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RomkaZVO/xash3d-fwgs
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mirror of https://github.com/FWGS/xash3d-fwgs.git synced 2026-08-07 04:40:43 +08:00
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1,333 Commits 23 Branches 81 Tags
01affdcbbdbfa50d58dc3d3e4d2aeb5a5e7ab23a
Commit Graph

9 Commits

Author SHA1 Message Date
Alibek Omarov
9421457b3a engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
Alibek Omarov
3e4bd20919 engine: client: implement sending input devices list to server, using protinfo 2019-07-09 03:48:09 +03:00
Alibek Omarov
fa68108907 engine: input: adapt gamepad code for new engine, remove gamepad ids, as it was never used and probably will never be, small optimizations 2019-07-09 03:48:09 +03:00
Alibek Omarov
99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 2019-02-18 21:25:26 +03:00
Alibek Omarov
25d8a94c1c engine: fix implicit declaration, remove dead MsgDev now, fix const modifier loss in host.c 2018-11-16 15:25:04 +03:00
Alibek Omarov
a03aa3ddb3 Merge 4281 update 2018-10-28 00:39:29 +03:00
Alibek Omarov
f4567b2c9d sound: make snd_mute_losefocus accessible outside 2018-10-22 00:36:38 +03:00
Alibek Omarov
92c321848d Adapt input code to newer engine 2018-04-17 03:48:02 +03:00
Alibek Omarov
4189af8b50 Engine input port. Incomplete integration of touch, gamepad, evdev input 2018-04-14 02:42:41 +03:00
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