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RomkaZVO/xash3d-fwgs
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mirror of https://github.com/FWGS/xash3d-fwgs.git synced 2026-08-09 21:52:05 +08:00
Code Issues Packages Projects Releases Wiki Activity
5,324 Commits 23 Branches 81 Tags
continuous-externalproject
Commit Graph
8 Commits
Author SHA1 Message Date
Alibek Omarov b7c025b167 filesystem: android: request buffer for Android asset LoadFile implementation
Might be better than asking for random access and then only reading forward.
2025-01-21 19:50:14 +03:00
Alibek Omarov ec107dfba5 filesystem: load on-disk archives like PAK and PK3 through VFS (disk-only for now)
* Track from which archive the file has been opened and provide needed functions for it
2024-06-27 07:31:11 +03:00
Alibek Omarov e039ef35c0 filesystem: don't check for SDL whether we can load Android assets, because filesystem doesn't know anything about SDL
Replace it with runtime check instead.
2024-03-11 23:25:10 +03:00
Alibek Omarov 39cba17f01 filesystem: android: try to fix compiling-in AAsset mounting code 2024-03-11 21:49:33 +03:00
mittornandAlibek Omarov d97d4d6c42 filesystem: add XASH_ANDROID_ASSETS macro for aassets switch 2024-02-27 04:04:54 +03:00
Alibek Omarov bb03e2597c filesystem: allow to pass custom allocation functions to LoadFile 2024-02-07 23:22:27 +03:00
Alibek Omarov d67a4234cc filesystem: android: simplify code, get getAssets method only once, remove unneeded casts and memsets (where Mem_Calloc is used) 2023-11-03 16:29:57 +03:00
VelaronandAlibek Omarov 6426919cb5 filesystem: add Android assets support 2023-11-03 16:23:03 +03:00
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