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2
3rdparty/mainui
vendored
2
3rdparty/mainui
vendored
Submodule 3rdparty/mainui updated: d2544938fa...b4bb815420
@@ -27,4 +27,16 @@ GNU General Public License for more details.
|
|||||||
#define ENGINE_COMPUTE_STUDIO_LERP (1<<7) // enable MOVETYPE_STEP lerping back in engine
|
#define ENGINE_COMPUTE_STUDIO_LERP (1<<7) // enable MOVETYPE_STEP lerping back in engine
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||||||
#define ENGINE_LINEAR_GAMMA_SPACE (1<<8) // disable influence of gamma/brightness cvars to textures/lightmaps, for mods with custom renderer
|
#define ENGINE_LINEAR_GAMMA_SPACE (1<<8) // disable influence of gamma/brightness cvars to textures/lightmaps, for mods with custom renderer
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||||||
|
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||||||
|
// adjust the mask when features will be added or removed
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||||||
|
#define ENGINE_FEATURES_MASK \
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||||||
|
( ENGINE_WRITE_LARGE_COORD \
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||||||
|
| ENGINE_QUAKE_COMPATIBLE \
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||||||
|
| ENGINE_LOAD_DELUXEDATA \
|
||||||
|
| ENGINE_PHYSICS_PUSHER_EXT \
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||||||
|
| ENGINE_LARGE_LIGHTMAPS \
|
||||||
|
| ENGINE_COMPENSATE_QUAKE_BUG \
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||||||
|
| ENGINE_IMPROVED_LINETRACE \
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||||||
|
| ENGINE_COMPUTE_STUDIO_LERP \
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||||||
|
| ENGINE_LINEAR_GAMMA_SPACE )
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||||||
|
|
||||||
#endif//FEATURES_H
|
#endif//FEATURES_H
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||||||
|
|||||||
@@ -229,7 +229,7 @@ typedef struct render_api_s
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|||||||
void (*R_Reserved0)( void );
|
void (*R_Reserved0)( void );
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||||||
|
|
||||||
// static allocations
|
// static allocations
|
||||||
void *(*pfnMemAlloc)( size_t cb, const char *filename, const int fileline );
|
void *(*pfnMemAlloc)( size_t cb, const char *filename, const int fileline ) ALLOC_CHECK( 1 );
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||||||
void (*pfnMemFree)( void *mem, const char *filename, const int fileline );
|
void (*pfnMemFree)( void *mem, const char *filename, const int fileline );
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||||||
|
|
||||||
// engine utils (not related with render API but placed here)
|
// engine utils (not related with render API but placed here)
|
||||||
|
|||||||
@@ -88,18 +88,21 @@ typedef uint64_t longtime_t;
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|||||||
#define _format(x) __attribute__((format(printf, x, x+1)))
|
#define _format(x) __attribute__((format(printf, x, x+1)))
|
||||||
#define NORETURN __attribute__((noreturn))
|
#define NORETURN __attribute__((noreturn))
|
||||||
#define NONNULL __attribute__((nonnull))
|
#define NONNULL __attribute__((nonnull))
|
||||||
|
#define ALLOC_CHECK(x) __attribute__((alloc_size(x)))
|
||||||
#elif defined(_MSC_VER)
|
#elif defined(_MSC_VER)
|
||||||
#define EXPORT __declspec( dllexport )
|
#define EXPORT __declspec( dllexport )
|
||||||
#define GAME_EXPORT
|
#define GAME_EXPORT
|
||||||
#define _format(x)
|
#define _format(x)
|
||||||
#define NORETURN
|
#define NORETURN
|
||||||
#define NONNULL
|
#define NONNULL
|
||||||
|
#define ALLOC_CHECK(x)
|
||||||
#else
|
#else
|
||||||
#define EXPORT
|
#define EXPORT
|
||||||
#define GAME_EXPORT
|
#define GAME_EXPORT
|
||||||
#define _format(x)
|
#define _format(x)
|
||||||
#define NORETURN
|
#define NORETURN
|
||||||
#define NONNULL
|
#define NONNULL
|
||||||
|
#define ALLOC_CHECK(x)
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#if ( __GNUC__ >= 3 )
|
#if ( __GNUC__ >= 3 )
|
||||||
@@ -118,10 +121,15 @@ typedef uint64_t longtime_t;
|
|||||||
#define likely(x) (x)
|
#define likely(x) (x)
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#if defined( static_assert ) // C11 static_assert
|
#if __STDC_VERSION >= 202311L || __cplusplus >= 201103L // C23 or C++ static_assert is a keyword
|
||||||
#define STATIC_ASSERT static_assert
|
#define STATIC_ASSERT_ static_assert
|
||||||
|
#define STATIC_ASSERT static_assert
|
||||||
|
#elif __STDC_VERSION >= 201112L // in C11 it's _Static_assert
|
||||||
|
#define STATIC_ASSERT_ _Static_assert
|
||||||
|
#define STATIC_ASSERT _Static_assert
|
||||||
#else
|
#else
|
||||||
#define STATIC_ASSERT( x, y ) extern int _static_assert_##__LINE__[( x ) ? 1 : -1]
|
#define STATIC_ASSERT_( id, x, y ) extern int id[( x ) ? 1 : -1]
|
||||||
|
#define STATIC_ASSERT( x, y ) STATIC_ASSERT_( static_assert_##__LINE__, x, y )
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef XASH_BIG_ENDIAN
|
#ifdef XASH_BIG_ENDIAN
|
||||||
|
|||||||
@@ -372,7 +372,7 @@ void CL_WriteDemoHeader( const char *name )
|
|||||||
demo.header.id = IDEMOHEADER;
|
demo.header.id = IDEMOHEADER;
|
||||||
demo.header.dem_protocol = DEMO_PROTOCOL;
|
demo.header.dem_protocol = DEMO_PROTOCOL;
|
||||||
demo.header.net_protocol = cls.legacymode ? PROTOCOL_LEGACY_VERSION : PROTOCOL_VERSION;
|
demo.header.net_protocol = cls.legacymode ? PROTOCOL_LEGACY_VERSION : PROTOCOL_VERSION;
|
||||||
demo.header.host_fps = bound( MIN_FPS, host_maxfps.value, MAX_FPS );
|
demo.header.host_fps = host_maxfps.value ? bound( MIN_FPS, host_maxfps.value, MAX_FPS ) : MAX_FPS;
|
||||||
Q_strncpy( demo.header.mapname, clgame.mapname, sizeof( demo.header.mapname ));
|
Q_strncpy( demo.header.mapname, clgame.mapname, sizeof( demo.header.mapname ));
|
||||||
Q_strncpy( demo.header.comment, clgame.maptitle, sizeof( demo.header.comment ));
|
Q_strncpy( demo.header.comment, clgame.maptitle, sizeof( demo.header.comment ));
|
||||||
Q_strncpy( demo.header.gamedir, FS_Gamedir(), sizeof( demo.header.gamedir ));
|
Q_strncpy( demo.header.gamedir, FS_Gamedir(), sizeof( demo.header.gamedir ));
|
||||||
|
|||||||
@@ -1109,12 +1109,12 @@ void CL_InitEdicts( int maxclients )
|
|||||||
clgame.remap_info = (remap_info_t **)Mem_Calloc( clgame.mempool, sizeof( remap_info_t* ) * clgame.maxRemapInfos );
|
clgame.remap_info = (remap_info_t **)Mem_Calloc( clgame.mempool, sizeof( remap_info_t* ) * clgame.maxRemapInfos );
|
||||||
}
|
}
|
||||||
|
|
||||||
ref.dllFuncs.R_ProcessEntData( true );
|
ref.dllFuncs.R_ProcessEntData( true, clgame.entities, clgame.maxEntities );
|
||||||
}
|
}
|
||||||
|
|
||||||
void CL_FreeEdicts( void )
|
void CL_FreeEdicts( void )
|
||||||
{
|
{
|
||||||
ref.dllFuncs.R_ProcessEntData( false );
|
ref.dllFuncs.R_ProcessEntData( false, NULL, 0 );
|
||||||
|
|
||||||
if( clgame.entities )
|
if( clgame.entities )
|
||||||
Mem_Free( clgame.entities );
|
Mem_Free( clgame.entities );
|
||||||
@@ -1235,11 +1235,7 @@ static model_t *CL_LoadSpriteModel( const char *filename, uint type, uint texFla
|
|||||||
{
|
{
|
||||||
char name[MAX_QPATH];
|
char name[MAX_QPATH];
|
||||||
model_t *mod;
|
model_t *mod;
|
||||||
int i;
|
int i, start;
|
||||||
|
|
||||||
// use high indices for client sprites
|
|
||||||
// for GoldSrc bug-compatibility
|
|
||||||
const int start = type != SPR_HUDSPRITE ? MAX_CLIENT_SPRITES / 2 : 0;
|
|
||||||
|
|
||||||
if( !COM_CheckString( filename ))
|
if( !COM_CheckString( filename ))
|
||||||
{
|
{
|
||||||
@@ -1250,7 +1246,7 @@ static model_t *CL_LoadSpriteModel( const char *filename, uint type, uint texFla
|
|||||||
Q_strncpy( name, filename, sizeof( name ));
|
Q_strncpy( name, filename, sizeof( name ));
|
||||||
COM_FixSlashes( name );
|
COM_FixSlashes( name );
|
||||||
|
|
||||||
for( i = 0, mod = clgame.sprites + start; i < MAX_CLIENT_SPRITES / 2; i++, mod++ )
|
for( i = 0, mod = clgame.sprites; i < MAX_CLIENT_SPRITES; i++, mod++ )
|
||||||
{
|
{
|
||||||
if( !Q_stricmp( mod->name, name ))
|
if( !Q_stricmp( mod->name, name ))
|
||||||
{
|
{
|
||||||
@@ -1267,8 +1263,15 @@ static model_t *CL_LoadSpriteModel( const char *filename, uint type, uint texFla
|
|||||||
}
|
}
|
||||||
|
|
||||||
// find a free model slot spot
|
// find a free model slot spot
|
||||||
for( i = 0, mod = clgame.sprites + start; i < MAX_CLIENT_SPRITES / 2; i++, mod++ )
|
// use low indices only for HUD sprites
|
||||||
if( !mod->name[0] ) break; // this is a valid spot
|
// for GoldSrc bug compatibility
|
||||||
|
start = type == SPR_HUDSPRITE ? 0 : MAX_CLIENT_SPRITES / 2;
|
||||||
|
|
||||||
|
for( i = 0, mod = &clgame.sprites[start]; i < MAX_CLIENT_SPRITES / 2; i++, mod++ )
|
||||||
|
{
|
||||||
|
if( !mod->name[0] )
|
||||||
|
break; // this is a valid spot
|
||||||
|
}
|
||||||
|
|
||||||
if( i == MAX_CLIENT_SPRITES / 2 )
|
if( i == MAX_CLIENT_SPRITES / 2 )
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -87,6 +87,7 @@ static CVAR_DEFINE_AUTO( model, "", FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_FILTERABL
|
|||||||
static CVAR_DEFINE_AUTO( topcolor, "0", FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_FILTERABLE, "player top color" );
|
static CVAR_DEFINE_AUTO( topcolor, "0", FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_FILTERABLE, "player top color" );
|
||||||
static CVAR_DEFINE_AUTO( bottomcolor, "0", FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_FILTERABLE, "player bottom color" );
|
static CVAR_DEFINE_AUTO( bottomcolor, "0", FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_FILTERABLE, "player bottom color" );
|
||||||
CVAR_DEFINE_AUTO( rate, "3500", FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_FILTERABLE, "player network rate" );
|
CVAR_DEFINE_AUTO( rate, "3500", FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_FILTERABLE, "player network rate" );
|
||||||
|
static CVAR_DEFINE_AUTO( cl_maxframetime, "0", 0, "set deadline timer for client rendering to catch freezes" );
|
||||||
|
|
||||||
client_t cl;
|
client_t cl;
|
||||||
client_static_t cls;
|
client_static_t cls;
|
||||||
@@ -2917,6 +2918,7 @@ void CL_InitLocal( void )
|
|||||||
Cvar_RegisterVariable( &cl_showevents );
|
Cvar_RegisterVariable( &cl_showevents );
|
||||||
Cvar_Get( "lastdemo", "", FCVAR_ARCHIVE, "last played demo" );
|
Cvar_Get( "lastdemo", "", FCVAR_ARCHIVE, "last played demo" );
|
||||||
Cvar_RegisterVariable( &ui_renderworld );
|
Cvar_RegisterVariable( &ui_renderworld );
|
||||||
|
Cvar_RegisterVariable( &cl_maxframetime );
|
||||||
|
|
||||||
// these two added to shut up CS 1.5 about 'unknown' commands
|
// these two added to shut up CS 1.5 about 'unknown' commands
|
||||||
Cvar_Get( "lightgamma", "1", FCVAR_ARCHIVE, "ambient lighting level (legacy, unused)" );
|
Cvar_Get( "lightgamma", "1", FCVAR_ARCHIVE, "ambient lighting level (legacy, unused)" );
|
||||||
@@ -3057,6 +3059,8 @@ void Host_ClientFrame( void )
|
|||||||
{
|
{
|
||||||
// if client is not active, do nothing
|
// if client is not active, do nothing
|
||||||
if( !cls.initialized ) return;
|
if( !cls.initialized ) return;
|
||||||
|
if( cls.key_dest == key_game && cls.state == ca_active && !Con_Visible() )
|
||||||
|
Platform_SetTimer( cl_maxframetime.value );
|
||||||
|
|
||||||
// if running the server remotely, send intentions now after
|
// if running the server remotely, send intentions now after
|
||||||
// the incoming messages have been read
|
// the incoming messages have been read
|
||||||
|
|||||||
@@ -904,6 +904,10 @@ void CL_ParseServerData( sizebuf_t *msg, qboolean legacy )
|
|||||||
background = MSG_ReadOneBit( msg );
|
background = MSG_ReadOneBit( msg );
|
||||||
Q_strncpy( gamefolder, MSG_ReadString( msg ), sizeof( gamefolder ));
|
Q_strncpy( gamefolder, MSG_ReadString( msg ), sizeof( gamefolder ));
|
||||||
host.features = (uint)MSG_ReadLong( msg );
|
host.features = (uint)MSG_ReadLong( msg );
|
||||||
|
host.features &= legacy ? ENGINE_LEGACY_FEATURES_MASK : ENGINE_FEATURES_MASK;
|
||||||
|
|
||||||
|
if( !Host_IsLocalGame( ))
|
||||||
|
Host_PrintEngineFeatures( host.features );
|
||||||
|
|
||||||
if( !legacy )
|
if( !legacy )
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -78,7 +78,7 @@ CL_CreateRawTextureFromPixels
|
|||||||
Convert texture_t struct into mstudiotexture_t prototype
|
Convert texture_t struct into mstudiotexture_t prototype
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
byte *CL_CreateRawTextureFromPixels( texture_t *tx, size_t *size, int topcolor, int bottomcolor )
|
static byte *CL_CreateRawTextureFromPixels( texture_t *tx, size_t *size, int topcolor, int bottomcolor )
|
||||||
{
|
{
|
||||||
static mstudiotexture_t pin;
|
static mstudiotexture_t pin;
|
||||||
byte *pal;
|
byte *pal;
|
||||||
@@ -111,7 +111,7 @@ CL_DuplicateTexture
|
|||||||
Dupliacte texture with remap pixels
|
Dupliacte texture with remap pixels
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
void CL_DuplicateTexture( cl_entity_t *entity, model_t *model, mstudiotexture_t *ptexture, int topcolor, int bottomcolor )
|
static void CL_DuplicateTexture( cl_entity_t *entity, model_t *model, mstudiotexture_t *ptexture, int topcolor, int bottomcolor )
|
||||||
{
|
{
|
||||||
const char *name;
|
const char *name;
|
||||||
texture_t *tx = NULL;
|
texture_t *tx = NULL;
|
||||||
@@ -154,7 +154,7 @@ CL_UpdateStudioTexture
|
|||||||
Update texture top and bottom colors
|
Update texture top and bottom colors
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
void CL_UpdateStudioTexture( cl_entity_t *entity, mstudiotexture_t *ptexture, int topcolor, int bottomcolor )
|
static void CL_UpdateStudioTexture( cl_entity_t *entity, mstudiotexture_t *ptexture, int topcolor, int bottomcolor )
|
||||||
{
|
{
|
||||||
rgbdata_t *pic;
|
rgbdata_t *pic;
|
||||||
texture_t *tx = NULL;
|
texture_t *tx = NULL;
|
||||||
@@ -215,7 +215,7 @@ CL_UpdateAliasTexture
|
|||||||
Update texture top and bottom colors
|
Update texture top and bottom colors
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
void CL_UpdateAliasTexture( cl_entity_t *entity, unsigned short *texture, int skinnum, int topcolor, int bottomcolor )
|
static void CL_UpdateAliasTexture( cl_entity_t *entity, unsigned short *texture, int skinnum, int topcolor, int bottomcolor )
|
||||||
{
|
{
|
||||||
char texname[MAX_QPATH];
|
char texname[MAX_QPATH];
|
||||||
rgbdata_t skin, *pic;
|
rgbdata_t skin, *pic;
|
||||||
@@ -247,6 +247,68 @@ void CL_UpdateAliasTexture( cl_entity_t *entity, unsigned short *texture, int sk
|
|||||||
ref.dllFuncs.GL_ProcessTexture( *texture, -1.0f, topcolor, bottomcolor );
|
ref.dllFuncs.GL_ProcessTexture( *texture, -1.0f, topcolor, bottomcolor );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
====================
|
||||||
|
CL_FreeRemapInfo
|
||||||
|
|
||||||
|
Release remap info per entity
|
||||||
|
====================
|
||||||
|
*/
|
||||||
|
static void CL_FreeRemapInfo( remap_info_t *info )
|
||||||
|
{
|
||||||
|
int i;
|
||||||
|
|
||||||
|
Assert( info != NULL );
|
||||||
|
|
||||||
|
// release all colormap texture copies
|
||||||
|
for( i = 0; i < info->numtextures; i++ )
|
||||||
|
{
|
||||||
|
if( info->ptexture != NULL )
|
||||||
|
{
|
||||||
|
if( FBitSet( info->ptexture[i].flags, STUDIO_NF_COLORMAP ))
|
||||||
|
ref.dllFuncs.GL_FreeTexture( info->ptexture[i].index );
|
||||||
|
}
|
||||||
|
|
||||||
|
if( info->textures[i] != 0 )
|
||||||
|
ref.dllFuncs.GL_FreeTexture( info->textures[i] );
|
||||||
|
}
|
||||||
|
|
||||||
|
Mem_Free( info ); // release struct
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
====================
|
||||||
|
CL_UpdateRemapInfo
|
||||||
|
|
||||||
|
Update all remaps per entity
|
||||||
|
====================
|
||||||
|
*/
|
||||||
|
static void CL_UpdateRemapInfo( cl_entity_t *entity, int topcolor, int bottomcolor )
|
||||||
|
{
|
||||||
|
remap_info_t *info;
|
||||||
|
int i;
|
||||||
|
|
||||||
|
i = ( entity == &clgame.viewent ) ? clgame.maxEntities : entity->curstate.number;
|
||||||
|
info = clgame.remap_info[i];
|
||||||
|
if( !info ) return; // no remap info
|
||||||
|
|
||||||
|
if( info->topcolor == topcolor && info->bottomcolor == bottomcolor )
|
||||||
|
return; // values is valid
|
||||||
|
|
||||||
|
for( i = 0; i < info->numtextures; i++ )
|
||||||
|
{
|
||||||
|
if( info->ptexture != NULL )
|
||||||
|
{
|
||||||
|
if( FBitSet( info->ptexture[i].flags, STUDIO_NF_COLORMAP ))
|
||||||
|
CL_UpdateStudioTexture( entity, &info->ptexture[i], topcolor, bottomcolor );
|
||||||
|
}
|
||||||
|
else CL_UpdateAliasTexture( entity, &info->textures[i], i, topcolor, bottomcolor );
|
||||||
|
}
|
||||||
|
|
||||||
|
info->topcolor = topcolor;
|
||||||
|
info->bottomcolor = bottomcolor;
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
====================
|
====================
|
||||||
CL_AllocRemapInfo
|
CL_AllocRemapInfo
|
||||||
@@ -255,7 +317,7 @@ Allocate new remap info per entity
|
|||||||
and make copy of remap textures
|
and make copy of remap textures
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
void CL_AllocRemapInfo( cl_entity_t *entity, model_t *model, int topcolor, int bottomcolor )
|
static void CL_AllocRemapInfo( cl_entity_t *entity, model_t *model, int topcolor, int bottomcolor )
|
||||||
{
|
{
|
||||||
remap_info_t *info;
|
remap_info_t *info;
|
||||||
studiohdr_t *phdr;
|
studiohdr_t *phdr;
|
||||||
@@ -362,68 +424,6 @@ void CL_AllocRemapInfo( cl_entity_t *entity, model_t *model, int topcolor, int b
|
|||||||
info->model = model;
|
info->model = model;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
|
||||||
====================
|
|
||||||
CL_UpdateRemapInfo
|
|
||||||
|
|
||||||
Update all remaps per entity
|
|
||||||
====================
|
|
||||||
*/
|
|
||||||
void CL_UpdateRemapInfo( cl_entity_t *entity, int topcolor, int bottomcolor )
|
|
||||||
{
|
|
||||||
remap_info_t *info;
|
|
||||||
int i;
|
|
||||||
|
|
||||||
i = ( entity == &clgame.viewent ) ? clgame.maxEntities : entity->curstate.number;
|
|
||||||
info = clgame.remap_info[i];
|
|
||||||
if( !info ) return; // no remap info
|
|
||||||
|
|
||||||
if( info->topcolor == topcolor && info->bottomcolor == bottomcolor )
|
|
||||||
return; // values is valid
|
|
||||||
|
|
||||||
for( i = 0; i < info->numtextures; i++ )
|
|
||||||
{
|
|
||||||
if( info->ptexture != NULL )
|
|
||||||
{
|
|
||||||
if( FBitSet( info->ptexture[i].flags, STUDIO_NF_COLORMAP ))
|
|
||||||
CL_UpdateStudioTexture( entity, &info->ptexture[i], topcolor, bottomcolor );
|
|
||||||
}
|
|
||||||
else CL_UpdateAliasTexture( entity, &info->textures[i], i, topcolor, bottomcolor );
|
|
||||||
}
|
|
||||||
|
|
||||||
info->topcolor = topcolor;
|
|
||||||
info->bottomcolor = bottomcolor;
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
====================
|
|
||||||
CL_FreeRemapInfo
|
|
||||||
|
|
||||||
Release remap info per entity
|
|
||||||
====================
|
|
||||||
*/
|
|
||||||
void CL_FreeRemapInfo( remap_info_t *info )
|
|
||||||
{
|
|
||||||
int i;
|
|
||||||
|
|
||||||
Assert( info != NULL );
|
|
||||||
|
|
||||||
// release all colormap texture copies
|
|
||||||
for( i = 0; i < info->numtextures; i++ )
|
|
||||||
{
|
|
||||||
if( info->ptexture != NULL )
|
|
||||||
{
|
|
||||||
if( FBitSet( info->ptexture[i].flags, STUDIO_NF_COLORMAP ))
|
|
||||||
ref.dllFuncs.GL_FreeTexture( info->ptexture[i].index );
|
|
||||||
}
|
|
||||||
|
|
||||||
if( info->textures[i] != 0 )
|
|
||||||
ref.dllFuncs.GL_FreeTexture( info->textures[i] );
|
|
||||||
}
|
|
||||||
|
|
||||||
Mem_Free( info ); // release struct
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
====================
|
====================
|
||||||
CL_ClearAllRemaps
|
CL_ClearAllRemaps
|
||||||
@@ -446,3 +446,21 @@ void CL_ClearAllRemaps( void )
|
|||||||
}
|
}
|
||||||
clgame.remap_info = NULL;
|
clgame.remap_info = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
=============
|
||||||
|
CL_EntitySetRemapColors
|
||||||
|
=============
|
||||||
|
*/
|
||||||
|
qboolean CL_EntitySetRemapColors( cl_entity_t *e, model_t *mod, int top, int bottom )
|
||||||
|
{
|
||||||
|
CL_AllocRemapInfo( e, mod, top, bottom );
|
||||||
|
|
||||||
|
if( CL_GetRemapInfoForEntity( e ))
|
||||||
|
{
|
||||||
|
CL_UpdateRemapInfo( e, top, bottom );
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|||||||
@@ -207,6 +207,8 @@ intptr_t CL_RenderGetParm( const int parm, const int arg, const qboolean checkRe
|
|||||||
return pfnNumberOfEntities();
|
return pfnNumberOfEntities();
|
||||||
case PARM_NUMMODELS:
|
case PARM_NUMMODELS:
|
||||||
return cl.nummodels;
|
return cl.nummodels;
|
||||||
|
case PARM_WORLD_VERSION:
|
||||||
|
return world.version;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
|
|||||||
@@ -2665,7 +2665,7 @@ void CL_UpdateFlashlight( cl_entity_t *ent )
|
|||||||
// update flashlight endpos
|
// update flashlight endpos
|
||||||
dl = CL_AllocDlight( ent->index );
|
dl = CL_AllocDlight( ent->index );
|
||||||
#if 1
|
#if 1
|
||||||
hit = CL_GetEntityByIndex( clgame.pmove->visents[trace.ent].info );
|
hit = CL_GetEntityByIndex( clgame.pmove->physents[trace.ent].info );
|
||||||
if( hit && hit->model && ( hit->model->type == mod_alias || hit->model->type == mod_studio ))
|
if( hit && hit->model && ( hit->model->type == mod_alias || hit->model->type == mod_studio ))
|
||||||
VectorCopy( hit->origin, dl->origin );
|
VectorCopy( hit->origin, dl->origin );
|
||||||
else VectorCopy( trace.endpos, dl->origin );
|
else VectorCopy( trace.endpos, dl->origin );
|
||||||
|
|||||||
@@ -549,5 +549,6 @@ void V_PostRender( void )
|
|||||||
|
|
||||||
SCR_MakeScreenShot();
|
SCR_MakeScreenShot();
|
||||||
ref.dllFuncs.R_AllowFog( true );
|
ref.dllFuncs.R_AllowFog( true );
|
||||||
|
Platform_SetTimer( 0.0f );
|
||||||
ref.dllFuncs.R_EndFrame();
|
ref.dllFuncs.R_EndFrame();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -996,9 +996,7 @@ void CL_EmitEntities( void );
|
|||||||
// cl_remap.c
|
// cl_remap.c
|
||||||
//
|
//
|
||||||
remap_info_t *CL_GetRemapInfoForEntity( cl_entity_t *e );
|
remap_info_t *CL_GetRemapInfoForEntity( cl_entity_t *e );
|
||||||
void CL_AllocRemapInfo( cl_entity_t *entity, model_t *model, int topcolor, int bottomcolor );
|
qboolean CL_EntitySetRemapColors( cl_entity_t *e, model_t *mod, int top, int bottom );
|
||||||
void CL_FreeRemapInfo( remap_info_t *info );
|
|
||||||
void CL_UpdateRemapInfo( cl_entity_t *ent, int topcolor, int bottomcolor );
|
|
||||||
void CL_ClearAllRemaps( void );
|
void CL_ClearAllRemaps( void );
|
||||||
|
|
||||||
//
|
//
|
||||||
|
|||||||
@@ -104,9 +104,9 @@ static void pfnGetPredictedOrigin( vec3_t v )
|
|||||||
VectorCopy( cl.simorg, v );
|
VectorCopy( cl.simorg, v );
|
||||||
}
|
}
|
||||||
|
|
||||||
static color24 *pfnCL_GetPaletteColor( int color ) // clgame.palette[color]
|
static color24 *pfnCL_GetPaletteColor( void ) // clgame.palette[color]
|
||||||
{
|
{
|
||||||
return &clgame.palette[color];
|
return clgame.palette;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void pfnCL_GetScreenInfo( int *width, int *height ) // clgame.scrInfo, ptrs may be NULL
|
static void pfnCL_GetScreenInfo( int *width, int *height ) // clgame.scrInfo, ptrs may be NULL
|
||||||
@@ -158,11 +158,6 @@ static int pfnGetStudioModelInterface( int version, struct r_studio_interface_s
|
|||||||
0;
|
0;
|
||||||
}
|
}
|
||||||
|
|
||||||
static poolhandle_t pfnImage_GetPool( void )
|
|
||||||
{
|
|
||||||
return host.imagepool;
|
|
||||||
}
|
|
||||||
|
|
||||||
static const bpc_desc_t *pfnImage_GetPFDesc( int idx )
|
static const bpc_desc_t *pfnImage_GetPFDesc( int idx )
|
||||||
{
|
{
|
||||||
return &PFDesc[idx];
|
return &PFDesc[idx];
|
||||||
@@ -212,6 +207,11 @@ static qboolean R_Init_Video_( const int type )
|
|||||||
return R_Init_Video( type );
|
return R_Init_Video( type );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static model_t **pfnGetModels( void )
|
||||||
|
{
|
||||||
|
return cl.models;
|
||||||
|
}
|
||||||
|
|
||||||
static ref_api_t gEngfuncs =
|
static ref_api_t gEngfuncs =
|
||||||
{
|
{
|
||||||
pfnEngineGetParm,
|
pfnEngineGetParm,
|
||||||
@@ -246,9 +246,7 @@ static ref_api_t gEngfuncs =
|
|||||||
Con_DrawString,
|
Con_DrawString,
|
||||||
CL_DrawCenterPrint,
|
CL_DrawCenterPrint,
|
||||||
|
|
||||||
CL_GetLocalPlayer,
|
|
||||||
CL_GetViewModel,
|
CL_GetViewModel,
|
||||||
CL_GetEntityByIndex,
|
|
||||||
R_BeamGetEntity,
|
R_BeamGetEntity,
|
||||||
CL_GetWaterEntity,
|
CL_GetWaterEntity,
|
||||||
CL_AddVisibleEntity,
|
CL_AddVisibleEntity,
|
||||||
@@ -272,12 +270,10 @@ static ref_api_t gEngfuncs =
|
|||||||
|
|
||||||
Mod_ForName,
|
Mod_ForName,
|
||||||
pfnMod_Extradata,
|
pfnMod_Extradata,
|
||||||
CL_ModelHandle,
|
pfnGetModels,
|
||||||
|
|
||||||
|
CL_EntitySetRemapColors,
|
||||||
CL_GetRemapInfoForEntity,
|
CL_GetRemapInfoForEntity,
|
||||||
CL_AllocRemapInfo,
|
|
||||||
CL_FreeRemapInfo,
|
|
||||||
CL_UpdateRemapInfo,
|
|
||||||
|
|
||||||
CL_ExtraUpdate,
|
CL_ExtraUpdate,
|
||||||
Host_Error,
|
Host_Error,
|
||||||
@@ -285,7 +281,6 @@ static ref_api_t gEngfuncs =
|
|||||||
COM_RandomFloat,
|
COM_RandomFloat,
|
||||||
COM_RandomLong,
|
COM_RandomLong,
|
||||||
pfnRefGetScreenFade,
|
pfnRefGetScreenFade,
|
||||||
CL_TextMessageGet,
|
|
||||||
pfnGetPredictedOrigin,
|
pfnGetPredictedOrigin,
|
||||||
pfnCL_GetPaletteColor,
|
pfnCL_GetPaletteColor,
|
||||||
pfnCL_GetScreenInfo,
|
pfnCL_GetScreenInfo,
|
||||||
@@ -349,7 +344,6 @@ static ref_api_t gEngfuncs =
|
|||||||
FS_CopyImage,
|
FS_CopyImage,
|
||||||
FS_FreeImage,
|
FS_FreeImage,
|
||||||
Image_SetMDLPointer,
|
Image_SetMDLPointer,
|
||||||
pfnImage_GetPool,
|
|
||||||
pfnImage_GetPFDesc,
|
pfnImage_GetPFDesc,
|
||||||
|
|
||||||
pfnDrawNormalTriangles,
|
pfnDrawNormalTriangles,
|
||||||
@@ -431,7 +425,7 @@ static qboolean R_LoadProgs( const char *name )
|
|||||||
// make local copy of engfuncs to prevent overwrite it with user dll
|
// make local copy of engfuncs to prevent overwrite it with user dll
|
||||||
memcpy( &gpEngfuncs, &gEngfuncs, sizeof( gpEngfuncs ));
|
memcpy( &gpEngfuncs, &gEngfuncs, sizeof( gpEngfuncs ));
|
||||||
|
|
||||||
if( !GetRefAPI( REF_API_VERSION, &ref.dllFuncs, &gpEngfuncs, &refState ))
|
if( GetRefAPI( REF_API_VERSION, &ref.dllFuncs, &gpEngfuncs, &refState ) != REF_API_VERSION )
|
||||||
{
|
{
|
||||||
COM_FreeLibrary( ref.hInstance );
|
COM_FreeLibrary( ref.hInstance );
|
||||||
Con_Reportf( "R_LoadProgs: can't init renderer API: wrong version\n" );
|
Con_Reportf( "R_LoadProgs: can't init renderer API: wrong version\n" );
|
||||||
|
|||||||
@@ -422,8 +422,8 @@ void Cmd_Escape( char *newCommand, const char *oldCommand, int len );
|
|||||||
// zone.c
|
// zone.c
|
||||||
//
|
//
|
||||||
void Memory_Init( void );
|
void Memory_Init( void );
|
||||||
void *_Mem_Realloc( poolhandle_t poolptr, void *memptr, size_t size, qboolean clear, const char *filename, int fileline );
|
void *_Mem_Realloc( poolhandle_t poolptr, void *memptr, size_t size, qboolean clear, const char *filename, int fileline ) ALLOC_CHECK( 3 );
|
||||||
void *_Mem_Alloc( poolhandle_t poolptr, size_t size, qboolean clear, const char *filename, int fileline );
|
void *_Mem_Alloc( poolhandle_t poolptr, size_t size, qboolean clear, const char *filename, int fileline ) ALLOC_CHECK( 2 );
|
||||||
poolhandle_t _Mem_AllocPool( const char *name, const char *filename, int fileline );
|
poolhandle_t _Mem_AllocPool( const char *name, const char *filename, int fileline );
|
||||||
void _Mem_FreePool( poolhandle_t *poolptr, const char *filename, int fileline );
|
void _Mem_FreePool( poolhandle_t *poolptr, const char *filename, int fileline );
|
||||||
void _Mem_EmptyPool( poolhandle_t poolptr, const char *filename, int fileline );
|
void _Mem_EmptyPool( poolhandle_t poolptr, const char *filename, int fileline );
|
||||||
@@ -552,7 +552,7 @@ qboolean Host_IsLocalGame( void );
|
|||||||
qboolean Host_IsLocalClient( void );
|
qboolean Host_IsLocalClient( void );
|
||||||
void Host_ShutdownServer( void );
|
void Host_ShutdownServer( void );
|
||||||
void Host_Error( const char *error, ... ) _format( 1 );
|
void Host_Error( const char *error, ... ) _format( 1 );
|
||||||
void Host_PrintEngineFeatures( void );
|
void Host_PrintEngineFeatures( int features );
|
||||||
void Host_Frame( float time );
|
void Host_Frame( float time );
|
||||||
void Host_InitDecals( void );
|
void Host_InitDecals( void );
|
||||||
void Host_Credits( void );
|
void Host_Credits( void );
|
||||||
@@ -793,7 +793,7 @@ void VID_Init( void );
|
|||||||
void UI_SetActiveMenu( qboolean fActive );
|
void UI_SetActiveMenu( qboolean fActive );
|
||||||
void UI_ShowConnectionWarning( void );
|
void UI_ShowConnectionWarning( void );
|
||||||
void Cmd_Null_f( void );
|
void Cmd_Null_f( void );
|
||||||
void Rcon_Print( const char *pMsg );
|
void Rcon_Print( host_redirect_t *rd, const char *pMsg );
|
||||||
qboolean COM_ParseVector( char **pfile, float *v, size_t size );
|
qboolean COM_ParseVector( char **pfile, float *v, size_t size );
|
||||||
void COM_NormalizeAngles( vec3_t angles );
|
void COM_NormalizeAngles( vec3_t angles );
|
||||||
int COM_FileSize( const char *filename );
|
int COM_FileSize( const char *filename );
|
||||||
|
|||||||
@@ -490,7 +490,7 @@ static void Sys_Crash( int signal, siginfo_t *si, void *context)
|
|||||||
#ifdef XASH_SDL
|
#ifdef XASH_SDL
|
||||||
SDL_SetWindowGrab( host.hWnd, SDL_FALSE );
|
SDL_SetWindowGrab( host.hWnd, SDL_FALSE );
|
||||||
#endif
|
#endif
|
||||||
MSGBOX( message );
|
Platform_MessageBox( "Xash Error", message, false );
|
||||||
|
|
||||||
// log saved, now we can try to save configs and close log correctly, it may crash
|
// log saved, now we can try to save configs and close log correctly, it may crash
|
||||||
if( host.type == HOST_NORMAL )
|
if( host.type == HOST_NORMAL )
|
||||||
|
|||||||
@@ -52,7 +52,7 @@ struct tests_stats_s tests_stats;
|
|||||||
#endif
|
#endif
|
||||||
|
|
||||||
CVAR_DEFINE( host_developer, "developer", "0", FCVAR_FILTERABLE, "engine is in development-mode" );
|
CVAR_DEFINE( host_developer, "developer", "0", FCVAR_FILTERABLE, "engine is in development-mode" );
|
||||||
CVAR_DEFINE_AUTO( sys_timescale, "1.0", FCVAR_CHEAT|FCVAR_FILTERABLE, "scale frame time" );
|
CVAR_DEFINE_AUTO( sys_timescale, "1.0", FCVAR_FILTERABLE, "scale frame time" );
|
||||||
CVAR_DEFINE_AUTO( sys_ticrate, "100", 0, "framerate in dedicated mode" );
|
CVAR_DEFINE_AUTO( sys_ticrate, "100", 0, "framerate in dedicated mode" );
|
||||||
|
|
||||||
static CVAR_DEFINE_AUTO( host_serverstate, "0", FCVAR_READ_ONLY, "displays current server state" );
|
static CVAR_DEFINE_AUTO( host_serverstate, "0", FCVAR_READ_ONLY, "displays current server state" );
|
||||||
@@ -62,6 +62,7 @@ CVAR_DEFINE_AUTO( host_limitlocal, "0", 0, "apply cl_cmdrate and rate to loopbac
|
|||||||
CVAR_DEFINE( host_maxfps, "fps_max", "72", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "host fps upper limit" );
|
CVAR_DEFINE( host_maxfps, "fps_max", "72", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "host fps upper limit" );
|
||||||
static CVAR_DEFINE_AUTO( host_framerate, "0", FCVAR_FILTERABLE, "locks frame timing to this value in seconds" );
|
static CVAR_DEFINE_AUTO( host_framerate, "0", FCVAR_FILTERABLE, "locks frame timing to this value in seconds" );
|
||||||
static CVAR_DEFINE( host_sleeptime, "sleeptime", "1", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "milliseconds to sleep for each frame. higher values reduce fps accuracy" );
|
static CVAR_DEFINE( host_sleeptime, "sleeptime", "1", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "milliseconds to sleep for each frame. higher values reduce fps accuracy" );
|
||||||
|
static CVAR_DEFINE_AUTO( host_sleeptime_debug, "0", 0, "print sleeps between frames" );
|
||||||
CVAR_DEFINE( con_gamemaps, "con_mapfilter", "1", FCVAR_ARCHIVE, "when true show only maps in game folder" );
|
CVAR_DEFINE( con_gamemaps, "con_mapfilter", "1", FCVAR_ARCHIVE, "when true show only maps in game folder" );
|
||||||
|
|
||||||
void Sys_PrintUsage( void )
|
void Sys_PrintUsage( void )
|
||||||
@@ -189,22 +190,27 @@ void Host_ShutdownServer( void )
|
|||||||
Host_PrintEngineFeatures
|
Host_PrintEngineFeatures
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Host_PrintEngineFeatures( void )
|
void Host_PrintEngineFeatures( int features )
|
||||||
{
|
{
|
||||||
if( FBitSet( host.features, ENGINE_WRITE_LARGE_COORD ))
|
const char *features_str[] =
|
||||||
Con_Reportf( "^3EXT:^7 big world support enabled\n" );
|
{
|
||||||
|
"Big World Support",
|
||||||
|
"Quake Compatibility",
|
||||||
|
"Deluxemap Support",
|
||||||
|
"Improved MOVETYPE_PUSH",
|
||||||
|
"Large Lightmaps",
|
||||||
|
"Stupid Quake Bug Compensation",
|
||||||
|
"Improved Trace Line",
|
||||||
|
"Studio MOVETYPE_STEP Lerping",
|
||||||
|
"Linear Gamma Space"
|
||||||
|
};
|
||||||
|
int i;
|
||||||
|
|
||||||
if( FBitSet( host.features, ENGINE_LOAD_DELUXEDATA ))
|
for( i = 0; i < ARRAYSIZE( features_str ); i++ )
|
||||||
Con_Reportf( "^3EXT:^7 deluxemap support enabled\n" );
|
{
|
||||||
|
if( FBitSet( features, BIT( i )))
|
||||||
if( FBitSet( host.features, ENGINE_PHYSICS_PUSHER_EXT ))
|
Con_Reportf( "^3EXT:^7 %s is enabled\n", features_str[i] );
|
||||||
Con_Reportf( "^3EXT:^7 Improved MOVETYPE_PUSH is used\n" );
|
}
|
||||||
|
|
||||||
if( FBitSet( host.features, ENGINE_LARGE_LIGHTMAPS ))
|
|
||||||
Con_Reportf( "^3EXT:^7 Large lightmaps enabled\n" );
|
|
||||||
|
|
||||||
if( FBitSet( host.features, ENGINE_COMPENSATE_QUAKE_BUG ))
|
|
||||||
Con_Reportf( "^3EXT:^7 Compensate quake bug enabled\n" );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -618,6 +624,84 @@ double Host_CalcFPS( void )
|
|||||||
return fps;
|
return fps;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static qboolean Host_Autosleep( double dt, double scale )
|
||||||
|
{
|
||||||
|
double targetframetime, fps;
|
||||||
|
int sleep;
|
||||||
|
|
||||||
|
fps = Host_CalcFPS();
|
||||||
|
|
||||||
|
if( fps <= 0 )
|
||||||
|
return true;
|
||||||
|
|
||||||
|
// limit fps to withing tolerable range
|
||||||
|
fps = bound( MIN_FPS, fps, MAX_FPS );
|
||||||
|
|
||||||
|
if( Host_IsDedicated( ))
|
||||||
|
targetframetime = ( 1.0 / ( fps + 1.0 ));
|
||||||
|
else targetframetime = ( 1.0 / fps );
|
||||||
|
|
||||||
|
sleep = Host_CalcSleep();
|
||||||
|
if( sleep == 0 ) // no sleeps between frames, much simpler code
|
||||||
|
{
|
||||||
|
if( dt < targetframetime * scale )
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
static double timewindow; // allocate a time window for sleeps
|
||||||
|
static int counter; // for debug
|
||||||
|
static double realsleeptime;
|
||||||
|
const double sleeptime = sleep * 0.001;
|
||||||
|
|
||||||
|
if( dt < targetframetime * scale )
|
||||||
|
{
|
||||||
|
// if we have allocated time window, try to sleep
|
||||||
|
if( timewindow > realsleeptime )
|
||||||
|
{
|
||||||
|
// Sys_Sleep isn't guaranteed to sleep an exact amount of milliseconds
|
||||||
|
// so we measure the real sleep time and use it to decrease the window
|
||||||
|
double t1 = Sys_DoubleTime(), t2;
|
||||||
|
Sys_Sleep( sleep ); // in msec!
|
||||||
|
t2 = Sys_DoubleTime();
|
||||||
|
realsleeptime = t2 - t1;
|
||||||
|
|
||||||
|
timewindow -= realsleeptime;
|
||||||
|
|
||||||
|
if( host_sleeptime_debug.value )
|
||||||
|
{
|
||||||
|
counter++;
|
||||||
|
|
||||||
|
Con_NPrintf( counter, "%d: %.4f %.4f", counter, timewindow, realsleeptime );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// if we exhausted this time window, allocate a new one after new frame
|
||||||
|
if( timewindow <= realsleeptime )
|
||||||
|
{
|
||||||
|
double targetsleeptime = targetframetime - host.pureframetime * 2;
|
||||||
|
|
||||||
|
if( targetsleeptime > 0 )
|
||||||
|
timewindow = targetsleeptime;
|
||||||
|
else timewindow = 0;
|
||||||
|
|
||||||
|
realsleeptime = sleeptime; // reset in case CPU was too busy
|
||||||
|
|
||||||
|
if( host_sleeptime_debug.value )
|
||||||
|
{
|
||||||
|
counter = 0;
|
||||||
|
|
||||||
|
Con_NPrintf( 0, "tgt = %.4f, pft = %.4f, wnd = %.4f", targetframetime, host.pureframetime, timewindow );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
===================
|
===================
|
||||||
Host_FilterTime
|
Host_FilterTime
|
||||||
@@ -628,55 +712,15 @@ Returns false if the time is too short to run a frame
|
|||||||
qboolean Host_FilterTime( float time )
|
qboolean Host_FilterTime( float time )
|
||||||
{
|
{
|
||||||
static double oldtime;
|
static double oldtime;
|
||||||
double fps, scale = sys_timescale.value;
|
double dt;
|
||||||
|
double scale = sys_timescale.value;
|
||||||
|
|
||||||
host.realtime += time * scale;
|
host.realtime += time * scale;
|
||||||
fps = Host_CalcFPS();
|
dt = host.realtime - oldtime;
|
||||||
|
|
||||||
// clamp the fps in multiplayer games
|
// clamp the fps in multiplayer games
|
||||||
if( fps != 0.0 )
|
if( !Host_Autosleep( dt, scale ))
|
||||||
{
|
|
||||||
static int sleeps;
|
|
||||||
double targetframetime;
|
|
||||||
int sleeptime = Host_CalcSleep();
|
|
||||||
|
|
||||||
// limit fps to withing tolerable range
|
|
||||||
fps = bound( MIN_FPS, fps, MAX_FPS );
|
|
||||||
|
|
||||||
if( Host_IsDedicated( ))
|
|
||||||
targetframetime = ( 1.0 / ( fps + 1.0 ));
|
|
||||||
else targetframetime = ( 1.0 / fps );
|
|
||||||
|
|
||||||
if(( host.realtime - oldtime ) < targetframetime * scale )
|
|
||||||
{
|
|
||||||
if( sleeptime > 0 && sleeps > 0 )
|
|
||||||
{
|
|
||||||
Sys_Sleep( sleeptime );
|
|
||||||
sleeps--;
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
|
||||||
|
|
||||||
if( sleeptime > 0 && sleeps <= 0 )
|
|
||||||
{
|
|
||||||
if( host.status == HOST_FRAME )
|
|
||||||
{
|
|
||||||
// give few sleeps this frame with small margin
|
|
||||||
double targetsleeptime = targetframetime - host.pureframetime * 2;
|
|
||||||
|
|
||||||
// don't sleep if we can't keep up with the framerate
|
|
||||||
if( targetsleeptime > 0 )
|
|
||||||
sleeps = targetsleeptime / ( sleeptime * 0.001 );
|
|
||||||
else sleeps = 0;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// always sleep at least once in minimized/nofocus state
|
|
||||||
sleeps = 1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
host.frametime = host.realtime - oldtime;
|
host.frametime = host.realtime - oldtime;
|
||||||
host.realframetime = bound( MIN_FRAMETIME, host.frametime, MAX_FRAMETIME );
|
host.realframetime = bound( MIN_FRAMETIME, host.frametime, MAX_FRAMETIME );
|
||||||
@@ -756,7 +800,7 @@ void GAME_EXPORT Host_Error( const char *error, ... )
|
|||||||
Key_SetKeyDest( key_console );
|
Key_SetKeyDest( key_console );
|
||||||
Con_Printf( "Host_Error: %s", hosterror1 );
|
Con_Printf( "Host_Error: %s", hosterror1 );
|
||||||
}
|
}
|
||||||
else MSGBOX2( hosterror1 );
|
else Platform_MessageBox( "Host Error", hosterror1, true );
|
||||||
}
|
}
|
||||||
|
|
||||||
// host is shutting down. don't invoke infinite loop
|
// host is shutting down. don't invoke infinite loop
|
||||||
@@ -1181,6 +1225,7 @@ int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGa
|
|||||||
Cvar_RegisterVariable( &host_maxfps );
|
Cvar_RegisterVariable( &host_maxfps );
|
||||||
Cvar_RegisterVariable( &host_framerate );
|
Cvar_RegisterVariable( &host_framerate );
|
||||||
Cvar_RegisterVariable( &host_sleeptime );
|
Cvar_RegisterVariable( &host_sleeptime );
|
||||||
|
Cvar_RegisterVariable( &host_sleeptime_debug );
|
||||||
Cvar_RegisterVariable( &host_gameloaded );
|
Cvar_RegisterVariable( &host_gameloaded );
|
||||||
Cvar_RegisterVariable( &host_clientloaded );
|
Cvar_RegisterVariable( &host_clientloaded );
|
||||||
Cvar_RegisterVariable( &host_limitlocal );
|
Cvar_RegisterVariable( &host_limitlocal );
|
||||||
|
|||||||
@@ -87,6 +87,12 @@ static qboolean Image_KTX2Parse( const ktx2_header_t *header, const byte *buffer
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if( header->levelCount == 0 )
|
||||||
|
{
|
||||||
|
Con_DPrintf( S_ERROR "%s: file has no mip levels\n", __FUNCTION__ );
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
if( header->pixelDepth > 1 )
|
if( header->pixelDepth > 1 )
|
||||||
{
|
{
|
||||||
Con_DPrintf( S_ERROR "%s: unsupported KTX2 pixelDepth %d\n", __FUNCTION__, header->pixelDepth );
|
Con_DPrintf( S_ERROR "%s: unsupported KTX2 pixelDepth %d\n", __FUNCTION__, header->pixelDepth );
|
||||||
|
|||||||
@@ -2998,6 +2998,7 @@ static qboolean Mod_LoadBmodelLumps( model_t *mod, const byte *mod_base, qboolea
|
|||||||
|
|
||||||
if( isworld )
|
if( isworld )
|
||||||
{
|
{
|
||||||
|
world.version = bmod->version;
|
||||||
#if !XASH_DEDICATED
|
#if !XASH_DEDICATED
|
||||||
Mod_InitDebugHulls( mod ); // FIXME: build hulls for separate bmodels (shells, medkits etc)
|
Mod_InitDebugHulls( mod ); // FIXME: build hulls for separate bmodels (shells, medkits etc)
|
||||||
world.deluxedata = bmod->deluxedata_out; // deluxemap data pointer
|
world.deluxedata = bmod->deluxedata_out; // deluxemap data pointer
|
||||||
|
|||||||
@@ -113,6 +113,8 @@ typedef struct world_static_s
|
|||||||
// tree visualization stuff
|
// tree visualization stuff
|
||||||
int recursion_level;
|
int recursion_level;
|
||||||
int max_recursion;
|
int max_recursion;
|
||||||
|
|
||||||
|
uint32_t version; // BSP version
|
||||||
} world_static_t;
|
} world_static_t;
|
||||||
|
|
||||||
#ifndef REF_DLL
|
#ifndef REF_DLL
|
||||||
|
|||||||
@@ -111,6 +111,7 @@ void Mod_FreeModel( model_t *mod )
|
|||||||
|
|
||||||
if( mod->type == mod_brush && FBitSet( mod->flags, MODEL_WORLD ) )
|
if( mod->type == mod_brush && FBitSet( mod->flags, MODEL_WORLD ) )
|
||||||
{
|
{
|
||||||
|
world.version = 0;
|
||||||
world.shadowdata = NULL;
|
world.shadowdata = NULL;
|
||||||
world.deluxedata = NULL;
|
world.deluxedata = NULL;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -305,6 +305,14 @@ extern const char *clc_strings[clc_lastmsg+1];
|
|||||||
#define MAX_LEGACY_EDICTS (1 << MAX_LEGACY_ENTITY_BITS) // 4096 edicts
|
#define MAX_LEGACY_EDICTS (1 << MAX_LEGACY_ENTITY_BITS) // 4096 edicts
|
||||||
#define MIN_LEGACY_EDICTS 30
|
#define MIN_LEGACY_EDICTS 30
|
||||||
|
|
||||||
|
// legacy engine features that can be implemented through currently supported features
|
||||||
|
#define ENGINE_LEGACY_FEATURES_MASK \
|
||||||
|
( ENGINE_WRITE_LARGE_COORD \
|
||||||
|
| ENGINE_LOAD_DELUXEDATA \
|
||||||
|
| ENGINE_LARGE_LIGHTMAPS \
|
||||||
|
| ENGINE_COMPENSATE_QUAKE_BUG \
|
||||||
|
| ENGINE_COMPUTE_STUDIO_LERP )
|
||||||
|
|
||||||
// Master Server protocol
|
// Master Server protocol
|
||||||
#define MS_SCAN_REQUEST "1\xFF" "0.0.0.0:0\0" // TODO: implement IP filter
|
#define MS_SCAN_REQUEST "1\xFF" "0.0.0.0:0\0" // TODO: implement IP filter
|
||||||
|
|
||||||
|
|||||||
@@ -402,7 +402,7 @@ void Sys_Warn( const char *format, ... )
|
|||||||
Msg( "Sys_Warn: %s\n", text );
|
Msg( "Sys_Warn: %s\n", text );
|
||||||
|
|
||||||
if( !Host_IsDedicated() ) // dedicated server should not hang on messagebox
|
if( !Host_IsDedicated() ) // dedicated server should not hang on messagebox
|
||||||
MSGBOX(text);
|
Platform_MessageBox( "Xash Warning", text, false );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -446,8 +446,8 @@ void Sys_Error( const char *error, ... )
|
|||||||
#if XASH_WIN32
|
#if XASH_WIN32
|
||||||
Wcon_ShowConsole( false );
|
Wcon_ShowConsole( false );
|
||||||
#endif
|
#endif
|
||||||
MSGBOX( text );
|
|
||||||
Sys_Print( text );
|
Sys_Print( text );
|
||||||
|
Platform_MessageBox( "Xash Error", text, false );
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -562,7 +562,7 @@ void Sys_Print( const char *pMsg )
|
|||||||
|
|
||||||
Sys_PrintLog( pMsg );
|
Sys_PrintLog( pMsg );
|
||||||
|
|
||||||
Rcon_Print( pMsg );
|
Rcon_Print( &host.rd, pMsg );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
|||||||
@@ -30,9 +30,6 @@ extern "C" {
|
|||||||
#include "crtlib.h"
|
#include "crtlib.h"
|
||||||
#include "platform/platform.h"
|
#include "platform/platform.h"
|
||||||
|
|
||||||
#define MSGBOX( x ) Platform_MessageBox( "Xash Error", (x), false )
|
|
||||||
#define MSGBOX2( x ) Platform_MessageBox( "Host Error", (x), true )
|
|
||||||
#define MSGBOX3( x ) Platform_MessageBox( "Host Recursive Error", (x), true )
|
|
||||||
#define ASSERT( exp ) if(!( exp )) Sys_Error( "assert failed at %s:%i\n", __FILE__, __LINE__ )
|
#define ASSERT( exp ) if(!( exp )) Sys_Error( "assert failed at %s:%i\n", __FILE__, __LINE__ )
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
|||||||
@@ -143,7 +143,7 @@ typedef struct ui_enginefuncs_s
|
|||||||
void *(*pfnKeyGetState)( const char *name ); // for mlook, klook etc
|
void *(*pfnKeyGetState)( const char *name ); // for mlook, klook etc
|
||||||
|
|
||||||
// engine memory manager
|
// engine memory manager
|
||||||
void* (*pfnMemAlloc)( size_t cb, const char *filename, const int fileline );
|
void* (*pfnMemAlloc)( size_t cb, const char *filename, const int fileline ) ALLOC_CHECK( 1 );
|
||||||
void (*pfnMemFree)( void *mem, const char *filename, const int fileline );
|
void (*pfnMemFree)( void *mem, const char *filename, const int fileline );
|
||||||
|
|
||||||
// collect info from engine
|
// collect info from engine
|
||||||
|
|||||||
@@ -86,7 +86,7 @@ typedef struct server_physics_api_s
|
|||||||
const byte *(*pfnGetTextureData)( unsigned int texnum );
|
const byte *(*pfnGetTextureData)( unsigned int texnum );
|
||||||
|
|
||||||
// static allocations
|
// static allocations
|
||||||
void *(*pfnMemAlloc)( size_t cb, const char *filename, const int fileline );
|
void *(*pfnMemAlloc)( size_t cb, const char *filename, const int fileline ) ALLOC_CHECK( 1 );
|
||||||
void (*pfnMemFree)( void *mem, const char *filename, const int fileline );
|
void (*pfnMemFree)( void *mem, const char *filename, const int fileline );
|
||||||
|
|
||||||
// trace & contents
|
// trace & contents
|
||||||
|
|||||||
@@ -13,10 +13,16 @@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|||||||
GNU General Public License for more details.
|
GNU General Public License for more details.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
#define _GNU_SOURCE
|
||||||
#include <time.h>
|
#include <time.h>
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include <fcntl.h>
|
#include <fcntl.h>
|
||||||
#include <dlfcn.h>
|
#include <dlfcn.h>
|
||||||
|
#include <signal.h>
|
||||||
|
#include <ucontext.h>
|
||||||
|
#include <time.h>
|
||||||
|
#include <unistd.h>
|
||||||
|
#include <math.h>
|
||||||
#include "platform/platform.h"
|
#include "platform/platform.h"
|
||||||
|
|
||||||
static void *g_hsystemd;
|
static void *g_hsystemd;
|
||||||
@@ -103,3 +109,44 @@ void Linux_Shutdown( void )
|
|||||||
g_hsystemd = NULL;
|
g_hsystemd = NULL;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void Linux_TimerHandler( int sig, siginfo_t *si, void *uc )
|
||||||
|
{
|
||||||
|
timer_t *tidp = si->si_value.sival_ptr;
|
||||||
|
int overrun = timer_getoverrun( *tidp );
|
||||||
|
Con_Printf( "Frame too long (overrun %d)!\n", overrun );
|
||||||
|
}
|
||||||
|
|
||||||
|
#define DEBUG_TIMER_SIGNAL SIGRTMIN
|
||||||
|
|
||||||
|
void Linux_SetTimer( float tm )
|
||||||
|
{
|
||||||
|
static timer_t timerid;
|
||||||
|
|
||||||
|
if( !timerid && tm )
|
||||||
|
{
|
||||||
|
struct sigevent sev = { 0 };
|
||||||
|
struct sigaction sa = { 0 };
|
||||||
|
|
||||||
|
sa.sa_flags = SA_SIGINFO;
|
||||||
|
sa.sa_sigaction = Linux_TimerHandler;
|
||||||
|
sigaction( DEBUG_TIMER_SIGNAL, &sa, NULL );
|
||||||
|
// this path availiable in POSIX, but may signal wrong thread...
|
||||||
|
// sev.sigev_notify = SIGEV_SIGNAL;
|
||||||
|
sev.sigev_notify = SIGEV_THREAD_ID;
|
||||||
|
sev._sigev_un._tid = gettid();
|
||||||
|
sev.sigev_signo = DEBUG_TIMER_SIGNAL;
|
||||||
|
sev.sigev_value.sival_ptr = &timerid;
|
||||||
|
timer_create( CLOCK_REALTIME, &sev, &timerid );
|
||||||
|
}
|
||||||
|
|
||||||
|
if( timerid )
|
||||||
|
{
|
||||||
|
struct itimerspec its = {0};
|
||||||
|
its.it_value.tv_sec = tm;
|
||||||
|
its.it_value.tv_nsec = 1000000000ULL * fmod( tm, 1.0f );
|
||||||
|
its.it_interval.tv_sec = 0;
|
||||||
|
its.it_interval.tv_nsec = 0;
|
||||||
|
timer_settime( timerid, 0, &its, NULL );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|||||||
@@ -91,6 +91,7 @@ void DOS_Shutdown( void );
|
|||||||
#if XASH_LINUX
|
#if XASH_LINUX
|
||||||
void Linux_Init( void );
|
void Linux_Init( void );
|
||||||
void Linux_Shutdown( void );
|
void Linux_Shutdown( void );
|
||||||
|
void Linux_SetTimer( float time );
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
static inline void Platform_Init( void )
|
static inline void Platform_Init( void )
|
||||||
@@ -181,6 +182,13 @@ void Platform_SetClipboardText( const char *buffer );
|
|||||||
#define SDL_VERSION_ATLEAST( x, y, z ) 0
|
#define SDL_VERSION_ATLEAST( x, y, z ) 0
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
static void Platform_SetTimer( float time )
|
||||||
|
{
|
||||||
|
#if XASH_LINUX
|
||||||
|
Linux_SetTimer( time );
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
==============================================================================
|
==============================================================================
|
||||||
|
|
||||||
|
|||||||
@@ -34,7 +34,11 @@ GNU General Public License for more details.
|
|||||||
// 2. FS functions are removed, instead we have full fs_api_t
|
// 2. FS functions are removed, instead we have full fs_api_t
|
||||||
// 3. SlerpBones, CalcBonePosition/Quaternion calls were moved to libpublic/mathlib
|
// 3. SlerpBones, CalcBonePosition/Quaternion calls were moved to libpublic/mathlib
|
||||||
// 4. R_StudioEstimateFrame now has time argument
|
// 4. R_StudioEstimateFrame now has time argument
|
||||||
#define REF_API_VERSION 4
|
// 5. Removed GetSomethingByIndex calls, renderers are supposed to cache pointer values
|
||||||
|
// Removed previously unused calls
|
||||||
|
// Simplified remapping calls
|
||||||
|
// GetRefAPI is now expected to return REF_API_VERSION
|
||||||
|
#define REF_API_VERSION 5
|
||||||
|
|
||||||
|
|
||||||
#define TF_SKY (TF_SKYSIDE|TF_NOMIPMAP)
|
#define TF_SKY (TF_SKYSIDE|TF_NOMIPMAP)
|
||||||
@@ -257,6 +261,7 @@ typedef enum
|
|||||||
PARM_LOCAL_GAME = -11,
|
PARM_LOCAL_GAME = -11,
|
||||||
PARM_NUMENTITIES = -12, // local game only
|
PARM_NUMENTITIES = -12, // local game only
|
||||||
PARM_NUMMODELS = -13, // cl.nummodels
|
PARM_NUMMODELS = -13, // cl.nummodels
|
||||||
|
PARM_WORLD_VERSION = -14,
|
||||||
} ref_parm_e;
|
} ref_parm_e;
|
||||||
|
|
||||||
typedef struct ref_api_s
|
typedef struct ref_api_s
|
||||||
@@ -299,9 +304,7 @@ typedef struct ref_api_s
|
|||||||
void (*CL_DrawCenterPrint)( void );
|
void (*CL_DrawCenterPrint)( void );
|
||||||
|
|
||||||
// entity management
|
// entity management
|
||||||
struct cl_entity_s *(*GetLocalPlayer)( void );
|
|
||||||
struct cl_entity_s *(*GetViewModel)( void );
|
struct cl_entity_s *(*GetViewModel)( void );
|
||||||
struct cl_entity_s *(*GetEntityByIndex)( int idx );
|
|
||||||
struct cl_entity_s *(*R_BeamGetEntity)( int index );
|
struct cl_entity_s *(*R_BeamGetEntity)( int index );
|
||||||
struct cl_entity_s *(*CL_GetWaterEntity)( const vec3_t p );
|
struct cl_entity_s *(*CL_GetWaterEntity)( const vec3_t p );
|
||||||
qboolean (*CL_AddVisibleEntity)( cl_entity_t *ent, int entityType );
|
qboolean (*CL_AddVisibleEntity)( cl_entity_t *ent, int entityType );
|
||||||
@@ -329,13 +332,11 @@ typedef struct ref_api_s
|
|||||||
// model management
|
// model management
|
||||||
model_t *(*Mod_ForName)( const char *name, qboolean crash, qboolean trackCRC );
|
model_t *(*Mod_ForName)( const char *name, qboolean crash, qboolean trackCRC );
|
||||||
void *(*Mod_Extradata)( int type, model_t *model );
|
void *(*Mod_Extradata)( int type, model_t *model );
|
||||||
struct model_s *(*pfnGetModelByIndex)( int index ); // CL_ModelHandle
|
struct model_s **(*pfnGetModels)( void );
|
||||||
|
|
||||||
// remap
|
// remap
|
||||||
|
qboolean (*CL_EntitySetRemapColors)( cl_entity_t *e, model_t *mod, int top, int bottom );
|
||||||
struct remap_info_s *(*CL_GetRemapInfoForEntity)( cl_entity_t *e );
|
struct remap_info_s *(*CL_GetRemapInfoForEntity)( cl_entity_t *e );
|
||||||
void (*CL_AllocRemapInfo)( cl_entity_t *entity, model_t *model, int topcolor, int bottomcolor );
|
|
||||||
void (*CL_FreeRemapInfo)( struct remap_info_s *info );
|
|
||||||
void (*CL_UpdateRemapInfo)( cl_entity_t *entity, int topcolor, int bottomcolor );
|
|
||||||
|
|
||||||
// utils
|
// utils
|
||||||
void (*CL_ExtraUpdate)( void );
|
void (*CL_ExtraUpdate)( void );
|
||||||
@@ -344,9 +345,8 @@ typedef struct ref_api_s
|
|||||||
float (*COM_RandomFloat)( float rmin, float rmax );
|
float (*COM_RandomFloat)( float rmin, float rmax );
|
||||||
int (*COM_RandomLong)( int rmin, int rmax );
|
int (*COM_RandomLong)( int rmin, int rmax );
|
||||||
struct screenfade_s *(*GetScreenFade)( void );
|
struct screenfade_s *(*GetScreenFade)( void );
|
||||||
struct client_textmessage_s *(*pfnTextMessageGet)( const char *pName );
|
|
||||||
void (*GetPredictedOrigin)( vec3_t v );
|
void (*GetPredictedOrigin)( vec3_t v );
|
||||||
color24 *(*CL_GetPaletteColor)(int color); // clgame.palette[color]
|
color24 *(*CL_GetPaletteColor)( void ); // clgame.palette[color]
|
||||||
void (*CL_GetScreenInfo)( int *width, int *height ); // clgame.scrInfo, ptrs may be NULL
|
void (*CL_GetScreenInfo)( int *width, int *height ); // clgame.scrInfo, ptrs may be NULL
|
||||||
void (*SetLocalLightLevel)( int level ); // cl.local.light_level
|
void (*SetLocalLightLevel)( int level ); // cl.local.light_level
|
||||||
int (*Sys_CheckParm)( const char *flag );
|
int (*Sys_CheckParm)( const char *flag );
|
||||||
@@ -362,8 +362,8 @@ typedef struct ref_api_s
|
|||||||
// memory
|
// memory
|
||||||
poolhandle_t (*_Mem_AllocPool)( const char *name, const char *filename, int fileline );
|
poolhandle_t (*_Mem_AllocPool)( const char *name, const char *filename, int fileline );
|
||||||
void (*_Mem_FreePool)( poolhandle_t *poolptr, const char *filename, int fileline );
|
void (*_Mem_FreePool)( poolhandle_t *poolptr, const char *filename, int fileline );
|
||||||
void *(*_Mem_Alloc)( poolhandle_t poolptr, size_t size, qboolean clear, const char *filename, int fileline );
|
void *(*_Mem_Alloc)( poolhandle_t poolptr, size_t size, qboolean clear, const char *filename, int fileline ) ALLOC_CHECK( 2 );
|
||||||
void *(*_Mem_Realloc)( poolhandle_t poolptr, void *memptr, size_t size, qboolean clear, const char *filename, int fileline );
|
void *(*_Mem_Realloc)( poolhandle_t poolptr, void *memptr, size_t size, qboolean clear, const char *filename, int fileline ) ALLOC_CHECK( 3 );
|
||||||
void (*_Mem_Free)( void *data, const char *filename, int fileline );
|
void (*_Mem_Free)( void *data, const char *filename, int fileline );
|
||||||
|
|
||||||
// library management
|
// library management
|
||||||
@@ -420,7 +420,6 @@ typedef struct ref_api_s
|
|||||||
rgbdata_t *(*FS_CopyImage)( rgbdata_t *in );
|
rgbdata_t *(*FS_CopyImage)( rgbdata_t *in );
|
||||||
void (*FS_FreeImage)( rgbdata_t *pack );
|
void (*FS_FreeImage)( rgbdata_t *pack );
|
||||||
void (*Image_SetMDLPointer)( byte *p );
|
void (*Image_SetMDLPointer)( byte *p );
|
||||||
poolhandle_t (*Image_GetPool)( void );
|
|
||||||
const struct bpc_desc_s *(*Image_GetPFDesc)( int idx );
|
const struct bpc_desc_s *(*Image_GetPFDesc)( int idx );
|
||||||
|
|
||||||
// client exports
|
// client exports
|
||||||
@@ -449,6 +448,7 @@ typedef struct ref_interface_s
|
|||||||
void (*GL_InitExtensions)( void );
|
void (*GL_InitExtensions)( void );
|
||||||
void (*GL_ClearExtensions)( void );
|
void (*GL_ClearExtensions)( void );
|
||||||
|
|
||||||
|
// scene rendering
|
||||||
void (*R_BeginFrame)( qboolean clearScene );
|
void (*R_BeginFrame)( qboolean clearScene );
|
||||||
void (*R_RenderScene)( void );
|
void (*R_RenderScene)( void );
|
||||||
void (*R_EndFrame)( void );
|
void (*R_EndFrame)( void );
|
||||||
@@ -463,7 +463,8 @@ typedef struct ref_interface_s
|
|||||||
|
|
||||||
qboolean (*R_AddEntity)( struct cl_entity_s *clent, int type );
|
qboolean (*R_AddEntity)( struct cl_entity_s *clent, int type );
|
||||||
void (*CL_AddCustomBeam)( cl_entity_t *pEnvBeam );
|
void (*CL_AddCustomBeam)( cl_entity_t *pEnvBeam );
|
||||||
void (*R_ProcessEntData)( qboolean allocate );
|
void (*R_ProcessEntData)( qboolean allocate, cl_entity_t *entities, unsigned int max_entities );
|
||||||
|
void (*R_Flush)( unsigned int flush_flags );
|
||||||
|
|
||||||
// debug
|
// debug
|
||||||
void (*R_ShowTextures)( void );
|
void (*R_ShowTextures)( void );
|
||||||
|
|||||||
@@ -564,7 +564,7 @@ qboolean SV_IsPlayerIndex( int idx );
|
|||||||
int SV_CalcPing( sv_client_t *cl );
|
int SV_CalcPing( sv_client_t *cl );
|
||||||
void SV_InitClientMove( void );
|
void SV_InitClientMove( void );
|
||||||
void SV_UpdateServerInfo( void );
|
void SV_UpdateServerInfo( void );
|
||||||
void SV_EndRedirect( void );
|
void SV_EndRedirect( host_redirect_t *rd );
|
||||||
void SV_RejectConnection( netadr_t from, const char *fmt, ... ) _format( 2 );
|
void SV_RejectConnection( netadr_t from, const char *fmt, ... ) _format( 2 );
|
||||||
void SV_GetPlayerCount( int *clients, int *bots );
|
void SV_GetPlayerCount( int *clients, int *bots );
|
||||||
|
|
||||||
|
|||||||
@@ -639,7 +639,7 @@ void SV_DropClient( sv_client_t *cl, qboolean crash )
|
|||||||
cl->frames = NULL;
|
cl->frames = NULL;
|
||||||
|
|
||||||
if( NET_CompareBaseAdr( cl->netchan.remote_address, host.rd.address ))
|
if( NET_CompareBaseAdr( cl->netchan.remote_address, host.rd.address ))
|
||||||
SV_EndRedirect();
|
SV_EndRedirect( &host.rd );
|
||||||
|
|
||||||
// throw away any residual garbage in the channel.
|
// throw away any residual garbage in the channel.
|
||||||
Netchan_Clear( &cl->netchan );
|
Netchan_Clear( &cl->netchan );
|
||||||
@@ -676,22 +676,19 @@ SVC COMMAND REDIRECT
|
|||||||
|
|
||||||
==============================================================================
|
==============================================================================
|
||||||
*/
|
*/
|
||||||
void SV_BeginRedirect( netadr_t adr, rdtype_t target, char *buffer, size_t buffersize, void (*flush))
|
static void SV_BeginRedirect( host_redirect_t *rd, netadr_t adr, rdtype_t target, char *buffer, size_t buffersize, void (*flush))
|
||||||
{
|
{
|
||||||
if( !target || !buffer || !buffersize || !flush )
|
rd->target = target;
|
||||||
return;
|
rd->buffer = buffer;
|
||||||
|
rd->buffersize = buffersize;
|
||||||
host.rd.target = target;
|
rd->flush = flush;
|
||||||
host.rd.buffer = buffer;
|
rd->address = adr;
|
||||||
host.rd.buffersize = buffersize;
|
rd->buffer[0] = 0;
|
||||||
host.rd.flush = flush;
|
if( rd->lines == 0 )
|
||||||
host.rd.address = adr;
|
rd->lines = -1;
|
||||||
host.rd.buffer[0] = 0;
|
|
||||||
if( host.rd.lines == 0 )
|
|
||||||
host.rd.lines = -1;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void SV_FlushRedirect( netadr_t adr, int dest, char *buf )
|
static void SV_FlushRedirect( netadr_t adr, int dest, char *buf )
|
||||||
{
|
{
|
||||||
if( sv.current_client && FBitSet( sv.current_client->flags, FCL_FAKECLIENT ))
|
if( sv.current_client && FBitSet( sv.current_client->flags, FCL_FAKECLIENT ))
|
||||||
return;
|
return;
|
||||||
@@ -712,18 +709,18 @@ void SV_FlushRedirect( netadr_t adr, int dest, char *buf )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void SV_EndRedirect( void )
|
void SV_EndRedirect( host_redirect_t *rd )
|
||||||
{
|
{
|
||||||
if( host.rd.lines > 0 )
|
if( rd->lines > 0 )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if( host.rd.flush )
|
if( rd->flush )
|
||||||
host.rd.flush( host.rd.address, host.rd.target, host.rd.buffer );
|
rd->flush( rd->address, rd->target, rd->buffer );
|
||||||
|
|
||||||
host.rd.target = 0;
|
rd->target = RD_NONE;
|
||||||
host.rd.buffer = NULL;
|
rd->buffer = NULL;
|
||||||
host.rd.buffersize = 0;
|
rd->buffersize = 0;
|
||||||
host.rd.flush = NULL;
|
rd->flush = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -733,25 +730,27 @@ Rcon_Print
|
|||||||
Print message to rcon buffer and send to rcon redirect target
|
Print message to rcon buffer and send to rcon redirect target
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Rcon_Print( const char *pMsg )
|
void Rcon_Print( host_redirect_t *rd, const char *pMsg )
|
||||||
{
|
{
|
||||||
if( host.rd.target && host.rd.lines && host.rd.flush && host.rd.buffer )
|
size_t len;
|
||||||
|
|
||||||
|
if( !rd->target || !rd->lines || !rd->flush || !rd->buffer )
|
||||||
|
return;
|
||||||
|
|
||||||
|
len = Q_strncat( rd->buffer, pMsg, rd->buffersize );
|
||||||
|
|
||||||
|
if( len && rd->buffer[len - 1] == '\n' )
|
||||||
{
|
{
|
||||||
size_t len = Q_strncat( host.rd.buffer, pMsg, host.rd.buffersize );
|
rd->flush( rd->address, rd->target, rd->buffer );
|
||||||
|
|
||||||
if( len && host.rd.buffer[len-1] == '\n' )
|
if( rd->lines > 0 )
|
||||||
{
|
rd->lines--;
|
||||||
host.rd.flush( host.rd.address, host.rd.target, host.rd.buffer );
|
|
||||||
|
|
||||||
if( host.rd.lines > 0 )
|
rd->buffer[0] = 0;
|
||||||
host.rd.lines--;
|
|
||||||
|
|
||||||
host.rd.buffer[0] = 0;
|
if( !rd->lines )
|
||||||
|
|
||||||
if( !host.rd.lines )
|
|
||||||
Msg( "End of redirection!\n" );
|
Msg( "End of redirection!\n" );
|
||||||
}
|
}
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -1090,7 +1089,7 @@ void SV_RemoteCommand( netadr_t from, sizebuf_t *msg )
|
|||||||
|
|
||||||
if( Rcon_Validate( ))
|
if( Rcon_Validate( ))
|
||||||
{
|
{
|
||||||
SV_BeginRedirect( from, RD_PACKET, outputbuf, sizeof( outputbuf ) - 16, SV_FlushRedirect );
|
SV_BeginRedirect( &host.rd, from, RD_PACKET, outputbuf, sizeof( outputbuf ) - 16, SV_FlushRedirect );
|
||||||
|
|
||||||
remaining[0] = 0;
|
remaining[0] = 0;
|
||||||
for( i = 2; i < Cmd_Argc(); i++ )
|
for( i = 2; i < Cmd_Argc(); i++ )
|
||||||
@@ -1101,7 +1100,7 @@ void SV_RemoteCommand( netadr_t from, sizebuf_t *msg )
|
|||||||
}
|
}
|
||||||
Cmd_ExecuteString( remaining );
|
Cmd_ExecuteString( remaining );
|
||||||
|
|
||||||
SV_EndRedirect();
|
SV_EndRedirect( &host.rd );
|
||||||
}
|
}
|
||||||
else Con_Printf( S_ERROR "Bad rcon_password.\n" );
|
else Con_Printf( S_ERROR "Bad rcon_password.\n" );
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -4525,7 +4525,7 @@ static qboolean GAME_EXPORT pfnVoice_GetClientListening( int iReceiver, int iSen
|
|||||||
iReceiver -= 1;
|
iReceiver -= 1;
|
||||||
iSender -= 1;
|
iSender -= 1;
|
||||||
|
|
||||||
if( iReceiver < 0 || iReceiver >= svs.maxclients || iSender < 0 || iSender > svs.maxclients )
|
if( iReceiver < 0 || iReceiver >= svs.maxclients || iSender < 0 || iSender >= svs.maxclients )
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
return (FBitSet( svs.clients[iSender].listeners, BIT( iReceiver )) != 0 );
|
return (FBitSet( svs.clients[iSender].listeners, BIT( iReceiver )) != 0 );
|
||||||
@@ -4542,7 +4542,7 @@ static qboolean GAME_EXPORT pfnVoice_SetClientListening( int iReceiver, int iSen
|
|||||||
iReceiver -= 1;
|
iReceiver -= 1;
|
||||||
iSender -= 1;
|
iSender -= 1;
|
||||||
|
|
||||||
if( iReceiver < 0 || iReceiver >= svs.maxclients || iSender < 0 || iSender > svs.maxclients )
|
if( iReceiver < 0 || iReceiver >= svs.maxclients || iSender < 0 || iSender >= svs.maxclients )
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if( bListen ) SetBits( svs.clients[iSender].listeners, BIT( iReceiver ));
|
if( bListen ) SetBits( svs.clients[iSender].listeners, BIT( iReceiver ));
|
||||||
|
|||||||
@@ -1103,7 +1103,7 @@ void SV_Shutdown( const char *finalmsg )
|
|||||||
Con_Printf( "%s", finalmsg );
|
Con_Printf( "%s", finalmsg );
|
||||||
|
|
||||||
// rcon will be disconnected
|
// rcon will be disconnected
|
||||||
SV_EndRedirect();
|
SV_EndRedirect( &host.rd );
|
||||||
|
|
||||||
if( svs.clients )
|
if( svs.clients )
|
||||||
SV_FinalMessage( finalmsg, false );
|
SV_FinalMessage( finalmsg, false );
|
||||||
|
|||||||
@@ -2139,8 +2139,8 @@ qboolean SV_InitPhysicsAPI( void )
|
|||||||
if( svgame.physFuncs.SV_CheckFeatures != NULL )
|
if( svgame.physFuncs.SV_CheckFeatures != NULL )
|
||||||
{
|
{
|
||||||
// grab common engine features (it will be shared across the network)
|
// grab common engine features (it will be shared across the network)
|
||||||
host.features = svgame.physFuncs.SV_CheckFeatures();
|
host.features = svgame.physFuncs.SV_CheckFeatures() & ENGINE_FEATURES_MASK;
|
||||||
Host_PrintEngineFeatures ();
|
Host_PrintEngineFeatures( host.features );
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -37,8 +37,6 @@ def options(opt):
|
|||||||
def configure(conf):
|
def configure(conf):
|
||||||
# check for dedicated server build
|
# check for dedicated server build
|
||||||
if conf.options.DEDICATED:
|
if conf.options.DEDICATED:
|
||||||
if conf.env.DEST_OS == 'linux':
|
|
||||||
conf.check_cc(lib='rt')
|
|
||||||
conf.define('XASH_DEDICATED', 1)
|
conf.define('XASH_DEDICATED', 1)
|
||||||
elif conf.env.DEST_OS == 'dos':
|
elif conf.env.DEST_OS == 'dos':
|
||||||
conf.options.STATIC = True
|
conf.options.STATIC = True
|
||||||
@@ -73,12 +71,9 @@ def configure(conf):
|
|||||||
# unused, XASH_LINUX without XASH_SDL gives fbdev & alsa support
|
# unused, XASH_LINUX without XASH_SDL gives fbdev & alsa support
|
||||||
# conf.define('XASH_FBDEV', 1)
|
# conf.define('XASH_FBDEV', 1)
|
||||||
conf.check_cc( lib = 'asound' )
|
conf.check_cc( lib = 'asound' )
|
||||||
conf.check_cc( lib = 'rt' )
|
|
||||||
elif conf.options.SDL12:
|
elif conf.options.SDL12:
|
||||||
conf.define('XASH_SDL', 12)
|
conf.define('XASH_SDL', 12)
|
||||||
conf.check_cfg(package='sdl', args='--cflags --libs', uselib_store='SDL2' )
|
conf.check_cfg(package='sdl', args='--cflags --libs', uselib_store='SDL2' )
|
||||||
if conf.env.DEST_OS == 'linux':
|
|
||||||
conf.check_cc( lib='rt' )
|
|
||||||
conf.env.HAVE_SDL2 = True
|
conf.env.HAVE_SDL2 = True
|
||||||
else:
|
else:
|
||||||
conf.load('sdl2')
|
conf.load('sdl2')
|
||||||
@@ -97,6 +92,9 @@ def configure(conf):
|
|||||||
if not conf.env.DEST_OS in ['win32', 'android'] and not conf.options.NO_ASYNC_RESOLVE:
|
if not conf.env.DEST_OS in ['win32', 'android'] and not conf.options.NO_ASYNC_RESOLVE:
|
||||||
conf.check_pthreads()
|
conf.check_pthreads()
|
||||||
|
|
||||||
|
if conf.env.DEST_OS == 'linux':
|
||||||
|
conf.check_cc(lib='rt')
|
||||||
|
|
||||||
if hasattr(conf.options, 'DLLEMU'):
|
if hasattr(conf.options, 'DLLEMU'):
|
||||||
conf.define_cond('XASH_DLL_LOADER', conf.options.DLLEMU)
|
conf.define_cond('XASH_DLL_LOADER', conf.options.DLLEMU)
|
||||||
|
|
||||||
|
|||||||
@@ -1677,6 +1677,9 @@ file_t *FS_SysOpen( const char *filepath, const char *mode )
|
|||||||
|
|
||||||
if( file->handle < 0 )
|
if( file->handle < 0 )
|
||||||
{
|
{
|
||||||
|
if( errno != ENOENT )
|
||||||
|
Con_Printf( S_ERROR "%s: can't open file %s: %s\n", __func__, filepath, strerror( errno ));
|
||||||
|
|
||||||
Mem_Free( file );
|
Mem_Free( file );
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -210,8 +210,8 @@ typedef struct fs_interface_t
|
|||||||
// memory
|
// memory
|
||||||
poolhandle_t (*_Mem_AllocPool)( const char *name, const char *filename, int fileline );
|
poolhandle_t (*_Mem_AllocPool)( const char *name, const char *filename, int fileline );
|
||||||
void (*_Mem_FreePool)( poolhandle_t *poolptr, const char *filename, int fileline );
|
void (*_Mem_FreePool)( poolhandle_t *poolptr, const char *filename, int fileline );
|
||||||
void *(*_Mem_Alloc)( poolhandle_t poolptr, size_t size, qboolean clear, const char *filename, int fileline );
|
void *(*_Mem_Alloc)( poolhandle_t poolptr, size_t size, qboolean clear, const char *filename, int fileline ) ALLOC_CHECK( 2 );
|
||||||
void *(*_Mem_Realloc)( poolhandle_t poolptr, void *memptr, size_t size, qboolean clear, const char *filename, int fileline );
|
void *(*_Mem_Realloc)( poolhandle_t poolptr, void *memptr, size_t size, qboolean clear, const char *filename, int fileline ) ALLOC_CHECK( 3 );
|
||||||
void (*_Mem_Free)( void *data, const char *filename, int fileline );
|
void (*_Mem_Free)( void *data, const char *filename, int fileline );
|
||||||
|
|
||||||
// platform
|
// platform
|
||||||
|
|||||||
@@ -438,7 +438,10 @@ uint COM_HashKey( const char *string, uint hashSize )
|
|||||||
unsigned char i;
|
unsigned char i;
|
||||||
|
|
||||||
while(( i = *string++ ))
|
while(( i = *string++ ))
|
||||||
|
{
|
||||||
|
i = Q_tolower( i );
|
||||||
hashKey = ( hashKey << 5 ) + hashKey + ( i & 0xDF );
|
hashKey = ( hashKey << 5 ) + hashKey + ( i & 0xDF );
|
||||||
|
}
|
||||||
|
|
||||||
return hashKey & ( hashSize - 1 );
|
return hashKey & ( hashSize - 1 );
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -427,7 +427,7 @@ rgbdata_t *Mod_CreateSkinData( model_t *mod, byte *data, int width, int height )
|
|||||||
skin.encode = DXT_ENCODE_DEFAULT;
|
skin.encode = DXT_ENCODE_DEFAULT;
|
||||||
skin.numMips = 1;
|
skin.numMips = 1;
|
||||||
skin.buffer = data;
|
skin.buffer = data;
|
||||||
skin.palette = (byte *)gEngfuncs.CL_GetPaletteColor( 0 );
|
skin.palette = (byte *)tr.palette;
|
||||||
skin.size = width * height;
|
skin.size = width * height;
|
||||||
|
|
||||||
if( !gEngfuncs.Image_CustomPalette() )
|
if( !gEngfuncs.Image_CustomPalette() )
|
||||||
@@ -1002,15 +1002,10 @@ R_AliasSetRemapColors
|
|||||||
|
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void R_AliasSetRemapColors( int newTop, int newBottom )
|
static void R_AliasSetRemapColors( int newTop, int newBottom )
|
||||||
{
|
{
|
||||||
gEngfuncs.CL_AllocRemapInfo( RI.currententity, RI.currentmodel, newTop, newBottom );
|
if( gEngfuncs.CL_EntitySetRemapColors( RI.currententity, RI.currentmodel, newTop, newBottom ))
|
||||||
|
|
||||||
if( gEngfuncs.CL_GetRemapInfoForEntity( RI.currententity ))
|
|
||||||
{
|
|
||||||
gEngfuncs.CL_UpdateRemapInfo( RI.currententity, newTop, newBottom );
|
|
||||||
m_fDoRemap = true;
|
m_fDoRemap = true;
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -1261,7 +1256,7 @@ static void R_AliasDrawAbsBBox( cl_entity_t *e, const vec3_t absmin, const vec3_
|
|||||||
int i;
|
int i;
|
||||||
|
|
||||||
// looks ugly, skip
|
// looks ugly, skip
|
||||||
if( r_drawentities->value != 5 || e == gEngfuncs.GetViewModel() )
|
if( r_drawentities->value != 5 || e == tr.viewent )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// compute a full bounding box
|
// compute a full bounding box
|
||||||
|
|||||||
@@ -943,7 +943,7 @@ void R_BeamDraw( BEAM *pbeam, float frametime )
|
|||||||
model_t *model;
|
model_t *model;
|
||||||
vec3_t delta;
|
vec3_t delta;
|
||||||
|
|
||||||
model = gEngfuncs.pfnGetModelByIndex( pbeam->modelIndex );
|
model = CL_ModelHandle( pbeam->modelIndex );
|
||||||
SetBits( pbeam->flags, FBEAM_ISACTIVE );
|
SetBits( pbeam->flags, FBEAM_ISACTIVE );
|
||||||
|
|
||||||
if( !model || model->type != mod_sprite )
|
if( !model || model->type != mod_sprite )
|
||||||
@@ -1146,7 +1146,7 @@ passed through this
|
|||||||
*/
|
*/
|
||||||
static void R_BeamSetup( BEAM *pbeam, vec3_t start, vec3_t end, int modelIndex, float life, float width, float amplitude, float brightness, float speed )
|
static void R_BeamSetup( BEAM *pbeam, vec3_t start, vec3_t end, int modelIndex, float life, float width, float amplitude, float brightness, float speed )
|
||||||
{
|
{
|
||||||
model_t *sprite = gEngfuncs.pfnGetModelByIndex( modelIndex );
|
model_t *sprite = CL_ModelHandle( modelIndex );
|
||||||
|
|
||||||
if( !sprite ) return;
|
if( !sprite ) return;
|
||||||
|
|
||||||
|
|||||||
@@ -295,19 +295,32 @@ const byte *GL_TextureData( unsigned int texnum )
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
void R_ProcessEntData( qboolean allocate )
|
void R_ProcessEntData( qboolean allocate, cl_entity_t *entities, unsigned int max_entities )
|
||||||
{
|
{
|
||||||
if( !allocate )
|
if( !allocate )
|
||||||
{
|
{
|
||||||
tr.draw_list->num_solid_entities = 0;
|
tr.draw_list->num_solid_entities = 0;
|
||||||
tr.draw_list->num_trans_entities = 0;
|
tr.draw_list->num_trans_entities = 0;
|
||||||
tr.draw_list->num_beam_entities = 0;
|
tr.draw_list->num_beam_entities = 0;
|
||||||
|
|
||||||
|
tr.max_entities = 0;
|
||||||
|
tr.entities = NULL;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
tr.max_entities = max_entities;
|
||||||
|
tr.entities = entities;
|
||||||
}
|
}
|
||||||
|
|
||||||
if( gEngfuncs.drawFuncs->R_ProcessEntData )
|
if( gEngfuncs.drawFuncs->R_ProcessEntData )
|
||||||
gEngfuncs.drawFuncs->R_ProcessEntData( allocate );
|
gEngfuncs.drawFuncs->R_ProcessEntData( allocate );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void GAME_EXPORT R_Flush( unsigned int flags )
|
||||||
|
{
|
||||||
|
// stub
|
||||||
|
}
|
||||||
|
|
||||||
qboolean R_SetDisplayTransform( ref_screen_rotation_t rotate, int offset_x, int offset_y, float scale_x, float scale_y )
|
qboolean R_SetDisplayTransform( ref_screen_rotation_t rotate, int offset_x, int offset_y, float scale_x, float scale_y )
|
||||||
{
|
{
|
||||||
qboolean ret = true;
|
qboolean ret = true;
|
||||||
@@ -372,6 +385,7 @@ ref_interface_t gReffuncs =
|
|||||||
R_AddEntity,
|
R_AddEntity,
|
||||||
CL_AddCustomBeam,
|
CL_AddCustomBeam,
|
||||||
R_ProcessEntData,
|
R_ProcessEntData,
|
||||||
|
R_Flush,
|
||||||
|
|
||||||
R_ShowTextures,
|
R_ShowTextures,
|
||||||
|
|
||||||
|
|||||||
@@ -42,7 +42,7 @@ R_CullModel
|
|||||||
*/
|
*/
|
||||||
int R_CullModel( cl_entity_t *e, const vec3_t absmin, const vec3_t absmax )
|
int R_CullModel( cl_entity_t *e, const vec3_t absmin, const vec3_t absmax )
|
||||||
{
|
{
|
||||||
if( e == gEngfuncs.GetViewModel() )
|
if( e == tr.viewent )
|
||||||
{
|
{
|
||||||
if( ENGINE_GET_PARM( PARM_DEV_OVERVIEW ))
|
if( ENGINE_GET_PARM( PARM_DEV_OVERVIEW ))
|
||||||
return 1;
|
return 1;
|
||||||
@@ -77,7 +77,7 @@ int R_CullSurface( msurface_t *surf, gl_frustum_t *frustum, uint clipflags )
|
|||||||
return CULL_VISIBLE;
|
return CULL_VISIBLE;
|
||||||
|
|
||||||
// world surfaces can be culled by vis frame too
|
// world surfaces can be culled by vis frame too
|
||||||
if( RI.currententity == gEngfuncs.GetEntityByIndex( 0 ) && surf->visframe != tr.framecount )
|
if( RI.currententity == CL_GetEntityByIndex( 0 ) && surf->visframe != tr.framecount )
|
||||||
return CULL_VISFRAME;
|
return CULL_VISFRAME;
|
||||||
|
|
||||||
// only static ents can be culled by frustum
|
// only static ents can be culled by frustum
|
||||||
@@ -92,7 +92,7 @@ int R_CullSurface( msurface_t *surf, gl_frustum_t *frustum, uint clipflags )
|
|||||||
{
|
{
|
||||||
vec3_t orthonormal;
|
vec3_t orthonormal;
|
||||||
|
|
||||||
if( e == gEngfuncs.GetEntityByIndex( 0 ) ) orthonormal[2] = surf->plane->normal[2];
|
if( e == CL_GetEntityByIndex( 0 )) orthonormal[2] = surf->plane->normal[2];
|
||||||
else Matrix4x4_VectorRotate( RI.objectMatrix, surf->plane->normal, orthonormal );
|
else Matrix4x4_VectorRotate( RI.objectMatrix, surf->plane->normal, orthonormal );
|
||||||
dist = orthonormal[2];
|
dist = orthonormal[2];
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -28,7 +28,7 @@ GNU General Public License for more details.
|
|||||||
// REFTODO: rewrite in triapi
|
// REFTODO: rewrite in triapi
|
||||||
void R_DrawWorldHull( void )
|
void R_DrawWorldHull( void )
|
||||||
{
|
{
|
||||||
hull_model_t *hull = &WORLD->hull_models[0];
|
hull_model_t *hull = &tr.world->hull_models[0];
|
||||||
winding_t *poly;
|
winding_t *poly;
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
@@ -69,10 +69,10 @@ void R_DrawModelHull( void )
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
i = atoi( RI.currentmodel->name + 1 );
|
i = atoi( RI.currentmodel->name + 1 );
|
||||||
if( i < 1 || i >= WORLD->num_hull_models )
|
if( i < 1 || i >= tr.world->num_hull_models )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
hull = &WORLD->hull_models[i];
|
hull = &tr.world->hull_models[i];
|
||||||
|
|
||||||
pglPolygonOffset( 1.0f, 2.0 );
|
pglPolygonOffset( 1.0f, 2.0 );
|
||||||
pglEnable( GL_POLYGON_OFFSET_FILL );
|
pglEnable( GL_POLYGON_OFFSET_FILL );
|
||||||
|
|||||||
@@ -750,15 +750,15 @@ void R_DecalShoot( int textureIndex, int entityIndex, int modelIndex, vec3_t pos
|
|||||||
|
|
||||||
if( entityIndex > 0 )
|
if( entityIndex > 0 )
|
||||||
{
|
{
|
||||||
ent = gEngfuncs.GetEntityByIndex( entityIndex );
|
ent = CL_GetEntityByIndex( entityIndex );
|
||||||
|
|
||||||
if( modelIndex > 0 ) model = gEngfuncs.pfnGetModelByIndex( modelIndex );
|
if( modelIndex > 0 ) model = CL_ModelHandle( modelIndex );
|
||||||
else if( ent != NULL ) model = gEngfuncs.pfnGetModelByIndex( ent->curstate.modelindex );
|
else if( ent != NULL ) model = CL_ModelHandle( ent->curstate.modelindex );
|
||||||
else return;
|
else return;
|
||||||
}
|
}
|
||||||
else if( modelIndex > 0 )
|
else if( modelIndex > 0 )
|
||||||
model = gEngfuncs.pfnGetModelByIndex( modelIndex );
|
model = CL_ModelHandle( modelIndex );
|
||||||
else model = WORLDMODEL;
|
else model = CL_ModelHandle( 1 );
|
||||||
|
|
||||||
if( !model ) return;
|
if( !model ) return;
|
||||||
|
|
||||||
|
|||||||
@@ -1668,11 +1668,11 @@ int GL_LoadTextureArray( const char **names, int flags )
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
// create new image
|
// create new image
|
||||||
pic = Mem_Malloc( gEngfuncs.Image_GetPool(), sizeof( rgbdata_t ));
|
pic = Mem_Malloc( r_temppool, sizeof( rgbdata_t ));
|
||||||
memcpy( pic, src, sizeof( rgbdata_t ));
|
memcpy( pic, src, sizeof( rgbdata_t ));
|
||||||
|
|
||||||
// expand pic buffer for all layers
|
// expand pic buffer for all layers
|
||||||
pic->buffer = Mem_Malloc( gEngfuncs.Image_GetPool(), pic->size * numLayers );
|
pic->buffer = Mem_Malloc( r_temppool, pic->size * numLayers );
|
||||||
pic->depth = 0;
|
pic->depth = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -57,10 +57,6 @@ void VGL_ShimEndFrame( void );
|
|||||||
|
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
|
|
||||||
#define WORLD (gEngfuncs.GetWorld())
|
|
||||||
#define WORLDMODEL (gEngfuncs.pfnGetModelByIndex( 1 ))
|
|
||||||
#define MOVEVARS (gEngfuncs.pfnGetMoveVars())
|
|
||||||
|
|
||||||
// make mod_ref.h?
|
// make mod_ref.h?
|
||||||
#define LM_SAMPLE_SIZE 16
|
#define LM_SAMPLE_SIZE 16
|
||||||
|
|
||||||
@@ -257,6 +253,16 @@ typedef struct
|
|||||||
vec3_t modelorg; // relative to viewpoint
|
vec3_t modelorg; // relative to viewpoint
|
||||||
|
|
||||||
qboolean fCustomSkybox;
|
qboolean fCustomSkybox;
|
||||||
|
|
||||||
|
// get from engine
|
||||||
|
struct world_static_s *world;
|
||||||
|
cl_entity_t *entities;
|
||||||
|
movevars_t *movevars;
|
||||||
|
model_t **models;
|
||||||
|
color24 *palette;
|
||||||
|
cl_entity_t *viewent;
|
||||||
|
|
||||||
|
uint max_entities;
|
||||||
} gl_globals_t;
|
} gl_globals_t;
|
||||||
|
|
||||||
typedef struct
|
typedef struct
|
||||||
@@ -707,7 +713,6 @@ typedef struct
|
|||||||
qboolean in2DMode;
|
qboolean in2DMode;
|
||||||
} glstate_t;
|
} glstate_t;
|
||||||
|
|
||||||
|
|
||||||
typedef struct
|
typedef struct
|
||||||
{
|
{
|
||||||
qboolean initialized; // OpenGL subsystem started
|
qboolean initialized; // OpenGL subsystem started
|
||||||
@@ -724,6 +729,21 @@ extern ref_globals_t *gpGlobals;
|
|||||||
#define ENGINE_GET_PARM_ (*gEngfuncs.EngineGetParm)
|
#define ENGINE_GET_PARM_ (*gEngfuncs.EngineGetParm)
|
||||||
#define ENGINE_GET_PARM( parm ) ENGINE_GET_PARM_( ( parm ), 0 )
|
#define ENGINE_GET_PARM( parm ) ENGINE_GET_PARM_( ( parm ), 0 )
|
||||||
|
|
||||||
|
//
|
||||||
|
// helper funcs
|
||||||
|
//
|
||||||
|
static inline cl_entity_t *CL_GetEntityByIndex( int index )
|
||||||
|
{
|
||||||
|
return &tr.entities[index];
|
||||||
|
}
|
||||||
|
|
||||||
|
static inline model_t *CL_ModelHandle( int index )
|
||||||
|
{
|
||||||
|
return tr.models[index];
|
||||||
|
}
|
||||||
|
|
||||||
|
#define WORLDMODEL (tr.models[1])
|
||||||
|
|
||||||
//
|
//
|
||||||
// renderer cvars
|
// renderer cvars
|
||||||
//
|
//
|
||||||
@@ -754,6 +774,7 @@ extern convar_t r_lockfrustum;
|
|||||||
extern convar_t r_traceglow;
|
extern convar_t r_traceglow;
|
||||||
extern convar_t r_vbo;
|
extern convar_t r_vbo;
|
||||||
extern convar_t r_vbo_dlightmode;
|
extern convar_t r_vbo_dlightmode;
|
||||||
|
extern convar_t r_vbo_detail;
|
||||||
extern convar_t r_studio_sort_textures;
|
extern convar_t r_studio_sort_textures;
|
||||||
extern convar_t r_studio_drawelements;
|
extern convar_t r_studio_drawelements;
|
||||||
extern convar_t r_ripple;
|
extern convar_t r_ripple;
|
||||||
|
|||||||
@@ -29,6 +29,7 @@ CVAR_DEFINE_AUTO( r_lockfrustum, "0", FCVAR_CHEAT, "lock frustrum area at curren
|
|||||||
CVAR_DEFINE_AUTO( r_traceglow, "0", FCVAR_GLCONFIG, "cull flares behind models" );
|
CVAR_DEFINE_AUTO( r_traceglow, "0", FCVAR_GLCONFIG, "cull flares behind models" );
|
||||||
CVAR_DEFINE_AUTO( gl_round_down, "2", FCVAR_GLCONFIG|FCVAR_READ_ONLY, "round texture sizes to nearest POT value" );
|
CVAR_DEFINE_AUTO( gl_round_down, "2", FCVAR_GLCONFIG|FCVAR_READ_ONLY, "round texture sizes to nearest POT value" );
|
||||||
CVAR_DEFINE( r_vbo, "gl_vbo", "0", FCVAR_ARCHIVE, "draw world using VBO (known to be glitchy)" );
|
CVAR_DEFINE( r_vbo, "gl_vbo", "0", FCVAR_ARCHIVE, "draw world using VBO (known to be glitchy)" );
|
||||||
|
CVAR_DEFINE( r_vbo_detail, "gl_vbo_detail", "0", FCVAR_ARCHIVE, "detail vbo mode (0: disable, 1: multipass, 2: singlepass, broken decal dlights)" );
|
||||||
CVAR_DEFINE( r_vbo_dlightmode, "gl_vbo_dlightmode", "1", FCVAR_ARCHIVE, "vbo dlight rendering mode (0-1)" );
|
CVAR_DEFINE( r_vbo_dlightmode, "gl_vbo_dlightmode", "1", FCVAR_ARCHIVE, "vbo dlight rendering mode (0-1)" );
|
||||||
CVAR_DEFINE_AUTO( r_ripple, "0", FCVAR_GLCONFIG, "enable software-like water texture ripple simulation" );
|
CVAR_DEFINE_AUTO( r_ripple, "0", FCVAR_GLCONFIG, "enable software-like water texture ripple simulation" );
|
||||||
CVAR_DEFINE_AUTO( r_ripple_updatetime, "0.05", FCVAR_GLCONFIG, "how fast ripple simulation is" );
|
CVAR_DEFINE_AUTO( r_ripple_updatetime, "0.05", FCVAR_GLCONFIG, "how fast ripple simulation is" );
|
||||||
@@ -1244,6 +1245,7 @@ static void R_CheckVBO( void )
|
|||||||
|
|
||||||
gEngfuncs.Cvar_RegisterVariable( &r_vbo );
|
gEngfuncs.Cvar_RegisterVariable( &r_vbo );
|
||||||
gEngfuncs.Cvar_RegisterVariable( &r_vbo_dlightmode );
|
gEngfuncs.Cvar_RegisterVariable( &r_vbo_dlightmode );
|
||||||
|
gEngfuncs.Cvar_RegisterVariable( &r_vbo_detail );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -1284,6 +1286,13 @@ qboolean R_Init( void )
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// see R_ProcessEntData for tr.entities initialization
|
||||||
|
tr.world = gEngfuncs.GetWorld();
|
||||||
|
tr.models = gEngfuncs.pfnGetModels();
|
||||||
|
tr.movevars = gEngfuncs.pfnGetMoveVars();
|
||||||
|
tr.palette = gEngfuncs.CL_GetPaletteColor();
|
||||||
|
tr.viewent = gEngfuncs.GetViewModel();
|
||||||
|
|
||||||
GL_SetDefaults();
|
GL_SetDefaults();
|
||||||
R_CheckVBO();
|
R_CheckVBO();
|
||||||
R_InitImages();
|
R_InitImages();
|
||||||
|
|||||||
@@ -152,7 +152,7 @@ void R_PushDlights( void )
|
|||||||
|
|
||||||
tr.dlightframecount = tr.framecount;
|
tr.dlightframecount = tr.framecount;
|
||||||
|
|
||||||
RI.currententity = gEngfuncs.GetEntityByIndex( 0 );
|
RI.currententity = CL_GetEntityByIndex( 0 );
|
||||||
if( RI.currententity )
|
if( RI.currententity )
|
||||||
RI.currentmodel = RI.currententity->model;
|
RI.currentmodel = RI.currententity->model;
|
||||||
|
|
||||||
|
|||||||
@@ -324,7 +324,7 @@ R_GetFarClip
|
|||||||
static float R_GetFarClip( void )
|
static float R_GetFarClip( void )
|
||||||
{
|
{
|
||||||
if( WORLDMODEL && RI.drawWorld )
|
if( WORLDMODEL && RI.drawWorld )
|
||||||
return MOVEVARS->zmax * 1.73f;
|
return tr.movevars->zmax * 1.73f;
|
||||||
return 2048.0f;
|
return 2048.0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -429,7 +429,7 @@ void R_RotateForEntity( cl_entity_t *e )
|
|||||||
{
|
{
|
||||||
float scale = 1.0f;
|
float scale = 1.0f;
|
||||||
|
|
||||||
if( e == gEngfuncs.GetEntityByIndex( 0 ) )
|
if( e == CL_GetEntityByIndex( 0 ))
|
||||||
{
|
{
|
||||||
R_LoadIdentity();
|
R_LoadIdentity();
|
||||||
return;
|
return;
|
||||||
@@ -455,7 +455,7 @@ void R_TranslateForEntity( cl_entity_t *e )
|
|||||||
{
|
{
|
||||||
float scale = 1.0f;
|
float scale = 1.0f;
|
||||||
|
|
||||||
if( e == gEngfuncs.GetEntityByIndex( 0 ) )
|
if( e == CL_GetEntityByIndex( 0 ))
|
||||||
{
|
{
|
||||||
R_LoadIdentity();
|
R_LoadIdentity();
|
||||||
return;
|
return;
|
||||||
@@ -669,7 +669,7 @@ static void R_CheckFog( void )
|
|||||||
// quake global fog
|
// quake global fog
|
||||||
if( ENGINE_GET_PARM( PARM_QUAKE_COMPATIBLE ))
|
if( ENGINE_GET_PARM( PARM_QUAKE_COMPATIBLE ))
|
||||||
{
|
{
|
||||||
if( !MOVEVARS->fog_settings )
|
if( !tr.movevars->fog_settings )
|
||||||
{
|
{
|
||||||
if( pglIsEnabled( GL_FOG ))
|
if( pglIsEnabled( GL_FOG ))
|
||||||
pglDisable( GL_FOG );
|
pglDisable( GL_FOG );
|
||||||
@@ -678,10 +678,10 @@ static void R_CheckFog( void )
|
|||||||
}
|
}
|
||||||
|
|
||||||
// quake-style global fog
|
// quake-style global fog
|
||||||
RI.fogColor[0] = ((MOVEVARS->fog_settings & 0xFF000000) >> 24) / 255.0f;
|
RI.fogColor[0] = ((tr.movevars->fog_settings & 0xFF000000) >> 24) / 255.0f;
|
||||||
RI.fogColor[1] = ((MOVEVARS->fog_settings & 0xFF0000) >> 16) / 255.0f;
|
RI.fogColor[1] = ((tr.movevars->fog_settings & 0xFF0000) >> 16) / 255.0f;
|
||||||
RI.fogColor[2] = ((MOVEVARS->fog_settings & 0xFF00) >> 8) / 255.0f;
|
RI.fogColor[2] = ((tr.movevars->fog_settings & 0xFF00) >> 8) / 255.0f;
|
||||||
RI.fogDensity = ((MOVEVARS->fog_settings & 0xFF) / 255.0f) * 0.01f;
|
RI.fogDensity = ((tr.movevars->fog_settings & 0xFF) / 255.0f) * 0.01f;
|
||||||
RI.fogStart = RI.fogEnd = 0.0f;
|
RI.fogStart = RI.fogEnd = 0.0f;
|
||||||
RI.fogColor[3] = 1.0f;
|
RI.fogColor[3] = 1.0f;
|
||||||
RI.fogCustom = false;
|
RI.fogCustom = false;
|
||||||
|
|||||||
@@ -146,7 +146,7 @@ void R_NewMap( void )
|
|||||||
tx->texturechain = NULL;
|
tx->texturechain = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
R_SetupSky( MOVEVARS->skyName );
|
R_SetupSky( tr.movevars->skyName );
|
||||||
|
|
||||||
GL_BuildLightmaps ();
|
GL_BuildLightmaps ();
|
||||||
R_GenerateVBO();
|
R_GenerateVBO();
|
||||||
|
|||||||
@@ -49,7 +49,7 @@ void CL_DrawParticles( double frametime, particle_t *cl_active_particles, float
|
|||||||
{
|
{
|
||||||
particle_t *p;
|
particle_t *p;
|
||||||
vec3_t right, up;
|
vec3_t right, up;
|
||||||
color24 *pColor;
|
color24 color;
|
||||||
int alpha;
|
int alpha;
|
||||||
float size;
|
float size;
|
||||||
|
|
||||||
@@ -85,15 +85,15 @@ void CL_DrawParticles( double frametime, particle_t *cl_active_particles, float
|
|||||||
VectorScale( RI.cull_vup, size, up );
|
VectorScale( RI.cull_vup, size, up );
|
||||||
|
|
||||||
p->color = bound( 0, p->color, 255 );
|
p->color = bound( 0, p->color, 255 );
|
||||||
pColor = gEngfuncs.CL_GetPaletteColor( p->color );
|
color = tr.palette[p->color];
|
||||||
|
|
||||||
alpha = 255 * (p->die - gpGlobals->time) * 16.0f;
|
alpha = 255 * (p->die - gpGlobals->time) * 16.0f;
|
||||||
if( alpha > 255 || p->type == pt_static )
|
if( alpha > 255 || p->type == pt_static )
|
||||||
alpha = 255;
|
alpha = 255;
|
||||||
|
|
||||||
pglColor4ub( gEngfuncs.LightToTexGamma( pColor->r ),
|
pglColor4ub( gEngfuncs.LightToTexGamma( color.r ),
|
||||||
gEngfuncs.LightToTexGamma( pColor->g ),
|
gEngfuncs.LightToTexGamma( color.g ),
|
||||||
gEngfuncs.LightToTexGamma( pColor->b ), alpha );
|
gEngfuncs.LightToTexGamma( color.b ), alpha );
|
||||||
|
|
||||||
pglTexCoord2f( 0.0f, 1.0f );
|
pglTexCoord2f( 0.0f, 1.0f );
|
||||||
pglVertex3f( p->org[0] - right[0] + up[0], p->org[1] - right[1] + up[1], p->org[2] - right[2] + up[2] );
|
pglVertex3f( p->org[0] - right[0] + up[0], p->org[1] - right[1] + up[1], p->org[2] - right[2] + up[2] );
|
||||||
@@ -188,7 +188,7 @@ void CL_DrawTracers( double frametime, particle_t *cl_active_tracers )
|
|||||||
pglDisable( GL_ALPHA_TEST );
|
pglDisable( GL_ALPHA_TEST );
|
||||||
pglDepthMask( GL_FALSE );
|
pglDepthMask( GL_FALSE );
|
||||||
|
|
||||||
gravity = frametime * MOVEVARS->gravity;
|
gravity = frametime * tr.movevars->gravity;
|
||||||
scale = 1.0 - (frametime * 0.9);
|
scale = 1.0 - (frametime * 0.9);
|
||||||
if( scale < 0.0f ) scale = 0.0f;
|
if( scale < 0.0f ) scale = 0.0f;
|
||||||
|
|
||||||
@@ -205,7 +205,7 @@ void CL_DrawTracers( double frametime, particle_t *cl_active_tracers )
|
|||||||
{
|
{
|
||||||
vec3_t verts[4], tmp2;
|
vec3_t verts[4], tmp2;
|
||||||
vec3_t tmp, normal;
|
vec3_t tmp, normal;
|
||||||
color24 *pColor;
|
color24 color;
|
||||||
|
|
||||||
// Transform point into screen space
|
// Transform point into screen space
|
||||||
TriWorldToScreen( start, screen );
|
TriWorldToScreen( start, screen );
|
||||||
@@ -235,8 +235,8 @@ void CL_DrawTracers( double frametime, particle_t *cl_active_tracers )
|
|||||||
p->color = 0;
|
p->color = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
pColor = &gTracerColors[p->color];
|
color = gTracerColors[p->color];
|
||||||
pglColor4ub( pColor->r, pColor->g, pColor->b, p->packedColor );
|
pglColor4ub( color.r, color.g, color.b, p->packedColor );
|
||||||
|
|
||||||
pglBegin( GL_QUADS );
|
pglBegin( GL_QUADS );
|
||||||
pglTexCoord2f( 0.0f, 0.8f );
|
pglTexCoord2f( 0.0f, 0.8f );
|
||||||
|
|||||||
1273
ref/gl/gl_rsurf.c
1273
ref/gl/gl_rsurf.c
File diff suppressed because it is too large
Load Diff
@@ -826,7 +826,7 @@ void R_DrawSpriteModel( cl_entity_t *e )
|
|||||||
{
|
{
|
||||||
cl_entity_t *parent;
|
cl_entity_t *parent;
|
||||||
|
|
||||||
parent = gEngfuncs.GetEntityByIndex( e->curstate.aiment );
|
parent = CL_GetEntityByIndex( e->curstate.aiment );
|
||||||
|
|
||||||
if( parent && parent->model )
|
if( parent && parent->model )
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -196,7 +196,7 @@ static qboolean R_AllowFlipViewModel( cl_entity_t *e )
|
|||||||
{
|
{
|
||||||
if( cl_righthand && cl_righthand->value > 0 )
|
if( cl_righthand && cl_righthand->value > 0 )
|
||||||
{
|
{
|
||||||
if( e == gEngfuncs.GetViewModel() )
|
if( e == tr.viewent )
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -412,7 +412,7 @@ pfnGetViewEntity
|
|||||||
*/
|
*/
|
||||||
static cl_entity_t *pfnGetViewEntity( void )
|
static cl_entity_t *pfnGetViewEntity( void )
|
||||||
{
|
{
|
||||||
return gEngfuncs.GetViewModel();
|
return tr.viewent;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -1851,7 +1851,7 @@ void R_StudioRenderShadow( int iSprite, float *p1, float *p2, float *p3, float *
|
|||||||
if( !p1 || !p2 || !p3 || !p4 )
|
if( !p1 || !p2 || !p3 || !p4 )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if( TriSpriteTexture( gEngfuncs.pfnGetModelByIndex( iSprite ), 0 ))
|
if( TriSpriteTexture( CL_ModelHandle( iSprite ), 0 ))
|
||||||
{
|
{
|
||||||
TriRenderMode( kRenderTransAlpha );
|
TriRenderMode( kRenderTransAlpha );
|
||||||
TriColor4f( 0.0f, 0.0f, 0.0f, 1.0f );
|
TriColor4f( 0.0f, 0.0f, 0.0f, 1.0f );
|
||||||
@@ -2488,7 +2488,7 @@ static void R_StudioDrawAbsBBox( void )
|
|||||||
int i;
|
int i;
|
||||||
|
|
||||||
// looks ugly, skip
|
// looks ugly, skip
|
||||||
if( RI.currententity == gEngfuncs.GetViewModel() )
|
if( RI.currententity == tr.viewent )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if( !R_StudioComputeBBox( p ))
|
if( !R_StudioComputeBBox( p ))
|
||||||
@@ -2624,13 +2624,8 @@ R_StudioSetRemapColors
|
|||||||
*/
|
*/
|
||||||
static void R_StudioSetRemapColors( int newTop, int newBottom )
|
static void R_StudioSetRemapColors( int newTop, int newBottom )
|
||||||
{
|
{
|
||||||
gEngfuncs.CL_AllocRemapInfo( RI.currententity, RI.currentmodel, newTop, newBottom );
|
if( gEngfuncs.CL_EntitySetRemapColors( RI.currententity, RI.currentmodel, newTop, newBottom ))
|
||||||
|
|
||||||
if( gEngfuncs.CL_GetRemapInfoForEntity( RI.currententity ))
|
|
||||||
{
|
|
||||||
gEngfuncs.CL_UpdateRemapInfo( RI.currententity, newTop, newBottom );
|
|
||||||
m_fDoRemap = true;
|
m_fDoRemap = true;
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void R_StudioResetPlayerModels( void )
|
void R_StudioResetPlayerModels( void )
|
||||||
@@ -3371,7 +3366,7 @@ static int R_StudioDrawPlayer( int flags, entity_state_t *pplayer )
|
|||||||
// copy attachments into global entity array
|
// copy attachments into global entity array
|
||||||
if( RI.currententity->index > 0 )
|
if( RI.currententity->index > 0 )
|
||||||
{
|
{
|
||||||
cl_entity_t *ent = gEngfuncs.GetEntityByIndex( RI.currententity->index );
|
cl_entity_t *ent = CL_GetEntityByIndex( RI.currententity->index );
|
||||||
memcpy( ent->attachment, RI.currententity->attachment, sizeof( vec3_t ) * 4 );
|
memcpy( ent->attachment, RI.currententity->attachment, sizeof( vec3_t ) * 4 );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -3414,7 +3409,7 @@ static int R_StudioDrawPlayer( int flags, entity_state_t *pplayer )
|
|||||||
if( pplayer->weaponmodel )
|
if( pplayer->weaponmodel )
|
||||||
{
|
{
|
||||||
cl_entity_t saveent = *RI.currententity;
|
cl_entity_t saveent = *RI.currententity;
|
||||||
model_t *pweaponmodel = gEngfuncs.pfnGetModelByIndex( pplayer->weaponmodel );
|
model_t *pweaponmodel = CL_ModelHandle( pplayer->weaponmodel );
|
||||||
|
|
||||||
m_pStudioHeader = (studiohdr_t *)gEngfuncs.Mod_Extradata( mod_studio, pweaponmodel );
|
m_pStudioHeader = (studiohdr_t *)gEngfuncs.Mod_Extradata( mod_studio, pweaponmodel );
|
||||||
|
|
||||||
@@ -3500,7 +3495,7 @@ static int R_StudioDrawModel( int flags )
|
|||||||
// copy attachments into global entity array
|
// copy attachments into global entity array
|
||||||
if( RI.currententity->index > 0 )
|
if( RI.currententity->index > 0 )
|
||||||
{
|
{
|
||||||
cl_entity_t *ent = gEngfuncs.GetEntityByIndex( RI.currententity->index );
|
cl_entity_t *ent = CL_GetEntityByIndex( RI.currententity->index );
|
||||||
memcpy( ent->attachment, RI.currententity->attachment, sizeof( vec3_t ) * 4 );
|
memcpy( ent->attachment, RI.currententity->attachment, sizeof( vec3_t ) * 4 );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -3569,7 +3564,7 @@ void R_DrawStudioModel( cl_entity_t *e )
|
|||||||
{
|
{
|
||||||
if( e->curstate.movetype == MOVETYPE_FOLLOW && e->curstate.aiment > 0 )
|
if( e->curstate.movetype == MOVETYPE_FOLLOW && e->curstate.aiment > 0 )
|
||||||
{
|
{
|
||||||
cl_entity_t *parent = gEngfuncs.GetEntityByIndex( e->curstate.aiment );
|
cl_entity_t *parent = CL_GetEntityByIndex( e->curstate.aiment );
|
||||||
|
|
||||||
if( parent && parent->model && parent->model->type == mod_studio )
|
if( parent && parent->model && parent->model->type == mod_studio )
|
||||||
{
|
{
|
||||||
@@ -3605,7 +3600,7 @@ void R_RunViewmodelEvents( void )
|
|||||||
if( !RP_NORMALPASS() || ENGINE_GET_PARM( PARM_LOCAL_HEALTH ) <= 0 || !CL_IsViewEntityLocalPlayer())
|
if( !RP_NORMALPASS() || ENGINE_GET_PARM( PARM_LOCAL_HEALTH ) <= 0 || !CL_IsViewEntityLocalPlayer())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
RI.currententity = gEngfuncs.GetViewModel();
|
RI.currententity = tr.viewent;
|
||||||
|
|
||||||
if( !RI.currententity->model || RI.currententity->model->type != mod_studio )
|
if( !RI.currententity->model || RI.currententity->model->type != mod_studio )
|
||||||
return;
|
return;
|
||||||
@@ -3627,7 +3622,7 @@ R_GatherPlayerLight
|
|||||||
*/
|
*/
|
||||||
void R_GatherPlayerLight( void )
|
void R_GatherPlayerLight( void )
|
||||||
{
|
{
|
||||||
cl_entity_t *view = gEngfuncs.GetViewModel();
|
cl_entity_t *view = tr.viewent;
|
||||||
colorVec c;
|
colorVec c;
|
||||||
|
|
||||||
tr.ignore_lightgamma = true;
|
tr.ignore_lightgamma = true;
|
||||||
@@ -3643,7 +3638,7 @@ R_DrawViewModel
|
|||||||
*/
|
*/
|
||||||
void R_DrawViewModel( void )
|
void R_DrawViewModel( void )
|
||||||
{
|
{
|
||||||
cl_entity_t *view = gEngfuncs.GetViewModel();
|
cl_entity_t *view = tr.viewent;
|
||||||
|
|
||||||
R_GatherPlayerLight();
|
R_GatherPlayerLight();
|
||||||
|
|
||||||
@@ -3828,7 +3823,9 @@ void Mod_StudioUnloadTextures( void *data )
|
|||||||
|
|
||||||
static model_t *pfnModelHandle( int modelindex )
|
static model_t *pfnModelHandle( int modelindex )
|
||||||
{
|
{
|
||||||
return gEngfuncs.pfnGetModelByIndex( modelindex );
|
if( modelindex < 0 || modelindex >= MAX_MODELS )
|
||||||
|
return NULL;
|
||||||
|
return CL_ModelHandle( modelindex );
|
||||||
}
|
}
|
||||||
|
|
||||||
static void *pfnMod_CacheCheck( struct cache_user_s *c )
|
static void *pfnMod_CacheCheck( struct cache_user_s *c )
|
||||||
|
|||||||
@@ -956,7 +956,7 @@ void R_BeamDraw( BEAM *pbeam, float frametime )
|
|||||||
model_t *model;
|
model_t *model;
|
||||||
vec3_t delta;
|
vec3_t delta;
|
||||||
|
|
||||||
model = gEngfuncs.pfnGetModelByIndex( pbeam->modelIndex );
|
model = CL_ModelHandle( pbeam->modelIndex );
|
||||||
SetBits( pbeam->flags, FBEAM_ISACTIVE );
|
SetBits( pbeam->flags, FBEAM_ISACTIVE );
|
||||||
|
|
||||||
if( !model || model->type != mod_sprite )
|
if( !model || model->type != mod_sprite )
|
||||||
@@ -1159,7 +1159,7 @@ passed through this
|
|||||||
*/
|
*/
|
||||||
static void R_BeamSetup( BEAM *pbeam, vec3_t start, vec3_t end, int modelIndex, float life, float width, float amplitude, float brightness, float speed )
|
static void R_BeamSetup( BEAM *pbeam, vec3_t start, vec3_t end, int modelIndex, float life, float width, float amplitude, float brightness, float speed )
|
||||||
{
|
{
|
||||||
model_t *sprite = gEngfuncs.pfnGetModelByIndex( modelIndex );
|
model_t *sprite = CL_ModelHandle( modelIndex );
|
||||||
|
|
||||||
if( !sprite ) return;
|
if( !sprite ) return;
|
||||||
|
|
||||||
|
|||||||
@@ -949,7 +949,7 @@ void R_RenderWorld (void)
|
|||||||
c_drawnode=0;
|
c_drawnode=0;
|
||||||
|
|
||||||
// auto cycle the world frame for texture animation
|
// auto cycle the world frame for texture animation
|
||||||
RI.currententity = gEngfuncs.GetEntityByIndex(0);
|
RI.currententity = CL_GetEntityByIndex(0);
|
||||||
//RI.currententity->frame = (int)(gpGlobals->time*2);
|
//RI.currententity->frame = (int)(gpGlobals->time*2);
|
||||||
|
|
||||||
VectorCopy (RI.vieworg, tr.modelorg);
|
VectorCopy (RI.vieworg, tr.modelorg);
|
||||||
|
|||||||
@@ -273,9 +273,15 @@ void Mod_UnloadTextures( model_t *mod )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void GAME_EXPORT R_ProcessEntData( qboolean allocate )
|
void GAME_EXPORT R_ProcessEntData( qboolean allocate, cl_entity_t *entities, unsigned int max_entities )
|
||||||
{
|
{
|
||||||
|
tr.entities = entities;
|
||||||
|
tr.max_entities = max_entities;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void GAME_EXPORT R_Flush( unsigned int flags )
|
||||||
|
{
|
||||||
|
// stub
|
||||||
}
|
}
|
||||||
|
|
||||||
// stubs
|
// stubs
|
||||||
@@ -425,6 +431,7 @@ ref_interface_t gReffuncs =
|
|||||||
R_AddEntity,
|
R_AddEntity,
|
||||||
CL_AddCustomBeam,
|
CL_AddCustomBeam,
|
||||||
R_ProcessEntData,
|
R_ProcessEntData,
|
||||||
|
R_Flush,
|
||||||
|
|
||||||
R_ShowTextures,
|
R_ShowTextures,
|
||||||
|
|
||||||
|
|||||||
@@ -774,14 +774,14 @@ void GAME_EXPORT R_DecalShoot( int textureIndex, int entityIndex, int modelIndex
|
|||||||
|
|
||||||
if( entityIndex > 0 )
|
if( entityIndex > 0 )
|
||||||
{
|
{
|
||||||
ent = gEngfuncs.GetEntityByIndex( entityIndex );
|
ent = CL_GetEntityByIndex( entityIndex );
|
||||||
|
|
||||||
if( modelIndex > 0 ) model = gEngfuncs.pfnGetModelByIndex( modelIndex );
|
if( modelIndex > 0 ) model = CL_ModelHandle( modelIndex );
|
||||||
else if( ent != NULL ) model = gEngfuncs.pfnGetModelByIndex( ent->curstate.modelindex );
|
else if( ent != NULL ) model = CL_ModelHandle( ent->curstate.modelindex );
|
||||||
else return;
|
else return;
|
||||||
}
|
}
|
||||||
else if( modelIndex > 0 )
|
else if( modelIndex > 0 )
|
||||||
model = gEngfuncs.pfnGetModelByIndex( modelIndex );
|
model = CL_ModelHandle( modelIndex );
|
||||||
else model = WORLDMODEL;
|
else model = WORLDMODEL;
|
||||||
|
|
||||||
if( !model ) return;
|
if( !model ) return;
|
||||||
|
|||||||
@@ -1118,7 +1118,7 @@ void D_SolidSurf (surf_t *s)
|
|||||||
{
|
{
|
||||||
if( alphaspans )
|
if( alphaspans )
|
||||||
return;
|
return;
|
||||||
RI.currententity = gEngfuncs.GetEntityByIndex(0); //r_worldentity;
|
RI.currententity = CL_GetEntityByIndex(0); //r_worldentity;
|
||||||
tr.modelviewIdentity = true;
|
tr.modelviewIdentity = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -155,7 +155,7 @@ void R_PushDlights( void )
|
|||||||
|
|
||||||
tr.dlightframecount = tr.framecount;
|
tr.dlightframecount = tr.framecount;
|
||||||
|
|
||||||
RI.currententity = gEngfuncs.GetEntityByIndex( 0 );
|
RI.currententity = CL_GetEntityByIndex( 0 );
|
||||||
if( RI.currententity )
|
if( RI.currententity )
|
||||||
RI.currentmodel = RI.currententity->model;
|
RI.currentmodel = RI.currententity->model;
|
||||||
|
|
||||||
|
|||||||
@@ -41,14 +41,9 @@ typedef int fixed16_t;
|
|||||||
|
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
|
|
||||||
#define WORLD (gEngfuncs.GetWorld())
|
|
||||||
#define WORLDMODEL (gEngfuncs.pfnGetModelByIndex( 1 ))
|
|
||||||
#define MOVEVARS (gEngfuncs.pfnGetMoveVars())
|
|
||||||
|
|
||||||
// make mod_ref.h?
|
// make mod_ref.h?
|
||||||
#define LM_SAMPLE_SIZE 16
|
#define LM_SAMPLE_SIZE 16
|
||||||
|
|
||||||
|
|
||||||
extern poolhandle_t r_temppool;
|
extern poolhandle_t r_temppool;
|
||||||
|
|
||||||
#define BLOCK_SIZE tr.block_size // lightmap blocksize
|
#define BLOCK_SIZE tr.block_size // lightmap blocksize
|
||||||
@@ -298,6 +293,15 @@ typedef struct
|
|||||||
int sample_size;
|
int sample_size;
|
||||||
uint sample_bits;
|
uint sample_bits;
|
||||||
qboolean map_unload;
|
qboolean map_unload;
|
||||||
|
|
||||||
|
// get from engine
|
||||||
|
cl_entity_t *entities;
|
||||||
|
movevars_t *movevars;
|
||||||
|
model_t **models;
|
||||||
|
color24 *palette;
|
||||||
|
cl_entity_t *viewent;
|
||||||
|
|
||||||
|
uint max_entities;
|
||||||
} gl_globals_t;
|
} gl_globals_t;
|
||||||
|
|
||||||
typedef struct
|
typedef struct
|
||||||
@@ -672,6 +676,21 @@ void TriBrightness( float brightness );
|
|||||||
#define ENGINE_GET_PARM_ (*gEngfuncs.EngineGetParm)
|
#define ENGINE_GET_PARM_ (*gEngfuncs.EngineGetParm)
|
||||||
#define ENGINE_GET_PARM( parm ) ENGINE_GET_PARM_( (parm), 0 )
|
#define ENGINE_GET_PARM( parm ) ENGINE_GET_PARM_( (parm), 0 )
|
||||||
|
|
||||||
|
//
|
||||||
|
// helper funcs
|
||||||
|
//
|
||||||
|
static inline cl_entity_t *CL_GetEntityByIndex( int index )
|
||||||
|
{
|
||||||
|
return &tr.entities[index];
|
||||||
|
}
|
||||||
|
|
||||||
|
static inline model_t *CL_ModelHandle( int index )
|
||||||
|
{
|
||||||
|
return tr.models[index];
|
||||||
|
}
|
||||||
|
|
||||||
|
#define WORLDMODEL (tr.models[1])
|
||||||
|
|
||||||
extern ref_api_t gEngfuncs;
|
extern ref_api_t gEngfuncs;
|
||||||
extern ref_globals_t *gpGlobals;
|
extern ref_globals_t *gpGlobals;
|
||||||
|
|
||||||
|
|||||||
@@ -425,7 +425,7 @@ R_GetFarClip
|
|||||||
static float R_GetFarClip( void )
|
static float R_GetFarClip( void )
|
||||||
{
|
{
|
||||||
if( WORLDMODEL && RI.drawWorld )
|
if( WORLDMODEL && RI.drawWorld )
|
||||||
return MOVEVARS->zmax * 1.73f;
|
return tr.movevars->zmax * 1.73f;
|
||||||
return 2048.0f;
|
return 2048.0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -539,7 +539,7 @@ void R_RotateForEntity( cl_entity_t *e )
|
|||||||
#if 0
|
#if 0
|
||||||
float scale = 1.0f;
|
float scale = 1.0f;
|
||||||
|
|
||||||
if( e == gEngfuncs.GetEntityByIndex( 0 ) )
|
if( e == CL_GetEntityByIndex( 0 ) )
|
||||||
{
|
{
|
||||||
R_LoadIdentity();
|
R_LoadIdentity();
|
||||||
return;
|
return;
|
||||||
@@ -567,7 +567,7 @@ void R_TranslateForEntity( cl_entity_t *e )
|
|||||||
#if 0
|
#if 0
|
||||||
float scale = 1.0f;
|
float scale = 1.0f;
|
||||||
|
|
||||||
if( e == gEngfuncs.GetEntityByIndex( 0 ) )
|
if( e == CL_GetEntityByIndex( 0 ) )
|
||||||
{
|
{
|
||||||
R_LoadIdentity();
|
R_LoadIdentity();
|
||||||
return;
|
return;
|
||||||
@@ -784,7 +784,7 @@ void R_DrawEntitiesOnList( void )
|
|||||||
//d_aflatcolor = 0;
|
//d_aflatcolor = 0;
|
||||||
tr.blend = 1.0f;
|
tr.blend = 1.0f;
|
||||||
// GL_CheckForErrors();
|
// GL_CheckForErrors();
|
||||||
//RI.currententity = gEngfuncs.GetEntityByIndex(0);
|
//RI.currententity = CL_GetEntityByIndex(0);
|
||||||
d_pdrawspans = R_PolysetFillSpans8;
|
d_pdrawspans = R_PolysetFillSpans8;
|
||||||
GL_SetRenderMode(kRenderNormal);
|
GL_SetRenderMode(kRenderNormal);
|
||||||
// first draw solid entities
|
// first draw solid entities
|
||||||
@@ -815,7 +815,7 @@ void R_DrawEntitiesOnList( void )
|
|||||||
extern void (*d_pdrawspans)(void *);
|
extern void (*d_pdrawspans)(void *);
|
||||||
extern void R_PolysetFillSpans8 ( void * );
|
extern void R_PolysetFillSpans8 ( void * );
|
||||||
d_pdrawspans = R_PolysetFillSpans8;
|
d_pdrawspans = R_PolysetFillSpans8;
|
||||||
//RI.currententity = gEngfuncs.GetEntityByIndex(0);
|
//RI.currententity = CL_GetEntityByIndex(0);
|
||||||
R_AliasSetUpTransform();
|
R_AliasSetUpTransform();
|
||||||
image_t *image = R_GetTexture(GL_LoadTexture("gfx/env/desertbk", NULL, 0, 0));
|
image_t *image = R_GetTexture(GL_LoadTexture("gfx/env/desertbk", NULL, 0, 0));
|
||||||
r_affinetridesc.pskin = image->pixels[0];
|
r_affinetridesc.pskin = image->pixels[0];
|
||||||
@@ -1938,6 +1938,12 @@ qboolean GAME_EXPORT R_Init( void )
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// see R_ProcessEntData for tr.entities initialization
|
||||||
|
tr.models = gEngfuncs.pfnGetModels();
|
||||||
|
tr.movevars = gEngfuncs.pfnGetMoveVars();
|
||||||
|
tr.palette = gEngfuncs.CL_GetPaletteColor();
|
||||||
|
tr.viewent = gEngfuncs.GetViewModel();
|
||||||
|
|
||||||
R_InitBlit( glblit );
|
R_InitBlit( glblit );
|
||||||
|
|
||||||
R_InitImages();
|
R_InitImages();
|
||||||
|
|||||||
@@ -49,7 +49,7 @@ void GAME_EXPORT CL_DrawParticles( double frametime, particle_t *cl_active_parti
|
|||||||
{
|
{
|
||||||
particle_t *p;
|
particle_t *p;
|
||||||
vec3_t right, up;
|
vec3_t right, up;
|
||||||
color24 *pColor;
|
color24 color;
|
||||||
int alpha;
|
int alpha;
|
||||||
float size;
|
float size;
|
||||||
|
|
||||||
@@ -84,17 +84,17 @@ void GAME_EXPORT CL_DrawParticles( double frametime, particle_t *cl_active_parti
|
|||||||
VectorScale( RI.cull_vup, size, up );
|
VectorScale( RI.cull_vup, size, up );
|
||||||
|
|
||||||
p->color = bound( 0, p->color, 255 );
|
p->color = bound( 0, p->color, 255 );
|
||||||
pColor = gEngfuncs.CL_GetPaletteColor( p->color );
|
color = tr.palette[p->color];
|
||||||
|
|
||||||
alpha = 255 * (p->die - gpGlobals->time) * 16.0f;
|
alpha = 255 * (p->die - gpGlobals->time) * 16.0f;
|
||||||
if( alpha > 255 || p->type == pt_static )
|
if( alpha > 255 || p->type == pt_static )
|
||||||
alpha = 255;
|
alpha = 255;
|
||||||
|
|
||||||
//TriColor4ub( gEngfuncs.LightToTexGamma( pColor->r ),
|
//TriColor4ub( gEngfuncs.LightToTexGamma( color.r ),
|
||||||
// gEngfuncs.LightToTexGamma( pColor->g ),
|
// gEngfuncs.LightToTexGamma( color.g ),
|
||||||
// gEngfuncs.LightToTexGamma( pColor->b ), alpha );
|
// gEngfuncs.LightToTexGamma( color.b ), alpha );
|
||||||
//TriBrightness( alpha / 255.0f );
|
//TriBrightness( alpha / 255.0f );
|
||||||
_TriColor4f(1.0f*alpha/255/255*pColor->r,1.0f*alpha/255/255*pColor->g,1.0f*alpha/255/255* pColor->b,1.0f );
|
_TriColor4f(1.0f*alpha/255/255*color.r,1.0f*alpha/255/255*color.g,1.0f*alpha/255/255* color.b,1.0f );
|
||||||
|
|
||||||
TriBegin( TRI_QUADS );
|
TriBegin( TRI_QUADS );
|
||||||
TriTexCoord2f( 0.0f, 1.0f );
|
TriTexCoord2f( 0.0f, 1.0f );
|
||||||
@@ -194,7 +194,7 @@ void GAME_EXPORT CL_DrawTracers( double frametime, particle_t *cl_active_tracers
|
|||||||
//pglDisable( GL_ALPHA_TEST );
|
//pglDisable( GL_ALPHA_TEST );
|
||||||
//pglDepthMask( GL_FALSE );
|
//pglDepthMask( GL_FALSE );
|
||||||
|
|
||||||
gravity = frametime * MOVEVARS->gravity;
|
gravity = frametime * tr.movevars->gravity;
|
||||||
scale = 1.0 - (frametime * 0.9);
|
scale = 1.0 - (frametime * 0.9);
|
||||||
if( scale < 0.0f ) scale = 0.0f;
|
if( scale < 0.0f ) scale = 0.0f;
|
||||||
|
|
||||||
@@ -211,7 +211,7 @@ void GAME_EXPORT CL_DrawTracers( double frametime, particle_t *cl_active_tracers
|
|||||||
{
|
{
|
||||||
vec3_t verts[4], tmp2;
|
vec3_t verts[4], tmp2;
|
||||||
vec3_t tmp, normal;
|
vec3_t tmp, normal;
|
||||||
color24 *pColor;
|
color24 color;
|
||||||
short alpha = p->packedColor;
|
short alpha = p->packedColor;
|
||||||
|
|
||||||
// Transform point into screen space
|
// Transform point into screen space
|
||||||
@@ -242,9 +242,9 @@ void GAME_EXPORT CL_DrawTracers( double frametime, particle_t *cl_active_tracers
|
|||||||
p->color = 0;
|
p->color = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
pColor = &gTracerColors[p->color];
|
color = gTracerColors[p->color];
|
||||||
//TriColor4ub( pColor->r, pColor->g, pColor->b, p->packedColor );
|
//TriColor4ub( color.r, color.g, color.b, p->packedColor );
|
||||||
_TriColor4f(1.0f*alpha/255/255*pColor->r,1.0f*alpha/255/255*pColor->g,1.0f*alpha/255/255* pColor->b,1.0f );
|
_TriColor4f(1.0f*alpha/255/255*color.r,1.0f*alpha/255/255*color.g,1.0f*alpha/255/255* color.b,1.0f );
|
||||||
|
|
||||||
|
|
||||||
TriBegin( TRI_QUADS );
|
TriBegin( TRI_QUADS );
|
||||||
|
|||||||
@@ -895,7 +895,7 @@ void R_DrawSpriteModel( cl_entity_t *e )
|
|||||||
{
|
{
|
||||||
cl_entity_t *parent;
|
cl_entity_t *parent;
|
||||||
|
|
||||||
parent = gEngfuncs.GetEntityByIndex( e->curstate.aiment );
|
parent = CL_GetEntityByIndex( e->curstate.aiment );
|
||||||
|
|
||||||
if( parent && parent->model )
|
if( parent && parent->model )
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -185,7 +185,7 @@ static qboolean R_AllowFlipViewModel( cl_entity_t *e )
|
|||||||
{
|
{
|
||||||
if( cl_righthand && cl_righthand->value > 0 )
|
if( cl_righthand && cl_righthand->value > 0 )
|
||||||
{
|
{
|
||||||
if( e == gEngfuncs.GetViewModel() )
|
if( e == tr.viewent )
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -401,7 +401,7 @@ pfnGetViewEntity
|
|||||||
*/
|
*/
|
||||||
static cl_entity_t *pfnGetViewEntity( void )
|
static cl_entity_t *pfnGetViewEntity( void )
|
||||||
{
|
{
|
||||||
return gEngfuncs.GetViewModel();
|
return tr.viewent;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -1846,7 +1846,7 @@ void R_StudioRenderShadow( int iSprite, float *p1, float *p2, float *p3, float *
|
|||||||
if( !p1 || !p2 || !p3 || !p4 )
|
if( !p1 || !p2 || !p3 || !p4 )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if( TriSpriteTexture( gEngfuncs.pfnGetModelByIndex( iSprite ), 0 ))
|
if( TriSpriteTexture( CL_ModelHandle( iSprite ), 0 ))
|
||||||
{
|
{
|
||||||
TriRenderMode( kRenderTransAlpha );
|
TriRenderMode( kRenderTransAlpha );
|
||||||
_TriColor4f( 0.0f, 0.0f, 0.0f, 1.0f );
|
_TriColor4f( 0.0f, 0.0f, 0.0f, 1.0f );
|
||||||
@@ -2246,7 +2246,7 @@ static void R_StudioDrawAbsBBox( void )
|
|||||||
int i;
|
int i;
|
||||||
|
|
||||||
// looks ugly, skip
|
// looks ugly, skip
|
||||||
if( RI.currententity == gEngfuncs.GetViewModel() )
|
if( RI.currententity == tr.viewent )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if( !R_StudioComputeBBox( p ))
|
if( !R_StudioComputeBBox( p ))
|
||||||
@@ -2384,13 +2384,8 @@ R_StudioSetRemapColors
|
|||||||
*/
|
*/
|
||||||
static void R_StudioSetRemapColors( int newTop, int newBottom )
|
static void R_StudioSetRemapColors( int newTop, int newBottom )
|
||||||
{
|
{
|
||||||
gEngfuncs.CL_AllocRemapInfo( RI.currententity, RI.currentmodel, newTop, newBottom );
|
if( gEngfuncs.CL_EntitySetRemapColors( RI.currententity, RI.currentmodel, newTop, newBottom ))
|
||||||
|
|
||||||
if( gEngfuncs.CL_GetRemapInfoForEntity( RI.currententity ))
|
|
||||||
{
|
|
||||||
gEngfuncs.CL_UpdateRemapInfo( RI.currententity, newTop, newBottom );
|
|
||||||
m_fDoRemap = true;
|
m_fDoRemap = true;
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void R_StudioResetPlayerModels( void )
|
void R_StudioResetPlayerModels( void )
|
||||||
@@ -3137,7 +3132,7 @@ static int R_StudioDrawPlayer( int flags, entity_state_t *pplayer )
|
|||||||
// copy attachments into global entity array
|
// copy attachments into global entity array
|
||||||
if( RI.currententity->index > 0 )
|
if( RI.currententity->index > 0 )
|
||||||
{
|
{
|
||||||
cl_entity_t *ent = gEngfuncs.GetEntityByIndex( RI.currententity->index );
|
cl_entity_t *ent = CL_GetEntityByIndex( RI.currententity->index );
|
||||||
memcpy( ent->attachment, RI.currententity->attachment, sizeof( vec3_t ) * 4 );
|
memcpy( ent->attachment, RI.currententity->attachment, sizeof( vec3_t ) * 4 );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -3180,7 +3175,7 @@ static int R_StudioDrawPlayer( int flags, entity_state_t *pplayer )
|
|||||||
if( pplayer->weaponmodel )
|
if( pplayer->weaponmodel )
|
||||||
{
|
{
|
||||||
cl_entity_t saveent = *RI.currententity;
|
cl_entity_t saveent = *RI.currententity;
|
||||||
model_t *pweaponmodel = gEngfuncs.pfnGetModelByIndex( pplayer->weaponmodel );
|
model_t *pweaponmodel = CL_ModelHandle( pplayer->weaponmodel );
|
||||||
|
|
||||||
m_pStudioHeader = (studiohdr_t *)gEngfuncs.Mod_Extradata( mod_studio, pweaponmodel );
|
m_pStudioHeader = (studiohdr_t *)gEngfuncs.Mod_Extradata( mod_studio, pweaponmodel );
|
||||||
|
|
||||||
@@ -3266,7 +3261,7 @@ static int R_StudioDrawModel( int flags )
|
|||||||
// copy attachments into global entity array
|
// copy attachments into global entity array
|
||||||
if( RI.currententity->index > 0 )
|
if( RI.currententity->index > 0 )
|
||||||
{
|
{
|
||||||
cl_entity_t *ent = gEngfuncs.GetEntityByIndex( RI.currententity->index );
|
cl_entity_t *ent = CL_GetEntityByIndex( RI.currententity->index );
|
||||||
memcpy( ent->attachment, RI.currententity->attachment, sizeof( vec3_t ) * 4 );
|
memcpy( ent->attachment, RI.currententity->attachment, sizeof( vec3_t ) * 4 );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -3335,7 +3330,7 @@ void R_DrawStudioModel( cl_entity_t *e )
|
|||||||
{
|
{
|
||||||
if( e->curstate.movetype == MOVETYPE_FOLLOW && e->curstate.aiment > 0 )
|
if( e->curstate.movetype == MOVETYPE_FOLLOW && e->curstate.aiment > 0 )
|
||||||
{
|
{
|
||||||
cl_entity_t *parent = gEngfuncs.GetEntityByIndex( e->curstate.aiment );
|
cl_entity_t *parent = CL_GetEntityByIndex( e->curstate.aiment );
|
||||||
|
|
||||||
if( parent && parent->model && parent->model->type == mod_studio )
|
if( parent && parent->model && parent->model->type == mod_studio )
|
||||||
{
|
{
|
||||||
@@ -3371,7 +3366,7 @@ void R_RunViewmodelEvents( void )
|
|||||||
if( !RP_NORMALPASS() || ENGINE_GET_PARM( PARM_LOCAL_HEALTH ) <= 0 || !CL_IsViewEntityLocalPlayer())
|
if( !RP_NORMALPASS() || ENGINE_GET_PARM( PARM_LOCAL_HEALTH ) <= 0 || !CL_IsViewEntityLocalPlayer())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
RI.currententity = gEngfuncs.GetViewModel();
|
RI.currententity = tr.viewent;
|
||||||
|
|
||||||
if( !RI.currententity->model || RI.currententity->model->type != mod_studio )
|
if( !RI.currententity->model || RI.currententity->model->type != mod_studio )
|
||||||
return;
|
return;
|
||||||
@@ -3393,7 +3388,7 @@ R_GatherPlayerLight
|
|||||||
*/
|
*/
|
||||||
void R_GatherPlayerLight( void )
|
void R_GatherPlayerLight( void )
|
||||||
{
|
{
|
||||||
cl_entity_t *view = gEngfuncs.GetViewModel();
|
cl_entity_t *view = tr.viewent;
|
||||||
colorVec c;
|
colorVec c;
|
||||||
|
|
||||||
tr.ignore_lightgamma = true;
|
tr.ignore_lightgamma = true;
|
||||||
@@ -3409,7 +3404,7 @@ R_DrawViewModel
|
|||||||
*/
|
*/
|
||||||
void R_DrawViewModel( void )
|
void R_DrawViewModel( void )
|
||||||
{
|
{
|
||||||
cl_entity_t *view = gEngfuncs.GetViewModel();
|
cl_entity_t *view = tr.viewent;
|
||||||
|
|
||||||
R_GatherPlayerLight();
|
R_GatherPlayerLight();
|
||||||
|
|
||||||
@@ -3610,7 +3605,7 @@ void Mod_StudioUnloadTextures( void *data )
|
|||||||
|
|
||||||
static model_t *pfnModelHandle( int modelindex )
|
static model_t *pfnModelHandle( int modelindex )
|
||||||
{
|
{
|
||||||
return gEngfuncs.pfnGetModelByIndex( modelindex );
|
return CL_ModelHandle( modelindex );
|
||||||
}
|
}
|
||||||
|
|
||||||
static void *pfnMod_CacheCheck( struct cache_user_s *c )
|
static void *pfnMod_CacheCheck( struct cache_user_s *c )
|
||||||
|
|||||||
@@ -385,7 +385,7 @@ static qboolean LoadMDL( const char *modelname )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if( filesize < sizeof( studiohdr_t ) || filesize != model_hdr->length )
|
if( filesize < sizeof( studiohdr_t ) || filesize != texture_hdr->length )
|
||||||
{
|
{
|
||||||
fprintf( stderr, "ERROR: Wrong file size! File %s may be corrupted!\n", texturename );
|
fprintf( stderr, "ERROR: Wrong file size! File %s may be corrupted!\n", texturename );
|
||||||
return false;
|
return false;
|
||||||
@@ -427,7 +427,7 @@ static qboolean LoadMDL( const char *modelname )
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if( filesize < sizeof( studiohdr_t ) || filesize != model_hdr->length )
|
if( filesize < sizeof( studiohdr_t ) || filesize != anim_hdr[i]->length )
|
||||||
{
|
{
|
||||||
fprintf( stderr, "ERROR: Wrong file size! File %s may be corrupted!\n", seqgroupname );
|
fprintf( stderr, "ERROR: Wrong file size! File %s may be corrupted!\n", seqgroupname );
|
||||||
return false;
|
return false;
|
||||||
|
|||||||
@@ -123,19 +123,13 @@ ProperBoneRotationZ
|
|||||||
*/
|
*/
|
||||||
static void ProperBoneRotationZ( vec_t *motion, float angle )
|
static void ProperBoneRotationZ( vec_t *motion, float angle )
|
||||||
{
|
{
|
||||||
float c, s, x, y;
|
float tmp, rot;
|
||||||
float rot;
|
|
||||||
|
|
||||||
rot = DEG2RAD( angle );
|
rot = DEG2RAD( angle );
|
||||||
|
|
||||||
s = sin( rot );
|
tmp = motion[0];
|
||||||
c = cos( rot );
|
motion[0] = motion[1];
|
||||||
|
motion[1] = -tmp;
|
||||||
x = motion[0];
|
|
||||||
y = motion[1];
|
|
||||||
|
|
||||||
motion[0] = c * x - s * y;
|
|
||||||
motion[1] = s * x + c * y;
|
|
||||||
|
|
||||||
motion[5] += rot;
|
motion[5] += rot;
|
||||||
}
|
}
|
||||||
@@ -439,10 +433,13 @@ static void WriteFrameInfo( FILE *fp, mstudioanim_t *anim, mstudioseqdesc_t *seq
|
|||||||
CalcBonePosition( anim, bone, motion, frame );
|
CalcBonePosition( anim, bone, motion, frame );
|
||||||
|
|
||||||
if( bone->parent == -1 )
|
if( bone->parent == -1 )
|
||||||
|
{
|
||||||
|
if( seqdesc->numframes > 1 && frame > 0 )
|
||||||
{
|
{
|
||||||
scale = frame / (float)( seqdesc->numframes - 1 );
|
scale = frame / (float)( seqdesc->numframes - 1 );
|
||||||
|
|
||||||
VectorMA( motion, scale, seqdesc->linearmovement, motion );
|
VectorMA( motion, scale, seqdesc->linearmovement, motion );
|
||||||
|
}
|
||||||
|
|
||||||
ProperBoneRotationZ( motion, 270.0f );
|
ProperBoneRotationZ( motion, 270.0f );
|
||||||
}
|
}
|
||||||
|
|||||||
5
wscript
5
wscript
@@ -74,7 +74,7 @@ SUBDIRS = [
|
|||||||
Subproject('3rdparty/gl-wes-v2', lambda x: not x.env.DEDICATED and x.env.GLWES),
|
Subproject('3rdparty/gl-wes-v2', lambda x: not x.env.DEDICATED and x.env.GLWES),
|
||||||
Subproject('3rdparty/gl4es', lambda x: not x.env.DEDICATED and x.env.GL4ES),
|
Subproject('3rdparty/gl4es', lambda x: not x.env.DEDICATED and x.env.GL4ES),
|
||||||
Subproject('ref/gl', lambda x: not x.env.DEDICATED and (x.env.GL or x.env.NANOGL or x.env.GLWES or x.env.GL4ES)),
|
Subproject('ref/gl', lambda x: not x.env.DEDICATED and (x.env.GL or x.env.NANOGL or x.env.GLWES or x.env.GL4ES)),
|
||||||
Subproject('ref/soft', lambda x: not x.env.DEDICATED and x.env.SOFT),
|
Subproject('ref/soft', lambda x: not x.env.DEDICATED and not x.env.SUPPORT_BSP2_FORMAT and x.env.SOFT),
|
||||||
Subproject('3rdparty/mainui', lambda x: not x.env.DEDICATED),
|
Subproject('3rdparty/mainui', lambda x: not x.env.DEDICATED),
|
||||||
Subproject('3rdparty/vgui_support', lambda x: not x.env.DEDICATED),
|
Subproject('3rdparty/vgui_support', lambda x: not x.env.DEDICATED),
|
||||||
Subproject('stub/client', lambda x: not x.env.DEDICATED),
|
Subproject('stub/client', lambda x: not x.env.DEDICATED),
|
||||||
@@ -292,6 +292,7 @@ def configure(conf):
|
|||||||
'-fdiagnostics-color=always',
|
'-fdiagnostics-color=always',
|
||||||
|
|
||||||
# stable diagnostics, forced to error, sorted
|
# stable diagnostics, forced to error, sorted
|
||||||
|
'-Werror=alloc-size',
|
||||||
'-Werror=bool-compare',
|
'-Werror=bool-compare',
|
||||||
'-Werror=bool-operation',
|
'-Werror=bool-operation',
|
||||||
'-Werror=cast-align=strict',
|
'-Werror=cast-align=strict',
|
||||||
@@ -321,6 +322,7 @@ def configure(conf):
|
|||||||
'-Wmisleading-indentation',
|
'-Wmisleading-indentation',
|
||||||
'-Wstringop-overflow',
|
'-Wstringop-overflow',
|
||||||
'-Wunintialized',
|
'-Wunintialized',
|
||||||
|
'-Walloc-zero',
|
||||||
|
|
||||||
# disabled, flood
|
# disabled, flood
|
||||||
# '-Wdouble-promotion',
|
# '-Wdouble-promotion',
|
||||||
@@ -356,6 +358,7 @@ def configure(conf):
|
|||||||
conf.env.ENABLE_FUZZER = conf.options.ENABLE_FUZZER
|
conf.env.ENABLE_FUZZER = conf.options.ENABLE_FUZZER
|
||||||
conf.env.DEDICATED = conf.options.DEDICATED
|
conf.env.DEDICATED = conf.options.DEDICATED
|
||||||
conf.env.SINGLE_BINARY = conf.options.SINGLE_BINARY or conf.env.DEDICATED
|
conf.env.SINGLE_BINARY = conf.options.SINGLE_BINARY or conf.env.DEDICATED
|
||||||
|
conf.env.SUPPORT_BSP2_FORMAT = conf.options.SUPPORT_BSP2_FORMAT
|
||||||
|
|
||||||
if conf.env.SAILFISH == 'aurora':
|
if conf.env.SAILFISH == 'aurora':
|
||||||
conf.env.DEFAULT_RPATH = '/usr/share/su.xash.Engine/lib'
|
conf.env.DEFAULT_RPATH = '/usr/share/su.xash.Engine/lib'
|
||||||
|
|||||||
Reference in New Issue
Block a user