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RomkaZVO/xash3d-fwgs
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mirror of https://github.com/FWGS/xash3d-fwgs.git synced 2026-08-05 19:45:05 +08:00
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f6625d91887f06d5b57fd89e86c2dfc28b04f8cd
xash3d-fwgs/engine/platform/sdl
History
Alibek Omarov 2e0fc3e4c1 engine: client: do not repeatedly check cl_charset value, use generic Con_UtfProcessChar
2024-05-15 05:06:57 +03:00
..
events.c
engine: client: do not repeatedly check cl_charset value, use generic Con_UtfProcessChar
2024-05-15 05:06:57 +03:00
events.h
engine: platform: sdl: support borderless mode, slight refactoring
2023-10-10 14:11:28 +03:00
in_sdl.c
engine: platform: sdl: slightly rework previous patch to not call SDL each frame and check for NULL pointers
2024-02-23 20:55:32 +03:00
s_sdl.c
engine: fix -Wmissing-prototypes
2024-01-28 09:55:18 +03:00
sys_sdl.c
engine: platform: refactor Platform_Init/Shutdown/GetNativeObject functions. They are now defined in the header, and call platform-specific functios that defined in platform code
2023-06-16 07:32:19 +03:00
vid_sdl.c
engine: platform: sdl: fix incorrect mouse cursor positioning on high-dpi displays (#1623)
2024-02-23 20:54:17 +03:00
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