Commit Graph
1035 Commits
Author SHA1 Message Date
Alibek Omarov ebe3a203ba Always fragment upload data, this fixes some cases when upload must be fragmented, but download test shown no fragmentation requirement 2018-04-22 17:17:35 +03:00
Alibek Omarov 63513ec475 Small refactoring of EnableTextInput 2018-04-22 14:01:56 +03:00
Alibek Omarov 545b781934 Restore hud_utf8 2018-04-22 14:01:22 +03:00
Alibek Omarov 362217935f Don't increase server library reference counter, free it pfnCheckGameDll 2018-04-22 13:01:06 +03:00
mittorn 8704c07e4b Merge branch 'original' 2018-04-21 13:44:06 +00:00
Alibek Omarov 9ab3300b76 Rename allow_console to developer in menu_int.h. Define NEW_ENGINE_INTERFACE. 2018-04-21 11:16:11 +03:00
mittorn ab0bcc55f8 Apply Apr20 update 2018-04-21 08:06:55 +00:00
Alibek Omarov 314a6deba9 Remove gamedir[] from engine-side gameinfo_t 2018-04-21 01:22:00 +03:00
Alibek Omarov d3990e03e6 Add text input mode calls where they should be. Disable text input mode at initialization 2018-04-21 00:37:16 +03:00
Alibek Omarov cec7bf8488 Fix server library sanity checking 2018-04-21 00:36:14 +03:00
Alibek Omarov 32aa9a9f54 Implement Mobility API support. Add missing IN_TouchShutdown and Joy_Shutdown calls. Don't save video and opengl configs if engine crashed. 2018-04-21 00:13:20 +03:00
Alibek Omarov fd1f0e685a Restore con_fontscale functionality 2018-04-21 00:03:59 +03:00
Alibek Omarov a015d6b915 Revert fork's hud_scale behaviour 2018-04-21 00:03:19 +03:00
mittorn 7350be6e7f Fix build after update 2018-04-20 21:48:12 +00:00
mittorn 926b909f3d Merge branch 'original' 2018-04-20 12:38:53 +00:00
mittorn db92c918b2 Apply Apr19 update 2018-04-20 08:41:02 +00:00
mittorn c1076f43f7 Update client engine interface 2018-04-19 21:51:17 +00:00
mittorn af7123f7dd Merge branch 'original' (except gldebug, msaa) 2018-04-19 20:47:41 +00:00
mittorn 050d2a3d0f Apply Apr18 update 2018-04-19 20:11:24 +00:00
Alibek Omarov 5d13112e25 Dedicated build 2018-04-18 18:32:30 +03:00
Alibek Omarov 40094f2867 Move client-only parts to client 2018-04-18 18:10:32 +03:00
Alibek Omarov 8e3c748f12 Adapt vgui_support support to newer engine 2018-04-17 03:56:01 +03:00
Alibek Omarov b825e584f3 Replace GL_TEXTURE by XASH_TEXTURE because it's used internally by GL.h 2018-04-17 03:55:36 +03:00
Alibek Omarov 13fe097318 Merge fork's unicode changes(partial) 2018-04-17 03:54:07 +03:00
Alibek Omarov 5af7eb6c18 Add support for TextAPI in menu 2018-04-17 03:53:18 +03:00
Alibek Omarov be4b885254 Merge common SDL port changes 2018-04-17 03:53:01 +03:00
Alibek Omarov 92c321848d Adapt input code to newer engine 2018-04-17 03:48:02 +03:00
Alibek Omarov 5744aa8d9e Add SDL sound backend 2018-04-17 03:44:53 +03:00
Alibek Omarov fc7ed1ab75 Add SDL video backend 2018-04-17 03:44:17 +03:00
Alibek Omarov 64257ef428 Avoid some struct declaration in parameter list 2018-04-14 04:26:12 +03:00
Alibek Omarov 4189af8b50 Engine input port. Incomplete integration of touch, gamepad, evdev input 2018-04-14 02:42:41 +03:00
Alibek Omarov 5a1b03ac20 Integrate FWGS vgui_support 2018-04-14 01:49:14 +03:00
Alibek Omarov 8e508cf065 Remove WGL function pointers, remove HDC 2018-04-13 20:13:54 +03:00
Alibek Omarov 32b07cda86 Add kbutton.h, fix includes 2018-04-13 19:58:17 +03:00
Alibek Omarov 8d6e3b7f79 Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00