/* in_gyro.c - System gyroscope input code Copyright (C) 2026 Xash3D FWGS contributors This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. */ #include "common.h" #include "input.h" #include "client.h" static CVAR_DEFINE_AUTO( gyro_enable, "0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "enables aiming with built-in device gyroscope" ); static CVAR_DEFINE_AUTO( gyro_available, "0", FCVAR_READ_ONLY, "tells whether system gyroscope hardware is available or not" ); static CVAR_DEFINE_AUTO( gyro_pitch, "1.0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "built-in gyroscope sensitivity for looking up and down" ); static CVAR_DEFINE_AUTO( gyro_yaw, "1.0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "built-in gyroscope sensitivity for turning left and right" ); static CVAR_DEFINE_AUTO( gyro_roll, "0.0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "built-in gyroscope sensitivity when tilting the device sideways" ); static CVAR_DEFINE_AUTO( gyro_pitch_deadzone, "0.5", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "built-in gyroscope pitch axis deadzone (deg/s)" ); static CVAR_DEFINE_AUTO( gyro_yaw_deadzone, "0.5", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "built-in gyroscope yaw axis deadzone (deg/s)" ); static CVAR_DEFINE_AUTO( gyro_roll_deadzone, "0.5", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "built-in gyroscope roll axis deadzone (deg/s)" ); // stores the latest instantaneous rotation rates from built-in gyroscope static vec3_t gyro_speed; /* ============== IN_GyroInit ============== */ void IN_GyroInit( void ) { Cvar_RegisterVariable( &gyro_enable ); Cvar_RegisterVariable( &gyro_available ); Cvar_RegisterVariable( &gyro_pitch ); Cvar_RegisterVariable( &gyro_yaw ); Cvar_RegisterVariable( &gyro_roll ); Cvar_RegisterVariable( &gyro_pitch_deadzone ); Cvar_RegisterVariable( &gyro_yaw_deadzone ); Cvar_RegisterVariable( &gyro_roll_deadzone ); } /* ============== IN_GyroCheckAvailability One-time late check called after startup and configs ============== */ void IN_GyroCheckAvailability( void ) { #if XASH_SDL if( gyro_available.value ) return; if( SDLash_GyroIsAvailable() ) { Cvar_FullSet( "gyro_available", "1", FCVAR_READ_ONLY ); } #endif } /* ============= IN_GyroEvent System gyroscope events from platform ============= */ void IN_GyroEvent( vec3_t data ) { VectorCopy( data, gyro_speed ); } /* ============= IN_GyroFinalizeMove Apply gyro movement to view angles ============= */ void IN_GyroFinalizeMove( float *fw, float *side, float *dpitch, float *dyaw ) { float orient_scale = 1.0f; if( !gyro_enable.value || !gyro_available.value ) return; platform_orientation_t orient = Platform_GetDisplayOrientation(); if( orient == ORIENTATION_LANDSCAPE_FLIPPED ) orient_scale = -1.0f; // In Landscape mode axes are swapped relative to natural (Portrait) orientation // Y axis rotation becomes Pitch (up/down) // X axis rotation becomes Yaw (left/right) float pitch_speed = -orient_scale * gyro_speed[1] * ( 180.0f / M_PI ); float yaw_speed = orient_scale * gyro_speed[0] * ( 180.0f / M_PI ); float roll_speed = orient_scale * gyro_speed[2] * ( 180.0f / M_PI ); if( fabs( pitch_speed ) < gyro_pitch_deadzone.value ) pitch_speed = 0.0f; if( fabs( yaw_speed ) < gyro_yaw_deadzone.value ) yaw_speed = 0.0f; if( fabs( roll_speed ) < gyro_roll_deadzone.value ) roll_speed = 0.0f; *dpitch -= gyro_pitch.value * pitch_speed * host.realframetime; *dyaw += gyro_yaw.value * yaw_speed * host.realframetime; *dyaw += gyro_roll.value * roll_speed * host.realframetime; VectorClear( gyro_speed ); }