diff --git a/engine/client/cl_parse_gs.c b/engine/client/cl_parse_gs.c index 9c3db4c3..5bfce813 100644 --- a/engine/client/cl_parse_gs.c +++ b/engine/client/cl_parse_gs.c @@ -83,7 +83,10 @@ static void CL_ParseNewMovevars( sizebuf_t *msg ) R_SetupSky( clgame.movevars.skyName ); clgame.oldmovevars = clgame.movevars; - clgame.entities->curstate.scale = clgame.movevars.waveHeight; + + // FIXME: set world wave height when entities will be allocated + if( clgame.entities ) + clgame.entities->curstate.scale = clgame.movevars.waveHeight; // keep features an actual! clgame.oldmovevars.features = clgame.movevars.features = host.features;