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engine: platform: make most input platform functions optional, patch fbdev/evdev to compile
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@@ -80,27 +80,11 @@ void Platform_RunEvents( void )
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}
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void GAME_EXPORT Platform_GetMousePos( int *x, int *y )
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{
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*x = *y = 0;
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}
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void GAME_EXPORT Platform_SetMousePos(int x, int y)
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{
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}
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void Platform_EnableTextInput( qboolean enable )
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{
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keystate.chars = enable;
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}
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void Platform_PreCreateMove( void )
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{
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}
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void Platform_MouseMove( float *x, float *y )
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{
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static int lx,ly;
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