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engine: global refactoring of connectionless packets, now they can be customized from single protocol.h header
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@@ -683,6 +683,6 @@ int SV_LightForEntity( edict_t *pEdict );
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//
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// sv_query.c
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//
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qboolean SV_SourceQuery_HandleConnnectionlessPacket( const char *c, netadr_t from );
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void SV_SourceQuery_HandleConnnectionlessPacket( const char *c, netadr_t from );
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#endif//SERVER_H
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