engine: client: switch efrags to dynamic allocation (as suggested on insideqc by @mh)

This commit is contained in:
Alibek Omarov
2024-08-03 10:56:37 +03:00
parent 8be3bdac5d
commit fb7f57cf6a
4 changed files with 60 additions and 50 deletions

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@@ -532,7 +532,6 @@ typedef struct
#define MAX_MOVIES 8
#define MAX_CDTRACKS 32
#define MAX_CLIENT_SPRITES 512 // SpriteTextures (0-256 hud, 256-512 client)
#define MAX_EFRAGS 8192 // Arcane Dimensions required
#define MAX_REQUESTS 64
#if ! XASH_64BIT