mirror of
https://github.com/FWGS/xash3d-fwgs.git
synced 2026-08-05 03:24:56 +08:00
Set up hlsdk-portable to install in APK style directory (omitting game and game library directories from path). Minor refactoring.
109 lines
3.9 KiB
Python
Executable File
109 lines
3.9 KiB
Python
Executable File
#!/usr/bin/env python
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# encoding: utf-8
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# Copyright (C) 2025 Velaron
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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from __future__ import print_function
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import argparse
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import os
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import subprocess
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import sys
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import io
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def check_repo(name, branch, url, path):
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if not os.path.exists(path):
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print("{} not found. Cloning...".format(name))
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git_exec = ["git", "clone", "--branch", branch, url, path]
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git_process = subprocess.Popen(git_exec)
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git_process.communicate()
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def run_cmake(root, out, toolchain, abi, build_type, ndk_root, min_sdk, *args):
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cmake_exec = ["cmake", "-H{}".format(root), "-DCMAKE_BUILD_TYPE={}".format(build_type),
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"-DCMAKE_TOOLCHAIN_FILE={}".format(toolchain), "-DANDROID_ABI={}".format(abi),
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"-DANDROID_NDK={}".format(ndk_root),
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"-DANDROID_PLATFORM=android-{}".format(min_sdk),
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"-DCMAKE_EXPORT_COMPILE_COMMANDS=ON",
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"-DCMAKE_SYSTEM_NAME=Android", "-DCMAKE_SYSTEM_VERSION={}".format(min_sdk),
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"-B{}".format(out), "-GNinja"]
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cmake_exec.extend(args)
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cmake_process = subprocess.Popen(cmake_exec)
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cmake_process.communicate()
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def main():
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parser = argparse.ArgumentParser()
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parser.add_argument("wscript_path")
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parser.add_argument("--variant")
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parser.add_argument("--abi")
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parser.add_argument("--configuration-dir")
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parser.add_argument("--ndk-version")
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parser.add_argument("--min-sdk-version")
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parser.add_argument("--ndk-root")
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args, unknown = parser.parse_known_args()
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abi = args.abi
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cmake_build_type = "Debug" if args.variant in ["debug", "asan"] else "Release"
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cmake_toolchain_path = os.path.join(args.ndk_root, "build", "cmake", "android.toolchain.cmake")
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# configure SDL2
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sdl_path = os.path.join(args.wscript_path, "3rdparty", "SDL")
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check_repo("SDL", "release-2.32.8", "https://github.com/libsdl-org/SDL", sdl_path)
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sdl_out_path = os.path.join(args.configuration_dir, "SDL")
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run_cmake(sdl_path, sdl_out_path, cmake_toolchain_path, abi, cmake_build_type, args.ndk_root, args.min_sdk_version,
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"-DSDL_RENDER=OFF", "-DSDL_POWER=OFF", "-DSDL_VULKAN=OFF", "-DSDL_DISKAUDIO=OFF",
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"-DSDL_DUMMYAUDIO=OFF", "-DSDL_DUMMYVIDEO=OFF",
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"-DSDL_VULKAN=OFF", "-DSDL_OFFSCREEN=OFF", "-DSDL_STATIC=OFF")
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# configure hlsdk-portable
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hlsdk_path = os.path.join(args.wscript_path, "3rdparty", "hlsdk-portable")
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check_repo("hlsdk-portable", "mobile_hacks", "https://github.com/FWGS/hlsdk-portable", hlsdk_path)
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hlsdk_out_path = os.path.join(args.configuration_dir, "hlsdk-portable")
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run_cmake(hlsdk_path, hlsdk_out_path, cmake_toolchain_path, abi, cmake_build_type, args.ndk_root,
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args.min_sdk_version, "-DANDROID_APK=ON")
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# waf configure
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waf_path = os.path.join(args.wscript_path, "waf")
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out_path = os.path.join(args.configuration_dir, "xash3d-fwgs")
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waf_build_type = "debug" if args.variant in ["debug", "asan"] else "release"
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env = os.environ.copy()
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env["WAFLOCK"] = ".lock-waf_android_{}_build".format(abi)
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env["ANDROID_NDK"] = args.ndk_root
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env["BUILD_CMAKE_LIBRARY_OUTPUT_DIRECTORY"] = sdl_out_path
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waf_exec = [sys.executable, waf_path, "configure", "-t", args.wscript_path, "-o", out_path,
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"-T", waf_build_type, "--android={},,{}".format(abi, args.min_sdk_version), "-s",
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sdl_path, "--skip-sdl2-sanity-check", "--enable-bundled-deps", "ninja"]
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process = subprocess.Popen(waf_exec, env=env)
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process.communicate()
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with io.open(os.path.join(args.configuration_dir, "build.ninja.txt"), "w", encoding="utf-8") as f:
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f.write(os.path.join(out_path, "build.ninja"))
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# required for Android Studio
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return 0
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if __name__ == "__main__":
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sys.exit(main())
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