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RomkaZVO/xash3d-fwgs
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mirror of https://github.com/FWGS/xash3d-fwgs.git synced 2026-08-09 13:51:45 +08:00
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b6a67b56b06c3e509a59ffc5b57775a89d6ccd5f
xash3d-fwgs/ref/gl/gl2_shim
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Alibek Omarov 7fce99481f ref: gl: fix crash in gl2_shim caused by MapBufferRange returning NULL
2026-05-21 00:03:36 +05:00
..
fragment.glsl.inc
gl2shim: remove float suffix in shaders, that makes glsl100 work in swiftshader
2023-10-16 06:47:55 +03:00
gl2_shim.c
ref: gl: fix crash in gl2_shim caused by MapBufferRange returning NULL
2026-05-21 00:03:36 +05:00
gl2_shim.h
ref_gl: introduce gl2_shim based on vgl_shim for future limited core/gles context support (SLOW, still needs ffp for matrix operations)
2023-10-16 06:47:55 +03:00
vertex.glsl.inc
gl2shim: remove float suffix in shaders, that makes glsl100 work in swiftshader
2023-10-16 06:47:55 +03:00
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