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RomkaZVO/xash3d-fwgs
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mirror of https://github.com/FWGS/xash3d-fwgs.git synced 2026-08-11 14:42:05 +08:00
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f343f0da41a1deb12633bd46c85c8d175de419cb
xash3d-fwgs/ref/gl/gl2_shim
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mittornandAlibek Omarov ddf3f2ffdb gl2shim: Allow drawing huge QUADS sequences by splitting drawcalls on overflow
2023-10-16 06:47:55 +03:00
..
fragment.glsl.inc
gl2shim: remove float suffix in shaders, that makes glsl100 work in swiftshader
2023-10-16 06:47:55 +03:00
gl2_shim.c
gl2shim: Allow drawing huge QUADS sequences by splitting drawcalls on overflow
2023-10-16 06:47:55 +03:00
gl2_shim.h
ref_gl: introduce gl2_shim based on vgl_shim for future limited core/gles context support (SLOW, still needs ffp for matrix operations)
2023-10-16 06:47:55 +03:00
vertex.glsl.inc
gl2shim: remove float suffix in shaders, that makes glsl100 work in swiftshader
2023-10-16 06:47:55 +03:00
wscript
ref_gl: introduce gl2_shim based on vgl_shim for future limited core/gles context support (SLOW, still needs ffp for matrix operations)
2023-10-16 06:47:55 +03:00
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