#!/bin/bash set -e . scripts/lib.sh . scripts/lib-e2k.sh export CC=${E2K_CROSS_COMPILER_PATH[$GH_CPU_ARCH]}/bin/lcc export CXX=${E2K_CROSS_COMPILER_PATH[$GH_CPU_ARCH]}/bin/l++ APP=xash3d-fwgs APPDIR=$APP-linux-$ARCH # FIXME: not conforms to libpublic's build arch strings but in parity with xashds directory name APPTARGZ=$APP-linux-$ARCH.tar.gz DS=xashds-linux DSDIR=$DS-$ARCH DSTARGZ=$DS-$ARCH.tar.gz build_engine() { # Build engine cd "$BUILDDIR" ./waf configure --enable-dedicated -s usr --enable-stbtt --enable-utils --enable-bundled-deps --enable-all-renderers || die_configure ./waf build || die_configure } make_client_tarball() { cd "$BUILDDIR" ./waf install --destdir="$APPDIR" tar -czvf "artifacts/$APPTARGZ" "$APPDIR" } make_server_tarball() { cd "$BUILDDIR" # FIXME: make an option for Waf to only install dedicated mkdir -p "$DSDIR" cp -v "$APPDIR"/xash "$APPDIR"/filesystem_stdio.so "$DSDIR" tar -czvf "artifacts/$DSTARGZ" "$DSDIR" } mkdir -p artifacts/ rm -rf build # clean-up build directory build_engine make_client_tarball make_server_tarball