diff --git a/ref/gl/gl_sprite.c b/ref/gl/gl_sprite.c index 30f8f2f3..5ae3bc3a 100644 --- a/ref/gl/gl_sprite.c +++ b/ref/gl/gl_sprite.c @@ -111,7 +111,7 @@ static float R_GetSpriteFrameInterpolant( cl_entity_t *ent, mspriteframe_t **old // are positive, so we don't have to worry about division by zero float targettime = time - ((int)(time / fullinterval)) * fullinterval; - // LordHavoc: since I can't measure the time properly when it loops from numframes - 1 to 0, + // LadyHavoc: since I can't measure the time properly when it loops from numframes - 1 to 0, // i instead measure the time of the first frame, hoping it is consistent int i, j; for( i = 0, j = numframes - 1; i < (numframes - 1); i++ )