
||||
{
|
||||
return mat<2, 4, T, Q>(
|
||||
scalar / m[0],
|
||||
scalar / m[1]);
|
||||
}
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator==(mat<2, 4, T, Q> const& m1, mat<2, 4, T, Q> const& m2)
|
||||
{
|
||||
return (m1[0] == m2[0]) && (m1[1] == m2[1]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator!=(mat<2, 4, T, Q> const& m1, mat<2, 4, T, Q> const& m2)
|
||||
{
|
||||
return (m1[0] != m2[0]) || (m1[1] != m2[1]);
|
||||
}
|
||||
} //namespace glm
|
||||
167
thirdparty/glm/glm/detail/type_mat3x2.hpp
vendored
Normal file
167
thirdparty/glm/glm/detail/type_mat3x2.hpp
vendored
Normal file
@@ -0,0 +1,167 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/type_mat3x2.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "type_vec2.hpp"
|
||||
#include "type_vec3.hpp"
|
||||
#include <limits>
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template<typename T, qualifier Q>
|
||||
struct mat<3, 2, T, Q>
|
||||
{
|
||||
typedef vec<2, T, Q> col_type;
|
||||
typedef vec<3, T, Q> row_type;
|
||||
typedef mat<3, 2, T, Q> type;
|
||||
typedef mat<2, 3, T, Q> transpose_type;
|
||||
typedef T value_type;
|
||||
|
||||
private:
|
||||
col_type value[3];
|
||||
|
||||
public:
|
||||
// -- Accesses --
|
||||
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static GLM_CONSTEXPR length_type length() { return 3; }
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR col_type & operator[](length_type i) GLM_NOEXCEPT;
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR col_type const& operator[](length_type i) const GLM_NOEXCEPT;
|
||||
|
||||
// -- Constructors --
|
||||
|
||||
GLM_DEFAULTED_DEFAULT_CTOR_DECL GLM_CONSTEXPR mat() GLM_DEFAULT_CTOR;
|
||||
template<qualifier P>
|
||||
GLM_CTOR_DECL mat(mat<3, 2, T, P> const& m);
|
||||
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(T scalar);
|
||||
GLM_CTOR_DECL mat(
|
||||
T x0, T y0,
|
||||
T x1, T y1,
|
||||
T x2, T y2);
|
||||
GLM_CTOR_DECL mat(
|
||||
col_type const& v0,
|
||||
col_type const& v1,
|
||||
col_type const& v2);
|
||||
|
||||
// -- Conversions --
|
||||
|
||||
template<
|
||||
typename X1, typename Y1,
|
||||
typename X2, typename Y2,
|
||||
typename X3, typename Y3>
|
||||
GLM_CTOR_DECL mat(
|
||||
X1 x1, Y1 y1,
|
||||
X2 x2, Y2 y2,
|
||||
X3 x3, Y3 y3);
|
||||
|
||||
template<typename V1, typename V2, typename V3>
|
||||
GLM_CTOR_DECL mat(
|
||||
vec<2, V1, Q> const& v1,
|
||||
vec<2, V2, Q> const& v2,
|
||||
vec<2, V3, Q> const& v3);
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template<typename U, qualifier P>
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<3, 2, U, P> const& m);
|
||||
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<2, 2, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<3, 3, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<4, 4, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<2, 3, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<2, 4, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<3, 4, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<4, 2, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<4, 3, T, Q> const& x);
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 2, T, Q> & operator=(mat<3, 2, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 2, T, Q> & operator+=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 2, T, Q> & operator+=(mat<3, 2, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 2, T, Q> & operator-=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 2, T, Q> & operator-=(mat<3, 2, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 2, T, Q> & operator*=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 2, T, Q> & operator/=(U s);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 2, T, Q> & operator++ ();
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 2, T, Q> & operator-- ();
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 2, T, Q> operator++(int);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 2, T, Q> operator--(int);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 2, T, Q> operator+(mat<3, 2, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 2, T, Q> operator-(mat<3, 2, T, Q> const& m);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 2, T, Q> operator+(mat<3, 2, T, Q> const& m, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 2, T, Q> operator+(mat<3, 2, T, Q> const& m1, mat<3, 2, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 2, T, Q> operator-(mat<3, 2, T, Q> const& m, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 2, T, Q> operator-(mat<3, 2, T, Q> const& m1, mat<3, 2, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 2, T, Q> operator*(mat<3, 2, T, Q> const& m, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 2, T, Q> operator*(T scalar, mat<3, 2, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR typename mat<3, 2, T, Q>::col_type operator*(mat<3, 2, T, Q> const& m, typename mat<3, 2, T, Q>::row_type const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR typename mat<3, 2, T, Q>::row_type operator*(typename mat<3, 2, T, Q>::col_type const& v, mat<3, 2, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 2, T, Q> operator*(mat<3, 2, T, Q> const& m1, mat<2, 3, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 2, T, Q> operator*(mat<3, 2, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 2, T, Q> operator*(mat<3, 2, T, Q> const& m1, mat<4, 3, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 2, T, Q> operator/(mat<3, 2, T, Q> const& m, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 2, T, Q> operator/(T scalar, mat<3, 2, T, Q> const& m);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator==(mat<3, 2, T, Q> const& m1, mat<3, 2, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator!=(mat<3, 2, T, Q> const& m1, mat<3, 2, T, Q> const& m2);
|
||||
|
||||
}//namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
#include "type_mat3x2.inl"
|
||||
#endif
|
||||
532
thirdparty/glm/glm/detail/type_mat3x2.inl
vendored
Normal file
532
thirdparty/glm/glm/detail/type_mat3x2.inl
vendored
Normal file
@@ -0,0 +1,532 @@
|
||||
namespace glm
|
||||
{
|
||||
// -- Constructors --
|
||||
|
||||
# if GLM_CONFIG_DEFAULTED_DEFAULT_CTOR == GLM_DISABLE
|
||||
template<typename T, qualifier Q>
|
||||
GLM_DEFAULTED_DEFAULT_CTOR_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>::mat()
|
||||
# if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALIZER_LIST
|
||||
: value{col_type(1, 0), col_type(0, 1), col_type(0, 0)}
|
||||
# endif
|
||||
{
|
||||
# if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALISATION
|
||||
this->value[0] = col_type(1, 0);
|
||||
this->value[1] = col_type(0, 1);
|
||||
this->value[2] = col_type(0, 0);
|
||||
# endif
|
||||
}
|
||||
# endif
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>::mat(mat<3, 2, T, P> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>::mat(T s)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(s, 0), col_type(0, s), col_type(0, 0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(s, 0);
|
||||
this->value[1] = col_type(0, s);
|
||||
this->value[2] = col_type(0, 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>::mat
|
||||
(
|
||||
T x0, T y0,
|
||||
T x1, T y1,
|
||||
T x2, T y2
|
||||
)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(x0, y0), col_type(x1, y1), col_type(x2, y2)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(x0, y0);
|
||||
this->value[1] = col_type(x1, y1);
|
||||
this->value[2] = col_type(x2, y2);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>::mat(col_type const& v0, col_type const& v1, col_type const& v2)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(v0), col_type(v1), col_type(v2)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = v0;
|
||||
this->value[1] = v1;
|
||||
this->value[2] = v2;
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Conversion constructors --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<
|
||||
typename X0, typename Y0,
|
||||
typename X1, typename Y1,
|
||||
typename X2, typename Y2>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>::mat
|
||||
(
|
||||
X0 x0, Y0 y0,
|
||||
X1 x1, Y1 y1,
|
||||
X2 x2, Y2 y2
|
||||
)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(x0, y0), col_type(x1, y1), col_type(x2, y2)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(x0, y0);
|
||||
this->value[1] = col_type(x1, y1);
|
||||
this->value[2] = col_type(x2, y2);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename V0, typename V1, typename V2>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>::mat(vec<2, V0, Q> const& v0, vec<2, V1, Q> const& v1, vec<2, V2, Q> const& v2)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(v0), col_type(v1), col_type(v2)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(v0);
|
||||
this->value[1] = col_type(v1);
|
||||
this->value[2] = col_type(v2);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>::mat(mat<3, 2, U, P> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>::mat(mat<2, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = col_type(0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>::mat(mat<3, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>::mat(mat<4, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>::mat(mat<2, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>::mat(mat<2, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>::mat(mat<3, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>::mat(mat<4, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>::mat(mat<4, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<3, 2, T, Q>::col_type & mat<3, 2, T, Q>::operator[](typename mat<3, 2, T, Q>::length_type i) GLM_NOEXCEPT
|
||||
{
|
||||
GLM_ASSERT_LENGTH(i, this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<3, 2, T, Q>::col_type const& mat<3, 2, T, Q>::operator[](typename mat<3, 2, T, Q>::length_type i) const GLM_NOEXCEPT
|
||||
{
|
||||
GLM_ASSERT_LENGTH(i, this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
// -- Unary updatable operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>& mat<3, 2, T, Q>::operator=(mat<3, 2, U, Q> const& m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>& mat<3, 2, T, Q>::operator+=(U s)
|
||||
{
|
||||
this->value[0] += s;
|
||||
this->value[1] += s;
|
||||
this->value[2] += s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>& mat<3, 2, T, Q>::operator+=(mat<3, 2, U, Q> const& m)
|
||||
{
|
||||
this->value[0] += m[0];
|
||||
this->value[1] += m[1];
|
||||
this->value[2] += m[2];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>& mat<3, 2, T, Q>::operator-=(U s)
|
||||
{
|
||||
this->value[0] -= s;
|
||||
this->value[1] -= s;
|
||||
this->value[2] -= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>& mat<3, 2, T, Q>::operator-=(mat<3, 2, U, Q> const& m)
|
||||
{
|
||||
this->value[0] -= m[0];
|
||||
this->value[1] -= m[1];
|
||||
this->value[2] -= m[2];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>& mat<3, 2, T, Q>::operator*=(U s)
|
||||
{
|
||||
this->value[0] *= s;
|
||||
this->value[1] *= s;
|
||||
this->value[2] *= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q> & mat<3, 2, T, Q>::operator/=(U s)
|
||||
{
|
||||
this->value[0] /= s;
|
||||
this->value[1] /= s;
|
||||
this->value[2] /= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>& mat<3, 2, T, Q>::operator++()
|
||||
{
|
||||
++this->value[0];
|
||||
++this->value[1];
|
||||
++this->value[2];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q>& mat<3, 2, T, Q>::operator--()
|
||||
{
|
||||
--this->value[0];
|
||||
--this->value[1];
|
||||
--this->value[2];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q> mat<3, 2, T, Q>::operator++(int)
|
||||
{
|
||||
mat<3, 2, T, Q> Result(*this);
|
||||
++*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q> mat<3, 2, T, Q>::operator--(int)
|
||||
{
|
||||
mat<3, 2, T, Q> Result(*this);
|
||||
--*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q> operator+(mat<3, 2, T, Q> const& m)
|
||||
{
|
||||
return m;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q> operator-(mat<3, 2, T, Q> const& m)
|
||||
{
|
||||
return mat<3, 2, T, Q>(
|
||||
-m[0],
|
||||
-m[1],
|
||||
-m[2]);
|
||||
}
|
||||
|
||||
// -- Binary arithmetic operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q> operator+(mat<3, 2, T, Q> const& m, T scalar)
|
||||
{
|
||||
return mat<3, 2, T, Q>(
|
||||
m[0] + scalar,
|
||||
m[1] + scalar,
|
||||
m[2] + scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q> operator+(mat<3, 2, T, Q> const& m1, mat<3, 2, T, Q> const& m2)
|
||||
{
|
||||
return mat<3, 2, T, Q>(
|
||||
m1[0] + m2[0],
|
||||
m1[1] + m2[1],
|
||||
m1[2] + m2[2]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q> operator-(mat<3, 2, T, Q> const& m, T scalar)
|
||||
{
|
||||
return mat<3, 2, T, Q>(
|
||||
m[0] - scalar,
|
||||
m[1] - scalar,
|
||||
m[2] - scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q> operator-(mat<3, 2, T, Q> const& m1, mat<3, 2, T, Q> const& m2)
|
||||
{
|
||||
return mat<3, 2, T, Q>(
|
||||
m1[0] - m2[0],
|
||||
m1[1] - m2[1],
|
||||
m1[2] - m2[2]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q> operator*(mat<3, 2, T, Q> const& m, T scalar)
|
||||
{
|
||||
return mat<3, 2, T, Q>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar,
|
||||
m[2] * scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q> operator*(T scalar, mat<3, 2, T, Q> const& m)
|
||||
{
|
||||
return mat<3, 2, T, Q>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar,
|
||||
m[2] * scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<3, 2, T, Q>::col_type operator*(mat<3, 2, T, Q> const& m, typename mat<3, 2, T, Q>::row_type const& v)
|
||||
{
|
||||
return typename mat<3, 2, T, Q>::col_type(
|
||||
m[0][0] * v.x + m[1][0] * v.y + m[2][0] * v.z,
|
||||
m[0][1] * v.x + m[1][1] * v.y + m[2][1] * v.z);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<3, 2, T, Q>::row_type operator*(typename mat<3, 2, T, Q>::col_type const& v, mat<3, 2, T, Q> const& m)
|
||||
{
|
||||
return typename mat<3, 2, T, Q>::row_type(
|
||||
v.x * m[0][0] + v.y * m[0][1],
|
||||
v.x * m[1][0] + v.y * m[1][1],
|
||||
v.x * m[2][0] + v.y * m[2][1]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q> operator*(mat<3, 2, T, Q> const& m1, mat<2, 3, T, Q> const& m2)
|
||||
{
|
||||
const T SrcA00 = m1[0][0];
|
||||
const T SrcA01 = m1[0][1];
|
||||
const T SrcA10 = m1[1][0];
|
||||
const T SrcA11 = m1[1][1];
|
||||
const T SrcA20 = m1[2][0];
|
||||
const T SrcA21 = m1[2][1];
|
||||
|
||||
const T SrcB00 = m2[0][0];
|
||||
const T SrcB01 = m2[0][1];
|
||||
const T SrcB02 = m2[0][2];
|
||||
const T SrcB10 = m2[1][0];
|
||||
const T SrcB11 = m2[1][1];
|
||||
const T SrcB12 = m2[1][2];
|
||||
|
||||
mat<2, 2, T, Q> Result;
|
||||
Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01 + SrcA20 * SrcB02;
|
||||
Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01 + SrcA21 * SrcB02;
|
||||
Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11 + SrcA20 * SrcB12;
|
||||
Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11 + SrcA21 * SrcB12;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q> operator*(mat<3, 2, T, Q> const& m1, mat<3, 3, T, Q> const& m2)
|
||||
{
|
||||
return mat<3, 2, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2],
|
||||
m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2],
|
||||
m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q> operator*(mat<3, 2, T, Q> const& m1, mat<4, 3, T, Q> const& m2)
|
||||
{
|
||||
return mat<4, 2, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2],
|
||||
m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2],
|
||||
m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2],
|
||||
m1[0][0] * m2[3][0] + m1[1][0] * m2[3][1] + m1[2][0] * m2[3][2],
|
||||
m1[0][1] * m2[3][0] + m1[1][1] * m2[3][1] + m1[2][1] * m2[3][2]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q> operator/(mat<3, 2, T, Q> const& m, T scalar)
|
||||
{
|
||||
return mat<3, 2, T, Q>(
|
||||
m[0] / scalar,
|
||||
m[1] / scalar,
|
||||
m[2] / scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q> operator/(T scalar, mat<3, 2, T, Q> const& m)
|
||||
{
|
||||
return mat<3, 2, T, Q>(
|
||||
scalar / m[0],
|
||||
scalar / m[1],
|
||||
scalar / m[2]);
|
||||
}
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator==(mat<3, 2, T, Q> const& m1, mat<3, 2, T, Q> const& m2)
|
||||
{
|
||||
return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator!=(mat<3, 2, T, Q> const& m1, mat<3, 2, T, Q> const& m2)
|
||||
{
|
||||
return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]);
|
||||
}
|
||||
} //namespace glm
|
||||
184
thirdparty/glm/glm/detail/type_mat3x3.hpp
vendored
Normal file
184
thirdparty/glm/glm/detail/type_mat3x3.hpp
vendored
Normal file
@@ -0,0 +1,184 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/type_mat3x3.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "type_vec3.hpp"
|
||||
#include <limits>
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template<typename T, qualifier Q>
|
||||
struct mat<3, 3, T, Q>
|
||||
{
|
||||
typedef vec<3, T, Q> col_type;
|
||||
typedef vec<3, T, Q> row_type;
|
||||
typedef mat<3, 3, T, Q> type;
|
||||
typedef mat<3, 3, T, Q> transpose_type;
|
||||
typedef T value_type;
|
||||
|
||||
private:
|
||||
col_type value[3];
|
||||
|
||||
public:
|
||||
// -- Accesses --
|
||||
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static GLM_CONSTEXPR length_type length() { return 3; }
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR col_type & operator[](length_type i) GLM_NOEXCEPT;
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR col_type const& operator[](length_type i) const GLM_NOEXCEPT;
|
||||
|
||||
// -- Constructors --
|
||||
|
||||
GLM_DEFAULTED_DEFAULT_CTOR_DECL GLM_CONSTEXPR mat() GLM_DEFAULT_CTOR;
|
||||
template<qualifier P>
|
||||
GLM_CTOR_DECL mat(mat<3, 3, T, P> const& m);
|
||||
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(T scalar);
|
||||
GLM_CTOR_DECL mat(
|
||||
T x0, T y0, T z0,
|
||||
T x1, T y1, T z1,
|
||||
T x2, T y2, T z2);
|
||||
GLM_CTOR_DECL mat(
|
||||
col_type const& v0,
|
||||
col_type const& v1,
|
||||
col_type const& v2);
|
||||
|
||||
// -- Conversions --
|
||||
|
||||
template<
|
||||
typename X1, typename Y1, typename Z1,
|
||||
typename X2, typename Y2, typename Z2,
|
||||
typename X3, typename Y3, typename Z3>
|
||||
GLM_CTOR_DECL mat(
|
||||
X1 x1, Y1 y1, Z1 z1,
|
||||
X2 x2, Y2 y2, Z2 z2,
|
||||
X3 x3, Y3 y3, Z3 z3);
|
||||
|
||||
template<typename V1, typename V2, typename V3>
|
||||
GLM_CTOR_DECL mat(
|
||||
vec<3, V1, Q> const& v1,
|
||||
vec<3, V2, Q> const& v2,
|
||||
vec<3, V3, Q> const& v3);
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template<typename U, qualifier P>
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<3, 3, U, P> const& m);
|
||||
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<2, 2, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<4, 4, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<2, 3, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<3, 2, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<2, 4, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<4, 2, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<3, 4, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<4, 3, T, Q> const& x);
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 3, T, Q> & operator=(mat<3, 3, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 3, T, Q> & operator+=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 3, T, Q> & operator+=(mat<3, 3, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 3, T, Q> & operator-=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 3, T, Q> & operator-=(mat<3, 3, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 3, T, Q> & operator*=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 3, T, Q> & operator*=(mat<3, 3, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 3, T, Q> & operator/=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 3, T, Q> & operator/=(mat<3, 3, U, Q> const& m);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 3, T, Q> & operator++();
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 3, T, Q> & operator--();
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 3, T, Q> operator++(int);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 3, T, Q> operator--(int);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 3, T, Q> operator+(mat<3, 3, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 3, T, Q> operator-(mat<3, 3, T, Q> const& m);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 3, T, Q> operator+(mat<3, 3, T, Q> const& m, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 3, T, Q> operator+(T scalar, mat<3, 3, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 3, T, Q> operator+(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 3, T, Q> operator-(mat<3, 3, T, Q> const& m, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 3, T, Q> operator-(T scalar, mat<3, 3, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 3, T, Q> operator-(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 3, T, Q> operator*(mat<3, 3, T, Q> const& m, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 3, T, Q> operator*(T scalar, mat<3, 3, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR typename mat<3, 3, T, Q>::col_type operator*(mat<3, 3, T, Q> const& m, typename mat<3, 3, T, Q>::row_type const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR typename mat<3, 3, T, Q>::row_type operator*(typename mat<3, 3, T, Q>::col_type const& v, mat<3, 3, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 3, T, Q> operator*(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 3, T, Q> operator*(mat<3, 3, T, Q> const& m1, mat<2, 3, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 3, T, Q> operator*(mat<3, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 3, T, Q> operator/(mat<3, 3, T, Q> const& m, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 3, T, Q> operator/(T scalar, mat<3, 3, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR typename mat<3, 3, T, Q>::col_type operator/(mat<3, 3, T, Q> const& m, typename mat<3, 3, T, Q>::row_type const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR typename mat<3, 3, T, Q>::row_type operator/(typename mat<3, 3, T, Q>::col_type const& v, mat<3, 3, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 3, T, Q> operator/(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator==(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator!=(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
|
||||
}//namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
#include "type_mat3x3.inl"
|
||||
#endif
|
||||
601
thirdparty/glm/glm/detail/type_mat3x3.inl
vendored
Normal file
601
thirdparty/glm/glm/detail/type_mat3x3.inl
vendored
Normal file
@@ -0,0 +1,601 @@
|
||||
#include "../matrix.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
// -- Constructors --
|
||||
|
||||
# if GLM_CONFIG_DEFAULTED_DEFAULT_CTOR == GLM_DISABLE
|
||||
template<typename T, qualifier Q>
|
||||
GLM_DEFAULTED_DEFAULT_CTOR_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q>::mat()
|
||||
# if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALIZER_LIST
|
||||
: value{col_type(1, 0, 0), col_type(0, 1, 0), col_type(0, 0, 1)}
|
||||
# endif
|
||||
{
|
||||
# if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALISATION
|
||||
this->value[0] = col_type(1, 0, 0);
|
||||
this->value[1] = col_type(0, 1, 0);
|
||||
this->value[2] = col_type(0, 0, 1);
|
||||
# endif
|
||||
}
|
||||
# endif
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q>::mat(mat<3, 3, T, P> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q>::mat(T s)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(s, 0, 0), col_type(0, s, 0), col_type(0, 0, s)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(s, 0, 0);
|
||||
this->value[1] = col_type(0, s, 0);
|
||||
this->value[2] = col_type(0, 0, s);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q>::mat
|
||||
(
|
||||
T x0, T y0, T z0,
|
||||
T x1, T y1, T z1,
|
||||
T x2, T y2, T z2
|
||||
)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(x0, y0, z0), col_type(x1, y1, z1), col_type(x2, y2, z2)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(x0, y0, z0);
|
||||
this->value[1] = col_type(x1, y1, z1);
|
||||
this->value[2] = col_type(x2, y2, z2);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q>::mat(col_type const& v0, col_type const& v1, col_type const& v2)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(v0), col_type(v1), col_type(v2)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(v0);
|
||||
this->value[1] = col_type(v1);
|
||||
this->value[2] = col_type(v2);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Conversion constructors --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<
|
||||
typename X1, typename Y1, typename Z1,
|
||||
typename X2, typename Y2, typename Z2,
|
||||
typename X3, typename Y3, typename Z3>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q>::mat
|
||||
(
|
||||
X1 x1, Y1 y1, Z1 z1,
|
||||
X2 x2, Y2 y2, Z2 z2,
|
||||
X3 x3, Y3 y3, Z3 z3
|
||||
)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(x1, y1, z1), col_type(x2, y2, z2), col_type(x3, y3, z3)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(x1, y1, z1);
|
||||
this->value[1] = col_type(x2, y2, z2);
|
||||
this->value[2] = col_type(x3, y3, z3);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename V1, typename V2, typename V3>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q>::mat(vec<3, V1, Q> const& v1, vec<3, V2, Q> const& v2, vec<3, V3, Q> const& v3)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(v1), col_type(v2), col_type(v3)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(v1);
|
||||
this->value[1] = col_type(v2);
|
||||
this->value[2] = col_type(v3);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q>::mat(mat<3, 3, U, P> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q>::mat(mat<2, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0), col_type(m[1], 0), col_type(0, 0, 1)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(0, 0, 1);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q>::mat(mat<4, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q>::mat(mat<2, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(0, 0, 1)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(0, 0, 1);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q>::mat(mat<3, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0), col_type(m[1], 0), col_type(m[2], 1)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(m[2], 1);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q>::mat(mat<2, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(0, 0, 1)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(0, 0, 1);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q>::mat(mat<4, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0), col_type(m[1], 0), col_type(m[2], 1)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(m[2], 1);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q>::mat(mat<3, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q>::mat(mat<4, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<3, 3, T, Q>::col_type & mat<3, 3, T, Q>::operator[](typename mat<3, 3, T, Q>::length_type i) GLM_NOEXCEPT
|
||||
{
|
||||
GLM_ASSERT_LENGTH(i, this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<3, 3, T, Q>::col_type const& mat<3, 3, T, Q>::operator[](typename mat<3, 3, T, Q>::length_type i) const GLM_NOEXCEPT
|
||||
{
|
||||
GLM_ASSERT_LENGTH(i, this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
// -- Unary updatable operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q> & mat<3, 3, T, Q>::operator=(mat<3, 3, U, Q> const& m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q> & mat<3, 3, T, Q>::operator+=(U s)
|
||||
{
|
||||
this->value[0] += s;
|
||||
this->value[1] += s;
|
||||
this->value[2] += s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q> & mat<3, 3, T, Q>::operator+=(mat<3, 3, U, Q> const& m)
|
||||
{
|
||||
this->value[0] += m[0];
|
||||
this->value[1] += m[1];
|
||||
this->value[2] += m[2];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q> & mat<3, 3, T, Q>::operator-=(U s)
|
||||
{
|
||||
this->value[0] -= s;
|
||||
this->value[1] -= s;
|
||||
this->value[2] -= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q> & mat<3, 3, T, Q>::operator-=(mat<3, 3, U, Q> const& m)
|
||||
{
|
||||
this->value[0] -= m[0];
|
||||
this->value[1] -= m[1];
|
||||
this->value[2] -= m[2];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q> & mat<3, 3, T, Q>::operator*=(U s)
|
||||
{
|
||||
this->value[0] *= s;
|
||||
this->value[1] *= s;
|
||||
this->value[2] *= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q> & mat<3, 3, T, Q>::operator*=(mat<3, 3, U, Q> const& m)
|
||||
{
|
||||
return (*this = *this * m);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q> & mat<3, 3, T, Q>::operator/=(U s)
|
||||
{
|
||||
this->value[0] /= s;
|
||||
this->value[1] /= s;
|
||||
this->value[2] /= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q> & mat<3, 3, T, Q>::operator/=(mat<3, 3, U, Q> const& m)
|
||||
{
|
||||
return *this *= inverse(m);
|
||||
}
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q> & mat<3, 3, T, Q>::operator++()
|
||||
{
|
||||
++this->value[0];
|
||||
++this->value[1];
|
||||
++this->value[2];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q> & mat<3, 3, T, Q>::operator--()
|
||||
{
|
||||
--this->value[0];
|
||||
--this->value[1];
|
||||
--this->value[2];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q> mat<3, 3, T, Q>::operator++(int)
|
||||
{
|
||||
mat<3, 3, T, Q> Result(*this);
|
||||
++*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q> mat<3, 3, T, Q>::operator--(int)
|
||||
{
|
||||
mat<3, 3, T, Q> Result(*this);
|
||||
--*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q> operator+(mat<3, 3, T, Q> const& m)
|
||||
{
|
||||
return m;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q> operator-(mat<3, 3, T, Q> const& m)
|
||||
{
|
||||
return mat<3, 3, T, Q>(
|
||||
-m[0],
|
||||
-m[1],
|
||||
-m[2]);
|
||||
}
|
||||
|
||||
// -- Binary arithmetic operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q> operator+(mat<3, 3, T, Q> const& m, T scalar)
|
||||
{
|
||||
return mat<3, 3, T, Q>(
|
||||
m[0] + scalar,
|
||||
m[1] + scalar,
|
||||
m[2] + scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q> operator+(T scalar, mat<3, 3, T, Q> const& m)
|
||||
{
|
||||
return mat<3, 3, T, Q>(
|
||||
m[0] + scalar,
|
||||
m[1] + scalar,
|
||||
m[2] + scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q> operator+(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2)
|
||||
{
|
||||
return mat<3, 3, T, Q>(
|
||||
m1[0] + m2[0],
|
||||
m1[1] + m2[1],
|
||||
m1[2] + m2[2]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q> operator-(mat<3, 3, T, Q> const& m, T scalar)
|
||||
{
|
||||
return mat<3, 3, T, Q>(
|
||||
m[0] - scalar,
|
||||
m[1] - scalar,
|
||||
m[2] - scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q> operator-(T scalar, mat<3, 3, T, Q> const& m)
|
||||
{
|
||||
return mat<3, 3, T, Q>(
|
||||
scalar - m[0],
|
||||
scalar - m[1],
|
||||
scalar - m[2]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q> operator-(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2)
|
||||
{
|
||||
return mat<3, 3, T, Q>(
|
||||
m1[0] - m2[0],
|
||||
m1[1] - m2[1],
|
||||
m1[2] - m2[2]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q> operator*(mat<3, 3, T, Q> const& m, T scalar)
|
||||
{
|
||||
return mat<3, 3, T, Q>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar,
|
||||
m[2] * scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q> operator*(T scalar, mat<3, 3, T, Q> const& m)
|
||||
{
|
||||
return mat<3, 3, T, Q>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar,
|
||||
m[2] * scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<3, 3, T, Q>::col_type operator*(mat<3, 3, T, Q> const& m, typename mat<3, 3, T, Q>::row_type const& v)
|
||||
{
|
||||
return typename mat<3, 3, T, Q>::col_type(
|
||||
m[0][0] * v.x + m[1][0] * v.y + m[2][0] * v.z,
|
||||
m[0][1] * v.x + m[1][1] * v.y + m[2][1] * v.z,
|
||||
m[0][2] * v.x + m[1][2] * v.y + m[2][2] * v.z);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<3, 3, T, Q>::row_type operator*(typename mat<3, 3, T, Q>::col_type const& v, mat<3, 3, T, Q> const& m)
|
||||
{
|
||||
return typename mat<3, 3, T, Q>::row_type(
|
||||
m[0][0] * v.x + m[0][1] * v.y + m[0][2] * v.z,
|
||||
m[1][0] * v.x + m[1][1] * v.y + m[1][2] * v.z,
|
||||
m[2][0] * v.x + m[2][1] * v.y + m[2][2] * v.z);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q> operator*(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2)
|
||||
{
|
||||
T const SrcA00 = m1[0][0];
|
||||
T const SrcA01 = m1[0][1];
|
||||
T const SrcA02 = m1[0][2];
|
||||
T const SrcA10 = m1[1][0];
|
||||
T const SrcA11 = m1[1][1];
|
||||
T const SrcA12 = m1[1][2];
|
||||
T const SrcA20 = m1[2][0];
|
||||
T const SrcA21 = m1[2][1];
|
||||
T const SrcA22 = m1[2][2];
|
||||
|
||||
T const SrcB00 = m2[0][0];
|
||||
T const SrcB01 = m2[0][1];
|
||||
T const SrcB02 = m2[0][2];
|
||||
T const SrcB10 = m2[1][0];
|
||||
T const SrcB11 = m2[1][1];
|
||||
T const SrcB12 = m2[1][2];
|
||||
T const SrcB20 = m2[2][0];
|
||||
T const SrcB21 = m2[2][1];
|
||||
T const SrcB22 = m2[2][2];
|
||||
|
||||
mat<3, 3, T, Q> Result;
|
||||
Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01 + SrcA20 * SrcB02;
|
||||
Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01 + SrcA21 * SrcB02;
|
||||
Result[0][2] = SrcA02 * SrcB00 + SrcA12 * SrcB01 + SrcA22 * SrcB02;
|
||||
Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11 + SrcA20 * SrcB12;
|
||||
Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11 + SrcA21 * SrcB12;
|
||||
Result[1][2] = SrcA02 * SrcB10 + SrcA12 * SrcB11 + SrcA22 * SrcB12;
|
||||
Result[2][0] = SrcA00 * SrcB20 + SrcA10 * SrcB21 + SrcA20 * SrcB22;
|
||||
Result[2][1] = SrcA01 * SrcB20 + SrcA11 * SrcB21 + SrcA21 * SrcB22;
|
||||
Result[2][2] = SrcA02 * SrcB20 + SrcA12 * SrcB21 + SrcA22 * SrcB22;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q> operator*(mat<3, 3, T, Q> const& m1, mat<2, 3, T, Q> const& m2)
|
||||
{
|
||||
return mat<2, 3, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2],
|
||||
m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2],
|
||||
m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q> operator*(mat<3, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2)
|
||||
{
|
||||
return mat<4, 3, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2],
|
||||
m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2],
|
||||
m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2],
|
||||
m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2],
|
||||
m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2],
|
||||
m1[0][2] * m2[2][0] + m1[1][2] * m2[2][1] + m1[2][2] * m2[2][2],
|
||||
m1[0][0] * m2[3][0] + m1[1][0] * m2[3][1] + m1[2][0] * m2[3][2],
|
||||
m1[0][1] * m2[3][0] + m1[1][1] * m2[3][1] + m1[2][1] * m2[3][2],
|
||||
m1[0][2] * m2[3][0] + m1[1][2] * m2[3][1] + m1[2][2] * m2[3][2]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q> operator/(mat<3, 3, T, Q> const& m, T scalar)
|
||||
{
|
||||
return mat<3, 3, T, Q>(
|
||||
m[0] / scalar,
|
||||
m[1] / scalar,
|
||||
m[2] / scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q> operator/(T scalar, mat<3, 3, T, Q> const& m)
|
||||
{
|
||||
return mat<3, 3, T, Q>(
|
||||
scalar / m[0],
|
||||
scalar / m[1],
|
||||
scalar / m[2]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<3, 3, T, Q>::col_type operator/(mat<3, 3, T, Q> const& m, typename mat<3, 3, T, Q>::row_type const& v)
|
||||
{
|
||||
return inverse(m) * v;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<3, 3, T, Q>::row_type operator/(typename mat<3, 3, T, Q>::col_type const& v, mat<3, 3, T, Q> const& m)
|
||||
{
|
||||
return v * inverse(m);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q> operator/(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2)
|
||||
{
|
||||
mat<3, 3, T, Q> m1_copy(m1);
|
||||
return m1_copy /= m2;
|
||||
}
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator==(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2)
|
||||
{
|
||||
return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator!=(mat<3, 3, T, Q> const& m1, mat<3, 3, T, Q> const& m2)
|
||||
{
|
||||
return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]);
|
||||
}
|
||||
} //namespace glm
|
||||
166
thirdparty/glm/glm/detail/type_mat3x4.hpp
vendored
Normal file
166
thirdparty/glm/glm/detail/type_mat3x4.hpp
vendored
Normal file
@@ -0,0 +1,166 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/type_mat3x4.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "type_vec3.hpp"
|
||||
#include "type_vec4.hpp"
|
||||
#include <limits>
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template<typename T, qualifier Q>
|
||||
struct mat<3, 4, T, Q>
|
||||
{
|
||||
typedef vec<4, T, Q> col_type;
|
||||
typedef vec<3, T, Q> row_type;
|
||||
typedef mat<3, 4, T, Q> type;
|
||||
typedef mat<4, 3, T, Q> transpose_type;
|
||||
typedef T value_type;
|
||||
|
||||
private:
|
||||
col_type value[3];
|
||||
|
||||
public:
|
||||
// -- Accesses --
|
||||
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static GLM_CONSTEXPR length_type length() { return 3; }
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR col_type & operator[](length_type i) GLM_NOEXCEPT;
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR col_type const& operator[](length_type i) const GLM_NOEXCEPT;
|
||||
|
||||
// -- Constructors --
|
||||
|
||||
GLM_DEFAULTED_DEFAULT_CTOR_DECL GLM_CONSTEXPR mat() GLM_DEFAULT_CTOR;
|
||||
template<qualifier P>
|
||||
GLM_CTOR_DECL mat(mat<3, 4, T, P> const& m);
|
||||
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(T scalar);
|
||||
GLM_CTOR_DECL mat(
|
||||
T x0, T y0, T z0, T w0,
|
||||
T x1, T y1, T z1, T w1,
|
||||
T x2, T y2, T z2, T w2);
|
||||
GLM_CTOR_DECL mat(
|
||||
col_type const& v0,
|
||||
col_type const& v1,
|
||||
col_type const& v2);
|
||||
|
||||
// -- Conversions --
|
||||
|
||||
template<
|
||||
typename X1, typename Y1, typename Z1, typename W1,
|
||||
typename X2, typename Y2, typename Z2, typename W2,
|
||||
typename X3, typename Y3, typename Z3, typename W3>
|
||||
GLM_CTOR_DECL mat(
|
||||
X1 x1, Y1 y1, Z1 z1, W1 w1,
|
||||
X2 x2, Y2 y2, Z2 z2, W2 w2,
|
||||
X3 x3, Y3 y3, Z3 z3, W3 w3);
|
||||
|
||||
template<typename V1, typename V2, typename V3>
|
||||
GLM_CTOR_DECL mat(
|
||||
vec<4, V1, Q> const& v1,
|
||||
vec<4, V2, Q> const& v2,
|
||||
vec<4, V3, Q> const& v3);
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template<typename U, qualifier P>
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<3, 4, U, P> const& m);
|
||||
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<2, 2, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<3, 3, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<4, 4, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<2, 3, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<3, 2, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<2, 4, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<4, 2, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<4, 3, T, Q> const& x);
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 4, T, Q> & operator=(mat<3, 4, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 4, T, Q> & operator+=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 4, T, Q> & operator+=(mat<3, 4, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 4, T, Q> & operator-=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 4, T, Q> & operator-=(mat<3, 4, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 4, T, Q> & operator*=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 4, T, Q> & operator/=(U s);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 4, T, Q> & operator++();
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<3, 4, T, Q> & operator--();
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 4, T, Q> operator++(int);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 4, T, Q> operator--(int);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 4, T, Q> operator+(mat<3, 4, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 4, T, Q> operator-(mat<3, 4, T, Q> const& m);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 4, T, Q> operator+(mat<3, 4, T, Q> const& m, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 4, T, Q> operator+(mat<3, 4, T, Q> const& m1, mat<3, 4, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 4, T, Q> operator-(mat<3, 4, T, Q> const& m, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 4, T, Q> operator-(mat<3, 4, T, Q> const& m1, mat<3, 4, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 4, T, Q> operator*(mat<3, 4, T, Q> const& m, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 4, T, Q> operator*(T scalar, mat<3, 4, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR typename mat<3, 4, T, Q>::col_type operator*(mat<3, 4, T, Q> const& m, typename mat<3, 4, T, Q>::row_type const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR typename mat<3, 4, T, Q>::row_type operator*(typename mat<3, 4, T, Q>::col_type const& v, mat<3, 4, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 4, T, Q> operator*(mat<3, 4, T, Q> const& m1, mat<4, 3, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 4, T, Q> operator*(mat<3, 4, T, Q> const& m1, mat<2, 3, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 4, T, Q> operator*(mat<3, 4, T, Q> const& m1, mat<3, 3, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 4, T, Q> operator/(mat<3, 4, T, Q> const& m, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 4, T, Q> operator/(T scalar, mat<3, 4, T, Q> const& m);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator==(mat<3, 4, T, Q> const& m1, mat<3, 4, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator!=(mat<3, 4, T, Q> const& m1, mat<3, 4, T, Q> const& m2);
|
||||
}//namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
#include "type_mat3x4.inl"
|
||||
#endif
|
||||
578
thirdparty/glm/glm/detail/type_mat3x4.inl
vendored
Normal file
578
thirdparty/glm/glm/detail/type_mat3x4.inl
vendored
Normal file
@@ -0,0 +1,578 @@
|
||||
namespace glm
|
||||
{
|
||||
// -- Constructors --
|
||||
|
||||
# if GLM_CONFIG_DEFAULTED_DEFAULT_CTOR == GLM_DISABLE
|
||||
template<typename T, qualifier Q>
|
||||
GLM_DEFAULTED_DEFAULT_CTOR_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>::mat()
|
||||
# if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALIZER_LIST
|
||||
: value{col_type(1, 0, 0, 0), col_type(0, 1, 0, 0), col_type(0, 0, 1, 0)}
|
||||
# endif
|
||||
{
|
||||
# if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALISATION
|
||||
this->value[0] = col_type(1, 0, 0, 0);
|
||||
this->value[1] = col_type(0, 1, 0, 0);
|
||||
this->value[2] = col_type(0, 0, 1, 0);
|
||||
# endif
|
||||
}
|
||||
# endif
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>::mat(mat<3, 4, T, P> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>::mat(T s)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(s, 0, 0, 0), col_type(0, s, 0, 0), col_type(0, 0, s, 0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(s, 0, 0, 0);
|
||||
this->value[1] = col_type(0, s, 0, 0);
|
||||
this->value[2] = col_type(0, 0, s, 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>::mat
|
||||
(
|
||||
T x0, T y0, T z0, T w0,
|
||||
T x1, T y1, T z1, T w1,
|
||||
T x2, T y2, T z2, T w2
|
||||
)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{
|
||||
col_type(x0, y0, z0, w0),
|
||||
col_type(x1, y1, z1, w1),
|
||||
col_type(x2, y2, z2, w2)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(x0, y0, z0, w0);
|
||||
this->value[1] = col_type(x1, y1, z1, w1);
|
||||
this->value[2] = col_type(x2, y2, z2, w2);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>::mat(col_type const& v0, col_type const& v1, col_type const& v2)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(v0), col_type(v1), col_type(v2)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = v0;
|
||||
this->value[1] = v1;
|
||||
this->value[2] = v2;
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Conversion constructors --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<
|
||||
typename X0, typename Y0, typename Z0, typename W0,
|
||||
typename X1, typename Y1, typename Z1, typename W1,
|
||||
typename X2, typename Y2, typename Z2, typename W2>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>::mat
|
||||
(
|
||||
X0 x0, Y0 y0, Z0 z0, W0 w0,
|
||||
X1 x1, Y1 y1, Z1 z1, W1 w1,
|
||||
X2 x2, Y2 y2, Z2 z2, W2 w2
|
||||
)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{
|
||||
col_type(x0, y0, z0, w0),
|
||||
col_type(x1, y1, z1, w1),
|
||||
col_type(x2, y2, z2, w2)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(x0, y0, z0, w0);
|
||||
this->value[1] = col_type(x1, y1, z1, w1);
|
||||
this->value[2] = col_type(x2, y2, z2, w2);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename V1, typename V2, typename V3>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>::mat(vec<4, V1, Q> const& v0, vec<4, V2, Q> const& v1, vec<4, V3, Q> const& v2)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(v0), col_type(v1), col_type(v2)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(v0);
|
||||
this->value[1] = col_type(v1);
|
||||
this->value[2] = col_type(v2);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>::mat(mat<3, 4, U, P> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>::mat(mat<2, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0, 0), col_type(m[1], 0, 0), col_type(0, 0, 1, 0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0, 0);
|
||||
this->value[1] = col_type(m[1], 0, 0);
|
||||
this->value[2] = col_type(0, 0, 1, 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>::mat(mat<3, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0), col_type(m[1], 0), col_type(m[2], 0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(m[2], 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>::mat(mat<4, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>::mat(mat<2, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0), col_type(m[1], 0), col_type(0, 0, 1, 0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(0, 0, 1, 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>::mat(mat<3, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0, 0), col_type(m[1], 0, 0), col_type(m[2], 1, 0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0, 0);
|
||||
this->value[1] = col_type(m[1], 0, 0);
|
||||
this->value[2] = col_type(m[2], 1, 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>::mat(mat<2, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(0, 0, 1, 0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(0, 0, 1, 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>::mat(mat<4, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0, 0), col_type(m[1], 0, 0), col_type(m[2], 1, 0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0, 0);
|
||||
this->value[1] = col_type(m[1], 0, 0);
|
||||
this->value[2] = col_type(m[2], 1, 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>::mat(mat<4, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0), col_type(m[1], 0), col_type(m[2], 0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(m[2], 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<3, 4, T, Q>::col_type & mat<3, 4, T, Q>::operator[](typename mat<3, 4, T, Q>::length_type i) GLM_NOEXCEPT
|
||||
{
|
||||
GLM_ASSERT_LENGTH(i, this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<3, 4, T, Q>::col_type const& mat<3, 4, T, Q>::operator[](typename mat<3, 4, T, Q>::length_type i) const GLM_NOEXCEPT
|
||||
{
|
||||
GLM_ASSERT_LENGTH(i, this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
// -- Unary updatable operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>& mat<3, 4, T, Q>::operator=(mat<3, 4, U, Q> const& m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>& mat<3, 4, T, Q>::operator+=(U s)
|
||||
{
|
||||
this->value[0] += s;
|
||||
this->value[1] += s;
|
||||
this->value[2] += s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>& mat<3, 4, T, Q>::operator+=(mat<3, 4, U, Q> const& m)
|
||||
{
|
||||
this->value[0] += m[0];
|
||||
this->value[1] += m[1];
|
||||
this->value[2] += m[2];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>& mat<3, 4, T, Q>::operator-=(U s)
|
||||
{
|
||||
this->value[0] -= s;
|
||||
this->value[1] -= s;
|
||||
this->value[2] -= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>& mat<3, 4, T, Q>::operator-=(mat<3, 4, U, Q> const& m)
|
||||
{
|
||||
this->value[0] -= m[0];
|
||||
this->value[1] -= m[1];
|
||||
this->value[2] -= m[2];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>& mat<3, 4, T, Q>::operator*=(U s)
|
||||
{
|
||||
this->value[0] *= s;
|
||||
this->value[1] *= s;
|
||||
this->value[2] *= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q> & mat<3, 4, T, Q>::operator/=(U s)
|
||||
{
|
||||
this->value[0] /= s;
|
||||
this->value[1] /= s;
|
||||
this->value[2] /= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>& mat<3, 4, T, Q>::operator++()
|
||||
{
|
||||
++this->value[0];
|
||||
++this->value[1];
|
||||
++this->value[2];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q>& mat<3, 4, T, Q>::operator--()
|
||||
{
|
||||
--this->value[0];
|
||||
--this->value[1];
|
||||
--this->value[2];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q> mat<3, 4, T, Q>::operator++(int)
|
||||
{
|
||||
mat<3, 4, T, Q> Result(*this);
|
||||
++*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q> mat<3, 4, T, Q>::operator--(int)
|
||||
{
|
||||
mat<3, 4, T, Q> Result(*this);
|
||||
--*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q> operator+(mat<3, 4, T, Q> const& m)
|
||||
{
|
||||
return m;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q> operator-(mat<3, 4, T, Q> const& m)
|
||||
{
|
||||
return mat<3, 4, T, Q>(
|
||||
-m[0],
|
||||
-m[1],
|
||||
-m[2]);
|
||||
}
|
||||
|
||||
// -- Binary arithmetic operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q> operator+(mat<3, 4, T, Q> const& m, T scalar)
|
||||
{
|
||||
return mat<3, 4, T, Q>(
|
||||
m[0] + scalar,
|
||||
m[1] + scalar,
|
||||
m[2] + scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q> operator+(mat<3, 4, T, Q> const& m1, mat<3, 4, T, Q> const& m2)
|
||||
{
|
||||
return mat<3, 4, T, Q>(
|
||||
m1[0] + m2[0],
|
||||
m1[1] + m2[1],
|
||||
m1[2] + m2[2]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q> operator-(mat<3, 4, T, Q> const& m, T scalar)
|
||||
{
|
||||
return mat<3, 4, T, Q>(
|
||||
m[0] - scalar,
|
||||
m[1] - scalar,
|
||||
m[2] - scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q> operator-(mat<3, 4, T, Q> const& m1, mat<3, 4, T, Q> const& m2)
|
||||
{
|
||||
return mat<3, 4, T, Q>(
|
||||
m1[0] - m2[0],
|
||||
m1[1] - m2[1],
|
||||
m1[2] - m2[2]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q> operator*(mat<3, 4, T, Q> const& m, T scalar)
|
||||
{
|
||||
return mat<3, 4, T, Q>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar,
|
||||
m[2] * scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q> operator*(T scalar, mat<3, 4, T, Q> const& m)
|
||||
{
|
||||
return mat<3, 4, T, Q>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar,
|
||||
m[2] * scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<3, 4, T, Q>::col_type operator*
|
||||
(
|
||||
mat<3, 4, T, Q> const& m,
|
||||
typename mat<3, 4, T, Q>::row_type const& v
|
||||
)
|
||||
{
|
||||
return typename mat<3, 4, T, Q>::col_type(
|
||||
m[0][0] * v.x + m[1][0] * v.y + m[2][0] * v.z,
|
||||
m[0][1] * v.x + m[1][1] * v.y + m[2][1] * v.z,
|
||||
m[0][2] * v.x + m[1][2] * v.y + m[2][2] * v.z,
|
||||
m[0][3] * v.x + m[1][3] * v.y + m[2][3] * v.z);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<3, 4, T, Q>::row_type operator*
|
||||
(
|
||||
typename mat<3, 4, T, Q>::col_type const& v,
|
||||
mat<3, 4, T, Q> const& m
|
||||
)
|
||||
{
|
||||
return typename mat<3, 4, T, Q>::row_type(
|
||||
v.x * m[0][0] + v.y * m[0][1] + v.z * m[0][2] + v.w * m[0][3],
|
||||
v.x * m[1][0] + v.y * m[1][1] + v.z * m[1][2] + v.w * m[1][3],
|
||||
v.x * m[2][0] + v.y * m[2][1] + v.z * m[2][2] + v.w * m[2][3]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q> operator*(mat<3, 4, T, Q> const& m1, mat<4, 3, T, Q> const& m2)
|
||||
{
|
||||
const T SrcA00 = m1[0][0];
|
||||
const T SrcA01 = m1[0][1];
|
||||
const T SrcA02 = m1[0][2];
|
||||
const T SrcA03 = m1[0][3];
|
||||
const T SrcA10 = m1[1][0];
|
||||
const T SrcA11 = m1[1][1];
|
||||
const T SrcA12 = m1[1][2];
|
||||
const T SrcA13 = m1[1][3];
|
||||
const T SrcA20 = m1[2][0];
|
||||
const T SrcA21 = m1[2][1];
|
||||
const T SrcA22 = m1[2][2];
|
||||
const T SrcA23 = m1[2][3];
|
||||
|
||||
const T SrcB00 = m2[0][0];
|
||||
const T SrcB01 = m2[0][1];
|
||||
const T SrcB02 = m2[0][2];
|
||||
const T SrcB10 = m2[1][0];
|
||||
const T SrcB11 = m2[1][1];
|
||||
const T SrcB12 = m2[1][2];
|
||||
const T SrcB20 = m2[2][0];
|
||||
const T SrcB21 = m2[2][1];
|
||||
const T SrcB22 = m2[2][2];
|
||||
const T SrcB30 = m2[3][0];
|
||||
const T SrcB31 = m2[3][1];
|
||||
const T SrcB32 = m2[3][2];
|
||||
|
||||
mat<4, 4, T, Q> Result;
|
||||
Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01 + SrcA20 * SrcB02;
|
||||
Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01 + SrcA21 * SrcB02;
|
||||
Result[0][2] = SrcA02 * SrcB00 + SrcA12 * SrcB01 + SrcA22 * SrcB02;
|
||||
Result[0][3] = SrcA03 * SrcB00 + SrcA13 * SrcB01 + SrcA23 * SrcB02;
|
||||
Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11 + SrcA20 * SrcB12;
|
||||
Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11 + SrcA21 * SrcB12;
|
||||
Result[1][2] = SrcA02 * SrcB10 + SrcA12 * SrcB11 + SrcA22 * SrcB12;
|
||||
Result[1][3] = SrcA03 * SrcB10 + SrcA13 * SrcB11 + SrcA23 * SrcB12;
|
||||
Result[2][0] = SrcA00 * SrcB20 + SrcA10 * SrcB21 + SrcA20 * SrcB22;
|
||||
Result[2][1] = SrcA01 * SrcB20 + SrcA11 * SrcB21 + SrcA21 * SrcB22;
|
||||
Result[2][2] = SrcA02 * SrcB20 + SrcA12 * SrcB21 + SrcA22 * SrcB22;
|
||||
Result[2][3] = SrcA03 * SrcB20 + SrcA13 * SrcB21 + SrcA23 * SrcB22;
|
||||
Result[3][0] = SrcA00 * SrcB30 + SrcA10 * SrcB31 + SrcA20 * SrcB32;
|
||||
Result[3][1] = SrcA01 * SrcB30 + SrcA11 * SrcB31 + SrcA21 * SrcB32;
|
||||
Result[3][2] = SrcA02 * SrcB30 + SrcA12 * SrcB31 + SrcA22 * SrcB32;
|
||||
Result[3][3] = SrcA03 * SrcB30 + SrcA13 * SrcB31 + SrcA23 * SrcB32;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q> operator*(mat<3, 4, T, Q> const& m1, mat<2, 3, T, Q> const& m2)
|
||||
{
|
||||
return mat<2, 4, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2],
|
||||
m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2],
|
||||
m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1] + m1[2][3] * m2[0][2],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2],
|
||||
m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2],
|
||||
m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1] + m1[2][3] * m2[1][2]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q> operator*(mat<3, 4, T, Q> const& m1, mat<3, 3, T, Q> const& m2)
|
||||
{
|
||||
return mat<3, 4, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2],
|
||||
m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2],
|
||||
m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1] + m1[2][3] * m2[0][2],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2],
|
||||
m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2],
|
||||
m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1] + m1[2][3] * m2[1][2],
|
||||
m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2],
|
||||
m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2],
|
||||
m1[0][2] * m2[2][0] + m1[1][2] * m2[2][1] + m1[2][2] * m2[2][2],
|
||||
m1[0][3] * m2[2][0] + m1[1][3] * m2[2][1] + m1[2][3] * m2[2][2]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q> operator/(mat<3, 4, T, Q> const& m, T scalar)
|
||||
{
|
||||
return mat<3, 4, T, Q>(
|
||||
m[0] / scalar,
|
||||
m[1] / scalar,
|
||||
m[2] / scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q> operator/(T scalar, mat<3, 4, T, Q> const& m)
|
||||
{
|
||||
return mat<3, 4, T, Q>(
|
||||
scalar / m[0],
|
||||
scalar / m[1],
|
||||
scalar / m[2]);
|
||||
}
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator==(mat<3, 4, T, Q> const& m1, mat<3, 4, T, Q> const& m2)
|
||||
{
|
||||
return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator!=(mat<3, 4, T, Q> const& m1, mat<3, 4, T, Q> const& m2)
|
||||
{
|
||||
return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]);
|
||||
}
|
||||
} //namespace glm
|
||||
171
thirdparty/glm/glm/detail/type_mat4x2.hpp
vendored
Normal file
171
thirdparty/glm/glm/detail/type_mat4x2.hpp
vendored
Normal file
@@ -0,0 +1,171 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/type_mat4x2.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "type_vec2.hpp"
|
||||
#include "type_vec4.hpp"
|
||||
#include <limits>
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template<typename T, qualifier Q>
|
||||
struct mat<4, 2, T, Q>
|
||||
{
|
||||
typedef vec<2, T, Q> col_type;
|
||||
typedef vec<4, T, Q> row_type;
|
||||
typedef mat<4, 2, T, Q> type;
|
||||
typedef mat<2, 4, T, Q> transpose_type;
|
||||
typedef T value_type;
|
||||
|
||||
private:
|
||||
col_type value[4];
|
||||
|
||||
public:
|
||||
// -- Accesses --
|
||||
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static GLM_CONSTEXPR length_type length() { return 4; }
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR col_type & operator[](length_type i) GLM_NOEXCEPT;
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR col_type const& operator[](length_type i) const GLM_NOEXCEPT;
|
||||
|
||||
// -- Constructors --
|
||||
|
||||
GLM_DEFAULTED_DEFAULT_CTOR_DECL GLM_CONSTEXPR mat() GLM_DEFAULT_CTOR;
|
||||
template<qualifier P>
|
||||
GLM_CTOR_DECL mat(mat<4, 2, T, P> const& m);
|
||||
|
||||
GLM_CTOR_DECL mat(T scalar);
|
||||
GLM_CTOR_DECL mat(
|
||||
T x0, T y0,
|
||||
T x1, T y1,
|
||||
T x2, T y2,
|
||||
T x3, T y3);
|
||||
GLM_CTOR_DECL mat(
|
||||
col_type const& v0,
|
||||
col_type const& v1,
|
||||
col_type const& v2,
|
||||
col_type const& v3);
|
||||
|
||||
// -- Conversions --
|
||||
|
||||
template<
|
||||
typename X0, typename Y0,
|
||||
typename X1, typename Y1,
|
||||
typename X2, typename Y2,
|
||||
typename X3, typename Y3>
|
||||
GLM_CTOR_DECL mat(
|
||||
X0 x0, Y0 y0,
|
||||
X1 x1, Y1 y1,
|
||||
X2 x2, Y2 y2,
|
||||
X3 x3, Y3 y3);
|
||||
|
||||
template<typename V1, typename V2, typename V3, typename V4>
|
||||
GLM_CTOR_DECL mat(
|
||||
vec<2, V1, Q> const& v1,
|
||||
vec<2, V2, Q> const& v2,
|
||||
vec<2, V3, Q> const& v3,
|
||||
vec<2, V4, Q> const& v4);
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template<typename U, qualifier P>
|
||||
GLM_CTOR_DECL mat(mat<4, 2, U, P> const& m);
|
||||
|
||||
GLM_CTOR_DECL mat(mat<2, 2, T, Q> const& x);
|
||||
GLM_CTOR_DECL mat(mat<3, 3, T, Q> const& x);
|
||||
GLM_CTOR_DECL mat(mat<4, 4, T, Q> const& x);
|
||||
GLM_CTOR_DECL mat(mat<2, 3, T, Q> const& x);
|
||||
GLM_CTOR_DECL mat(mat<3, 2, T, Q> const& x);
|
||||
GLM_CTOR_DECL mat(mat<2, 4, T, Q> const& x);
|
||||
GLM_CTOR_DECL mat(mat<4, 3, T, Q> const& x);
|
||||
GLM_CTOR_DECL mat(mat<3, 4, T, Q> const& x);
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 2, T, Q> & operator=(mat<4, 2, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 2, T, Q> & operator+=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 2, T, Q> & operator+=(mat<4, 2, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 2, T, Q> & operator-=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 2, T, Q> & operator-=(mat<4, 2, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 2, T, Q> & operator*=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 2, T, Q> & operator/=(U s);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 2, T, Q> & operator++ ();
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 2, T, Q> & operator-- ();
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 2, T, Q> operator++(int);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 2, T, Q> operator--(int);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 2, T, Q> operator+(mat<4, 2, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 2, T, Q> operator-(mat<4, 2, T, Q> const& m);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 2, T, Q> operator+(mat<4, 2, T, Q> const& m, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 2, T, Q> operator+(mat<4, 2, T, Q> const& m1, mat<4, 2, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 2, T, Q> operator-(mat<4, 2, T, Q> const& m, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 2, T, Q> operator-(mat<4, 2, T, Q> const& m1, mat<4, 2, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 2, T, Q> operator*(mat<4, 2, T, Q> const& m, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 2, T, Q> operator*(T scalar, mat<4, 2, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR typename mat<4, 2, T, Q>::col_type operator*(mat<4, 2, T, Q> const& m, typename mat<4, 2, T, Q>::row_type const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR typename mat<4, 2, T, Q>::row_type operator*(typename mat<4, 2, T, Q>::col_type const& v, mat<4, 2, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 2, T, Q> operator*(mat<4, 2, T, Q> const& m1, mat<2, 4, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 2, T, Q> operator*(mat<4, 2, T, Q> const& m1, mat<3, 4, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 2, T, Q> operator*(mat<4, 2, T, Q> const& m1, mat<4, 4, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 2, T, Q> operator/(mat<4, 2, T, Q> const& m, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 2, T, Q> operator/(T scalar, mat<4, 2, T, Q> const& m);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator==(mat<4, 2, T, Q> const& m1, mat<4, 2, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator!=(mat<4, 2, T, Q> const& m1, mat<4, 2, T, Q> const& m2);
|
||||
}//namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
#include "type_mat4x2.inl"
|
||||
#endif
|
||||
574
thirdparty/glm/glm/detail/type_mat4x2.inl
vendored
Normal file
574
thirdparty/glm/glm/detail/type_mat4x2.inl
vendored
Normal file
@@ -0,0 +1,574 @@
|
||||
namespace glm
|
||||
{
|
||||
// -- Constructors --
|
||||
|
||||
# if GLM_CONFIG_DEFAULTED_DEFAULT_CTOR == GLM_DISABLE
|
||||
template<typename T, qualifier Q>
|
||||
GLM_DEFAULTED_DEFAULT_CTOR_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q>::mat()
|
||||
# if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALIZER_LIST
|
||||
: value{col_type(1, 0), col_type(0, 1), col_type(0, 0), col_type(0, 0)}
|
||||
# endif
|
||||
{
|
||||
# if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALISATION
|
||||
this->value[0] = col_type(1, 0);
|
||||
this->value[1] = col_type(0, 1);
|
||||
this->value[2] = col_type(0, 0);
|
||||
this->value[3] = col_type(0, 0);
|
||||
# endif
|
||||
}
|
||||
# endif
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q>::mat(mat<4, 2, T, P> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2]), col_type(m[3])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
this->value[3] = m[3];
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q>::mat(T s)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(s, 0), col_type(0, s), col_type(0, 0), col_type(0, 0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(s, 0);
|
||||
this->value[1] = col_type(0, s);
|
||||
this->value[2] = col_type(0, 0);
|
||||
this->value[3] = col_type(0, 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q>::mat
|
||||
(
|
||||
T x0, T y0,
|
||||
T x1, T y1,
|
||||
T x2, T y2,
|
||||
T x3, T y3
|
||||
)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(x0, y0), col_type(x1, y1), col_type(x2, y2), col_type(x3, y3)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(x0, y0);
|
||||
this->value[1] = col_type(x1, y1);
|
||||
this->value[2] = col_type(x2, y2);
|
||||
this->value[3] = col_type(x3, y3);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q>::mat(col_type const& v0, col_type const& v1, col_type const& v2, col_type const& v3)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(v0), col_type(v1), col_type(v2), col_type(v3)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = v0;
|
||||
this->value[1] = v1;
|
||||
this->value[2] = v2;
|
||||
this->value[3] = v3;
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Conversion constructors --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<
|
||||
typename X0, typename Y0,
|
||||
typename X1, typename Y1,
|
||||
typename X2, typename Y2,
|
||||
typename X3, typename Y3>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q>::mat
|
||||
(
|
||||
X0 x0, Y0 y0,
|
||||
X1 x1, Y1 y1,
|
||||
X2 x2, Y2 y2,
|
||||
X3 x3, Y3 y3
|
||||
)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(x0, y0), col_type(x1, y1), col_type(x2, y2), col_type(x3, y3)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(x0, y0);
|
||||
this->value[1] = col_type(x1, y1);
|
||||
this->value[2] = col_type(x2, y2);
|
||||
this->value[3] = col_type(x3, y3);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename V0, typename V1, typename V2, typename V3>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q>::mat(vec<2, V0, Q> const& v0, vec<2, V1, Q> const& v1, vec<2, V2, Q> const& v2, vec<2, V3, Q> const& v3)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(v0), col_type(v1), col_type(v2), col_type(v3)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(v0);
|
||||
this->value[1] = col_type(v1);
|
||||
this->value[2] = col_type(v2);
|
||||
this->value[3] = col_type(v3);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Conversion --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q>::mat(mat<4, 2, U, P> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2]), col_type(m[3])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(m[3]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q>::mat(mat<2, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(0), col_type(0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(0);
|
||||
this->value[3] = col_type(0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q>::mat(mat<3, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2]), col_type(0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q>::mat(mat<4, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2]), col_type(m[3])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(m[3]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q>::mat(mat<2, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(0), col_type(0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(0);
|
||||
this->value[3] = col_type(0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q>::mat(mat<3, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2]), col_type(0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q>::mat(mat<2, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(0), col_type(0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(0);
|
||||
this->value[3] = col_type(0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q>::mat(mat<4, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2]), col_type(m[3])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(m[3]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q>::mat(mat<3, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2]), col_type(0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(0);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<4, 2, T, Q>::col_type & mat<4, 2, T, Q>::operator[](typename mat<4, 2, T, Q>::length_type i) GLM_NOEXCEPT
|
||||
{
|
||||
GLM_ASSERT_LENGTH(i, this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<4, 2, T, Q>::col_type const& mat<4, 2, T, Q>::operator[](typename mat<4, 2, T, Q>::length_type i) const GLM_NOEXCEPT
|
||||
{
|
||||
GLM_ASSERT_LENGTH(i, this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
// -- Unary updatable operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q>& mat<4, 2, T, Q>::operator=(mat<4, 2, U, Q> const& m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
this->value[3] = m[3];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q> & mat<4, 2, T, Q>::operator+=(U s)
|
||||
{
|
||||
this->value[0] += s;
|
||||
this->value[1] += s;
|
||||
this->value[2] += s;
|
||||
this->value[3] += s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q> & mat<4, 2, T, Q>::operator+=(mat<4, 2, U, Q> const& m)
|
||||
{
|
||||
this->value[0] += m[0];
|
||||
this->value[1] += m[1];
|
||||
this->value[2] += m[2];
|
||||
this->value[3] += m[3];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q> & mat<4, 2, T, Q>::operator-=(U s)
|
||||
{
|
||||
this->value[0] -= s;
|
||||
this->value[1] -= s;
|
||||
this->value[2] -= s;
|
||||
this->value[3] -= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q> & mat<4, 2, T, Q>::operator-=(mat<4, 2, U, Q> const& m)
|
||||
{
|
||||
this->value[0] -= m[0];
|
||||
this->value[1] -= m[1];
|
||||
this->value[2] -= m[2];
|
||||
this->value[3] -= m[3];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q> & mat<4, 2, T, Q>::operator*=(U s)
|
||||
{
|
||||
this->value[0] *= s;
|
||||
this->value[1] *= s;
|
||||
this->value[2] *= s;
|
||||
this->value[3] *= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q> & mat<4, 2, T, Q>::operator/=(U s)
|
||||
{
|
||||
this->value[0] /= s;
|
||||
this->value[1] /= s;
|
||||
this->value[2] /= s;
|
||||
this->value[3] /= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q> & mat<4, 2, T, Q>::operator++()
|
||||
{
|
||||
++this->value[0];
|
||||
++this->value[1];
|
||||
++this->value[2];
|
||||
++this->value[3];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q> & mat<4, 2, T, Q>::operator--()
|
||||
{
|
||||
--this->value[0];
|
||||
--this->value[1];
|
||||
--this->value[2];
|
||||
--this->value[3];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q> mat<4, 2, T, Q>::operator++(int)
|
||||
{
|
||||
mat<4, 2, T, Q> Result(*this);
|
||||
++*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q> mat<4, 2, T, Q>::operator--(int)
|
||||
{
|
||||
mat<4, 2, T, Q> Result(*this);
|
||||
--*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q> operator+(mat<4, 2, T, Q> const& m)
|
||||
{
|
||||
return m;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q> operator-(mat<4, 2, T, Q> const& m)
|
||||
{
|
||||
return mat<4, 2, T, Q>(
|
||||
-m[0],
|
||||
-m[1],
|
||||
-m[2],
|
||||
-m[3]);
|
||||
}
|
||||
|
||||
// -- Binary arithmetic operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q> operator+(mat<4, 2, T, Q> const& m, T scalar)
|
||||
{
|
||||
return mat<4, 2, T, Q>(
|
||||
m[0] + scalar,
|
||||
m[1] + scalar,
|
||||
m[2] + scalar,
|
||||
m[3] + scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q> operator+(mat<4, 2, T, Q> const& m1, mat<4, 2, T, Q> const& m2)
|
||||
{
|
||||
return mat<4, 2, T, Q>(
|
||||
m1[0] + m2[0],
|
||||
m1[1] + m2[1],
|
||||
m1[2] + m2[2],
|
||||
m1[3] + m2[3]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q> operator-(mat<4, 2, T, Q> const& m, T scalar)
|
||||
{
|
||||
return mat<4, 2, T, Q>(
|
||||
m[0] - scalar,
|
||||
m[1] - scalar,
|
||||
m[2] - scalar,
|
||||
m[3] - scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q> operator-(mat<4, 2, T, Q> const& m1, mat<4, 2, T, Q> const& m2)
|
||||
{
|
||||
return mat<4, 2, T, Q>(
|
||||
m1[0] - m2[0],
|
||||
m1[1] - m2[1],
|
||||
m1[2] - m2[2],
|
||||
m1[3] - m2[3]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q> operator*(mat<4, 2, T, Q> const& m, T scalar)
|
||||
{
|
||||
return mat<4, 2, T, Q>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar,
|
||||
m[2] * scalar,
|
||||
m[3] * scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q> operator*(T scalar, mat<4, 2, T, Q> const& m)
|
||||
{
|
||||
return mat<4, 2, T, Q>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar,
|
||||
m[2] * scalar,
|
||||
m[3] * scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<4, 2, T, Q>::col_type operator*(mat<4, 2, T, Q> const& m, typename mat<4, 2, T, Q>::row_type const& v)
|
||||
{
|
||||
return typename mat<4, 2, T, Q>::col_type(
|
||||
m[0][0] * v.x + m[1][0] * v.y + m[2][0] * v.z + m[3][0] * v.w,
|
||||
m[0][1] * v.x + m[1][1] * v.y + m[2][1] * v.z + m[3][1] * v.w);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<4, 2, T, Q>::row_type operator*(typename mat<4, 2, T, Q>::col_type const& v, mat<4, 2, T, Q> const& m)
|
||||
{
|
||||
return typename mat<4, 2, T, Q>::row_type(
|
||||
v.x * m[0][0] + v.y * m[0][1],
|
||||
v.x * m[1][0] + v.y * m[1][1],
|
||||
v.x * m[2][0] + v.y * m[2][1],
|
||||
v.x * m[3][0] + v.y * m[3][1]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 2, T, Q> operator*(mat<4, 2, T, Q> const& m1, mat<2, 4, T, Q> const& m2)
|
||||
{
|
||||
T const SrcA00 = m1[0][0];
|
||||
T const SrcA01 = m1[0][1];
|
||||
T const SrcA10 = m1[1][0];
|
||||
T const SrcA11 = m1[1][1];
|
||||
T const SrcA20 = m1[2][0];
|
||||
T const SrcA21 = m1[2][1];
|
||||
T const SrcA30 = m1[3][0];
|
||||
T const SrcA31 = m1[3][1];
|
||||
|
||||
T const SrcB00 = m2[0][0];
|
||||
T const SrcB01 = m2[0][1];
|
||||
T const SrcB02 = m2[0][2];
|
||||
T const SrcB03 = m2[0][3];
|
||||
T const SrcB10 = m2[1][0];
|
||||
T const SrcB11 = m2[1][1];
|
||||
T const SrcB12 = m2[1][2];
|
||||
T const SrcB13 = m2[1][3];
|
||||
|
||||
mat<2, 2, T, Q> Result;
|
||||
Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01 + SrcA20 * SrcB02 + SrcA30 * SrcB03;
|
||||
Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01 + SrcA21 * SrcB02 + SrcA31 * SrcB03;
|
||||
Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11 + SrcA20 * SrcB12 + SrcA30 * SrcB13;
|
||||
Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11 + SrcA21 * SrcB12 + SrcA31 * SrcB13;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 2, T, Q> operator*(mat<4, 2, T, Q> const& m1, mat<3, 4, T, Q> const& m2)
|
||||
{
|
||||
return mat<3, 2, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3],
|
||||
m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2] + m1[3][0] * m2[2][3],
|
||||
m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2] + m1[3][1] * m2[2][3]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q> operator*(mat<4, 2, T, Q> const& m1, mat<4, 4, T, Q> const& m2)
|
||||
{
|
||||
return mat<4, 2, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3],
|
||||
m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2] + m1[3][0] * m2[2][3],
|
||||
m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2] + m1[3][1] * m2[2][3],
|
||||
m1[0][0] * m2[3][0] + m1[1][0] * m2[3][1] + m1[2][0] * m2[3][2] + m1[3][0] * m2[3][3],
|
||||
m1[0][1] * m2[3][0] + m1[1][1] * m2[3][1] + m1[2][1] * m2[3][2] + m1[3][1] * m2[3][3]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q> operator/(mat<4, 2, T, Q> const& m, T scalar)
|
||||
{
|
||||
return mat<4, 2, T, Q>(
|
||||
m[0] / scalar,
|
||||
m[1] / scalar,
|
||||
m[2] / scalar,
|
||||
m[3] / scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 2, T, Q> operator/(T scalar, mat<4, 2, T, Q> const& m)
|
||||
{
|
||||
return mat<4, 2, T, Q>(
|
||||
scalar / m[0],
|
||||
scalar / m[1],
|
||||
scalar / m[2],
|
||||
scalar / m[3]);
|
||||
}
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator==(mat<4, 2, T, Q> const& m1, mat<4, 2, T, Q> const& m2)
|
||||
{
|
||||
return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]) && (m1[3] == m2[3]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator!=(mat<4, 2, T, Q> const& m1, mat<4, 2, T, Q> const& m2)
|
||||
{
|
||||
return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]) || (m1[3] != m2[3]);
|
||||
}
|
||||
} //namespace glm
|
||||
171
thirdparty/glm/glm/detail/type_mat4x3.hpp
vendored
Normal file
171
thirdparty/glm/glm/detail/type_mat4x3.hpp
vendored
Normal file
@@ -0,0 +1,171 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/type_mat4x3.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "type_vec3.hpp"
|
||||
#include "type_vec4.hpp"
|
||||
#include <limits>
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template<typename T, qualifier Q>
|
||||
struct mat<4, 3, T, Q>
|
||||
{
|
||||
typedef vec<3, T, Q> col_type;
|
||||
typedef vec<4, T, Q> row_type;
|
||||
typedef mat<4, 3, T, Q> type;
|
||||
typedef mat<3, 4, T, Q> transpose_type;
|
||||
typedef T value_type;
|
||||
|
||||
private:
|
||||
col_type value[4];
|
||||
|
||||
public:
|
||||
// -- Accesses --
|
||||
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static GLM_CONSTEXPR length_type length() { return 4; }
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR col_type & operator[](length_type i) GLM_NOEXCEPT;
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR col_type const& operator[](length_type i) const GLM_NOEXCEPT;
|
||||
|
||||
// -- Constructors --
|
||||
|
||||
GLM_DEFAULTED_DEFAULT_CTOR_DECL GLM_CONSTEXPR mat() GLM_DEFAULT_CTOR;
|
||||
template<qualifier P>
|
||||
GLM_CTOR_DECL mat(mat<4, 3, T, P> const& m);
|
||||
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(T s);
|
||||
GLM_CTOR_DECL mat(
|
||||
T const& x0, T const& y0, T const& z0,
|
||||
T const& x1, T const& y1, T const& z1,
|
||||
T const& x2, T const& y2, T const& z2,
|
||||
T const& x3, T const& y3, T const& z3);
|
||||
GLM_CTOR_DECL mat(
|
||||
col_type const& v0,
|
||||
col_type const& v1,
|
||||
col_type const& v2,
|
||||
col_type const& v3);
|
||||
|
||||
// -- Conversions --
|
||||
|
||||
template<
|
||||
typename X1, typename Y1, typename Z1,
|
||||
typename X2, typename Y2, typename Z2,
|
||||
typename X3, typename Y3, typename Z3,
|
||||
typename X4, typename Y4, typename Z4>
|
||||
GLM_CTOR_DECL mat(
|
||||
X1 const& x1, Y1 const& y1, Z1 const& z1,
|
||||
X2 const& x2, Y2 const& y2, Z2 const& z2,
|
||||
X3 const& x3, Y3 const& y3, Z3 const& z3,
|
||||
X4 const& x4, Y4 const& y4, Z4 const& z4);
|
||||
|
||||
template<typename V1, typename V2, typename V3, typename V4>
|
||||
GLM_CTOR_DECL mat(
|
||||
vec<3, V1, Q> const& v1,
|
||||
vec<3, V2, Q> const& v2,
|
||||
vec<3, V3, Q> const& v3,
|
||||
vec<3, V4, Q> const& v4);
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template<typename U, qualifier P>
|
||||
GLM_CTOR_DECL mat(mat<4, 3, U, P> const& m);
|
||||
|
||||
GLM_CTOR_DECL mat(mat<2, 2, T, Q> const& x);
|
||||
GLM_CTOR_DECL mat(mat<3, 3, T, Q> const& x);
|
||||
GLM_CTOR_DECL mat(mat<4, 4, T, Q> const& x);
|
||||
GLM_CTOR_DECL mat(mat<2, 3, T, Q> const& x);
|
||||
GLM_CTOR_DECL mat(mat<3, 2, T, Q> const& x);
|
||||
GLM_CTOR_DECL mat(mat<2, 4, T, Q> const& x);
|
||||
GLM_CTOR_DECL mat(mat<4, 2, T, Q> const& x);
|
||||
GLM_CTOR_DECL mat(mat<3, 4, T, Q> const& x);
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 3, T, Q> & operator=(mat<4, 3, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 3, T, Q> & operator+=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 3, T, Q> & operator+=(mat<4, 3, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 3, T, Q> & operator-=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 3, T, Q> & operator-=(mat<4, 3, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 3, T, Q> & operator*=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 3, T, Q> & operator/=(U s);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 3, T, Q>& operator++();
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 3, T, Q>& operator--();
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 3, T, Q> operator++(int);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 3, T, Q> operator--(int);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 3, T, Q> operator+(mat<4, 3, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 3, T, Q> operator-(mat<4, 3, T, Q> const& m);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 3, T, Q> operator+(mat<4, 3, T, Q> const& m, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 3, T, Q> operator+(mat<4, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 3, T, Q> operator-(mat<4, 3, T, Q> const& m, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 3, T, Q> operator-(mat<4, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 3, T, Q> operator*(mat<4, 3, T, Q> const& m, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 3, T, Q> operator*(T scalar, mat<4, 3, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR typename mat<4, 3, T, Q>::col_type operator*(mat<4, 3, T, Q> const& m, typename mat<4, 3, T, Q>::row_type const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR typename mat<4, 3, T, Q>::row_type operator*(typename mat<4, 3, T, Q>::col_type const& v, mat<4, 3, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 3, T, Q> operator*(mat<4, 3, T, Q> const& m1, mat<2, 4, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 3, T, Q> operator*(mat<4, 3, T, Q> const& m1, mat<3, 4, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 3, T, Q> operator*(mat<4, 3, T, Q> const& m1, mat<4, 4, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 3, T, Q> operator/(mat<4, 3, T, Q> const& m, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 3, T, Q> operator/(T scalar, mat<4, 3, T, Q> const& m);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator==(mat<4, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator!=(mat<4, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2);
|
||||
}//namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
#include "type_mat4x3.inl"
|
||||
#endif //GLM_EXTERNAL_TEMPLATE
|
||||
598
thirdparty/glm/glm/detail/type_mat4x3.inl
vendored
Normal file
598
thirdparty/glm/glm/detail/type_mat4x3.inl
vendored
Normal file
@@ -0,0 +1,598 @@
|
||||
namespace glm
|
||||
{
|
||||
// -- Constructors --
|
||||
|
||||
# if GLM_CONFIG_DEFAULTED_DEFAULT_CTOR == GLM_DISABLE
|
||||
template<typename T, qualifier Q>
|
||||
GLM_DEFAULTED_DEFAULT_CTOR_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q>::mat()
|
||||
# if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALIZER_LIST
|
||||
: value{col_type(1, 0, 0), col_type(0, 1, 0), col_type(0, 0, 1), col_type(0, 0, 0)}
|
||||
# endif
|
||||
{
|
||||
# if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALISATION
|
||||
this->value[0] = col_type(1, 0, 0);
|
||||
this->value[1] = col_type(0, 1, 0);
|
||||
this->value[2] = col_type(0, 0, 1);
|
||||
this->value[3] = col_type(0, 0, 0);
|
||||
# endif
|
||||
}
|
||||
# endif
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q>::mat(mat<4, 3, T, P> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2]), col_type(m[3])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
this->value[3] = m[3];
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q>::mat(T s)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(s, 0, 0), col_type(0, s, 0), col_type(0, 0, s), col_type(0, 0, 0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(s, 0, 0);
|
||||
this->value[1] = col_type(0, s, 0);
|
||||
this->value[2] = col_type(0, 0, s);
|
||||
this->value[3] = col_type(0, 0, 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q>::mat
|
||||
(
|
||||
T const& x0, T const& y0, T const& z0,
|
||||
T const& x1, T const& y1, T const& z1,
|
||||
T const& x2, T const& y2, T const& z2,
|
||||
T const& x3, T const& y3, T const& z3
|
||||
)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(x0, y0, z0), col_type(x1, y1, z1), col_type(x2, y2, z2), col_type(x3, y3, z3)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(x0, y0, z0);
|
||||
this->value[1] = col_type(x1, y1, z1);
|
||||
this->value[2] = col_type(x2, y2, z2);
|
||||
this->value[3] = col_type(x3, y3, z3);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q>::mat(col_type const& v0, col_type const& v1, col_type const& v2, col_type const& v3)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(v0), col_type(v1), col_type(v2), col_type(v3)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = v0;
|
||||
this->value[1] = v1;
|
||||
this->value[2] = v2;
|
||||
this->value[3] = v3;
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Conversion constructors --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<
|
||||
typename X0, typename Y0, typename Z0,
|
||||
typename X1, typename Y1, typename Z1,
|
||||
typename X2, typename Y2, typename Z2,
|
||||
typename X3, typename Y3, typename Z3>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q>::mat
|
||||
(
|
||||
X0 const& x0, Y0 const& y0, Z0 const& z0,
|
||||
X1 const& x1, Y1 const& y1, Z1 const& z1,
|
||||
X2 const& x2, Y2 const& y2, Z2 const& z2,
|
||||
X3 const& x3, Y3 const& y3, Z3 const& z3
|
||||
)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(x0, y0, z0), col_type(x1, y1, z1), col_type(x2, y2, z2), col_type(x3, y3, z3)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(x0, y0, z0);
|
||||
this->value[1] = col_type(x1, y1, z1);
|
||||
this->value[2] = col_type(x2, y2, z2);
|
||||
this->value[3] = col_type(x3, y3, z3);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename V1, typename V2, typename V3, typename V4>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q>::mat(vec<3, V1, Q> const& v1, vec<3, V2, Q> const& v2, vec<3, V3, Q> const& v3, vec<3, V4, Q> const& v4)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(v1), col_type(v2), col_type(v3), col_type(v4)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(v1);
|
||||
this->value[1] = col_type(v2);
|
||||
this->value[2] = col_type(v3);
|
||||
this->value[3] = col_type(v4);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q>::mat(mat<4, 3, U, P> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2]), col_type(m[3])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(m[3]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q>::mat(mat<2, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0), col_type(m[1], 0), col_type(0, 0, 1), col_type(0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(0, 0, 1);
|
||||
this->value[3] = col_type(0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q>::mat(mat<3, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2]), col_type(0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q>::mat(mat<4, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2]), col_type(m[3])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(m[3]);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q>::mat(mat<2, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(0, 0, 1), col_type(0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(0, 0, 1);
|
||||
this->value[3] = col_type(0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q>::mat(mat<3, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0), col_type(m[1], 0), col_type(m[2], 1), col_type(0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(m[2], 1);
|
||||
this->value[3] = col_type(0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q>::mat(mat<2, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(0, 0, 1), col_type(0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(0, 0, 1);
|
||||
this->value[3] = col_type(0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q>::mat(mat<4, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0), col_type(m[1], 0), col_type(m[2], 1), col_type(m[3], 0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(m[2], 1);
|
||||
this->value[3] = col_type(m[3], 0);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q>::mat(mat<3, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2]), col_type(0)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(0);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<4, 3, T, Q>::col_type & mat<4, 3, T, Q>::operator[](typename mat<4, 3, T, Q>::length_type i) GLM_NOEXCEPT
|
||||
{
|
||||
GLM_ASSERT_LENGTH(i, this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<4, 3, T, Q>::col_type const& mat<4, 3, T, Q>::operator[](typename mat<4, 3, T, Q>::length_type i) const GLM_NOEXCEPT
|
||||
{
|
||||
GLM_ASSERT_LENGTH(i, this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
// -- Unary updatable operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q>& mat<4, 3, T, Q>::operator=(mat<4, 3, U, Q> const& m)
|
||||
{
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
this->value[3] = m[3];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q> & mat<4, 3, T, Q>::operator+=(U s)
|
||||
{
|
||||
this->value[0] += s;
|
||||
this->value[1] += s;
|
||||
this->value[2] += s;
|
||||
this->value[3] += s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q> & mat<4, 3, T, Q>::operator+=(mat<4, 3, U, Q> const& m)
|
||||
{
|
||||
this->value[0] += m[0];
|
||||
this->value[1] += m[1];
|
||||
this->value[2] += m[2];
|
||||
this->value[3] += m[3];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q> & mat<4, 3, T, Q>::operator-=(U s)
|
||||
{
|
||||
this->value[0] -= s;
|
||||
this->value[1] -= s;
|
||||
this->value[2] -= s;
|
||||
this->value[3] -= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q> & mat<4, 3, T, Q>::operator-=(mat<4, 3, U, Q> const& m)
|
||||
{
|
||||
this->value[0] -= m[0];
|
||||
this->value[1] -= m[1];
|
||||
this->value[2] -= m[2];
|
||||
this->value[3] -= m[3];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q> & mat<4, 3, T, Q>::operator*=(U s)
|
||||
{
|
||||
this->value[0] *= s;
|
||||
this->value[1] *= s;
|
||||
this->value[2] *= s;
|
||||
this->value[3] *= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q> & mat<4, 3, T, Q>::operator/=(U s)
|
||||
{
|
||||
this->value[0] /= s;
|
||||
this->value[1] /= s;
|
||||
this->value[2] /= s;
|
||||
this->value[3] /= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q> & mat<4, 3, T, Q>::operator++()
|
||||
{
|
||||
++this->value[0];
|
||||
++this->value[1];
|
||||
++this->value[2];
|
||||
++this->value[3];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q> & mat<4, 3, T, Q>::operator--()
|
||||
{
|
||||
--this->value[0];
|
||||
--this->value[1];
|
||||
--this->value[2];
|
||||
--this->value[3];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q> mat<4, 3, T, Q>::operator++(int)
|
||||
{
|
||||
mat<4, 3, T, Q> Result(*this);
|
||||
++*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q> mat<4, 3, T, Q>::operator--(int)
|
||||
{
|
||||
mat<4, 3, T, Q> Result(*this);
|
||||
--*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q> operator+(mat<4, 3, T, Q> const& m)
|
||||
{
|
||||
return m;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q> operator-(mat<4, 3, T, Q> const& m)
|
||||
{
|
||||
return mat<4, 3, T, Q>(
|
||||
-m[0],
|
||||
-m[1],
|
||||
-m[2],
|
||||
-m[3]);
|
||||
}
|
||||
|
||||
// -- Binary arithmetic operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q> operator+(mat<4, 3, T, Q> const& m, T scalar)
|
||||
{
|
||||
return mat<4, 3, T, Q>(
|
||||
m[0] + scalar,
|
||||
m[1] + scalar,
|
||||
m[2] + scalar,
|
||||
m[3] + scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q> operator+(mat<4, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2)
|
||||
{
|
||||
return mat<4, 3, T, Q>(
|
||||
m1[0] + m2[0],
|
||||
m1[1] + m2[1],
|
||||
m1[2] + m2[2],
|
||||
m1[3] + m2[3]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q> operator-(mat<4, 3, T, Q> const& m, T scalar)
|
||||
{
|
||||
return mat<4, 3, T, Q>(
|
||||
m[0] - scalar,
|
||||
m[1] - scalar,
|
||||
m[2] - scalar,
|
||||
m[3] - scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q> operator-(mat<4, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2)
|
||||
{
|
||||
return mat<4, 3, T, Q>(
|
||||
m1[0] - m2[0],
|
||||
m1[1] - m2[1],
|
||||
m1[2] - m2[2],
|
||||
m1[3] - m2[3]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q> operator*(mat<4, 3, T, Q> const& m, T scalar)
|
||||
{
|
||||
return mat<4, 3, T, Q>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar,
|
||||
m[2] * scalar,
|
||||
m[3] * scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q> operator*(T scalar, mat<4, 3, T, Q> const& m)
|
||||
{
|
||||
return mat<4, 3, T, Q>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar,
|
||||
m[2] * scalar,
|
||||
m[3] * scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<4, 3, T, Q>::col_type operator*
|
||||
(
|
||||
mat<4, 3, T, Q> const& m,
|
||||
typename mat<4, 3, T, Q>::row_type const& v)
|
||||
{
|
||||
return typename mat<4, 3, T, Q>::col_type(
|
||||
m[0][0] * v.x + m[1][0] * v.y + m[2][0] * v.z + m[3][0] * v.w,
|
||||
m[0][1] * v.x + m[1][1] * v.y + m[2][1] * v.z + m[3][1] * v.w,
|
||||
m[0][2] * v.x + m[1][2] * v.y + m[2][2] * v.z + m[3][2] * v.w);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<4, 3, T, Q>::row_type operator*
|
||||
(
|
||||
typename mat<4, 3, T, Q>::col_type const& v,
|
||||
mat<4, 3, T, Q> const& m)
|
||||
{
|
||||
return typename mat<4, 3, T, Q>::row_type(
|
||||
v.x * m[0][0] + v.y * m[0][1] + v.z * m[0][2],
|
||||
v.x * m[1][0] + v.y * m[1][1] + v.z * m[1][2],
|
||||
v.x * m[2][0] + v.y * m[2][1] + v.z * m[2][2],
|
||||
v.x * m[3][0] + v.y * m[3][1] + v.z * m[3][2]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 3, T, Q> operator*(mat<4, 3, T, Q> const& m1, mat<2, 4, T, Q> const& m2)
|
||||
{
|
||||
return mat<2, 3, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3],
|
||||
m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2] + m1[3][2] * m2[0][3],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3],
|
||||
m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2] + m1[3][2] * m2[1][3]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 3, T, Q> operator*(mat<4, 3, T, Q> const& m1, mat<3, 4, T, Q> const& m2)
|
||||
{
|
||||
T const SrcA00 = m1[0][0];
|
||||
T const SrcA01 = m1[0][1];
|
||||
T const SrcA02 = m1[0][2];
|
||||
T const SrcA10 = m1[1][0];
|
||||
T const SrcA11 = m1[1][1];
|
||||
T const SrcA12 = m1[1][2];
|
||||
T const SrcA20 = m1[2][0];
|
||||
T const SrcA21 = m1[2][1];
|
||||
T const SrcA22 = m1[2][2];
|
||||
T const SrcA30 = m1[3][0];
|
||||
T const SrcA31 = m1[3][1];
|
||||
T const SrcA32 = m1[3][2];
|
||||
|
||||
T const SrcB00 = m2[0][0];
|
||||
T const SrcB01 = m2[0][1];
|
||||
T const SrcB02 = m2[0][2];
|
||||
T const SrcB03 = m2[0][3];
|
||||
T const SrcB10 = m2[1][0];
|
||||
T const SrcB11 = m2[1][1];
|
||||
T const SrcB12 = m2[1][2];
|
||||
T const SrcB13 = m2[1][3];
|
||||
T const SrcB20 = m2[2][0];
|
||||
T const SrcB21 = m2[2][1];
|
||||
T const SrcB22 = m2[2][2];
|
||||
T const SrcB23 = m2[2][3];
|
||||
|
||||
mat<3, 3, T, Q> Result;
|
||||
Result[0][0] = SrcA00 * SrcB00 + SrcA10 * SrcB01 + SrcA20 * SrcB02 + SrcA30 * SrcB03;
|
||||
Result[0][1] = SrcA01 * SrcB00 + SrcA11 * SrcB01 + SrcA21 * SrcB02 + SrcA31 * SrcB03;
|
||||
Result[0][2] = SrcA02 * SrcB00 + SrcA12 * SrcB01 + SrcA22 * SrcB02 + SrcA32 * SrcB03;
|
||||
Result[1][0] = SrcA00 * SrcB10 + SrcA10 * SrcB11 + SrcA20 * SrcB12 + SrcA30 * SrcB13;
|
||||
Result[1][1] = SrcA01 * SrcB10 + SrcA11 * SrcB11 + SrcA21 * SrcB12 + SrcA31 * SrcB13;
|
||||
Result[1][2] = SrcA02 * SrcB10 + SrcA12 * SrcB11 + SrcA22 * SrcB12 + SrcA32 * SrcB13;
|
||||
Result[2][0] = SrcA00 * SrcB20 + SrcA10 * SrcB21 + SrcA20 * SrcB22 + SrcA30 * SrcB23;
|
||||
Result[2][1] = SrcA01 * SrcB20 + SrcA11 * SrcB21 + SrcA21 * SrcB22 + SrcA31 * SrcB23;
|
||||
Result[2][2] = SrcA02 * SrcB20 + SrcA12 * SrcB21 + SrcA22 * SrcB22 + SrcA32 * SrcB23;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q> operator*(mat<4, 3, T, Q> const& m1, mat<4, 4, T, Q> const& m2)
|
||||
{
|
||||
return mat<4, 3, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3],
|
||||
m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2] + m1[3][2] * m2[0][3],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3],
|
||||
m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2] + m1[3][2] * m2[1][3],
|
||||
m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2] + m1[3][0] * m2[2][3],
|
||||
m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2] + m1[3][1] * m2[2][3],
|
||||
m1[0][2] * m2[2][0] + m1[1][2] * m2[2][1] + m1[2][2] * m2[2][2] + m1[3][2] * m2[2][3],
|
||||
m1[0][0] * m2[3][0] + m1[1][0] * m2[3][1] + m1[2][0] * m2[3][2] + m1[3][0] * m2[3][3],
|
||||
m1[0][1] * m2[3][0] + m1[1][1] * m2[3][1] + m1[2][1] * m2[3][2] + m1[3][1] * m2[3][3],
|
||||
m1[0][2] * m2[3][0] + m1[1][2] * m2[3][1] + m1[2][2] * m2[3][2] + m1[3][2] * m2[3][3]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q> operator/(mat<4, 3, T, Q> const& m, T scalar)
|
||||
{
|
||||
return mat<4, 3, T, Q>(
|
||||
m[0] / scalar,
|
||||
m[1] / scalar,
|
||||
m[2] / scalar,
|
||||
m[3] / scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 3, T, Q> operator/(T scalar, mat<4, 3, T, Q> const& m)
|
||||
{
|
||||
return mat<4, 3, T, Q>(
|
||||
scalar / m[0],
|
||||
scalar / m[1],
|
||||
scalar / m[2],
|
||||
scalar / m[3]);
|
||||
}
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator==(mat<4, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2)
|
||||
{
|
||||
return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]) && (m1[3] == m2[3]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator!=(mat<4, 3, T, Q> const& m1, mat<4, 3, T, Q> const& m2)
|
||||
{
|
||||
return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]) || (m1[3] != m2[3]);
|
||||
}
|
||||
} //namespace glm
|
||||
189
thirdparty/glm/glm/detail/type_mat4x4.hpp
vendored
Normal file
189
thirdparty/glm/glm/detail/type_mat4x4.hpp
vendored
Normal file
@@ -0,0 +1,189 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/type_mat4x4.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "type_vec4.hpp"
|
||||
#include <limits>
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template<typename T, qualifier Q>
|
||||
struct mat<4, 4, T, Q>
|
||||
{
|
||||
typedef vec<4, T, Q> col_type;
|
||||
typedef vec<4, T, Q> row_type;
|
||||
typedef mat<4, 4, T, Q> type;
|
||||
typedef mat<4, 4, T, Q> transpose_type;
|
||||
typedef T value_type;
|
||||
|
||||
private:
|
||||
col_type value[4];
|
||||
|
||||
public:
|
||||
// -- Accesses --
|
||||
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static GLM_CONSTEXPR length_type length(){return 4;}
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR col_type & operator[](length_type i) GLM_NOEXCEPT;
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR col_type const& operator[](length_type i) const GLM_NOEXCEPT;
|
||||
|
||||
// -- Constructors --
|
||||
|
||||
GLM_DEFAULTED_DEFAULT_CTOR_DECL GLM_CONSTEXPR mat() GLM_DEFAULT_CTOR;
|
||||
template<qualifier P>
|
||||
GLM_CTOR_DECL mat(mat<4, 4, T, P> const& m);
|
||||
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(T s);
|
||||
GLM_CTOR_DECL mat(
|
||||
T const& x0, T const& y0, T const& z0, T const& w0,
|
||||
T const& x1, T const& y1, T const& z1, T const& w1,
|
||||
T const& x2, T const& y2, T const& z2, T const& w2,
|
||||
T const& x3, T const& y3, T const& z3, T const& w3);
|
||||
GLM_CTOR_DECL mat(
|
||||
col_type const& v0,
|
||||
col_type const& v1,
|
||||
col_type const& v2,
|
||||
col_type const& v3);
|
||||
|
||||
// -- Conversions --
|
||||
|
||||
template<
|
||||
typename X1, typename Y1, typename Z1, typename W1,
|
||||
typename X2, typename Y2, typename Z2, typename W2,
|
||||
typename X3, typename Y3, typename Z3, typename W3,
|
||||
typename X4, typename Y4, typename Z4, typename W4>
|
||||
GLM_CTOR_DECL mat(
|
||||
X1 const& x1, Y1 const& y1, Z1 const& z1, W1 const& w1,
|
||||
X2 const& x2, Y2 const& y2, Z2 const& z2, W2 const& w2,
|
||||
X3 const& x3, Y3 const& y3, Z3 const& z3, W3 const& w3,
|
||||
X4 const& x4, Y4 const& y4, Z4 const& z4, W4 const& w4);
|
||||
|
||||
template<typename V1, typename V2, typename V3, typename V4>
|
||||
GLM_CTOR_DECL mat(
|
||||
vec<4, V1, Q> const& v1,
|
||||
vec<4, V2, Q> const& v2,
|
||||
vec<4, V3, Q> const& v3,
|
||||
vec<4, V4, Q> const& v4);
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template<typename U, qualifier P>
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<4, 4, U, P> const& m);
|
||||
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<2, 2, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<3, 3, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<2, 3, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<3, 2, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<2, 4, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<4, 2, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<3, 4, T, Q> const& x);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT mat(mat<4, 3, T, Q> const& x);
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 4, T, Q> & operator=(mat<4, 4, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 4, T, Q> & operator+=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 4, T, Q> & operator+=(mat<4, 4, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 4, T, Q> & operator-=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 4, T, Q> & operator-=(mat<4, 4, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 4, T, Q> & operator*=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 4, T, Q> & operator*=(mat<4, 4, U, Q> const& m);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 4, T, Q> & operator/=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 4, T, Q> & operator/=(mat<4, 4, U, Q> const& m);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 4, T, Q> & operator++();
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR mat<4, 4, T, Q> & operator--();
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 4, T, Q> operator++(int);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 4, T, Q> operator--(int);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 4, T, Q> operator+(mat<4, 4, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 4, T, Q> operator-(mat<4, 4, T, Q> const& m);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 4, T, Q> operator+(mat<4, 4, T, Q> const& m, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 4, T, Q> operator+(T scalar, mat<4, 4, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 4, T, Q> operator+(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 4, T, Q> operator-(mat<4, 4, T, Q> const& m, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 4, T, Q> operator-(T scalar, mat<4, 4, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 4, T, Q> operator-(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 4, T, Q> operator*(mat<4, 4, T, Q> const& m, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 4, T, Q> operator*(T scalar, mat<4, 4, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR typename mat<4, 4, T, Q>::col_type operator*(mat<4, 4, T, Q> const& m, typename mat<4, 4, T, Q>::row_type const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR typename mat<4, 4, T, Q>::row_type operator*(typename mat<4, 4, T, Q>::col_type const& v, mat<4, 4, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<2, 4, T, Q> operator*(mat<4, 4, T, Q> const& m1, mat<2, 4, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<3, 4, T, Q> operator*(mat<4, 4, T, Q> const& m1, mat<3, 4, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 4, T, Q> operator*(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 4, T, Q> operator/(mat<4, 4, T, Q> const& m, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 4, T, Q> operator/(T scalar, mat<4, 4, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR typename mat<4, 4, T, Q>::col_type operator/(mat<4, 4, T, Q> const& m, typename mat<4, 4, T, Q>::row_type const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR typename mat<4, 4, T, Q>::row_type operator/(typename mat<4, 4, T, Q>::col_type const& v, mat<4, 4, T, Q> const& m);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<4, 4, T, Q> operator/(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator==(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator!=(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2);
|
||||
}//namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
#include "type_mat4x4.inl"
|
||||
#endif//GLM_EXTERNAL_TEMPLATE
|
||||
706
thirdparty/glm/glm/detail/type_mat4x4.inl
vendored
Normal file
706
thirdparty/glm/glm/detail/type_mat4x4.inl
vendored
Normal file
@@ -0,0 +1,706 @@
|
||||
#include "../matrix.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
// -- Constructors --
|
||||
|
||||
# if GLM_CONFIG_DEFAULTED_DEFAULT_CTOR == GLM_DISABLE
|
||||
template<typename T, qualifier Q>
|
||||
GLM_DEFAULTED_DEFAULT_CTOR_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q>::mat()
|
||||
# if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALIZER_LIST
|
||||
: value{col_type(1, 0, 0, 0), col_type(0, 1, 0, 0), col_type(0, 0, 1, 0), col_type(0, 0, 0, 1)}
|
||||
# endif
|
||||
{
|
||||
# if GLM_CONFIG_CTOR_INIT == GLM_CTOR_INITIALISATION
|
||||
this->value[0] = col_type(1, 0, 0, 0);
|
||||
this->value[1] = col_type(0, 1, 0, 0);
|
||||
this->value[2] = col_type(0, 0, 1, 0);
|
||||
this->value[3] = col_type(0, 0, 0, 1);
|
||||
# endif
|
||||
}
|
||||
# endif
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q>::mat(mat<4, 4, T, P> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2]), col_type(m[3])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
this->value[3] = m[3];
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q>::mat(T s)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(s, 0, 0, 0), col_type(0, s, 0, 0), col_type(0, 0, s, 0), col_type(0, 0, 0, s)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(s, 0, 0, 0);
|
||||
this->value[1] = col_type(0, s, 0, 0);
|
||||
this->value[2] = col_type(0, 0, s, 0);
|
||||
this->value[3] = col_type(0, 0, 0, s);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q>::mat
|
||||
(
|
||||
T const& x0, T const& y0, T const& z0, T const& w0,
|
||||
T const& x1, T const& y1, T const& z1, T const& w1,
|
||||
T const& x2, T const& y2, T const& z2, T const& w2,
|
||||
T const& x3, T const& y3, T const& z3, T const& w3
|
||||
)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{
|
||||
col_type(x0, y0, z0, w0),
|
||||
col_type(x1, y1, z1, w1),
|
||||
col_type(x2, y2, z2, w2),
|
||||
col_type(x3, y3, z3, w3)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(x0, y0, z0, w0);
|
||||
this->value[1] = col_type(x1, y1, z1, w1);
|
||||
this->value[2] = col_type(x2, y2, z2, w2);
|
||||
this->value[3] = col_type(x3, y3, z3, w3);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q>::mat(col_type const& v0, col_type const& v1, col_type const& v2, col_type const& v3)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(v0), col_type(v1), col_type(v2), col_type(v3)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = v0;
|
||||
this->value[1] = v1;
|
||||
this->value[2] = v2;
|
||||
this->value[3] = v3;
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q>::mat(mat<4, 4, U, P> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2]), col_type(m[3])}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0]);
|
||||
this->value[1] = col_type(m[1]);
|
||||
this->value[2] = col_type(m[2]);
|
||||
this->value[3] = col_type(m[3]);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Conversions --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<
|
||||
typename X1, typename Y1, typename Z1, typename W1,
|
||||
typename X2, typename Y2, typename Z2, typename W2,
|
||||
typename X3, typename Y3, typename Z3, typename W3,
|
||||
typename X4, typename Y4, typename Z4, typename W4>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q>::mat
|
||||
(
|
||||
X1 const& x1, Y1 const& y1, Z1 const& z1, W1 const& w1,
|
||||
X2 const& x2, Y2 const& y2, Z2 const& z2, W2 const& w2,
|
||||
X3 const& x3, Y3 const& y3, Z3 const& z3, W3 const& w3,
|
||||
X4 const& x4, Y4 const& y4, Z4 const& z4, W4 const& w4
|
||||
)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(x1, y1, z1, w1), col_type(x2, y2, z2, w2), col_type(x3, y3, z3, w3), col_type(x4, y4, z4, w4)}
|
||||
# endif
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<X1>::is_iec559 || std::numeric_limits<X1>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 1st parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<Y1>::is_iec559 || std::numeric_limits<Y1>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 2nd parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<Z1>::is_iec559 || std::numeric_limits<Z1>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 3rd parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<W1>::is_iec559 || std::numeric_limits<W1>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 4th parameter type invalid.");
|
||||
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<X2>::is_iec559 || std::numeric_limits<X2>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 5th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<Y2>::is_iec559 || std::numeric_limits<Y2>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 6th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<Z2>::is_iec559 || std::numeric_limits<Z2>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 7th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<W2>::is_iec559 || std::numeric_limits<W2>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 8th parameter type invalid.");
|
||||
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<X3>::is_iec559 || std::numeric_limits<X3>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 9th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<Y3>::is_iec559 || std::numeric_limits<Y3>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 10th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<Z3>::is_iec559 || std::numeric_limits<Z3>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 11th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<W3>::is_iec559 || std::numeric_limits<W3>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 12th parameter type invalid.");
|
||||
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<X4>::is_iec559 || std::numeric_limits<X4>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 13th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<Y4>::is_iec559 || std::numeric_limits<Y4>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 14th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<Z4>::is_iec559 || std::numeric_limits<Z4>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 15th parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<W4>::is_iec559 || std::numeric_limits<W4>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 16th parameter type invalid.");
|
||||
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(x1, y1, z1, w1);
|
||||
this->value[1] = col_type(x2, y2, z2, w2);
|
||||
this->value[2] = col_type(x3, y3, z3, w3);
|
||||
this->value[3] = col_type(x4, y4, z4, w4);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename V1, typename V2, typename V3, typename V4>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q>::mat(vec<4, V1, Q> const& v1, vec<4, V2, Q> const& v2, vec<4, V3, Q> const& v3, vec<4, V4, Q> const& v4)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(v1), col_type(v2), col_type(v3), col_type(v4)}
|
||||
# endif
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<V1>::is_iec559 || std::numeric_limits<V1>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 1st parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<V2>::is_iec559 || std::numeric_limits<V2>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 2nd parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<V3>::is_iec559 || std::numeric_limits<V3>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 3rd parameter type invalid.");
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<V4>::is_iec559 || std::numeric_limits<V4>::is_integer || GLM_CONFIG_UNRESTRICTED_GENTYPE, "*mat4x4 constructor only takes float and integer types, 4th parameter type invalid.");
|
||||
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(v1);
|
||||
this->value[1] = col_type(v2);
|
||||
this->value[2] = col_type(v3);
|
||||
this->value[3] = col_type(v4);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Matrix conversions --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q>::mat(mat<2, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0, 0), col_type(m[1], 0, 0), col_type(0, 0, 1, 0), col_type(0, 0, 0, 1)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0, 0);
|
||||
this->value[1] = col_type(m[1], 0, 0);
|
||||
this->value[2] = col_type(0, 0, 1, 0);
|
||||
this->value[3] = col_type(0, 0, 0, 1);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q>::mat(mat<3, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0), col_type(m[1], 0), col_type(m[2], 0), col_type(0, 0, 0, 1)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(m[2], 0);
|
||||
this->value[3] = col_type(0, 0, 0, 1);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q>::mat(mat<2, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0), col_type(m[1], 0), col_type(0, 0, 1, 0), col_type(0, 0, 0, 1)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(0, 0, 1, 0);
|
||||
this->value[3] = col_type(0, 0, 0, 1);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q>::mat(mat<3, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0, 0), col_type(m[1], 0, 0), col_type(m[2], 1, 0), col_type(0, 0, 0, 1)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0, 0);
|
||||
this->value[1] = col_type(m[1], 0, 0);
|
||||
this->value[2] = col_type(m[2], 1, 0);
|
||||
this->value[3] = col_type(0, 0, 0, 1);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q>::mat(mat<2, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(0, 0, 1, 0), col_type(0, 0, 0, 1)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = col_type(0, 0, 1, 0);
|
||||
this->value[3] = col_type(0, 0, 0, 1);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q>::mat(mat<4, 2, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0, 0), col_type(m[1], 0, 0), col_type(0, 0, 1, 0), col_type(0, 0, 0, 1)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0, 0);
|
||||
this->value[1] = col_type(m[1], 0, 0);
|
||||
this->value[2] = col_type(0, 0, 1, 0);
|
||||
this->value[3] = col_type(0, 0, 0, 1);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q>::mat(mat<3, 4, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0]), col_type(m[1]), col_type(m[2]), col_type(0, 0, 0, 1)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
this->value[3] = col_type(0, 0, 0, 1);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q>::mat(mat<4, 3, T, Q> const& m)
|
||||
# if GLM_HAS_INITIALIZER_LISTS
|
||||
: value{col_type(m[0], 0), col_type(m[1], 0), col_type(m[2], 0), col_type(m[3], 1)}
|
||||
# endif
|
||||
{
|
||||
# if !GLM_HAS_INITIALIZER_LISTS
|
||||
this->value[0] = col_type(m[0], 0);
|
||||
this->value[1] = col_type(m[1], 0);
|
||||
this->value[2] = col_type(m[2], 0);
|
||||
this->value[3] = col_type(m[3], 1);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Accesses --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<4, 4, T, Q>::col_type & mat<4, 4, T, Q>::operator[](typename mat<4, 4, T, Q>::length_type i) GLM_NOEXCEPT
|
||||
{
|
||||
GLM_ASSERT_LENGTH(i, this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<4, 4, T, Q>::col_type const& mat<4, 4, T, Q>::operator[](typename mat<4, 4, T, Q>::length_type i) const GLM_NOEXCEPT
|
||||
{
|
||||
GLM_ASSERT_LENGTH(i, this->length());
|
||||
return this->value[i];
|
||||
}
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q>& mat<4, 4, T, Q>::operator=(mat<4, 4, U, Q> const& m)
|
||||
{
|
||||
//memcpy could be faster
|
||||
//memcpy(&this->value, &m.value, 16 * sizeof(valType));
|
||||
this->value[0] = m[0];
|
||||
this->value[1] = m[1];
|
||||
this->value[2] = m[2];
|
||||
this->value[3] = m[3];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q>& mat<4, 4, T, Q>::operator+=(U s)
|
||||
{
|
||||
this->value[0] += s;
|
||||
this->value[1] += s;
|
||||
this->value[2] += s;
|
||||
this->value[3] += s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q>& mat<4, 4, T, Q>::operator+=(mat<4, 4, U, Q> const& m)
|
||||
{
|
||||
this->value[0] += m[0];
|
||||
this->value[1] += m[1];
|
||||
this->value[2] += m[2];
|
||||
this->value[3] += m[3];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q> & mat<4, 4, T, Q>::operator-=(U s)
|
||||
{
|
||||
this->value[0] -= s;
|
||||
this->value[1] -= s;
|
||||
this->value[2] -= s;
|
||||
this->value[3] -= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q> & mat<4, 4, T, Q>::operator-=(mat<4, 4, U, Q> const& m)
|
||||
{
|
||||
this->value[0] -= m[0];
|
||||
this->value[1] -= m[1];
|
||||
this->value[2] -= m[2];
|
||||
this->value[3] -= m[3];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q> & mat<4, 4, T, Q>::operator*=(U s)
|
||||
{
|
||||
this->value[0] *= s;
|
||||
this->value[1] *= s;
|
||||
this->value[2] *= s;
|
||||
this->value[3] *= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q> & mat<4, 4, T, Q>::operator*=(mat<4, 4, U, Q> const& m)
|
||||
{
|
||||
return (*this = *this * m);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q> & mat<4, 4, T, Q>::operator/=(U s)
|
||||
{
|
||||
this->value[0] /= s;
|
||||
this->value[1] /= s;
|
||||
this->value[2] /= s;
|
||||
this->value[3] /= s;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q> & mat<4, 4, T, Q>::operator/=(mat<4, 4, U, Q> const& m)
|
||||
{
|
||||
return *this *= inverse(m);
|
||||
}
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q> & mat<4, 4, T, Q>::operator++()
|
||||
{
|
||||
++this->value[0];
|
||||
++this->value[1];
|
||||
++this->value[2];
|
||||
++this->value[3];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q> & mat<4, 4, T, Q>::operator--()
|
||||
{
|
||||
--this->value[0];
|
||||
--this->value[1];
|
||||
--this->value[2];
|
||||
--this->value[3];
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q> mat<4, 4, T, Q>::operator++(int)
|
||||
{
|
||||
mat<4, 4, T, Q> Result(*this);
|
||||
++*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q> mat<4, 4, T, Q>::operator--(int)
|
||||
{
|
||||
mat<4, 4, T, Q> Result(*this);
|
||||
--*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// -- Unary constant operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q> operator+(mat<4, 4, T, Q> const& m)
|
||||
{
|
||||
return m;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q> operator-(mat<4, 4, T, Q> const& m)
|
||||
{
|
||||
return mat<4, 4, T, Q>(
|
||||
-m[0],
|
||||
-m[1],
|
||||
-m[2],
|
||||
-m[3]);
|
||||
}
|
||||
|
||||
// -- Binary arithmetic operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q> operator+(mat<4, 4, T, Q> const& m, T scalar)
|
||||
{
|
||||
return mat<4, 4, T, Q>(
|
||||
m[0] + scalar,
|
||||
m[1] + scalar,
|
||||
m[2] + scalar,
|
||||
m[3] + scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q> operator+(T scalar, mat<4, 4, T, Q> const& m)
|
||||
{
|
||||
return mat<4, 4, T, Q>(
|
||||
m[0] + scalar,
|
||||
m[1] + scalar,
|
||||
m[2] + scalar,
|
||||
m[3] + scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q> operator+(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2)
|
||||
{
|
||||
return mat<4, 4, T, Q>(
|
||||
m1[0] + m2[0],
|
||||
m1[1] + m2[1],
|
||||
m1[2] + m2[2],
|
||||
m1[3] + m2[3]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q> operator-(mat<4, 4, T, Q> const& m, T scalar)
|
||||
{
|
||||
return mat<4, 4, T, Q>(
|
||||
m[0] - scalar,
|
||||
m[1] - scalar,
|
||||
m[2] - scalar,
|
||||
m[3] - scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q> operator-(T scalar, mat<4, 4, T, Q> const& m)
|
||||
{
|
||||
return mat<4, 4, T, Q>(
|
||||
scalar - m[0],
|
||||
scalar - m[1],
|
||||
scalar - m[2],
|
||||
scalar - m[3]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q> operator-(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2)
|
||||
{
|
||||
return mat<4, 4, T, Q>(
|
||||
m1[0] - m2[0],
|
||||
m1[1] - m2[1],
|
||||
m1[2] - m2[2],
|
||||
m1[3] - m2[3]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q> operator*(mat<4, 4, T, Q> const& m, T scalar)
|
||||
{
|
||||
return mat<4, 4, T, Q>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar,
|
||||
m[2] * scalar,
|
||||
m[3] * scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q> operator*(T scalar, mat<4, 4, T, Q> const& m)
|
||||
{
|
||||
return mat<4, 4, T, Q>(
|
||||
m[0] * scalar,
|
||||
m[1] * scalar,
|
||||
m[2] * scalar,
|
||||
m[3] * scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<4, 4, T, Q>::col_type operator*
|
||||
(
|
||||
mat<4, 4, T, Q> const& m,
|
||||
typename mat<4, 4, T, Q>::row_type const& v
|
||||
)
|
||||
{
|
||||
/*
|
||||
__m128 v0 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(0, 0, 0, 0));
|
||||
__m128 v1 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(1, 1, 1, 1));
|
||||
__m128 v2 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(2, 2, 2, 2));
|
||||
__m128 v3 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(3, 3, 3, 3));
|
||||
|
||||
__m128 m0 = _mm_mul_ps(m[0].data, v0);
|
||||
__m128 m1 = _mm_mul_ps(m[1].data, v1);
|
||||
__m128 a0 = _mm_add_ps(m0, m1);
|
||||
|
||||
__m128 m2 = _mm_mul_ps(m[2].data, v2);
|
||||
__m128 m3 = _mm_mul_ps(m[3].data, v3);
|
||||
__m128 a1 = _mm_add_ps(m2, m3);
|
||||
|
||||
__m128 a2 = _mm_add_ps(a0, a1);
|
||||
|
||||
return typename mat<4, 4, T, Q>::col_type(a2);
|
||||
*/
|
||||
|
||||
typename mat<4, 4, T, Q>::col_type const Mov0(v[0]);
|
||||
typename mat<4, 4, T, Q>::col_type const Mov1(v[1]);
|
||||
typename mat<4, 4, T, Q>::col_type const Mul0 = m[0] * Mov0;
|
||||
typename mat<4, 4, T, Q>::col_type const Mul1 = m[1] * Mov1;
|
||||
typename mat<4, 4, T, Q>::col_type const Add0 = Mul0 + Mul1;
|
||||
typename mat<4, 4, T, Q>::col_type const Mov2(v[2]);
|
||||
typename mat<4, 4, T, Q>::col_type const Mov3(v[3]);
|
||||
typename mat<4, 4, T, Q>::col_type const Mul2 = m[2] * Mov2;
|
||||
typename mat<4, 4, T, Q>::col_type const Mul3 = m[3] * Mov3;
|
||||
typename mat<4, 4, T, Q>::col_type const Add1 = Mul2 + Mul3;
|
||||
typename mat<4, 4, T, Q>::col_type const Add2 = Add0 + Add1;
|
||||
return Add2;
|
||||
|
||||
/*
|
||||
return typename mat<4, 4, T, Q>::col_type(
|
||||
m[0][0] * v[0] + m[1][0] * v[1] + m[2][0] * v[2] + m[3][0] * v[3],
|
||||
m[0][1] * v[0] + m[1][1] * v[1] + m[2][1] * v[2] + m[3][1] * v[3],
|
||||
m[0][2] * v[0] + m[1][2] * v[1] + m[2][2] * v[2] + m[3][2] * v[3],
|
||||
m[0][3] * v[0] + m[1][3] * v[1] + m[2][3] * v[2] + m[3][3] * v[3]);
|
||||
*/
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<4, 4, T, Q>::row_type operator*
|
||||
(
|
||||
typename mat<4, 4, T, Q>::col_type const& v,
|
||||
mat<4, 4, T, Q> const& m
|
||||
)
|
||||
{
|
||||
return typename mat<4, 4, T, Q>::row_type(
|
||||
m[0][0] * v[0] + m[0][1] * v[1] + m[0][2] * v[2] + m[0][3] * v[3],
|
||||
m[1][0] * v[0] + m[1][1] * v[1] + m[1][2] * v[2] + m[1][3] * v[3],
|
||||
m[2][0] * v[0] + m[2][1] * v[1] + m[2][2] * v[2] + m[2][3] * v[3],
|
||||
m[3][0] * v[0] + m[3][1] * v[1] + m[3][2] * v[2] + m[3][3] * v[3]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<2, 4, T, Q> operator*(mat<4, 4, T, Q> const& m1, mat<2, 4, T, Q> const& m2)
|
||||
{
|
||||
return mat<2, 4, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3],
|
||||
m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2] + m1[3][2] * m2[0][3],
|
||||
m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1] + m1[2][3] * m2[0][2] + m1[3][3] * m2[0][3],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3],
|
||||
m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2] + m1[3][2] * m2[1][3],
|
||||
m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1] + m1[2][3] * m2[1][2] + m1[3][3] * m2[1][3]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<3, 4, T, Q> operator*(mat<4, 4, T, Q> const& m1, mat<3, 4, T, Q> const& m2)
|
||||
{
|
||||
return mat<3, 4, T, Q>(
|
||||
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3],
|
||||
m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3],
|
||||
m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2] + m1[3][2] * m2[0][3],
|
||||
m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1] + m1[2][3] * m2[0][2] + m1[3][3] * m2[0][3],
|
||||
m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3],
|
||||
m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3],
|
||||
m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2] + m1[3][2] * m2[1][3],
|
||||
m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1] + m1[2][3] * m2[1][2] + m1[3][3] * m2[1][3],
|
||||
m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2] + m1[3][0] * m2[2][3],
|
||||
m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2] + m1[3][1] * m2[2][3],
|
||||
m1[0][2] * m2[2][0] + m1[1][2] * m2[2][1] + m1[2][2] * m2[2][2] + m1[3][2] * m2[2][3],
|
||||
m1[0][3] * m2[2][0] + m1[1][3] * m2[2][1] + m1[2][3] * m2[2][2] + m1[3][3] * m2[2][3]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q> operator*(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2)
|
||||
{
|
||||
typename mat<4, 4, T, Q>::col_type const SrcA0 = m1[0];
|
||||
typename mat<4, 4, T, Q>::col_type const SrcA1 = m1[1];
|
||||
typename mat<4, 4, T, Q>::col_type const SrcA2 = m1[2];
|
||||
typename mat<4, 4, T, Q>::col_type const SrcA3 = m1[3];
|
||||
|
||||
typename mat<4, 4, T, Q>::col_type const SrcB0 = m2[0];
|
||||
typename mat<4, 4, T, Q>::col_type const SrcB1 = m2[1];
|
||||
typename mat<4, 4, T, Q>::col_type const SrcB2 = m2[2];
|
||||
typename mat<4, 4, T, Q>::col_type const SrcB3 = m2[3];
|
||||
|
||||
mat<4, 4, T, Q> Result;
|
||||
Result[0] = SrcA0 * SrcB0[0] + SrcA1 * SrcB0[1] + SrcA2 * SrcB0[2] + SrcA3 * SrcB0[3];
|
||||
Result[1] = SrcA0 * SrcB1[0] + SrcA1 * SrcB1[1] + SrcA2 * SrcB1[2] + SrcA3 * SrcB1[3];
|
||||
Result[2] = SrcA0 * SrcB2[0] + SrcA1 * SrcB2[1] + SrcA2 * SrcB2[2] + SrcA3 * SrcB2[3];
|
||||
Result[3] = SrcA0 * SrcB3[0] + SrcA1 * SrcB3[1] + SrcA2 * SrcB3[2] + SrcA3 * SrcB3[3];
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q> operator/(mat<4, 4, T, Q> const& m, T scalar)
|
||||
{
|
||||
return mat<4, 4, T, Q>(
|
||||
m[0] / scalar,
|
||||
m[1] / scalar,
|
||||
m[2] / scalar,
|
||||
m[3] / scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q> operator/(T scalar, mat<4, 4, T, Q> const& m)
|
||||
{
|
||||
return mat<4, 4, T, Q>(
|
||||
scalar / m[0],
|
||||
scalar / m[1],
|
||||
scalar / m[2],
|
||||
scalar / m[3]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<4, 4, T, Q>::col_type operator/(mat<4, 4, T, Q> const& m, typename mat<4, 4, T, Q>::row_type const& v)
|
||||
{
|
||||
return inverse(m) * v;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename mat<4, 4, T, Q>::row_type operator/(typename mat<4, 4, T, Q>::col_type const& v, mat<4, 4, T, Q> const& m)
|
||||
{
|
||||
return v * inverse(m);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR mat<4, 4, T, Q> operator/(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2)
|
||||
{
|
||||
mat<4, 4, T, Q> m1_copy(m1);
|
||||
return m1_copy /= m2;
|
||||
}
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator==(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2)
|
||||
{
|
||||
return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]) && (m1[3] == m2[3]);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator!=(mat<4, 4, T, Q> const& m1, mat<4, 4, T, Q> const& m2)
|
||||
{
|
||||
return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]) || (m1[3] != m2[3]);
|
||||
}
|
||||
}//namespace glm
|
||||
|
||||
#if GLM_CONFIG_SIMD == GLM_ENABLE
|
||||
# include "type_mat4x4_simd.inl"
|
||||
#endif
|
||||
6
thirdparty/glm/glm/detail/type_mat4x4_simd.inl
vendored
Normal file
6
thirdparty/glm/glm/detail/type_mat4x4_simd.inl
vendored
Normal file
@@ -0,0 +1,6 @@
|
||||
/// @ref core
|
||||
|
||||
namespace glm
|
||||
{
|
||||
|
||||
}//namespace glm
|
||||
193
thirdparty/glm/glm/detail/type_quat.hpp
vendored
Normal file
193
thirdparty/glm/glm/detail/type_quat.hpp
vendored
Normal file
@@ -0,0 +1,193 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/type_quat.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
// Dependency:
|
||||
#include "../detail/type_mat3x3.hpp"
|
||||
#include "../detail/type_mat4x4.hpp"
|
||||
#include "../detail/type_vec3.hpp"
|
||||
#include "../detail/type_vec4.hpp"
|
||||
#include "../ext/vector_relational.hpp"
|
||||
#include "../ext/quaternion_relational.hpp"
|
||||
#include "../gtc/constants.hpp"
|
||||
#include "../gtc/matrix_transform.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
# if GLM_SILENT_WARNINGS == GLM_ENABLE
|
||||
# if GLM_COMPILER & GLM_COMPILER_GCC
|
||||
# pragma GCC diagnostic push
|
||||
# pragma GCC diagnostic ignored "-Wpedantic"
|
||||
# elif GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# pragma clang diagnostic push
|
||||
# pragma clang diagnostic ignored "-Wgnu-anonymous-struct"
|
||||
# pragma clang diagnostic ignored "-Wnested-anon-types"
|
||||
# elif GLM_COMPILER & GLM_COMPILER_VC
|
||||
# pragma warning(push)
|
||||
# pragma warning(disable: 4201) // nonstandard extension used : nameless struct/union
|
||||
# endif
|
||||
# endif
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
struct qua
|
||||
{
|
||||
// -- Implementation detail --
|
||||
|
||||
typedef qua<T, Q> type;
|
||||
typedef T value_type;
|
||||
|
||||
// -- Data --
|
||||
|
||||
# if GLM_LANG & GLM_LANG_CXXMS_FLAG
|
||||
union
|
||||
{
|
||||
# ifdef GLM_FORCE_QUAT_DATA_WXYZ
|
||||
struct { T w, x, y, z; };
|
||||
# else
|
||||
struct { T x, y, z, w; };
|
||||
# endif
|
||||
|
||||
typename detail::storage<4, T, detail::is_aligned<Q>::value>::type data;
|
||||
};
|
||||
# else
|
||||
# ifdef GLM_FORCE_QUAT_DATA_WXYZ
|
||||
T w, x, y, z;
|
||||
# else
|
||||
T x, y, z, w;
|
||||
# endif
|
||||
# endif
|
||||
|
||||
// -- Component accesses --
|
||||
|
||||
typedef length_t length_type;
|
||||
|
||||
/// Return the count of components of a quaternion
|
||||
GLM_FUNC_DECL static GLM_CONSTEXPR length_type length(){return 4;}
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR T & operator[](length_type i);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR T const& operator[](length_type i) const;
|
||||
|
||||
// -- Implicit basic constructors --
|
||||
|
||||
GLM_DEFAULTED_DEFAULT_CTOR_DECL GLM_CONSTEXPR qua() GLM_DEFAULT_CTOR;
|
||||
GLM_DEFAULTED_FUNC_DECL GLM_CONSTEXPR qua(qua<T, Q> const& q) GLM_DEFAULT;
|
||||
template<qualifier P>
|
||||
GLM_CTOR_DECL qua(qua<T, P> const& q);
|
||||
|
||||
// -- Explicit basic constructors --
|
||||
|
||||
GLM_CTOR_DECL qua(T s, vec<3, T, Q> const& v);
|
||||
|
||||
# ifdef GLM_FORCE_QUAT_DATA_XYZW
|
||||
GLM_CTOR_DECL qua(T x, T y, T z, T w);
|
||||
# else
|
||||
GLM_CTOR_DECL qua(T w, T x, T y, T z);
|
||||
# endif
|
||||
|
||||
GLM_FUNC_DECL static GLM_CONSTEXPR qua<T, Q> wxyz(T w, T x, T y, T z);
|
||||
|
||||
// -- Conversion constructors --
|
||||
|
||||
template<typename U, qualifier P>
|
||||
GLM_CTOR_DECL GLM_EXPLICIT qua(qua<U, P> const& q);
|
||||
|
||||
/// Explicit conversion operators
|
||||
# if GLM_HAS_EXPLICIT_CONVERSION_OPERATORS
|
||||
GLM_FUNC_DECL explicit operator mat<3, 3, T, Q>() const;
|
||||
GLM_FUNC_DECL explicit operator mat<4, 4, T, Q>() const;
|
||||
# endif
|
||||
|
||||
/// Create a quaternion from two normalized axis
|
||||
///
|
||||
/// @param u A first normalized axis
|
||||
/// @param v A second normalized axis
|
||||
/// @see gtc_quaternion
|
||||
/// @see http://lolengine.net/blog/2013/09/18/beautiful-maths-quaternion-from-vectors
|
||||
GLM_FUNC_DISCARD_DECL qua(vec<3, T, Q> const& u, vec<3, T, Q> const& v);
|
||||
|
||||
/// Build a quaternion from euler angles (pitch, yaw, roll), in radians.
|
||||
GLM_CTOR_DECL GLM_EXPLICIT qua(vec<3, T, Q> const& eulerAngles);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT qua(mat<3, 3, T, Q> const& q);
|
||||
GLM_CTOR_DECL GLM_EXPLICIT qua(mat<4, 4, T, Q> const& q);
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
GLM_DEFAULTED_FUNC_DECL GLM_CONSTEXPR qua<T, Q>& operator=(qua<T, Q> const& q) GLM_DEFAULT;
|
||||
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR qua<T, Q>& operator=(qua<U, Q> const& q);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR qua<T, Q>& operator+=(qua<U, Q> const& q);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR qua<T, Q>& operator-=(qua<U, Q> const& q);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR qua<T, Q>& operator*=(qua<U, Q> const& q);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR qua<T, Q>& operator*=(U s);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR qua<T, Q>& operator/=(U s);
|
||||
};
|
||||
|
||||
# if GLM_SILENT_WARNINGS == GLM_ENABLE
|
||||
# if GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# pragma clang diagnostic pop
|
||||
# elif GLM_COMPILER & GLM_COMPILER_GCC
|
||||
# pragma GCC diagnostic pop
|
||||
# elif GLM_COMPILER & GLM_COMPILER_VC
|
||||
# pragma warning(pop)
|
||||
# endif
|
||||
# endif
|
||||
|
||||
// -- Unary bit operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR qua<T, Q> operator+(qua<T, Q> const& q);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR qua<T, Q> operator-(qua<T, Q> const& q);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR qua<T, Q> operator+(qua<T, Q> const& q, qua<T, Q> const& p);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR qua<T, Q> operator-(qua<T, Q> const& q, qua<T, Q> const& p);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR qua<T, Q> operator*(qua<T, Q> const& q, qua<T, Q> const& p);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator*(qua<T, Q> const& q, vec<3, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator*(vec<3, T, Q> const& v, qua<T, Q> const& q);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator*(qua<T, Q> const& q, vec<4, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator*(vec<4, T, Q> const& v, qua<T, Q> const& q);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR qua<T, Q> operator*(qua<T, Q> const& q, T const& s);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR qua<T, Q> operator*(T const& s, qua<T, Q> const& q);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR qua<T, Q> operator/(qua<T, Q> const& q, T const& s);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator==(qua<T, Q> const& q1, qua<T, Q> const& q2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator!=(qua<T, Q> const& q1, qua<T, Q> const& q2);
|
||||
} //namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
#include "type_quat.inl"
|
||||
#endif//GLM_EXTERNAL_TEMPLATE
|
||||
424
thirdparty/glm/glm/detail/type_quat.inl
vendored
Normal file
424
thirdparty/glm/glm/detail/type_quat.inl
vendored
Normal file
@@ -0,0 +1,424 @@
|
||||
#include "../trigonometric.hpp"
|
||||
#include "../exponential.hpp"
|
||||
#include "../ext/quaternion_common.hpp"
|
||||
#include "../ext/quaternion_geometric.hpp"
|
||||
#include <limits>
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <typename T>
|
||||
struct genTypeTrait<qua<T> >
|
||||
{
|
||||
static const genTypeEnum GENTYPE = GENTYPE_QUAT;
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_dot<qua<T, Q>, T, Aligned>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static T call(qua<T, Q> const& a, qua<T, Q> const& b)
|
||||
{
|
||||
vec<4, T, Q> tmp(a.w * b.w, a.x * b.x, a.y * b.y, a.z * b.z);
|
||||
return (tmp.x + tmp.y) + (tmp.z + tmp.w);
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_quat_add
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static qua<T, Q> call(qua<T, Q> const& q, qua<T, Q> const& p)
|
||||
{
|
||||
return qua<T, Q>::wxyz(q.w + p.w, q.x + p.x, q.y + p.y, q.z + p.z);
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_quat_sub
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static qua<T, Q> call(qua<T, Q> const& q, qua<T, Q> const& p)
|
||||
{
|
||||
return qua<T, Q>::wxyz(q.w - p.w, q.x - p.x, q.y - p.y, q.z - p.z);
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_quat_mul_scalar
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static qua<T, Q> call(qua<T, Q> const& q, T s)
|
||||
{
|
||||
return qua<T, Q>::wxyz(q.w * s, q.x * s, q.y * s, q.z * s);
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_quat_div_scalar
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static qua<T, Q> call(qua<T, Q> const& q, T s)
|
||||
{
|
||||
return qua<T, Q>::wxyz(q.w / s, q.x / s, q.y / s, q.z / s);
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q, bool Aligned>
|
||||
struct compute_quat_mul_vec4
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<4, T, Q> call(qua<T, Q> const& q, vec<4, T, Q> const& v)
|
||||
{
|
||||
return vec<4, T, Q>(q * vec<3, T, Q>(v), v.w);
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
|
||||
// -- Component accesses --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR T & qua<T, Q>::operator[](typename qua<T, Q>::length_type i)
|
||||
{
|
||||
GLM_ASSERT_LENGTH(i, this->length());
|
||||
# ifdef GLM_FORCE_QUAT_DATA_WXYZ
|
||||
return (&w)[i];
|
||||
# else
|
||||
return (&x)[i];
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR T const& qua<T, Q>::operator[](typename qua<T, Q>::length_type i) const
|
||||
{
|
||||
GLM_ASSERT_LENGTH(i, this->length());
|
||||
# ifdef GLM_FORCE_QUAT_DATA_WXYZ
|
||||
return (&w)[i];
|
||||
# else
|
||||
return (&x)[i];
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Implicit basic constructors --
|
||||
|
||||
# if GLM_CONFIG_DEFAULTED_DEFAULT_CTOR == GLM_DISABLE
|
||||
template<typename T, qualifier Q>
|
||||
GLM_DEFAULTED_DEFAULT_CTOR_QUALIFIER GLM_CONSTEXPR qua<T, Q>::qua()
|
||||
# if GLM_CONFIG_CTOR_INIT != GLM_CTOR_INIT_DISABLE
|
||||
# ifdef GLM_FORCE_QUAT_DATA_WXYZ
|
||||
: w(1), x(0), y(0), z(0)
|
||||
# else
|
||||
: x(0), y(0), z(0), w(1)
|
||||
# endif
|
||||
# endif
|
||||
{}
|
||||
# endif
|
||||
|
||||
# if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_DISABLE
|
||||
template<typename T, qualifier Q>
|
||||
GLM_DEFAULTED_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q>::qua(qua<T, Q> const& q)
|
||||
# ifdef GLM_FORCE_QUAT_DATA_WXYZ
|
||||
: w(q.w), x(q.x), y(q.y), z(q.z)
|
||||
# else
|
||||
: x(q.x), y(q.y), z(q.z), w(q.w)
|
||||
# endif
|
||||
{}
|
||||
# endif
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q>::qua(qua<T, P> const& q)
|
||||
# ifdef GLM_FORCE_QUAT_DATA_WXYZ
|
||||
: w(q.w), x(q.x), y(q.y), z(q.z)
|
||||
# else
|
||||
: x(q.x), y(q.y), z(q.z), w(q.w)
|
||||
# endif
|
||||
{}
|
||||
|
||||
// -- Explicit basic constructors --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q>::qua(T s, vec<3, T, Q> const& v)
|
||||
# ifdef GLM_FORCE_QUAT_DATA_WXYZ
|
||||
: w(s), x(v.x), y(v.y), z(v.z)
|
||||
# else
|
||||
: x(v.x), y(v.y), z(v.z), w(s)
|
||||
# endif
|
||||
{}
|
||||
|
||||
template <typename T, qualifier Q>
|
||||
# ifdef GLM_FORCE_QUAT_DATA_XYZW
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q>::qua(T _x, T _y, T _z, T _w)
|
||||
# else
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q>::qua(T _w, T _x, T _y, T _z)
|
||||
# endif
|
||||
# ifdef GLM_FORCE_QUAT_DATA_WXYZ
|
||||
: w(_w), x(_x), y(_y), z(_z)
|
||||
# else
|
||||
: x(_x), y(_y), z(_z), w(_w)
|
||||
# endif
|
||||
{}
|
||||
|
||||
template <typename T, qualifier Q>
|
||||
GLM_CONSTEXPR qua<T, Q> qua<T, Q>::wxyz(T w, T x, T y, T z) {
|
||||
# ifdef GLM_FORCE_QUAT_DATA_XYZW
|
||||
return qua<T, Q>(x, y, z, w);
|
||||
# else
|
||||
return qua<T, Q>(w, x, y, z);
|
||||
# endif
|
||||
}
|
||||
|
||||
// -- Conversion constructors --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q>::qua(qua<U, P> const& q)
|
||||
# ifdef GLM_FORCE_QUAT_DATA_WXYZ
|
||||
: w(static_cast<T>(q.w)), x(static_cast<T>(q.x)), y(static_cast<T>(q.y)), z(static_cast<T>(q.z))
|
||||
# else
|
||||
: x(static_cast<T>(q.x)), y(static_cast<T>(q.y)), z(static_cast<T>(q.z)), w(static_cast<T>(q.w))
|
||||
# endif
|
||||
{}
|
||||
|
||||
//template<typename valType>
|
||||
//GLM_FUNC_QUALIFIER qua<valType>::qua
|
||||
//(
|
||||
// valType const& pitch,
|
||||
// valType const& yaw,
|
||||
// valType const& roll
|
||||
//)
|
||||
//{
|
||||
// vec<3, valType> eulerAngle(pitch * valType(0.5), yaw * valType(0.5), roll * valType(0.5));
|
||||
// vec<3, valType> c = glm::cos(eulerAngle * valType(0.5));
|
||||
// vec<3, valType> s = glm::sin(eulerAngle * valType(0.5));
|
||||
//
|
||||
// this->w = c.x * c.y * c.z + s.x * s.y * s.z;
|
||||
// this->x = s.x * c.y * c.z - c.x * s.y * s.z;
|
||||
// this->y = c.x * s.y * c.z + s.x * c.y * s.z;
|
||||
// this->z = c.x * c.y * s.z - s.x * s.y * c.z;
|
||||
//}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER qua<T, Q>::qua(vec<3, T, Q> const& u, vec<3, T, Q> const& v)
|
||||
{
|
||||
T norm_u_norm_v = sqrt(dot(u, u) * dot(v, v));
|
||||
T real_part = norm_u_norm_v + dot(u, v);
|
||||
vec<3, T, Q> t;
|
||||
|
||||
if(real_part < static_cast<T>(1.e-6f) * norm_u_norm_v)
|
||||
{
|
||||
// If u and v are exactly opposite, rotate 180 degrees
|
||||
// around an arbitrary orthogonal axis. Axis normalisation
|
||||
// can happen later, when we normalise the quaternion.
|
||||
real_part = static_cast<T>(0);
|
||||
t = abs(u.x) > abs(u.z) ? vec<3, T, Q>(-u.y, u.x, static_cast<T>(0)) : vec<3, T, Q>(static_cast<T>(0), -u.z, u.y);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Otherwise, build quaternion the standard way.
|
||||
t = cross(u, v);
|
||||
}
|
||||
|
||||
*this = normalize(qua<T, Q>::wxyz(real_part, t.x, t.y, t.z));
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q>::qua(vec<3, T, Q> const& eulerAngle)
|
||||
{
|
||||
vec<3, T, Q> c = glm::cos(eulerAngle * T(0.5));
|
||||
vec<3, T, Q> s = glm::sin(eulerAngle * T(0.5));
|
||||
|
||||
this->w = c.x * c.y * c.z + s.x * s.y * s.z;
|
||||
this->x = s.x * c.y * c.z - c.x * s.y * s.z;
|
||||
this->y = c.x * s.y * c.z + s.x * c.y * s.z;
|
||||
this->z = c.x * c.y * s.z - s.x * s.y * c.z;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q>::qua(mat<3, 3, T, Q> const& m)
|
||||
{
|
||||
*this = quat_cast(m);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q>::qua(mat<4, 4, T, Q> const& m)
|
||||
{
|
||||
*this = quat_cast(m);
|
||||
}
|
||||
|
||||
# if GLM_HAS_EXPLICIT_CONVERSION_OPERATORS
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER qua<T, Q>::operator mat<3, 3, T, Q>() const
|
||||
{
|
||||
return mat3_cast(*this);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER qua<T, Q>::operator mat<4, 4, T, Q>() const
|
||||
{
|
||||
return mat4_cast(*this);
|
||||
}
|
||||
# endif//GLM_HAS_EXPLICIT_CONVERSION_OPERATORS
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
# if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_DISABLE
|
||||
template<typename T, qualifier Q>
|
||||
GLM_DEFAULTED_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> & qua<T, Q>::operator=(qua<T, Q> const& q)
|
||||
{
|
||||
this->w = q.w;
|
||||
this->x = q.x;
|
||||
this->y = q.y;
|
||||
this->z = q.z;
|
||||
return *this;
|
||||
}
|
||||
# endif
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> & qua<T, Q>::operator=(qua<U, Q> const& q)
|
||||
{
|
||||
this->w = static_cast<T>(q.w);
|
||||
this->x = static_cast<T>(q.x);
|
||||
this->y = static_cast<T>(q.y);
|
||||
this->z = static_cast<T>(q.z);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> & qua<T, Q>::operator+=(qua<U, Q> const& q)
|
||||
{
|
||||
return (*this = detail::compute_quat_add<T, Q, detail::is_aligned<Q>::value>::call(*this, qua<T, Q>(q)));
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> & qua<T, Q>::operator-=(qua<U, Q> const& q)
|
||||
{
|
||||
return (*this = detail::compute_quat_sub<T, Q, detail::is_aligned<Q>::value>::call(*this, qua<T, Q>(q)));
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> & qua<T, Q>::operator*=(qua<U, Q> const& r)
|
||||
{
|
||||
qua<T, Q> const p(*this);
|
||||
qua<T, Q> const q(r);
|
||||
|
||||
this->w = p.w * q.w - p.x * q.x - p.y * q.y - p.z * q.z;
|
||||
this->x = p.w * q.x + p.x * q.w + p.y * q.z - p.z * q.y;
|
||||
this->y = p.w * q.y + p.y * q.w + p.z * q.x - p.x * q.z;
|
||||
this->z = p.w * q.z + p.z * q.w + p.x * q.y - p.y * q.x;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> & qua<T, Q>::operator*=(U s)
|
||||
{
|
||||
return (*this = detail::compute_quat_mul_scalar<T, Q, detail::is_aligned<Q>::value>::call(*this, static_cast<U>(s)));
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> & qua<T, Q>::operator/=(U s)
|
||||
{
|
||||
return (*this = detail::compute_quat_div_scalar<T, Q, detail::is_aligned<Q>::value>::call(*this, static_cast<U>(s)));
|
||||
}
|
||||
|
||||
// -- Unary bit operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> operator+(qua<T, Q> const& q)
|
||||
{
|
||||
return q;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> operator-(qua<T, Q> const& q)
|
||||
{
|
||||
return qua<T, Q>::wxyz(-q.w, -q.x, -q.y, -q.z);
|
||||
}
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> operator+(qua<T, Q> const& q, qua<T, Q> const& p)
|
||||
{
|
||||
return qua<T, Q>(q) += p;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> operator-(qua<T, Q> const& q, qua<T, Q> const& p)
|
||||
{
|
||||
return qua<T, Q>(q) -= p;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> operator*(qua<T, Q> const& q, qua<T, Q> const& p)
|
||||
{
|
||||
return qua<T, Q>(q) *= p;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<3, T, Q> operator*(qua<T, Q> const& q, vec<3, T, Q> const& v)
|
||||
{
|
||||
vec<3, T, Q> const QuatVector(q.x, q.y, q.z);
|
||||
vec<3, T, Q> const uv(glm::cross(QuatVector, v));
|
||||
vec<3, T, Q> const uuv(glm::cross(QuatVector, uv));
|
||||
|
||||
return v + ((uv * q.w) + uuv) * static_cast<T>(2);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<3, T, Q> operator*(vec<3, T, Q> const& v, qua<T, Q> const& q)
|
||||
{
|
||||
return glm::inverse(q) * v;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator*(qua<T, Q> const& q, vec<4, T, Q> const& v)
|
||||
{
|
||||
return detail::compute_quat_mul_vec4<T, Q, detail::is_aligned<Q>::value>::call(q, v);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, T, Q> operator*(vec<4, T, Q> const& v, qua<T, Q> const& q)
|
||||
{
|
||||
return glm::inverse(q) * v;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> operator*(qua<T, Q> const& q, T const& s)
|
||||
{
|
||||
return qua<T, Q>::wxyz(
|
||||
q.w * s, q.x * s, q.y * s, q.z * s);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> operator*(T const& s, qua<T, Q> const& q)
|
||||
{
|
||||
return q * s;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q> operator/(qua<T, Q> const& q, T const& s)
|
||||
{
|
||||
return qua<T, Q>::wxyz(
|
||||
q.w / s, q.x / s, q.y / s, q.z / s);
|
||||
}
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator==(qua<T, Q> const& q1, qua<T, Q> const& q2)
|
||||
{
|
||||
return q1.x == q2.x && q1.y == q2.y && q1.z == q2.z && q1.w == q2.w;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator!=(qua<T, Q> const& q1, qua<T, Q> const& q2)
|
||||
{
|
||||
return q1.x != q2.x || q1.y != q2.y || q1.z != q2.z || q1.w != q2.w;
|
||||
}
|
||||
}//namespace glm
|
||||
|
||||
#if GLM_CONFIG_SIMD == GLM_ENABLE
|
||||
# include "type_quat_simd.inl"
|
||||
#endif
|
||||
|
||||
208
thirdparty/glm/glm/detail/type_quat_simd.inl
vendored
Normal file
208
thirdparty/glm/glm/detail/type_quat_simd.inl
vendored
Normal file
@@ -0,0 +1,208 @@
|
||||
/// @ref core
|
||||
|
||||
#if GLM_ARCH & GLM_ARCH_SSE2_BIT
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
/*
|
||||
template<qualifier Q>
|
||||
struct compute_quat_mul<float, Q, true>
|
||||
{
|
||||
static qua<float, Q> call(qua<float, Q> const& q1, qua<float, Q> const& q2)
|
||||
{
|
||||
// SSE2 STATS: 11 shuffle, 8 mul, 8 add
|
||||
// SSE4 STATS: 3 shuffle, 4 mul, 4 dpps
|
||||
|
||||
__m128 const mul0 = _mm_mul_ps(q1.data, _mm_shuffle_ps(q2.data, q2.data, _MM_SHUFFLE(0, 1, 2, 3)));
|
||||
__m128 const mul1 = _mm_mul_ps(q1.data, _mm_shuffle_ps(q2.data, q2.data, _MM_SHUFFLE(1, 0, 3, 2)));
|
||||
__m128 const mul2 = _mm_mul_ps(q1.data, _mm_shuffle_ps(q2.data, q2.data, _MM_SHUFFLE(2, 3, 0, 1)));
|
||||
__m128 const mul3 = _mm_mul_ps(q1.data, q2.data);
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_SSE41_BIT
|
||||
__m128 const add0 = _mm_dp_ps(mul0, _mm_set_ps(1.0f, -1.0f, 1.0f, 1.0f), 0xff);
|
||||
__m128 const add1 = _mm_dp_ps(mul1, _mm_set_ps(1.0f, 1.0f, 1.0f, -1.0f), 0xff);
|
||||
__m128 const add2 = _mm_dp_ps(mul2, _mm_set_ps(1.0f, 1.0f, -1.0f, 1.0f), 0xff);
|
||||
__m128 const add3 = _mm_dp_ps(mul3, _mm_set_ps(1.0f, -1.0f, -1.0f, -1.0f), 0xff);
|
||||
# else
|
||||
__m128 const mul4 = _mm_mul_ps(mul0, _mm_set_ps(1.0f, -1.0f, 1.0f, 1.0f));
|
||||
__m128 const add0 = _mm_add_ps(mul0, _mm_movehl_ps(mul4, mul4));
|
||||
__m128 const add4 = _mm_add_ss(add0, _mm_shuffle_ps(add0, add0, 1));
|
||||
|
||||
__m128 const mul5 = _mm_mul_ps(mul1, _mm_set_ps(1.0f, 1.0f, 1.0f, -1.0f));
|
||||
__m128 const add1 = _mm_add_ps(mul1, _mm_movehl_ps(mul5, mul5));
|
||||
__m128 const add5 = _mm_add_ss(add1, _mm_shuffle_ps(add1, add1, 1));
|
||||
|
||||
__m128 const mul6 = _mm_mul_ps(mul2, _mm_set_ps(1.0f, 1.0f, -1.0f, 1.0f));
|
||||
__m128 const add2 = _mm_add_ps(mul6, _mm_movehl_ps(mul6, mul6));
|
||||
__m128 const add6 = _mm_add_ss(add2, _mm_shuffle_ps(add2, add2, 1));
|
||||
|
||||
__m128 const mul7 = _mm_mul_ps(mul3, _mm_set_ps(1.0f, -1.0f, -1.0f, -1.0f));
|
||||
__m128 const add3 = _mm_add_ps(mul3, _mm_movehl_ps(mul7, mul7));
|
||||
__m128 const add7 = _mm_add_ss(add3, _mm_shuffle_ps(add3, add3, 1));
|
||||
#endif
|
||||
|
||||
// This SIMD code is a politically correct way of doing this, but in every test I've tried it has been slower than
|
||||
// the final code below. I'll keep this here for reference - maybe somebody else can do something better...
|
||||
//
|
||||
//__m128 xxyy = _mm_shuffle_ps(add4, add5, _MM_SHUFFLE(0, 0, 0, 0));
|
||||
//__m128 zzww = _mm_shuffle_ps(add6, add7, _MM_SHUFFLE(0, 0, 0, 0));
|
||||
//
|
||||
//return _mm_shuffle_ps(xxyy, zzww, _MM_SHUFFLE(2, 0, 2, 0));
|
||||
|
||||
qua<float, Q> Result;
|
||||
_mm_store_ss(&Result.x, add4);
|
||||
_mm_store_ss(&Result.y, add5);
|
||||
_mm_store_ss(&Result.z, add6);
|
||||
_mm_store_ss(&Result.w, add7);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
*/
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_quat_add<float, Q, true>
|
||||
{
|
||||
static qua<float, Q> call(qua<float, Q> const& q, qua<float, Q> const& p)
|
||||
{
|
||||
qua<float, Q> Result;
|
||||
Result.data = _mm_add_ps(q.data, p.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX_BIT
|
||||
template<qualifier Q>
|
||||
struct compute_quat_add<double, Q, true>
|
||||
{
|
||||
static qua<double, Q> call(qua<double, Q> const& a, qua<double, Q> const& b)
|
||||
{
|
||||
qua<double, Q> Result;
|
||||
Result.data = _mm256_add_pd(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_quat_sub<float, Q, true>
|
||||
{
|
||||
static qua<float, Q> call(qua<float, Q> const& q, qua<float, Q> const& p)
|
||||
{
|
||||
qua<float, Q> Result;
|
||||
Result.data = _mm_sub_ps(q.data, p.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX_BIT
|
||||
template<qualifier Q>
|
||||
struct compute_quat_sub<double, Q, true>
|
||||
{
|
||||
static qua<double, Q> call(qua<double, Q> const& a, qua<double, Q> const& b)
|
||||
{
|
||||
qua<double, Q> Result;
|
||||
Result.data = _mm256_sub_pd(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_quat_mul_scalar<float, Q, true>
|
||||
{
|
||||
static qua<float, Q> call(qua<float, Q> const& q, float s)
|
||||
{
|
||||
vec<4, float, Q> Result;
|
||||
Result.data = _mm_mul_ps(q.data, _mm_set_ps1(s));
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX_BIT
|
||||
template<qualifier Q>
|
||||
struct compute_quat_mul_scalar<double, Q, true>
|
||||
{
|
||||
static qua<double, Q> call(qua<double, Q> const& q, double s)
|
||||
{
|
||||
qua<double, Q> Result;
|
||||
Result.data = _mm256_mul_pd(q.data, _mm_set_ps1(s));
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_quat_div_scalar<float, Q, true>
|
||||
{
|
||||
static qua<float, Q> call(qua<float, Q> const& q, float s)
|
||||
{
|
||||
vec<4, float, Q> Result;
|
||||
Result.data = _mm_div_ps(q.data, _mm_set_ps1(s));
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX_BIT
|
||||
template<qualifier Q>
|
||||
struct compute_quat_div_scalar<double, Q, true>
|
||||
{
|
||||
static qua<double, Q> call(qua<double, Q> const& q, double s)
|
||||
{
|
||||
qua<double, Q> Result;
|
||||
Result.data = _mm256_div_pd(q.data, _mm_set_ps1(s));
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_quat_mul_vec4<float, Q, true>
|
||||
{
|
||||
static vec<4, float, Q> call(qua<float, Q> const& q, vec<4, float, Q> const& v)
|
||||
{
|
||||
# ifdef GLM_FORCE_QUAT_DATA_WXYZ
|
||||
__m128 const q_wwww = _mm_shuffle_ps(q.data, q.data, _MM_SHUFFLE(0, 0, 0, 0));
|
||||
__m128 const q_swp0 = _mm_shuffle_ps(q.data, q.data, _MM_SHUFFLE(0, 1, 3, 2));
|
||||
__m128 const q_swp1 = _mm_shuffle_ps(q.data, q.data, _MM_SHUFFLE(0, 2, 1, 3));
|
||||
__m128 const v_swp0 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(3, 0, 2, 1));
|
||||
__m128 const v_swp1 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(3, 1, 0, 2));
|
||||
|
||||
__m128 uv = _mm_sub_ps(_mm_mul_ps(q_swp0, v_swp1), _mm_mul_ps(q_swp1, v_swp0));
|
||||
__m128 uv_swp0 = _mm_shuffle_ps(uv, uv, _MM_SHUFFLE(3, 0, 2, 1));
|
||||
__m128 uv_swp1 = _mm_shuffle_ps(uv, uv, _MM_SHUFFLE(3, 1, 0, 2));
|
||||
__m128 uuv = _mm_sub_ps(_mm_mul_ps(q_swp0, uv_swp1), _mm_mul_ps(q_swp1, uv_swp0));
|
||||
|
||||
__m128 const two = _mm_set1_ps(2.0f);
|
||||
uv = _mm_mul_ps(uv, _mm_mul_ps(q_wwww, two));
|
||||
uuv = _mm_mul_ps(uuv, two);
|
||||
|
||||
vec<4, float, Q> Result;
|
||||
Result.data = _mm_add_ps(v.data, _mm_add_ps(uv, uuv));
|
||||
return Result;
|
||||
# else
|
||||
__m128 const q_wwww = _mm_shuffle_ps(q.data, q.data, _MM_SHUFFLE(3, 3, 3, 3));
|
||||
__m128 const q_swp0 = _mm_shuffle_ps(q.data, q.data, _MM_SHUFFLE(3, 0, 2, 1));
|
||||
__m128 const q_swp1 = _mm_shuffle_ps(q.data, q.data, _MM_SHUFFLE(3, 1, 0, 2));
|
||||
__m128 const v_swp0 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(3, 0, 2, 1));
|
||||
__m128 const v_swp1 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(3, 1, 0, 2));
|
||||
|
||||
__m128 uv = _mm_sub_ps(_mm_mul_ps(q_swp0, v_swp1), _mm_mul_ps(q_swp1, v_swp0));
|
||||
__m128 uv_swp0 = _mm_shuffle_ps(uv, uv, _MM_SHUFFLE(3, 0, 2, 1));
|
||||
__m128 uv_swp1 = _mm_shuffle_ps(uv, uv, _MM_SHUFFLE(3, 1, 0, 2));
|
||||
__m128 uuv = _mm_sub_ps(_mm_mul_ps(q_swp0, uv_swp1), _mm_mul_ps(q_swp1, uv_swp0));
|
||||
|
||||
__m128 const two = _mm_set1_ps(2.0f);
|
||||
uv = _mm_mul_ps(uv, _mm_mul_ps(q_wwww, two));
|
||||
uuv = _mm_mul_ps(uuv, two);
|
||||
|
||||
vec<4, float, Q> Result;
|
||||
Result.data = _mm_add_ps(v.data, _mm_add_ps(uv, uuv));
|
||||
return Result;
|
||||
# endif
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
|
||||
#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT
|
||||
308
thirdparty/glm/glm/detail/type_vec1.hpp
vendored
Normal file
308
thirdparty/glm/glm/detail/type_vec1.hpp
vendored
Normal file
@@ -0,0 +1,308 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/type_vec1.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "qualifier.hpp"
|
||||
#if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
||||
# include "_swizzle.hpp"
|
||||
#elif GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
|
||||
# include "_swizzle_func.hpp"
|
||||
#endif
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template<typename T, qualifier Q>
|
||||
struct vec<1, T, Q>
|
||||
{
|
||||
// -- Implementation detail --
|
||||
|
||||
typedef T value_type;
|
||||
typedef vec<1, T, Q> type;
|
||||
typedef vec<1, bool, Q> bool_type;
|
||||
|
||||
// -- Data --
|
||||
|
||||
# if GLM_SILENT_WARNINGS == GLM_ENABLE
|
||||
# if GLM_COMPILER & GLM_COMPILER_GCC
|
||||
# pragma GCC diagnostic push
|
||||
# pragma GCC diagnostic ignored "-Wpedantic"
|
||||
# elif GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# pragma clang diagnostic push
|
||||
# pragma clang diagnostic ignored "-Wgnu-anonymous-struct"
|
||||
# pragma clang diagnostic ignored "-Wnested-anon-types"
|
||||
# elif GLM_COMPILER & GLM_COMPILER_VC
|
||||
# pragma warning(push)
|
||||
# pragma warning(disable: 4201) // nonstandard extension used : nameless struct/union
|
||||
# endif
|
||||
# endif
|
||||
|
||||
# if GLM_CONFIG_XYZW_ONLY
|
||||
T x;
|
||||
# elif GLM_CONFIG_ANONYMOUS_STRUCT == GLM_ENABLE
|
||||
union
|
||||
{
|
||||
T x;
|
||||
T r;
|
||||
T s;
|
||||
|
||||
typename detail::storage<1, T, detail::is_aligned<Q>::value>::type data;
|
||||
/*
|
||||
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
||||
_GLM_SWIZZLE1_2_MEMBERS(T, Q, x)
|
||||
_GLM_SWIZZLE1_2_MEMBERS(T, Q, r)
|
||||
_GLM_SWIZZLE1_2_MEMBERS(T, Q, s)
|
||||
_GLM_SWIZZLE1_3_MEMBERS(T, Q, x)
|
||||
_GLM_SWIZZLE1_3_MEMBERS(T, Q, r)
|
||||
_GLM_SWIZZLE1_3_MEMBERS(T, Q, s)
|
||||
_GLM_SWIZZLE1_4_MEMBERS(T, Q, x)
|
||||
_GLM_SWIZZLE1_4_MEMBERS(T, Q, r)
|
||||
_GLM_SWIZZLE1_4_MEMBERS(T, Q, s)
|
||||
# endif
|
||||
*/
|
||||
};
|
||||
# else
|
||||
union {T x, r, s;};
|
||||
/*
|
||||
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC1(T, Q)
|
||||
# endif
|
||||
*/
|
||||
# endif
|
||||
|
||||
# if GLM_SILENT_WARNINGS == GLM_ENABLE
|
||||
# if GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# pragma clang diagnostic pop
|
||||
# elif GLM_COMPILER & GLM_COMPILER_GCC
|
||||
# pragma GCC diagnostic pop
|
||||
# elif GLM_COMPILER & GLM_COMPILER_VC
|
||||
# pragma warning(pop)
|
||||
# endif
|
||||
# endif
|
||||
|
||||
// -- Component accesses --
|
||||
|
||||
/// Return the count of components of the vector
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static GLM_CONSTEXPR length_type length(){return 1;}
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR T & operator[](length_type i);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR T const& operator[](length_type i) const;
|
||||
|
||||
// -- Implicit basic constructors --
|
||||
|
||||
GLM_DEFAULTED_DEFAULT_CTOR_DECL GLM_CONSTEXPR vec() GLM_DEFAULT_CTOR;
|
||||
GLM_DEFAULTED_FUNC_DECL GLM_CONSTEXPR vec(vec const& v) GLM_DEFAULT;
|
||||
template<qualifier P>
|
||||
GLM_CTOR_DECL vec(vec<1, T, P> const& v);
|
||||
|
||||
// -- Explicit basic constructors --
|
||||
|
||||
GLM_CTOR_DECL explicit vec(T scalar);
|
||||
|
||||
// -- Conversion vector constructors --
|
||||
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename U, qualifier P>
|
||||
GLM_CTOR_DECL GLM_EXPLICIT vec(vec<2, U, P> const& v);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename U, qualifier P>
|
||||
GLM_CTOR_DECL GLM_EXPLICIT vec(vec<3, U, P> const& v);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename U, qualifier P>
|
||||
GLM_CTOR_DECL GLM_EXPLICIT vec(vec<4, U, P> const& v);
|
||||
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename U, qualifier P>
|
||||
GLM_CTOR_DECL GLM_EXPLICIT vec(vec<1, U, P> const& v);
|
||||
|
||||
// -- Swizzle constructors --
|
||||
/*
|
||||
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
||||
template<int E0>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec(detail::_swizzle<1, T, Q, E0, -1,-2,-3> const& that)
|
||||
{
|
||||
*this = that();
|
||||
}
|
||||
# endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
||||
*/
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
GLM_DEFAULTED_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> & operator=(vec const& v) GLM_DEFAULT;
|
||||
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<1, T, Q> & operator=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<1, T, Q> & operator+=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<1, T, Q> & operator+=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<1, T, Q> & operator-=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<1, T, Q> & operator-=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<1, T, Q> & operator*=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<1, T, Q> & operator*=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<1, T, Q> & operator/=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<1, T, Q> & operator/=(vec<1, U, Q> const& v);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<1, T, Q> & operator++();
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<1, T, Q> & operator--();
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator++(int);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator--(int);
|
||||
|
||||
// -- Unary bit operators --
|
||||
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<1, T, Q> & operator%=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<1, T, Q> & operator%=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<1, T, Q> & operator&=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<1, T, Q> & operator&=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<1, T, Q> & operator|=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<1, T, Q> & operator|=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<1, T, Q> & operator^=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<1, T, Q> & operator^=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<1, T, Q> & operator<<=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<1, T, Q> & operator<<=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<1, T, Q> & operator>>=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<1, T, Q> & operator>>=(vec<1, U, Q> const& v);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator+(vec<1, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator-(vec<1, T, Q> const& v);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator+(vec<1, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator+(T scalar, vec<1, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator+(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator-(vec<1, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator-(T scalar, vec<1, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator-(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator*(vec<1, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator*(T scalar, vec<1, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator*(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator/(vec<1, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator/(T scalar, vec<1, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator/(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator%(vec<1, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator%(T scalar, vec<1, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator%(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator&(vec<1, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator&(T scalar, vec<1, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator&(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator|(vec<1, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator|(T scalar, vec<1, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator|(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator^(vec<1, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator^(T scalar, vec<1, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator^(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator<<(vec<1, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator<<(T scalar, vec<1, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator<<(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator>>(vec<1, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator>>(T scalar, vec<1, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator>>(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, T, Q> operator~(vec<1, T, Q> const& v);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator==(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator!=(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template<qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, bool, Q> operator&&(vec<1, bool, Q> const& v1, vec<1, bool, Q> const& v2);
|
||||
|
||||
template<qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<1, bool, Q> operator||(vec<1, bool, Q> const& v1, vec<1, bool, Q> const& v2);
|
||||
}//namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
#include "type_vec1.inl"
|
||||
#endif//GLM_EXTERNAL_TEMPLATE
|
||||
553
thirdparty/glm/glm/detail/type_vec1.inl
vendored
Normal file
553
thirdparty/glm/glm/detail/type_vec1.inl
vendored
Normal file
@@ -0,0 +1,553 @@
|
||||
/// @ref core
|
||||
|
||||
#include "./compute_vector_relational.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
// -- Implicit basic constructors --
|
||||
|
||||
# if GLM_CONFIG_DEFAULTED_DEFAULT_CTOR == GLM_DISABLE
|
||||
template<typename T, qualifier Q>
|
||||
GLM_DEFAULTED_DEFAULT_CTOR_QUALIFIER GLM_CONSTEXPR vec<1, T, Q>::vec()
|
||||
# if GLM_CONFIG_CTOR_INIT != GLM_CTOR_INIT_DISABLE
|
||||
: x(0)
|
||||
# endif
|
||||
{}
|
||||
# endif
|
||||
|
||||
# if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_DISABLE
|
||||
template<typename T, qualifier Q>
|
||||
GLM_DEFAULTED_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q>::vec(vec<1, T, Q> const& v)
|
||||
: x(v.x)
|
||||
{}
|
||||
# endif
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q>::vec(vec<1, T, P> const& v)
|
||||
: x(v.x)
|
||||
{}
|
||||
|
||||
// -- Explicit basic constructors --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q>::vec(T scalar)
|
||||
: x(scalar)
|
||||
{}
|
||||
|
||||
// -- Conversion vector constructors --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q>::vec(vec<1, U, P> const& v)
|
||||
: x(static_cast<T>(v.x))
|
||||
{}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q>::vec(vec<2, U, P> const& v)
|
||||
: x(static_cast<T>(v.x))
|
||||
{}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q>::vec(vec<3, U, P> const& v)
|
||||
: x(static_cast<T>(v.x))
|
||||
{}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q>::vec(vec<4, U, P> const& v)
|
||||
: x(static_cast<T>(v.x))
|
||||
{}
|
||||
|
||||
// -- Component accesses --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR T & vec<1, T, Q>::operator[](typename vec<1, T, Q>::length_type)
|
||||
{
|
||||
return x;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR T const& vec<1, T, Q>::operator[](typename vec<1, T, Q>::length_type) const
|
||||
{
|
||||
return x;
|
||||
}
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
# if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_DISABLE
|
||||
template<typename T, qualifier Q>
|
||||
GLM_DEFAULTED_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator=(vec<1, T, Q> const& v)
|
||||
{
|
||||
this->x = v.x;
|
||||
return *this;
|
||||
}
|
||||
# endif
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator=(vec<1, U, Q> const& v)
|
||||
{
|
||||
this->x = static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator+=(U scalar)
|
||||
{
|
||||
this->x += static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator+=(vec<1, U, Q> const& v)
|
||||
{
|
||||
this->x += static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator-=(U scalar)
|
||||
{
|
||||
this->x -= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator-=(vec<1, U, Q> const& v)
|
||||
{
|
||||
this->x -= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator*=(U scalar)
|
||||
{
|
||||
this->x *= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator*=(vec<1, U, Q> const& v)
|
||||
{
|
||||
this->x *= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator/=(U scalar)
|
||||
{
|
||||
this->x /= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator/=(vec<1, U, Q> const& v)
|
||||
{
|
||||
this->x /= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator++()
|
||||
{
|
||||
++this->x;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator--()
|
||||
{
|
||||
--this->x;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> vec<1, T, Q>::operator++(int)
|
||||
{
|
||||
vec<1, T, Q> Result(*this);
|
||||
++*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> vec<1, T, Q>::operator--(int)
|
||||
{
|
||||
vec<1, T, Q> Result(*this);
|
||||
--*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// -- Unary bit operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator%=(U scalar)
|
||||
{
|
||||
this->x %= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator%=(vec<1, U, Q> const& v)
|
||||
{
|
||||
this->x %= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator&=(U scalar)
|
||||
{
|
||||
this->x &= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator&=(vec<1, U, Q> const& v)
|
||||
{
|
||||
this->x &= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator|=(U scalar)
|
||||
{
|
||||
this->x |= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator|=(vec<1, U, Q> const& v)
|
||||
{
|
||||
this->x |= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator^=(U scalar)
|
||||
{
|
||||
this->x ^= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator^=(vec<1, U, Q> const& v)
|
||||
{
|
||||
this->x ^= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator<<=(U scalar)
|
||||
{
|
||||
this->x <<= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator<<=(vec<1, U, Q> const& v)
|
||||
{
|
||||
this->x <<= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator>>=(U scalar)
|
||||
{
|
||||
this->x >>= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> & vec<1, T, Q>::operator>>=(vec<1, U, Q> const& v)
|
||||
{
|
||||
this->x >>= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
// -- Unary constant operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator+(vec<1, T, Q> const& v)
|
||||
{
|
||||
return v;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator-(vec<1, T, Q> const& v)
|
||||
{
|
||||
return vec<1, T, Q>(
|
||||
-v.x);
|
||||
}
|
||||
|
||||
// -- Binary arithmetic operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator+(vec<1, T, Q> const& v, T scalar)
|
||||
{
|
||||
return vec<1, T, Q>(
|
||||
v.x + scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator+(T scalar, vec<1, T, Q> const& v)
|
||||
{
|
||||
return vec<1, T, Q>(
|
||||
scalar + v.x);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator+(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
|
||||
{
|
||||
return vec<1, T, Q>(
|
||||
v1.x + v2.x);
|
||||
}
|
||||
|
||||
//operator-
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator-(vec<1, T, Q> const& v, T scalar)
|
||||
{
|
||||
return vec<1, T, Q>(
|
||||
v.x - scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator-(T scalar, vec<1, T, Q> const& v)
|
||||
{
|
||||
return vec<1, T, Q>(
|
||||
scalar - v.x);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator-(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
|
||||
{
|
||||
return vec<1, T, Q>(
|
||||
v1.x - v2.x);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator*(vec<1, T, Q> const& v, T scalar)
|
||||
{
|
||||
return vec<1, T, Q>(
|
||||
v.x * scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator*(T scalar, vec<1, T, Q> const& v)
|
||||
{
|
||||
return vec<1, T, Q>(
|
||||
scalar * v.x);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator*(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
|
||||
{
|
||||
return vec<1, T, Q>(
|
||||
v1.x * v2.x);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator/(vec<1, T, Q> const& v, T scalar)
|
||||
{
|
||||
return vec<1, T, Q>(
|
||||
v.x / scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator/(T scalar, vec<1, T, Q> const& v)
|
||||
{
|
||||
return vec<1, T, Q>(
|
||||
scalar / v.x);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator/(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
|
||||
{
|
||||
return vec<1, T, Q>(
|
||||
v1.x / v2.x);
|
||||
}
|
||||
|
||||
// -- Binary bit operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator%(vec<1, T, Q> const& v, T scalar)
|
||||
{
|
||||
return vec<1, T, Q>(
|
||||
v.x % scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator%(T scalar, vec<1, T, Q> const& v)
|
||||
{
|
||||
return vec<1, T, Q>(
|
||||
scalar % v.x);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator%(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
|
||||
{
|
||||
return vec<1, T, Q>(
|
||||
v1.x % v2.x);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator&(vec<1, T, Q> const& v, T scalar)
|
||||
{
|
||||
return vec<1, T, Q>(
|
||||
v.x & scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator&(T scalar, vec<1, T, Q> const& v)
|
||||
{
|
||||
return vec<1, T, Q>(
|
||||
scalar & v.x);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator&(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
|
||||
{
|
||||
return vec<1, T, Q>(
|
||||
v1.x & v2.x);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator|(vec<1, T, Q> const& v, T scalar)
|
||||
{
|
||||
return vec<1, T, Q>(
|
||||
v.x | scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator|(T scalar, vec<1, T, Q> const& v)
|
||||
{
|
||||
return vec<1, T, Q>(
|
||||
scalar | v.x);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator|(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
|
||||
{
|
||||
return vec<1, T, Q>(
|
||||
v1.x | v2.x);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator^(vec<1, T, Q> const& v, T scalar)
|
||||
{
|
||||
return vec<1, T, Q>(
|
||||
v.x ^ scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator^(T scalar, vec<1, T, Q> const& v)
|
||||
{
|
||||
return vec<1, T, Q>(
|
||||
scalar ^ v.x);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator^(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
|
||||
{
|
||||
return vec<1, T, Q>(
|
||||
v1.x ^ v2.x);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator<<(vec<1, T, Q> const& v, T scalar)
|
||||
{
|
||||
return vec<1, T, Q>(
|
||||
static_cast<T>(v.x << scalar));
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator<<(T scalar, vec<1, T, Q> const& v)
|
||||
{
|
||||
return vec<1, T, Q>(
|
||||
static_cast<T>(scalar << v.x));
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator<<(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
|
||||
{
|
||||
return vec<1, T, Q>(
|
||||
static_cast<T>(v1.x << v2.x));
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator>>(vec<1, T, Q> const& v, T scalar)
|
||||
{
|
||||
return vec<1, T, Q>(
|
||||
static_cast<T>(v.x >> scalar));
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator>>(T scalar, vec<1, T, Q> const& v)
|
||||
{
|
||||
return vec<1, T, Q>(
|
||||
static_cast<T>(scalar >> v.x));
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator>>(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
|
||||
{
|
||||
return vec<1, T, Q>(
|
||||
static_cast<T>(v1.x >> v2.x));
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, T, Q> operator~(vec<1, T, Q> const& v)
|
||||
{
|
||||
return vec<1, T, Q>(
|
||||
~v.x);
|
||||
}
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator==(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
|
||||
{
|
||||
return detail::compute_equal<T, std::numeric_limits<T>::is_iec559>::call(v1.x, v2.x);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator!=(vec<1, T, Q> const& v1, vec<1, T, Q> const& v2)
|
||||
{
|
||||
return !(v1 == v2);
|
||||
}
|
||||
|
||||
template<qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, bool, Q> operator&&(vec<1, bool, Q> const& v1, vec<1, bool, Q> const& v2)
|
||||
{
|
||||
return vec<1, bool, Q>(v1.x && v2.x);
|
||||
}
|
||||
|
||||
template<qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<1, bool, Q> operator||(vec<1, bool, Q> const& v1, vec<1, bool, Q> const& v2)
|
||||
{
|
||||
return vec<1, bool, Q>(v1.x || v2.x);
|
||||
}
|
||||
}//namespace glm
|
||||
402
thirdparty/glm/glm/detail/type_vec2.hpp
vendored
Normal file
402
thirdparty/glm/glm/detail/type_vec2.hpp
vendored
Normal file
@@ -0,0 +1,402 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/type_vec2.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "qualifier.hpp"
|
||||
#if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
||||
# include "_swizzle.hpp"
|
||||
#elif GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
|
||||
# include "_swizzle_func.hpp"
|
||||
#endif
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template<typename T, qualifier Q>
|
||||
struct vec<2, T, Q>
|
||||
{
|
||||
// -- Implementation detail --
|
||||
|
||||
typedef T value_type;
|
||||
typedef vec<2, T, Q> type;
|
||||
typedef vec<2, bool, Q> bool_type;
|
||||
|
||||
// -- Data --
|
||||
|
||||
# if GLM_SILENT_WARNINGS == GLM_ENABLE
|
||||
# if GLM_COMPILER & GLM_COMPILER_GCC
|
||||
# pragma GCC diagnostic push
|
||||
# pragma GCC diagnostic ignored "-Wpedantic"
|
||||
# elif GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# pragma clang diagnostic push
|
||||
# pragma clang diagnostic ignored "-Wgnu-anonymous-struct"
|
||||
# pragma clang diagnostic ignored "-Wnested-anon-types"
|
||||
# elif GLM_COMPILER & GLM_COMPILER_VC
|
||||
# pragma warning(push)
|
||||
# pragma warning(disable: 4201) // nonstandard extension used : nameless struct/union
|
||||
# endif
|
||||
# endif
|
||||
|
||||
# if GLM_CONFIG_XYZW_ONLY
|
||||
T x, y;
|
||||
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC2_COMP(T, Q, x, y)
|
||||
# endif//GLM_CONFIG_SWIZZLE
|
||||
# elif GLM_CONFIG_ANONYMOUS_STRUCT == GLM_ENABLE
|
||||
union
|
||||
{
|
||||
struct{ T x, y; };
|
||||
struct{ T r, g; };
|
||||
struct{ T s, t; };
|
||||
|
||||
typename detail::storage<2, T, detail::is_aligned<Q>::value>::type data;
|
||||
|
||||
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
||||
GLM_SWIZZLE2_2_MEMBERS(T, Q, x, y)
|
||||
GLM_SWIZZLE2_2_MEMBERS(T, Q, r, g)
|
||||
GLM_SWIZZLE2_2_MEMBERS(T, Q, s, t)
|
||||
GLM_SWIZZLE2_3_MEMBERS(T, Q, x, y)
|
||||
GLM_SWIZZLE2_3_MEMBERS(T, Q, r, g)
|
||||
GLM_SWIZZLE2_3_MEMBERS(T, Q, s, t)
|
||||
GLM_SWIZZLE2_4_MEMBERS(T, Q, x, y)
|
||||
GLM_SWIZZLE2_4_MEMBERS(T, Q, r, g)
|
||||
GLM_SWIZZLE2_4_MEMBERS(T, Q, s, t)
|
||||
# endif
|
||||
};
|
||||
# else
|
||||
union {T x, r, s;};
|
||||
union {T y, g, t;};
|
||||
|
||||
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC2(T, Q)
|
||||
# endif//GLM_CONFIG_SWIZZLE
|
||||
# endif
|
||||
|
||||
# if GLM_SILENT_WARNINGS == GLM_ENABLE
|
||||
# if GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# pragma clang diagnostic pop
|
||||
# elif GLM_COMPILER & GLM_COMPILER_GCC
|
||||
# pragma GCC diagnostic pop
|
||||
# elif GLM_COMPILER & GLM_COMPILER_VC
|
||||
# pragma warning(pop)
|
||||
# endif
|
||||
# endif
|
||||
|
||||
// -- Component accesses --
|
||||
|
||||
/// Return the count of components of the vector
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static GLM_CONSTEXPR length_type length(){return 2;}
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR T& operator[](length_type i);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR T const& operator[](length_type i) const;
|
||||
|
||||
// -- Implicit basic constructors --
|
||||
|
||||
GLM_DEFAULTED_DEFAULT_CTOR_DECL GLM_CONSTEXPR vec() GLM_DEFAULT_CTOR;
|
||||
GLM_DEFAULTED_FUNC_DECL GLM_CONSTEXPR vec(vec const& v) GLM_DEFAULT;
|
||||
template<qualifier P>
|
||||
GLM_CTOR_DECL vec(vec<2, T, P> const& v);
|
||||
|
||||
// -- Explicit basic constructors --
|
||||
|
||||
GLM_CTOR_DECL explicit vec(T scalar);
|
||||
GLM_CTOR_DECL vec(T x, T y);
|
||||
|
||||
// -- Conversion constructors --
|
||||
|
||||
template<typename U, qualifier P>
|
||||
GLM_CTOR_DECL explicit vec(vec<1, U, P> const& v);
|
||||
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename A, typename B>
|
||||
GLM_CTOR_DECL vec(A x, B y);
|
||||
template<typename A, typename B>
|
||||
GLM_CTOR_DECL vec(vec<1, A, Q> const& x, B y);
|
||||
template<typename A, typename B>
|
||||
GLM_CTOR_DECL vec(A x, vec<1, B, Q> const& y);
|
||||
template<typename A, typename B>
|
||||
GLM_CTOR_DECL vec(vec<1, A, Q> const& x, vec<1, B, Q> const& y);
|
||||
|
||||
// -- Conversion vector constructors --
|
||||
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename U, qualifier P>
|
||||
GLM_CTOR_DECL GLM_EXPLICIT vec(vec<3, U, P> const& v);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename U, qualifier P>
|
||||
GLM_CTOR_DECL GLM_EXPLICIT vec(vec<4, U, P> const& v);
|
||||
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename U, qualifier P>
|
||||
GLM_CTOR_DECL GLM_EXPLICIT vec(vec<2, U, P> const& v);
|
||||
|
||||
// -- Swizzle constructors --
|
||||
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
||||
template<int E0, int E1>
|
||||
GLM_FUNC_DISCARD_DECL vec(detail::_swizzle<2, T, Q, E0, E1,-1,-2> const& that)
|
||||
{
|
||||
*this = that();
|
||||
}
|
||||
# endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
GLM_DEFAULTED_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> & operator=(vec const& v) GLM_DEFAULT;
|
||||
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<2, T, Q> & operator=(vec<2, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<2, T, Q> & operator+=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<2, T, Q> & operator+=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<2, T, Q> & operator+=(vec<2, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<2, T, Q> & operator-=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<2, T, Q> & operator-=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<2, T, Q> & operator-=(vec<2, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<2, T, Q> & operator*=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<2, T, Q> & operator*=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<2, T, Q> & operator*=(vec<2, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<2, T, Q> & operator/=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<2, T, Q> & operator/=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<2, T, Q> & operator/=(vec<2, U, Q> const& v);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<2, T, Q> & operator++();
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<2, T, Q> & operator--();
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator++(int);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator--(int);
|
||||
|
||||
// -- Unary bit operators --
|
||||
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<2, T, Q> & operator%=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<2, T, Q> & operator%=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<2, T, Q> & operator%=(vec<2, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<2, T, Q> & operator&=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<2, T, Q> & operator&=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<2, T, Q> & operator&=(vec<2, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<2, T, Q> & operator|=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<2, T, Q> & operator|=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<2, T, Q> & operator|=(vec<2, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<2, T, Q> & operator^=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<2, T, Q> & operator^=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<2, T, Q> & operator^=(vec<2, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<2, T, Q> & operator<<=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<2, T, Q> & operator<<=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<2, T, Q> & operator<<=(vec<2, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<2, T, Q> & operator>>=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<2, T, Q> & operator>>=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<2, T, Q> & operator>>=(vec<2, U, Q> const& v);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator+(vec<2, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator-(vec<2, T, Q> const& v);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator+(vec<2, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator+(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator+(T scalar, vec<2, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator+(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator+(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator-(vec<2, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator-(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator-(T scalar, vec<2, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator-(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator-(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator*(vec<2, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator*(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator*(T scalar, vec<2, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator*(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator*(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator/(vec<2, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator/(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator/(T scalar, vec<2, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator/(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator/(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator%(vec<2, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator%(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator%(T scalar, vec<2, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator%(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator%(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator&(vec<2, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator&(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator&(T scalar, vec<2, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator&(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator&(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator|(vec<2, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator|(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator|(T scalar, vec<2, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator|(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator|(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator^(vec<2, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator^(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator^(T scalar, vec<2, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator^(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator^(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator<<(vec<2, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator<<(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator<<(T scalar, vec<2, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator<<(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator<<(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator>>(vec<2, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator>>(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator>>(T scalar, vec<2, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator>>(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator>>(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, T, Q> operator~(vec<2, T, Q> const& v);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator==(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator!=(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2);
|
||||
|
||||
template<qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, bool, Q> operator&&(vec<2, bool, Q> const& v1, vec<2, bool, Q> const& v2);
|
||||
|
||||
template<qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<2, bool, Q> operator||(vec<2, bool, Q> const& v1, vec<2, bool, Q> const& v2);
|
||||
}//namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
#include "type_vec2.inl"
|
||||
#endif//GLM_EXTERNAL_TEMPLATE
|
||||
915
thirdparty/glm/glm/detail/type_vec2.inl
vendored
Normal file
915
thirdparty/glm/glm/detail/type_vec2.inl
vendored
Normal file
@@ -0,0 +1,915 @@
|
||||
/// @ref core
|
||||
|
||||
#include "./compute_vector_relational.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
// -- Implicit basic constructors --
|
||||
|
||||
# if GLM_CONFIG_DEFAULTED_DEFAULT_CTOR == GLM_DISABLE
|
||||
template<typename T, qualifier Q>
|
||||
GLM_DEFAULTED_DEFAULT_CTOR_QUALIFIER GLM_CONSTEXPR vec<2, T, Q>::vec()
|
||||
# if GLM_CONFIG_CTOR_INIT != GLM_CTOR_INIT_DISABLE
|
||||
: x(0), y(0)
|
||||
# endif
|
||||
{}
|
||||
# endif
|
||||
|
||||
# if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_DISABLE
|
||||
template<typename T, qualifier Q>
|
||||
GLM_DEFAULTED_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q>::vec(vec<2, T, Q> const& v)
|
||||
: x(v.x), y(v.y)
|
||||
{}
|
||||
# endif
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q>::vec(vec<2, T, P> const& v)
|
||||
: x(v.x), y(v.y)
|
||||
{}
|
||||
|
||||
// -- Explicit basic constructors --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q>::vec(T scalar)
|
||||
: x(scalar), y(scalar)
|
||||
{}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q>::vec(T _x, T _y)
|
||||
: x(_x), y(_y)
|
||||
{}
|
||||
|
||||
// -- Conversion scalar constructors --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q>::vec(vec<1, U, P> const& v)
|
||||
: x(static_cast<T>(v.x))
|
||||
, y(static_cast<T>(v.x))
|
||||
{}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename A, typename B>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q>::vec(A _x, B _y)
|
||||
: x(static_cast<T>(_x))
|
||||
, y(static_cast<T>(_y))
|
||||
{}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename A, typename B>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q>::vec(vec<1, A, Q> const& _x, B _y)
|
||||
: x(static_cast<T>(_x.x))
|
||||
, y(static_cast<T>(_y))
|
||||
{}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename A, typename B>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q>::vec(A _x, vec<1, B, Q> const& _y)
|
||||
: x(static_cast<T>(_x))
|
||||
, y(static_cast<T>(_y.x))
|
||||
{}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename A, typename B>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q>::vec(vec<1, A, Q> const& _x, vec<1, B, Q> const& _y)
|
||||
: x(static_cast<T>(_x.x))
|
||||
, y(static_cast<T>(_y.x))
|
||||
{}
|
||||
|
||||
// -- Conversion vector constructors --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q>::vec(vec<2, U, P> const& v)
|
||||
: x(static_cast<T>(v.x))
|
||||
, y(static_cast<T>(v.y))
|
||||
{}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q>::vec(vec<3, U, P> const& v)
|
||||
: x(static_cast<T>(v.x))
|
||||
, y(static_cast<T>(v.y))
|
||||
{}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U, qualifier P>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q>::vec(vec<4, U, P> const& v)
|
||||
: x(static_cast<T>(v.x))
|
||||
, y(static_cast<T>(v.y))
|
||||
{}
|
||||
|
||||
// -- Component accesses --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR T & vec<2, T, Q>::operator[](typename vec<2, T, Q>::length_type i)
|
||||
{
|
||||
GLM_ASSERT_LENGTH(i, this->length());
|
||||
switch(i)
|
||||
{
|
||||
default:
|
||||
case 0:
|
||||
return x;
|
||||
case 1:
|
||||
return y;
|
||||
}
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR T const& vec<2, T, Q>::operator[](typename vec<2, T, Q>::length_type i) const
|
||||
{
|
||||
GLM_ASSERT_LENGTH(i, this->length());
|
||||
switch(i)
|
||||
{
|
||||
default:
|
||||
case 0:
|
||||
return x;
|
||||
case 1:
|
||||
return y;
|
||||
}
|
||||
}
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
# if GLM_CONFIG_DEFAULTED_FUNCTIONS == GLM_DISABLE
|
||||
template<typename T, qualifier Q>
|
||||
GLM_DEFAULTED_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator=(vec<2, T, Q> const& v)
|
||||
{
|
||||
this->x = v.x;
|
||||
this->y = v.y;
|
||||
return *this;
|
||||
}
|
||||
# endif
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator=(vec<2, U, Q> const& v)
|
||||
{
|
||||
this->x = static_cast<T>(v.x);
|
||||
this->y = static_cast<T>(v.y);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator+=(U scalar)
|
||||
{
|
||||
this->x += static_cast<T>(scalar);
|
||||
this->y += static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator+=(vec<1, U, Q> const& v)
|
||||
{
|
||||
this->x += static_cast<T>(v.x);
|
||||
this->y += static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator+=(vec<2, U, Q> const& v)
|
||||
{
|
||||
this->x += static_cast<T>(v.x);
|
||||
this->y += static_cast<T>(v.y);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator-=(U scalar)
|
||||
{
|
||||
this->x -= static_cast<T>(scalar);
|
||||
this->y -= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator-=(vec<1, U, Q> const& v)
|
||||
{
|
||||
this->x -= static_cast<T>(v.x);
|
||||
this->y -= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator-=(vec<2, U, Q> const& v)
|
||||
{
|
||||
this->x -= static_cast<T>(v.x);
|
||||
this->y -= static_cast<T>(v.y);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator*=(U scalar)
|
||||
{
|
||||
this->x *= static_cast<T>(scalar);
|
||||
this->y *= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator*=(vec<1, U, Q> const& v)
|
||||
{
|
||||
this->x *= static_cast<T>(v.x);
|
||||
this->y *= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator*=(vec<2, U, Q> const& v)
|
||||
{
|
||||
this->x *= static_cast<T>(v.x);
|
||||
this->y *= static_cast<T>(v.y);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator/=(U scalar)
|
||||
{
|
||||
this->x /= static_cast<T>(scalar);
|
||||
this->y /= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator/=(vec<1, U, Q> const& v)
|
||||
{
|
||||
this->x /= static_cast<T>(v.x);
|
||||
this->y /= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator/=(vec<2, U, Q> const& v)
|
||||
{
|
||||
this->x /= static_cast<T>(v.x);
|
||||
this->y /= static_cast<T>(v.y);
|
||||
return *this;
|
||||
}
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator++()
|
||||
{
|
||||
++this->x;
|
||||
++this->y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator--()
|
||||
{
|
||||
--this->x;
|
||||
--this->y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> vec<2, T, Q>::operator++(int)
|
||||
{
|
||||
vec<2, T, Q> Result(*this);
|
||||
++*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> vec<2, T, Q>::operator--(int)
|
||||
{
|
||||
vec<2, T, Q> Result(*this);
|
||||
--*this;
|
||||
return Result;
|
||||
}
|
||||
|
||||
// -- Unary bit operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator%=(U scalar)
|
||||
{
|
||||
this->x %= static_cast<T>(scalar);
|
||||
this->y %= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator%=(vec<1, U, Q> const& v)
|
||||
{
|
||||
this->x %= static_cast<T>(v.x);
|
||||
this->y %= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator%=(vec<2, U, Q> const& v)
|
||||
{
|
||||
this->x %= static_cast<T>(v.x);
|
||||
this->y %= static_cast<T>(v.y);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator&=(U scalar)
|
||||
{
|
||||
this->x &= static_cast<T>(scalar);
|
||||
this->y &= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator&=(vec<1, U, Q> const& v)
|
||||
{
|
||||
this->x &= static_cast<T>(v.x);
|
||||
this->y &= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator&=(vec<2, U, Q> const& v)
|
||||
{
|
||||
this->x &= static_cast<T>(v.x);
|
||||
this->y &= static_cast<T>(v.y);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator|=(U scalar)
|
||||
{
|
||||
this->x |= static_cast<T>(scalar);
|
||||
this->y |= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator|=(vec<1, U, Q> const& v)
|
||||
{
|
||||
this->x |= static_cast<T>(v.x);
|
||||
this->y |= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator|=(vec<2, U, Q> const& v)
|
||||
{
|
||||
this->x |= static_cast<T>(v.x);
|
||||
this->y |= static_cast<T>(v.y);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator^=(U scalar)
|
||||
{
|
||||
this->x ^= static_cast<T>(scalar);
|
||||
this->y ^= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator^=(vec<1, U, Q> const& v)
|
||||
{
|
||||
this->x ^= static_cast<T>(v.x);
|
||||
this->y ^= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator^=(vec<2, U, Q> const& v)
|
||||
{
|
||||
this->x ^= static_cast<T>(v.x);
|
||||
this->y ^= static_cast<T>(v.y);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator<<=(U scalar)
|
||||
{
|
||||
this->x <<= static_cast<T>(scalar);
|
||||
this->y <<= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator<<=(vec<1, U, Q> const& v)
|
||||
{
|
||||
this->x <<= static_cast<T>(v.x);
|
||||
this->y <<= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator<<=(vec<2, U, Q> const& v)
|
||||
{
|
||||
this->x <<= static_cast<T>(v.x);
|
||||
this->y <<= static_cast<T>(v.y);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator>>=(U scalar)
|
||||
{
|
||||
this->x >>= static_cast<T>(scalar);
|
||||
this->y >>= static_cast<T>(scalar);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator>>=(vec<1, U, Q> const& v)
|
||||
{
|
||||
this->x >>= static_cast<T>(v.x);
|
||||
this->y >>= static_cast<T>(v.x);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
template<typename U>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> & vec<2, T, Q>::operator>>=(vec<2, U, Q> const& v)
|
||||
{
|
||||
this->x >>= static_cast<T>(v.x);
|
||||
this->y >>= static_cast<T>(v.y);
|
||||
return *this;
|
||||
}
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator+(vec<2, T, Q> const& v)
|
||||
{
|
||||
return v;
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator-(vec<2, T, Q> const& v)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
-v.x,
|
||||
-v.y);
|
||||
}
|
||||
|
||||
// -- Binary arithmetic operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator+(vec<2, T, Q> const& v, T scalar)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v.x + scalar,
|
||||
v.y + scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator+(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v1.x + v2.x,
|
||||
v1.y + v2.x);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator+(T scalar, vec<2, T, Q> const& v)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
scalar + v.x,
|
||||
scalar + v.y);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator+(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v1.x + v2.x,
|
||||
v1.x + v2.y);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator+(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v1.x + v2.x,
|
||||
v1.y + v2.y);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator-(vec<2, T, Q> const& v, T scalar)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v.x - scalar,
|
||||
v.y - scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator-(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v1.x - v2.x,
|
||||
v1.y - v2.x);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator-(T scalar, vec<2, T, Q> const& v)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
scalar - v.x,
|
||||
scalar - v.y);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator-(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v1.x - v2.x,
|
||||
v1.x - v2.y);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator-(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v1.x - v2.x,
|
||||
v1.y - v2.y);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator*(vec<2, T, Q> const& v, T scalar)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v.x * scalar,
|
||||
v.y * scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator*(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v1.x * v2.x,
|
||||
v1.y * v2.x);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator*(T scalar, vec<2, T, Q> const& v)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
scalar * v.x,
|
||||
scalar * v.y);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator*(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v1.x * v2.x,
|
||||
v1.x * v2.y);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator*(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v1.x * v2.x,
|
||||
v1.y * v2.y);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator/(vec<2, T, Q> const& v, T scalar)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v.x / scalar,
|
||||
v.y / scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator/(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v1.x / v2.x,
|
||||
v1.y / v2.x);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator/(T scalar, vec<2, T, Q> const& v)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
scalar / v.x,
|
||||
scalar / v.y);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator/(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v1.x / v2.x,
|
||||
v1.x / v2.y);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator/(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v1.x / v2.x,
|
||||
v1.y / v2.y);
|
||||
}
|
||||
|
||||
// -- Binary bit operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator%(vec<2, T, Q> const& v, T scalar)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v.x % scalar,
|
||||
v.y % scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator%(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v1.x % v2.x,
|
||||
v1.y % v2.x);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator%(T scalar, vec<2, T, Q> const& v)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
scalar % v.x,
|
||||
scalar % v.y);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator%(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v1.x % v2.x,
|
||||
v1.x % v2.y);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator%(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v1.x % v2.x,
|
||||
v1.y % v2.y);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator&(vec<2, T, Q> const& v, T scalar)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v.x & scalar,
|
||||
v.y & scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator&(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v1.x & v2.x,
|
||||
v1.y & v2.x);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator&(T scalar, vec<2, T, Q> const& v)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
scalar & v.x,
|
||||
scalar & v.y);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator&(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v1.x & v2.x,
|
||||
v1.x & v2.y);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator&(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v1.x & v2.x,
|
||||
v1.y & v2.y);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator|(vec<2, T, Q> const& v, T scalar)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v.x | scalar,
|
||||
v.y | scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator|(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v1.x | v2.x,
|
||||
v1.y | v2.x);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator|(T scalar, vec<2, T, Q> const& v)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
scalar | v.x,
|
||||
scalar | v.y);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator|(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v1.x | v2.x,
|
||||
v1.x | v2.y);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator|(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v1.x | v2.x,
|
||||
v1.y | v2.y);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator^(vec<2, T, Q> const& v, T scalar)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v.x ^ scalar,
|
||||
v.y ^ scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator^(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v1.x ^ v2.x,
|
||||
v1.y ^ v2.x);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator^(T scalar, vec<2, T, Q> const& v)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
scalar ^ v.x,
|
||||
scalar ^ v.y);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator^(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v1.x ^ v2.x,
|
||||
v1.x ^ v2.y);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator^(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v1.x ^ v2.x,
|
||||
v1.y ^ v2.y);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator<<(vec<2, T, Q> const& v, T scalar)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v.x << scalar,
|
||||
v.y << scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator<<(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v1.x << v2.x,
|
||||
v1.y << v2.x);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator<<(T scalar, vec<2, T, Q> const& v)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
scalar << v.x,
|
||||
scalar << v.y);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator<<(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v1.x << v2.x,
|
||||
v1.x << v2.y);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator<<(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v1.x << v2.x,
|
||||
v1.y << v2.y);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator>>(vec<2, T, Q> const& v, T scalar)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v.x >> scalar,
|
||||
v.y >> scalar);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator>>(vec<2, T, Q> const& v1, vec<1, T, Q> const& v2)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v1.x >> v2.x,
|
||||
v1.y >> v2.x);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator>>(T scalar, vec<2, T, Q> const& v)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
scalar >> v.x,
|
||||
scalar >> v.y);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator>>(vec<1, T, Q> const& v1, vec<2, T, Q> const& v2)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v1.x >> v2.x,
|
||||
v1.x >> v2.y);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator>>(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
v1.x >> v2.x,
|
||||
v1.y >> v2.y);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, T, Q> operator~(vec<2, T, Q> const& v)
|
||||
{
|
||||
return vec<2, T, Q>(
|
||||
~v.x,
|
||||
~v.y);
|
||||
}
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator==(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2)
|
||||
{
|
||||
return
|
||||
detail::compute_equal<T, std::numeric_limits<T>::is_iec559>::call(v1.x, v2.x) &&
|
||||
detail::compute_equal<T, std::numeric_limits<T>::is_iec559>::call(v1.y, v2.y);
|
||||
}
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool operator!=(vec<2, T, Q> const& v1, vec<2, T, Q> const& v2)
|
||||
{
|
||||
return !(v1 == v2);
|
||||
}
|
||||
|
||||
template<qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, bool, Q> operator&&(vec<2, bool, Q> const& v1, vec<2, bool, Q> const& v2)
|
||||
{
|
||||
return vec<2, bool, Q>(v1.x && v2.x, v1.y && v2.y);
|
||||
}
|
||||
|
||||
template<qualifier Q>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<2, bool, Q> operator||(vec<2, bool, Q> const& v1, vec<2, bool, Q> const& v2)
|
||||
{
|
||||
return vec<2, bool, Q>(v1.x || v2.x, v1.y || v2.y);
|
||||
}
|
||||
}//namespace glm
|
||||
436
thirdparty/glm/glm/detail/type_vec3.hpp
vendored
Normal file
436
thirdparty/glm/glm/detail/type_vec3.hpp
vendored
Normal file
@@ -0,0 +1,436 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/type_vec3.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "qualifier.hpp"
|
||||
#if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
||||
# include "_swizzle.hpp"
|
||||
#elif GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
|
||||
# include "_swizzle_func.hpp"
|
||||
#endif
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template<typename T, qualifier Q>
|
||||
struct vec<3, T, Q>
|
||||
{
|
||||
// -- Implementation detail --
|
||||
|
||||
typedef T value_type;
|
||||
typedef vec<3, T, Q> type;
|
||||
typedef vec<3, bool, Q> bool_type;
|
||||
|
||||
// -- Data --
|
||||
|
||||
# if GLM_SILENT_WARNINGS == GLM_ENABLE
|
||||
# if GLM_COMPILER & GLM_COMPILER_GCC
|
||||
# pragma GCC diagnostic push
|
||||
# pragma GCC diagnostic ignored "-Wpedantic"
|
||||
# elif GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# pragma clang diagnostic push
|
||||
# pragma clang diagnostic ignored "-Wgnu-anonymous-struct"
|
||||
# pragma clang diagnostic ignored "-Wnested-anon-types"
|
||||
# pragma clang diagnostic ignored "-Wpadded"
|
||||
# elif GLM_COMPILER & GLM_COMPILER_VC
|
||||
# pragma warning(push)
|
||||
# pragma warning(disable: 4201) // nonstandard extension used : nameless struct/union
|
||||
# if GLM_CONFIG_ALIGNED_GENTYPES == GLM_ENABLE
|
||||
# pragma warning(disable: 4324) // structure was padded due to alignment specifier
|
||||
# endif
|
||||
# endif
|
||||
# endif
|
||||
|
||||
# if GLM_CONFIG_XYZW_ONLY
|
||||
T x, y, z;
|
||||
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC3_COMP(T, Q, x, y, z)
|
||||
# endif//GLM_CONFIG_SWIZZLE
|
||||
# elif GLM_CONFIG_ANONYMOUS_STRUCT == GLM_ENABLE
|
||||
union
|
||||
{
|
||||
struct{ T x, y, z; };
|
||||
struct{ T r, g, b; };
|
||||
struct{ T s, t, p; };
|
||||
|
||||
typename detail::storage<3, T, detail::is_aligned<Q>::value>::type data;
|
||||
|
||||
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
||||
GLM_SWIZZLE3_2_MEMBERS(T, Q, x, y, z)
|
||||
GLM_SWIZZLE3_2_MEMBERS(T, Q, r, g, b)
|
||||
GLM_SWIZZLE3_2_MEMBERS(T, Q, s, t, p)
|
||||
GLM_SWIZZLE3_3_MEMBERS(T, Q, x, y, z)
|
||||
GLM_SWIZZLE3_3_MEMBERS(T, Q, r, g, b)
|
||||
GLM_SWIZZLE3_3_MEMBERS(T, Q, s, t, p)
|
||||
GLM_SWIZZLE3_4_MEMBERS(T, Q, x, y, z)
|
||||
GLM_SWIZZLE3_4_MEMBERS(T, Q, r, g, b)
|
||||
GLM_SWIZZLE3_4_MEMBERS(T, Q, s, t, p)
|
||||
# endif
|
||||
};
|
||||
# else
|
||||
union { T x, r, s; };
|
||||
union { T y, g, t; };
|
||||
union { T z, b, p; };
|
||||
|
||||
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC3(T, Q)
|
||||
# endif//GLM_CONFIG_SWIZZLE
|
||||
# endif//GLM_LANG
|
||||
|
||||
# if GLM_SILENT_WARNINGS == GLM_ENABLE
|
||||
# if GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# pragma clang diagnostic pop
|
||||
# elif GLM_COMPILER & GLM_COMPILER_GCC
|
||||
# pragma GCC diagnostic pop
|
||||
# elif GLM_COMPILER & GLM_COMPILER_VC
|
||||
# pragma warning(pop)
|
||||
# endif
|
||||
# endif
|
||||
|
||||
// -- Component accesses --
|
||||
|
||||
/// Return the count of components of the vector
|
||||
typedef length_t length_type;
|
||||
GLM_FUNC_DECL static GLM_CONSTEXPR length_type length(){return 3;}
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR T & operator[](length_type i);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR T const& operator[](length_type i) const;
|
||||
|
||||
// -- Implicit basic constructors --
|
||||
|
||||
GLM_DEFAULTED_DEFAULT_CTOR_DECL GLM_CONSTEXPR vec() GLM_DEFAULT_CTOR;
|
||||
GLM_DEFAULTED_FUNC_DECL GLM_CONSTEXPR vec(vec const& v) GLM_DEFAULT;
|
||||
template<qualifier P>
|
||||
GLM_CTOR_DECL vec(vec<3, T, P> const& v);
|
||||
|
||||
// -- Explicit basic constructors --
|
||||
|
||||
GLM_CTOR_DECL explicit vec(T scalar);
|
||||
GLM_CTOR_DECL vec(T a, T b, T c);
|
||||
|
||||
// -- Conversion scalar constructors --
|
||||
|
||||
template<typename U, qualifier P>
|
||||
GLM_CTOR_DECL explicit vec(vec<1, U, P> const& v);
|
||||
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename X, typename Y, typename Z>
|
||||
GLM_CTOR_DECL vec(X x, Y y, Z z);
|
||||
template<typename X, typename Y, typename Z>
|
||||
GLM_CTOR_DECL vec(vec<1, X, Q> const& _x, Y _y, Z _z);
|
||||
template<typename X, typename Y, typename Z>
|
||||
GLM_CTOR_DECL vec(X _x, vec<1, Y, Q> const& _y, Z _z);
|
||||
template<typename X, typename Y, typename Z>
|
||||
GLM_CTOR_DECL vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, Z _z);
|
||||
template<typename X, typename Y, typename Z>
|
||||
GLM_CTOR_DECL vec(X _x, Y _y, vec<1, Z, Q> const& _z);
|
||||
template<typename X, typename Y, typename Z>
|
||||
GLM_CTOR_DECL vec(vec<1, X, Q> const& _x, Y _y, vec<1, Z, Q> const& _z);
|
||||
template<typename X, typename Y, typename Z>
|
||||
GLM_CTOR_DECL vec(X _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z);
|
||||
template<typename X, typename Y, typename Z>
|
||||
GLM_CTOR_DECL vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z);
|
||||
|
||||
// -- Conversion vector constructors --
|
||||
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename A, typename B, qualifier P>
|
||||
GLM_CTOR_DECL vec(vec<2, A, P> const& _xy, B _z);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename A, typename B, qualifier P>
|
||||
GLM_CTOR_DECL vec(vec<2, A, P> const& _xy, vec<1, B, P> const& _z);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename A, typename B, qualifier P>
|
||||
GLM_CTOR_DECL vec(A _x, vec<2, B, P> const& _yz);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename A, typename B, qualifier P>
|
||||
GLM_CTOR_DECL vec(vec<1, A, P> const& _x, vec<2, B, P> const& _yz);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename U, qualifier P>
|
||||
GLM_CTOR_DECL GLM_EXPLICIT vec(vec<4, U, P> const& v);
|
||||
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename U, qualifier P>
|
||||
GLM_CTOR_DECL GLM_EXPLICIT vec(vec<3, U, P> const& v);
|
||||
|
||||
// -- Swizzle constructors --
|
||||
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
||||
template<int E0, int E1, int E2>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec(detail::_swizzle<3, T, Q, E0, E1, E2, -1> const& that)
|
||||
{
|
||||
*this = that();
|
||||
}
|
||||
|
||||
template<int E0, int E1>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec(detail::_swizzle<2, T, Q, E0, E1, -1, -2> const& v, T const& scalar)
|
||||
{
|
||||
*this = vec(v(), scalar);
|
||||
}
|
||||
|
||||
template<int E0, int E1>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec(T const& scalar, detail::_swizzle<2, T, Q, E0, E1, -1, -2> const& v)
|
||||
{
|
||||
*this = vec(scalar, v());
|
||||
}
|
||||
# endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
GLM_DEFAULTED_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q>& operator=(vec<3, T, Q> const& v) GLM_DEFAULT;
|
||||
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator=(vec<3, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator+=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator+=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator+=(vec<3, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator-=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator-=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator-=(vec<3, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator*=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator*=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator*=(vec<3, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator/=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator/=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator/=(vec<3, U, Q> const& v);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator++();
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator--();
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator++(int);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator--(int);
|
||||
|
||||
// -- Unary bit operators --
|
||||
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator%=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator%=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator%=(vec<3, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator&=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator&=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator&=(vec<3, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator|=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator|=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator|=(vec<3, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator^=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator^=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator^=(vec<3, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator<<=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator<<=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator<<=(vec<3, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator>>=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator>>=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<3, T, Q> & operator>>=(vec<3, U, Q> const& v);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator+(vec<3, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator-(vec<3, T, Q> const& v);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator+(vec<3, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator+(vec<3, T, Q> const& v, vec<1, T, Q> const& scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator+(T scalar, vec<3, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator+(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator+(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator-(vec<3, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator-(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator-(T scalar, vec<3, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator-(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator-(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator*(vec<3, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator*(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator*(T scalar, vec<3, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator*(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator*(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator/(vec<3, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator/(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator/(T scalar, vec<3, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator/(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator/(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator%(vec<3, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator%(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator%(T scalar, vec<3, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator%(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator%(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator&(vec<3, T, Q> const& v1, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator&(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator&(T scalar, vec<3, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator&(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator&(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator|(vec<3, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator|(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator|(T scalar, vec<3, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator|(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator|(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator^(vec<3, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator^(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator^(T scalar, vec<3, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator^(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator^(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator<<(vec<3, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator<<(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator<<(T scalar, vec<3, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator<<(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator<<(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator>>(vec<3, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator>>(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator>>(T scalar, vec<3, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator>>(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator>>(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator~(vec<3, T, Q> const& v);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator==(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator!=(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
|
||||
|
||||
template<qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, bool, Q> operator&&(vec<3, bool, Q> const& v1, vec<3, bool, Q> const& v2);
|
||||
|
||||
template<qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<3, bool, Q> operator||(vec<3, bool, Q> const& v1, vec<3, bool, Q> const& v2);
|
||||
}//namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
#include "type_vec3.inl"
|
||||
#endif//GLM_EXTERNAL_TEMPLATE
|
||||
1070
thirdparty/glm/glm/detail/type_vec3.inl
vendored
Normal file
1070
thirdparty/glm/glm/detail/type_vec3.inl
vendored
Normal file
File diff suppressed because it is too large
Load Diff
508
thirdparty/glm/glm/detail/type_vec4.hpp
vendored
Normal file
508
thirdparty/glm/glm/detail/type_vec4.hpp
vendored
Normal file
@@ -0,0 +1,508 @@
|
||||
/// @ref core
|
||||
/// @file glm/detail/type_vec4.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "qualifier.hpp"
|
||||
#if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
||||
# include "_swizzle.hpp"
|
||||
#elif GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
|
||||
# include "_swizzle_func.hpp"
|
||||
#endif
|
||||
#include <cstddef>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template<typename T, qualifier Q>
|
||||
struct vec<4, T, Q>
|
||||
{
|
||||
// -- Implementation detail --
|
||||
|
||||
typedef T value_type;
|
||||
typedef vec<4, T, Q> type;
|
||||
typedef vec<4, bool, Q> bool_type;
|
||||
|
||||
// -- Data --
|
||||
|
||||
# if GLM_SILENT_WARNINGS == GLM_ENABLE
|
||||
# if GLM_COMPILER & GLM_COMPILER_GCC
|
||||
# pragma GCC diagnostic push
|
||||
# pragma GCC diagnostic ignored "-Wpedantic"
|
||||
# elif GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# pragma clang diagnostic push
|
||||
# pragma clang diagnostic ignored "-Wgnu-anonymous-struct"
|
||||
# pragma clang diagnostic ignored "-Wnested-anon-types"
|
||||
# elif GLM_COMPILER & GLM_COMPILER_VC
|
||||
# pragma warning(push)
|
||||
# pragma warning(disable: 4201) // nonstandard extension used : nameless struct/union
|
||||
# endif
|
||||
# endif
|
||||
|
||||
# if GLM_CONFIG_XYZW_ONLY
|
||||
T x, y, z, w;
|
||||
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC4_COMP(T, Q, x, y, z, w)
|
||||
# endif//GLM_CONFIG_SWIZZLE
|
||||
# elif GLM_CONFIG_ANONYMOUS_STRUCT == GLM_ENABLE
|
||||
union
|
||||
{
|
||||
struct { T x, y, z, w; };
|
||||
struct { T r, g, b, a; };
|
||||
struct { T s, t, p, q; };
|
||||
|
||||
typename detail::storage<4, T, detail::is_aligned<Q>::value>::type data;
|
||||
|
||||
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
||||
GLM_SWIZZLE4_2_MEMBERS(T, Q, x, y, z, w)
|
||||
GLM_SWIZZLE4_2_MEMBERS(T, Q, r, g, b, a)
|
||||
GLM_SWIZZLE4_2_MEMBERS(T, Q, s, t, p, q)
|
||||
GLM_SWIZZLE4_3_MEMBERS(T, Q, x, y, z, w)
|
||||
GLM_SWIZZLE4_3_MEMBERS(T, Q, r, g, b, a)
|
||||
GLM_SWIZZLE4_3_MEMBERS(T, Q, s, t, p, q)
|
||||
GLM_SWIZZLE4_4_MEMBERS(T, Q, x, y, z, w)
|
||||
GLM_SWIZZLE4_4_MEMBERS(T, Q, r, g, b, a)
|
||||
GLM_SWIZZLE4_4_MEMBERS(T, Q, s, t, p, q)
|
||||
# endif
|
||||
};
|
||||
# else
|
||||
union { T x, r, s; };
|
||||
union { T y, g, t; };
|
||||
union { T z, b, p; };
|
||||
union { T w, a, q; };
|
||||
|
||||
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC4(T, Q)
|
||||
# endif
|
||||
# endif
|
||||
|
||||
# if GLM_SILENT_WARNINGS == GLM_ENABLE
|
||||
# if GLM_COMPILER & GLM_COMPILER_CLANG
|
||||
# pragma clang diagnostic pop
|
||||
# elif GLM_COMPILER & GLM_COMPILER_GCC
|
||||
# pragma GCC diagnostic pop
|
||||
# elif GLM_COMPILER & GLM_COMPILER_VC
|
||||
# pragma warning(pop)
|
||||
# endif
|
||||
# endif
|
||||
|
||||
// -- Component accesses --
|
||||
|
||||
typedef length_t length_type;
|
||||
|
||||
/// Return the count of components of the vector
|
||||
GLM_FUNC_DECL static GLM_CONSTEXPR length_type length(){return 4;}
|
||||
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR T & operator[](length_type i);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR T const& operator[](length_type i) const;
|
||||
|
||||
// -- Implicit basic constructors --
|
||||
|
||||
GLM_DEFAULTED_DEFAULT_CTOR_DECL GLM_CONSTEXPR vec() GLM_DEFAULT_CTOR;
|
||||
GLM_DEFAULTED_FUNC_DECL GLM_CONSTEXPR vec(vec<4, T, Q> const& v) GLM_DEFAULT;
|
||||
template<qualifier P>
|
||||
GLM_CTOR_DECL vec(vec<4, T, P> const& v);
|
||||
|
||||
// -- Explicit basic constructors --
|
||||
|
||||
GLM_CTOR_DECL explicit vec(T scalar);
|
||||
GLM_CTOR_DECL vec(T x, T y, T z, T w);
|
||||
|
||||
// -- Conversion scalar constructors --
|
||||
|
||||
template<typename U, qualifier P>
|
||||
GLM_CTOR_DECL explicit vec(vec<1, U, P> const& v);
|
||||
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename X, typename Y, typename Z, typename W>
|
||||
GLM_CTOR_DECL vec(X _x, Y _y, Z _z, W _w);
|
||||
template<typename X, typename Y, typename Z, typename W>
|
||||
GLM_CTOR_DECL vec(vec<1, X, Q> const& _x, Y _y, Z _z, W _w);
|
||||
template<typename X, typename Y, typename Z, typename W>
|
||||
GLM_CTOR_DECL vec(X _x, vec<1, Y, Q> const& _y, Z _z, W _w);
|
||||
template<typename X, typename Y, typename Z, typename W>
|
||||
GLM_CTOR_DECL vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, Z _z, W _w);
|
||||
template<typename X, typename Y, typename Z, typename W>
|
||||
GLM_CTOR_DECL vec(X _x, Y _y, vec<1, Z, Q> const& _z, W _w);
|
||||
template<typename X, typename Y, typename Z, typename W>
|
||||
GLM_CTOR_DECL vec(vec<1, X, Q> const& _x, Y _y, vec<1, Z, Q> const& _z, W _w);
|
||||
template<typename X, typename Y, typename Z, typename W>
|
||||
GLM_CTOR_DECL vec(X _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z, W _w);
|
||||
template<typename X, typename Y, typename Z, typename W>
|
||||
GLM_CTOR_DECL vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z, W _w);
|
||||
template<typename X, typename Y, typename Z, typename W>
|
||||
GLM_CTOR_DECL vec(vec<1, X, Q> const& _x, Y _y, Z _z, vec<1, W, Q> const& _w);
|
||||
template<typename X, typename Y, typename Z, typename W>
|
||||
GLM_CTOR_DECL vec(X _x, vec<1, Y, Q> const& _y, Z _z, vec<1, W, Q> const& _w);
|
||||
template<typename X, typename Y, typename Z, typename W>
|
||||
GLM_CTOR_DECL vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, Z _z, vec<1, W, Q> const& _w);
|
||||
template<typename X, typename Y, typename Z, typename W>
|
||||
GLM_CTOR_DECL vec(X _x, Y _y, vec<1, Z, Q> const& _z, vec<1, W, Q> const& _w);
|
||||
template<typename X, typename Y, typename Z, typename W>
|
||||
GLM_CTOR_DECL vec(vec<1, X, Q> const& _x, Y _y, vec<1, Z, Q> const& _z, vec<1, W, Q> const& _w);
|
||||
template<typename X, typename Y, typename Z, typename W>
|
||||
GLM_CTOR_DECL vec(X _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z, vec<1, W, Q> const& _w);
|
||||
template<typename X, typename Y, typename Z, typename W>
|
||||
GLM_CTOR_DECL vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z, vec<1, W, Q> const& _w);
|
||||
|
||||
// -- Conversion vector constructors --
|
||||
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename A, typename B, typename C, qualifier P>
|
||||
GLM_CTOR_DECL vec(vec<2, A, P> const& _xy, B _z, C _w);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename A, typename B, typename C, qualifier P>
|
||||
GLM_CTOR_DECL vec(vec<2, A, P> const& _xy, vec<1, B, P> const& _z, C _w);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename A, typename B, typename C, qualifier P>
|
||||
GLM_CTOR_DECL vec(vec<2, A, P> const& _xy, B _z, vec<1, C, P> const& _w);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename A, typename B, typename C, qualifier P>
|
||||
GLM_CTOR_DECL vec(vec<2, A, P> const& _xy, vec<1, B, P> const& _z, vec<1, C, P> const& _w);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename A, typename B, typename C, qualifier P>
|
||||
GLM_CTOR_DECL vec(A _x, vec<2, B, P> const& _yz, C _w);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename A, typename B, typename C, qualifier P>
|
||||
GLM_CTOR_DECL vec(vec<1, A, P> const& _x, vec<2, B, P> const& _yz, C _w);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename A, typename B, typename C, qualifier P>
|
||||
GLM_CTOR_DECL vec(A _x, vec<2, B, P> const& _yz, vec<1, C, P> const& _w);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename A, typename B, typename C, qualifier P>
|
||||
GLM_CTOR_DECL vec(vec<1, A, P> const& _x, vec<2, B, P> const& _yz, vec<1, C, P> const& _w);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename A, typename B, typename C, qualifier P>
|
||||
GLM_CTOR_DECL vec(A _x, B _y, vec<2, C, P> const& _zw);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename A, typename B, typename C, qualifier P>
|
||||
GLM_CTOR_DECL vec(vec<1, A, P> const& _x, B _y, vec<2, C, P> const& _zw);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename A, typename B, typename C, qualifier P>
|
||||
GLM_CTOR_DECL vec(A _x, vec<1, B, P> const& _y, vec<2, C, P> const& _zw);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename A, typename B, typename C, qualifier P>
|
||||
GLM_CTOR_DECL vec(vec<1, A, P> const& _x, vec<1, B, P> const& _y, vec<2, C, P> const& _zw);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename A, typename B, qualifier P>
|
||||
GLM_CTOR_DECL vec(vec<3, A, P> const& _xyz, B _w);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename A, typename B, qualifier P>
|
||||
GLM_CTOR_DECL vec(vec<3, A, P> const& _xyz, vec<1, B, P> const& _w);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename A, typename B, qualifier P>
|
||||
GLM_CTOR_DECL vec(A _x, vec<3, B, P> const& _yzw);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename A, typename B, qualifier P>
|
||||
GLM_CTOR_DECL vec(vec<1, A, P> const& _x, vec<3, B, P> const& _yzw);
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename A, typename B, qualifier P>
|
||||
GLM_CTOR_DECL vec(vec<2, A, P> const& _xy, vec<2, B, P> const& _zw);
|
||||
|
||||
/// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
|
||||
template<typename U, qualifier P>
|
||||
GLM_CTOR_DECL GLM_EXPLICIT vec(vec<4, U, P> const& v);
|
||||
|
||||
// -- Swizzle constructors --
|
||||
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
||||
template<int E0, int E1, int E2, int E3>
|
||||
GLM_FUNC_DISCARD_DECL vec(detail::_swizzle<4, T, Q, E0, E1, E2, E3> const& that)
|
||||
{
|
||||
*this = that();
|
||||
}
|
||||
|
||||
template<int E0, int E1, int F0, int F1>
|
||||
GLM_FUNC_DISCARD_DECL vec(detail::_swizzle<2, T, Q, E0, E1, -1, -2> const& v, detail::_swizzle<2, T, Q, F0, F1, -1, -2> const& u)
|
||||
{
|
||||
*this = vec<4, T, Q>(v(), u());
|
||||
}
|
||||
|
||||
template<int E0, int E1>
|
||||
GLM_FUNC_DISCARD_DECL vec(T const& x, T const& y, detail::_swizzle<2, T, Q, E0, E1, -1, -2> const& v)
|
||||
{
|
||||
*this = vec<4, T, Q>(x, y, v());
|
||||
}
|
||||
|
||||
template<int E0, int E1>
|
||||
GLM_FUNC_DISCARD_DECL vec(T const& x, detail::_swizzle<2, T, Q, E0, E1, -1, -2> const& v, T const& w)
|
||||
{
|
||||
*this = vec<4, T, Q>(x, v(), w);
|
||||
}
|
||||
|
||||
template<int E0, int E1>
|
||||
GLM_FUNC_DISCARD_DECL vec(detail::_swizzle<2, T, Q, E0, E1, -1, -2> const& v, T const& z, T const& w)
|
||||
{
|
||||
*this = vec<4, T, Q>(v(), z, w);
|
||||
}
|
||||
|
||||
template<int E0, int E1, int E2>
|
||||
GLM_FUNC_DISCARD_DECL vec(detail::_swizzle<3, T, Q, E0, E1, E2, -1> const& v, T const& w)
|
||||
{
|
||||
*this = vec<4, T, Q>(v(), w);
|
||||
}
|
||||
|
||||
template<int E0, int E1, int E2>
|
||||
GLM_FUNC_DISCARD_DECL vec(T const& x, detail::_swizzle<3, T, Q, E0, E1, E2, -1> const& v)
|
||||
{
|
||||
*this = vec<4, T, Q>(x, v());
|
||||
}
|
||||
# endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
||||
|
||||
// -- Unary arithmetic operators --
|
||||
|
||||
GLM_DEFAULTED_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator=(vec<4, T, Q> const& v) GLM_DEFAULT;
|
||||
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<4, T, Q>& operator=(vec<4, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<4, T, Q>& operator+=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<4, T, Q>& operator+=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<4, T, Q>& operator+=(vec<4, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<4, T, Q>& operator-=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<4, T, Q>& operator-=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<4, T, Q>& operator-=(vec<4, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<4, T, Q>& operator*=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<4, T, Q>& operator*=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<4, T, Q>& operator*=(vec<4, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<4, T, Q>& operator/=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<4, T, Q>& operator/=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<4, T, Q>& operator/=(vec<4, U, Q> const& v);
|
||||
|
||||
// -- Increment and decrement operators --
|
||||
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<4, T, Q> & operator++();
|
||||
GLM_FUNC_DISCARD_DECL GLM_CONSTEXPR vec<4, T, Q> & operator--();
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator++(int);
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator--(int);
|
||||
|
||||
// -- Unary bit operators --
|
||||
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator%=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator%=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator%=(vec<4, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator&=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator&=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator&=(vec<4, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator|=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator|=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator|=(vec<4, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator^=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator^=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator^=(vec<4, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator<<=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator<<=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator<<=(vec<4, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator>>=(U scalar);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator>>=(vec<1, U, Q> const& v);
|
||||
template<typename U>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator>>=(vec<4, U, Q> const& v);
|
||||
};
|
||||
|
||||
// -- Unary operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator+(vec<4, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator-(vec<4, T, Q> const& v);
|
||||
|
||||
// -- Binary operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator+(vec<4, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator+(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator+(T scalar, vec<4, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator+(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator+(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator-(vec<4, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator-(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator-(T scalar, vec<4, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator-(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator-(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator*(vec<4, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator*(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator*(T scalar, vec<4, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator*(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator*(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator/(vec<4, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator/(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator/(T scalar, vec<4, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator/(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator/(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator%(vec<4, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator%(vec<4, T, Q> const& v, vec<1, T, Q> const& scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator%(T scalar, vec<4, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator%(vec<1, T, Q> const& scalar, vec<4, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator%(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator&(vec<4, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator&(vec<4, T, Q> const& v, vec<1, T, Q> const& scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator&(T scalar, vec<4, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator&(vec<1, T, Q> const& scalar, vec<4, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator&(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator|(vec<4, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator|(vec<4, T, Q> const& v, vec<1, T, Q> const& scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator|(T scalar, vec<4, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator|(vec<1, T, Q> const& scalar, vec<4, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator|(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator^(vec<4, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator^(vec<4, T, Q> const& v, vec<1, T, Q> const& scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator^(T scalar, vec<4, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator^(vec<1, T, Q> const& scalar, vec<4, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator^(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator<<(vec<4, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator<<(vec<4, T, Q> const& v, vec<1, T, Q> const& scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator<<(T scalar, vec<4, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator<<(vec<1, T, Q> const& scalar, vec<4, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator<<(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator>>(vec<4, T, Q> const& v, T scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator>>(vec<4, T, Q> const& v, vec<1, T, Q> const& scalar);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator>>(T scalar, vec<4, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator>>(vec<1, T, Q> const& scalar, vec<4, T, Q> const& v);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator>>(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator~(vec<4, T, Q> const& v);
|
||||
|
||||
// -- Boolean operators --
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator==(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR bool operator!=(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
|
||||
|
||||
template<qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, bool, Q> operator&&(vec<4, bool, Q> const& v1, vec<4, bool, Q> const& v2);
|
||||
|
||||
template<qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR vec<4, bool, Q> operator||(vec<4, bool, Q> const& v1, vec<4, bool, Q> const& v2);
|
||||
}//namespace glm
|
||||
|
||||
#ifndef GLM_EXTERNAL_TEMPLATE
|
||||
#include "type_vec4.inl"
|
||||
#endif//GLM_EXTERNAL_TEMPLATE
|
||||
1142
thirdparty/glm/glm/detail/type_vec4.inl
vendored
Normal file
1142
thirdparty/glm/glm/detail/type_vec4.inl
vendored
Normal file
File diff suppressed because it is too large
Load Diff
788
thirdparty/glm/glm/detail/type_vec4_simd.inl
vendored
Normal file
788
thirdparty/glm/glm/detail/type_vec4_simd.inl
vendored
Normal file
@@ -0,0 +1,788 @@
|
||||
#if GLM_ARCH & GLM_ARCH_SSE2_BIT
|
||||
|
||||
namespace glm {
|
||||
namespace detail
|
||||
{
|
||||
# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
||||
template<qualifier Q, int E0, int E1, int E2, int E3>
|
||||
struct _swizzle_base1<4, float, Q, E0, E1, E2, E3, true> : public _swizzle_base0<float, 4>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER vec<4, float, Q> operator ()() const
|
||||
{
|
||||
__m128 data = *reinterpret_cast<__m128 const*>(&this->_buffer);
|
||||
|
||||
vec<4, float, Q> Result;
|
||||
# if GLM_ARCH & GLM_ARCH_AVX_BIT
|
||||
Result.data = _mm_permute_ps(data, _MM_SHUFFLE(E3, E2, E1, E0));
|
||||
# else
|
||||
Result.data = _mm_shuffle_ps(data, data, _MM_SHUFFLE(E3, E2, E1, E0));
|
||||
# endif
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q, int E0, int E1, int E2, int E3>
|
||||
struct _swizzle_base1<4, int, Q, E0, E1, E2, E3, true> : public _swizzle_base0<int, 4>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER vec<4, int, Q> operator ()() const
|
||||
{
|
||||
__m128i data = *reinterpret_cast<__m128i const*>(&this->_buffer);
|
||||
|
||||
vec<4, int, Q> Result;
|
||||
Result.data = _mm_shuffle_epi32(data, _MM_SHUFFLE(E3, E2, E1, E0));
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q, int E0, int E1, int E2, int E3>
|
||||
struct _swizzle_base1<4, uint, Q, E0, E1, E2, E3, true> : public _swizzle_base0<uint, 4>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER vec<4, uint, Q> operator ()() const
|
||||
{
|
||||
__m128i data = *reinterpret_cast<__m128i const*>(&this->_buffer);
|
||||
|
||||
vec<4, uint, Q> Result;
|
||||
Result.data = _mm_shuffle_epi32(data, _MM_SHUFFLE(E3, E2, E1, E0));
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif// GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_add<float, Q, true>
|
||||
{
|
||||
static vec<4, float, Q> call(vec<4, float, Q> const& a, vec<4, float, Q> const& b)
|
||||
{
|
||||
vec<4, float, Q> Result;
|
||||
Result.data = _mm_add_ps(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX_BIT
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_add<double, Q, true>
|
||||
{
|
||||
static vec<4, double, Q> call(vec<4, double, Q> const& a, vec<4, double, Q> const& b)
|
||||
{
|
||||
vec<4, double, Q> Result;
|
||||
Result.data = _mm256_add_pd(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_sub<float, Q, true>
|
||||
{
|
||||
static vec<4, float, Q> call(vec<4, float, Q> const& a, vec<4, float, Q> const& b)
|
||||
{
|
||||
vec<4, float, Q> Result;
|
||||
Result.data = _mm_sub_ps(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX_BIT
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_sub<double, Q, true>
|
||||
{
|
||||
static vec<4, double, Q> call(vec<4, double, Q> const& a, vec<4, double, Q> const& b)
|
||||
{
|
||||
vec<4, double, Q> Result;
|
||||
Result.data = _mm256_sub_pd(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_mul<float, Q, true>
|
||||
{
|
||||
static vec<4, float, Q> call(vec<4, float, Q> const& a, vec<4, float, Q> const& b)
|
||||
{
|
||||
vec<4, float, Q> Result;
|
||||
Result.data = _mm_mul_ps(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX_BIT
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_mul<double, Q, true>
|
||||
{
|
||||
static vec<4, double, Q> call(vec<4, double, Q> const& a, vec<4, double, Q> const& b)
|
||||
{
|
||||
vec<4, double, Q> Result;
|
||||
Result.data = _mm256_mul_pd(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_div<float, Q, true>
|
||||
{
|
||||
static vec<4, float, Q> call(vec<4, float, Q> const& a, vec<4, float, Q> const& b)
|
||||
{
|
||||
vec<4, float, Q> Result;
|
||||
Result.data = _mm_div_ps(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX_BIT
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_div<double, Q, true>
|
||||
{
|
||||
static vec<4, double, Q> call(vec<4, double, Q> const& a, vec<4, double, Q> const& b)
|
||||
{
|
||||
vec<4, double, Q> Result;
|
||||
Result.data = _mm256_div_pd(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template<>
|
||||
struct compute_vec4_div<float, aligned_lowp, true>
|
||||
{
|
||||
static vec<4, float, aligned_lowp> call(vec<4, float, aligned_lowp> const& a, vec<4, float, aligned_lowp> const& b)
|
||||
{
|
||||
vec<4, float, aligned_lowp> Result;
|
||||
Result.data = _mm_mul_ps(a.data, _mm_rcp_ps(b.data));
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
struct compute_vec4_and<T, Q, true, 32, true>
|
||||
{
|
||||
static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
|
||||
{
|
||||
vec<4, T, Q> Result;
|
||||
Result.data = _mm_and_si128(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX2_BIT
|
||||
template<typename T, qualifier Q>
|
||||
struct compute_vec4_and<T, Q, true, 64, true>
|
||||
{
|
||||
static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
|
||||
{
|
||||
vec<4, T, Q> Result;
|
||||
Result.data = _mm256_and_si256(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
struct compute_vec4_or<T, Q, true, 32, true>
|
||||
{
|
||||
static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
|
||||
{
|
||||
vec<4, T, Q> Result;
|
||||
Result.data = _mm_or_si128(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX2_BIT
|
||||
template<typename T, qualifier Q>
|
||||
struct compute_vec4_or<T, Q, true, 64, true>
|
||||
{
|
||||
static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
|
||||
{
|
||||
vec<4, T, Q> Result;
|
||||
Result.data = _mm256_or_si256(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
struct compute_vec4_xor<T, Q, true, 32, true>
|
||||
{
|
||||
static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
|
||||
{
|
||||
vec<4, T, Q> Result;
|
||||
Result.data = _mm_xor_si128(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX2_BIT
|
||||
template<typename T, qualifier Q>
|
||||
struct compute_vec4_xor<T, Q, true, 64, true>
|
||||
{
|
||||
static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
|
||||
{
|
||||
vec<4, T, Q> Result;
|
||||
Result.data = _mm256_xor_si256(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
struct compute_vec4_shift_left<T, Q, true, 32, true>
|
||||
{
|
||||
static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
|
||||
{
|
||||
vec<4, T, Q> Result;
|
||||
Result.data = _mm_sll_epi32(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX2_BIT
|
||||
template<typename T, qualifier Q>
|
||||
struct compute_vec4_shift_left<T, Q, true, 64, true>
|
||||
{
|
||||
static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
|
||||
{
|
||||
vec<4, T, Q> Result;
|
||||
Result.data = _mm256_sll_epi64(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
struct compute_vec4_shift_right<T, Q, true, 32, true>
|
||||
{
|
||||
static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
|
||||
{
|
||||
vec<4, T, Q> Result;
|
||||
Result.data = _mm_srl_epi32(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX2_BIT
|
||||
template<typename T, qualifier Q>
|
||||
struct compute_vec4_shift_right<T, Q, true, 64, true>
|
||||
{
|
||||
static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
|
||||
{
|
||||
vec<4, T, Q> Result;
|
||||
Result.data = _mm256_srl_epi64(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template<typename T, qualifier Q>
|
||||
struct compute_vec4_bitwise_not<T, Q, true, 32, true>
|
||||
{
|
||||
static vec<4, T, Q> call(vec<4, T, Q> const& v)
|
||||
{
|
||||
vec<4, T, Q> Result;
|
||||
Result.data = _mm_xor_si128(v.data, _mm_set1_epi32(-1));
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX2_BIT
|
||||
template<typename T, qualifier Q>
|
||||
struct compute_vec4_bitwise_not<T, Q, true, 64, true>
|
||||
{
|
||||
static vec<4, T, Q> call(vec<4, T, Q> const& v)
|
||||
{
|
||||
vec<4, T, Q> Result;
|
||||
Result.data = _mm256_xor_si256(v.data, _mm_set1_epi32(-1));
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_equal<float, Q, false, 32, true>
|
||||
{
|
||||
static bool call(vec<4, float, Q> const& v1, vec<4, float, Q> const& v2)
|
||||
{
|
||||
return _mm_movemask_ps(_mm_cmpneq_ps(v1.data, v2.data)) == 0;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_SSE41_BIT
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_equal<int, Q, true, 32, true>
|
||||
{
|
||||
static bool call(vec<4, int, Q> const& v1, vec<4, int, Q> const& v2)
|
||||
{
|
||||
//return _mm_movemask_epi8(_mm_cmpeq_epi32(v1.data, v2.data)) != 0;
|
||||
__m128i neq = _mm_xor_si128(v1.data, v2.data);
|
||||
return _mm_test_all_zeros(neq, neq) == 0;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_nequal<float, Q, false, 32, true>
|
||||
{
|
||||
static bool call(vec<4, float, Q> const& v1, vec<4, float, Q> const& v2)
|
||||
{
|
||||
return _mm_movemask_ps(_mm_cmpneq_ps(v1.data, v2.data)) != 0;
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_SSE41_BIT
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_nequal<int, Q, true, 32, true>
|
||||
{
|
||||
static bool call(vec<4, int, Q> const& v1, vec<4, int, Q> const& v2)
|
||||
{
|
||||
//return _mm_movemask_epi8(_mm_cmpneq_epi32(v1.data, v2.data)) != 0;
|
||||
__m128i neq = _mm_xor_si128(v1.data, v2.data);
|
||||
return _mm_test_all_zeros(neq, neq) != 0;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
}//namespace detail
|
||||
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_lowp>::vec(float _s) :
|
||||
data(_mm_set1_ps(_s))
|
||||
{}
|
||||
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_mediump>::vec(float _s) :
|
||||
data(_mm_set1_ps(_s))
|
||||
{}
|
||||
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_highp>::vec(float _s) :
|
||||
data(_mm_set1_ps(_s))
|
||||
{}
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX_BIT
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, double, aligned_lowp>::vec(double _s) :
|
||||
data(_mm256_set1_pd(_s))
|
||||
{}
|
||||
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, double, aligned_mediump>::vec(double _s) :
|
||||
data(_mm256_set1_pd(_s))
|
||||
{}
|
||||
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, double, aligned_highp>::vec(double _s) :
|
||||
data(_mm256_set1_pd(_s))
|
||||
{}
|
||||
# endif
|
||||
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, int, aligned_lowp>::vec(int _s) :
|
||||
data(_mm_set1_epi32(_s))
|
||||
{}
|
||||
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, int, aligned_mediump>::vec(int _s) :
|
||||
data(_mm_set1_epi32(_s))
|
||||
{}
|
||||
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, int, aligned_highp>::vec(int _s) :
|
||||
data(_mm_set1_epi32(_s))
|
||||
{}
|
||||
|
||||
# if GLM_ARCH & GLM_ARCH_AVX2_BIT
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, detail::int64, aligned_lowp>::vec(detail::int64 _s) :
|
||||
data(_mm256_set1_epi64x(_s))
|
||||
{}
|
||||
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, detail::int64, aligned_mediump>::vec(detail::int64 _s) :
|
||||
data(_mm256_set1_epi64x(_s))
|
||||
{}
|
||||
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, detail::int64, aligned_highp>::vec(detail::int64 _s) :
|
||||
data(_mm256_set1_epi64x(_s))
|
||||
{}
|
||||
# endif
|
||||
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_lowp>::vec(float _x, float _y, float _z, float _w) :
|
||||
data(_mm_set_ps(_w, _z, _y, _x))
|
||||
{}
|
||||
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_mediump>::vec(float _x, float _y, float _z, float _w) :
|
||||
data(_mm_set_ps(_w, _z, _y, _x))
|
||||
{}
|
||||
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_highp>::vec(float _x, float _y, float _z, float _w) :
|
||||
data(_mm_set_ps(_w, _z, _y, _x))
|
||||
{}
|
||||
|
||||
template<>
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, int, aligned_lowp>::vec(int _x, int _y, int _z, int _w) :
|
||||
data(_mm_set_epi32(_w, _z, _y, _x))
|
||||
{}
|
||||
|
||||
template<>
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, int, aligned_mediump>::vec(int _x, int _y, int _z, int _w) :
|
||||
data(_mm_set_epi32(_w, _z, _y, _x))
|
||||
{}
|
||||
|
||||
template<>
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, int, aligned_highp>::vec(int _x, int _y, int _z, int _w) :
|
||||
data(_mm_set_epi32(_w, _z, _y, _x))
|
||||
{}
|
||||
|
||||
template<>
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_lowp>::vec(int _x, int _y, int _z, int _w) :
|
||||
data(_mm_cvtepi32_ps(_mm_set_epi32(_w, _z, _y, _x)))
|
||||
{}
|
||||
|
||||
template<>
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_mediump>::vec(int _x, int _y, int _z, int _w) :
|
||||
data(_mm_cvtepi32_ps(_mm_set_epi32(_w, _z, _y, _x)))
|
||||
{}
|
||||
|
||||
template<>
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_highp>::vec(int _x, int _y, int _z, int _w) :
|
||||
data(_mm_cvtepi32_ps(_mm_set_epi32(_w, _z, _y, _x)))
|
||||
{}
|
||||
}//namespace glm
|
||||
|
||||
#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT
|
||||
|
||||
#if GLM_ARCH & GLM_ARCH_NEON_BIT
|
||||
namespace glm {
|
||||
namespace detail {
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_add<float, Q, true>
|
||||
{
|
||||
static
|
||||
vec<4, float, Q>
|
||||
call(vec<4, float, Q> const& a, vec<4, float, Q> const& b)
|
||||
{
|
||||
vec<4, float, Q> Result;
|
||||
Result.data = vaddq_f32(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_add<uint, Q, true>
|
||||
{
|
||||
static
|
||||
vec<4, uint, Q>
|
||||
call(vec<4, uint, Q> const& a, vec<4, uint, Q> const& b)
|
||||
{
|
||||
vec<4, uint, Q> Result;
|
||||
Result.data = vaddq_u32(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_add<int, Q, true>
|
||||
{
|
||||
static
|
||||
vec<4, int, Q>
|
||||
call(vec<4, int, Q> const& a, vec<4, int, Q> const& b)
|
||||
{
|
||||
vec<4, int, Q> Result;
|
||||
Result.data = vaddq_s32(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_sub<float, Q, true>
|
||||
{
|
||||
static vec<4, float, Q> call(vec<4, float, Q> const& a, vec<4, float, Q> const& b)
|
||||
{
|
||||
vec<4, float, Q> Result;
|
||||
Result.data = vsubq_f32(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_sub<uint, Q, true>
|
||||
{
|
||||
static vec<4, uint, Q> call(vec<4, uint, Q> const& a, vec<4, uint, Q> const& b)
|
||||
{
|
||||
vec<4, uint, Q> Result;
|
||||
Result.data = vsubq_u32(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_sub<int, Q, true>
|
||||
{
|
||||
static vec<4, int, Q> call(vec<4, int, Q> const& a, vec<4, int, Q> const& b)
|
||||
{
|
||||
vec<4, int, Q> Result;
|
||||
Result.data = vsubq_s32(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_mul<float, Q, true>
|
||||
{
|
||||
static vec<4, float, Q> call(vec<4, float, Q> const& a, vec<4, float, Q> const& b)
|
||||
{
|
||||
vec<4, float, Q> Result;
|
||||
Result.data = vmulq_f32(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_mul<uint, Q, true>
|
||||
{
|
||||
static vec<4, uint, Q> call(vec<4, uint, Q> const& a, vec<4, uint, Q> const& b)
|
||||
{
|
||||
vec<4, uint, Q> Result;
|
||||
Result.data = vmulq_u32(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_mul<int, Q, true>
|
||||
{
|
||||
static vec<4, int, Q> call(vec<4, int, Q> const& a, vec<4, int, Q> const& b)
|
||||
{
|
||||
vec<4, int, Q> Result;
|
||||
Result.data = vmulq_s32(a.data, b.data);
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_div<float, Q, true>
|
||||
{
|
||||
static vec<4, float, Q> call(vec<4, float, Q> const& a, vec<4, float, Q> const& b)
|
||||
{
|
||||
vec<4, float, Q> Result;
|
||||
#if GLM_ARCH & GLM_ARCH_ARMV8_BIT
|
||||
Result.data = vdivq_f32(a.data, b.data);
|
||||
#else
|
||||
/* Arm assembler reference:
|
||||
*
|
||||
* The Newton-Raphson iteration: x[n+1] = x[n] * (2 - d * x[n])
|
||||
* converges to (1/d) if x0 is the result of VRECPE applied to d.
|
||||
*
|
||||
* Note: The precision usually improves with two interactions, but more than two iterations are not helpful. */
|
||||
float32x4_t x = vrecpeq_f32(b.data);
|
||||
x = vmulq_f32(vrecpsq_f32(b.data, x), x);
|
||||
x = vmulq_f32(vrecpsq_f32(b.data, x), x);
|
||||
Result.data = vmulq_f32(a.data, x);
|
||||
#endif
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_equal<float, Q, false, 32, true>
|
||||
{
|
||||
static bool call(vec<4, float, Q> const& v1, vec<4, float, Q> const& v2)
|
||||
{
|
||||
uint32x4_t cmp = vceqq_f32(v1.data, v2.data);
|
||||
#if GLM_ARCH & GLM_ARCH_ARMV8_BIT
|
||||
cmp = vpminq_u32(cmp, cmp);
|
||||
cmp = vpminq_u32(cmp, cmp);
|
||||
uint32_t r = cmp[0];
|
||||
#else
|
||||
uint32x2_t cmpx2 = vpmin_u32(vget_low_u32(cmp), vget_high_u32(cmp));
|
||||
cmpx2 = vpmin_u32(cmpx2, cmpx2);
|
||||
uint32_t r = cmpx2[0];
|
||||
#endif
|
||||
return r == ~0u;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_equal<uint, Q, false, 32, true>
|
||||
{
|
||||
static bool call(vec<4, uint, Q> const& v1, vec<4, uint, Q> const& v2)
|
||||
{
|
||||
uint32x4_t cmp = vceqq_u32(v1.data, v2.data);
|
||||
#if GLM_ARCH & GLM_ARCH_ARMV8_BIT
|
||||
cmp = vpminq_u32(cmp, cmp);
|
||||
cmp = vpminq_u32(cmp, cmp);
|
||||
uint32_t r = cmp[0];
|
||||
#else
|
||||
uint32x2_t cmpx2 = vpmin_u32(vget_low_u32(cmp), vget_high_u32(cmp));
|
||||
cmpx2 = vpmin_u32(cmpx2, cmpx2);
|
||||
uint32_t r = cmpx2[0];
|
||||
#endif
|
||||
return r == ~0u;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_equal<int, Q, false, 32, true>
|
||||
{
|
||||
static bool call(vec<4, int, Q> const& v1, vec<4, int, Q> const& v2)
|
||||
{
|
||||
uint32x4_t cmp = vceqq_s32(v1.data, v2.data);
|
||||
#if GLM_ARCH & GLM_ARCH_ARMV8_BIT
|
||||
cmp = vpminq_u32(cmp, cmp);
|
||||
cmp = vpminq_u32(cmp, cmp);
|
||||
uint32_t r = cmp[0];
|
||||
#else
|
||||
uint32x2_t cmpx2 = vpmin_u32(vget_low_u32(cmp), vget_high_u32(cmp));
|
||||
cmpx2 = vpmin_u32(cmpx2, cmpx2);
|
||||
uint32_t r = cmpx2[0];
|
||||
#endif
|
||||
return r == ~0u;
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_nequal<float, Q, false, 32, true>
|
||||
{
|
||||
static bool call(vec<4, float, Q> const& v1, vec<4, float, Q> const& v2)
|
||||
{
|
||||
return !compute_vec4_equal<float, Q, false, 32, true>::call(v1, v2);
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_nequal<uint, Q, false, 32, true>
|
||||
{
|
||||
static bool call(vec<4, uint, Q> const& v1, vec<4, uint, Q> const& v2)
|
||||
{
|
||||
return !compute_vec4_equal<uint, Q, false, 32, true>::call(v1, v2);
|
||||
}
|
||||
};
|
||||
|
||||
template<qualifier Q>
|
||||
struct compute_vec4_nequal<int, Q, false, 32, true>
|
||||
{
|
||||
static bool call(vec<4, int, Q> const& v1, vec<4, int, Q> const& v2)
|
||||
{
|
||||
return !compute_vec4_equal<int, Q, false, 32, true>::call(v1, v2);
|
||||
}
|
||||
};
|
||||
|
||||
}//namespace detail
|
||||
|
||||
#if !GLM_CONFIG_XYZW_ONLY
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_lowp>::vec(float _s) :
|
||||
data(vdupq_n_f32(_s))
|
||||
{}
|
||||
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_mediump>::vec(float _s) :
|
||||
data(vdupq_n_f32(_s))
|
||||
{}
|
||||
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_highp>::vec(float _s) :
|
||||
data(vdupq_n_f32(_s))
|
||||
{}
|
||||
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, int, aligned_lowp>::vec(int _s) :
|
||||
data(vdupq_n_s32(_s))
|
||||
{}
|
||||
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, int, aligned_mediump>::vec(int _s) :
|
||||
data(vdupq_n_s32(_s))
|
||||
{}
|
||||
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, int, aligned_highp>::vec(int _s) :
|
||||
data(vdupq_n_s32(_s))
|
||||
{}
|
||||
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, uint, aligned_lowp>::vec(uint _s) :
|
||||
data(vdupq_n_u32(_s))
|
||||
{}
|
||||
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, uint, aligned_mediump>::vec(uint _s) :
|
||||
data(vdupq_n_u32(_s))
|
||||
{}
|
||||
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, uint, aligned_highp>::vec(uint _s) :
|
||||
data(vdupq_n_u32(_s))
|
||||
{}
|
||||
|
||||
template<>
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_highp>::vec(const vec<4, float, aligned_highp>& rhs) :
|
||||
data(rhs.data)
|
||||
{}
|
||||
|
||||
template<>
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_highp>::vec(const vec<4, int, aligned_highp>& rhs) :
|
||||
data(vcvtq_f32_s32(rhs.data))
|
||||
{}
|
||||
|
||||
template<>
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_highp>::vec(const vec<4, uint, aligned_highp>& rhs) :
|
||||
data(vcvtq_f32_u32(rhs.data))
|
||||
{}
|
||||
|
||||
template<>
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_lowp>::vec(int _x, int _y, int _z, int _w) :
|
||||
data(vcvtq_f32_s32(vec<4, int, aligned_lowp>(_x, _y, _z, _w).data))
|
||||
{}
|
||||
|
||||
template<>
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_mediump>::vec(int _x, int _y, int _z, int _w) :
|
||||
data(vcvtq_f32_s32(vec<4, int, aligned_mediump>(_x, _y, _z, _w).data))
|
||||
{}
|
||||
|
||||
template<>
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_highp>::vec(int _x, int _y, int _z, int _w) :
|
||||
data(vcvtq_f32_s32(vec<4, int, aligned_highp>(_x, _y, _z, _w).data))
|
||||
{}
|
||||
|
||||
template<>
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_lowp>::vec(uint _x, uint _y, uint _z, uint _w) :
|
||||
data(vcvtq_f32_u32(vec<4, uint, aligned_lowp>(_x, _y, _z, _w).data))
|
||||
{}
|
||||
|
||||
template<>
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_mediump>::vec(uint _x, uint _y, uint _z, uint _w) :
|
||||
data(vcvtq_f32_u32(vec<4, uint, aligned_mediump>(_x, _y, _z, _w).data))
|
||||
{}
|
||||
|
||||
|
||||
template<>
|
||||
template<>
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_highp>::vec(uint _x, uint _y, uint _z, uint _w) :
|
||||
data(vcvtq_f32_u32(vec<4, uint, aligned_highp>(_x, _y, _z, _w).data))
|
||||
{}
|
||||
|
||||
#endif
|
||||
}//namespace glm
|
||||
|
||||
#endif
|
||||
110
thirdparty/glm/glm/exponential.hpp
vendored
Normal file
110
thirdparty/glm/glm/exponential.hpp
vendored
Normal file
@@ -0,0 +1,110 @@
|
||||
/// @ref core
|
||||
/// @file glm/exponential.hpp
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
///
|
||||
/// @defgroup core_func_exponential Exponential functions
|
||||
/// @ingroup core
|
||||
///
|
||||
/// Provides GLSL exponential functions
|
||||
///
|
||||
/// These all operate component-wise. The description is per component.
|
||||
///
|
||||
/// Include <glm/exponential.hpp> to use these core features.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "detail/type_vec1.hpp"
|
||||
#include "detail/type_vec2.hpp"
|
||||
#include "detail/type_vec3.hpp"
|
||||
#include "detail/type_vec4.hpp"
|
||||
#include <cmath>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_func_exponential
|
||||
/// @{
|
||||
|
||||
/// Returns 'base' raised to the power 'exponent'.
|
||||
///
|
||||
/// @param base Floating point value. pow function is defined for input values of 'base' defined in the range (inf-, inf+) in the limit of the type qualifier.
|
||||
/// @param exponent Floating point value representing the 'exponent'.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/pow.xml">GLSL pow man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, T, Q> pow(vec<L, T, Q> const& base, vec<L, T, Q> const& exponent);
|
||||
|
||||
/// Returns the natural exponentiation of v, i.e., e^v.
|
||||
///
|
||||
/// @param v exp function is defined for input values of v defined in the range (inf-, inf+) in the limit of the type qualifier.
|
||||
/// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector.
|
||||
/// @tparam T Floating-point scalar types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/exp.xml">GLSL exp man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, T, Q> exp(vec<L, T, Q> const& v);
|
||||
|
||||
/// Returns the natural logarithm of v, i.e.,
|
||||
/// returns the value y which satisfies the equation x = e^y.
|
||||
/// Results are undefined if v <= 0.
|
||||
///
|
||||
/// @param v log function is defined for input values of v defined in the range (0, inf+) in the limit of the type qualifier.
|
||||
/// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector.
|
||||
/// @tparam T Floating-point scalar types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/log.xml">GLSL log man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, T, Q> log(vec<L, T, Q> const& v);
|
||||
|
||||
/// Returns 2 raised to the v power.
|
||||
///
|
||||
/// @param v exp2 function is defined for input values of v defined in the range (inf-, inf+) in the limit of the type qualifier.
|
||||
/// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector.
|
||||
/// @tparam T Floating-point scalar types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/exp2.xml">GLSL exp2 man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, T, Q> exp2(vec<L, T, Q> const& v);
|
||||
|
||||
/// Returns the base 2 log of x, i.e., returns the value y,
|
||||
/// which satisfies the equation x = 2 ^ y.
|
||||
///
|
||||
/// @param v log2 function is defined for input values of v defined in the range (0, inf+) in the limit of the type qualifier.
|
||||
/// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector.
|
||||
/// @tparam T Floating-point scalar types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/log2.xml">GLSL log2 man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, T, Q> log2(vec<L, T, Q> const& v);
|
||||
|
||||
/// Returns the positive square root of v.
|
||||
///
|
||||
/// @param v sqrt function is defined for input values of v defined in the range [0, inf+) in the limit of the type qualifier.
|
||||
/// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector.
|
||||
/// @tparam T Floating-point scalar types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sqrt.xml">GLSL sqrt man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, T, Q> sqrt(vec<L, T, Q> const& v);
|
||||
|
||||
/// Returns the reciprocal of the positive square root of v.
|
||||
///
|
||||
/// @param v inversesqrt function is defined for input values of v defined in the range [0, inf+) in the limit of the type qualifier.
|
||||
/// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector.
|
||||
/// @tparam T Floating-point scalar types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/inversesqrt.xml">GLSL inversesqrt man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
template<length_t L, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL vec<L, T, Q> inversesqrt(vec<L, T, Q> const& v);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "detail/func_exponential.inl"
|
||||
267
thirdparty/glm/glm/ext.hpp
vendored
Normal file
267
thirdparty/glm/glm/ext.hpp
vendored
Normal file
@@ -0,0 +1,267 @@
|
||||
/// @file glm/ext.hpp
|
||||
///
|
||||
/// @ref core (Dependence)
|
||||
|
||||
#include "detail/setup.hpp"
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "glm.hpp"
|
||||
|
||||
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_MESSAGE_EXT_INCLUDED_DISPLAYED)
|
||||
# define GLM_MESSAGE_EXT_INCLUDED_DISPLAYED
|
||||
# pragma message("GLM: All extensions included (not recommended)")
|
||||
#endif//GLM_MESSAGES
|
||||
|
||||
#include "./ext/matrix_clip_space.hpp"
|
||||
#include "./ext/matrix_common.hpp"
|
||||
|
||||
#include "./ext/matrix_double2x2.hpp"
|
||||
#include "./ext/matrix_double2x2_precision.hpp"
|
||||
#include "./ext/matrix_double2x3.hpp"
|
||||
#include "./ext/matrix_double2x3_precision.hpp"
|
||||
#include "./ext/matrix_double2x4.hpp"
|
||||
#include "./ext/matrix_double2x4_precision.hpp"
|
||||
#include "./ext/matrix_double3x2.hpp"
|
||||
#include "./ext/matrix_double3x2_precision.hpp"
|
||||
#include "./ext/matrix_double3x3.hpp"
|
||||
#include "./ext/matrix_double3x3_precision.hpp"
|
||||
#include "./ext/matrix_double3x4.hpp"
|
||||
#include "./ext/matrix_double3x4_precision.hpp"
|
||||
#include "./ext/matrix_double4x2.hpp"
|
||||
#include "./ext/matrix_double4x2_precision.hpp"
|
||||
#include "./ext/matrix_double4x3.hpp"
|
||||
#include "./ext/matrix_double4x3_precision.hpp"
|
||||
#include "./ext/matrix_double4x4.hpp"
|
||||
#include "./ext/matrix_double4x4_precision.hpp"
|
||||
|
||||
#include "./ext/matrix_float2x2.hpp"
|
||||
#include "./ext/matrix_float2x2_precision.hpp"
|
||||
#include "./ext/matrix_float2x3.hpp"
|
||||
#include "./ext/matrix_float2x3_precision.hpp"
|
||||
#include "./ext/matrix_float2x4.hpp"
|
||||
#include "./ext/matrix_float2x4_precision.hpp"
|
||||
#include "./ext/matrix_float3x2.hpp"
|
||||
#include "./ext/matrix_float3x2_precision.hpp"
|
||||
#include "./ext/matrix_float3x3.hpp"
|
||||
#include "./ext/matrix_float3x3_precision.hpp"
|
||||
#include "./ext/matrix_float3x4.hpp"
|
||||
#include "./ext/matrix_float3x4_precision.hpp"
|
||||
#include "./ext/matrix_float4x2.hpp"
|
||||
#include "./ext/matrix_float4x2_precision.hpp"
|
||||
#include "./ext/matrix_float4x3.hpp"
|
||||
#include "./ext/matrix_float4x3_precision.hpp"
|
||||
#include "./ext/matrix_float4x4.hpp"
|
||||
#include "./ext/matrix_float4x4_precision.hpp"
|
||||
|
||||
#include "./ext/matrix_int2x2.hpp"
|
||||
#include "./ext/matrix_int2x2_sized.hpp"
|
||||
#include "./ext/matrix_int2x3.hpp"
|
||||
#include "./ext/matrix_int2x3_sized.hpp"
|
||||
#include "./ext/matrix_int2x4.hpp"
|
||||
#include "./ext/matrix_int2x4_sized.hpp"
|
||||
#include "./ext/matrix_int3x2.hpp"
|
||||
#include "./ext/matrix_int3x2_sized.hpp"
|
||||
#include "./ext/matrix_int3x3.hpp"
|
||||
#include "./ext/matrix_int3x3_sized.hpp"
|
||||
#include "./ext/matrix_int3x4.hpp"
|
||||
#include "./ext/matrix_int3x4_sized.hpp"
|
||||
#include "./ext/matrix_int4x2.hpp"
|
||||
#include "./ext/matrix_int4x2_sized.hpp"
|
||||
#include "./ext/matrix_int4x3.hpp"
|
||||
#include "./ext/matrix_int4x3_sized.hpp"
|
||||
#include "./ext/matrix_int4x4.hpp"
|
||||
#include "./ext/matrix_int4x4_sized.hpp"
|
||||
|
||||
#include "./ext/matrix_uint2x2.hpp"
|
||||
#include "./ext/matrix_uint2x2_sized.hpp"
|
||||
#include "./ext/matrix_uint2x3.hpp"
|
||||
#include "./ext/matrix_uint2x3_sized.hpp"
|
||||
#include "./ext/matrix_uint2x4.hpp"
|
||||
#include "./ext/matrix_uint2x4_sized.hpp"
|
||||
#include "./ext/matrix_uint3x2.hpp"
|
||||
#include "./ext/matrix_uint3x2_sized.hpp"
|
||||
#include "./ext/matrix_uint3x3.hpp"
|
||||
#include "./ext/matrix_uint3x3_sized.hpp"
|
||||
#include "./ext/matrix_uint3x4.hpp"
|
||||
#include "./ext/matrix_uint3x4_sized.hpp"
|
||||
#include "./ext/matrix_uint4x2.hpp"
|
||||
#include "./ext/matrix_uint4x2_sized.hpp"
|
||||
#include "./ext/matrix_uint4x3.hpp"
|
||||
#include "./ext/matrix_uint4x3_sized.hpp"
|
||||
#include "./ext/matrix_uint4x4.hpp"
|
||||
#include "./ext/matrix_uint4x4_sized.hpp"
|
||||
|
||||
#include "./ext/matrix_projection.hpp"
|
||||
#include "./ext/matrix_relational.hpp"
|
||||
#include "./ext/matrix_transform.hpp"
|
||||
|
||||
#include "./ext/quaternion_common.hpp"
|
||||
#include "./ext/quaternion_double.hpp"
|
||||
#include "./ext/quaternion_double_precision.hpp"
|
||||
#include "./ext/quaternion_float.hpp"
|
||||
#include "./ext/quaternion_float_precision.hpp"
|
||||
#include "./ext/quaternion_exponential.hpp"
|
||||
#include "./ext/quaternion_geometric.hpp"
|
||||
#include "./ext/quaternion_relational.hpp"
|
||||
#include "./ext/quaternion_transform.hpp"
|
||||
#include "./ext/quaternion_trigonometric.hpp"
|
||||
|
||||
#include "./ext/scalar_common.hpp"
|
||||
#include "./ext/scalar_constants.hpp"
|
||||
#include "./ext/scalar_integer.hpp"
|
||||
#include "./ext/scalar_packing.hpp"
|
||||
#include "./ext/scalar_reciprocal.hpp"
|
||||
#include "./ext/scalar_relational.hpp"
|
||||
#include "./ext/scalar_ulp.hpp"
|
||||
|
||||
#include "./ext/scalar_int_sized.hpp"
|
||||
#include "./ext/scalar_uint_sized.hpp"
|
||||
|
||||
#include "./ext/vector_common.hpp"
|
||||
#include "./ext/vector_integer.hpp"
|
||||
#include "./ext/vector_packing.hpp"
|
||||
#include "./ext/vector_reciprocal.hpp"
|
||||
#include "./ext/vector_relational.hpp"
|
||||
#include "./ext/vector_ulp.hpp"
|
||||
|
||||
#include "./ext/vector_bool1.hpp"
|
||||
#include "./ext/vector_bool1_precision.hpp"
|
||||
#include "./ext/vector_bool2.hpp"
|
||||
#include "./ext/vector_bool2_precision.hpp"
|
||||
#include "./ext/vector_bool3.hpp"
|
||||
#include "./ext/vector_bool3_precision.hpp"
|
||||
#include "./ext/vector_bool4.hpp"
|
||||
#include "./ext/vector_bool4_precision.hpp"
|
||||
|
||||
#include "./ext/vector_double1.hpp"
|
||||
#include "./ext/vector_double1_precision.hpp"
|
||||
#include "./ext/vector_double2.hpp"
|
||||
#include "./ext/vector_double2_precision.hpp"
|
||||
#include "./ext/vector_double3.hpp"
|
||||
#include "./ext/vector_double3_precision.hpp"
|
||||
#include "./ext/vector_double4.hpp"
|
||||
#include "./ext/vector_double4_precision.hpp"
|
||||
|
||||
#include "./ext/vector_float1.hpp"
|
||||
#include "./ext/vector_float1_precision.hpp"
|
||||
#include "./ext/vector_float2.hpp"
|
||||
#include "./ext/vector_float2_precision.hpp"
|
||||
#include "./ext/vector_float3.hpp"
|
||||
#include "./ext/vector_float3_precision.hpp"
|
||||
#include "./ext/vector_float4.hpp"
|
||||
#include "./ext/vector_float4_precision.hpp"
|
||||
|
||||
#include "./ext/vector_int1.hpp"
|
||||
#include "./ext/vector_int1_sized.hpp"
|
||||
#include "./ext/vector_int2.hpp"
|
||||
#include "./ext/vector_int2_sized.hpp"
|
||||
#include "./ext/vector_int3.hpp"
|
||||
#include "./ext/vector_int3_sized.hpp"
|
||||
#include "./ext/vector_int4.hpp"
|
||||
#include "./ext/vector_int4_sized.hpp"
|
||||
|
||||
#include "./ext/vector_uint1.hpp"
|
||||
#include "./ext/vector_uint1_sized.hpp"
|
||||
#include "./ext/vector_uint2.hpp"
|
||||
#include "./ext/vector_uint2_sized.hpp"
|
||||
#include "./ext/vector_uint3.hpp"
|
||||
#include "./ext/vector_uint3_sized.hpp"
|
||||
#include "./ext/vector_uint4.hpp"
|
||||
#include "./ext/vector_uint4_sized.hpp"
|
||||
|
||||
#include "./gtc/bitfield.hpp"
|
||||
#include "./gtc/color_space.hpp"
|
||||
#include "./gtc/constants.hpp"
|
||||
#include "./gtc/epsilon.hpp"
|
||||
#include "./gtc/integer.hpp"
|
||||
#include "./gtc/matrix_access.hpp"
|
||||
#include "./gtc/matrix_integer.hpp"
|
||||
#include "./gtc/matrix_inverse.hpp"
|
||||
#include "./gtc/matrix_transform.hpp"
|
||||
#include "./gtc/noise.hpp"
|
||||
#include "./gtc/packing.hpp"
|
||||
#include "./gtc/quaternion.hpp"
|
||||
#include "./gtc/random.hpp"
|
||||
#include "./gtc/reciprocal.hpp"
|
||||
#include "./gtc/round.hpp"
|
||||
#include "./gtc/type_precision.hpp"
|
||||
#include "./gtc/type_ptr.hpp"
|
||||
#include "./gtc/ulp.hpp"
|
||||
#include "./gtc/vec1.hpp"
|
||||
#if GLM_CONFIG_ALIGNED_GENTYPES == GLM_ENABLE
|
||||
# include "./gtc/type_aligned.hpp"
|
||||
#endif
|
||||
|
||||
#ifdef GLM_ENABLE_EXPERIMENTAL
|
||||
#include "./gtx/associated_min_max.hpp"
|
||||
#include "./gtx/bit.hpp"
|
||||
#include "./gtx/closest_point.hpp"
|
||||
#include "./gtx/color_encoding.hpp"
|
||||
#include "./gtx/color_space.hpp"
|
||||
#include "./gtx/color_space_YCoCg.hpp"
|
||||
#include "./gtx/common.hpp"
|
||||
#include "./gtx/compatibility.hpp"
|
||||
#include "./gtx/component_wise.hpp"
|
||||
#include "./gtx/dual_quaternion.hpp"
|
||||
#include "./gtx/easing.hpp"
|
||||
#include "./gtx/euler_angles.hpp"
|
||||
#include "./gtx/extend.hpp"
|
||||
#include "./gtx/extended_min_max.hpp"
|
||||
#include "./gtx/fast_exponential.hpp"
|
||||
#include "./gtx/fast_square_root.hpp"
|
||||
#include "./gtx/fast_trigonometry.hpp"
|
||||
#include "./gtx/functions.hpp"
|
||||
#include "./gtx/gradient_paint.hpp"
|
||||
#include "./gtx/handed_coordinate_space.hpp"
|
||||
|
||||
#if __cplusplus >= 201103L
|
||||
#include "./gtx/hash.hpp"
|
||||
#endif
|
||||
|
||||
#include "./gtx/integer.hpp"
|
||||
#include "./gtx/intersect.hpp"
|
||||
#include "./gtx/io.hpp"
|
||||
#include "./gtx/log_base.hpp"
|
||||
#include "./gtx/matrix_cross_product.hpp"
|
||||
#include "./gtx/matrix_decompose.hpp"
|
||||
#include "./gtx/matrix_factorisation.hpp"
|
||||
#include "./gtx/matrix_interpolation.hpp"
|
||||
#include "./gtx/matrix_major_storage.hpp"
|
||||
#include "./gtx/matrix_operation.hpp"
|
||||
#include "./gtx/matrix_query.hpp"
|
||||
#include "./gtx/mixed_product.hpp"
|
||||
#include "./gtx/norm.hpp"
|
||||
#include "./gtx/normal.hpp"
|
||||
#include "./gtx/normalize_dot.hpp"
|
||||
#include "./gtx/number_precision.hpp"
|
||||
#include "./gtx/optimum_pow.hpp"
|
||||
#include "./gtx/orthonormalize.hpp"
|
||||
#include "./gtx/pca.hpp"
|
||||
#include "./gtx/perpendicular.hpp"
|
||||
#include "./gtx/polar_coordinates.hpp"
|
||||
#include "./gtx/projection.hpp"
|
||||
#include "./gtx/quaternion.hpp"
|
||||
#include "./gtx/raw_data.hpp"
|
||||
#include "./gtx/rotate_normalized_axis.hpp"
|
||||
#include "./gtx/rotate_vector.hpp"
|
||||
#include "./gtx/spline.hpp"
|
||||
#include "./gtx/std_based_type.hpp"
|
||||
#if !((GLM_COMPILER & GLM_COMPILER_CUDA) || (GLM_COMPILER & GLM_COMPILER_HIP))
|
||||
# include "./gtx/string_cast.hpp"
|
||||
#endif
|
||||
#include "./gtx/transform.hpp"
|
||||
#include "./gtx/transform2.hpp"
|
||||
#include "./gtx/vec_swizzle.hpp"
|
||||
#include "./gtx/vector_angle.hpp"
|
||||
#include "./gtx/vector_query.hpp"
|
||||
#include "./gtx/wrap.hpp"
|
||||
|
||||
#if GLM_HAS_TEMPLATE_ALIASES
|
||||
# include "./gtx/scalar_multiplication.hpp"
|
||||
#endif
|
||||
|
||||
#if GLM_HAS_RANGE_FOR
|
||||
# include "./gtx/range.hpp"
|
||||
#endif
|
||||
#endif//GLM_ENABLE_EXPERIMENTAL
|
||||
128
thirdparty/glm/glm/ext/_matrix_vectorize.hpp
vendored
Normal file
128
thirdparty/glm/glm/ext/_matrix_vectorize.hpp
vendored
Normal file
@@ -0,0 +1,128 @@
|
||||
#pragma once
|
||||
|
||||
namespace glm {
|
||||
|
||||
namespace detail {
|
||||
|
||||
template<template<length_t C, length_t R, typename T, qualifier Q> class mat, length_t C, length_t R, typename Ret, typename T, qualifier Q>
|
||||
struct matrix_functor_1 {
|
||||
};
|
||||
|
||||
template<template<length_t C, length_t R, typename T, qualifier Q> class mat, typename Ret, typename T, qualifier Q>
|
||||
struct matrix_functor_1<mat, 2, 2, Ret, T, Q> {
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static mat<2, 2, T, Q> call(Ret (*Func)(T x), mat<2, 2, T, Q> const &x) {
|
||||
return mat<2, 2, Ret, Q>(
|
||||
Func(x[0][0]), Func(x[0][1]),
|
||||
Func(x[1][0]), Func(x[1][1])
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
template<template<length_t C, length_t R, typename T, qualifier Q> class mat, typename Ret, typename T, qualifier Q>
|
||||
struct matrix_functor_1<mat, 2, 3, Ret, T, Q> {
|
||||
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static mat<2, 3, T, Q> call(Ret (*Func)(T x), mat<2, 3, T, Q> const &x) {
|
||||
return mat<2, 3, Ret, Q>(
|
||||
Func(x[0][0]), Func(x[0][1]), Func(x[0][2]),
|
||||
Func(x[1][0]), Func(x[1][1]), Func(x[1][2])
|
||||
);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
template<template<length_t C, length_t R, typename T, qualifier Q> class mat, typename Ret, typename T, qualifier Q>
|
||||
struct matrix_functor_1<mat, 2, 4, Ret, T, Q> {
|
||||
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static mat<2, 4, T, Q> call(Ret (*Func)(T x), mat<2, 4, T, Q> const &x) {
|
||||
return mat<2, 4, Ret, Q>(
|
||||
Func(x[0][0]), Func(x[0][1]), Func(x[0][2]), Func(x[0][3]),
|
||||
Func(x[1][0]), Func(x[1][1]), Func(x[1][2]), Func(x[1][3])
|
||||
);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
template<template<length_t C, length_t R, typename T, qualifier Q> class mat, typename Ret, typename T, qualifier Q>
|
||||
struct matrix_functor_1<mat, 3, 2, Ret, T, Q> {
|
||||
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static mat<3, 2, T, Q> call(Ret (*Func)(T x), mat<3, 2, T, Q> const &x) {
|
||||
return mat<3, 2, Ret, Q>(
|
||||
Func(x[0][0]), Func(x[0][1]),
|
||||
Func(x[1][0]), Func(x[1][1]),
|
||||
Func(x[2][0]), Func(x[2][1])
|
||||
);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
template<template<length_t C, length_t R, typename T, qualifier Q> class mat, typename Ret, typename T, qualifier Q>
|
||||
struct matrix_functor_1<mat, 3, 3, Ret, T, Q> {
|
||||
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static mat<3, 3, T, Q> call(Ret (*Func)(T x), mat<3, 3, T, Q> const &x) {
|
||||
return mat<3, 3, Ret, Q>(
|
||||
Func(x[0][0]), Func(x[0][1]), Func(x[0][2]),
|
||||
Func(x[1][0]), Func(x[1][1]), Func(x[1][2]),
|
||||
Func(x[2][0]), Func(x[2][1]), Func(x[2][2])
|
||||
);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
template<template<length_t C, length_t R, typename T, qualifier Q> class mat, typename Ret, typename T, qualifier Q>
|
||||
struct matrix_functor_1<mat, 3, 4, Ret, T, Q> {
|
||||
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static mat<3, 4, T, Q> call(Ret (*Func)(T x), mat<3, 4, T, Q> const &x) {
|
||||
return mat<3, 4, Ret, Q>(
|
||||
Func(x[0][0]), Func(x[0][1]), Func(x[0][2]), Func(x[0][3]),
|
||||
Func(x[1][0]), Func(x[1][1]), Func(x[1][2]), Func(x[1][3]),
|
||||
Func(x[2][0]), Func(x[2][1]), Func(x[2][2]), Func(x[2][3])
|
||||
);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
template<template<length_t C, length_t R, typename T, qualifier Q> class mat, typename Ret, typename T, qualifier Q>
|
||||
struct matrix_functor_1<mat, 4, 2, Ret, T, Q> {
|
||||
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static mat<4, 2, T, Q> call(Ret (*Func)(T x), mat<4, 2, T, Q> const &x) {
|
||||
return mat<4, 2, Ret, Q>(
|
||||
Func(x[0][0]), Func(x[0][1]),
|
||||
Func(x[1][0]), Func(x[1][1]),
|
||||
Func(x[2][0]), Func(x[2][1]),
|
||||
Func(x[3][0]), Func(x[3][1])
|
||||
);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
template<template<length_t C, length_t R, typename T, qualifier Q> class mat, typename Ret, typename T, qualifier Q>
|
||||
struct matrix_functor_1<mat, 4, 3, Ret, T, Q> {
|
||||
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static mat<4, 3, T, Q> call(Ret (*Func)(T x), mat<4, 3, T, Q> const &x) {
|
||||
return mat<4, 3, Ret, Q>(
|
||||
Func(x[0][0]), Func(x[0][1]), Func(x[0][2]),
|
||||
Func(x[1][0]), Func(x[1][1]), Func(x[1][2]),
|
||||
Func(x[2][0]), Func(x[2][1]), Func(x[2][2]),
|
||||
Func(x[3][0]), Func(x[3][1]), Func(x[3][2])
|
||||
);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
template<template<length_t C, length_t R, typename T, qualifier Q> class mat, typename Ret, typename T, qualifier Q>
|
||||
struct matrix_functor_1<mat, 4, 4, Ret, T, Q> {
|
||||
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static mat<4, 4, T, Q> call(Ret (*Func)(T x), mat<4, 4, T, Q> const &x) {
|
||||
return mat<4, 4, Ret, Q>(
|
||||
Func(x[0][0]), Func(x[0][1]), Func(x[0][2]), Func(x[0][3]),
|
||||
Func(x[1][0]), Func(x[1][1]), Func(x[1][2]), Func(x[1][3]),
|
||||
Func(x[2][0]), Func(x[2][1]), Func(x[2][2]), Func(x[2][3]),
|
||||
Func(x[3][0]), Func(x[3][1]), Func(x[3][2]), Func(x[3][3])
|
||||
);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
}// namespace glm
|
||||
522
thirdparty/glm/glm/ext/matrix_clip_space.hpp
vendored
Normal file
522
thirdparty/glm/glm/ext/matrix_clip_space.hpp
vendored
Normal file
@@ -0,0 +1,522 @@
|
||||
/// @ref ext_matrix_clip_space
|
||||
/// @file glm/ext/matrix_clip_space.hpp
|
||||
///
|
||||
/// @defgroup ext_matrix_clip_space GLM_EXT_matrix_clip_space
|
||||
/// @ingroup ext
|
||||
///
|
||||
/// Defines functions that generate clip space transformation matrices.
|
||||
///
|
||||
/// The matrices generated by this extension use standard OpenGL fixed-function
|
||||
/// conventions. For example, the lookAt function generates a transform from world
|
||||
/// space into the specific eye space that the projective matrix functions
|
||||
/// (perspective, ortho, etc) are designed to expect. The OpenGL compatibility
|
||||
/// specifications defines the particular layout of this eye space.
|
||||
///
|
||||
/// Include <glm/ext/matrix_clip_space.hpp> to use the features of this extension.
|
||||
///
|
||||
/// @see ext_matrix_transform
|
||||
/// @see ext_matrix_projection
|
||||
|
||||
#pragma once
|
||||
|
||||
// Dependencies
|
||||
#include "../ext/scalar_constants.hpp"
|
||||
#include "../geometric.hpp"
|
||||
#include "../trigonometric.hpp"
|
||||
|
||||
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
|
||||
# pragma message("GLM: GLM_EXT_matrix_clip_space extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup ext_matrix_clip_space
|
||||
/// @{
|
||||
|
||||
/// Creates a matrix for projecting two-dimensional coordinates onto the screen.
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
///
|
||||
/// @see - glm::ortho(T const& left, T const& right, T const& bottom, T const& top, T const& zNear, T const& zFar)
|
||||
/// @see <a href="https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/gluOrtho2D.xml">gluOrtho2D man page</a>
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> ortho(
|
||||
T left, T right, T bottom, T top);
|
||||
|
||||
/// Creates a matrix for an orthographic parallel viewing volume, using left-handed coordinates.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
///
|
||||
/// @see - glm::ortho(T const& left, T const& right, T const& bottom, T const& top)
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> orthoLH_ZO(
|
||||
T left, T right, T bottom, T top, T zNear, T zFar);
|
||||
|
||||
/// Creates a matrix for an orthographic parallel viewing volume using left-handed coordinates.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
///
|
||||
/// @see - glm::ortho(T const& left, T const& right, T const& bottom, T const& top)
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> orthoLH_NO(
|
||||
T left, T right, T bottom, T top, T zNear, T zFar);
|
||||
|
||||
/// Creates a matrix for an orthographic parallel viewing volume, using right-handed coordinates.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
///
|
||||
/// @see - glm::ortho(T const& left, T const& right, T const& bottom, T const& top)
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> orthoRH_ZO(
|
||||
T left, T right, T bottom, T top, T zNear, T zFar);
|
||||
|
||||
/// Creates a matrix for an orthographic parallel viewing volume, using right-handed coordinates.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
///
|
||||
/// @see - glm::ortho(T const& left, T const& right, T const& bottom, T const& top)
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> orthoRH_NO(
|
||||
T left, T right, T bottom, T top, T zNear, T zFar);
|
||||
|
||||
/// Creates a matrix for an orthographic parallel viewing volume, using left-handed coordinates.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
///
|
||||
/// @see - glm::ortho(T const& left, T const& right, T const& bottom, T const& top)
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> orthoZO(
|
||||
T left, T right, T bottom, T top, T zNear, T zFar);
|
||||
|
||||
/// Creates a matrix for an orthographic parallel viewing volume, using left-handed coordinates if GLM_FORCE_LEFT_HANDED if defined or right-handed coordinates otherwise.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
///
|
||||
/// @see - glm::ortho(T const& left, T const& right, T const& bottom, T const& top)
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> orthoNO(
|
||||
T left, T right, T bottom, T top, T zNear, T zFar);
|
||||
|
||||
/// Creates a matrix for an orthographic parallel viewing volume, using left-handed coordinates.
|
||||
/// If GLM_FORCE_DEPTH_ZERO_TO_ONE is defined, the near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
/// Otherwise, the near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
///
|
||||
/// @see - glm::ortho(T const& left, T const& right, T const& bottom, T const& top)
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> orthoLH(
|
||||
T left, T right, T bottom, T top, T zNear, T zFar);
|
||||
|
||||
/// Creates a matrix for an orthographic parallel viewing volume, using right-handed coordinates.
|
||||
/// If GLM_FORCE_DEPTH_ZERO_TO_ONE is defined, the near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
/// Otherwise, the near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
///
|
||||
/// @see - glm::ortho(T const& left, T const& right, T const& bottom, T const& top)
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> orthoRH(
|
||||
T left, T right, T bottom, T top, T zNear, T zFar);
|
||||
|
||||
/// Creates a matrix for an orthographic parallel viewing volume, using the default handedness and default near and far clip planes definition.
|
||||
/// To change default handedness use GLM_FORCE_LEFT_HANDED. To change default near and far clip planes definition use GLM_FORCE_DEPTH_ZERO_TO_ONE.
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
///
|
||||
/// @see - glm::ortho(T const& left, T const& right, T const& bottom, T const& top)
|
||||
/// @see <a href="https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glOrtho.xml">glOrtho man page</a>
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> ortho(
|
||||
T left, T right, T bottom, T top, T zNear, T zFar);
|
||||
|
||||
/// Creates a left-handed frustum matrix.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> frustumLH_ZO(
|
||||
T left, T right, T bottom, T top, T near, T far);
|
||||
|
||||
/// Creates a left-handed frustum matrix.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> frustumLH_NO(
|
||||
T left, T right, T bottom, T top, T near, T far);
|
||||
|
||||
/// Creates a right-handed frustum matrix.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> frustumRH_ZO(
|
||||
T left, T right, T bottom, T top, T near, T far);
|
||||
|
||||
/// Creates a right-handed frustum matrix.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> frustumRH_NO(
|
||||
T left, T right, T bottom, T top, T near, T far);
|
||||
|
||||
/// Creates a frustum matrix using left-handed coordinates if GLM_FORCE_LEFT_HANDED if defined or right-handed coordinates otherwise.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> frustumZO(
|
||||
T left, T right, T bottom, T top, T near, T far);
|
||||
|
||||
/// Creates a frustum matrix using left-handed coordinates if GLM_FORCE_LEFT_HANDED if defined or right-handed coordinates otherwise.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> frustumNO(
|
||||
T left, T right, T bottom, T top, T near, T far);
|
||||
|
||||
/// Creates a left-handed frustum matrix.
|
||||
/// If GLM_FORCE_DEPTH_ZERO_TO_ONE is defined, the near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
/// Otherwise, the near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> frustumLH(
|
||||
T left, T right, T bottom, T top, T near, T far);
|
||||
|
||||
/// Creates a right-handed frustum matrix.
|
||||
/// If GLM_FORCE_DEPTH_ZERO_TO_ONE is defined, the near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
/// Otherwise, the near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> frustumRH(
|
||||
T left, T right, T bottom, T top, T near, T far);
|
||||
|
||||
/// Creates a frustum matrix with default handedness, using the default handedness and default near and far clip planes definition.
|
||||
/// To change default handedness use GLM_FORCE_LEFT_HANDED. To change default near and far clip planes definition use GLM_FORCE_DEPTH_ZERO_TO_ONE.
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
/// @see <a href="https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glFrustum.xml">glFrustum man page</a>
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> frustum(
|
||||
T left, T right, T bottom, T top, T near, T far);
|
||||
|
||||
|
||||
/// Creates a matrix for a right-handed, symmetric perspective-view frustum.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
///
|
||||
/// @param fovy Specifies the field of view angle, in degrees, in the y direction. Expressed in radians.
|
||||
/// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height).
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> perspectiveRH_ZO(
|
||||
T fovy, T aspect, T near, T far);
|
||||
|
||||
/// Creates a matrix for a right-handed, symmetric perspective-view frustum.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @param fovy Specifies the field of view angle, in degrees, in the y direction. Expressed in radians.
|
||||
/// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height).
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> perspectiveRH_NO(
|
||||
T fovy, T aspect, T near, T far);
|
||||
|
||||
/// Creates a matrix for a left-handed, symmetric perspective-view frustum.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
///
|
||||
/// @param fovy Specifies the field of view angle, in degrees, in the y direction. Expressed in radians.
|
||||
/// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height).
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> perspectiveLH_ZO(
|
||||
T fovy, T aspect, T near, T far);
|
||||
|
||||
/// Creates a matrix for a left-handed, symmetric perspective-view frustum.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @param fovy Specifies the field of view angle, in degrees, in the y direction. Expressed in radians.
|
||||
/// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height).
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> perspectiveLH_NO(
|
||||
T fovy, T aspect, T near, T far);
|
||||
|
||||
/// Creates a matrix for a symmetric perspective-view frustum using left-handed coordinates if GLM_FORCE_LEFT_HANDED if defined or right-handed coordinates otherwise.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
///
|
||||
/// @param fovy Specifies the field of view angle, in degrees, in the y direction. Expressed in radians.
|
||||
/// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height).
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> perspectiveZO(
|
||||
T fovy, T aspect, T near, T far);
|
||||
|
||||
/// Creates a matrix for a symmetric perspective-view frustum using left-handed coordinates if GLM_FORCE_LEFT_HANDED if defined or right-handed coordinates otherwise.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @param fovy Specifies the field of view angle, in degrees, in the y direction. Expressed in radians.
|
||||
/// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height).
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> perspectiveNO(
|
||||
T fovy, T aspect, T near, T far);
|
||||
|
||||
/// Creates a matrix for a right-handed, symmetric perspective-view frustum.
|
||||
/// If GLM_FORCE_DEPTH_ZERO_TO_ONE is defined, the near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
/// Otherwise, the near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @param fovy Specifies the field of view angle, in degrees, in the y direction. Expressed in radians.
|
||||
/// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height).
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> perspectiveRH(
|
||||
T fovy, T aspect, T near, T far);
|
||||
|
||||
/// Creates a matrix for a left-handed, symmetric perspective-view frustum.
|
||||
/// If GLM_FORCE_DEPTH_ZERO_TO_ONE is defined, the near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
/// Otherwise, the near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @param fovy Specifies the field of view angle, in degrees, in the y direction. Expressed in radians.
|
||||
/// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height).
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> perspectiveLH(
|
||||
T fovy, T aspect, T near, T far);
|
||||
|
||||
/// Creates a matrix for a symmetric perspective-view frustum based on the default handedness and default near and far clip planes definition.
|
||||
/// To change default handedness use GLM_FORCE_LEFT_HANDED. To change default near and far clip planes definition use GLM_FORCE_DEPTH_ZERO_TO_ONE.
|
||||
///
|
||||
/// @param fovy Specifies the field of view angle in the y direction. Expressed in radians.
|
||||
/// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height).
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
/// @see <a href="https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/gluPerspective.xml">gluPerspective man page</a>
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> perspective(
|
||||
T fovy, T aspect, T near, T far);
|
||||
|
||||
/// Builds a perspective projection matrix based on a field of view using right-handed coordinates.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
///
|
||||
/// @param fov Expressed in radians.
|
||||
/// @param width Width of the viewport
|
||||
/// @param height Height of the viewport
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> perspectiveFovRH_ZO(
|
||||
T fov, T width, T height, T near, T far);
|
||||
|
||||
/// Builds a perspective projection matrix based on a field of view using right-handed coordinates.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @param fov Expressed in radians.
|
||||
/// @param width Width of the viewport
|
||||
/// @param height Height of the viewport
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> perspectiveFovRH_NO(
|
||||
T fov, T width, T height, T near, T far);
|
||||
|
||||
/// Builds a perspective projection matrix based on a field of view using left-handed coordinates.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
///
|
||||
/// @param fov Expressed in radians.
|
||||
/// @param width Width of the viewport
|
||||
/// @param height Height of the viewport
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> perspectiveFovLH_ZO(
|
||||
T fov, T width, T height, T near, T far);
|
||||
|
||||
/// Builds a perspective projection matrix based on a field of view using left-handed coordinates.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @param fov Expressed in radians.
|
||||
/// @param width Width of the viewport
|
||||
/// @param height Height of the viewport
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> perspectiveFovLH_NO(
|
||||
T fov, T width, T height, T near, T far);
|
||||
|
||||
/// Builds a perspective projection matrix based on a field of view using left-handed coordinates if GLM_FORCE_LEFT_HANDED if defined or right-handed coordinates otherwise.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
///
|
||||
/// @param fov Expressed in radians.
|
||||
/// @param width Width of the viewport
|
||||
/// @param height Height of the viewport
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> perspectiveFovZO(
|
||||
T fov, T width, T height, T near, T far);
|
||||
|
||||
/// Builds a perspective projection matrix based on a field of view using left-handed coordinates if GLM_FORCE_LEFT_HANDED if defined or right-handed coordinates otherwise.
|
||||
/// The near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @param fov Expressed in radians.
|
||||
/// @param width Width of the viewport
|
||||
/// @param height Height of the viewport
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> perspectiveFovNO(
|
||||
T fov, T width, T height, T near, T far);
|
||||
|
||||
/// Builds a right-handed perspective projection matrix based on a field of view.
|
||||
/// If GLM_FORCE_DEPTH_ZERO_TO_ONE is defined, the near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
/// Otherwise, the near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @param fov Expressed in radians.
|
||||
/// @param width Width of the viewport
|
||||
/// @param height Height of the viewport
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> perspectiveFovRH(
|
||||
T fov, T width, T height, T near, T far);
|
||||
|
||||
/// Builds a left-handed perspective projection matrix based on a field of view.
|
||||
/// If GLM_FORCE_DEPTH_ZERO_TO_ONE is defined, the near and far clip planes correspond to z normalized device coordinates of 0 and +1 respectively. (Direct3D clip volume definition)
|
||||
/// Otherwise, the near and far clip planes correspond to z normalized device coordinates of -1 and +1 respectively. (OpenGL clip volume definition)
|
||||
///
|
||||
/// @param fov Expressed in radians.
|
||||
/// @param width Width of the viewport
|
||||
/// @param height Height of the viewport
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> perspectiveFovLH(
|
||||
T fov, T width, T height, T near, T far);
|
||||
|
||||
/// Builds a perspective projection matrix based on a field of view and the default handedness and default near and far clip planes definition.
|
||||
/// To change default handedness use GLM_FORCE_LEFT_HANDED. To change default near and far clip planes definition use GLM_FORCE_DEPTH_ZERO_TO_ONE.
|
||||
///
|
||||
/// @param fov Expressed in radians.
|
||||
/// @param width Width of the viewport
|
||||
/// @param height Height of the viewport
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param far Specifies the distance from the viewer to the far clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> perspectiveFov(
|
||||
T fov, T width, T height, T near, T far);
|
||||
|
||||
/// Creates a matrix for a left-handed, symmetric perspective-view frustum with far plane at infinite.
|
||||
///
|
||||
/// @param fovy Specifies the field of view angle, in degrees, in the y direction. Expressed in radians.
|
||||
/// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height).
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> infinitePerspectiveLH(
|
||||
T fovy, T aspect, T near);
|
||||
|
||||
/// Creates a matrix for a right-handed, symmetric perspective-view frustum with far plane at infinite.
|
||||
///
|
||||
/// @param fovy Specifies the field of view angle, in degrees, in the y direction. Expressed in radians.
|
||||
/// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height).
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> infinitePerspectiveRH(
|
||||
T fovy, T aspect, T near);
|
||||
|
||||
/// Creates a matrix for a symmetric perspective-view frustum with far plane at infinite with default handedness.
|
||||
///
|
||||
/// @param fovy Specifies the field of view angle, in degrees, in the y direction. Expressed in radians.
|
||||
/// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height).
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> infinitePerspective(
|
||||
T fovy, T aspect, T near);
|
||||
|
||||
/// Creates a matrix for a symmetric perspective-view frustum with far plane at infinite for graphics hardware that doesn't support depth clamping.
|
||||
///
|
||||
/// @param fovy Specifies the field of view angle, in degrees, in the y direction. Expressed in radians.
|
||||
/// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height).
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> tweakedInfinitePerspective(
|
||||
T fovy, T aspect, T near);
|
||||
|
||||
/// Creates a matrix for a symmetric perspective-view frustum with far plane at infinite for graphics hardware that doesn't support depth clamping.
|
||||
///
|
||||
/// @param fovy Specifies the field of view angle, in degrees, in the y direction. Expressed in radians.
|
||||
/// @param aspect Specifies the aspect ratio that determines the field of view in the x direction. The aspect ratio is the ratio of x (width) to y (height).
|
||||
/// @param near Specifies the distance from the viewer to the near clipping plane (always positive).
|
||||
/// @param ep Epsilon
|
||||
///
|
||||
/// @tparam T A floating-point scalar type
|
||||
template<typename T>
|
||||
GLM_FUNC_DECL mat<4, 4, T, defaultp> tweakedInfinitePerspective(
|
||||
T fovy, T aspect, T near, T ep);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "matrix_clip_space.inl"
|
||||
595
thirdparty/glm/glm/ext/matrix_clip_space.inl
vendored
Normal file
595
thirdparty/glm/glm/ext/matrix_clip_space.inl
vendored
Normal file
@@ -0,0 +1,595 @@
|
||||
namespace glm
|
||||
{
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> ortho(T left, T right, T bottom, T top)
|
||||
{
|
||||
mat<4, 4, T, defaultp> Result(static_cast<T>(1));
|
||||
Result[0][0] = static_cast<T>(2) / (right - left);
|
||||
Result[1][1] = static_cast<T>(2) / (top - bottom);
|
||||
Result[2][2] = - static_cast<T>(1);
|
||||
Result[3][0] = - (right + left) / (right - left);
|
||||
Result[3][1] = - (top + bottom) / (top - bottom);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> orthoLH_ZO(T left, T right, T bottom, T top, T zNear, T zFar)
|
||||
{
|
||||
mat<4, 4, T, defaultp> Result(1);
|
||||
Result[0][0] = static_cast<T>(2) / (right - left);
|
||||
Result[1][1] = static_cast<T>(2) / (top - bottom);
|
||||
Result[2][2] = static_cast<T>(1) / (zFar - zNear);
|
||||
Result[3][0] = - (right + left) / (right - left);
|
||||
Result[3][1] = - (top + bottom) / (top - bottom);
|
||||
Result[3][2] = - zNear / (zFar - zNear);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> orthoLH_NO(T left, T right, T bottom, T top, T zNear, T zFar)
|
||||
{
|
||||
mat<4, 4, T, defaultp> Result(1);
|
||||
Result[0][0] = static_cast<T>(2) / (right - left);
|
||||
Result[1][1] = static_cast<T>(2) / (top - bottom);
|
||||
Result[2][2] = static_cast<T>(2) / (zFar - zNear);
|
||||
Result[3][0] = - (right + left) / (right - left);
|
||||
Result[3][1] = - (top + bottom) / (top - bottom);
|
||||
Result[3][2] = - (zFar + zNear) / (zFar - zNear);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> orthoRH_ZO(T left, T right, T bottom, T top, T zNear, T zFar)
|
||||
{
|
||||
mat<4, 4, T, defaultp> Result(1);
|
||||
Result[0][0] = static_cast<T>(2) / (right - left);
|
||||
Result[1][1] = static_cast<T>(2) / (top - bottom);
|
||||
Result[2][2] = - static_cast<T>(1) / (zFar - zNear);
|
||||
Result[3][0] = - (right + left) / (right - left);
|
||||
Result[3][1] = - (top + bottom) / (top - bottom);
|
||||
Result[3][2] = - zNear / (zFar - zNear);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> orthoRH_NO(T left, T right, T bottom, T top, T zNear, T zFar)
|
||||
{
|
||||
mat<4, 4, T, defaultp> Result(1);
|
||||
Result[0][0] = static_cast<T>(2) / (right - left);
|
||||
Result[1][1] = static_cast<T>(2) / (top - bottom);
|
||||
Result[2][2] = - static_cast<T>(2) / (zFar - zNear);
|
||||
Result[3][0] = - (right + left) / (right - left);
|
||||
Result[3][1] = - (top + bottom) / (top - bottom);
|
||||
Result[3][2] = - (zFar + zNear) / (zFar - zNear);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> orthoZO(T left, T right, T bottom, T top, T zNear, T zFar)
|
||||
{
|
||||
# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT
|
||||
return orthoLH_ZO(left, right, bottom, top, zNear, zFar);
|
||||
# else
|
||||
return orthoRH_ZO(left, right, bottom, top, zNear, zFar);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> orthoNO(T left, T right, T bottom, T top, T zNear, T zFar)
|
||||
{
|
||||
# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT
|
||||
return orthoLH_NO(left, right, bottom, top, zNear, zFar);
|
||||
# else
|
||||
return orthoRH_NO(left, right, bottom, top, zNear, zFar);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> orthoLH(T left, T right, T bottom, T top, T zNear, T zFar)
|
||||
{
|
||||
# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT
|
||||
return orthoLH_ZO(left, right, bottom, top, zNear, zFar);
|
||||
# else
|
||||
return orthoLH_NO(left, right, bottom, top, zNear, zFar);
|
||||
# endif
|
||||
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> orthoRH(T left, T right, T bottom, T top, T zNear, T zFar)
|
||||
{
|
||||
# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT
|
||||
return orthoRH_ZO(left, right, bottom, top, zNear, zFar);
|
||||
# else
|
||||
return orthoRH_NO(left, right, bottom, top, zNear, zFar);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> ortho(T left, T right, T bottom, T top, T zNear, T zFar)
|
||||
{
|
||||
# if GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_ZO
|
||||
return orthoLH_ZO(left, right, bottom, top, zNear, zFar);
|
||||
# elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_NO
|
||||
return orthoLH_NO(left, right, bottom, top, zNear, zFar);
|
||||
# elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_ZO
|
||||
return orthoRH_ZO(left, right, bottom, top, zNear, zFar);
|
||||
# elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_NO
|
||||
return orthoRH_NO(left, right, bottom, top, zNear, zFar);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> frustumLH_ZO(T left, T right, T bottom, T top, T nearVal, T farVal)
|
||||
{
|
||||
mat<4, 4, T, defaultp> Result(0);
|
||||
Result[0][0] = (static_cast<T>(2) * nearVal) / (right - left);
|
||||
Result[1][1] = (static_cast<T>(2) * nearVal) / (top - bottom);
|
||||
Result[2][0] = -(right + left) / (right - left);
|
||||
Result[2][1] = -(top + bottom) / (top - bottom);
|
||||
Result[2][2] = farVal / (farVal - nearVal);
|
||||
Result[2][3] = static_cast<T>(1);
|
||||
Result[3][2] = -(farVal * nearVal) / (farVal - nearVal);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> frustumLH_NO(T left, T right, T bottom, T top, T nearVal, T farVal)
|
||||
{
|
||||
mat<4, 4, T, defaultp> Result(0);
|
||||
Result[0][0] = (static_cast<T>(2) * nearVal) / (right - left);
|
||||
Result[1][1] = (static_cast<T>(2) * nearVal) / (top - bottom);
|
||||
Result[2][0] = -(right + left) / (right - left);
|
||||
Result[2][1] = -(top + bottom) / (top - bottom);
|
||||
Result[2][2] = (farVal + nearVal) / (farVal - nearVal);
|
||||
Result[2][3] = static_cast<T>(1);
|
||||
Result[3][2] = - (static_cast<T>(2) * farVal * nearVal) / (farVal - nearVal);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> frustumRH_ZO(T left, T right, T bottom, T top, T nearVal, T farVal)
|
||||
{
|
||||
mat<4, 4, T, defaultp> Result(0);
|
||||
Result[0][0] = (static_cast<T>(2) * nearVal) / (right - left);
|
||||
Result[1][1] = (static_cast<T>(2) * nearVal) / (top - bottom);
|
||||
Result[2][0] = (right + left) / (right - left);
|
||||
Result[2][1] = (top + bottom) / (top - bottom);
|
||||
Result[2][2] = farVal / (nearVal - farVal);
|
||||
Result[2][3] = static_cast<T>(-1);
|
||||
Result[3][2] = -(farVal * nearVal) / (farVal - nearVal);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> frustumRH_NO(T left, T right, T bottom, T top, T nearVal, T farVal)
|
||||
{
|
||||
mat<4, 4, T, defaultp> Result(0);
|
||||
Result[0][0] = (static_cast<T>(2) * nearVal) / (right - left);
|
||||
Result[1][1] = (static_cast<T>(2) * nearVal) / (top - bottom);
|
||||
Result[2][0] = (right + left) / (right - left);
|
||||
Result[2][1] = (top + bottom) / (top - bottom);
|
||||
Result[2][2] = - (farVal + nearVal) / (farVal - nearVal);
|
||||
Result[2][3] = static_cast<T>(-1);
|
||||
Result[3][2] = - (static_cast<T>(2) * farVal * nearVal) / (farVal - nearVal);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> frustumZO(T left, T right, T bottom, T top, T nearVal, T farVal)
|
||||
{
|
||||
# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT
|
||||
return frustumLH_ZO(left, right, bottom, top, nearVal, farVal);
|
||||
# else
|
||||
return frustumRH_ZO(left, right, bottom, top, nearVal, farVal);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> frustumNO(T left, T right, T bottom, T top, T nearVal, T farVal)
|
||||
{
|
||||
# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT
|
||||
return frustumLH_NO(left, right, bottom, top, nearVal, farVal);
|
||||
# else
|
||||
return frustumRH_NO(left, right, bottom, top, nearVal, farVal);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> frustumLH(T left, T right, T bottom, T top, T nearVal, T farVal)
|
||||
{
|
||||
# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT
|
||||
return frustumLH_ZO(left, right, bottom, top, nearVal, farVal);
|
||||
# else
|
||||
return frustumLH_NO(left, right, bottom, top, nearVal, farVal);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> frustumRH(T left, T right, T bottom, T top, T nearVal, T farVal)
|
||||
{
|
||||
# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT
|
||||
return frustumRH_ZO(left, right, bottom, top, nearVal, farVal);
|
||||
# else
|
||||
return frustumRH_NO(left, right, bottom, top, nearVal, farVal);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> frustum(T left, T right, T bottom, T top, T nearVal, T farVal)
|
||||
{
|
||||
# if GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_ZO
|
||||
return frustumLH_ZO(left, right, bottom, top, nearVal, farVal);
|
||||
# elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_NO
|
||||
return frustumLH_NO(left, right, bottom, top, nearVal, farVal);
|
||||
# elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_ZO
|
||||
return frustumRH_ZO(left, right, bottom, top, nearVal, farVal);
|
||||
# elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_NO
|
||||
return frustumRH_NO(left, right, bottom, top, nearVal, farVal);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveRH_ZO(T fovy, T aspect, T zNear, T zFar)
|
||||
{
|
||||
assert(abs(aspect - std::numeric_limits<T>::epsilon()) > static_cast<T>(0));
|
||||
|
||||
T const tanHalfFovy = tan(fovy / static_cast<T>(2));
|
||||
|
||||
mat<4, 4, T, defaultp> Result(static_cast<T>(0));
|
||||
Result[0][0] = static_cast<T>(1) / (aspect * tanHalfFovy);
|
||||
Result[1][1] = static_cast<T>(1) / (tanHalfFovy);
|
||||
Result[2][2] = zFar / (zNear - zFar);
|
||||
Result[2][3] = - static_cast<T>(1);
|
||||
Result[3][2] = -(zFar * zNear) / (zFar - zNear);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveRH_NO(T fovy, T aspect, T zNear, T zFar)
|
||||
{
|
||||
assert(abs(aspect - std::numeric_limits<T>::epsilon()) > static_cast<T>(0));
|
||||
|
||||
T const tanHalfFovy = tan(fovy / static_cast<T>(2));
|
||||
|
||||
mat<4, 4, T, defaultp> Result(static_cast<T>(0));
|
||||
Result[0][0] = static_cast<T>(1) / (aspect * tanHalfFovy);
|
||||
Result[1][1] = static_cast<T>(1) / (tanHalfFovy);
|
||||
Result[2][2] = - (zFar + zNear) / (zFar - zNear);
|
||||
Result[2][3] = - static_cast<T>(1);
|
||||
Result[3][2] = - (static_cast<T>(2) * zFar * zNear) / (zFar - zNear);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveLH_ZO(T fovy, T aspect, T zNear, T zFar)
|
||||
{
|
||||
assert(abs(aspect - std::numeric_limits<T>::epsilon()) > static_cast<T>(0));
|
||||
|
||||
T const tanHalfFovy = tan(fovy / static_cast<T>(2));
|
||||
|
||||
mat<4, 4, T, defaultp> Result(static_cast<T>(0));
|
||||
Result[0][0] = static_cast<T>(1) / (aspect * tanHalfFovy);
|
||||
Result[1][1] = static_cast<T>(1) / (tanHalfFovy);
|
||||
Result[2][2] = zFar / (zFar - zNear);
|
||||
Result[2][3] = static_cast<T>(1);
|
||||
Result[3][2] = -(zFar * zNear) / (zFar - zNear);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveLH_NO(T fovy, T aspect, T zNear, T zFar)
|
||||
{
|
||||
assert(abs(aspect - std::numeric_limits<T>::epsilon()) > static_cast<T>(0));
|
||||
|
||||
T const tanHalfFovy = tan(fovy / static_cast<T>(2));
|
||||
|
||||
mat<4, 4, T, defaultp> Result(static_cast<T>(0));
|
||||
Result[0][0] = static_cast<T>(1) / (aspect * tanHalfFovy);
|
||||
Result[1][1] = static_cast<T>(1) / (tanHalfFovy);
|
||||
Result[2][2] = (zFar + zNear) / (zFar - zNear);
|
||||
Result[2][3] = static_cast<T>(1);
|
||||
Result[3][2] = - (static_cast<T>(2) * zFar * zNear) / (zFar - zNear);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveZO(T fovy, T aspect, T zNear, T zFar)
|
||||
{
|
||||
# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT
|
||||
return perspectiveLH_ZO(fovy, aspect, zNear, zFar);
|
||||
# else
|
||||
return perspectiveRH_ZO(fovy, aspect, zNear, zFar);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveNO(T fovy, T aspect, T zNear, T zFar)
|
||||
{
|
||||
# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT
|
||||
return perspectiveLH_NO(fovy, aspect, zNear, zFar);
|
||||
# else
|
||||
return perspectiveRH_NO(fovy, aspect, zNear, zFar);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveLH(T fovy, T aspect, T zNear, T zFar)
|
||||
{
|
||||
# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT
|
||||
return perspectiveLH_ZO(fovy, aspect, zNear, zFar);
|
||||
# else
|
||||
return perspectiveLH_NO(fovy, aspect, zNear, zFar);
|
||||
# endif
|
||||
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveRH(T fovy, T aspect, T zNear, T zFar)
|
||||
{
|
||||
# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT
|
||||
return perspectiveRH_ZO(fovy, aspect, zNear, zFar);
|
||||
# else
|
||||
return perspectiveRH_NO(fovy, aspect, zNear, zFar);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspective(T fovy, T aspect, T zNear, T zFar)
|
||||
{
|
||||
# if GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_ZO
|
||||
return perspectiveLH_ZO(fovy, aspect, zNear, zFar);
|
||||
# elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_NO
|
||||
return perspectiveLH_NO(fovy, aspect, zNear, zFar);
|
||||
# elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_ZO
|
||||
return perspectiveRH_ZO(fovy, aspect, zNear, zFar);
|
||||
# elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_NO
|
||||
return perspectiveRH_NO(fovy, aspect, zNear, zFar);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovRH_ZO(T fov, T width, T height, T zNear, T zFar)
|
||||
{
|
||||
assert(width > static_cast<T>(0));
|
||||
assert(height > static_cast<T>(0));
|
||||
assert(fov > static_cast<T>(0));
|
||||
|
||||
T const rad = fov;
|
||||
T const h = glm::cos(static_cast<T>(0.5) * rad) / glm::sin(static_cast<T>(0.5) * rad);
|
||||
T const w = h * height / width; ///todo max(width , Height) / min(width , Height)?
|
||||
|
||||
mat<4, 4, T, defaultp> Result(static_cast<T>(0));
|
||||
Result[0][0] = w;
|
||||
Result[1][1] = h;
|
||||
Result[2][2] = zFar / (zNear - zFar);
|
||||
Result[2][3] = - static_cast<T>(1);
|
||||
Result[3][2] = -(zFar * zNear) / (zFar - zNear);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovRH_NO(T fov, T width, T height, T zNear, T zFar)
|
||||
{
|
||||
assert(width > static_cast<T>(0));
|
||||
assert(height > static_cast<T>(0));
|
||||
assert(fov > static_cast<T>(0));
|
||||
|
||||
T const rad = fov;
|
||||
T const h = glm::cos(static_cast<T>(0.5) * rad) / glm::sin(static_cast<T>(0.5) * rad);
|
||||
T const w = h * height / width; ///todo max(width , Height) / min(width , Height)?
|
||||
|
||||
mat<4, 4, T, defaultp> Result(static_cast<T>(0));
|
||||
Result[0][0] = w;
|
||||
Result[1][1] = h;
|
||||
Result[2][2] = - (zFar + zNear) / (zFar - zNear);
|
||||
Result[2][3] = - static_cast<T>(1);
|
||||
Result[3][2] = - (static_cast<T>(2) * zFar * zNear) / (zFar - zNear);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovLH_ZO(T fov, T width, T height, T zNear, T zFar)
|
||||
{
|
||||
assert(width > static_cast<T>(0));
|
||||
assert(height > static_cast<T>(0));
|
||||
assert(fov > static_cast<T>(0));
|
||||
|
||||
T const rad = fov;
|
||||
T const h = glm::cos(static_cast<T>(0.5) * rad) / glm::sin(static_cast<T>(0.5) * rad);
|
||||
T const w = h * height / width; ///todo max(width , Height) / min(width , Height)?
|
||||
|
||||
mat<4, 4, T, defaultp> Result(static_cast<T>(0));
|
||||
Result[0][0] = w;
|
||||
Result[1][1] = h;
|
||||
Result[2][2] = zFar / (zFar - zNear);
|
||||
Result[2][3] = static_cast<T>(1);
|
||||
Result[3][2] = -(zFar * zNear) / (zFar - zNear);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovLH_NO(T fov, T width, T height, T zNear, T zFar)
|
||||
{
|
||||
assert(width > static_cast<T>(0));
|
||||
assert(height > static_cast<T>(0));
|
||||
assert(fov > static_cast<T>(0));
|
||||
|
||||
T const rad = fov;
|
||||
T const h = glm::cos(static_cast<T>(0.5) * rad) / glm::sin(static_cast<T>(0.5) * rad);
|
||||
T const w = h * height / width; ///todo max(width , Height) / min(width , Height)?
|
||||
|
||||
mat<4, 4, T, defaultp> Result(static_cast<T>(0));
|
||||
Result[0][0] = w;
|
||||
Result[1][1] = h;
|
||||
Result[2][2] = (zFar + zNear) / (zFar - zNear);
|
||||
Result[2][3] = static_cast<T>(1);
|
||||
Result[3][2] = - (static_cast<T>(2) * zFar * zNear) / (zFar - zNear);
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovZO(T fov, T width, T height, T zNear, T zFar)
|
||||
{
|
||||
# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT
|
||||
return perspectiveFovLH_ZO(fov, width, height, zNear, zFar);
|
||||
# else
|
||||
return perspectiveFovRH_ZO(fov, width, height, zNear, zFar);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovNO(T fov, T width, T height, T zNear, T zFar)
|
||||
{
|
||||
# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_LH_BIT
|
||||
return perspectiveFovLH_NO(fov, width, height, zNear, zFar);
|
||||
# else
|
||||
return perspectiveFovRH_NO(fov, width, height, zNear, zFar);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovLH(T fov, T width, T height, T zNear, T zFar)
|
||||
{
|
||||
# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT
|
||||
return perspectiveFovLH_ZO(fov, width, height, zNear, zFar);
|
||||
# else
|
||||
return perspectiveFovLH_NO(fov, width, height, zNear, zFar);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovRH(T fov, T width, T height, T zNear, T zFar)
|
||||
{
|
||||
# if GLM_CONFIG_CLIP_CONTROL & GLM_CLIP_CONTROL_ZO_BIT
|
||||
return perspectiveFovRH_ZO(fov, width, height, zNear, zFar);
|
||||
# else
|
||||
return perspectiveFovRH_NO(fov, width, height, zNear, zFar);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFov(T fov, T width, T height, T zNear, T zFar)
|
||||
{
|
||||
# if GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_ZO
|
||||
return perspectiveFovLH_ZO(fov, width, height, zNear, zFar);
|
||||
# elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_NO
|
||||
return perspectiveFovLH_NO(fov, width, height, zNear, zFar);
|
||||
# elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_ZO
|
||||
return perspectiveFovRH_ZO(fov, width, height, zNear, zFar);
|
||||
# elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_NO
|
||||
return perspectiveFovRH_NO(fov, width, height, zNear, zFar);
|
||||
# endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> infinitePerspectiveRH_NO(T fovy, T aspect, T zNear)
|
||||
{
|
||||
T const range = tan(fovy / static_cast<T>(2)) * zNear;
|
||||
T const left = -range * aspect;
|
||||
T const right = range * aspect;
|
||||
T const bottom = -range;
|
||||
T const top = range;
|
||||
|
||||
mat<4, 4, T, defaultp> Result(static_cast<T>(0));
|
||||
Result[0][0] = (static_cast<T>(2) * zNear) / (right - left);
|
||||
Result[1][1] = (static_cast<T>(2) * zNear) / (top - bottom);
|
||||
Result[2][2] = - static_cast<T>(1);
|
||||
Result[2][3] = - static_cast<T>(1);
|
||||
Result[3][2] = - static_cast<T>(2) * zNear;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> infinitePerspectiveRH_ZO(T fovy, T aspect, T zNear)
|
||||
{
|
||||
T const range = tan(fovy / static_cast<T>(2)) * zNear;
|
||||
T const left = -range * aspect;
|
||||
T const right = range * aspect;
|
||||
T const bottom = -range;
|
||||
T const top = range;
|
||||
|
||||
mat<4, 4, T, defaultp> Result(static_cast<T>(0));
|
||||
Result[0][0] = (static_cast<T>(2) * zNear) / (right - left);
|
||||
Result[1][1] = (static_cast<T>(2) * zNear) / (top - bottom);
|
||||
Result[2][2] = - static_cast<T>(1);
|
||||
Result[2][3] = - static_cast<T>(1);
|
||||
Result[3][2] = - zNear;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> infinitePerspectiveLH_NO(T fovy, T aspect, T zNear)
|
||||
{
|
||||
T const range = tan(fovy / static_cast<T>(2)) * zNear;
|
||||
T const left = -range * aspect;
|
||||
T const right = range * aspect;
|
||||
T const bottom = -range;
|
||||
T const top = range;
|
||||
|
||||
mat<4, 4, T, defaultp> Result(T(0));
|
||||
Result[0][0] = (static_cast<T>(2) * zNear) / (right - left);
|
||||
Result[1][1] = (static_cast<T>(2) * zNear) / (top - bottom);
|
||||
Result[2][2] = static_cast<T>(1);
|
||||
Result[2][3] = static_cast<T>(1);
|
||||
Result[3][2] = - static_cast<T>(2) * zNear;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> infinitePerspectiveLH_ZO(T fovy, T aspect, T zNear)
|
||||
{
|
||||
T const range = tan(fovy / static_cast<T>(2)) * zNear;
|
||||
T const left = -range * aspect;
|
||||
T const right = range * aspect;
|
||||
T const bottom = -range;
|
||||
T const top = range;
|
||||
|
||||
mat<4, 4, T, defaultp> Result(T(0));
|
||||
Result[0][0] = (static_cast<T>(2) * zNear) / (right - left);
|
||||
Result[1][1] = (static_cast<T>(2) * zNear) / (top - bottom);
|
||||
Result[2][2] = static_cast<T>(1);
|
||||
Result[2][3] = static_cast<T>(1);
|
||||
Result[3][2] = - zNear;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> infinitePerspective(T fovy, T aspect, T zNear)
|
||||
{
|
||||
# if GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_ZO
|
||||
return infinitePerspectiveLH_ZO(fovy, aspect, zNear);
|
||||
# elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_NO
|
||||
return infinitePerspectiveLH_NO(fovy, aspect, zNear);
|
||||
# elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_ZO
|
||||
return infinitePerspectiveRH_ZO(fovy, aspect, zNear);
|
||||
# elif GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_NO
|
||||
return infinitePerspectiveRH_NO(fovy, aspect, zNear);
|
||||
# endif
|
||||
}
|
||||
|
||||
// Infinite projection matrix: http://www.terathon.com/gdc07_lengyel.pdf
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> tweakedInfinitePerspective(T fovy, T aspect, T zNear, T ep)
|
||||
{
|
||||
T const range = tan(fovy / static_cast<T>(2)) * zNear;
|
||||
T const left = -range * aspect;
|
||||
T const right = range * aspect;
|
||||
T const bottom = -range;
|
||||
T const top = range;
|
||||
|
||||
mat<4, 4, T, defaultp> Result(static_cast<T>(0));
|
||||
Result[0][0] = (static_cast<T>(2) * zNear) / (right - left);
|
||||
Result[1][1] = (static_cast<T>(2) * zNear) / (top - bottom);
|
||||
Result[2][2] = ep - static_cast<T>(1);
|
||||
Result[2][3] = static_cast<T>(-1);
|
||||
Result[3][2] = (ep - static_cast<T>(2)) * zNear;
|
||||
return Result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> tweakedInfinitePerspective(T fovy, T aspect, T zNear)
|
||||
{
|
||||
return tweakedInfinitePerspective(fovy, aspect, zNear, epsilon<T>());
|
||||
}
|
||||
}//namespace glm
|
||||
39
thirdparty/glm/glm/ext/matrix_common.hpp
vendored
Normal file
39
thirdparty/glm/glm/ext/matrix_common.hpp
vendored
Normal file
@@ -0,0 +1,39 @@
|
||||
/// @ref ext_matrix_common
|
||||
/// @file glm/ext/matrix_common.hpp
|
||||
///
|
||||
/// @defgroup ext_matrix_common GLM_EXT_matrix_common
|
||||
/// @ingroup ext
|
||||
///
|
||||
/// Defines functions for common matrix operations.
|
||||
///
|
||||
/// Include <glm/ext/matrix_common.hpp> to use the features of this extension.
|
||||
///
|
||||
/// @see ext_matrix_common
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../detail/qualifier.hpp"
|
||||
#include "../detail/_fixes.hpp"
|
||||
|
||||
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
|
||||
# pragma message("GLM: GLM_EXT_matrix_common extension included")
|
||||
#endif
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup ext_matrix_common
|
||||
/// @{
|
||||
|
||||
template<length_t C, length_t R, typename T, typename U, qualifier Q>
|
||||
GLM_FUNC_DECL mat<C, R, T, Q> mix(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y, mat<C, R, U, Q> const& a);
|
||||
|
||||
template<length_t C, length_t R, typename T, typename U, qualifier Q>
|
||||
GLM_FUNC_DECL mat<C, R, T, Q> mix(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y, U a);
|
||||
|
||||
template <length_t C, length_t R, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<C, R, T, Q> abs(mat<C, R, T, Q> const& x);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "matrix_common.inl"
|
||||
34
thirdparty/glm/glm/ext/matrix_common.inl
vendored
Normal file
34
thirdparty/glm/glm/ext/matrix_common.inl
vendored
Normal file
@@ -0,0 +1,34 @@
|
||||
#include "../matrix.hpp"
|
||||
|
||||
#include "_matrix_vectorize.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
template<length_t C, length_t R, typename T, typename U, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<C, R, T, Q> mix(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y, U a)
|
||||
{
|
||||
return mat<C, R, U, Q>(x) * (static_cast<U>(1) - a) + mat<C, R, U, Q>(y) * a;
|
||||
}
|
||||
|
||||
template<length_t C, length_t R, typename T, typename U, qualifier Q>
|
||||
GLM_FUNC_QUALIFIER mat<C, R, T, Q> mix(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y, mat<C, R, U, Q> const& a)
|
||||
{
|
||||
return matrixCompMult(mat<C, R, U, Q>(x), static_cast<U>(1) - a) + matrixCompMult(mat<C, R, U, Q>(y), a);
|
||||
}
|
||||
|
||||
template<length_t C, length_t R, typename T, qualifier Q, bool Aligned>
|
||||
struct compute_abs_matrix
|
||||
{
|
||||
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static mat<C, R, T, Q> call(mat<C, R, T, Q> const& x)
|
||||
{
|
||||
return detail::matrix_functor_1<mat, C, R, T, T, Q>::call(abs, x);
|
||||
}
|
||||
};
|
||||
|
||||
template<length_t C, length_t R, typename T, qualifier Q>
|
||||
GLM_FUNC_DECL GLM_CONSTEXPR mat<C, R, T, Q> abs(mat<C, R, T, Q> const& x)
|
||||
{
|
||||
return compute_abs_matrix<C, R, T, Q, detail::is_aligned<Q>::value>::call(x);
|
||||
}
|
||||
|
||||
}//namespace glm
|
||||
23
thirdparty/glm/glm/ext/matrix_double2x2.hpp
vendored
Normal file
23
thirdparty/glm/glm/ext/matrix_double2x2.hpp
vendored
Normal file
@@ -0,0 +1,23 @@
|
||||
/// @ref core
|
||||
/// @file glm/ext/matrix_double2x2.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat2x2.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix
|
||||
/// @{
|
||||
|
||||
/// 2 columns of 2 components matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef mat<2, 2, double, defaultp> dmat2x2;
|
||||
|
||||
/// 2 columns of 2 components matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef mat<2, 2, double, defaultp> dmat2;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
49
thirdparty/glm/glm/ext/matrix_double2x2_precision.hpp
vendored
Normal file
49
thirdparty/glm/glm/ext/matrix_double2x2_precision.hpp
vendored
Normal file
@@ -0,0 +1,49 @@
|
||||
/// @ref core
|
||||
/// @file glm/ext/matrix_double2x2_precision.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat2x2.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix_precision
|
||||
/// @{
|
||||
|
||||
/// 2 columns of 2 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<2, 2, double, lowp> lowp_dmat2;
|
||||
|
||||
/// 2 columns of 2 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<2, 2, double, mediump> mediump_dmat2;
|
||||
|
||||
/// 2 columns of 2 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<2, 2, double, highp> highp_dmat2;
|
||||
|
||||
/// 2 columns of 2 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<2, 2, double, lowp> lowp_dmat2x2;
|
||||
|
||||
/// 2 columns of 2 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<2, 2, double, mediump> mediump_dmat2x2;
|
||||
|
||||
/// 2 columns of 2 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<2, 2, double, highp> highp_dmat2x2;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
18
thirdparty/glm/glm/ext/matrix_double2x3.hpp
vendored
Normal file
18
thirdparty/glm/glm/ext/matrix_double2x3.hpp
vendored
Normal file
@@ -0,0 +1,18 @@
|
||||
/// @ref core
|
||||
/// @file glm/ext/matrix_double2x3.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat2x3.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix
|
||||
/// @{
|
||||
|
||||
/// 2 columns of 3 components matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef mat<2, 3, double, defaultp> dmat2x3;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
31
thirdparty/glm/glm/ext/matrix_double2x3_precision.hpp
vendored
Normal file
31
thirdparty/glm/glm/ext/matrix_double2x3_precision.hpp
vendored
Normal file
@@ -0,0 +1,31 @@
|
||||
/// @ref core
|
||||
/// @file glm/ext/matrix_double2x3_precision.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat2x3.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix_precision
|
||||
/// @{
|
||||
|
||||
/// 2 columns of 3 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<2, 3, double, lowp> lowp_dmat2x3;
|
||||
|
||||
/// 2 columns of 3 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<2, 3, double, mediump> mediump_dmat2x3;
|
||||
|
||||
/// 2 columns of 3 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<2, 3, double, highp> highp_dmat2x3;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
18
thirdparty/glm/glm/ext/matrix_double2x4.hpp
vendored
Normal file
18
thirdparty/glm/glm/ext/matrix_double2x4.hpp
vendored
Normal file
@@ -0,0 +1,18 @@
|
||||
/// @ref core
|
||||
/// @file glm/ext/matrix_double2x4.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat2x4.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix
|
||||
/// @{
|
||||
|
||||
/// 2 columns of 4 components matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef mat<2, 4, double, defaultp> dmat2x4;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
31
thirdparty/glm/glm/ext/matrix_double2x4_precision.hpp
vendored
Normal file
31
thirdparty/glm/glm/ext/matrix_double2x4_precision.hpp
vendored
Normal file
@@ -0,0 +1,31 @@
|
||||
/// @ref core
|
||||
/// @file glm/ext/matrix_double2x4_precision.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat2x4.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix_precision
|
||||
/// @{
|
||||
|
||||
/// 2 columns of 4 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<2, 4, double, lowp> lowp_dmat2x4;
|
||||
|
||||
/// 2 columns of 4 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<2, 4, double, mediump> mediump_dmat2x4;
|
||||
|
||||
/// 2 columns of 4 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<2, 4, double, highp> highp_dmat2x4;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
18
thirdparty/glm/glm/ext/matrix_double3x2.hpp
vendored
Normal file
18
thirdparty/glm/glm/ext/matrix_double3x2.hpp
vendored
Normal file
@@ -0,0 +1,18 @@
|
||||
/// @ref core
|
||||
/// @file glm/ext/matrix_double3x2.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat3x2.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix
|
||||
/// @{
|
||||
|
||||
/// 3 columns of 2 components matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef mat<3, 2, double, defaultp> dmat3x2;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
31
thirdparty/glm/glm/ext/matrix_double3x2_precision.hpp
vendored
Normal file
31
thirdparty/glm/glm/ext/matrix_double3x2_precision.hpp
vendored
Normal file
@@ -0,0 +1,31 @@
|
||||
/// @ref core
|
||||
/// @file glm/ext/matrix_double3x2_precision.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat3x2.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix_precision
|
||||
/// @{
|
||||
|
||||
/// 3 columns of 2 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<3, 2, double, lowp> lowp_dmat3x2;
|
||||
|
||||
/// 3 columns of 2 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<3, 2, double, mediump> mediump_dmat3x2;
|
||||
|
||||
/// 3 columns of 2 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<3, 2, double, highp> highp_dmat3x2;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
23
thirdparty/glm/glm/ext/matrix_double3x3.hpp
vendored
Normal file
23
thirdparty/glm/glm/ext/matrix_double3x3.hpp
vendored
Normal file
@@ -0,0 +1,23 @@
|
||||
/// @ref core
|
||||
/// @file glm/ext/matrix_double3x3.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat3x3.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix
|
||||
/// @{
|
||||
|
||||
/// 3 columns of 3 components matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef mat<3, 3, double, defaultp> dmat3x3;
|
||||
|
||||
/// 3 columns of 3 components matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef mat<3, 3, double, defaultp> dmat3;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
49
thirdparty/glm/glm/ext/matrix_double3x3_precision.hpp
vendored
Normal file
49
thirdparty/glm/glm/ext/matrix_double3x3_precision.hpp
vendored
Normal file
@@ -0,0 +1,49 @@
|
||||
/// @ref core
|
||||
/// @file glm/ext/matrix_double3x3_precision.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat3x3.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix_precision
|
||||
/// @{
|
||||
|
||||
/// 3 columns of 3 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<3, 3, double, lowp> lowp_dmat3;
|
||||
|
||||
/// 3 columns of 3 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<3, 3, double, mediump> mediump_dmat3;
|
||||
|
||||
/// 3 columns of 3 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<3, 3, double, highp> highp_dmat3;
|
||||
|
||||
/// 3 columns of 3 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<3, 3, double, lowp> lowp_dmat3x3;
|
||||
|
||||
/// 3 columns of 3 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<3, 3, double, mediump> mediump_dmat3x3;
|
||||
|
||||
/// 3 columns of 3 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<3, 3, double, highp> highp_dmat3x3;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
18
thirdparty/glm/glm/ext/matrix_double3x4.hpp
vendored
Normal file
18
thirdparty/glm/glm/ext/matrix_double3x4.hpp
vendored
Normal file
@@ -0,0 +1,18 @@
|
||||
/// @ref core
|
||||
/// @file glm/ext/matrix_double3x4.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat3x4.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix
|
||||
/// @{
|
||||
|
||||
/// 3 columns of 4 components matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef mat<3, 4, double, defaultp> dmat3x4;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
31
thirdparty/glm/glm/ext/matrix_double3x4_precision.hpp
vendored
Normal file
31
thirdparty/glm/glm/ext/matrix_double3x4_precision.hpp
vendored
Normal file
@@ -0,0 +1,31 @@
|
||||
/// @ref core
|
||||
/// @file glm/ext/matrix_double3x4_precision.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat3x4.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix_precision
|
||||
/// @{
|
||||
|
||||
/// 3 columns of 4 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<3, 4, double, lowp> lowp_dmat3x4;
|
||||
|
||||
/// 3 columns of 4 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<3, 4, double, mediump> mediump_dmat3x4;
|
||||
|
||||
/// 3 columns of 4 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<3, 4, double, highp> highp_dmat3x4;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
18
thirdparty/glm/glm/ext/matrix_double4x2.hpp
vendored
Normal file
18
thirdparty/glm/glm/ext/matrix_double4x2.hpp
vendored
Normal file
@@ -0,0 +1,18 @@
|
||||
/// @ref core
|
||||
/// @file glm/ext/matrix_double4x2.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat4x2.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix
|
||||
/// @{
|
||||
|
||||
/// 4 columns of 2 components matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef mat<4, 2, double, defaultp> dmat4x2;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
31
thirdparty/glm/glm/ext/matrix_double4x2_precision.hpp
vendored
Normal file
31
thirdparty/glm/glm/ext/matrix_double4x2_precision.hpp
vendored
Normal file
@@ -0,0 +1,31 @@
|
||||
/// @ref core
|
||||
/// @file glm/ext/matrix_double4x2_precision.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat4x2.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix_precision
|
||||
/// @{
|
||||
|
||||
/// 4 columns of 2 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<4, 2, double, lowp> lowp_dmat4x2;
|
||||
|
||||
/// 4 columns of 2 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<4, 2, double, mediump> mediump_dmat4x2;
|
||||
|
||||
/// 4 columns of 2 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<4, 2, double, highp> highp_dmat4x2;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
18
thirdparty/glm/glm/ext/matrix_double4x3.hpp
vendored
Normal file
18
thirdparty/glm/glm/ext/matrix_double4x3.hpp
vendored
Normal file
@@ -0,0 +1,18 @@
|
||||
/// @ref core
|
||||
/// @file glm/ext/matrix_double4x3.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat4x3.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix
|
||||
/// @{
|
||||
|
||||
/// 4 columns of 3 components matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef mat<4, 3, double, defaultp> dmat4x3;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
31
thirdparty/glm/glm/ext/matrix_double4x3_precision.hpp
vendored
Normal file
31
thirdparty/glm/glm/ext/matrix_double4x3_precision.hpp
vendored
Normal file
@@ -0,0 +1,31 @@
|
||||
/// @ref core
|
||||
/// @file glm/ext/matrix_double4x3_precision.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat4x3.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix_precision
|
||||
/// @{
|
||||
|
||||
/// 4 columns of 3 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<4, 3, double, lowp> lowp_dmat4x3;
|
||||
|
||||
/// 4 columns of 3 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<4, 3, double, mediump> mediump_dmat4x3;
|
||||
|
||||
/// 4 columns of 3 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<4, 3, double, highp> highp_dmat4x3;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
23
thirdparty/glm/glm/ext/matrix_double4x4.hpp
vendored
Normal file
23
thirdparty/glm/glm/ext/matrix_double4x4.hpp
vendored
Normal file
@@ -0,0 +1,23 @@
|
||||
/// @ref core
|
||||
/// @file glm/ext/matrix_double4x4.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat4x4.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix
|
||||
/// @{
|
||||
|
||||
/// 4 columns of 4 components matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef mat<4, 4, double, defaultp> dmat4x4;
|
||||
|
||||
/// 4 columns of 4 components matrix of double-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef mat<4, 4, double, defaultp> dmat4;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
49
thirdparty/glm/glm/ext/matrix_double4x4_precision.hpp
vendored
Normal file
49
thirdparty/glm/glm/ext/matrix_double4x4_precision.hpp
vendored
Normal file
@@ -0,0 +1,49 @@
|
||||
/// @ref core
|
||||
/// @file glm/ext/matrix_double4x4_precision.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat4x4.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix_precision
|
||||
/// @{
|
||||
|
||||
/// 4 columns of 4 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<4, 4, double, lowp> lowp_dmat4;
|
||||
|
||||
/// 4 columns of 4 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<4, 4, double, mediump> mediump_dmat4;
|
||||
|
||||
/// 4 columns of 4 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<4, 4, double, highp> highp_dmat4;
|
||||
|
||||
/// 4 columns of 4 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<4, 4, double, lowp> lowp_dmat4x4;
|
||||
|
||||
/// 4 columns of 4 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<4, 4, double, mediump> mediump_dmat4x4;
|
||||
|
||||
/// 4 columns of 4 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<4, 4, double, highp> highp_dmat4x4;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
23
thirdparty/glm/glm/ext/matrix_float2x2.hpp
vendored
Normal file
23
thirdparty/glm/glm/ext/matrix_float2x2.hpp
vendored
Normal file
@@ -0,0 +1,23 @@
|
||||
/// @ref core
|
||||
/// @file glm/ext/matrix_float2x2.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat2x2.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix
|
||||
/// @{
|
||||
|
||||
/// 2 columns of 2 components matrix of single-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef mat<2, 2, float, defaultp> mat2x2;
|
||||
|
||||
/// 2 columns of 2 components matrix of single-precision floating-point numbers.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
typedef mat<2, 2, float, defaultp> mat2;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
49
thirdparty/glm/glm/ext/matrix_float2x2_precision.hpp
vendored
Normal file
49
thirdparty/glm/glm/ext/matrix_float2x2_precision.hpp
vendored
Normal file
@@ -0,0 +1,49 @@
|
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/// @ref core
|
||||
/// @file glm/ext/matrix_float2x2_precision.hpp
|
||||
|
||||
#pragma once
|
||||
#include "../detail/type_mat2x2.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_matrix_precision
|
||||
/// @{
|
||||
|
||||
/// 2 columns of 2 components matrix of single-precision floating-point numbers using low precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<2, 2, float, lowp> lowp_mat2;
|
||||
|
||||
/// 2 columns of 2 components matrix of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<2, 2, float, mediump> mediump_mat2;
|
||||
|
||||
/// 2 columns of 2 components matrix of single-precision floating-point numbers using high precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<2, 2, float, highp> highp_mat2;
|
||||
|
||||
/// 2 columns of 2 components matrix of single-precision floating-point numbers using low precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<2, 2, float, lowp> lowp_mat2x2;
|
||||
|
||||
/// 2 columns of 2 components matrix of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<2, 2, float, mediump> mediump_mat2x2;
|
||||
|
||||
/// 2 columns of 2 components matrix of single-precision floating-point numbers using high precision arithmetic in term of ULPs.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
|
||||
typedef mat<2, 2, float, highp> highp_mat2x2;
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
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