first commit

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2024-06-10 12:48:14 +03:00
commit d54c9805b3
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game_object = {
{ PROPERTY_STRING, "name", "Name of the object." } ,
{ PROPERTY_STRING_NOT_EDITABLE, "classname", "Clasname." },
{ PROPERTY_VEC3, "position", "World position." },
{ PROPERTY_VEC3, "rotation", "World rotation." },
{ PROPERTY_VEC3, "scale", "World scale." },
}
editor_entities = {
{ game_object, "game_object" },
}