common: remove particledef.h

This commit is contained in:
Alibek Omarov
2026-03-11 08:39:33 +05:00
parent dac77ec0af
commit f7b389b7cd
13 changed files with 69 additions and 102 deletions

View File

@@ -1,55 +0,0 @@
/***
*
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
*
* This product contains software technology licensed from Id
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
* All Rights Reserved.
*
* Use, distribution, and modification of this source code and/or resulting
* object code is restricted to non-commercial enhancements to products from
* Valve LLC. All other use, distribution, or modification is prohibited
* without written permission from Valve LLC.
*
****/
#ifndef PARTICLEDEF_H
#define PARTICLEDEF_H
#include "xash3d_types.h"
typedef enum
{
pt_static,
pt_grav,
pt_slowgrav,
pt_fire,
pt_explode,
pt_explode2,
pt_blob,
pt_blob2,
pt_vox_slowgrav,
pt_vox_grav,
pt_clientcustom // Must have callback function specified
} ptype_t;
typedef struct particle_s
{
vec3_t org;
short color;
short packedColor;
struct particle_s *next;
vec3_t vel;
float ramp;
float die;
ptype_t type;
void (*deathfunc)( struct particle_s *particle );
// for pt_clientcusttom, we'll call this function each frame
void (*callback)( struct particle_s *particle, float frametime );
// For deathfunc, etc.
unsigned char context;
} particle_t;
#endif//PARTICLEDEF_H

View File

@@ -79,4 +79,37 @@ typedef struct
STATIC_CHECK_SIZEOF( kbutton_t, 12, 12 );
typedef enum {
// Quake defined types
pt_static, pt_grav, pt_slowgrav, pt_fire, pt_explode, pt_explode2, pt_blob, pt_blob2,
// added in HL
pr_4x_slowgrav, // 4 times faster than pt_slowgrav
pt_8x_slowgrav, // 8 times faster than pt_slowgrav
pt_custom, // will call think function from particle
} ptype_t;
// !!! if this is changed, it must be changed in d_ifacea.h too !!!
typedef struct particle_s
{
// driver-usable fields
vec3_t org;
short color; // in HL color is defnied by palette
short unused; // not used in hw
// drivers never touch the following fields
struct particle_s *next;
vec3_t vel;
float ramp;
float die;
ptype_t type;
// HL added fields
void (*on_die)( struct particle_s *p );
void (*think)( struct particle_s *p, float frametime );
unsigned char userdata;
} particle_t;
STATIC_CHECK_SIZEOF( particle_t, 56, 72 );
#endif // QUAKE_CLIENT_H

View File

@@ -16,11 +16,6 @@
#ifndef R_EFX_H
#define R_EFX_H
// particle_t
#if !defined( PARTICLEDEF_H )
#include "particledef.h"
#endif
// BEAM
#if !defined( BEAMDEF_H )
#include "beamdef.h"
@@ -109,6 +104,7 @@ typedef struct tempent_s
// baseline.angles - angle velocity
} TEMPENTITY;
typedef struct particle_s particle_t;
typedef struct efx_api_s efx_api_t;
struct dlight_s;