engine: server: don't show GAMESAVED message in autosaves, small refactoring

This commit is contained in:
Alibek Omarov
2023-01-31 07:16:08 +03:00
parent 2e3788f23d
commit f7d4e5a2ea
3 changed files with 18 additions and 18 deletions

View File

@@ -660,7 +660,7 @@ void SV_SetLogAddress_f( void );
//
// sv_save.c
//
void SV_SaveGame( const char *pName );
qboolean SV_SaveGame( const char *pName );
qboolean SV_LoadGame( const char *pName );
int SV_LoadGameState( char const *level );
void SV_ChangeLevel( qboolean loadfromsavedgame, const char *mapname, const char *start, qboolean background );