mirror of
https://github.com/FWGS/xash3d-fwgs.git
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Set up hlsdk-portable to install in APK style directory (omitting game and game library directories from path). Minor refactoring.
82 lines
2.3 KiB
Python
82 lines
2.3 KiB
Python
#!/usr/bin/env python
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# encoding: utf-8
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# Copyright (C) 2025 Velaron
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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import argparse
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import os
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import shutil
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import subprocess
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import sys
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def run_cmake(bin_path, libs, inst_path):
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cmake_exec = ["cmake", "--build", bin_path]
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cmake_process = subprocess.Popen(cmake_exec)
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cmake_process.communicate()
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if libs:
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for lib in libs:
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src = os.path.join(bin_path, *lib.split("/"))
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dest = os.path.join(inst_path, lib.split("/")[-1])
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dest_dir = os.path.dirname(dest)
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if not os.path.exists(dest_dir):
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os.makedirs(dest_dir)
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shutil.copyfile(src, dest)
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else:
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cmake_exec = ["cmake", "--install", bin_path, "--prefix", inst_path]
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cmake_process = subprocess.Popen(cmake_exec)
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cmake_process.communicate()
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def main():
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parser = argparse.ArgumentParser()
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parser.add_argument("cmd")
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parser.add_argument("top_dir")
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parser.add_argument("out_dir")
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parser.add_argument("waflock")
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parser.add_argument("--targets", type=str, default="")
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args = parser.parse_args()
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waf_path = os.path.join(args.top_dir, "waf")
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env = os.environ.copy()
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env["WAFLOCK"] = args.waflock
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waf_exec = [sys.executable, waf_path, args.cmd, "-t", args.top_dir]
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if args.targets:
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waf_exec += ["--targets={}".format(args.targets)]
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else:
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# build SDL2 and hlsdk-portable with cmake
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sdl_bin_path = os.path.join(args.out_dir, "SDL")
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hlsdk_bin_path = os.path.join(args.out_dir, "hlsdk-portable")
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abi = args.waflock.replace(".lock-waf_android_", "").replace("_build", "")
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inst_path = os.path.join(args.top_dir, "android", "app", "src", "main", "jniLibs", abi)
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if not os.path.exists(inst_path):
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os.makedirs(inst_path)
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run_cmake(sdl_bin_path, ["libSDL2.so"], inst_path)
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run_cmake(hlsdk_bin_path, None, inst_path)
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process = subprocess.Popen(waf_exec, env=env)
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process.communicate()
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return 0
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if __name__ == "__main__":
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sys.exit(main())
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