mirror of
https://github.com/FWGS/xash3d-fwgs.git
synced 2026-08-07 21:10:46 +08:00
496 lines
13 KiB
C
496 lines
13 KiB
C
/*
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r_d3d.c -- dx2 renderer d3d related code
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Copyright (C) 2025-2026 lewa_j
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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*/
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#include "r_local.h"
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#include "xash3d_mathlib.h"
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CVAR_DEFINE_AUTO( r_novis, "0", 0, "ignore vis information (perfomance test)" );
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CVAR_DEFINE_AUTO( r_nocull, "0", 0, "ignore frustrum culling (perfomance test)" );
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CVAR_DEFINE_AUTO( r_lockpvs, "0", FCVAR_CHEAT, "lockpvs area at current point (pvs test)" );
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CVAR_DEFINE_AUTO( r_lockfrustum, "0", FCVAR_CHEAT, "lock frustrum area at current point (cull test)" );
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dx_globals_t tr;
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dx_context_t dxc;
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const char *dxResultToStr( HRESULT r )
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{
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if( r == DD_OK )
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return "DD_OK";
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if( r == DDERR_INVALIDPARAMS )
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return "DDERR_INVALIDPARAMS";
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if( r == DDERR_INVALIDOBJECT )
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return "DDERR_INVALIDOBJECT";
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if( r == DDERR_UNSUPPORTED )
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return "DDERR_UNSUPPORTED";
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if( r == DDERR_NOCOOPERATIVELEVELSET )
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return "DDERR_NOCOOPERATIVELEVELSET";
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if( r == DDERR_INVALIDCAPS )
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return "DDERR_INVALIDCAPS";
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if( r == DDERR_INCOMPATIBLEPRIMARY )
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return "DDERR_INCOMPATIBLEPRIMARY";
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if( r == DDERR_NOEXCLUSIVEMODE )
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return "DDERR_NOEXCLUSIVEMODE";
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if( r == DDERR_NOFLIPHW )
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return "DDERR_NOFLIPHW";
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if( r == DDERR_OUTOFVIDEOMEMORY )
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return "DDERR_OUTOFVIDEOMEMORY";
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if( r == DDERR_PRIMARYSURFACEALREADYEXISTS )
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return "DDERR_PRIMARYSURFACEALREADYEXISTS";
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if( r == DDERR_UNSUPPORTEDMODE )
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return "DDERR_UNSUPPORTEDMODE";
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if( r == DDERR_NOTFOUND )
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return "DDERR_NOTFOUND";
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if( r == DDERR_INVALIDRECT )
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return "DDERR_INVALIDRECT";
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if( r == D3DERR_VIEWPORTDATANOTSET )
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return "D3DERR_VIEWPORTDATANOTSET";
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if( r == D3DERR_VIEWPORTHASNODEVICE )
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return "D3DERR_VIEWPORTHASNODEVICE";
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if( r == D3DERR_SURFACENOTINVIDMEM )
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return "D3DERR_SURFACENOTINVIDMEM";
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return "UNKNOWN";
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}
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static qboolean DD_CreatePrimarySurface( void )
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{
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DDSURFACEDESC ddsd = { 0 };
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memset(&ddsd, 0, sizeof(ddsd));
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ddsd.dwSize = sizeof(ddsd);
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ddsd.dwFlags = DDSD_CAPS;
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ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
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DXCheck(IDirectDraw_CreateSurface(dxc.pdd, &ddsd, &dxc.pddsPrimary, NULL));
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printf("IDirectDraw::CreateSurface(PRIMARY) %p\n", dxc.pddsPrimary);
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if (!dxc.pddsPrimary)
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return false;
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DXCheck(IDirectDraw_CreateClipper(dxc.pdd, 0, &dxc.pddClipper, NULL));
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gEngfuncs.Con_Printf("IDirectDraw::CreateClipper %p\n", dxc.pddClipper);
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if (!dxc.pddClipper)
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return false;
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DXCheck(IDirectDrawClipper_SetHWnd(dxc.pddClipper, 0, dxc.window));
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DXCheck(IDirectDrawSurface_SetClipper(dxc.pddsPrimary, dxc.pddClipper));
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return true;
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}
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static qboolean DD_CreateBackSurface( void )
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{
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DDSURFACEDESC ddsd = { 0 };
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memset(&ddsd, 0, sizeof(ddsd));
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ddsd.dwSize = sizeof(ddsd);
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ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
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ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE | DDSCAPS_VIDEOMEMORY;
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ddsd.dwWidth = dxc.windowWidth;
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ddsd.dwHeight = dxc.windowHeight;
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DXCheck(IDirectDraw_CreateSurface(dxc.pdd, &ddsd, &dxc.pddsBack, NULL));
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gEngfuncs.Con_Printf("IDirectDraw::CreateSurface(BACK) %p\n", dxc.pddsBack);
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if (!dxc.pddsBack)
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return false;
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DXCheck(IDirectDraw_CreateClipper(dxc.pdd, 0, &dxc.pddBackClipper, NULL));
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gEngfuncs.Con_Printf("IDirectDraw::CreateClipper(BACK) %p\n", dxc.pddBackClipper);
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if (!dxc.pddBackClipper)
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return false;
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struct region_t
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{
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RGNDATAHEADER rdh;
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RECT rect;
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} region;
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region.rdh.dwSize = sizeof(region.rdh);
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region.rdh.iType = RDH_RECTANGLES;
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region.rdh.nCount = 1;
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region.rdh.nRgnSize = sizeof(RECT);
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region.rdh.rcBound.left = 0;
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region.rdh.rcBound.top = 0;
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region.rdh.rcBound.right = dxc.windowWidth;
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region.rdh.rcBound.bottom = dxc.windowHeight;
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memcpy(®ion.rect, ®ion.rdh.rcBound, sizeof(region.rdh.rcBound));
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DXCheck(IDirectDrawClipper_SetClipList(dxc.pddBackClipper, (RGNDATA *)®ion, 0));
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DXCheck(IDirectDrawSurface_SetClipper(dxc.pddsBack, dxc.pddBackClipper));
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return true;
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}
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static qboolean D3D_Init( void )
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{
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DXCheck(IDirectDraw_QueryInterface(dxc.pdd, &IID_IDirect3D, (void**)&dxc.pd3d));
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gEngfuncs.Con_Printf("IDirectDraw::QueryInterface(IID_IDirect3D) %p\n", dxc.pd3d);
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if (!dxc.pd3d)
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return false;
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DXCheck(IDirect3D_CreateViewport(dxc.pd3d, &dxc.viewport, NULL));
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gEngfuncs.Con_Printf("IDirect3D::CreateViewport %p\n", dxc.viewport);
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if (!dxc.viewport)
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return false;
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return true;
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}
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static qboolean D3D_InitDevice( void )
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{
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if (!dxc.pd3d)
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return false;
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D3DFINDDEVICESEARCH search = { 0 };
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memset(&search, 0, sizeof(search));
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search.dwSize = sizeof(search);
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search.dwFlags = D3DFDS_COLORMODEL;
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search.dcmColorModel = D3DCOLOR_RGB;
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#if 0
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search.dwFlags |= D3DFDS_HARDWARE;
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search.bHardware = FALSE;
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#endif
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D3DFINDDEVICERESULT result = { 0 };
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memset(&result, 0, sizeof(result));
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result.dwSize = sizeof(result);
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DXCheck(IDirect3D_FindDevice(dxc.pd3d, &search, &result));
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DXCheck(IDirectDrawSurface_QueryInterface(dxc.pddsBack, &result.guid, (void**)&dxc.pd3dd));
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gEngfuncs.Con_Printf("IDirectDrawSurface::QueryInterface(IDirect3DDevice) %p\n", dxc.pd3dd);
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if (!dxc.pd3dd)
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return false;
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D3DEXECUTEBUFFERDESC ebd = { 0 };
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memset(&ebd, 0, sizeof(ebd));
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ebd.dwSize = sizeof(ebd);
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ebd.dwFlags = D3DDEB_BUFSIZE;
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ebd.dwBufferSize = 1024 * 64;
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DXCheck(IDirect3DDevice_CreateExecuteBuffer(dxc.pd3dd, &ebd, &dxc.pd3deb, NULL));
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gEngfuncs.Con_Printf("IDirect3DDevice::CreateExecuteBuffer %p\n", dxc.pd3deb);
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if (!dxc.pd3deb)
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return false;
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if (!dxc.viewport)
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return false;
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DXCheck(IDirect3DDevice_AddViewport(dxc.pd3dd, dxc.viewport));
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DDSURFACEDESC desc = { 0 };
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memset(&desc, 0, sizeof(desc));
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desc.dwSize = sizeof(desc);
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desc.dwFlags = DDSD_WIDTH | DDSD_HEIGHT;
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DXCheck(IDirectDrawSurface_GetSurfaceDesc(dxc.pddsBack, &desc));
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D3DVIEWPORT viewport = { 0 };
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viewport.dwSize = sizeof(viewport);
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viewport.dwX = 0;
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viewport.dwY = 0;
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viewport.dwWidth = desc.dwWidth;
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viewport.dwHeight = desc.dwHeight;
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viewport.dvScaleX = 0.5 * viewport.dwWidth;
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viewport.dvScaleY = 0.5f * viewport.dwHeight;
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viewport.dvMaxX = 1;
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viewport.dvMaxY = 1;
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viewport.dvMinZ = 0;
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viewport.dvMaxZ = 1;
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DXCheck(IDirect3DViewport_SetViewport(dxc.viewport, &viewport));
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DXCheck(IDirect3DDevice_CreateMatrix(dxc.pd3dd, &dxc.mtxWorld));
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DXCheck(IDirect3DDevice_CreateMatrix(dxc.pd3dd, &dxc.mtxProjection));
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//set transform state
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{
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d3dEBContext_t ebc = { 0 };
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if (!D3D_StartExecuteBuffer(&ebc))
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return false;
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void *cur = ebc.data;
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D3D_PutInstruction(&cur, D3DOP_STATETRANSFORM, sizeof(D3DSTATE), 2);
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D3D_PutTransformState(&cur, D3DTRANSFORMSTATE_WORLD, dxc.mtxWorld);
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D3D_PutTransformState(&cur, D3DTRANSFORMSTATE_PROJECTION, dxc.mtxProjection);
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D3D_PutInstruction(&cur, D3DOP_EXIT, 0, 0);
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ebc.vertCount = 0;
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ebc.insOffset = 0;
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ebc.insLength = ((char *)cur - (char *)ebc.data);
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if (!D3D_EndExecuteBuffer(&ebc))
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return false;
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DXCheck(IDirect3DDevice_BeginScene(dxc.pd3dd));
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DXCheck(IDirect3DDevice_Execute(dxc.pd3dd, ebc.pd3deb, dxc.viewport, D3DEXECUTE_CLIPPED));
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DXCheck(IDirect3DDevice_EndScene(dxc.pd3dd));
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D3D_ReleaseExecuteBuffer(&ebc);
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}
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return true;
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}
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qboolean R_Init( void )
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{
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memset(&dxc, 0, sizeof(dxc));
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gEngfuncs.Cvar_RegisterVariable( &r_novis );
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gEngfuncs.Cvar_RegisterVariable( &r_nocull );
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gEngfuncs.Cvar_RegisterVariable( &r_lockpvs );
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gEngfuncs.Cvar_RegisterVariable( &r_lockfrustum );
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// init draw stack
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tr.draw_list = &tr.draw_stack[0];
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tr.draw_stack_pos = 0;
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r_temppool = Mem_AllocPool("Render Zone");
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// create the window
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if (!gEngfuncs.R_Init_Video(REF_D3D))
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{
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Mem_FreePool(&r_temppool);
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return false;
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}
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void *handle = NULL;
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ref_window_type_t wt = gEngfuncs.R_GetWindowHandle( &handle, REF_WINDOW_TYPE_WIN32 );
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gEngfuncs.Con_Printf( "R_Init: WindowHandle %p type %d\n", handle, wt );
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if (wt != REF_WINDOW_TYPE_WIN32 || !handle)
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{
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Mem_FreePool(&r_temppool);
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return false;
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}
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dxc.window = (HWND)handle;
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RECT dstRect = { 0 };
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GetClientRect(dxc.window, &dstRect);
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dxc.windowWidth = dstRect.right - dstRect.left;
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dxc.windowHeight = dstRect.bottom - dstRect.top;
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DXCheck(DirectDrawCreate(NULL, &dxc.pdd, NULL));
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gEngfuncs.Con_Reportf("DirectDrawCreate %p\n", dxc.pdd);
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if (!dxc.pdd)
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{
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Mem_FreePool(&r_temppool);
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return false;
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}
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DXCheck(IDirectDraw_SetCooperativeLevel(dxc.pdd, dxc.window, DDSCL_NORMAL));
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if (!DD_CreatePrimarySurface())
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{
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Mem_FreePool(&r_temppool);
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return false;
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}
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if (!DD_CreateBackSurface())
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{
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Mem_FreePool(&r_temppool);
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return false;
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}
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if (!D3D_Init())
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{
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Mem_FreePool(&r_temppool);
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return false;
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}
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if (!D3D_InitDevice())
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{
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Mem_FreePool(&r_temppool);
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return false;
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}
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// see R_ProcessEntData for tr.entities initialization
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tr.world = (struct world_static_s *)ENGINE_GET_PARM( PARM_GET_WORLD_PTR );
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tr.viewent = (cl_entity_t *)ENGINE_GET_PARM( PARM_GET_VIEWENT_PTR );
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dxc.renderMode = kRenderNormal;
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Vector4Set(dxc.currentColor, 1, 1, 1, 1);
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R_InitImages();
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return true;
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}
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void R_Shutdown( void )
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{
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gEngfuncs.Con_Printf("ref: R_Shutdown()\n");
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Mem_FreePool(&r_temppool);
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gEngfuncs.R_Free_Video();
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}
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void D3D_Resize( int width, int height )
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{
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dxc.windowWidth = width;
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dxc.windowHeight = height;
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if( dxc.pd3deb )
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IDirect3DExecuteBuffer_Release(dxc.pd3deb);
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dxc.pd3deb = NULL;
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if( dxc.pd3dd )
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IDirect3DDevice_Release(dxc.pd3dd);
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dxc.pd3dd = NULL;
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if( dxc.pddsBack )
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IDirectDrawSurface_Release(dxc.pddsBack);
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dxc.pddsBack = NULL;
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if( dxc.pddBackClipper )
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IDirectDrawClipper_Release(dxc.pddBackClipper);
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dxc.pddBackClipper = NULL;
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if( DD_CreateBackSurface() )
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{
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if( D3D_InitDevice() )
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{
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}
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}
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}
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void GL_SetupAttributes( int safegl )
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{
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;
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}
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void GL_InitExtensions( void )
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{
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tr.framecount = tr.visframecount = 1;
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}
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void GL_ClearExtensions( void )
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{
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;
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}
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#define DX2_CREATE_EB 0
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qboolean D3D_StartExecuteBuffer( d3dEBContext_t *ctx )
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{
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#if DX2_CREATE_EB
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ctx->pd3deb = NULL;
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D3DEXECUTEBUFFERDESC ebd = { 0 };
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memset(&ebd, 0, sizeof(ebd));
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ebd.dwSize = sizeof(ebd);
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ebd.dwFlags = D3DDEB_BUFSIZE;
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ebd.dwBufferSize = 512;
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DXCheck(IDirect3DDevice_CreateExecuteBuffer(dxc.pd3dd, &ebd, &ctx->pd3deb, NULL));
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#else
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ctx->pd3deb = dxc.pd3deb;
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#endif
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if (!ctx->pd3deb)
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return false;
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D3DEXECUTEBUFFERDESC ebDesc = { 0 };
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memset(&ebDesc, 0, sizeof(ebDesc));
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ebDesc.dwSize = sizeof(ebDesc);
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ebDesc.dwFlags = D3DDEB_LPDATA;
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HRESULT r = D3D_OK;
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DXCheckRet(r, IDirect3DExecuteBuffer_Lock(ctx->pd3deb, &ebDesc));
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if (r != D3D_OK)
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return false;
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//gEngfuncs.Con_Printf("IDirect3DExecuteBuffer_Lock size %lu data %p\n", ebDesc.dwBufferSize, ebDesc.lpData);
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ctx->bufferSize = ebDesc.dwBufferSize;
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ctx->data = ebDesc.lpData;
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return true;
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}
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qboolean D3D_EndExecuteBuffer( d3dEBContext_t *ctx )
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{
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HRESULT r = D3D_OK;
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DXCheckRet(r, IDirect3DExecuteBuffer_Unlock(ctx->pd3deb));
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if( r != D3D_OK )
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return false;
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D3DEXECUTEDATA exData = { 0 };
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memset(&exData, 0, sizeof(exData));
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exData.dwSize = sizeof(exData);
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exData.dwVertexCount = ctx->vertCount;
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exData.dwVertexOffset = 0;
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exData.dwInstructionOffset = ctx->insOffset;
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exData.dwInstructionLength = ctx->insLength;
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DXCheckRet(r, IDirect3DExecuteBuffer_SetExecuteData(ctx->pd3deb, &exData));
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return r == D3D_OK;
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}
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void D3D_ReleaseExecuteBuffer( d3dEBContext_t *ctx )
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{
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#if DX2_CREATE_EB
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if( ctx->pd3deb && ctx->pd3deb != dxc.pd3deb )
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IDirect3DExecuteBuffer_Release( ctx->pd3deb );
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#endif
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}
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void D3D_SetVertTL( D3DTLVERTEX* v, float x, float y, float z, float w, float tu, float tv )
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{
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v->sx = x;
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v->sy = y;
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v->sz = z;
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v->rhw = w;
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//v->color = RGBA_MAKE(250, 10, 10, 255);
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v->tu = tu;
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v->tv = tv;
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}
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void D3D_SetTri( D3DTRIANGLE *t, int v1, int v2, int v3 )
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{
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t->v1 = v1;
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t->v2 = v2;
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t->v3 = v3;
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t->wFlags = D3DTRIFLAG_EDGEENABLETRIANGLE;
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}
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void D3D_PutInstruction( void **dst, BYTE opcode, BYTE size, WORD count )
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{
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D3DINSTRUCTION* inst = (D3DINSTRUCTION*)*dst;
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inst->bOpcode = opcode;
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inst->bSize = size;
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inst->wCount = count;
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*dst = (void*)(((D3DINSTRUCTION*)*dst) + 1);
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}
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void D3D_PutProcessVertices( void** dst, DWORD flags, WORD start, WORD count )
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{
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D3D_PutInstruction(dst, D3DOP_PROCESSVERTICES, sizeof(D3DPROCESSVERTICES), 1);
|
|
|
|
D3DPROCESSVERTICES* pv = (D3DPROCESSVERTICES*)*dst;
|
|
pv->dwFlags = flags;
|
|
pv->wStart = start;
|
|
pv->wDest = start;
|
|
pv->dwCount = count;
|
|
pv->dwReserved = 0;
|
|
*dst = (void*)(((D3DPROCESSVERTICES*)*dst) + 1);
|
|
}
|
|
|
|
void D3D_PutRenderState( void** dst, D3DRENDERSTATETYPE type, DWORD arg )
|
|
{
|
|
D3DSTATE* s = (D3DSTATE*)*dst;
|
|
|
|
s->drstRenderStateType = type;
|
|
s->dwArg[0] = arg;
|
|
*dst = (void*)(((D3DSTATE*)*dst) + 1);
|
|
}
|
|
|
|
void D3D_PutTransformState( void** dst, D3DTRANSFORMSTATETYPE type, DWORD arg )
|
|
{
|
|
D3DSTATE* s = (D3DSTATE*)*dst;
|
|
|
|
s->dtstTransformStateType = type;
|
|
s->dwArg[0] = arg;
|
|
*dst = (void*)(((D3DSTATE*)*dst) + 1);
|
|
}
|