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RomkaZVO/xash3d-fwgs
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mirror of https://github.com/FWGS/xash3d-fwgs.git synced 2026-08-09 13:51:45 +08:00
Code Issues Packages Projects Releases Wiki Activity
6,353 Commits 23 Branches 81 Tags
ci-test
Commit Graph
9 Commits
Author SHA1 Message Date
Alibek Omarov 1009795d5c ref: gl: save original viewpass and access viewport and fov through it 2026-04-13 23:13:49 +05:00
Alibek Omarov f5f6d9bbe4 engine: move sprite texture loading back to engine, only leave rendering for renderer 2026-04-13 13:01:18 +05:00
Владислав Суховanda1batross e9ffe12481 ref: gl: fix opacity of additive sprites and textures in fog 2026-01-31 20:49:47 +05:00
Alibek Omarov 6a0038e26a ref: gl: always set texture env mode to GL_MODULATE in TriAPI's RenderMode call
Not sure if this is correct, but it's generally a good idea to restore it to an
expected value.
2025-02-06 00:30:32 +03:00
SNMetamorphandAlibek Omarov 9244bdc7db ref: gl: added gl_fog cvar for better GoldSrc compatibility 2024-11-21 23:11:53 +03:00
Alibek Omarov 046b1da8a8 ref: fix some possible off by one errors 2024-11-17 13:26:03 +03:00
Alibek Omarov da6586b847 ref: gl: fix white border around the screen in Base Defense mod 2024-07-28 23:58:09 +03:00
VelaronandAlibek Omarov bb1b9dad23 ref: gl: Goldsrc compatible fog implementation 2023-05-20 23:36:04 +03:00
Alibek Omarov 61c142e2db ref: move renderers into ref subdirectory 2022-09-10 22:52:52 +03:00
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