#! /usr/bin/env python # encoding: utf-8 # mittorn, 2018 from waflib import Logs import os top = '.' def options(opt): grp = opt.add_option_group('ref_gu options') grp.add_option('--enable-static-gl', action='store_true', dest='GL_STATIC', default=False, help = 'enable direct linking to opengl [default: %default]') grp.add_option('--disable-gl', action='store_false', dest='GL', default=True, help = 'disable opengl [default: %default]') # stub return def configure(conf): # check for dedicated server build if conf.options.DEDICATED: return conf.define_cond('SUPPORT_BSP2_FORMAT', conf.options.SUPPORT_BSP2_FORMAT) conf.env.GL = conf.options.GL conf.env.GL_STATIC = conf.options.GL_STATIC conf.define('REF_DLL', 1) def build(bld): libs = [ 'public', 'M' ] source = bld.path.ant_glob(['*.c']) includes = ['.', '../engine', '../engine/common', '../engine/server', '../engine/client', '../public', '../common', '../pm_shared' ] if bld.env.GL: bld.shlib( source = source, target = 'ref_gu', features = 'c', includes = includes, use = libs + (['GL'] if bld.env.GL_STATIC else []), defines = ['XASH_GL_STATIC'] if bld.env.GL_STATIC else [], install_path = bld.env.LIBDIR, subsystem = bld.env.MSVC_SUBSYSTEM )