diff --git a/README.md b/README.md index 3ea8ab6b..6dd3b3e0 100644 --- a/README.md +++ b/README.md @@ -104,7 +104,7 @@ This repository contains our fork of HLSDK and restored source code for Half-Lif * Install Xcode from the appstore. * Install [Homebrew package manager](https://brew.sh). -* Install build dependencies by running: `brew install python sdl2 freetype opus opusfile libvorbis libogg`. +* Install build dependencies by running: `brew install python`. * Clone the SDL2 repo `$ git clone --recursive https://github.com/libsdl-org/SDL.git -b SDL2` and compile the iOS framework by navigating to SDL/Xcode/SDL and opening the Xcode project. @@ -132,7 +132,7 @@ To build you should clone [SDL](https://github.com/libsdl-org/SDL) from `SDL2` b #### iOS/iPadOS (MacOS only) 0) (optional) Examine which build options are available: `./waf --help`. -1) Configure build: `./waf configure --ios --sdl2 (path/to/SDL2.framework)`, set `--ios-simulator` instead of `--ios` if you want to build for simulator. +1) Configure build: `./waf configure --ios --enable-bundled-deps --sdl2 (path/to/SDL2.framework)`, set `--ios-simulator` instead of `--ios` if you want to build for simulator. 2) Compile `./waf build`. -3) Navigate to `build` and copy your compiled SDL2.framework there, then add your client dylibs to `build/ios/cl_dlls` and any other dylibs to `build/ios/dlls` -4) Run `scripts/ios/createipa.sh` to create an installable ipa +3) Navigate to `build` and copy your compiled SDL2.framework there, then add your client dylibs to `build/ios/cl_dlls` and any other dylibs to `build/ios/dlls` (You can also run `scripts/ios/buildhlsdk.sh` instead to automatically create an ipa with hlsdk dylibs) +4) Run `scripts/ios/createipa.sh` to create an installable ipa \ No newline at end of file