Alibek Omarov
10ada3c141
Revert "scripts: gha: temporarily switch hlsdk-portable branch to android_library_naming for testing"
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This reverts commit c1c0c2761d .
2025-08-04 10:39:04 +05:00
Alibek Omarov
95bfb7cdf2
scripts: build-ninja: add support for installing libraries with cmake, compared to yanking them out of build directory
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Set up hlsdk-portable to install in APK style directory (omitting game and game library directories from path).
Minor refactoring.
2025-08-03 19:01:56 +05:00
Bohdan Shulyar
95bf2f03ad
android: bump deps
2025-08-03 19:01:56 +05:00
Bohdan Shulyar
ca6de641a1
android: experimental ninja build
2025-08-03 19:01:56 +05:00
Alibek Omarov
c1c0c2761d
scripts: gha: temporarily switch hlsdk-portable branch to android_library_naming for testing
2025-08-03 19:01:56 +05:00
Alibek Omarov
da1b9ad80d
scripts: waifulib: xcompile: enable cross compilation automatically if CROSS_COMPILE environment variable is set
2025-07-31 03:17:39 +05:00
Alibek Omarov
aec1213319
scripts: waifulib: xcompile: fix NDK 28 minimal API version
2025-07-31 03:17:39 +05:00
Alibek Omarov
234a16d611
scripts: waifulib: xcompile: add support for kbuild-style CROSS_COMPILE environment variable [skip ci]
2025-07-30 21:06:32 +05:00
Alibek Omarov
6e69e1d67b
scripts: gha: build engine for Linux and Windows with FFmpeg linked in runtime by default, thus allowing for smaller distribution size for game developers
2025-07-13 04:39:44 +05:00
Alibek Omarov
902fa52cbd
Revert "scripts: gha: fix ffmpeg build flavor (the one we're using for now don't have minimal flavor)"
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This reverts commit 2267b2e4e6 .
2025-06-16 06:24:39 +05:00
Alibek Omarov
cc528d407d
Revert "scripts: gha: use full ffmpeg builds, as ours are not finalized yet"
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This reverts commit 7f5e62d03a .
2025-06-16 06:24:35 +05:00
Alibek Omarov
2267b2e4e6
scripts: gha: fix ffmpeg build flavor (the one we're using for now don't have minimal flavor)
2025-06-16 06:21:17 +05:00
Alibek Omarov
7f5e62d03a
scripts: gha: use full ffmpeg builds, as ours are not finalized yet
2025-06-15 16:01:23 +05:00
Alibek Omarov
907e02da8d
Merge ffmpeg support
2025-06-15 13:15:17 +05:00
Alibek Omarov
90884a2d09
scripts: waifulib: sdl2: use Emscripten's SDL port
2025-06-15 12:51:57 +05:00
Alibek Omarov
e22dadc36f
scripts: waifulib: add tool for building with Emscripten's Clang wrapper
2025-06-15 12:51:57 +05:00
Alibek Omarov
a88fea6ab3
wscript: remove cmake.py generator
2025-05-27 20:57:47 +03:00
Alibek Omarov
78ef00a269
wscript: remove hacky logic determening valid target when crosscompiling to 32-bit x86
2025-05-27 20:50:08 +03:00
Alibek Omarov
321e28c810
scripts: waifulib: sdl2: fix SDL3 sanity test
2025-05-05 18:51:01 +03:00
Alibek Omarov
14127c26f5
scripts: gha: don't put dedicated binary in full client tarballs
2025-04-24 23:41:26 +03:00
Alibek Omarov
291f24a611
scripts: cirrus: build dedicated server alongside full client for slightly faster builds
2025-04-24 23:33:59 +03:00
Alibek Omarov
1abb16638f
scripts: gha: build dedicated server alongside full client for slightly faster builds
2025-04-24 23:33:59 +03:00
Alibek Omarov
bbf6f1c7b8
scripts: gha: fix generating sources.list on different ubuntu version
2025-04-10 23:37:36 +03:00
Alibek Omarov
64e774377b
scripts: gha: fix ppc64el rust target
2025-04-10 22:48:17 +03:00
Alibek Omarov
a20e961892
scripts: gha: install i686-pc-windows-msvc rust target for cross-compiling 32-bit maintui
2025-04-10 22:02:13 +03:00
Alibek Omarov
8ba30a1c09
scripts: gha: add Rust target for crosscompiling
2025-04-10 20:01:03 +03:00
Alibek Omarov
d570d6d6da
scripts: gha: enable building maintui on supported platforms (win32, linux and apple)
2025-04-10 19:21:09 +03:00
SNMetamorph
ea29699633
scripts: gha: psvita: pinned cmake version to 3.28.3
2025-04-05 12:45:45 +05:00
Alibek Omarov
9d1b03d119
scripts: gha: build for e2k-8c on GitHub Actions machines
2025-03-31 19:07:47 +03:00
Alibek Omarov
6cf0d7a871
scripts: gha: linux: fix enabling stb_truetype in mainui_cpp
2025-03-31 18:20:23 +03:00
SNMetamorph
d5a6a7ae60
scripts: gha: made voice chat enabled by default for PS Vita platform
2025-03-30 20:24:38 +03:00
Alibek Omarov
8359cbe76c
scripts: waifulib: add flag --enable-limited-debuginfo which enables -gline-tables-only on GCC and Clang compilers
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This saves ~30mb of APK size on Android.
2025-03-05 02:19:39 +03:00
Alibek Omarov
9f77b7dc46
scripts: waifulib: enable HLSDK -mtune only on GCC and Clang, and not on Android
2025-02-26 17:11:10 +03:00
Alibek Omarov
5061a29f86
scripts: waifulib: enable asynchronous-unwind-tables for better stacktraces
2025-02-26 17:10:30 +03:00
Alibek Omarov
2a82d265d6
scripts: waifulib: xcompile: add support for Android NDK r27 as well
2025-02-26 12:40:22 +03:00
Alibek Omarov
f2392b5709
scripts: waifulib: xcompile: add support for building on Windows. Drop using shortcut target clang symlinks, as those don't work on Windows at all (they are wrapped into batch files, which can't be invoked like exes)
2025-02-26 12:40:22 +03:00
Alibek Omarov
a76236ac5a
scripts: waifulib: xcompile: add support for NDK 28, remove setting up custom PREFIX to not mess up installation path
2025-02-26 12:40:22 +03:00
Alibek Omarov
ec8b4c0a84
android: rework how engine is built, instead of generating CMakeLists, just use included in CMake ExternalProject feature
2025-02-26 12:40:22 +03:00
Alibek Omarov
5f60095dc4
scripts: flatpak: disable separate debuginfo
2025-02-09 16:54:51 +03:00
Alibek Omarov
1d81e611f0
scripts: gha: use N+1 job count when building PSVita dependencies
2025-02-06 00:32:42 +03:00
Alibek Omarov
a0eec8b85d
scripts: waifulib: add special_install_path for platform-specific executable formats that create post link stage (was nro_install_path)
2025-01-31 10:25:02 +03:00
Alibek Omarov
c7e8ea2ffa
scripts: gha: linux: build smaller SDL2 (without 2D renderer) for Linux as well
2025-01-31 10:02:19 +03:00
Alibek Omarov
1c1cf3d646
scripts: waifulib: psvita: make sce_sys truly optional in apply_vpk
2025-01-31 10:02:19 +03:00
Alibek Omarov
9759b80b78
scripts: waifulib: psvita: set default title id and app name to just test
2025-01-31 09:10:39 +03:00
Alibek Omarov
94b2c0b443
scripts: gha: build render-less SDL2 for PSVita
2025-01-31 09:10:09 +03:00
Alibek Omarov
ff8d17a5a8
scripts: waifulib: psvita: add missing cprogram attributes
2025-01-31 09:04:40 +03:00
Alibek Omarov
aa23196a55
scripts: waifulib: support vpk and nro pass for pure C programs, just in case
2025-01-30 20:51:01 +03:00
Alibek Omarov
6f0fb594e7
Merge branch 'master'
2025-01-23 18:42:00 +03:00
Alibek Omarov
3e22ee64ae
scripts: waifulib: zip: add support for passing compression level on Python 3.7. Exclude PNG files from compression
2025-01-23 13:08:21 +03:00
Tom Kidd
7bbc3e8238
Made modifications for Mac App Bundle
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- Looks for game data in SDL pref path (Application Support)
- Sets XASH3D_EXTRAS_PAK1 to SDL base path (Resources dir in App Bundle
- Added option to force search for SDL dylib via pkgconfig on Darwin instead of Framework (option for Mac Source Ports build process)
2025-01-23 10:15:47 +03:00