Commit Graph
15 Commits
Author SHA1 Message Date
Sergey Degtyaranda1batross e87f307ac1 engine: image: fix blue halo around sprays 2026-04-10 15:00:02 +05:00
Alibek Omarov e8ae48fd3d ref: simplify node recursion functions, do not fetch both children at once if only one is used 2026-04-06 08:16:20 +05:00
Alibek Omarov 02b1d15e42 ref: gl: add gl_polyoffset_bmodels to enable poly offset for drawing brush models, avoiding zfighting 2026-03-27 03:27:20 +05:00
Alibek Omarov 7a8837bf2a ref: do not remove permanent decals 2026-01-22 23:40:59 +05:00
Alibek Omarov 47aff9e30b engine: hack mnode_t struct so we can have 24-bit face and children indices to support BSP2 format in runtime 2025-01-09 08:02:39 +03:00
Alibek Omarov 677464d04d ref: rename glpoly_t to glpoly2_t to make the changes more obvious and easier to notice 2024-08-10 13:46:00 +03:00
Alibek Omarov a9dec51e59 ref: fix glpoly_t definition so it has true standard flexible array member 2024-08-10 13:46:00 +03:00
Alibek Omarov d56e53a347 Replace hardcoded functions names by __func__ macro
* while we're here, fix some possible bugs
* and fix -Wformat=2

s/__FUNCTION__/__func__/g

awawawa
2024-06-19 06:53:42 +03:00
Alibek Omarov 661e60720d ref: gl: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
Alibek Omarov 7e9f87de2d engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side 2023-12-06 04:13:03 +03:00
Alibek Omarov 08dbfc45d3 ref: gl: refactor getting edge position, texture and lightmap coords 2023-12-02 18:02:18 +03:00
Alibek Omarov 3a57f26351 ref: gl: move ref_gl cvars to static allocation 2023-05-27 21:52:58 +03:00
Alibek Omarov 8b96e7ca87 ref: add size argument to COM_FileBase calls 2023-04-26 05:20:45 +03:00
Alibek Omarov 327eb330ed ref: gl: minimize dependency on internal engine headers 2022-09-10 22:52:52 +03:00
Alibek Omarov 61c142e2db ref: move renderers into ref subdirectory 2022-09-10 22:52:52 +03:00