mirror of
https://github.com/FWGS/xash3d-fwgs.git
synced 2026-08-05 03:24:56 +08:00
1256 lines
30 KiB
C
1256 lines
30 KiB
C
/*
|
|
vid_sdl.c - SDL vid component
|
|
Copyright (C) 2018 a1batross
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
*/
|
|
#include <SDL.h>
|
|
#include <SDL_config.h>
|
|
#include "common.h"
|
|
#include "client.h"
|
|
#include "vid_common.h"
|
|
#include "platform_sdl2.h"
|
|
|
|
// include it after because it breaks definitions in net_api.h wtf
|
|
#include <SDL_syswm.h>
|
|
|
|
#if XASH_PSVITA
|
|
#include <vrtld.h>
|
|
#endif // XASH_PSVITA
|
|
|
|
static vidmode_t *vidmodes = NULL;
|
|
static int num_vidmodes = 0;
|
|
static void GL_SetupAttributes( void );
|
|
static struct
|
|
{
|
|
int prev_width, prev_height;
|
|
} sdlState = { 640, 480 };
|
|
|
|
struct
|
|
{
|
|
SDL_Renderer *renderer;
|
|
SDL_Texture *tex;
|
|
int width, height;
|
|
SDL_Surface *surf;
|
|
SDL_Surface *win;
|
|
} sw;
|
|
|
|
void Platform_Minimize_f( void )
|
|
{
|
|
if( host.hWnd )
|
|
SDL_MinimizeWindow( host.hWnd );
|
|
}
|
|
|
|
qboolean SW_CreateBuffer( int width, int height, uint *stride, uint *bpp, uint *r, uint *g, uint *b )
|
|
{
|
|
sw.width = width;
|
|
sw.height = height;
|
|
|
|
if( sw.renderer )
|
|
{
|
|
unsigned int format = SDL_GetWindowPixelFormat( host.hWnd );
|
|
SDL_RenderSetLogicalSize( sw.renderer, refState.width, refState.height );
|
|
|
|
if( sw.tex )
|
|
{
|
|
SDL_DestroyTexture( sw.tex );
|
|
sw.tex = NULL;
|
|
}
|
|
|
|
// guess
|
|
if( format == SDL_PIXELFORMAT_UNKNOWN )
|
|
{
|
|
if( refState.desktopBitsPixel == 16 )
|
|
format = SDL_PIXELFORMAT_RGB565;
|
|
else
|
|
format = SDL_PIXELFORMAT_RGBA8888;
|
|
}
|
|
|
|
// we can only copy fast 16 or 32 bits
|
|
// SDL_Renderer does not allow zero-copy, so 24 bits will be ineffective
|
|
if( SDL_BYTESPERPIXEL( format ) != 2 && SDL_BYTESPERPIXEL( format ) != 4 )
|
|
format = SDL_PIXELFORMAT_RGBA8888;
|
|
|
|
sw.tex = SDL_CreateTexture( sw.renderer, format, SDL_TEXTUREACCESS_STREAMING, width, height );
|
|
|
|
// fallback
|
|
if( !sw.tex && format != SDL_PIXELFORMAT_RGBA8888 )
|
|
{
|
|
format = SDL_PIXELFORMAT_RGBA8888;
|
|
sw.tex = SDL_CreateTexture( sw.renderer, format, SDL_TEXTUREACCESS_STREAMING, width, height );
|
|
}
|
|
|
|
if( !sw.tex )
|
|
{
|
|
SDL_DestroyRenderer( sw.renderer );
|
|
sw.renderer = NULL;
|
|
}
|
|
else
|
|
{
|
|
void *pixels;
|
|
int pitch;
|
|
|
|
if( !SDL_LockTexture( sw.tex, NULL, &pixels, &pitch ))
|
|
{
|
|
int bits;
|
|
uint amask;
|
|
|
|
// lock successfull, release
|
|
SDL_UnlockTexture( sw.tex );
|
|
|
|
// enough for building blitter tables
|
|
SDL_PixelFormatEnumToMasks( format, &bits, r, g, b, &amask );
|
|
*bpp = SDL_BYTESPERPIXEL( format );
|
|
*stride = pitch / *bpp;
|
|
|
|
return true;
|
|
}
|
|
|
|
// fallback to surf
|
|
SDL_DestroyTexture( sw.tex );
|
|
sw.tex = NULL;
|
|
SDL_DestroyRenderer( sw.renderer );
|
|
sw.renderer = NULL;
|
|
}
|
|
}
|
|
|
|
if( !sw.renderer )
|
|
{
|
|
sw.win = SDL_GetWindowSurface( host.hWnd );
|
|
|
|
// sdl will create renderer if hw framebuffer unavailiable, so cannot fallback here
|
|
// if it is failed, it is not possible to draw with SDL in REF_SOFTWARE mode
|
|
if( !sw.win )
|
|
{
|
|
Sys_Warn( "failed to initialize software output, try running with -glblit flag" );
|
|
return false;
|
|
}
|
|
|
|
*bpp = sw.win->format->BytesPerPixel;
|
|
*r = sw.win->format->Rmask;
|
|
*g = sw.win->format->Gmask;
|
|
*b = sw.win->format->Bmask;
|
|
*stride = sw.win->pitch / sw.win->format->BytesPerPixel;
|
|
|
|
/// TODO: check somehow if ref_soft can handle native format
|
|
#if 0
|
|
{
|
|
sw.surf = SDL_CreateRGBSurfaceWithFormat( 0, width, height, 16, SDL_PIXELFORMAT_RGB565 );
|
|
if( !sw.surf )
|
|
Sys_Error( "%s: %s", __func__, SDL_GetError( ));
|
|
}
|
|
#endif
|
|
return true;
|
|
}
|
|
|
|
// we can't create ref_soft buffer
|
|
return false;
|
|
}
|
|
|
|
void *SW_LockBuffer( void )
|
|
{
|
|
if( sw.renderer )
|
|
{
|
|
void *pixels;
|
|
int stride;
|
|
|
|
if( SDL_LockTexture(sw.tex, NULL, &pixels, &stride ) < 0 )
|
|
Sys_Error( "%s: %s", __func__, SDL_GetError( ));
|
|
return pixels;
|
|
}
|
|
|
|
// ensure it not changed (do we really need this?)
|
|
sw.win = SDL_GetWindowSurface( host.hWnd );
|
|
//if( !sw.win )
|
|
//SDL_GetWindowSurface( host.hWnd );
|
|
|
|
// prevent buffer overrun
|
|
if( !sw.win || sw.win->w < sw.width || sw.win->h < sw.height )
|
|
return NULL;
|
|
|
|
if( sw.surf )
|
|
{
|
|
SDL_LockSurface( sw.surf );
|
|
return sw.surf->pixels;
|
|
}
|
|
else
|
|
{
|
|
// real window pixels (x11 shm region, dma buffer, etc)
|
|
// or SDL_Renderer texture if not supported
|
|
SDL_LockSurface( sw.win );
|
|
return sw.win->pixels;
|
|
}
|
|
}
|
|
|
|
void SW_UnlockBuffer( void )
|
|
{
|
|
if( sw.renderer )
|
|
{
|
|
SDL_Rect src, dst;
|
|
src.x = src.y = 0;
|
|
src.w = sw.width;
|
|
src.h = sw.height;
|
|
dst = src;
|
|
SDL_UnlockTexture(sw.tex);
|
|
|
|
SDL_SetTextureBlendMode(sw.tex, SDL_BLENDMODE_NONE);
|
|
|
|
|
|
SDL_RenderCopy(sw.renderer, sw.tex, &src, &dst);
|
|
SDL_RenderPresent(sw.renderer);
|
|
|
|
return;
|
|
//Con_Printf("%s\n", SDL_GetError());
|
|
}
|
|
|
|
// blit if blitting surface availiable
|
|
if( sw.surf )
|
|
{
|
|
SDL_Rect src, dst;
|
|
src.x = src.y = 0;
|
|
src.w = sw.width;
|
|
src.h = sw.height;
|
|
dst = src;
|
|
SDL_UnlockSurface( sw.surf );
|
|
SDL_BlitSurface( sw.surf, &src, sw.win, &dst );
|
|
return;
|
|
}
|
|
|
|
// already blitted
|
|
SDL_UnlockSurface( sw.win );
|
|
|
|
SDL_UpdateWindowSurface( host.hWnd );
|
|
}
|
|
|
|
int R_MaxVideoModes( void )
|
|
{
|
|
return num_vidmodes;
|
|
}
|
|
|
|
vidmode_t *R_GetVideoMode( int num )
|
|
{
|
|
if( !vidmodes || num < 0 || num >= R_MaxVideoModes() )
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
return vidmodes + num;
|
|
}
|
|
|
|
static void R_InitVideoModes( void )
|
|
{
|
|
char buf[MAX_VA_STRING];
|
|
#if SDL_VERSION_ATLEAST( 2, 24, 0 )
|
|
SDL_Point point = { window_xpos.value, window_ypos.value };
|
|
int displayIndex = SDL_GetPointDisplayIndex( &point );
|
|
#else
|
|
int displayIndex = 0;
|
|
#endif
|
|
int i, modes;
|
|
|
|
num_vidmodes = 0;
|
|
modes = SDL_GetNumDisplayModes( displayIndex );
|
|
|
|
if( !modes )
|
|
return;
|
|
|
|
vidmodes = Mem_Malloc( host.mempool, modes * sizeof( vidmode_t ) );
|
|
|
|
for( i = 0; i < modes; i++ )
|
|
{
|
|
int j;
|
|
SDL_DisplayMode mode;
|
|
|
|
if( SDL_GetDisplayMode( displayIndex, i, &mode ) < 0 )
|
|
{
|
|
Msg( "SDL_GetDisplayMode: %s\n", SDL_GetError() );
|
|
continue;
|
|
}
|
|
|
|
if( mode.w < VID_MIN_WIDTH || mode.h < VID_MIN_HEIGHT )
|
|
continue;
|
|
|
|
for( j = 0; j < num_vidmodes; j++ )
|
|
{
|
|
if( mode.w == vidmodes[j].width &&
|
|
mode.h == vidmodes[j].height )
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
if( j != num_vidmodes )
|
|
continue;
|
|
|
|
vidmodes[num_vidmodes].width = mode.w;
|
|
vidmodes[num_vidmodes].height = mode.h;
|
|
Q_snprintf( buf, sizeof( buf ), "%ix%i", mode.w, mode.h );
|
|
vidmodes[num_vidmodes].desc = copystring( buf );
|
|
|
|
num_vidmodes++;
|
|
}
|
|
|
|
}
|
|
|
|
static void R_FreeVideoModes( void )
|
|
{
|
|
int i;
|
|
|
|
if( !vidmodes )
|
|
return;
|
|
|
|
for( i = 0; i < num_vidmodes; i++ )
|
|
Mem_Free( (char*)vidmodes[i].desc );
|
|
Mem_Free( vidmodes );
|
|
|
|
vidmodes = NULL;
|
|
}
|
|
|
|
#if XASH_WIN32
|
|
static qboolean WIN_SetWindowIcon( HICON ico )
|
|
{
|
|
SDL_SysWMinfo wminfo;
|
|
|
|
SDL_VERSION( &wminfo.version );
|
|
|
|
if( SDL_GetWindowWMInfo( host.hWnd, &wminfo ) == SDL_TRUE && wminfo.subsystem == SDL_SYSWM_WINDOWS )
|
|
{
|
|
SendMessage( wminfo.info.win.window, WM_SETICON, ICON_SMALL, (LONG_PTR)ico );
|
|
SendMessage( wminfo.info.win.window, WM_SETICON, ICON_BIG, (LONG_PTR)ico );
|
|
return true;
|
|
}
|
|
|
|
Con_Reportf( S_ERROR "%s: %s\n", __func__, SDL_GetError( ));
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
|
|
/*
|
|
=================
|
|
GL_GetProcAddress
|
|
=================
|
|
*/
|
|
void *GL_GetProcAddress( const char *name )
|
|
{
|
|
void *func = SDL_GL_GetProcAddress( name );
|
|
|
|
#if XASH_PSVITA
|
|
// try to find in main module
|
|
if( !func )
|
|
func = vrtld_dlsym( NULL, name );
|
|
#endif
|
|
|
|
if( !func )
|
|
{
|
|
Con_Reportf( S_ERROR "%s failed for %s\n", __func__, name );
|
|
}
|
|
|
|
return func;
|
|
}
|
|
|
|
/*
|
|
===============
|
|
GL_UpdateSwapInterval
|
|
===============
|
|
*/
|
|
void GL_UpdateSwapInterval( void )
|
|
{
|
|
if( FBitSet( gl_vsync.flags, FCVAR_CHANGED ))
|
|
{
|
|
ClearBits( gl_vsync.flags, FCVAR_CHANGED );
|
|
|
|
if( SDL_GL_SetSwapInterval( gl_vsync.value ) < 0 )
|
|
Con_Reportf( S_ERROR "SDL_GL_SetSwapInterval: %s\n", SDL_GetError( ));
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
GL_DeleteContext
|
|
|
|
always return false
|
|
=================
|
|
*/
|
|
static qboolean GL_DeleteContext( void )
|
|
{
|
|
if( glw_state.context )
|
|
{
|
|
SDL_GL_DeleteContext( glw_state.context );
|
|
glw_state.context = NULL;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void VID_SaveWindowSize( int width, int height )
|
|
{
|
|
qboolean maximized = FBitSet( SDL_GetWindowFlags( host.hWnd ), SDL_WINDOW_MAXIMIZED );
|
|
int render_w = width, render_h = height;
|
|
|
|
#if SDL_VERSION_ATLEAST( 2, 26, 0 )
|
|
SDL_GetWindowSizeInPixels( host.hWnd, &render_w, &render_h );
|
|
#else
|
|
if( glw_state.software )
|
|
SDL_GetRendererOutputSize( sw.renderer, &render_w, &render_h );
|
|
else
|
|
SDL_GL_GetDrawableSize( host.hWnd, &render_w, &render_h );
|
|
#endif
|
|
|
|
VID_SetDisplayTransform( &render_w, &render_h );
|
|
R_SaveVideoMode( width, height, render_w, render_h, maximized );
|
|
}
|
|
|
|
static qboolean VID_GuessFullscreenMode( int display_index, const SDL_DisplayMode *want, SDL_DisplayMode *got )
|
|
{
|
|
if( SDL_GetClosestDisplayMode( display_index, want, got ) == NULL )
|
|
{
|
|
Con_Printf( S_ERROR "%s: SDL_GetClosestDisplayMode: %s\n", __func__, SDL_GetError( ));
|
|
|
|
// fall back to native mode
|
|
if( SDL_GetDesktopDisplayMode( display_index, got ) < 0 )
|
|
{
|
|
Con_Printf( S_ERROR "%s: SDL_GetDesktopDisplayMode: %s\n", __func__, SDL_GetError( ));
|
|
|
|
return false;
|
|
}
|
|
|
|
if( got->w != want->w || got->h != want->h )
|
|
Con_Reportf( S_NOTE "Got desktop display mode: %ix%i@%i\n", got->w, got->h, got->refresh_rate );
|
|
}
|
|
else
|
|
{
|
|
if( got->w != want->w || got->h != want->h )
|
|
Con_Reportf( S_NOTE "Got closest display mode: %ix%i@%i\n", got->w, got->h, got->refresh_rate );
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static int VID_GetDisplayIndex( const char *caller, const SDL_Point *pt )
|
|
{
|
|
int display_index;
|
|
|
|
if( pt )
|
|
{
|
|
#if SDL_VERSION_ATLEAST( 2, 24, 0 )
|
|
display_index = SDL_GetPointDisplayIndex( pt );
|
|
#else
|
|
display_index = 0;
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
if( !host.hWnd )
|
|
return 0;
|
|
|
|
display_index = SDL_GetWindowDisplayIndex( host.hWnd );
|
|
}
|
|
|
|
if( display_index < 0 )
|
|
{
|
|
Con_Printf( S_ERROR "%s: SDL_Get%sDisplayIndex: %s\n", caller, pt ? "Point" : "Display", SDL_GetError());
|
|
display_index = 0;
|
|
}
|
|
|
|
return display_index;
|
|
}
|
|
|
|
static qboolean VID_GetDisplayBounds( int display_index, SDL_Window *hWnd, SDL_Rect *rect )
|
|
{
|
|
if( SDL_GetDisplayUsableBounds( display_index, rect ) != 0 )
|
|
{
|
|
memset( rect, 0, sizeof( *rect ));
|
|
return false;
|
|
}
|
|
|
|
wrect_t wrc = { 0 };
|
|
if( hWnd )
|
|
{
|
|
SDL_GetWindowBordersSize( hWnd, &wrc.top, &wrc.left, &wrc.bottom, &wrc.right );
|
|
}
|
|
else
|
|
{
|
|
#if XASH_WIN32
|
|
wrc.left = GetSystemMetrics( SM_CYSIZEFRAME );
|
|
wrc.right = wrc.bottom = wrc.left;
|
|
wrc.top = GetSystemMetrics( SM_CYSMCAPTION ) + wrc.left;
|
|
#endif // XASH_WIN32
|
|
}
|
|
|
|
rect->x += wrc.left + wrc.right;
|
|
rect->y += wrc.top + wrc.bottom;
|
|
rect->w -= ( wrc.left + wrc.right ) * 2;
|
|
rect->h -= ( wrc.top + wrc.bottom ) * 2;
|
|
|
|
return true;
|
|
}
|
|
|
|
static qboolean VID_SetScreenResolution( int width, int height, window_mode_t window_mode, window_mode_t prev_window_mode )
|
|
{
|
|
int out_width, out_height;
|
|
|
|
switch( window_mode )
|
|
{
|
|
case WINDOW_MODE_BORDERLESS:
|
|
if( SDL_SetWindowFullscreen( host.hWnd, SDL_WINDOW_FULLSCREEN_DESKTOP ) < 0 )
|
|
{
|
|
Con_Printf( S_ERROR "%s: SDL_SetWindowFullscreen (borderless): %s\n", __func__, SDL_GetError( ));
|
|
return false;
|
|
}
|
|
break;
|
|
case WINDOW_MODE_FULLSCREEN:
|
|
{
|
|
const SDL_DisplayMode want = { .w = width, .h = height };
|
|
SDL_DisplayMode got;
|
|
int display_index = VID_GetDisplayIndex( __func__, NULL );
|
|
|
|
if( !VID_GuessFullscreenMode( display_index, &want, &got ))
|
|
return false;
|
|
|
|
if( SDL_SetWindowDisplayMode( host.hWnd, &got ) < 0 )
|
|
{
|
|
Con_Printf( S_ERROR "%s: SDL_SetWindowDisplayMode: %s\n", __func__, SDL_GetError( ));
|
|
return false;
|
|
}
|
|
|
|
if( prev_window_mode != WINDOW_MODE_FULLSCREEN )
|
|
{
|
|
if( SDL_SetWindowFullscreen( host.hWnd, SDL_WINDOW_FULLSCREEN ) < 0 )
|
|
{
|
|
Con_Printf( S_ERROR "%s: SDL_SetWindowFullscreen (fullscreen): %s\n", __func__, SDL_GetError( ));
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// SDL_SetWindowDisplayMode is broken in SDL2, it changes the display mode but doesn't change window size
|
|
SDL_SetWindowSize( host.hWnd, got.w, got.h );
|
|
|
|
break;
|
|
}
|
|
case WINDOW_MODE_WINDOWED:
|
|
{
|
|
qboolean overriden = false;
|
|
|
|
if( SDL_SetWindowFullscreen( host.hWnd, 0 ) < 0 )
|
|
{
|
|
Con_Printf( S_ERROR "%s: SDL_SetWindowFullscreen (windowed): %s\n", __func__, SDL_GetError( ));
|
|
return false;
|
|
}
|
|
|
|
SDL_SetWindowResizable( host.hWnd, SDL_TRUE );
|
|
SDL_SetWindowBordered( host.hWnd, SDL_TRUE );
|
|
|
|
if( FBitSet( SDL_GetWindowFlags( host.hWnd ), SDL_WINDOW_MAXIMIZED ))
|
|
{
|
|
// no-op
|
|
overriden = true;
|
|
}
|
|
else if( prev_window_mode != WINDOW_MODE_WINDOWED )
|
|
{
|
|
int display_index = VID_GetDisplayIndex( __func__, NULL );
|
|
SDL_Rect bounds;
|
|
|
|
if( VID_GetDisplayBounds( display_index, host.hWnd, &bounds ))
|
|
{
|
|
if( width > bounds.w || height > bounds.h )
|
|
{
|
|
SDL_SetWindowPosition( host.hWnd, bounds.x, bounds.y );
|
|
SDL_SetWindowSize( host.hWnd, bounds.w, bounds.h );
|
|
overriden = true;
|
|
}
|
|
}
|
|
|
|
if( !overriden )
|
|
SDL_SetWindowPosition( host.hWnd, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED );
|
|
}
|
|
|
|
if( !overriden )
|
|
SDL_SetWindowSize( host.hWnd, width, height );
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
SDL_GetWindowSize( host.hWnd, &out_width, &out_height );
|
|
|
|
Con_Reportf( "%s: Setting video mode to %dx%d %s\n", __func__, out_width, out_height,
|
|
window_mode == WINDOW_MODE_BORDERLESS ? "borderless" :
|
|
window_mode == WINDOW_MODE_FULLSCREEN ? "fullscreen" : "windowed" );
|
|
|
|
VID_SaveWindowSize( out_width, out_height );
|
|
|
|
return true;
|
|
}
|
|
|
|
void VID_RestoreScreenResolution( window_mode_t window_mode )
|
|
{
|
|
// on mobile platform fullscreen is designed to be always on
|
|
// and code below minimizes our window if we're in full screen
|
|
// don't do that on mobile devices
|
|
#if !XASH_MOBILE_PLATFORM
|
|
switch( window_mode )
|
|
{
|
|
case WINDOW_MODE_WINDOWED:
|
|
// TODO: this line is from very old SDL video backend
|
|
// figure out why we need it, because in windowed mode we
|
|
// always have borders
|
|
SDL_SetWindowBordered( host.hWnd, SDL_TRUE );
|
|
break;
|
|
case WINDOW_MODE_BORDERLESS:
|
|
// in borderless fullscreen we don't change screen resolution, so no-op
|
|
break;
|
|
case WINDOW_MODE_FULLSCREEN:
|
|
// TODO: we might want to not minimize window if current desktop mode
|
|
// and window mode are the same
|
|
SDL_MinimizeWindow( host.hWnd );
|
|
SDL_SetWindowFullscreen( host.hWnd, 0 );
|
|
break;
|
|
}
|
|
#endif // !XASH_MOBILE_PLATFORM
|
|
}
|
|
|
|
static void VID_SetWindowIcon( SDL_Window *hWnd )
|
|
{
|
|
char iconpath[MAX_STRING];
|
|
|
|
Q_strncpy( iconpath, GI->iconpath, sizeof( iconpath ));
|
|
COM_ReplaceExtension( iconpath, ".tga", sizeof( iconpath ));
|
|
|
|
rgbdata_t *icon = FS_LoadImage( iconpath, NULL, 0 );
|
|
|
|
if( icon )
|
|
{
|
|
SDL_Surface *surface = SDL_CreateRGBSurfaceFrom( icon->buffer,
|
|
icon->width, icon->height, 32, 4 * icon->width,
|
|
0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000 );
|
|
|
|
FS_FreeImage( icon );
|
|
|
|
if( surface )
|
|
{
|
|
SDL_SetWindowIcon( hWnd, surface );
|
|
SDL_FreeSurface( surface );
|
|
return;
|
|
}
|
|
}
|
|
|
|
// ICO support only for Win32
|
|
#if XASH_WIN32
|
|
const char *disk_iconpath = FS_GetDiskPath( GI->iconpath, true );
|
|
|
|
if( disk_iconpath )
|
|
{
|
|
int len = MultiByteToWideChar( CP_UTF8, 0, disk_iconpath, -1, NULL, 0 );
|
|
|
|
if( len >= 0 )
|
|
{
|
|
wchar_t *path = malloc( len * sizeof( *path ));
|
|
HICON ico;
|
|
|
|
MultiByteToWideChar( CP_UTF8, 0, disk_iconpath, -1, path, len );
|
|
ico = (HICON)LoadImageW( NULL, path, IMAGE_ICON, 0, 0, LR_LOADFROMFILE|LR_DEFAULTSIZE );
|
|
|
|
free( path );
|
|
|
|
if( ico && WIN_SetWindowIcon( ico ))
|
|
return;
|
|
}
|
|
}
|
|
|
|
WIN_SetWindowIcon( LoadIcon( GetModuleHandle( NULL ), MAKEINTRESOURCE( 101 )));
|
|
#endif
|
|
}
|
|
|
|
static qboolean VID_CreateWindowWithSafeGL( const char *wndname, const SDL_Rect *rect, Uint32 flags )
|
|
{
|
|
while( glw_state.safe >= SAFE_NO && glw_state.safe < SAFE_LAST )
|
|
{
|
|
host.hWnd = SDL_CreateWindow( wndname, rect->x, rect->y, rect->w, rect->h, flags );
|
|
|
|
// we have window, exit loop
|
|
if( host.hWnd )
|
|
break;
|
|
|
|
Con_Printf( S_ERROR "%s: couldn't create '%s' with safegl level %d: %s\n", __func__, wndname, glw_state.safe, SDL_GetError());
|
|
|
|
glw_state.safe++;
|
|
|
|
if( !gl_msaa_samples.value && glw_state.safe == SAFE_NOMSAA )
|
|
glw_state.safe++; // no need to skip msaa, if we already disabled it
|
|
|
|
GL_SetupAttributes(); // re-choose attributes
|
|
|
|
// try again create window
|
|
}
|
|
|
|
// window creation has failed...
|
|
if( glw_state.safe >= SAFE_LAST )
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
static qboolean RectFitsInDisplay( const SDL_Rect *rect, const SDL_Rect *display )
|
|
{
|
|
return rect->x >= display->x
|
|
&& rect->y >= display->y
|
|
&& rect->x + rect->w <= display->x + display->w
|
|
&& rect->y + rect->h <= display->y + display->h;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
VID_CreateWindow
|
|
=================
|
|
*/
|
|
static qboolean VID_CreateWindow( const int input_width, const int input_height, window_mode_t window_mode )
|
|
{
|
|
Uint32 flags = SDL_WINDOW_SHOWN | SDL_WINDOW_MOUSE_FOCUS;
|
|
SDL_Rect rect = { window_xpos.value, window_ypos.value, input_width, input_height };
|
|
const qboolean position_undefined = rect.x < 0 || rect.y < 0;
|
|
|
|
// TODO: disabled for Windows for now
|
|
#if !XASH_WIN32
|
|
SetBits( flags, SDL_WINDOW_ALLOW_HIGHDPI );
|
|
#endif // !XASH_WIN32
|
|
|
|
if( !glw_state.software )
|
|
SetBits( flags, SDL_WINDOW_OPENGL );
|
|
|
|
if( position_undefined )
|
|
rect.x = rect.y = SDL_WINDOWPOS_UNDEFINED;
|
|
|
|
switch( window_mode )
|
|
{
|
|
// in windowed mode, we only want to ensure that
|
|
// window fits on any display, and if not, reset position
|
|
case WINDOW_MODE_WINDOWED:
|
|
SetBits( flags, SDL_WINDOW_RESIZABLE );
|
|
|
|
if( vid_maximized.value != 0.0f )
|
|
{
|
|
SetBits( flags, SDL_WINDOW_MAXIMIZED );
|
|
}
|
|
else if( position_undefined )
|
|
{
|
|
VID_GetDisplayBounds( 0, NULL, &rect );
|
|
}
|
|
else
|
|
{
|
|
const int num_displays = SDL_GetNumVideoDisplays();
|
|
qboolean window_fits = false;
|
|
|
|
for( int i = 0; i < num_displays; i++ )
|
|
{
|
|
SDL_Rect display_bounds;
|
|
|
|
if( VID_GetDisplayBounds( i, NULL, &display_bounds ))
|
|
{
|
|
Con_Reportf( "Display %d: %d %d %d %d\n", i, display_bounds.x, display_bounds.y, display_bounds.w, display_bounds.h );
|
|
}
|
|
else
|
|
{
|
|
Con_Printf( S_ERROR "Failed to get bounds for display %d! SDL_Error: %s\n", i, SDL_GetError());
|
|
continue;
|
|
}
|
|
|
|
if( RectFitsInDisplay( &rect, &display_bounds ))
|
|
{
|
|
window_fits = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Check if the rectangle fits in any display
|
|
if( !window_fits )
|
|
{
|
|
Con_Printf( S_ERROR "Window { %d, %d, %d, %d } does not fit on any display\n", rect.x, rect.y, rect.w, rect.h );
|
|
VID_GetDisplayBounds( 0, NULL, &rect );
|
|
}
|
|
}
|
|
break;
|
|
// in fullscreen modes, we keep positions
|
|
// (as they might indicate chosen display in multimonitor configs)
|
|
case WINDOW_MODE_BORDERLESS:
|
|
SetBits( flags, SDL_WINDOW_FULLSCREEN_DESKTOP | SDL_WINDOW_BORDERLESS );
|
|
break;
|
|
// in true fullscreen mode, we need to guess better video mode
|
|
case WINDOW_MODE_FULLSCREEN:
|
|
{
|
|
const SDL_DisplayMode want = { .w = rect.w, .h = rect.h };
|
|
SDL_DisplayMode got;
|
|
int display_index = 0;
|
|
|
|
SetBits( flags, SDL_WINDOW_FULLSCREEN | SDL_WINDOW_BORDERLESS );
|
|
|
|
if( !position_undefined )
|
|
{
|
|
const SDL_Point pt = { .x = rect.x, .y = rect.y };
|
|
|
|
display_index = VID_GetDisplayIndex( __func__, &pt );
|
|
}
|
|
|
|
if( VID_GuessFullscreenMode( display_index, &want, &got ))
|
|
{
|
|
rect.w = got.w;
|
|
rect.h = got.h;
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
if( !VID_CreateWindowWithSafeGL( GI->title, &rect, flags ))
|
|
return false;
|
|
|
|
VID_SetWindowIcon( host.hWnd );
|
|
SDL_ShowWindow( host.hWnd );
|
|
|
|
if( glw_state.software )
|
|
{
|
|
char cmd[64];
|
|
|
|
if( Sys_GetParmFromCmdLine( "-sdl_renderer", cmd ))
|
|
{
|
|
int sdl_renderer = Q_max( -1, Q_atoi( cmd ));
|
|
|
|
sw.renderer = SDL_CreateRenderer( host.hWnd, sdl_renderer, 0 );
|
|
|
|
if( !sw.renderer )
|
|
{
|
|
Con_Printf( S_ERROR "%s: SDL_CreateRenderer: %s\n", __func__, SDL_GetError( ));
|
|
return false;
|
|
}
|
|
|
|
SDL_RendererInfo info;
|
|
SDL_GetRendererInfo( sw.renderer, &info );
|
|
Con_Printf( "SDL_Renderer %s initialized\n", info.name );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
glw_state.context = SDL_GL_CreateContext( host.hWnd );
|
|
|
|
if( !glw_state.context )
|
|
{
|
|
Con_Printf( S_ERROR "%s: SDL_GL_CreateContext: %s\n", __func__, SDL_GetError());
|
|
return false;
|
|
}
|
|
|
|
if( SDL_GL_MakeCurrent( host.hWnd, glw_state.context ) < 0 )
|
|
{
|
|
Con_Printf( S_ERROR "%s: SDL_GL_MakeCurrent: %s\n", __func__, SDL_GetError( ));
|
|
GL_DeleteContext();
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// update window size if it was resized
|
|
SDL_GetWindowSize( host.hWnd, &rect.w, &rect.h );
|
|
VID_SaveWindowSize( rect.w, rect.h );
|
|
|
|
// save position if it was undefined (first launch)
|
|
if( position_undefined )
|
|
{
|
|
int top, left;
|
|
|
|
SDL_GetWindowPosition( host.hWnd, &rect.x, &rect.y );
|
|
|
|
// adjust for window decorations - SDL reports client area position,
|
|
// but SDL_CreateWindow positions the frame
|
|
if( SDL_GetWindowBordersSize( host.hWnd, &top, &left, NULL, NULL ) == 0 )
|
|
{
|
|
rect.x -= left;
|
|
rect.y -= top;
|
|
}
|
|
|
|
Cvar_DirectSetValue( &window_xpos, rect.x );
|
|
Cvar_DirectSetValue( &window_ypos, rect.y );
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
VID_DestroyWindow
|
|
=================
|
|
*/
|
|
static void VID_DestroyWindow( void )
|
|
{
|
|
GL_DeleteContext();
|
|
|
|
VID_RestoreScreenResolution( (window_mode_t)vid_fullscreen.value );
|
|
|
|
if( host.hWnd )
|
|
SDL_DestroyWindow( host.hWnd );
|
|
|
|
host.hWnd = NULL;
|
|
refState.window_mode = WINDOW_MODE_WINDOWED;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
GL_SetupAttributes
|
|
==================
|
|
*/
|
|
static void GL_SetupAttributes( void )
|
|
{
|
|
SDL_GL_ResetAttributes();
|
|
|
|
ref.dllFuncs.GL_SetupAttributes( glw_state.safe );
|
|
}
|
|
|
|
void GL_SwapBuffers( void )
|
|
{
|
|
SDL_GL_SwapWindow( host.hWnd );
|
|
}
|
|
|
|
int GL_SetAttribute( int attr, int val )
|
|
{
|
|
switch( attr )
|
|
{
|
|
#define MAP_REF_API_ATTRIBUTE_TO_SDL( name ) case REF_##name: return SDL_GL_SetAttribute( SDL_##name, val );
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_RED_SIZE );
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_GREEN_SIZE );
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_BLUE_SIZE );
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_ALPHA_SIZE );
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_DOUBLEBUFFER );
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_DEPTH_SIZE );
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_STENCIL_SIZE );
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_MULTISAMPLEBUFFERS );
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_MULTISAMPLESAMPLES );
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_ACCELERATED_VISUAL );
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_MAJOR_VERSION );
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_MINOR_VERSION );
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_EGL );
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_FLAGS );
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_SHARE_WITH_CURRENT_CONTEXT );
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_FRAMEBUFFER_SRGB_CAPABLE );
|
|
case REF_GL_CONTEXT_PROFILE_MASK:
|
|
#if !XASH_WIN32
|
|
#ifdef SDL_HINT_OPENGL_ES_DRIVER
|
|
if( val == REF_GL_CONTEXT_PROFILE_ES )
|
|
{
|
|
SDL_SetHint( SDL_HINT_OPENGL_ES_DRIVER, "1" );
|
|
SDL_SetHint( "SDL_VIDEO_X11_FORCE_EGL", "1" );
|
|
}
|
|
#endif // SDL_HINT_OPENGL_ES_DRIVER
|
|
#endif
|
|
return SDL_GL_SetAttribute( SDL_GL_CONTEXT_PROFILE_MASK, val );
|
|
#if SDL_VERSION_ATLEAST( 2, 0, 4 )
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_RELEASE_BEHAVIOR );
|
|
#endif
|
|
#if SDL_VERSION_ATLEAST( 2, 0, 6 )
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_RESET_NOTIFICATION );
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_NO_ERROR );
|
|
#endif
|
|
#undef MAP_REF_API_ATTRIBUTE_TO_SDL
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
int GL_GetAttribute( int attr, int *val )
|
|
{
|
|
switch( attr )
|
|
{
|
|
#define MAP_REF_API_ATTRIBUTE_TO_SDL( name ) case REF_##name: return SDL_GL_GetAttribute( SDL_##name, val );
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_RED_SIZE );
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_GREEN_SIZE );
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_BLUE_SIZE );
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_ALPHA_SIZE );
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_DOUBLEBUFFER );
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_DEPTH_SIZE );
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_STENCIL_SIZE );
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_MULTISAMPLEBUFFERS );
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_MULTISAMPLESAMPLES );
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_ACCELERATED_VISUAL );
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_MAJOR_VERSION );
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_MINOR_VERSION );
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_EGL );
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_FLAGS );
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_SHARE_WITH_CURRENT_CONTEXT );
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_FRAMEBUFFER_SRGB_CAPABLE );
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_PROFILE_MASK );
|
|
#if SDL_VERSION_ATLEAST( 2, 0, 4 )
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_RELEASE_BEHAVIOR );
|
|
#endif
|
|
#if SDL_VERSION_ATLEAST( 2, 0, 6 )
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_RESET_NOTIFICATION );
|
|
MAP_REF_API_ATTRIBUTE_TO_SDL( GL_CONTEXT_NO_ERROR );
|
|
#endif
|
|
#undef MAP_REF_API_ATTRIBUTE_TO_SDL
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
#ifndef EGL_LIB
|
|
#define EGL_LIB NULL
|
|
#endif
|
|
|
|
/*
|
|
==================
|
|
R_Init_Video
|
|
==================
|
|
*/
|
|
qboolean R_Init_Video( ref_graphic_apis_t type )
|
|
{
|
|
string safe;
|
|
SDL_DisplayMode displayMode;
|
|
const SDL_Point point = { window_xpos.value, window_ypos.value };
|
|
|
|
SDL_GetCurrentDisplayMode( VID_GetDisplayIndex( __func__, &point ), &displayMode );
|
|
refState.desktopBitsPixel = SDL_BITSPERPIXEL( displayMode.format );
|
|
|
|
|
|
if( Sys_CheckParm( "-egl" ))
|
|
{
|
|
// EGL doesn't mean we want GLES context
|
|
// so force it only on Windows, where GL is usually created via WGL
|
|
#if XASH_WIN32
|
|
SDL_SetHint( SDL_HINT_OPENGL_ES_DRIVER, "1" );
|
|
#endif // XASH_WIN32
|
|
|
|
SDL_SetHint( SDL_HINT_VIDEO_X11_FORCE_EGL, "1" );
|
|
}
|
|
|
|
SDL_SetHint( SDL_HINT_QTWAYLAND_WINDOW_FLAGS, "OverridesSystemGestures" );
|
|
SDL_SetHint( SDL_HINT_QTWAYLAND_CONTENT_ORIENTATION, "landscape" );
|
|
SDL_SetHint( SDL_HINT_VIDEO_X11_XRANDR, "1" );
|
|
SDL_SetHint( SDL_HINT_VIDEO_X11_XVIDMODE, "1" );
|
|
|
|
switch( type )
|
|
{
|
|
case REF_SOFTWARE:
|
|
glw_state.software = true;
|
|
break;
|
|
case REF_GL:
|
|
if( !glw_state.safe && Sys_GetParmFromCmdLine( "-safegl", safe ) )
|
|
glw_state.safe = bound( SAFE_NO, Q_atoi( safe ), SAFE_DONTCARE );
|
|
|
|
// refdll can request some attributes
|
|
GL_SetupAttributes( );
|
|
|
|
if( SDL_GL_LoadLibrary( EGL_LIB ) < 0 )
|
|
{
|
|
Con_Reportf( S_ERROR "Couldn't initialize OpenGL: %s\n", SDL_GetError());
|
|
return false;
|
|
}
|
|
break;
|
|
default:
|
|
Host_Error( "Can't initialize unknown context type %d!\n", type );
|
|
break;
|
|
}
|
|
|
|
if( !VID_SetMode( ))
|
|
return false;
|
|
|
|
switch( type )
|
|
{
|
|
case REF_GL:
|
|
// refdll also can check extensions
|
|
ref.dllFuncs.GL_InitExtensions();
|
|
break;
|
|
case REF_SOFTWARE:
|
|
default:
|
|
break;
|
|
}
|
|
|
|
R_InitVideoModes();
|
|
|
|
host.renderinfo_changed = false;
|
|
|
|
return true;
|
|
}
|
|
|
|
rserr_t R_ChangeDisplaySettings( int width, int height, window_mode_t window_mode )
|
|
{
|
|
SDL_DisplayMode display_mode;
|
|
|
|
if( !host.hWnd )
|
|
{
|
|
if( !VID_CreateWindow( width, height, window_mode ))
|
|
return rserr_invalid_mode;
|
|
}
|
|
else
|
|
{
|
|
if( !VID_SetScreenResolution( width, height, window_mode, refState.window_mode ))
|
|
return rserr_invalid_fullscreen;
|
|
}
|
|
|
|
SDL_GetWindowDisplayMode( host.hWnd, &display_mode );
|
|
refState.desktopBitsPixel = SDL_BITSPERPIXEL( display_mode.format );
|
|
refState.window_mode = window_mode;
|
|
return rserr_ok;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
VID_SetMode
|
|
|
|
Set the described video mode
|
|
==================
|
|
*/
|
|
qboolean VID_SetMode( void )
|
|
{
|
|
int iScreenWidth, iScreenHeight;
|
|
rserr_t err;
|
|
window_mode_t window_mode;
|
|
|
|
iScreenWidth = Cvar_VariableInteger( "width" );
|
|
iScreenHeight = Cvar_VariableInteger( "height" );
|
|
|
|
if( iScreenWidth < VID_MIN_WIDTH ||
|
|
iScreenHeight < VID_MIN_HEIGHT ) // trying to get resolution automatically by default
|
|
{
|
|
#if !defined( DEFAULT_MODE_WIDTH ) || !defined( DEFAULT_MODE_HEIGHT )
|
|
SDL_DisplayMode mode;
|
|
|
|
SDL_GetDesktopDisplayMode( 0, &mode );
|
|
|
|
iScreenWidth = mode.w;
|
|
iScreenHeight = mode.h;
|
|
#else
|
|
iScreenWidth = DEFAULT_MODE_WIDTH;
|
|
iScreenHeight = DEFAULT_MODE_HEIGHT;
|
|
#endif
|
|
}
|
|
|
|
#if XASH_MOBILE_PLATFORM
|
|
if( Q_strcmp( vid_fullscreen.string, DEFAULT_FULLSCREEN ))
|
|
{
|
|
Cvar_DirectSet( &vid_fullscreen, DEFAULT_FULLSCREEN );
|
|
Con_Reportf( S_ERROR "%s: windowed unavailable on this platform\n", __func__ );
|
|
}
|
|
#endif
|
|
|
|
window_mode = bound( 0, vid_fullscreen.value, WINDOW_MODE_COUNT - 1 );
|
|
SetBits( gl_vsync.flags, FCVAR_CHANGED );
|
|
|
|
if(( err = R_ChangeDisplaySettings( iScreenWidth, iScreenHeight, window_mode )) == rserr_ok )
|
|
{
|
|
sdlState.prev_width = iScreenWidth;
|
|
sdlState.prev_height = iScreenHeight;
|
|
}
|
|
else
|
|
{
|
|
if( err == rserr_invalid_fullscreen )
|
|
{
|
|
Cvar_DirectSetValue( &vid_fullscreen, WINDOW_MODE_WINDOWED );
|
|
Con_Reportf( S_ERROR "%s: fullscreen unavailable in this mode\n", __func__ );
|
|
Sys_Warn( "fullscreen unavailable in this mode!" );
|
|
if(( err = R_ChangeDisplaySettings( iScreenWidth, iScreenHeight, WINDOW_MODE_WINDOWED )) == rserr_ok )
|
|
return true;
|
|
}
|
|
else if( err == rserr_invalid_mode )
|
|
{
|
|
Con_Reportf( S_ERROR "%s: invalid mode\n", __func__ );
|
|
Sys_Warn( "invalid mode, engine will run in %dx%d", sdlState.prev_width, sdlState.prev_height );
|
|
}
|
|
|
|
// try setting it back to something safe
|
|
if(( err = R_ChangeDisplaySettings( sdlState.prev_width, sdlState.prev_height, WINDOW_MODE_WINDOWED )) != rserr_ok )
|
|
{
|
|
Con_Reportf( S_ERROR "%s: could not revert to safe mode\n", __func__ );
|
|
Sys_Warn( "could not revert to safe mode!" );
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
ref_window_type_t R_GetWindowHandle( void **handle, ref_window_type_t type )
|
|
{
|
|
SDL_SysWMinfo wmInfo;
|
|
|
|
if( type == REF_WINDOW_TYPE_SDL2 )
|
|
{
|
|
if( handle )
|
|
*handle = (void *)host.hWnd;
|
|
return REF_WINDOW_TYPE_SDL2;
|
|
}
|
|
|
|
if( type == REF_WINDOW_TYPE_SDL3 )
|
|
return REF_WINDOW_TYPE_NULL;
|
|
|
|
SDL_VERSION( &wmInfo.version );
|
|
|
|
if( !SDL_GetWindowWMInfo( host.hWnd, &wmInfo ))
|
|
{
|
|
Con_Reportf( S_ERROR "%s: SDL_GetWindowWMInfo: %s\n", __func__, SDL_GetError( ));
|
|
return REF_WINDOW_TYPE_NULL;
|
|
}
|
|
|
|
switch( wmInfo.subsystem )
|
|
{
|
|
case SDL_SYSWM_WINDOWS:
|
|
if( !type || type == REF_WINDOW_TYPE_WIN32 )
|
|
{
|
|
#ifdef SDL_VIDEO_DRIVER_WINDOWS
|
|
if( handle )
|
|
*handle = (void *)wmInfo.info.win.window;
|
|
return REF_WINDOW_TYPE_WIN32;
|
|
#endif // SDL_VIDEO_DRIVER_WINDOWS
|
|
}
|
|
break;
|
|
case SDL_SYSWM_X11:
|
|
if( !type || type == REF_WINDOW_TYPE_X11 )
|
|
{
|
|
#ifdef SDL_VIDEO_DRIVER_X11
|
|
if( handle )
|
|
*handle = (void *)(uintptr_t)wmInfo.info.x11.window;
|
|
return REF_WINDOW_TYPE_X11;
|
|
#endif // SDL_VIDEO_DRIVER_X11
|
|
}
|
|
break;
|
|
case SDL_SYSWM_COCOA:
|
|
if( !type || type == REF_WINDOW_TYPE_MACOS )
|
|
{
|
|
#ifdef SDL_VIDEO_DRIVER_COCOA
|
|
if( handle )
|
|
*handle = (void *)wmInfo.info.cocoa.window;
|
|
return REF_WINDOW_TYPE_MACOS;
|
|
#endif // SDL_VIDEO_DRIVER_COCOA
|
|
}
|
|
break;
|
|
case SDL_SYSWM_WAYLAND:
|
|
if( !type || type == REF_WINDOW_TYPE_WAYLAND )
|
|
{
|
|
#ifdef SDL_VIDEO_DRIVER_WAYLAND
|
|
if( handle )
|
|
*handle = (void *)wmInfo.info.wl.surface;
|
|
return REF_WINDOW_TYPE_WAYLAND;
|
|
#endif // SDL_VIDEO_DRIVER_WAYLAND
|
|
}
|
|
break;
|
|
}
|
|
|
|
return REF_WINDOW_TYPE_NULL;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
R_Free_Video
|
|
==================
|
|
*/
|
|
void R_Free_Video( void )
|
|
{
|
|
GL_DeleteContext ();
|
|
|
|
VID_DestroyWindow ();
|
|
|
|
R_FreeVideoModes();
|
|
|
|
ref.dllFuncs.GL_ClearExtensions();
|
|
}
|