Commit Graph

155 Commits

Author SHA1 Message Date
Alibek Omarov
9a285986c4 public: reimplement COM_TrimSpace, add it to crtlib, add tests for it 2026-02-28 00:05:37 +05:00
Alibek Omarov
de70e12bbe engine: server: replace COM_CheckString and COM_CheckStringEmpty by COM_StringEmptyOrNULL and COM_StringEmpty 2026-02-21 01:20:34 +05:00
Alibek Omarov
8e33f11dc6 engine: server: replace MAX_INFO_STRING with appropriate sizeof, remove some set but unused variables 2026-01-13 18:09:37 +05:00
Alibek Omarov
5a0517c1b8 engine: server: refactoring, better validation of cl_updaterate and rate values. Allow sv_min/maxupdaterate to be set to 0 for unlimited powah 2026-01-13 08:27:03 +05:00
TheEVolk
a4f8fc2205 engine: add clc_bad log packet cmd value 2025-12-02 00:21:36 +05:00
Alibek Omarov
9d00e52c42 engine: server: require challenge for bandwidth test 2025-11-06 23:06:33 +08:00
Alibek Omarov
5739946330 engine: server: limit bandwidth test to max 1400 bytes 2025-11-03 19:28:59 +05:00
Alibek Omarov
cc5f95d1ca engine: support querying legacy goldsrc master servers
* General refactoring, hide out of band messages under cl_log_outofband cvar, similar to sv_log_outofband.
2025-10-03 21:54:59 +05:00
Alibek Omarov
8b65cd73fc engine: server: advertise sv_cheats state during connect 2025-09-28 22:15:26 +05:00
Alibek Omarov
793de9ec3e engine: move clc_strings definition to net_buffer, alongside svc_strings 2025-09-06 04:58:34 +05:00
Alibek Omarov
9df2b8f1fb engine: server: refactor SV_ParseVoiceData 2025-09-03 03:52:44 +05:00
Alibek Omarov
1ba45bde13 engine: server: fix voice block inverted logic, instead of checking the player's we're sending listeners list, check current player 2025-09-03 03:51:15 +05:00
Alibek Omarov
7e50026100 engine: server: fix restoring player view entity after save restore (fixes trigger_camera usage) 2025-06-19 15:22:54 +05:00
Alibek Omarov
6a318d5000 engine: server: check for master servers addresses in connectionless packet handler, and it it matches, only reply to M2S messages 2025-05-25 20:29:16 +05:00
SNMetamorph
32e6f37c7e engine: server: fixed incorrect printing of IPv6 address in "status" command 2025-05-12 14:11:09 +03:00
Alibek Omarov
8f95535390 engine: server: fix a typo that prevented "status" command from executing by spawned player 2025-05-12 11:37:11 +03:00
Alibek Omarov
2106556dec engine: server: limit status and build info commands only to spawned clients 2025-05-06 19:50:51 +03:00
Alibek Omarov
7221bd6049 engine: server: small refactoring 2025-05-06 19:50:26 +03:00
Alibek Omarov
ded38020d3 engine: server: add new client state cs_spawning, to ensure that client cannot spawn before it has an entity 2025-05-06 19:37:54 +03:00
Alibek Omarov
c6251174df engine: server: don't let unspawned player execute ent tools commands or send voice data 2025-05-06 19:02:32 +03:00
Alibek Omarov
a2a3978de7 engine: server: fix erasing physinfo on client connect, when it was already set by game logic on save restore
Fixes issue when player loses long-jump in Half-Life on save load or level transition.
2025-03-24 23:22:19 +03:00
Alibek Omarov
ecbfdb82f4 engine: server: add requested server command status. Only expose client input devices for now, as everything else might be considered sensitive information 2025-03-20 05:46:49 +03:00
Alibek Omarov
a1950ec7b0 engine: server: tiny refactoring, make SV_CalcPing pointer to client const 2025-03-20 05:44:23 +03:00
Alibek Omarov
c76752cc5f engine: server: validate uuid in protinfo, it's an md5 string 2025-03-01 22:45:01 +03:00
Alibek Omarov
fc2888e107 engine: server: fix incorrect ID string generation, hashedcdkey is already an MD5 string 2025-03-01 22:27:22 +03:00
Alibek Omarov
cddd50f1e9 engine: server: completely erase sv_client_t on client connect, so we always start from scratch for every user 2025-03-01 22:07:05 +03:00
Alibek Omarov
6c9d5bc1fb engine: server: cleanup penalties and warns for new players 2025-03-01 16:03:39 +03:00
Alibek Omarov
29c8818557 engine: server: do not continue processing command if the player was kicked during it (for example, by speedhack prevention) 2025-03-01 14:58:15 +03:00
Alibek Omarov
cb5dffd554 engine: server: don't bother printing about unsupported connectionless packets if sv_log_outofband is set to 0 2025-02-26 17:06:33 +03:00
Alibek Omarov
448dc720ed engine: server: immediately exit from SV_GetChallenge on unknown type addresses 2025-02-15 09:31:20 +03:00
Alibek Omarov
9c50288bbb engine: server: rewrite challenge generator to something more simple: salted MD5 of an IP address
The idea was taken from ReHLDS project.
2025-02-15 08:01:44 +03:00
Alibek Omarov
c5d4af802c engine: server: even if user set non-integer value for cl_updaterate, clamp it to sv_minupdaterate 2025-02-15 08:01:44 +03:00
Alibek Omarov
340a8b5e0c engine: server: fixes for userinfo change ratelimiting
* Add pentalty earlier
* Increase disallowed timewindow according to penality multiplier
* Allow first change even if it falls into ignore timewindow
2025-02-15 08:01:44 +03:00
Alibek Omarov
bc1b86c19c engine: server: refactor SV_ConnectClient, simplify LAN IP check 2025-02-15 08:01:44 +03:00
Alibek Omarov
1e075d25b7 engine: make LZSS compression optional for 49 protocol, disable it for local clients (singleplayer) 2025-01-22 21:18:19 +03:00
Alibek Omarov
2065ef143a engine: server: fix ent_create under PrimeXT 2025-01-21 16:09:56 +03:00
Alibek Omarov
1d4f7b2f94 engine: server: slight refactoring, make SV_ModelHandle inlined, move PlayerIsFrozen to sv_client, fix packet loss data type 2025-01-14 12:09:23 +03:00
Alibek Omarov
38c82a3f76 engine: don't bother calculating crc32 for local clients for better performance (thanks @tyabus for the idea) 2025-01-14 11:55:28 +03:00
Alibek Omarov
69341e36a3 public: expose commit and branch as global variables instead of functions 2025-01-13 20:02:59 +03:00
Alibek Omarov
72d0d70587 engine: server: get rid of NULL sentinels at the end of arrays 2024-12-22 07:12:32 +03:00
Alibek Omarov
0a85734ae7 engine: server: avoid useless copying in SV_GetClientIDString for bots or local clients 2024-12-05 19:49:51 +03:00
Alibek Omarov
c5471fe6fd engine: server: make SV_IsPlayerIndex and SV_HavePassword inline 2024-11-17 13:36:40 +03:00
Alibek Omarov
2656eb1aeb engine: fix A2S_GOLDSRC_INFO, it must always include Source Engine Query and a null terminator 2024-10-26 20:24:31 +03:00
Alibek Omarov
cff8ee13e6 engine: rcon refactoring. Use sizebuf_t to concatenate commands. Only call redirect when we're executing command. 2024-10-26 19:37:30 +03:00
Alibek Omarov
47318b0c14 engine: server: minor fix, use __func__ instead of the function name in debug message 2024-10-21 02:32:07 +03:00
Alibek Omarov
e3e4bcc015 engine: global refactoring of connectionless packets, now they can be customized from single protocol.h header 2024-10-19 14:05:00 +03:00
Alibek Omarov
0b59fa9416 engine: swap Cvar_VariableInteger and simple integer checks for performance 2024-10-16 06:57:46 +03:00
Alibek Omarov
245dc97cfb engine: semi-correct printing GoldSrc client messages 2024-10-15 06:12:31 +03:00
Alibek Omarov
5402a9611e engine: common: fix discarded const qualifier 2024-10-14 19:41:36 +03:00
Alibek Omarov
f52c825bf5 engine: make some global variables static and const, make even more functions static if possible 2024-10-14 19:19:46 +03:00