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RomkaZVO/xash3d-fwgs
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mirror of https://github.com/FWGS/xash3d-fwgs.git synced 2026-08-09 21:52:05 +08:00
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4832232fd624b0574ac30c237baec7a50352a756
xash3d-fwgs/engine/platform/dos
T
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Alibek Omarov b16037eabf engine: drop raw SDL joystick API, always use GameController instead. Implement actually working rumble, ensure we're freeing up all resources related to gamepads
2025-01-31 17:50:19 +03:00
..
in_dos.c
engine: drop raw SDL joystick API, always use GameController instead. Implement actually working rumble, ensure we're freeing up all resources related to gamepads
2025-01-31 17:50:19 +03:00
ld.sh
platform: DOS4GW port
2020-02-08 23:15:40 +07:00
objcopy.sh
platform: DOS4GW port
2020-02-08 23:15:40 +07:00
sys_dos.c
engine: turn Platform_Sleep into an inline function that directly calls platform-specific delay functions
2024-12-04 18:32:03 +03:00
vid_dos.c
Replace hardcoded functions names by __func__ macro
2024-06-19 06:53:42 +03:00
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