Files
xash3d-fwgs/ref_gu/wscript
Sergey Galushko 64020b2902 PSP Port initial
2022-03-30 21:36:08 +03:00

59 lines
1.3 KiB
Python

#! /usr/bin/env python
# encoding: utf-8
# mittorn, 2018
from waflib import Logs
import os
top = '.'
def options(opt):
grp = opt.add_option_group('ref_gu options')
grp.add_option('--enable-static-gl', action='store_true', dest='GL_STATIC', default=False,
help = 'enable direct linking to opengl [default: %default]')
grp.add_option('--disable-gl', action='store_false', dest='GL', default=True,
help = 'disable opengl [default: %default]')
# stub
return
def configure(conf):
# check for dedicated server build
if conf.options.DEDICATED:
return
conf.define_cond('SUPPORT_BSP2_FORMAT', conf.options.SUPPORT_BSP2_FORMAT)
conf.env.GL = conf.options.GL
conf.env.GL_STATIC = conf.options.GL_STATIC
conf.define('REF_DLL', 1)
def build(bld):
libs = [ 'public', 'M' ]
source = bld.path.ant_glob(['*.c'])
includes = ['.',
'../engine',
'../engine/common',
'../engine/server',
'../engine/client',
'../public',
'../common',
'../pm_shared' ]
if bld.env.GL:
bld.shlib(
source = source,
target = 'ref_gu',
features = 'c',
includes = includes,
use = libs + (['GL'] if bld.env.GL_STATIC else []),
defines = ['XASH_GL_STATIC'] if bld.env.GL_STATIC else [],
install_path = bld.env.LIBDIR,
subsystem = bld.env.MSVC_SUBSYSTEM
)