ref: cleanup unused functions

This commit is contained in:
Alibek Omarov
2026-04-21 23:05:59 +05:00
parent 306a5812a9
commit e2d5bea327
5 changed files with 14 additions and 173 deletions

View File

@@ -229,31 +229,6 @@ static int RefGetParm( int parm, int arg )
return 0;
}
static void GetDetailScaleForTexture( int texture, float *xScale, float *yScale )
{
*xScale = *yScale = 1.0f;
}
static void GetExtraParmsForTexture( int texture, byte *red, byte *green, byte *blue, byte *alpha )
{
*red = *green = *blue = *alpha = 0;
}
static float GetFrameTime( void )
{
return 0.0f;
}
static void R_SetCurrentEntity( struct cl_entity_s *ent )
{
;
}
static void R_SetCurrentModel( struct model_s *mod )
{
;
}
static int GL_FindTexture( const char *name )
{
return 0;
@@ -279,36 +254,11 @@ static int GL_CreateTexture( const char *name, int width, int height, const void
return 0;
}
static int GL_LoadTextureArray( const char **names, int flags )
{
return 0;
}
static int GL_CreateTextureArray( const char *name, int width, int height, int depth, const void *buffer, texFlags_t flags )
{
return 0;
}
static void R_OverrideTextureSourceSize( unsigned int textnum, unsigned int srcWidth, unsigned int srcHeight )
{
}
static void DrawSingleDecal( struct decal_s *pDecal, struct msurface_s *fa )
{
;
}
static float *R_DecalSetupVerts( struct decal_s *pDecal, struct msurface_s *surf, int texture, int *outCount )
{
return NULL;
}
static void R_EntityRemoveDecals( struct model_s *mod )
{
;
}
static void GL_UpdateTexture( int texnum, int cols, int rows, int width, int height, const byte *buffer, pixformat_t fmt )
{
;
@@ -319,37 +269,6 @@ static void GL_Bind( int tmu, unsigned int texnum )
;
}
static void GL_LoadTextureMatrix( const float *glmatrix )
{
;
}
static void GL_TexGen( unsigned int coord, unsigned int mode )
{
;
}
static void GL_UpdateTexSize( int texnum, int width, int height, int depth )
{
;
}
static void GL_DrawParticles( const struct ref_viewpass_s *rvp, qboolean trans_pass, float frametime )
{
;
}
static colorVec LightVec( const float *start, const float *end, float *lightspot, float *lightvec )
{
colorVec c = { 0 };
return c;
}
static struct mstudiotex_s *StudioGetTexture( struct cl_entity_s *e )
{
return NULL;
}
static void GL_RenderFrame( const struct ref_viewpass_s *rvp )
{
;
@@ -370,11 +289,6 @@ static byte *Mod_GetCurrentVis( void )
return NULL;
}
static void *R_GetProcAddress( const char *name )
{
return NULL;
}
static void Color4f( float r, float g, float b, float a )
{
;
@@ -385,11 +299,6 @@ static void Color4ub( unsigned char r, unsigned char g, unsigned char b, unsigne
;
}
static void TexCoord2f( float u, float v )
{
;
}
static void Vertex3fv( const float *worldPnt )
{
;
@@ -400,26 +309,6 @@ static void Vertex3f( float x, float y, float z )
;
}
static void Fog( float flFogColor[3], float flStart, float flEnd, int bOn )
{
;
}
static void ScreenToWorld( const float *screen, float *world )
{
;
}
static void GetMatrix( const int pname, float *matrix )
{
;
}
static void FogParams( float flDensity, int iFogSkybox )
{
;
}
static void CullFace( TRICULLSTYLE mode )
{
;