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Documentation: supported-mod-list.md: update.
This commit is contained in:
committed by
a1batross
parent
9f14c48787
commit
ecda80fb9a
@@ -892,6 +892,8 @@ Currently, fresh Xash3D FWGS builds for Android, PS Vita and Nintendo Switch use
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## List of games and mods with custom gamedll
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For mods from this category - first of all place mod folder beside **valve** folder.
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NOTE: Precompiled libraries for some mods from this category may be already available for your platform in [hlsdk-mega-build](https://github.com/FWGS/hlsdk-mega-build) and this mods may be launch on Android out-of-the-box.
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1. **[Absolute Redemption](https://www.moddb.com/mods/absolute-redemption)**
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To run this mod on specific platforms you may be need to compile libraries from **redemption** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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@@ -950,7 +952,11 @@ This mod already supports x86 Linux.
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Support for other platforms may be available later.
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14. **[Counter Strike 1.6](https://store.steampowered.com/app/10/CounterStrike/)**
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14. **[Counter-Life](https://www.moddb.com/mods/counter-life)**
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To run this mod on specific platforms you may be need to compile libraries from **counter-life** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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15. **[Counter Strike 1.6](https://store.steampowered.com/app/10/CounterStrike/)**
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On x86 you may be need to compile client part.
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@@ -962,57 +968,65 @@ Client: https://github.com/Velaron/cs16-client/
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Server: https://github.com/rehlds/ReGameDLL_CS
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15. **[Crack-Life](https://www.moddb.com/mods/crack-life/downloads/crack-life)**
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16. **[Crack-Life](https://www.moddb.com/mods/crack-life/downloads/crack-life)**
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To run this mod on specific platforms you may be need to compile libraries from **cracklife** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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16. **[Crack-Life: Campaign Mode](https://www.moddb.com/mods/crack-life/downloads/crack-life-campaign-mode)**
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17. **[Crack-Life: Campaign Mode](https://www.moddb.com/mods/crack-life/downloads/crack-life-campaign-mode)**
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To run this mod on specific platforms you may be need to compile libraries from **clcampaign** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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17. **[Deathmatch Classic](https://store.steampowered.com/app/40/Deathmatch_Classic/)**
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18. **[Deathmatch Classic](https://store.steampowered.com/app/40/Deathmatch_Classic/)**
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Steam version already supports x86 Linux.
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To run this mod on specific platforms you may be need to compile libraries from **dmc** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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18. **[Delta Particles](https://www.moddb.com/mods/half-life-delta)**
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19. **[Delta Particles](https://www.moddb.com/mods/half-life-delta)**
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This mod already supports x86 Linux.
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Support for other platforms may be available later.
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To run this mod on specific platforms you may be need to compile libraries from **delta_particles** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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19. **[Escape from the Darkness](https://www.moddb.com/mods/escape-from-the-darkness)**
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20. **[Escape from the Darkness](https://www.moddb.com/mods/escape-from-the-darkness)**
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To run this mod on specific platforms you may be need to compile libraries from **eftd** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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20. **[Gang Wars](https://www.moddb.com/mods/gangwars)**
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21. **[Gang Wars](https://www.moddb.com/mods/gangwars)**
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This mod already supports x86 Linux.
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Support for other platforms may be available later.
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21. **[Half-Life: Blue Shift](https://store.steampowered.com/app/130/HalfLife_Blue_Shift/)**
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22. **[Half-Life: Blue Shift](https://store.steampowered.com/app/130/HalfLife_Blue_Shift/)**
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To run this mod on specific platforms you may be need to compile libraries from **bshift** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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22. **[Half-Life: Decay](https://www.moddb.com/mods/half-life-decay)**
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23. **[Half-Life: Decay](https://www.moddb.com/mods/half-life-decay)**
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Currently, you can compile mod libraries for x86 Linux from **decay-pc** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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Support for other platforms may be available later.
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23. **[Half-Life: Echoes](https://www.moddb.com/mods/half-life-echoes)**
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24. **[Half-Life: Echoes](https://www.moddb.com/mods/half-life-echoes)**
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To run this mod on specific platforms you may be need to compile libraries from **echoes** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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24. **[Half-Life: Field Intensity](https://www.moddb.com/mods/field-intensity)**
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25. [Half-Life: Featureful](https://freeslave.github.io/halflife-featureful/)
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*It's modding SDK*
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This mod already supports x86 Linux.
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Support for other platforms may be available later.
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To run this mod on specific platforms you may be need to compile libraries from **featureful** branch of [halflife-featureful](https://github.com/FreeSlave/halflife-featureful).
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25. **Half-Life: Gravgun** (unfinished) by *mittorn*, *a1batross* and *Solexid*
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26. **[Half-Life: Field Intensity](https://www.moddb.com/mods/field-intensity)**
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This mod already supports x86 Linux.
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To run this mod on specific platforms you may be need to compile libraries from **field_intensity_1.7** branch of [halflife-featureful](https://github.com/FreeSlave/halflife-featureful).
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27. **Half-Life: Gravgun** (unfinished) by *mittorn*, *a1batross* and *Solexid*
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*Support temporary abandoned*
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@@ -1022,163 +1036,183 @@ Currently, MSVC is not supported, use MinGW if you need build for Windows.
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Mod files: [1](http://mittorn.fwgs.ru/coop-entpatches/), [2](http://mittorn.fwgs.ru/ggm/), [3](https://github.com/nillerusr/gravgun-extras).
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26. **[Half-Life: Induction 1.2](https://www.moddb.com/mods/half-life-induction)**
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28. **[Half-Life: Induction 1.2](https://www.moddb.com/mods/half-life-induction)**
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To run this mod on specific platforms you may be need to compile libraries from **induction_1.2** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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27. **[Half-Life: Invasion](https://www.moddb.com/mods/half-life-invasion)**
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29. **[Half-Life: Induction 1.4](https://www.moddb.com/mods/half-life-induction)**
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This mod supports x86 Linux.
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This mod already supports x86 Linux.
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Support for other platforms may be available later.
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To run this mod on specific platforms you may be need to compile libraries from **induction** branch of [halflife-featureful](https://github.com/FreeSlave/halflife-featureful).
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28. **[Half-Life: Intense Force](https://www.moddb.com/downloads/intense-force)**
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30. **[Half-Life: Insecure](https://www.moddb.com/mods/half-life-insecure)**
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To run this mod on specific platforms you may be need to compile libraries from **insecure** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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31. **[Half-Life: Intense Force](https://www.moddb.com/downloads/intense-force)**
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This mod already supports x86 Linux.
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To run this mod on specific platforms you may be need to compile libraries from **intense_force** branch of [halflife-featureful](https://github.com/FreeSlave/halflife-featureful).
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29. **[Half-Life: Opposing Force](https://store.steampowered.com/app/50/HalfLife_Opposing_Force/)**
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32. **[Half-Life: Invasion](https://www.moddb.com/mods/half-life-invasion)**
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This mod supports x86 Linux.
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Support for other platforms may be available later.
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33. **[Half-Life: Opposing Force](https://store.steampowered.com/app/50/HalfLife_Opposing_Force/)**
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Steam version already supports x86 Linux.
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To run this mod on specific platforms you may be need to compile libraries from **opfor** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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30. **[Half-Life: Quest mod](https://csm.dev/threads/half-life-the-quest-mod-isxodniki.38030/)**
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34. **[Half-Life: Quest mod](https://csm.dev/threads/half-life-the-quest-mod-isxodniki.38030/)**
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To run this mod on specific platforms you may be need to compile libraries from **sci** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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31. **[Half-Life: TopDown](https://www.moddb.com/mods/half-life-top-downs)**
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35. **[Half-Life: TopDown](https://www.moddb.com/mods/half-life-top-downs)**
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To run this mod on specific platforms you may be need to compile libraries from **topdown** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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32. **[Half-Life: Urbicide](https://www.moddb.com/mods/half-life-urbicide)**
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36. **[Half-Life: Urbicide](https://www.moddb.com/mods/half-life-urbicide)**
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To run this mod on specific platforms you may be need to compile libraries from **hl_urbicide** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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33. **[Half-Life: Visitors](https://www.moddb.com/mods/half-life-visitors)**
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37. **[Half-Life: Visitors](https://www.moddb.com/mods/half-life-visitors)**
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To run this mod on specific platforms you may be need to compile libraries from **visitors** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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34. **[Half-Rats: Parasomnia](https://www.moddb.com/mods/half-rats-parasomnia/downloads/half-rats-parasomnia-v10b-steamlinux)**
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38. **[Half-Rats: Parasomnia](https://www.moddb.com/mods/half-rats-parasomnia/downloads/half-rats-parasomnia-v10b-steamlinux)**
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This mod already supports x86 Linux.
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Support for other platforms may be available later.
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35. **[Half-Screwed: Death and Rebirth](https://www.moddb.com/mods/half-screwed)**
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39. **[Half-Screwed: Death and Rebirth](https://www.moddb.com/mods/half-screwed)**
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To run this mod on specific platforms you may be need to compile libraries from **half-screwed** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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36. **[Half-Secret](https://www.moddb.com/mods/half-secret)**
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40. **[Half-Secret](https://www.moddb.com/mods/half-secret)**
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To run this mod on specific platforms you may be need to compile libraries from **half-secret** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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37. **[Natural Selection](https://www.moddb.com/mods/natural-selection)**
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41. **[Natural Selection](https://www.moddb.com/mods/natural-selection)**
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This mod already supports x86 Linux.
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Support for other platforms may be available later.
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38. **[Night at the Office](https://www.moddb.com/mods/night-at-the-office)**
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42. **[Night at the Office](https://www.moddb.com/mods/night-at-the-office)**
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To run this mod on specific platforms you may be need to compile libraries from **noffice** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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39. **[Paranoia](https://www.moddb.com/mods/paranoia)**
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43. **[Paranoia](https://www.moddb.com/mods/paranoia)**
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*Support temporary abandoned*
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[Source code](https://github.com/FWGS/paranoia_toolkit).
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40. **[Poke646](https://poke646.com/)**
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44. **[Poke646](https://poke646.com/)**
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To run this mod on specific platforms you may be need to compile libraries from **poke646** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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41. **[Poke646: Vendetta](https://poke646.com/)**
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45. **[Poke646: Vendetta](https://poke646.com/)**
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To run this mod on specific platforms you may be need to compile libraries from **poke646_vendetta** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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42. [PrimeXT](https://snmetamorph.github.io/PrimeXT/)
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46. [PrimeXT](https://snmetamorph.github.io/PrimeXT/)
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*It's modding SDK*
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[Source code](https://github.com/SNMetamorph/PrimeXT)
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43. **[Quake Remake](https://www.moddb.com/games/quake-remake)**
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47. **[Quake Remake](https://www.moddb.com/games/quake-remake)**
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*Support was fully abandoned due Quake Wrapper release.*
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[Actual source code](https://github.com/FWGS/quakeremake)
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44. **[Rebellion](https://www.moddb.com/mods/rebellion1)**
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48. **[Rebellion](https://www.moddb.com/mods/rebellion1)**
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To run this mod on specific platforms you may be need to compile libraries from **rebellion** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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45. **[Residual Life](https://www.moddb.com/mods/hl-residual-life)**
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49. **[Residual Life](https://www.moddb.com/mods/hl-residual-life)**
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To run this mod on specific platforms you may be need to compile libraries from **residual_point** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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46. **[Residual Point](https://www.moddb.com/mods/hl-residual-point)**
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50. **[Residual Point](https://www.moddb.com/mods/hl-residual-point)**
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To run this mod on specific platforms you may be need to compile libraries from **residual_point** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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47. **[Ricochet](https://store.steampowered.com/app/60/Ricochet/)**
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51. **[Ricochet](https://store.steampowered.com/app/60/Ricochet/)**
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This mod already supports x86 Linux.
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Support for other platforms may be available later.
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48. [Sewer](https://www.moddb.com/games/half-life/addons/sewer-beta)
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52. [Sewer](https://www.moddb.com/games/half-life/addons/sewer-beta)
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To run this mod on specific platforms you may be need to compile libraries from **sewer_beta** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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49. [Spirit of Half-Life 1.2](https://www.moddb.com/mods/spirit-of-half-life)
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53. [Spirit of Half-Life 1.2](https://www.moddb.com/mods/spirit-of-half-life)
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*It's modding SDK*
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To run this mod on specific platforms you may be need to compile libraries from **sohl1.2** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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50. **[Swiss Cheese Halloween](https://www.moddb.com/mods/half-life-halloween-mod)**
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54. **[Swiss Cheese Halloween](https://www.moddb.com/mods/half-life-halloween-mod)**
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To run this mod on specific platforms you may be need to compile libraries from **halloween** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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51. **[Team Fortress Classic](https://store.steampowered.com/app/20/Team_Fortress_Classic/)**
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55. **[Team Fortress Classic](https://store.steampowered.com/app/20/Team_Fortress_Classic/)**
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This mod already supports x86 Linux.
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Currently, only source code of [client part](https://github.com/Velaron/tf15-client) is available.
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52. **[The Gate](https://www.moddb.com/mods/the-gate)**
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56. **[The Gate](https://www.moddb.com/mods/the-gate)**
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To run this mod on specific platforms you may be need to compile libraries from **thegate** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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53. **[They Hunger: Trilogy](https://www.moddb.com/mods/they-hunger)**
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57. **[The Last Bullet](https://www.moddb.com/mods/the-last-bullet-update)**
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To run this mod on specific platforms you may be need to compile libraries from **fwgs** branch of [The-Last-Bullet-Updated-Code](https://github.com/GT-Project-Cat/The-Last-Bullet-Updated-Code).
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58. **[They Hunger: Trilogy](https://www.moddb.com/mods/they-hunger)**
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To run this mod on specific platforms you may be need to compile libraries from **theyhunger** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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54. **[ThreeWave CTF](https://www.moddb.com/games/deathmatch-classic/downloads/threewave-ctf)**
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59. **[ThreeWave CTF](https://www.moddb.com/games/deathmatch-classic/downloads/threewave-ctf)**
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To run this mod on specific platforms you may be need to compile libraries from **dmc** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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55. **[Times of Troubles](https://www.moddb.com/mods/times-of-troubles)**
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60. **[Times of Troubles](https://www.moddb.com/mods/times-of-troubles)**
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To run this mod on specific platforms you may be need to compile libraries from **tot** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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56. [XashXT](https://csm.dev/threads/xashxt-0-65-rev-4-release-stable.38319/)
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61. [XashXT](https://csm.dev/threads/xashxt-0-65-rev-4-release-stable.38319/)
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*It's modding SDK*
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*Support was fully abandoned due PrimeXT development*
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[Source code](https://github.com/FWGS/XashXT-FWGS/)
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57. **[X-Half-Life DeathMatch](https://www.moddb.com/mods/xdm)**
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62. **[X-Half-Life DeathMatch](https://www.moddb.com/mods/xdm)**
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This mod already supports x86 Linux.
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Support for other platforms may be available later.
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58. **[Xen-Warrior](https://www.moddb.com/mods/xen-warrior)**
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63. **[Xen-Warrior](https://www.moddb.com/mods/xen-warrior)**
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To run this mod on specific platforms you may be need to compile libraries from **sohl1.2** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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Don't forget to enable XENWARRIOR build option!!!
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59. [Zombie-X](https://www.moddb.com/mods/zombie-x-10-final)
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64. [Zombie-X](https://www.moddb.com/mods/zombie-x-10-final)
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To run this mod on specific platforms you may be need to compile libraries from **zombie-x** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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