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RomkaZVO/xash3d-fwgs
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mirror of https://github.com/FWGS/xash3d-fwgs.git synced 2026-08-10 06:02:10 +08:00
Code Issues Packages Projects Releases Wiki Activity
5,064 Commits 23 Branches 81 Tags
d6ebff81e210f6d8cd2233a4e2f0a20bb9b6abec
Commit Graph
10 Commits
Author SHA1 Message Date
Alibek Omarov 55c1bddac5 ref: gl: implement generating VBO only when gl_vbo was set to 1
* Make it safer by creating a function that returns VBO state, was it
  generated or enabled by user
2024-09-05 04:10:56 +03:00
Alibek Omarov 30fe471d2b ref: move loading skybox into the engine 2024-06-11 02:07:44 +03:00
Alibek Omarov 7e9f87de2d engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side 2023-12-06 04:13:03 +03:00
Alibek Omarov a6af32dafd ref: gl: connect ripply water to others parts of renderer (init, reset, animation and rendering) 2023-10-31 21:52:00 +03:00
Alibek Omarov 34d7664342 ref: gl: disable TGA flip for detail textures, GoldSrc ignores it, so we will too 2023-10-26 05:12:38 +03:00
Alibek Omarov 3a57f26351 ref: gl: move ref_gl cvars to static allocation 2023-05-27 21:52:58 +03:00
Alibek Omarov cb3b16e2ec engine: client: implement v_dark in engine, instead of making it ref-specific 2023-04-28 16:52:22 +03:00
Alibek Omarov 8f207362a5 public: remove Q_sprintf, and patch all code that used it to use Q_snprintf instead 2023-04-26 05:20:45 +03:00
Andrey AkhmichinandAlibek Omarov 7555fefc18 ref: gl: simplify strings operations. 2022-12-20 16:11:21 +03:00
Alibek Omarov 61c142e2db ref: move renderers into ref subdirectory 2022-09-10 22:52:52 +03:00
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