From e76528d9298deb1ada59df679f65096e89f84550 Mon Sep 17 00:00:00 2001 From: Alibek Omarov Date: Mon, 16 Mar 2026 23:29:47 +0500 Subject: [PATCH] ref: make sprite and studio global variables static --- ref/gl/gl_sprite.c | 10 +++++----- ref/gl/gl_studio.c | 16 ++++++++-------- ref/soft/r_sprite.c | 10 +++++----- ref/soft/r_studio.c | 16 ++++++++-------- 4 files changed, 26 insertions(+), 26 deletions(-) diff --git a/ref/gl/gl_sprite.c b/ref/gl/gl_sprite.c index 12040ad3..2836ba12 100644 --- a/ref/gl/gl_sprite.c +++ b/ref/gl/gl_sprite.c @@ -21,11 +21,11 @@ GNU General Public License for more details. #define GLARE_FALLOFF 19000.0f -char sprite_name[MAX_QPATH]; -char group_suffix[8]; -static uint r_texFlags = 0; -static int sprite_version; -float sprite_radius; +static char sprite_name[MAX_QPATH]; +static char group_suffix[8]; +static uint r_texFlags = 0; +static int sprite_version; +static float sprite_radius; /* ==================== diff --git a/ref/gl/gl_studio.c b/ref/gl/gl_studio.c index 8512cea5..152219ea 100644 --- a/ref/gl/gl_studio.c +++ b/ref/gl/gl_studio.c @@ -128,14 +128,14 @@ static r_studio_interface_t *pStudioDraw; static studio_draw_state_t g_studio; // global studio state // global variables -static qboolean m_fDoRemap; -mstudiomodel_t *m_pSubModel; -mstudiobodyparts_t *m_pBodyPart; -player_info_t *m_pPlayerInfo; -studiohdr_t *m_pStudioHeader; -float m_flGaitMovement; -int g_nTopColor, g_nBottomColor; // remap colors -int g_nFaceFlags, g_nForceFaceFlags; +static qboolean m_fDoRemap; +static mstudiomodel_t *m_pSubModel; +static mstudiobodyparts_t *m_pBodyPart; +static player_info_t *m_pPlayerInfo; +static studiohdr_t *m_pStudioHeader; +static float m_flGaitMovement; +static int g_nTopColor, g_nBottomColor; // remap colors +static int g_nFaceFlags, g_nForceFaceFlags; /* ==================== diff --git a/ref/soft/r_sprite.c b/ref/soft/r_sprite.c index 20d36cea..e1b1548f 100644 --- a/ref/soft/r_sprite.c +++ b/ref/soft/r_sprite.c @@ -21,11 +21,11 @@ GNU General Public License for more details. #define GLARE_FALLOFF 19000.0f -char sprite_name[MAX_QPATH]; -char group_suffix[8]; -static uint r_texFlags = 0; -static int sprite_version; -float sprite_radius; +static char sprite_name[MAX_QPATH]; +static char group_suffix[8]; +static uint r_texFlags = 0; +static int sprite_version; +static float sprite_radius; /* ==================== diff --git a/ref/soft/r_studio.c b/ref/soft/r_studio.c index e681fb35..7a8ea3fe 100644 --- a/ref/soft/r_studio.c +++ b/ref/soft/r_studio.c @@ -123,14 +123,14 @@ static r_studio_interface_t *pStudioDraw; static studio_draw_state_t g_studio; // global studio state // global variables -static qboolean m_fDoRemap; -mstudiomodel_t *m_pSubModel; -mstudiobodyparts_t *m_pBodyPart; -player_info_t *m_pPlayerInfo; -studiohdr_t *m_pStudioHeader; -float m_flGaitMovement; -int g_nTopColor, g_nBottomColor; // remap colors -int g_nFaceFlags, g_nForceFaceFlags; +static qboolean m_fDoRemap; +static mstudiomodel_t *m_pSubModel; +static mstudiobodyparts_t *m_pBodyPart; +static player_info_t *m_pPlayerInfo; +static studiohdr_t *m_pStudioHeader; +static float m_flGaitMovement; +static int g_nTopColor, g_nBottomColor; // remap colors +static int g_nFaceFlags, g_nForceFaceFlags; /* ====================