Logo
Explore Help
Sign In
RomkaZVO/xash3d-fwgs
Watch 1
Star 0
Fork 0
mirror of https://github.com/FWGS/xash3d-fwgs.git synced 2026-08-09 21:52:05 +08:00
Code Issues Packages Projects Releases Wiki Activity
6,552 Commits 23 Branches 81 Tags
8b89bdca6f218cd548013477e76a3dd8ee89b09e
Commit Graph
10 Commits
Author SHA1 Message Date
Alibek Omarov e2cf580818 ref: gl: refactor variable declarations 2026-05-20 23:24:36 +05:00
Alibek Omarov 1009795d5c ref: gl: save original viewpass and access viewport and fov through it 2026-04-13 23:13:49 +05:00
Alibek Omarov f5f6d9bbe4 engine: move sprite texture loading back to engine, only leave rendering for renderer 2026-04-13 13:01:18 +05:00
Владислав Суховanda1batross e9ffe12481 ref: gl: fix opacity of additive sprites and textures in fog 2026-01-31 20:49:47 +05:00
Alibek Omarov 6a0038e26a ref: gl: always set texture env mode to GL_MODULATE in TriAPI's RenderMode call
Not sure if this is correct, but it's generally a good idea to restore it to an
expected value.
2025-02-06 00:30:32 +03:00
SNMetamorphandAlibek Omarov 9244bdc7db ref: gl: added gl_fog cvar for better GoldSrc compatibility 2024-11-21 23:11:53 +03:00
Alibek Omarov 046b1da8a8 ref: fix some possible off by one errors 2024-11-17 13:26:03 +03:00
Alibek Omarov da6586b847 ref: gl: fix white border around the screen in Base Defense mod 2024-07-28 23:58:09 +03:00
VelaronandAlibek Omarov bb1b9dad23 ref: gl: Goldsrc compatible fog implementation 2023-05-20 23:36:04 +03:00
Alibek Omarov 61c142e2db ref: move renderers into ref subdirectory 2022-09-10 22:52:52 +03:00
Powered by Gitea Version: 1.27.1 Page: 93ms Template: 7ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API