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RomkaZVO/xash3d-fwgs
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mirror of https://github.com/FWGS/xash3d-fwgs.git synced 2026-08-06 04:05:11 +08:00
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5,189 Commits 23 Branches 81 Tags
c7e8ea2ffa8c8aefd2b4c19f291ccaad4d117a85
Commit Graph

9 Commits

Author SHA1 Message Date
Alibek Omarov
47aff9e30b engine: hack mnode_t struct so we can have 24-bit face and children indices to support BSP2 format in runtime 2025-01-09 08:02:39 +03:00
Alibek Omarov
ced8744ac9 engine: split edge struct into two with 16-bit indicies and 32-bit indicies to support BSP2 format in runtime 2025-01-08 14:46:07 +03:00
Alibek Omarov
a52c8aa291 ref: soft: as an experiment, reformat ref_soft as it's easier to notice config inaccuracies 2024-11-06 02:41:38 +03:00
Alibek Omarov
659adca473 ref: soft: remove dead, commented out code 2024-11-06 02:17:06 +03:00
Alibek Omarov
7152393089 ref: soft: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
Alibek Omarov
64f3884f23 ref: soft: convert to usage of ref_client_t to get client time 2023-12-30 16:36:13 +03:00
Alibek Omarov
7e9f87de2d engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side 2023-12-06 04:13:03 +03:00
Alibek Omarov
8680757844 ref: soft: move ref_soft cvars to static allocation, remove dead cvars 2023-05-27 21:52:58 +03:00
Alibek Omarov
61c142e2db ref: move renderers into ref subdirectory 2022-09-10 22:52:52 +03:00
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