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RomkaZVO/xash3d-fwgs
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mirror of https://github.com/FWGS/xash3d-fwgs.git synced 2026-08-09 21:52:05 +08:00
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6087d43043b7b817e68fd43406992e27d49b7c85
xash3d-fwgs/engine/platform/win32
T
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Alibek Omarov 32aa1f91bf engine: pass argv0 to crash handler setup, which is required for libbacktrace integration
Fix indentation in crash_posix.c
2025-02-09 15:36:49 +03:00
..
con_win.c
engine: platform: win32: disable initializing console in case of regular game startup
2025-01-26 23:02:24 +03:00
crash_win.c
engine: pass argv0 to crash handler setup, which is required for libbacktrace integration
2025-02-09 15:36:49 +03:00
lib_custom_win.c
platform: win32: replace Q_sprintf calls by Q_snprintf
2023-04-26 05:20:45 +03:00
lib_win.c
engine: platform: win32: request error string in wide chars and then transform it to UTF-8 using our utflib
2024-07-09 08:24:58 +03:00
lib_win.h
engine: platform: win32: fix calculating RVAs for LLP64
2023-08-29 19:18:22 +03:00
net.h
engine: second iteration of IPv6 support
2022-06-09 03:10:02 +03:00
sys_win.c
engine: get rid of SendKeyEvents function, it only listened for WM_QUIT on Windows and we don't use that with SDL
2024-12-27 18:30:01 +03:00
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