#!/bin/bash #cd into script directory SCRIPTDIR=${0%/*} cd $SCRIPTDIR MODPATH=mod-build/$1 if [ -z $1 ]; then MODPATH=mod-build/hlsdk git clone --recursive https://github.com/FWGS/hlsdk-portable -b mobile_hacks $MODPATH else git clone --recursive https://github.com/FWGS/hlsdk-portable -b $1 $MODPATH fi mkdir ../../build/ios IOSDIR=$(realpath ../../build/ios) cd $MODPATH #compiling hlsdk for ios release is broken, so just build for debug cmake -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_DEPLOYMENT_TARGET=12.0 -DGAMEDIR=$IOSDIR -DCMAKE_BUILD_TYPE=Debug -B build -S . cmake --build build --target install cd ../../ ./createipa.sh if [ -d mod-build ]; then rm -rf mod-build/ fi exit 0