Logo
Explore Help
Sign In
RomkaZVO/xash3d-fwgs
Watch 1
Star 0
Fork 0
mirror of https://github.com/FWGS/xash3d-fwgs.git synced 2026-08-11 22:52:09 +08:00
Code Issues Packages Projects Releases Wiki Activity
Files
890e12ec766075c75dc41a998a6cd3ebe454db01
xash3d-fwgs/engine/platform/sdl
T
History
OlegandAlibek Omarov eda0ac92cc engine: platform: sdl: change behavior when window position is not set
2025-02-09 08:54:31 +03:00
..
events.c
engine: platform: sdl: write windows position changes even in fullscreen
2025-02-09 08:54:31 +03:00
events.h
engine: drop raw SDL joystick API, always use GameController instead. Implement actually working rumble, ensure we're freeing up all resources related to gamepads
2025-01-31 17:50:19 +03:00
in_sdl.c
engine: drop raw SDL joystick API, always use GameController instead. Implement actually working rumble, ensure we're freeing up all resources related to gamepads
2025-01-31 17:50:19 +03:00
joy_sdl.c
engine: implement basic gamepad gyroscope calibration
2025-02-03 13:14:51 +03:00
s_sdl.c
engine: client: allocate everything related to sounds in the sound pool
2025-01-22 13:49:02 +03:00
sys_sdl.c
Fixed path calc for extras on Mac
2025-01-26 22:25:08 +03:00
vid_sdl.c
engine: platform: sdl: change behavior when window position is not set
2025-02-09 08:54:31 +03:00
Powered by Gitea Version: 1.27.1 Page: 37ms Template: 2ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API