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- disable log output. - use separate directories for smd and texture files. - avoid to write paranoia 2 motion types. - ignore filesize checks. - enable UV coords shifting. - show decompiler version. - show help.
17 lines
274 B
C
17 lines
274 B
C
#pragma once
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#ifndef SETTINGS_H
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#define SETTINGS_H
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extern int globalsettings;
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enum
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{
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SETTINGS_LEGACYMOTION = BIT(0),
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SETTINGS_UVSHIFTING = BIT(1),
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SETTINGS_NOLOGS = BIT(2),
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SETTINGS_NOVALIDATION = BIT(3),
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SETTINGS_SEPARATERESOURCES = BIT(4),
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};
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#endif // VERSION_H
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