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RomkaZVO
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xash3d-fwgs
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https://github.com/FWGS/xash3d-fwgs.git
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a251600c8a09866ecf25cb344d0ae3ed3a84fd60
xash3d-fwgs
/
ref
/
gl
/
gl2_shim
T
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mittorn
and
Alibek Omarov
ddf3f2ffdb
gl2shim: Allow drawing huge QUADS sequences by splitting drawcalls on overflow
2023-10-16 06:47:55 +03:00
..
fragment.glsl.inc
gl2shim: remove float suffix in shaders, that makes glsl100 work in swiftshader
2023-10-16 06:47:55 +03:00
gl2_shim.c
gl2shim: Allow drawing huge QUADS sequences by splitting drawcalls on overflow
2023-10-16 06:47:55 +03:00
gl2_shim.h
ref_gl: introduce gl2_shim based on vgl_shim for future limited core/gles context support (SLOW, still needs ffp for matrix operations)
2023-10-16 06:47:55 +03:00
vertex.glsl.inc
gl2shim: remove float suffix in shaders, that makes glsl100 work in swiftshader
2023-10-16 06:47:55 +03:00
wscript
ref_gl: introduce gl2_shim based on vgl_shim for future limited core/gles context support (SLOW, still needs ffp for matrix operations)
2023-10-16 06:47:55 +03:00