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Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong.
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@@ -599,7 +599,7 @@ void SV_PlaybackEventFull( int flags, const edict_t *pInvoker, word eventindex,
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float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 );
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void SV_PlaybackReliableEvent( sizebuf_t *msg, word eventindex, float delay, event_args_t *args );
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int SV_BuildSoundMsg( sizebuf_t *msg, edict_t *ent, int chan, const char *sample, int vol, float attn, int flags, int pitch, const vec3_t pos );
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qboolean SV_BoxInPVS( const vec3_t org, const vec3_t absmin, const vec3_t absmax );
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int SV_BoxInPVS( const vec3_t org, const vec3_t absmin, const vec3_t absmax );
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void SV_WriteEntityPatch( const char *filename );
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float SV_AngleMod( float ideal, float current, float speed );
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void SV_SpawnEntities( const char *mapname );
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